Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 02:06:43 Player: Greenblue Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (116) 580 Value Destroyed (5256) 5256 Prototype IDs (12) 240 Alien Tech Used (2) 400 Bonus (935) 935 TOTAL SCORE: 14311 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 822 Cogmind --------- Core Integrity 0/1300 Matter 170/300 Energy 95/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Heavy Treads > --- UTILITY (11) ----- Experimental Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Core Stripper Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Sigix Terminator Centrium Greatsword > --- INVENTORY -------- Armored Medium Treads Biometal Leg Improved Thunder Leg Centrium Greatsword [Rating: 115] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Thunder Leg Treads Light Treads Leg Thunder Leg Hover Unit Backup Propulsion III Flight Unit Q-thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Core Stripper Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . . . . . . Utility 9 | . . 1 2 1 . . 1 . . 2 . . . . . 2 . Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . Parts Attached 143 | 6 2 13 11 2 10 17 4 2 . 31 9 2 5 . 8 10 11 Power 12 | 1 . 3 . . . 1 1 . . 2 1 . 1 . 2 . . Engine 5 | 1 . 3 . . . . 1 . . . . . . . . . . Core 5 | . . . . . . 1 . . . 2 1 . . . 1 . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 . . Propulsion 33 | 2 . 2 1 . 1 6 . . . 8 4 1 . . 2 3 3 Treads 7 | 2 . 2 1 . . 1 . . . . . . . . . . 1 Leg 22 | . . . . . . 5 . . . 8 4 1 . . 1 1 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . 1 . . . . . . . . . 1 2 . Utility 58 | 1 1 4 5 2 3 7 1 1 . 14 2 1 3 . 4 5 4 Device 23 | . 1 2 1 1 . 2 . 1 . 7 1 . 3 . 3 . 1 Storage 4 | 1 . 1 . 1 . . . . . 1 . . . . . . . Processor 7 | . . . 2 . 1 2 . . . 1 . . . . . 1 . Hackware 7 | . . . . . . 1 . . . . . . . . . 3 3 Protection 17 | . . 1 2 . 2 2 1 . . 5 1 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | 2 1 4 5 . 6 3 2 1 . 7 2 . 1 . . 2 4 Energy Gun 18 | 2 1 1 . . 2 2 . . . 5 2 . 1 . . . 2 Energy Cannon 4 | . . 2 1 . 1 . . . . . . . . . . . . Ballistic Gun 5 | . . 1 . . . . 2 . . 2 . . . . . . . Ballistic Cannon 8 | . . . 4 . 3 1 . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 3 . . . 3 . . . 1 . . 1 . . 2 4 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . System Corruption 7 | . . . . . . 7 . . . . . . . . . . . Parts Lost 71 | . . 4 2 . 11 . . 1 . 5 . 3 4 . 20 . 21 Power 7 | . . 1 . . 1 . . . . 1 . . . . 3 . 1 Propulsion 16 | . . 1 . . 3 . . . . . . . . . 6 . 6 Utility 32 | . . 1 2 . 4 . . 1 . 2 . 3 2 . 6 . 11 Weapon 16 | . . 1 . . 3 . . . . 2 . . 2 . 5 . 3 Highest Loss Streak 19 | . . 2 1 . 11 . . 1 . 2 . 2 3 . 19 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 5 7 9 10 4 10 12 13 13 13 13 12 13 15 12 4 3 Power 1 | . 1 1 1 2 . . 2 2 3 1 . . 1 2 1 . . Propulsion 2 | 1 2 2 2 1 . . 2 3 3 2 1 3 3 3 2 1 1 Utility 4 | . 1 2 3 4 2 5 5 4 4 5 8 5 5 8 6 1 . Weapon 2 | . 1 1 2 3 1 3 3 3 3 3 3 4 3 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 1 3 4 1 5 4 6 . . 5 2 . . . 2 . 2 Power 6 | . . 1 . . 1 . 2 . . 2 . . . . . . . Propulsion 5 | . . 1 1 . . . . . . 2 . . . . . . 1 Utility 19 | . . 1 1 1 3 4 4 . . . 2 . . . 2 . 1 Weapon 5 | . 1 . 2 . 1 . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 96 99 99 68 91 91 92 93 95 99 96 93 94 78 46 54 Engine 3 | . 14 11 9 7 6 1 5 6 6 3 . . . . . . . Core 2 | . . . . . . 5 . . . 1 9 10 8 5 4 4 . Treads 3 | . 28 20 18 23 2 . . . . . . . . . . . . Leg 13 | . . . . . . 11 20 20 20 17 21 21 21 21 14 1 3 Hover 1 | . . . . . 10 7 . . . . . . . . . . . Device 9 | . 11 17 9 14 2 2 6 5 6 13 17 16 15 21 18 9 5 Storage 5 | . 14 11 9 7 . 6 6 6 6 5 5 5 5 5 4 . . Processor 10 | . . . 15 15 3 6 13 13 13 14 10 10 10 10 10 13 13 Hackware 4 | . . . . . . 4 6 6 6 5 3 . . . . 3 18 Protection 9 | . . 3 11 7 20 20 5 6 6 7 10 10 9 5 3 1 . Energy Gun 14 | . 28 22 4 . 10 17 17 13 13 14 15 15 13 15 11 . 1 Ballistic Gun 4 | . . 7 . . . . 7 11 6 5 5 5 6 5 3 . . Ballistic Cannon 1 | . . . 13 15 6 . . . . . . . . . . . . Peak Build Rating 115 | 6 7 15 29 35 40 52 65 67 67 90 108 109 109 107 109 105 115 Average Rating 64 | 4 6 10 22 33 30 45 63 64 67 84 102 106 105 107 87 62 73 On Entrance 57 | . 6 7 15 29 35 40 52 65 67 67 89 108 106 107 107 29 105 Naked Turns 37 | . . . . . 37 . . . . . . . . . . . . Heaviest Build 98 | 10 11 30 48 59 59 51 74 77 77 79 89 97 98 94 94 25 30 Greatest Support 98 | 40 40 40 40 60 60 53 53 53 53 69 96 98 98 98 98 32 56 Greatest Overweight (x) 3 | . . 1 1 . 2 3 1 1 1 1 . . . . 1 . 2 Average Overweight (x) . | . . . . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 8 8 10 12 5 14 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | 4 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 12 | 2 5 7 9 10 5 14 14 14 15 14 13 13 13 15 12 4 3 Final Capacity 15 | 8 8 10 10 15 5 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 8 10 10 15 5 15 15 15 15 15 15 12 15 15 4 4 3 Class Distribution -------------------- 56% | Gunner 17% | Mutant 14% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Waste Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Matter Collected 2948 | 183 43 215 208 72 222 208 188 74 . 914 78 211 165 . 107 60 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5309 | . 43 391 239 64 159 521 485 81 . 1628 139 457 550 . 552 . . Parts 210 | . 9 24 10 3 . 14 18 5 . 68 5 15 24 . 15 . . Haulers Intercepted 6 | . . 2 . . . . 2 . . . . . 1 . . . 1 Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . 4 . . . 14 21 . 12 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 95 | . 3 8 6 3 1 8 5 3 . 26 2 9 9 . 9 . 3 Guns 66 | . 3 6 . . . 8 5 2 . 23 . 8 7 . 4 . . Cannons 11 | . . 1 6 3 1 . . . . . . . . . . . . AOE 11 | . . . . . . . . 1 . 1 . . 2 . 4 . 3 Classes Destroyed 16 | . 1 3 1 . 1 1 4 . . 1 . . . . 2 . 2 Worker 4 | . . . . . . . 1 . . 2 . . . . . . 1 Builder 3 | . . . . . . . . . . . . . . . . . 3 Hauler 6 | . . 2 . . . . 2 . . . . . 1 . . . 1 Recycler 4 | . . . . . . 1 . . . 2 . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . 1 . . 1 . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . 1 . . Swarmer 27 | . 3 3 . 3 . . . 2 . 4 . 4 4 . 1 . 3 Grunt 28 | . . 3 5 . . 4 . 1 . 8 . . 5 . 2 . . Brawler 4 | . . . 1 . . . . . . . . . . . 3 . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . Sentry 11 | . . 2 . . . 4 1 . . 3 . . . . 1 . . Hunter 10 | . . . . . . . 1 . . 2 2 5 . . . . . Programmer 11 | . . . . . . . 3 . . 8 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | . 3 4 3 3 1 4 2 2 . 6 1 4 4 . 8 . 11 Combat Bots Only 8 | . 3 4 3 3 1 3 1 2 . 4 1 4 4 . 8 . 3 Max Kills in Single Turn 11 | . 1 1 1 2 1 2 2 1 . 2 1 2 3 . 3 . 11 Gunslinging 1 | . . . . . . 1 . . . 1 . 1 . . . . . Exploded 3 | . . . . . . . . 1 . 1 . . 2 . 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Hostile Shots Fired 1037 | . 13 84 38 10 10 77 66 3 . 157 30 160 39 . 123 5 222 Missed 346 | . 5 21 5 4 . 33 26 1 . 42 13 57 12 . 38 4 85 Hits 691 | . 8 63 33 6 10 44 40 2 . 115 17 103 27 . 85 1 137 Melee 28 | . . . . . 10 . . . . 6 . . . . 12 . . Projectile 663 | . 8 63 33 6 . 44 40 2 . 109 17 103 27 . 73 1 137 Critical Strikes 39 | . . . 2 . 5 . 2 . . 7 1 4 1 . 8 . 9 Damage Taken 13036 | . 63 775 508 89 474 500 604 37 . 2465 205 1392 563 . 2226 24 3111 Core 2878 | . 16 185 81 . 267 117 46 . . 155 22 82 39 . 557 24 1287 Absorbed by Shields 336 | . . . . . . . . . . . 79 200 . . 57 . . Regen/Repaired (Parts) 81 | . . . . . 5 35 9 . . 32 . . . . . . . Core Remaining (%) 74 | 100 93 53 85 . . 45 . . 94 84 . . . . 39 . . Volleys Fired 258 | . 4 42 14 2 18 16 19 4 . 66 7 27 14 . 19 . 6 Largest 4 | . 2 3 3 3 3 3 4 4 . 4 4 4 4 . 4 . 2 Hottest 420 | . 80 164 134 145 210 182 222 235 . 420 290 290 300 . 293 . 188 Shots Fired 858 | . 8 119 40 6 43 44 72 16 . 249 28 105 56 . 63 . 9 Gun 755 | . 8 114 . . 4 44 72 14 . 243 28 105 55 . 60 . 8 Cannon 90 | . . 5 40 6 39 . . . . . . . . . . . . Launcher 13 | . . . . . . . . 2 . 6 . . 1 . 3 . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 272 | . . 36 26 4 21 . 30 6 . 87 7 27 20 . 8 . . Thermal 574 | . 8 83 14 2 22 44 42 8 . 156 21 78 35 . 52 . 9 Explosive 12 | . . . . . . . . 2 . 6 . . 1 . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 4 13 7 2 11 13 12 4 . 30 8 14 24 . 34 . 5 Robot Miss Streak 4 | . 2 2 1 2 2 1 1 1 . 2 3 4 1 . 1 . 1 Penetration Max 1 | . . . . . . . 1 . . 1 1 . 1 . 1 . . Secondary Targets 16 | . . 3 . . . 2 . . . 7 . 2 1 . 1 . . Max Gunslinging Chain 2 | . . 1 . . . 1 . . . 2 . 1 1 . 1 . . Shots Hit Robots 583 | . 4 86 25 2 36 35 53 7 . 144 16 73 43 . 52 . 7 Core Hits 223 | . 3 21 12 3 5 14 19 4 . 59 4 18 20 . 31 . 10 Critical Kills 2 | . . . . . . . . . . 1 . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . . . . Critical Strikes 36 | . . 3 1 . 1 3 3 3 . 11 1 3 2 . 4 . 1 Burn 30 | . . 3 . . . 3 3 3 . 8 1 3 1 . 4 . 1 Destroy 4 | . . . . . . . . . . 3 . . 1 . . . . Blast 2 | . . . 1 . 1 . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24999 | . 44 1036 507 110 1036 765 1291 238 . 3886 388 1598 1468 . 2409 . 10223 Guns 11755 | . 44 955 . . 47 761 1291 160 . 3593 388 1598 1266 . 1475 . 177 Cannons 1659 | . . 81 507 110 961 . . . . . . . . . . . . Explosions 11553 | . . . . . . . . 78 . 293 . . 202 . 934 . 10046 Melee . | . . . . . . . . . . . . . . . . . . Ramming 32 | . . . . . 28 4 . . . . . . . . . . . Kinetic 4048 | . . 208 301 54 527 . 505 70 . 1363 61 280 487 . 192 . . Thermal 19412 | . 44 828 206 56 481 761 786 90 . 2230 327 1318 779 . 1283 . 10223 Explosive 1507 | . . . . . . . . 78 . 293 . . 202 . 934 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 7 1 1 1 8 . . . . . . 6 Average Corruption 3 | . . . . . . 7 1 1 1 4 . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . 11 1 10 . 46 . . . . . . 1 Message Errors 14 | . . . . . . 1 . 3 . 10 . . . . . . . Matter Fused 21 | . . . . . . 6 1 1 . 13 . . . . . . . Heat Flow Errors 11 | . . . . . . . . 2 . 8 . . . . . . 1 Energy Discharges 12 | . . . . . . 1 . 2 . 9 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . 1 . 1 . 3 . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots 3 | . . . . . . . . . . 3 . . . . . . . Overflow Damage 1133 | . . . . . . . . . . 36 . . 59 . 66 . 972 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 1133 | . . . . . . . . . . 36 . . 59 . 66 . 972 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . 3 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . 3 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . . 12 . . . . . . . 45 . 68 . . Shots 2 | . . . . . . . . . . . . . 1 . 1 . . Rammed 8 | . . . . . 8 . . . . . . . . . . . . Targets Rammed 9 | . . . . . 8 1 . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . . 444 327 18 294 398 459 222 . 405 . . . . 185 . 94 Average Temperature 127 | . . 145 140 12 90 109 154 91 . 141 . . . . 89 . 51 Received Heat Transfer 2178 | . . 321 333 . . 138 24 9 . 174 . . 157 . 707 . 315 Effects 13 | . . 3 5 . . . 1 . . 4 . . . . . . . Shutdowns 2 | . . 1 . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . 2 1 . . . . . . . . . . . . . . Interference 7 | . . . 3 . . . . . . 4 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . 1 . . . . . . . 2 2 1 . . 1 . . Combat Hostiles 7 | . . 1 . . . . . . . 2 2 1 . . 1 . . Parts Melted 59 | . . 3 . . . 11 8 3 . 21 1 9 2 . 1 . . Heat Transferred 16931 | . 100 2170 370 74 666 1517 1406 370 . 3885 555 2146 1221 . 1998 . 453 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Maximum Alert Level 4 | . . . . . . 3 1 . . 2 1 . . . . 2 4 Low Security (%) 54 | 100 100 100 100 100 100 21 92 . . 29 83 . . . . . . Level 1 30 | . . . . . . 47 7 . . 54 16 . . . . . 64 Level 2 9 | . . . . . . 12 . . . 16 . . . . . 100 . Level 3 4 | . . . . . . 17 . . . . . . . . . . 27 Level 4 . | . . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1133 | . 90 105 129 85 28 792 364 . . 461 211 . . . . 635 1133 Initial 620 | . . 27 24 21 11 . 364 . . . 211 . . . . 620 334 Average 220 | . 16 56 60 32 4 361 71 . . 268 167 . . . . 604 552 Influence Increases 5718 | . 120 239 199 103 59 1299 176 60 . 950 69 250 285 . 235 665 1009 Destroy 0b10 Robot/C 2280 | . 60 160 120 60 . 580 100 60 . 520 40 180 180 . 160 . 60 Destroy 0b10 Robot/NC 135 | . . 10 . . . 30 20 . . 25 . . 5 . 5 . 40 Destroy Leader 514 | . 10 54 20 10 . 164 54 . . 120 10 40 10 . 10 . 12 Allied During Kill 356 | . . . . . . 356 . . . . . . . . . . . Successful Hack 94 | . 5 . 12 18 . . . . . 36 . . . . . 5 18 Disable Machine 495 | . . . 15 15 . 60 . . . 90 15 . . . . . 300 Destroy Structure 824 | . . . 2 . 59 109 2 . . 114 4 . . . . . 534 Advance Influence 600 | . . . . . . . . . . . . . . . . 600 . Partial Spotted 45 | . . . . . . . . . . 30 . . . . . . 15 Lose Combat Pursuer 375 | . 45 15 30 . . . . . . 15 . 30 90 . 60 60 30 Influence Decreases 4783 | . 55 245 209 119 92 554 893 88 . 518 341 320 256 119 205 100 669 Entered New Map 1204 | . . 38 35 28 22 . 381 11 . . 221 60 18 119 . 10 261 Time Decay 2752 | . 55 167 154 91 68 394 362 77 . 478 120 230 198 . 70 90 198 Lost Part 517 | . . 40 20 . 2 . . . . 40 . 30 40 . 135 . 210 Lost Ally 160 | . . . . . . 160 . . . . . . . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . Squads Dispatched 33 | . . 1 1 1 . 10 7 . . 8 . . . . 1 2 2 Investigation 4 | . . . 1 . . . 1 . . 1 . . . . . 1 . Extermination 12 | . . . . 1 . 2 3 . . 4 . . . . . 1 1 Reinforcement 8 | . . 1 . . . 4 . . . 2 . . . . . . 1 Assault 2 | . . . . . . . . . . 1 . . . . 1 . . Garrison 7 | . . . . . . 4 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Distress Signals 11 | . 1 1 1 . . 1 3 . . 1 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 180 | . 8 13 7 1 6 22 10 2 . 34 3 11 11 . 29 7 16 Peak Tracking Total 10 | . 3 4 4 3 2 4 3 1 . 6 2 5 5 . 10 4 8 Tactical Retreats 15 | . 2 1 1 . . . . . . 1 . 2 2 . 2 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Traps Triggered 6 | . . . . 1 . 2 1 . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Machines Disabled 34 | . . . 1 1 . 4 . . . 6 1 . . . 1 . 20 Max in Single Turn 18 | . . . 1 1 . . . . . 2 1 . . . 1 . 18 Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Machines Accessed 36 | . 3 1 3 1 . 4 4 . . 12 1 . . . . 3 4 Terminals 25 | . 1 1 2 1 . 3 4 . . 5 1 . . . . 3 4 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 3 | . . . 1 . . . . . . 2 . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . . . . Total Hacks 82 | . 5 2 7 4 . 7 11 . . 27 2 . . . . 8 9 Successful 36 | . 2 . 4 3 . 2 5 . . 12 1 . . . . 4 3 Failed 46 | . 3 2 3 1 . 5 6 . . 15 1 . . . . 4 6 Catastrophic 8 | . 1 . 2 1 . 1 1 . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 11 | . . . . 2 . 1 1 . . 4 . . . . . 2 1 Terminals 64 | . 1 2 6 4 . 5 11 . . 16 2 . . . . 8 9 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 6 | . . . 1 . . . . . . 5 . . . . . . . Recycling Units 6 | . 4 . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 4 . . . . . . . Terminal Hacks 27 | . 1 . 4 3 . 1 5 . . 5 1 . . . . 4 3 Record 2 | . . . . . . . 1 . . . . . . . . 1 . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . 1 . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . . . . . 1 . . . . . 1 1 Emergency Access Points 3 | . . . . 1 . . 1 . . 1 . . . . . . . Alert Level 6 | . . . 1 . . 1 2 . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . 1 . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . 1 Zone Layout 3 | . 1 . 1 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . Network Status 2 | . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 1 3 . . 3 4 . . 9 . . . . . 2 3 Full Trace Events 5 | . . 1 1 . . . 1 . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . Time 62 | . . . . . . . . . . 62 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 1 . . . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Total Allies 19 | . . . . . 19 . . . . . . . . . . . . Largest Group 19 | . . . . . 19 11 1 . . . . . . . . . . Highest-Rated Group 465 | . . . . . 465 318 25 . . . . . . . . . . Highest-Rated Ally 35 | . . . . . 35 35 25 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 285 | . . . . . 119 166 . . . . . . . . . . . Total Damage 7914 | . . . . . 4478 3436 . . . . . . . . . . . Kills 39 | . . . . . 13 26 . . . . . . . . . . . Allies Corrupted 3 | . . . . . . 3 . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Active Infowar (turns) 2032 | . . 213 . 265 30 . . . . 1313 . . . . 2 195 14 Sensors 506 | . . . . 265 30 . . . . . . . . . 2 195 14 Seismic 213 | . . 213 . . . . . . . . . . . . . . . Machine Analysis 1313 | . . . . . . . . . . 1313 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Turns Passed 10011 | 79 320 393 344 266 378 1510 1276 955 91 2277 241 493 418 44 316 196 414 Spaces Moved 5825 | 47 176 145 153 155 172 723 607 484 48 1158 159 325 281 37 215 455 485 Core 199 | 7 . . . . 58 . . . . . . . . . 34 . 100 Treads 680 | 40 176 145 153 155 11 . . . . . . . . . . . . Legs 3822 | . . . . . . 555 607 484 48 1158 159 325 281 37 127 . 41 Wheels . | . . . . . . . . . . . . . . . . . . Hover 271 | . . . . . 103 168 . . . . . . . . . . . Flight 853 | . . . . . . . . . . . . . . . 54 455 344 Fastest Speed 35 | 50 160 160 160 160 50 113 193 193 193 120 120 120 120 120 40 35 35 Average Speed 145 | 143 160 163 177 160 161 188 193 193 193 165 120 120 120 120 104 38 53 Slowest Speed 316 | 160 160 240 240 160 240 316 193 193 193 193 120 120 120 120 183 47 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . 1 . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 3 43 14 15 7 83 23 19 64 13 35 4 42 49 11 40 15 49 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 . . . 1 1 1 . 1 1 1 1 1 . . Scrap Searched 9 | . . . . . . . . 4 . . . 1 2 . 2 . . Spaces Dug 56 | . . . . . . . . . . 53 . . . . . . 3 Terrain Destroyed 598 | . . . 1 . 2 . . 21 . 103 1 5 17 . 44 . 404 Melee 3 | . . . . . . . . . . . . . . . . . 3 Projectile 33 | . . . 1 . 2 . . . . 16 1 5 4 . 4 . . AOE 561 | . . . . . . . . 21 . 86 . . 13 . 40 . 401 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Total 6788 | 56 207 220 202 170 235 837 675 495 47 1370 196 367 326 36 260 472 617 Wait 303 | . 19 3 6 . 20 40 23 2 . 48 10 12 15 . 7 2 96 Move 5808 | 46 175 144 152 155 171 722 606 483 47 1157 158 324 280 36 214 454 484 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 100 | 4 5 6 7 8 5 14 12 2 . 23 4 . 5 . 1 2 2 Fast Attach 68 | 6 1 6 2 . 8 12 1 1 . 8 . . 3 . 2 8 10 Attach 55 | . . 3 4 2 4 4 2 . . 11 3 2 3 . 9 3 5 Detach 17 | . . 2 2 . . 6 . . . . . . 1 . 1 2 3 Swap 56 | . 1 5 5 1 . 3 1 1 . 25 6 1 3 . 4 . . Drop 107 | . 2 9 10 2 1 19 11 2 . 32 8 1 2 . 3 1 4 Fire 258 | . 4 42 14 2 18 16 19 4 . 66 7 27 14 . 19 . 6 Melee 6 | . . . . . . . . . . . . . . . . . 6 Ram 8 | . . . . . 8 . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 10) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 580 | -9/Materials | Discovered new exit (range 13) 793 | -9/Materials | Entered another Materials area 793 | -8/Materials | Evolved 2 slots: Utility x2 1115 | -8/Materials | Discovered new exit (range 6) 1137 | -8/Materials | Entered Factory 1137 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1343 | -7/Factory | Identified exit to Factory 1403 | -7/Factory | Sucked down chute 1403 | -7/Factory | Entered Waste 1416 | -7/Waste | Spotted C-40 Crusher 1429 | -7/Waste | Build established: Scavenger-Gunner 1430 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1433 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1436 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1439 | -7/Waste | Destroyed C-40 Crusher 1448 | -7/Waste | Spotted C-40 Crusher 1464 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1467 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1470 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1479 | -7/Waste | Crushed by Compactor (1 part destroyed) 1485 | -7/Waste | Crushed by Compactor (1 part destroyed) 1495 | -7/Waste | Spotted C-40 Crusher 1496 | -7/Waste | Spotted C-40 Crusher 1499 | -7/Waste | Spotted C-40 Crusher 1505 | -7/Waste | Warlord forces began an assault 1516 | -7/Waste | Lost 11 parts (1p3n4u3w) 1548 | -7/Waste | Lost 5 allies 1638 | -7/Waste | Spotted C-40 Crusher 1643 | -7/Waste | Allies destroyed C-40 Crusher 1652 | -7/Waste | Allies destroyed C-40 Crusher 1660 | -7/Waste | Allies destroyed C-40 Crusher 1683 | -7/Waste | Lost 3 allies 1742 | -7/Waste | Discovered new exit (range 12) 1781 | -7/Waste | Entered Factory 1781 | -7/Factory | Accompanied by 11 allies 2096 | -7/Factory | Build established: Mutant 2707 | -7/Factory | Garrison activated, responded to threat 2799 | -7/Factory | Garrison activated, responded to threat 2832 | -7/Factory | Core integrity fell below 50% 3036 | -7/Factory | Build established: Gunner 3282 | -7/Factory | Discovered exit to Factory (range 7) 3291 | -7/Factory | Entered another Factory area 3291 | -6/Factory | Accompanied by 1 ally 3291 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4151 | -6/Factory | P-60 Hacker assimilated allied 28-JPN(m) 4177 | -6/Factory | Garrison activated, responded to threat 4545 | -6/Factory | Discovered new exit (range 9) 4567 | -6/Factory | Entered Lower Caves 5091 | -6/Lower Caves | Entered a destroyed Warlord outpost 5512 | -6/Lower Caves | Discovered new exit (range 5) 5522 | -6/Lower Caves | Entered another Lower Caves area 5598 | -6/Lower Caves | Discovered new exit (range 8) 5613 | -6/Lower Caves | Entered Factory 5613 | -5/Factory | Evolved 2 slots: Utility x2 6277 | -5/Factory | Repaired Adv. Cryofiber Web 6911 | -5/Factory | Spotted B-75 Beast 7003 | -5/Factory | Identified exit to Upper Caves 7541 | -5/Factory | Identified exit to Factory 7713 | -5/Factory | First assault squad dispatched 7890 | -5/Factory | Entered another Factory area 7890 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7967 | -4/Factory | Discovered new exit (range 15) 8131 | -4/Factory | Entered Upper Caves 8614 | -4/Upper Caves | Discovered new exit (range 6) 8621 | -4/Upper Caves | Build established: Scavenger-Gunner 8624 | -4/Upper Caves | Entered another Upper Caves area 8968 | -4/Upper Caves | Lost 3 parts (1u2w) 8990 | -4/Upper Caves | Discovered new exit (range 14) 9042 | -4/Upper Caves | Entered Warlord 9071 | -4/Warlord | Discovered new exit (range 15) 9086 | -4/Warlord | Entered Proximity Caves 9088 | -3/Proximity Caves | Spotter reported a threat 9089 | -3/Proximity Caves | Spotter reported a threat 9163 | -3/Proximity Caves | Spotted B-86 Titan 9166 | -3/Proximity Caves | Spotter reported a threat 9185 | -3/Proximity Caves | Destroyed B-86 Titan 9251 | -3/Proximity Caves | Spotter reported a threat 9278 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9356 | -3/Proximity Caves | Destroyed 8 combat bots 9361 | -3/Proximity Caves | Core integrity fell below 50% 9389 | -3/Proximity Caves | Lost 19 parts (3p5n6u5w) 9400 | -3/Proximity Caves | Discovered new exit (range 7) 9402 | -3/Proximity Caves | Entered Research 9402 | -3/Research | Evolved 2 slots: Utility x2 9423 | -3/Research | Discovered new exit (range 11) 9436 | -3/Research | Found Prototype Processor 9436 | -3/Research | Identified Exp. Signal Interpreter 9440 | -3/Research | Identified exit to Quarantine 9587 | -3/Research | Identified exit to Armory 9598 | -3/Research | Entered Quarantine 9602 | -3/Quarantine | Spotted Alpha 7 9611 | -3/Quarantine | Found Alien Launcher 9611 | -3/Quarantine | Identified Sigix Terminator 9730 | -3/Quarantine | Found Prototype Device 9730 | -3/Quarantine | Identified Exp. Thermal Shield 9863 | -3/Quarantine | Fired Sigix Terminator 9891 | -3/Quarantine | Found Alien Impact Weapon 9891 | -3/Quarantine | Identified Core Stripper 9904 | -3/Quarantine | Lost 7 parts (3n3u1w) 9966 | -3/Quarantine | Core integrity fell below 50% 9985 | -3/Quarantine | Crushed by falling debris 9990 | -3/Quarantine | Core integrity fell below 20% 10012 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- System corrupted by crushing effect (+1). Adv. Targeting Computer destroyed. System corrupted by crushing effect (+4). K-01 Serf collects debris. System Shield destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. System corrupted: Heat flow error (+180). Acquired Adv. Heavy Treads. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+####??????????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????????? #??????????????##??????????? | | ????????###+####??# ##########?#####"####??????? | | ????????# ??# # #?# #??????? | | ????????# ""?# # """#?#""" #??????? | | ????????# = """## # R"#?#""" ! #??????? | | ????????# R"## # """#?#""" #??????? | | ????????# """## # #?# #??????? | | ????????#!! ""## # """ #?#""" #??????? | | ????????#!! ## # """ #?#""" #??????? | | ?????????! ! ## # """ #?#""" #??????? | | ??????????? ??# # #?# #######? | | #############+##### ###@#############+### #? | | # #? | | # k " #? | | " + #? | | T" # ############## #? | | "" # """ ""#??????????## ##? | | # """ p ""#?########??# #?? | | #### """ T"#?# # #?? | | ??# """ ""#?# + +?? | | "??# """ ""#?# # #?? | | " ?# """ p ###?# ??# #?? | | " ?# """ #???######???## ##? | | # #????? ???? #! ! #? | | " # #????? ??? # #? | | " + #????? T " + " ## | | " # ################## ##?????? """ # ! | | # #??#?### # #???????"""!" # ## | | #### #?? # # #???????? """ ## ##? | | # #?"""""""""""" #????????" " ## #?? | | # # " #????????? " ## #?? | | # # " #????????? ?# #?? | | + + " ###########+#### #?? | | " # " ## ## #?? | | " " " ## "" ## ##? | | " """""""""""""""""""""# "" # ]#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 825 Evasion (%) 70 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 50 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Cryofiber Web | 5% | -5/Factory Alien Tech Used ----------------- Sigix Terminator Core Stripper Achievements -------------- Achiever Alien Tech Hard Hitter It Was An Accident, I Swear Remodeling Challenges ------------ None Game ------ Seed MultinovaPortableDiverter Manual? 0 Play Time 01:59:32 Cumulative 47.6 hours Start 2025.08.27 @ 19:07:01 End 2025.08.31 @ 02:06:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c08b88a-95ab-4ae1-aed0-4e897eeb96e0