Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 09:27:58 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1883) 1883 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5383 Bonus ------- None Cogmind --------- Core Integrity 821/850 Matter 20/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Nuclear Core > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (4) ------- Lightning Gun Minigun Minigun Mini Grenade Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Treads Armored Treads Authchip [R/Combat] Component Analysis Suite Drone Bay (2/2) Lightning Gun Lightning Gun Arc Projector Faulty Enhanced Autogun Flak Cannon Advanced EMP Blaster Heavy Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Minigun Minigun Mini Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Treads Armored Treads Improved Heat Sink Authchip [R/Combat] Drone Bay Field Laser Pulse Rifle Heavy Particle Cannon Enhanced Autogun Flak Cannon Advanced EMP Blaster Heavy Mace [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . 1 . 1 Weapon 2 | . . . . 1 1 . Parts Attached 68 | 7 4 18 11 19 9 . Power 12 | 1 1 3 . 2 5 . Engine 10 | 1 1 3 . 1 4 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 13 | 2 . 3 2 4 2 . Treads 13 | 2 . 3 2 4 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 3 5 1 6 . . Device 10 | 1 1 3 . 5 . . Storage 3 | 1 2 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . 2 . 1 . . Artifact . | . . . . . . . Weapon 26 | 2 . 7 8 7 2 . Energy Gun 6 | 1 . 3 1 . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 8 | 1 . 2 2 3 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 5 | . . 1 2 2 . . Special Weapon . | . . . . . . . Impact Weapon 5 | . . 1 3 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . 1 6 1 . . . Power 3 | . 1 2 . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . 1 . . . . Highest Loss Streak 4 | . 1 4 1 . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 90 96 99 99 86 Engine 8 | . 13 9 11 5 7 6 Core 2 | . . . . 3 6 6 Treads 19 | . 28 19 21 18 15 13 Device 15 | . 14 21 9 17 15 13 Storage 10 | . 14 11 11 9 7 6 Processor 5 | . . . 10 9 7 6 Protection 7 | . . 7 11 9 7 6 Energy Gun 7 | . 14 13 5 . 5 6 Ballistic Gun 11 | . 14 4 12 11 15 13 Ballistic Cannon 1 | . . . . 6 . . Launcher 3 | . . 3 . 3 7 6 Impact Weapon 1 | . . . 3 4 . . Peak Build Rating 39 | 9 9 20 19 32 39 39 Average Rating 21 | 5 7 13 17 26 38 39 On Entrance 17 | . 9 8 18 15 31 39 Naked Turns . | . . . . . . . Heaviest Build 54 | 11 26 40 38 48 54 52 Greatest Support 55 | 40 40 40 40 55 55 55 Greatest Overweight (x) 7 | 3 . 7 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 Most Carried 15 | 3 10 15 15 15 15 15 Average Carried 12 | 1 7 12 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 9 14 15 15 15 15 Class Distribution -------------------- 43% | Mutant 26% | Gunner 26% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1067 | 276 57 259 207 268 . . Remotely . | . . . . . . . Salvage Created 2173 | 91 276 650 484 561 111 . Parts 130 | 7 9 47 25 36 4 2 Haulers Intercepted 7 | . 2 1 1 3 . . Recyclers Shooed 3 | 1 . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 44 | . 3 16 10 11 4 . Melee 2 | . . 1 1 . . . Guns 21 | . 3 9 5 4 . . Cannons 2 | . . . . 2 . . AOE 19 | . . 6 4 5 4 . Classes Destroyed 9 | 2 2 3 . 2 . . Builder 2 | . . . . 2 . . Tunneler 2 | 2 . . . . . . Hauler 7 | . 2 1 1 3 . . Recycler 3 | 1 1 1 . . . . Watcher 2 | . . . . 1 . 1 Swarmer 6 | . . 6 . . . . Grunt 24 | . 3 3 6 8 4 . Duelist 3 | . . 1 . 2 . . Sentry 11 | . . 6 4 1 . . Best Kill Streak 6 | 3 1 6 3 5 4 1 Combat Bots Only 6 | . 1 6 3 4 4 . Max Kills in Single Turn 4 | 1 1 2 2 3 4 1 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . 2 2 1 4 . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 232 | . 19 107 41 13 3 49 Missed 83 | . 6 31 15 4 2 25 Damage Taken 2088 | . 179 1120 345 135 73 236 Core 316 | . 28 209 50 . . 29 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 134 | . . . 134 . . . Core Remaining (%) 84 | 100 88 . 35 100 100 . Volleys Fired 105 | 6 28 40 14 16 1 . Largest 4 | 2 2 2 2 3 4 . Hottest 135 | 60 60 96 79 99 135 . Shots Fired 223 | 12 56 78 28 45 4 . Gun 192 | 12 56 72 24 25 3 . Cannon 10 | . . . . 10 . . Launcher 21 | . . 6 4 10 1 . Special . | . . . . . . . Kinetic 117 | 6 28 24 22 35 2 . Thermal 84 | 6 28 48 2 . . . Explosive 21 | . . 6 4 10 1 . Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 17 | 4 6 17 17 9 . . Robot Miss Streak 3 | 1 3 1 1 3 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 173 | 9 35 67 35 27 . . Core Hits 111 | 4 13 35 15 37 7 . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 4 | . . 2 . 2 . . Critical Strikes 5 | . . 3 . 2 . . Destroy 2 | . . 2 . . . . Smash 3 | . . 1 . 2 . . Melee Attacks 23 | . . 5 13 5 . . Impact 23 | . . 5 13 5 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . 4 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5138 | 87 356 1283 1295 1543 553 21 Guns 1710 | 87 355 628 284 356 . . Cannons 142 | . . . . 142 . . Explosions 1997 | . . 485 302 657 553 . Melee 1257 | . . 160 709 388 . . Ramming 32 | . 1 10 . . . 21 Kinetic 1136 | 42 143 169 284 498 . . Thermal 1225 | 45 212 459 . . 509 . Explosive 1480 | . . 477 302 657 44 . Electromagnetic 8 | . . 8 . . . . Impact 1257 | . . 160 709 388 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 . . . . 1 Average Corruption 3 | . 3 . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . 2 . . . . . Message Errors 1 | . 1 . . . . . Heat Flow Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 629 | . . 95 264 219 51 . Projectiles . | . . . . . . . Explosions 119 | . . 64 4 . 51 . Melee 510 | . . 31 260 219 . . Knockbacks 5 | . . . 4 1 . . Impact 4 | . . . 4 . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 60 | . . . . . 60 . Shots 2 | . . . . . 2 . Rammed 9 | . 1 4 . . . 4 Targets Rammed 10 | . 1 4 . . . 5 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 210 | 20 210 60 11 124 87 . Average Temperature 40 | 15 50 18 4 52 49 . Received Heat Transfer 717 | . 102 249 177 90 9 90 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 3 1 . . Impact Corruptions 10 | . . 1 6 3 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1934 | 100 475 1059 . . 300 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 362 | 15 118 362 294 318 327 91 Initial 152 | . 9 . 152 124 144 69 Average 137 | 5 61 121 191 146 221 71 Maximum Alert Level 1 | . . 1 1 1 1 . Low Security (%) 79 | 100 100 81 60 87 56 100 Level 1 20 | . . 18 39 12 43 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 1 2 1 1 Investigation 2 | . . . 1 1 . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . 1 . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 8 | . . 4 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 9 25 13 15 5 6 Peak Tracking Total 8 | . 2 6 4 5 4 8 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . 2 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 8 | . . 2 . 2 4 . Max in Single Turn 4 | . . 1 . 1 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 18 | . 1 4 7 3 2 1 Terminals 17 | . 1 4 6 3 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 2 11 13 8 4 1 Successful 18 | . . 5 9 4 . . Failed 21 | . 2 6 4 4 4 1 Catastrophic 5 | . . 2 . . 2 1 Database Lockouts . | . . . . . . . Manual 18 | . 2 2 9 5 . . Terminals 35 | . 2 11 9 8 4 1 Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . 5 5 4 . . Record 1 | . . . . 1 . . Open Door 3 | . . . 3 . . . Branch Access Points 3 | . . 1 1 1 . . Alert Level 2 | . . 1 1 . . . Dispatch Records 1 | . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . Zone Layout 3 | . . 1 . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 4 3 2 2 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 58 | . . . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 3376 | 95 502 683 657 679 473 287 Spaces Moved 1740 | 45 256 291 340 355 280 173 Core 17 | 16 . 1 . . . . Treads 1723 | 29 256 290 340 355 280 173 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 162 | 144 160 173 162 160 160 160 Slowest Speed 400 | 200 160 400 240 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 44 37 52 38 8 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 152 | . . 27 40 48 37 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 152 | . . 27 40 48 37 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2045 | 61 297 382 390 430 305 180 Wait 15 | . . 5 1 8 1 . Move 1734 | 44 255 290 339 354 279 173 Hop . | . . . . . . . Pick Up 45 | 4 7 12 6 10 5 1 Fast Attach 23 | 6 . 7 3 3 4 . Attach 14 | 1 1 5 . 5 2 . Detach 7 | . . 1 . 3 3 . Swap 31 | . 3 6 8 11 3 . Drop 38 | . 2 7 6 15 7 1 Fire 105 | 6 28 40 14 16 1 . Melee 23 | . . 5 13 5 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . 1 4 . . . 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Utility x2 681 | -9/Materials | Identified exit to Mines 681 | -9/Materials | Identified exit to Storage 841 | -9/Materials | Lost 4 parts (2n1u1w) 1103 | -9/Materials | Build established: Scavenger-Mutant 1264 | -9/Materials | Core integrity fell below 50% 1281 | -9/Materials | Entered Storage 1385 | -9/Storage | Repaired Hvy. Assault Rifle 1450 | -9/Storage | Repaired Lgt. Treads 1895 | -9/Storage | Discovered new exit (range 12) 1930 | -9/Storage | Identified exit to Recycling 1938 | -9/Storage | Entered Materials 1938 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2467 | -8/Materials | Build established: Mutant 2570 | -8/Materials | Discovered new exit (range 4) 2617 | -8/Materials | Entered Factory 2617 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2778 | -7/Factory | Build established: Gunner 3087 | -7/Factory | Discovered new exit (range 3) 3090 | -7/Factory | Entered another Factory area 3090 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3377 | -6/Factory | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 03143_ K-01 Serf collects debris. 03158_ Dropped Imp. Heat Sink. 03158_ Acquired Component Analysis Suite. 03167_ Connecting with Terminal... 03167_ Current location identified: Factory 03319_ ALERT: Security rotation in progress. 03333_ W-25 Informer sends out distress signal. 03334_ ALERT: All DSF locations entering lockdown mode. 03340_ ALERT: Rogue bot located, Programmers report to Factory Zone 5K. 03342_ Slammed into W-25 Informer. 03350_ Crushed W-25 Informer. 03350_ W-25 Informer destroyed. 03362_ Triggered Shock Trap. 03362_ The floor emits a surge of raw power. 03362_ System corrupted (+1). 03375_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ?#########??????????????????????? | | ????????????????/?# ! #??????????????????????? | | ???????????????? ?# #??????????????????????? | | ???????????????? ?# / #??????????????????????? | | ???????????????? ?# #??????????????????????? | | ???????????????? ?# #??????????????????????? | | ???????????????# ## #??????????????????????? | | ???????????????# ##! ] #??????????????????????? | | ??###??????????# ## #??????????????????????? | | ??# ?????????## ## #??????????????????????? | | ??+ ?????????? ## #??????????????????????? | | ??# ??????????# ## Y#??????????????????????? | | ??# #??????????# ########@#??????????????????????? | | ??# ######+##### ?! ? Y/ ?????????????????????? | | ??# ## # ######## # ???????????????????? | | ??# ## """""" # #??????# ##+##??????????????????? | | ??# ## """""" # #??????# ??????????????????????? | | ??# ## """""" # #??????# ?????????????????????? | | ??# ##! """""" # #??????# ????????????????????? | | ### ## + #??????? ????????????????????? | | + ###???????##?##???????????????????? | | ###### = #?????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingSpikedShearcannon Manual? 0 Play Time 00:54:04 Cumulative 18.3 hours Start 2024.08.10 @ 00:28:19 End 2024.08.10 @ 09:27:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 007d7d03-e271-4a19-9583-c80ccc977c6b