Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 21:29:08 Player: applejuice Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1248) 1248 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3353 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Makeshift Power Source Heat Sink Heat Sink Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Bore Cannon > --- INVENTORY -------- Light Nuclear Core Makeshift Power Source Heat Sink Heat Sink Large Storage Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun Shotgun [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 53 | 6 12 9 8 18 Power 8 | 1 2 . 2 3 Engine 5 | 1 2 . 1 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 20 | 2 3 3 4 8 Treads . | . . . . . Leg 20 | 2 3 3 4 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 1 1 3 Device 3 | . . 1 . 2 Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 17 | 2 5 5 1 4 Energy Gun 11 | 1 1 5 . 4 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 4 . . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 2 . . Parts Lost 39 | . 7 2 9 21 Power 7 | . 1 . 2 4 Propulsion 19 | . 3 2 4 10 Utility 3 | . . . 1 2 Weapon 10 | . 3 . 2 5 Highest Loss Streak 6 | . 5 1 4 6 To Critical Strikes . | . . . . . Average Backups 8 | . 5 10 12 8 Power 1 | . . 1 1 1 Propulsion . | . . . 1 . Utility 2 | . 1 2 3 3 Weapon 3 | . 2 6 6 2 Tool/Special . | . . . . . Unused Backups 7 | . 1 . . 6 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 87 92 87 80 Engine 7 | . 13 11 3 . Core 3 | . . . 4 7 Leg 26 | . 27 27 27 25 Device 4 | . . 10 1 6 Storage 11 | . 14 11 11 9 Processor 9 | . 3 11 11 14 Protection 1 | . . . 5 1 Energy Gun 11 | . 4 19 13 13 Ballistic Gun 7 | . 22 2 . . Ballistic Cannon 2 | . . . 7 2 Peak Build Rating 28 | 6 13 22 27 28 Average Rating 16 | 4 7 19 23 21 On Entrance 13 | . 6 12 22 27 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 48 | 10 34 36 47 48 Greatest Support 50 | 20 20 33 43 50 Greatest Overweight (x) 3 | . 1 3 1 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 14 | 2 8 14 14 11 Average Carried 8 | . 5 10 12 8 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 2 7 13 12 6 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 899 | 131 281 87 173 227 Remotely . | . . . . . Salvage Created 1759 | . 340 607 243 569 Parts 89 | . 30 26 2 31 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 54 | . 17 10 12 15 Guns 51 | . 17 10 11 13 Cannons 3 | . . . 1 2 Classes Destroyed 10 | . 3 3 1 3 Worker 1 | . . . . 1 Hauler 2 | . . 2 . . Recycler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 21 | . 15 1 . 5 Grunt 16 | . 2 8 2 4 Sentry 4 | . . 1 . 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Assembled 10 | . . . 10 . Best Kill Streak 10 | . 7 5 10 3 Combat Bots Only 10 | . 7 4 10 3 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 470 | . 137 75 79 179 Missed 136 | . 34 22 25 55 Hits 334 | . 103 53 54 124 Melee 8 | . . . 8 . Projectile 326 | . 103 53 46 124 AOE 5 | . . . 4 1 Critical Strikes 4 | . . . 1 3 Damage Taken 4573 | . 936 549 1024 2064 Core 1058 | . 185 59 252 562 Absorbed by Shields . | . . . . . Core Remaining (%) 49 | 100 26 . 22 . Volleys Fired 179 | . 46 43 24 66 Largest 2 | . 2 2 2 2 Hottest 126 | . 60 110 110 126 Shots Fired 332 | . 86 86 47 113 Gun 304 | . 86 86 36 96 Cannon 28 | . . . 11 17 Launcher . | . . . . . Special . | . . . . . Kinetic 83 | . 54 . 12 17 Thermal 223 | . 24 86 35 78 Explosive . | . . . . . Electromagnetic 26 | . 8 . . 18 Robot Hit Streak 8 | . 4 6 7 8 Robot Miss Streak 4 | . 4 4 4 3 Penetration Max . | . . . . . Secondary Targets 6 | . 2 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 193 | . 45 52 28 68 Core Hits 89 | . 24 14 17 34 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 11 | . . 4 2 5 Burn 6 | . . 4 1 1 Destroy 5 | . . . 1 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3300 | . 433 989 488 1390 Guns 2862 | . 433 989 434 1006 Cannons 276 | . . . 47 229 Explosions 31 | . . . . 31 Melee . | . . . . . Ramming 131 | . . . 7 124 Kinetic 554 | . 270 . 55 229 Thermal 2434 | . 131 989 426 888 Explosive . | . . . . . Electromagnetic 181 | . 32 . . 149 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 1 3 Impact 1 | . . . . 1 Kinetic 3 | . . . 1 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 50 | . . . 2 48 Kicked 50 | . . . 2 48 Crushed . | . . . . . Highest Temperature 577 | . 64 4 183 577 Average Temperature 91 | . 21 4 69 129 Received Heat Transfer 839 | . 126 192 80 441 Effects 10 | . . . . 10 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 2 . 4 Heat Transferred 5345 | . 300 2220 888 1937 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 170 | . 170 159 80 92 Initial 60 | . . 48 60 . Average 52 | . 72 79 10 41 Influence Increases 1280 | . 447 324 54 455 Destroy 0b10 Robot/C 880 | . 340 200 40 300 Destroy 0b10 Robot/NC 25 | . 5 15 . 5 Destroy Leader 196 | . 72 34 10 80 Successful Hack 6 | . . . . 6 Disable Machine 60 | . . 45 . 15 Destroy Structure 23 | . . . 4 19 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 75 | . 15 30 . 30 Influence Decreases 1259 | . 333 282 210 434 Entered New Map 162 | . . 66 96 . Time Decay 793 | . 263 198 42 290 Lost Part 304 | . 70 18 72 144 Squads Dispatched 8 | . 2 1 . 5 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 22 23 38 22 Peak Tracking Total 22 | . 6 10 22 4 Tactical Retreats 7 | . 1 2 2 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . 3 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . . . 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . . 5 Successful 2 | . . . . 2 Failed 3 | . . . . 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 5 | . . . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1741 | . 204 414 392 731 Optics 1741 | . 204 414 392 731 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2337 | 42 758 414 392 731 Spaces Moved 892 | 28 320 137 170 237 Core 2 | 2 . . . . Treads . | . . . . . Legs 890 | 26 320 137 170 237 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 100 Average Speed 181 | 115 188 194 176 174 Slowest Speed 330 | 120 190 330 210 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 70 28 55 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . 9 18 Melee . | . . . . . Projectile 21 | . . . 9 12 AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1270 | 35 397 199 213 426 Wait 46 | . 3 . 1 42 Move 888 | 27 319 136 169 237 Hop . | . . . . . Pick Up 23 | 2 10 4 4 3 Fast Attach 33 | 6 6 8 2 11 Attach 22 | . 6 1 8 7 Detach 13 | . 4 5 1 3 Swap 4 | . . . 2 2 Drop 12 | . 3 2 . 7 Fire 179 | . 46 43 24 66 Melee . | . . . . . Ram . | . . . . . Kick 50 | . . . 2 48 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Destroyed 7 combat bots 295 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Lost 5 parts (1p2n2w) 743 | -10/Materials | Derelicts attacked the area 747 | -10/Materials | Discovered new exit (range 11) 801 | -10/Materials | Entered another Materials area 801 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1185 | -9/Materials | Discovered new exit (range 7) 1215 | -9/Materials | Entered Mines 1216 | -9/Mines | Assembled infested the area 1216 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1221 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1229 | -9/Mines | Met a Derelict bent on vengeance 1307 | -9/Mines | Core integrity fell below 50% 1308 | -9/Mines | Lost 4 parts (2n1u1w) 1337 | -9/Mines | Destroyed 10 combat bots 1583 | -9/Mines | Discovered new exit (range 12) 1607 | -9/Mines | Entered Materials 1607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1722 | -8/Materials | Build established: Scavenger-Mutant 2115 | -8/Materials | Lost 4 parts (1p3n) 2165 | -8/Materials | Garrison activated, responded to threat 2166 | -8/Materials | Core integrity fell below 50% 2211 | -8/Materials | Lost 6 parts (1p2n1u2w) 2233 | -8/Materials | Core integrity fell below 20% 2263 | -8/Materials | Lost 5 parts (1p1n1u2w) 2338 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02294_ Kicked G-47 Trooper out of the way. 02295_ Kicked G-47 Trooper. 02296_ Kicked G-47 Trooper out of the way. 02298_ Kicked G-47 Trooper. 02300_ Kicked G-47 Trooper out of the way. 02303_ Kicked G-47 Trooper. 02306_ G-47 Trooper IFF system glitched. 02306_ Kicked G-47 Trooper. 02307_ Kicked G-47 Trooper out of the way. 02309_ Kicked G-47 Trooper. 02312_ Kicked G-47 Trooper out of the way. 02313_ Kicked G-47 Trooper. 02314_ Lgt. Ion Engine destroyed. 02314_ Kicked G-47 Trooper out of the way. 02316_ Kicked G-47 Trooper. 02317_ Kicked G-47 Trooper out of the way. 02318_ VSS Leg destroyed. 02318_ Kicked G-47 Trooper. 02330_ Kicked G-47 Trooper out of the way. 02332_ Kicked G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# #?????? | | ???????????#??????# #?????? | | ???????????# ???### ###???? | | ???????##### #### #???? | | ???????? #???? | | ?????????? #???? | | ???????????? H #???? | | ?????????????? = ##??? | | ??????????????? =[ ##?? | | ????????????????# %* ##? | | ??????????????### =*## # #? | | ??????????????# %!%= #? | | ??????????????# = #? | | ?????########?# == *#? | | ?????# #?# == #? | | ?????# ! [ #?# % #? | | ?????#! #?### #+# ####### | | ?????#! #???### # # # | | #????? ! #????## ### # | | #?????? 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[# | | # T # ########## # # | | # + + """ # | | # """" # # """ # | | # """" # # """ # | | # """" # %[ #? # | | # # %%[[ #? # | | ######## ##+##+####### | | ????######+## #![ #? | | ????# ## ## #? | | ????# # %!# "" * #? | | ????# [# [# """ #? | | ????# ] ]# T + """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostNetworkStorm Manual? 0 Play Time 00:23:02 Cumulative 21.7 hours Start 2026.01.21 @ 20:55:44 End 2026.01.21 @ 21:29:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41e408c2-1f1d-47c1-b531-8759d9918368