Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.25 @ 16:46:20

Player: Vectis

Result: Destroyed by C-57 Dissector with Dual-blade Saw

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (29)       5800
Robots Destroyed (250)     1250
Value Destroyed (6752)     6752
Prototype IDs (53)         1060
Alien Tech Used (0)        0
Bonus (2468)               2468
              TOTAL SCORE: 21330

 Bonus
-------
High Alert Combat Kills    183
Follower Combat Kills      2438
Entered Garrisons          200
Used RIF Installer         500
Entered DSFs               500
Aligned with FarCom        300
Met Data Miner             300
Friendly Fire              -1953

 Cogmind 
---------
Core Integrity             0/1450
Matter                     212/300
Energy                     100/100
System Corruption          5%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -2/Research

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (18) -----
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
     Micro Fission Core
  Advanced Surge Thruster
  Advanced Surge Thruster
  Improved Hacking Suite
           Thunder Hammer

 Peak State 
------------
>               --- POWER ------------
          Micro Fission Core
>               --- PROPULSION -------
       Advanced Medium Treads
       Advanced Medium Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
       Advanced Salvage Targeting Computer
                Hacking Suite
                Hacking Suite
                Hacking Suite
                Hacking Suite
                Hacking Suite
                System Shield
   Experimental System Shield
   Experimental System Shield
   Experimental System Shield
   Experimental System Shield
                Authchip [R/Combat]
                Relay Coupler [NC]
>               --- WEAPON -----------
  Hypervelocity Coil Gun
                Spear
>               --- INVENTORY --------
                Nuclear Pulse Array
         Medium Storage Unit
  High-capacity Matter Pod
       Advanced Weight Redist. System
       Improved Utility Shielding
                Authchip [R/Combat]
                Authchip [R/Combat]
                Authchip [R/Combat]
                Authchip [R/Combat]
                Authchip [R/Combat]
                Authchip [Propulsion]
                Authchip [Propulsion]
                Authchip [Device]
                Authchip [Armor]
  Hypervelocity Coil Gun
          Heavy Missile Launcher
                Remote Datajack
                Field Lobotomy Kit
[Rating: 100]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Antigrav Array
  Flight Unit              Biomechanical Wings
Utility                    Hacking Suite
  Device                   Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Minigun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Advanced Plasma Cannon
  Ballistic Gun            Minigun
  Ballistic Cannon         Compact Linear Accelerator
  Launcher                 Mini Grenade Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Great Maul
  Slashing Weapon          Vibroblade
  Piercing Weapon          Spear
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res 
Slots Evolved              16   | .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   2   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  16   | .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   2   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             368  | .   27  1   37  5   1   2   39  10  12  50  46  2   6   2   12  7   .   8   2   1   2   .   4   14  56  2   .   7   13  
  Power                    22   | .   2   .   7   .   .   .   4   .   1   2   .   .   .   .   1   .   .   .   1   .   .   .   1   .   1   .   .   1   1   
    Engine                 11   | .   2   .   6   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   11   | .   .   .   1   .   .   .   3   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   1   .   1   .   .   1   1   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               69   | .   8   .   10  .   .   2   11  4   1   9   10  2   2   .   2   .   .   .   .   .   .   .   .   2   2   .   .   3   1   
    Treads                 29   | .   2   .   9   .   .   .   4   2   .   5   1   2   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
    Leg                    6    | .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Wheel                  22   | .   .   .   .   .   .   2   7   2   1   3   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Hover                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    Flight                 10   | .   2   .   .   .   .   .   .   .   .   1   3   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Utility                  127  | .   5   .   11  1   1   .   10  4   5   13  15  .   2   .   3   2   .   4   1   1   2   .   1   7   28  2   .   2   7   
    Device                 29   | .   2   .   4   .   .   .   1   .   1   1   4   .   1   .   1   .   .   3   .   .   .   .   .   1   5   1   .   1   3   
    Storage                18   | .   3   .   .   .   1   .   .   2   2   2   1   .   .   .   1   .   .   .   .   .   2   .   .   1   3   .   .   .   .   
    Processor              10   | .   .   .   4   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   
    Hackware               31   | .   .   .   .   .   .   .   2   .   .   .   4   .   .   .   .   2   .   1   .   1   .   .   .   5   15  .   .   .   1   
    Protection             39   | .   .   .   3   1   .   .   5   2   2   10  6   .   1   .   1   .   .   .   1   .   .   .   .   .   5   1   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   150  | .   12  1   9   4   .   .   14  2   5   26  21  .   2   2   6   5   .   4   .   .   .   .   2   5   25  .   .   1   4   
    Energy Gun             8    | .   2   .   1   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
    Energy Cannon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Ballistic Gun          68   | .   9   1   7   2   .   .   8   1   3   16  12  .   2   1   2   .   .   .   .   .   .   .   .   1   2   .   .   .   1   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Launcher               15   | .   1   .   .   2   .   .   1   1   1   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   
    Special Weapon         21   | .   .   .   .   .   .   .   .   .   1   1   3   .   .   1   .   2   .   2   .   .   .   .   1   3   7   .   .   .   .   
    Impact Weapon          3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        10   | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   
    Piercing Weapon        20   | .   .   .   .   .   .   .   .   .   .   4   3   .   .   .   3   3   .   2   .   .   .   .   1   1   3   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  12   | .   .   .   1   .   .   .   1   .   .   3   1   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   3   
Parts Lost                 45   | .   .   .   .   1   .   .   1   .   .   5   8   .   4   .   3   .   .   1   .   1   .   .   .   .   9   3   1   1   7   
  Power                    3    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               10   | .   .   .   .   .   .   .   .   .   .   2   3   .   1   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   1   
  Utility                  26   | .   .   .   .   1   .   .   1   .   .   2   1   .   1   .   1   .   .   .   .   1   .   .   .   .   8   2   1   1   6   
  Weapon                   6    | .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      7    | .   .   .   .   1   .   .   1   .   .   4   4   .   2   .   2   .   .   1   .   1   .   .   .   .   6   2   3   1   7   
Average Slot Usage (%)     90   | .   89  100 97  99  97  88  89  94  89  94  90  84  83  84  83  82  93  92  89  93  93  93  87  92  92  24  6   18  25  
  Engine                   6    | .   12  14  7   11  11  11  3   9   9   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   3   .   .   .   5   .   .   1   6   .   .   .   .   6   6   5   2   6   6   6   5   5   4   .   .   1   1   
  Treads                   9    | .   4   .   20  22  22  13  .   10  .   13  .   14  15  15  14  .   .   .   .   .   .   .   .   10  5   .   .   .   .   
  Leg                      5    | .   20  28  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    3    | .   .   .   .   .   .   8   17  7   18  4   14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Flight                   1    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  13  13  13  13  13  13  11  .   4   4   .   .   .   
  Device                   3    | .   8   14  4   .   .   .   .   .   .   1   3   .   3   .   .   6   6   6   6   6   6   6   5   3   2   .   .   .   4   
  Storage                  9    | .   12  14  11  11  11  11  9   8   9   9   6   7   7   7   7   6   6   6   6   6   6   6   5   7   4   .   .   .   .   
  Processor                9    | .   .   .   20  23  22  22  14  9   9   9   7   7   7   7   7   6   6   6   .   .   .   .   4   5   4   .   .   3   5   
  Hackware                 13   | .   .   .   .   .   .   .   12  18  18  15  22  30  30  30  30  29  40  45  46  46  46  46  41  44  52  15  6   4   3   
  Protection               5    | .   .   .   5   9   8   .   6   12  8   16  10  7   3   7   6   6   6   .   6   6   6   6   5   5   2   4   .   .   1   
  Ballistic Gun            17   | .   22  28  22  21  22  22  17  17  17  15  13  15  14  13  14  .   .   .   .   .   .   .   .   2   3   .   .   .   2   
Naked Turns                34   | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   31  
Heaviest Build             255  | 11  52  52  59  57  214 214 218 217 218 255 232 208 210 213 208 20  19  19  19  19  19  19  20  61  69  4   .   17  29  
  Greatest Support         69   | 20  40  20  40  40  40  40  26  43  26  40  32  40  42  42  42  20  20  20  20  20  20  20  20  69  60  12  3   26  35  
  Greatest Overweight (x)  14   | .   2   2   2   1   5   10  10  10  10  9   14  7   5   5   4   .   .   1   4   .   .   .   .   1   2   .   .   .   4   
  Average Overweight (x)   2    | .   1   2   1   1   1   7   9   5   9   2   7   5   4   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 35   | 8   20  20  20  20  35  35  35  35  35  35  35  35  35  35  35  10  10  10  10  10  20  10  10  20  20  5   5   5   5   
  Average Capacity         23   | 8   17  20  20  20  23  35  35  26  34  23  34  35  35  35  34  10  10  10  10  10  10  10  10  19  14  5   5   5   5   
  Most Carried             35   | 6   20  20  20  20  27  34  35  35  35  35  35  35  35  35  35  10  8   9   10  10  10  10  10  20  20  5   5   5   5   
  Average Carried          22   | 6   15  19  19  19  20  29  34  21  34  22  33  34  34  35  34  9   8   8   8   9   9   9   10  17  12  4   5   4   3   
  Final Capacity           35   | 8   20  20  20  20  35  35  35  35  35  35  35  35  35  35  10  10  10  10  10  10  10  10  10  20  5   5   5   5   5   
  Final Carried            35   | 6   20  20  20  20  27  34  35  35  35  35  35  35  35  35  10  8   8   9   10  10  10  10  10  20  5   5   5   5   5   

 Class Distribution 
--------------------
 37% | Mutant
 23% | Hauler-Mutant
 20% | Hacker-Mutant
  8% | Wizard-Mutant
  6% | Scavenger-Mutant

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Mines
          Mutant | -9/Materials
          Mutant | -9/Mines
          Mutant | -9/Exiles
   Hauler-Mutant | -8/Mines
   Hauler-Mutant | -8/Materials
   Hacker-Mutant | -8/Garrison
   Hauler-Mutant | -8/Materials
   Hacker-Mutant | -8/Storage
   Hauler-Mutant | -7/Factory
   Hacker-Mutant | -7/Lower Caves
   Hacker-Mutant | -7/Lower Caves
   Hacker-Mutant | -7/Data Miner
   Hacker-Mutant | -6/Proximity Caves
 Hacker-Sprinter | -6/Factory
 Wizard-Sprinter | -6/Waste
 Wizard-Sprinter | -6/Factory
 Wizard-Sprinter | -6/Lower Caves
 Wizard-Sprinter | -6/Lower Caves
 Wizard-Sprinter | -6/Zion
 Wizard-Sprinter | -5/Proximity Caves
 Wizard-Sprinter | -5/Factory
   Wizard-Mutant | -5/DSF
   Wizard-Mutant | -4/Factory
   Hacker-Mutant | -4/Upper Caves
          Mutant | -4/Upper Caves
          Mutant | -3/Research
          Mutant | -2/Research

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  DSF  Fac  Upp  Upp  Res  Res  
Matter Collected           9775 | 200  799  58   1020 225  10   158  1125 337  879  1396 968  83   284  .    136  367  .    165  14   31   40   12   28   63   1265 5    .    107  .    
  Remotely                 252  | .    .    .    .    .    .    .    .    .    .    .    252  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            9506 | .    515  20   1424 372  .    257  1287 190  770  1929 677  .    489  .    196  197  .    102  .    .    14   .    28   .    856  .    .    148  35   
  Parts                    567  | .    29   .    94   30   .    13   89   4    61   118  32   .    28   .    9    9    .    4    .    .    .    .    3    .    39   .    .    2    3    
Haulers Intercepted        20   | .    2    .    6    .    .    .    2    .    2    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Recyclers Shooed           6    | .    1    .    1    .    .    .    .    .    2    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      52   | .    .    .    .    .    .    .    .    .    .    .    .    5    29   .    8    .    .    .    .    7    .    .    .    .    .    3    .    .    .    
  Prevented                1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res 
Combat Hostiles Destroyed  149  | .   10  3   22  11  .   .   28  5   7   32  8   .   9   .   3   .   .   .   .   .   .   .   .   .   10  .   .   .   1   
  Guns                     125  | .   7   3   22  5   .   .   26  4   5   28  7   .   9   .   3   .   .   .   .   .   .   .   .   .   5   .   .   .   1   
  AOE                      24   | .   3   .   .   6   .   .   2   1   2   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
Classes Destroyed          20   | .   7   2   3   1   .   .   1   .   1   1   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Worker                   21   | .   4   .   1   4   .   .   1   .   3   3   2   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Builder                  14   | .   2   .   .   3   .   2   1   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Tunneler                 6    | .   .   .   1   .   .   3   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   20   | .   2   .   6   .   .   .   2   .   2   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Recycler                 19   | .   1   .   2   1   .   2   1   .   3   2   3   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   1   .   
  Operator                 4    | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Watcher                  18   | .   3   .   5   .   .   .   5   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  46   | .   6   .   4   6   .   .   13  .   2   9   .   .   3   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Cutter                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    55   | .   4   .   10  3   .   .   11  4   2   12  1   .   3   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Brawler                  3    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  4    | .   .   .   1   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   22   | .   .   .   7   .   .   .   3   1   1   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Demolisher               1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               4    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Programmer               7    | .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Assembled                3    | .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           9    | .   3   1   3   9   .   3   8   2   7   9   2   .   3   .   3   2   .   1   .   .   .   .   1   .   3   .   .   1   1   
  Combat Bots Only         8    | .   3   1   3   8   .   .   6   2   3   7   2   .   3   .   3   .   .   .   .   .   .   .   .   .   3   .   .   .   1   
Max Kills in Single Turn   3    | .   3   1   2   3   .   1   3   1   3   2   2   .   1   .   1   1   .   1   .   .   1   .   1   .   3   .   .   1   1   
  Gunslinging              1    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   3   .   .   3   .   .   2   1   2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Data Miner (-6/Proximity Caves)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  DSF  Fac  Upp  Upp  Res  Res  
Damage Taken               13953 | .    328  131  777  206  .    .    820  331  451  1867 1839 .    875  .    676  .    .    86   65   107  .    27   .    65   1939 322  260  617  2164 
  Core                     4481  | .    71   42   81   63   .    .    108  17   48   237  426  .    124  .    139  .    .    40   30   48   .    27   .    65   732  155  248  318  1462 
  Absorbed by Shields      157   | .    .    .    12   .    .    .    .    .    .    .    16   .    26   .    .    .    .    .    .    .    .    .    .    .    82   .    .    .    21   
Core Remaining (%)         55    | 100  .    54   .    .    .    64   .    .    .    25   .    .    .    .    1    .    .    .    .    .    .    82   .    93   .    .    1    75   .    
Volleys Fired              714   | .    66   8    95   21   .    16   99   23   64   132  52   .    33   2    19   6    .    2    .    .    .    .    1    10   48   .    .    6    11   
  Largest                  2     | .    2    2    2    2    .    2    2    2    2    2    2    .    2    1    2    1    .    1    .    .    .    .    1    1    2    .    .    1    2    
  Hottest                  98    | .    80   46   58   50   .    50   50   50   50   61   64   .    50   .    50   30   .    30   .    .    .    .    30   35   74   .    .    98   95   
Shots Fired                1300  | .    112  16   181  36   .    32   194  42   124  257  101  .    62   2    33   6    .    2    .    .    .    .    1    10   70   .    .    6    13   
  Gun                      1227  | .    111  16   181  30   .    32   193  39   120  253  96   .    62   .    28   .    .    .    .    .    .    .    .    1    52   .    .    .    13   
  Cannon                   11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    6    .    
  Launcher                 27    | .    1    .    .    6    .    .    1    3    1    4    4    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    
  Special                  35    | .    .    .    .    .    .    .    .    .    3    .    1    .    .    2    .    6    .    2    .    .    .    .    1    9    11   .    .    .    .    
  Kinetic                  1199  | .    87   16   181  30   .    32   193  39   120  250  96   .    62   .    33   .    .    .    .    .    .    .    .    1    51   .    .    .    8    
  Thermal                  39    | .    13   .    .    .    .    .    .    .    3    3    .    .    .    .    .    .    .    .    .    .    .    .    .    8    1    .    .    6    5    
  Explosive                27    | .    1    .    .    6    .    .    1    3    1    4    4    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    
  Electromagnetic          11    | .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         24    | .    12   7    14   14   .    12   22   6    16   19   23   .    24   5    10   8    .    4    .    .    .    .    5    7    10   .    .    14   3    
  Robot Miss Streak        6     | .    6    3    5    2    .    1    3    1    3    3    3    .    5    .    3    1    .    .    .    .    .    .    .    2    3    .    .    1    2    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Secondary Targets        13    | .    .    .    6    .    .    .    1    .    .    2    1    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    1    .    .    .    1    .    .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Shots Hit Robots           917   | .    78   11   113  19   .    22   144  26   84   190  72   .    42   1    25   8    .    6    .    .    1    1    2    6    55   .    .    5    6    
  Core Hits                411   | .    37   7    49   23   .    7    59   12   33   71   28   .    19   .    10   3    .    1    .    .    1    .    1    .    43   .    .    2    5    
  Critical Kills           12    | .    .    .    2    .    .    .    1    .    1    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    
  Critical Parts Destroyed 15    | .    1    1    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    
  Critical Strikes         27    | .    1    1    2    .    .    .    3    .    1    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    
    Destroy                27    | .    1    1    2    .    .    .    3    .    1    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    
Melee Attacks              115   | .    .    .    .    .    .    .    5    .    .    14   10   .    .    .    4    18   .    7    2    .    2    4    13   1    35   .    .    .    .    
  Impact                   4     | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 13    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    
  Piercing                 93    | .    .    .    .    .    .    .    .    .    .    13   6    .    .    .    4    18   .    7    2    .    2    4    13   1    23   .    .    .    .    
  Sneak Attacks            22    | .    .    .    .    .    .    .    .    .    .    4    2    .    .    .    3    3    .    3    .    .    1    1    1    .    4    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           21716 | .    1297 168  2001 886  .    392  2629 732  1636 3729 1791 .    767  .    610  298  .    327  .    .    87   105  102  81   3681 .    .    160  237  
  Guns                     14466 | .    1107 149  1995 344  .    392  2490 438  1383 3224 1239 .    767  .    361  .    .    .    .    .    .    .    .    .    397  .    .    .    180  
  Cannons                  160   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    160  .    
  Explosions               4792  | .    121  .    .    542  .    .    139  294  217  265  552  .    .    .    .    .    .    .    .    .    .    .    .    .    2662 .    .    .    .    
  Melee                    2024  | .    .    .    .    .    .    .    .    .    .    237  .    .    .    .    246  298  .    327  .    .    87   105  102  .    622  .    .    .    .    
  Ramming                  157   | .    69   19   6    .    .    .    .    .    .    3    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    57   
  Kinetic                  14195 | .    912  149  1995 344  .    392  2490 438  1383 3224 1239 .    767  .    361  .    .    .    .    .    .    .    .    .    383  .    .    .    118  
  Thermal                  1330  | .    100  .    .    .    .    .    .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    81   891  .    .    160  62   
  Explosive                3915  | .    121  .    .    542  .    .    139  294  217  265  552  .    .    .    .    .    .    .    .    .    .    .    .    .    1785 .    .    .    .    
  Electromagnetic          95    | .    95   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 322   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    322  .    .    .    .    
  Piercing                 1702  | .    .    .    .    .    .    .    .    .    .    237  .    .    .    .    246  298  .    327  .    .    87   105  102  .    300  .    .    .    .    
Highest Corruption         8     | .    .    .    .    .    .    .    3    3    3    5    4    4    4    4    4    .    8    8    8    8    8    .    .    .    3    3    3    4    5    
  Average Corruption       3     | .    .    .    .    .    .    .    3    3    2    4    4    4    4    4    4    .    8    8    8    8    8    .    .    .    1    3    3    4    3    
  Corruption Purged        3     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  246   | .    .    .    .    .    .    .    25   19   1    37   29   19   40   7    17   .    .    7    6    7    3    .    .    .    17   11   .    .    1    
    Message Errors         63    | .    .    .    .    .    .    .    7    2    1    10   11   3    8    2    4    .    .    2    1    2    1    .    .    .    7    2    .    .    .    
    Matter Fused           66    | .    .    .    .    .    .    .    5    5    .    12   9    7    7    2    7    .    .    2    2    .    1    .    .    .    .    6    .    .    1    
    Heat Flow Errors       31    | .    .    .    .    .    .    .    5    7    .    3    3    1    5    .    1    .    .    .    .    2    .    .    .    .    3    1    .    .    .    
    Energy Discharges      35    | .    .    .    .    .    .    .    3    3    .    3    5    4    8    2    3    .    .    1    .    3    .    .    .    .    .    .    .    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      41    | .    .    .    .    .    .    .    4    2    .    5    1    4    10   1    2    .    .    1    3    .    1    .    .    .    5    2    .    .    .    
    Data Loss (major)      4     | .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        5     | .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            630   | .    .    .    .    20   .    .    .    .    9    38   10   .    .    .    15   .    .    166  .    .    .    65   .    .    303  .    .    4    .    
  Projectiles              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
  Explosions               93    | .    .    .    .    20   .    .    .    .    9    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    54   .    .    .    .    
  Melee                    533   | .    .    .    .    .    .    .    .    .    .    38   .    .    .    .    15   .    .    166  .    .    .    65   .    .    249  .    .    .    .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      138   | .    .    .    .    62   .    .    .    .    .    22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   .    .    .    23   
  Shots                    4     | .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Rammed                   22    | .    3    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    16   
Targets Rammed             36    | .    11   5    2    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    16   
  Kicked                   13    | .    7    5    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        482   | .    14   .    64   21   .    12   263  275  47   482  198  259  239  .    76   7    .    8    .    271  .    .    2    .    253  223  .    130  .    
  Average Temperature      58    | .    6    .    16   7    .    5    24   93   12   98   26   259  88   .    32   4    .    6    .    114  .    .    2    .    83   125  .    63   .    
  Received Heat Transfer   2780  | .    126  .    301  18   .    .    315  207  117  720  234  .    207  .    162  .    .    .    9    6    .    .    .    .    150  103  .    51   54   
  Effects                  2     | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Heat Transferred         1382  | .    225  .    .    .    .    .    .    .    111  .    .    .    .    .    .    .    .    .    .    .    .    .    .    185  537  .    .    250  74   
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  DSF  Fac  Upp  Upp  Res  Res  
Peak Influence             1993 | .    116  34   217  277  .    20   476  598  291  425  146  .    .    .    .    52   32   81   .    .    .    .    44   56   1993 .    .    628  434  
  Initial                  578  | .    .    34   .    12   .    .    .    278  291  65   110  .    .    .    .    31   2    22   .    .    .    .    9    30   29   .    .    578  347  
  Average                  151  | .    56   10   73   50   .    5    261  426  131  161  50   .    .    .    .    42   14   20   .    .    .    .    27   31   576  .    .    604  382  
Maximum Alert Level        5    | .    .    .    1    1    .    .    2    2    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    2    2    
  Low Security (%)         76   | 100  100  100  99   89   .    100  37   .    89   58   100  .    .    .    .    100  100  100  .    .    .    .    100  100  23   .    .    .    .    
  Level 1                  13   | .    .    .    .    10   .    .    27   42   10   40   .    .    .    .    .    .    .    .    .    .    .    .    .    .    27   .    .    .    86   
  Level 2                  7    | .    .    .    .    .    .    .    35   57   .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    100  13   
  Level 3                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          58   | .    2    .    4    .    .    .    3    .    1    6    5    .    .    .    .    2    .    .    .    1    .    .    1    .    29   .    .    2    2    
  Investigation            13   | .    1    .    3    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    4    .    .    1    .    
  Extermination            12   | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    
  Reinforcement            23   | .    1    .    1    .    .    .    1    .    1    2    1    .    .    .    .    2    .    .    .    .    .    .    .    .    11   .    .    1    2    
  Assault                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    
  Garrison                 5    | .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    2    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res 
Distress Signals           16   | .   1   .   3   .   .   .   3   .   3   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              398  | .   19  3   39  14  .   .   43  7   32  41  19  .   11  .   6   .   3   11  6   8   .   1   .   2   88  7   5   15  18  
  Peak Tracking Total      18   | .   3   1   3   5   .   .   5   3   6   7   4   .   4   .   4   .   4   7   6   6   .   1   .   1   18  3   5   12  9   
  Tactical Retreats        32   | .   2   .   2   3   .   .   .   .   1   2   .   .   .   .   .   .   .   2   2   3   .   1   .   .   8   3   .   .   3   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res 
Traps Triggered            14   | .   .   .   2   .   .   .   .   1   .   6   1   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             11   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   4   
  Reused                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Triggered                6    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   1   .   .   .   .   .   1   .   .   .   
  Exploded                 2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res 
Machines Disabled          36   | .   1   .   .   .   .   .   3   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   28  .   .   .   .   
  Max in Single Turn       2    | .   1   .   .   .   .   .   2   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Garrison Relay           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Garrisons Compromised      1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res 
Machines Accessed          101  | .   10  1   14  1   2   .   10  .   4   15  6   .   1   4   .   3   .   5   1   1   .   .   5   .   14  .   .   2   2   
  Terminals                62   | .   7   1   10  1   .   .   5   .   2   10  5   .   .   .   .   3   .   4   .   1   .   .   4   .   7   .   .   1   1   
  Fabricators              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   5   .   .   .   .   
  Repair Stations          7    | .   1   .   2   .   .   .   1   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   1   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Scanalyzers              4    | .   .   .   1   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   
Total Hacks                389  | .   26  6   47  1   2   .   34  .   12  50  14  .   1   28  .   24  .   21  1   1   .   .   16  .   97  .   .   4   4   
  Successful               282  | .   17  3   32  .   2   .   25  .   11  40  9   .   1   28  .   13  .   12  1   1   .   .   9   .   75  .   .   .   3   
  Failed                   106  | .   9   3   14  1   .   .   9   .   1   10  5   .   .   .   .   11  .   9   .   .   .   .   7   .   22  .   .   4   1   
    Catastrophic           14   | .   1   1   2   .   .   .   .   .   .   2   .   .   .   .   .   2   .   1   .   .   .   .   1   .   2   .   .   2   .   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   218  | .   19  6   26  1   1   .   19  .   6   30  10  .   .   .   .   23  .   12  .   10  .   .   4   .   46  .   .   4   1   
  Terminals                239  | .   17  6   31  1   .   .   15  .   8   31  13  .   .   .   .   24  .   20  .   1   .   .   13  .   53  .   .   3   3   
  Fabricators              38   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   35  .   .   .   .   
  Repair Stations          27   | .   4   .   11  .   .   .   2   .   2   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          24   | .   5   .   2   .   .   .   3   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   1   .   
  Scanalyzers              16   | .   .   .   3   .   .   .   11  .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          13   | .   .   .   .   .   .   .   3   .   .   4   1   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   1   
Terminal Hacks             127  | .   2   3   12  .   2   .   2   .   5   12  7   .   1   28  .   12  .   8   1   1   .   .   6   .   24  .   .   .   1   
  Record                   15   | .   1   .   1   .   1   .   .   .   .   .   .   .   .   11  .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Part Schematic           18   | .   .   .   .   .   .   .   .   .   .   1   1   .   .   9   .   3   .   2   .   .   .   .   .   .   2   .   .   .   .   
  Robot Schematic          20   | .   1   1   1   .   .   .   2   .   1   1   2   .   .   5   .   2   .   2   .   .   .   .   .   .   2   .   .   .   .   
  Robot Analysis           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Prototype ID Bank        8    | .   .   2   1   .   .   .   .   .   1   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                5    | .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Emergency Access Points  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Alert Level              2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          13   | .   .   .   1   .   .   .   .   .   1   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   7   .   .   .   .   
  Locate Traps             2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Reprogram Traps          3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Dispatch Records         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surveillance Status      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Transport Status         3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recall Reinforcements    2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Assault           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              9    | .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   29  .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Load Schematic           12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   
  Build                    16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   
Repair Station Hacks       25   | .   4   .   9   .   .   .   2   .   2   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           13   | .   2   .   5   .   .   .   1   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   12   | .   2   .   4   .   .   .   1   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       4    | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Report Inventory         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Retrieve Components      2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Scanalyzer                 14   | .   .   .   2   .   .   .   10  .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         7    | .   .   .   1   .   .   .   5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  7    | .   .   .   1   .   .   .   5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Unlock Access            1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
Unauthorized Hacks         78   | .   10  .   9   .   .   .   10  .   2   19  2   .   .   .   .   1   .   2   .   .   .   .   2   .   20  .   .   .   1   
  Terminals                47   | .   6   .   8   .   .   .   6   .   2   11  1   .   .   .   .   1   .   2   .   .   .   .   .   .   9   .   .   .   1   
    Track                  4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             4    | .   1   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 22   | .   4   .   2   .   .   .   3   .   2   5   1   .   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   1   
    Detonate               3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Disrupt                9    | .   .   .   1   .   .   .   1   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   
    Operators              4    | .   1   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   5   .   .   .   .   
    Report                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Siphon                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Haulers                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          15   | .   4   .   .   .   .   .   2   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
    Monitor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Reject                 6    | .   2   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Recyclers              2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Mask                   6    | .   2   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Scanalyzers              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Extract                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   2   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Redirect               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              4    | .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Intercept              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Eject                  2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Hacking Detections         72   | .   10  1   12  1   .   .   9   .   2   10  6   .   .   .   .   3   .   4   .   1   .   .   3   .   7   .   .   2   1   
  Full Trace Events        9    | .   1   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   2   .   .   1   .   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  20   | .   1   1   1   .   .   .   2   .   1   1   2   .   .   5   .   2   .   2   .   .   .   .   .   .   2   .   .   .   .   
  Robots Built             20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   20  .   .   .   .   
    Authchips              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   
    Time                   918  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   918 .   .   .   .   
  Total Robot Build Rating 103  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   103 .   .   .   .   
Part Schematics Acquired   25   | .   .   .   2   .   .   .   4   .   1   1   1   .   .   9   .   3   .   2   .   .   .   .   .   .   2   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
    Authchips              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
    Time                   312  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   312 .   .   .   .   
  Total Part Build Rating  21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   21  .   .   .   .   
Parts Repaired             12   | .   2   .   4   .   .   .   1   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     382  | .   52  .   104 .   .   .   26  .   38  162 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         134  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   134 .   .   .   .   
  Retrieved Components     18   | .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   
Parts Scanalyzed           6    | .   .   .   1   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 6    | .   .   .   1   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res 
Used RIF Installer         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              14   | .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   2   .   1   .   .   .   .   1   .   7   .   .   .   .   
  Non-combat               12   | .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   2   .   1   .   .   .   .   1   .   5   .   .   .   .   
  Combat                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Robot Hacks Applied        17   | .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   4   .   2   .   .   .   .   1   .   6   .   .   .   .   
  parse_system             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  find_chute               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  ignore_repairs           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  find_fabricator          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  find_dsf                 4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   
  find_recycling           2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  block_reporting          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_low            4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Relay Couplers Released    12   | .   .   .   .   .   .   .   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Ejected                  8    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   

 Allies                          | -11   -10   -10   -9    -9    -9    -8    -8    -8    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -4    -4    -4    -3    -2    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Gar   Mat   Sto   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   DSF   Fac   Upp   Upp   Res   Res   
Total Allies               42    | .     .     .     .     6     .     .     1     .     .     3     2     .     .     1     .     1     .     .     .     .     .     .     .     1     27    .     .     .     .     
  Largest Group            16    | .     .     .     .     5     5     3     4     4     3     4     4     1     1     1     1     1     .     .     .     .     .     .     .     1     16    .     .     .     .     
  Highest-Rated Group      876   | .     .     .     .     83    83    40    50    50    42    54    82    82    82    59    59    26    .     .     .     .     .     .     .     129   876   .     .     .     .     
  Highest-Rated Ally       129   | .     .     .     .     31    31    16    16    16    16    16    82    82    82    59    59    26    .     .     .     .     .     .     .     129   129   .     .     .     .     
Total Orders               289   | .     .     .     .     .     2     2     22    14    13    17    23    .     .     .     1     1     .     .     .     .     .     .     .     2     192   .     .     .     .     
  STAY                     149   | .     .     .     .     .     1     1     14    12    7     13    13    .     .     .     1     1     .     .     .     .     .     .     .     1     85    .     .     .     .     
  FOLLOW                   91    | .     .     .     .     .     1     1     8     2     6     4     10    .     .     .     .     .     .     .     .     .     .     .     .     1     58    .     .     .     .     
  GUARD                    3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     
  AID                      22    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     22    .     .     .     .     
  DROP                     4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     
  PICKUP                   2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     
  COLLECT                  16    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    .     .     .     .     
  RETURN                   2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     
Ally Attacks               367   | .     .     .     .     5     .     .     .     12    40    4     7     7     2     .     .     .     .     .     .     .     .     .     .     2     288   .     .     .     .     
  Total Damage             14271 | .     .     .     .     106   .     .     .     175   465   32    115   198   50    .     .     .     .     .     .     .     .     .     .     75    13055 .     .     .     .     
  Kills                    93    | .     .     .     .     4     .     .     .     3     8     .     3     3     1     .     .     .     .     .     .     .     .     .     .     1     70    .     .     .     .     
Allies Corrupted           3     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     
Allies Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Field Lobotomies           4     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res 
Robot Analysis Total       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Derelict Logs Recovered    10   | .   .   1   .   3   .   .   .   .   .   .   .   1   .   .   2   .   .   .   1   .   1   .   .   .   .   1   .   .   .   
Drone Launches             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  DSF  Fac  Upp  Upp  Res  Res  
Turns Passed               44493 | 2    7901 2221 4855 2274 1341 1829 3621 1067 1966 4638 2021 937  2190 464  885  445  21   279  206  187  89   87   230  336  3441 452  24   171  313  
Spaces Moved               20494 | 2    2802 732  1785 855  484  476  1412 399  703  1613 843  169  444  92   215  365  66   559  454  554  228  236  471  199  3329 282  47   265  413  
  Core                     437   | .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    .    .    40   47   156  168  
  Treads                   7027  | .    531  .    1702 855  484  193  .    222  .    1188 .    159  444  92   164  .    .    .    .    .    .    .    .    165  828  .    .    .    .    
  Legs                     2805  | 2    1988 732  83   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   3821  | .    .    .    .    .    .    283  1412 177  703  425  811  10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    354   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    109  245  
  Flight                   6050  | .    278  .    .    .    .    .    .    .    .    .    32   .    .    .    51   365  66   559  433  554  228  236  471  34   2501 242  .    .    .    
  Fastest Speed            32    | 120  37   260  240  240  240  230  200  80   210  120  32   195  472  477  32   32   32   32   32   32   32   32   32   32   37   40   50   50   50   
  Average Speed            178   | 120  212  260  240  240  271  363  219  233  226  232  203  538  474  483  372  32   32   32   42   32   32   32   32   127  69   41   50   54   56   
  Slowest Speed            560   | 120  260  260  260  240  560  560  230  240  230  240  310  560  560  557  477  32   32   99   250  32   32   32   32   225  225  50   50   60   250  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            42    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    30   .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       50    | 2    99   100  84   96   90   54   65   32   43   93   21   37   68   75   44   7    62   14   73   61   13   51   10   74   46   61   14   9    15   
  Regions Visited          29
    Branch Regions         15
  Pre-discovered Areas     6     | .    .    1    .    1    1    .    .    .    .    .    .    .    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        7     | .    .    .    .    .    .    .    1    .    1    .    1    .    .    .    .    .    .    1    .    .    .    1    1    .    1    .    .    .    .    
  Unknown Exits Taken      18    | 1    1    1    1    1    1    1    .    .    .    1    .    1    1    1    1    .    .    .    1    1    1    .    .    .    .    1    1    1    .    
Scrap Searched             18    | .    .    1    .    4    .    .    .    .    .    .    .    2    5    .    .    .    .    .    3    1    .    2    .    .    .    .    .    .    .    
Spaces Dug                 159   | .    .    .    2    45   .    .    5    .    .    49   3    .    .    .    2    13   .    1    2    .    1    3    9    1    22   .    .    .    1    
Terrain Destroyed          387   | .    4    .    6    55   .    .    5    19   15   56   49   .    2    .    2    13   .    1    2    .    1    3    9    1    143  .    .    .    1    
  Melee                    67    | .    .    .    .    .    .    .    5    .    .    6    3    .    .    .    1    13   .    1    2    .    1    3    9    1    22   .    .    .    .    
  Projectile               12    | .    .    .    6    .    .    .    .    .    .    2    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  AOE                      307   | .    4    .    .    55   .    .    .    19   15   48   46   .    .    .    .    .    .    .    .    .    .    .    .    .    120  .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  DSF  Fac  Upp  Upp  Res  Res  
Total                      27119 | 1    4647 1031 2193 1046 515  548  1775 500  977  2328 1069 199  496  110  260  661  65   634  465  564  240  241  528  262  4336 617  46   287  478  
  Wait                     4728  | .    1635 276  203  162  7    48   174  19   160  403  52   26   1    15   .    263  .    65   2    3    .    .    39   12   817  332  .    3    11   
  Move                     20386 | 1    2795 731  1784 854  483  475  1411 398  702  1612 842  168  443  91   214  365  65   540  453  553  227  235  470  198  3272 281  46   264  413  
  Hop                      38    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    26   .    .    .    .    
  Pick Up                  367   | .    56   5    24   2    21   7    23   32   25   47   45   3    8    .    6    1    .    1    4    3    6    1    .    14   24   .    .    1    8    
  Fast Attach              107   | .    11   .    21   1    1    .    2    5    3    15   9    .    .    .    1    .    .    3    1    1    1    .    2    8    10   .    .    4    8    
  Attach                   102   | .    4    1    4    .    .    .    7    1    2    12   14   .    5    .    4    2    .    .    .    .    .    .    .    5    32   2    .    3    4    
  Detach                   41    | .    1    .    .    .    .    .    .    3    1    1    3    .    .    .    .    .    .    .    .    .    .    .    .    3    24   2    .    2    1    
  Swap                     159   | .    12   .    12   4    .    2    30   4    7    23   23   2    1    2    7    5    .    5    1    .    1    .    2    1    14   .    .    .    1    
  Drop                     300   | .    53   5    48   2    3    .    24   7    13   52   18   .    5    .    4    1    .    2    2    3    3    1    1    10   34   .    .    4    5    
  Fire                     714   | .    66   8    95   21   .    16   99   23   64   132  52   .    33   2    19   6    .    2    .    .    .    .    1    10   48   .    .    6    11   
  Melee                    115   | .    .    .    .    .    .    .    5    .    .    14   10   .    .    .    4    18   .    7    2    .    2    4    13   1    35   .    .    .    .    
  Ram                      16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   
  Kick                     13    | .    7    5    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    7     | .    4    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            24    | .    .    .    .    .    .    .    .    8    .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar)
-8/Garrison
-8/Materials (discovered 3 exits: *Fac / *Sto x2)
-8/Storage (discovered 2 exits: *Fac / [Rec])
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: Fac x2 / *Low x2)
-6/Waste
-6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / [*Zio])
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 2 exits: [*Upp] / DSF)
-5/DSF
-4/Factory (discovered 4 exits: *Res x2 / *Upp x2)
-4/Upper Caves
-4/Upper Caves
-3/Research (discovered 2 exits: *Res / Arm)
-2/Research

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 1)
     3 | -11/Scrapyard      | Entered Materials
   310 | -10/Materials      | Build established: Mutant
   554 | -10/Materials      | Discovered new exit (range 12)
   609 | -10/Materials      | Discovered new exit (range 12)
   906 | -10/Materials      | Discovered new exit (range 8)
  1014 | -10/Materials      | Discovered new exit (range 8)
  3398 | -10/Materials      | Discovered new exit (range 16)
  6342 | -10/Materials      | Repaired Lgt. Treads
  6369 | -10/Materials      | Repaired Lgt. Treads
  7904 | -10/Materials      | Entered Mines
  7916 | -10/Mines          | Assembled infested the area
  8369 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  8431 | -10/Mines          | Discovered new exit (range 14)
  8630 | -10/Mines          | Learned location of Storage (-8)
  8919 | -10/Mines          | Discovered new exit (range 10)
  9061 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
 10125 | -10/Mines          | Entered Materials
 10125 | -9/Materials       | Evolved 2 slots: Utility x2
 10336 | -9/Materials       | Repaired Lgt. Treads
 10628 | -9/Materials       | Build established: Scavenger-Mutant
 11140 | -9/Materials       | Discovered new exit (range 9)
 11526 | -9/Materials       | Repaired Lgt. Armor Plating
 11554 | -9/Materials       | Repaired Lgt. Ion Engine
 11581 | -9/Materials       | Repaired Lgt. Treads
 11964 | -9/Materials       | Build established: Mutant
 11968 | -9/Materials       | Discovered new exit (range 16)
 12244 | -9/Materials       | Discovered new exit (range 16)
 12416 | -9/Materials       | Central database locked down
 12429 | -9/Materials       | Build established: Scavenger-Mutant
 13478 | -9/Materials       | Build established: Mutant
 14334 | -9/Materials       | Discovered new exit (range 9)
 14980 | -9/Materials       | Entered Mines
 15164 | -9/Mines           | Learned location of Zion (-6)
 15166 | -9/Mines           | Learned Materials trap positions
 15173 | -9/Mines           | Destroyed 8 combat bots
 15347 | -9/Mines           | Discovered new exit (range 11)
 15484 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
 15484 | -9/Mines           | Discovered new exit (range 5)
 15549 | -9/Mines           | Learned Materials trap positions
 15554 | -9/Mines           | Excavation squad dispatched
 15554 | -9/Mines           | A large section of the Mines collapsed
 15556 | -9/Mines           | Received a Mining Laser from a helpful Derelict
 15569 | -9/Mines           | Discovered new exit (range 6)
 16456 | -9/Mines           | Found a hidden stash of uninstalled traps
 16856 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
 17254 | -9/Mines           | Entered Exiles
 17254 | -9/Exiles          | Accompanied by 5 allies
 17284 | -9/Exiles          | Led the pair of lost Derelicts to a safe place
 17312 | -9/Exiles          | Met 8R-AWN
 17358 | -9/Exiles          | Met EX-HEX
 17478 | -9/Exiles          | Met EX-DEC
 17656 | -9/Exiles          | Visited The Gauntlet
 17984 | -9/Exiles          | Met EX-BIN
 18027 | -9/Exiles          | Aligned with FarCom system
 18029 | -9/Exiles          | Given EX-Vault access code
 18085 | -9/Exiles          | Opened EX-Vault
 18104 | -9/Exiles          | Found Field Lobotomy Kit
 18156 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
 18183 | -9/Exiles          | Exiles lab attacked by MAIN.C
 18545 | -9/Exiles          | Discovered new exit (range 10)
 18595 | -9/Exiles          | Left Exiles lab with Field Lobotomy Kit
 18595 | -9/Exiles          | Entered Mines
 18595 | -8/Mines           | Accompanied by 3 allies
 18616 | -8/Mines           | Build established: Hauler-Mutant
 19090 | -8/Mines           | Discovered new exit (range 8)
 20424 | -8/Mines           | Entered Materials
 20424 | -8/Materials       | Accompanied by 3 allies
 20424 | -8/Materials       | Evolved 2 slots: Utility x2
 20425 | -8/Materials       | Loaded intel: 12 trap records
 21562 | -8/Materials       | Discovered new exit (range 16)
 21719 | -8/Materials       | Repaired Lgt. Armor Plating
 23056 | -8/Materials       | Discovered new exit (range 11)
 23465 | -8/Materials       | Discovered new exit (range 16)
 24023 | -8/Materials       | Identified exit to Garrison
 24045 | -8/Materials       | Entered Garrison
 24045 | -8/Garrison        | Accompanied by 4 allies
 24324 | -8/Garrison        | Triggered checkpoint
 24466 | -8/Garrison        | Build established: Hacker-Mutant
 24480 | -8/Garrison        | Discovered new exit (range 11)
 24519 | -8/Garrison        | Installed Relay Interface Framework
 24704 | -8/Garrison        | Triggered checkpoint
 24741 | -8/Garrison        | Garrison Relay disabled
 24950 | -8/Garrison        | Triggered checkpoint
 25051 | -8/Garrison        | Build established: Hauler-Mutant
 25112 | -8/Garrison        | Entered Materials
 25112 | -8/Materials       | Accompanied by 3 allies
 25113 | -8/Materials       | Loaded intel: 15 trap records
 25327 | -8/Materials       | Repaired Minigun
 26016 | -8/Materials       | Identified exit to Storage
 26584 | -8/Materials       | Discovered new exit (range 3)
 27078 | -8/Materials       | Entered Storage
 27078 | -8/Storage         | Accompanied by 2 allies
 27494 | -8/Storage         | Repaired Minigun
 27533 | -8/Storage         | Repaired Minigun
 27744 | -8/Storage         | Build established: Hacker-Mutant
 28467 | -8/Storage         | Discovered new exit (range 11)
 28496 | -8/Storage         | Garrison activated, responded to threat
 29090 | -8/Storage         | Core integrity fell below 50%
 29098 | -8/Storage         | Destroyed 7 combat bots
 30231 | -8/Storage         | Garrison activated, responded to threat
 30372 | -8/Storage         | Lost 4 parts (1p1n2u)
 30415 | -8/Storage         | Repaired Lgt. Armor Plating
 30477 | -8/Storage         | Repaired Enh. Autogun
 30706 | -8/Storage         | Build established: Scavenger-Mutant
 31285 | -8/Storage         | Build established: Hauler-Mutant
 31690 | -8/Storage         | Discovered new exit (range 10)
 31716 | -8/Storage         | Entered Factory
 31716 | -7/Factory         | Accompanied by 4 allies
 31716 | -7/Factory         | Evolved 2 slots: Utility x2
 32913 | -7/Factory         | Cargo convoy interrupted
 33201 | -7/Factory         | Build established: Hacker-Mutant
 33418 | -7/Factory         | Lost 4 parts (1n1u2w)
 33464 | -7/Factory         | Identified exit to Lower Caves
 33678 | -7/Factory         | Core integrity fell below 50%
 33700 | -7/Factory         | Assimilated H-61 Shepherd with FLK Orb
 33710 | -7/Factory         | Lost 3 parts (1p1n1w)
 33737 | -7/Factory         | Entered Lower Caves
 33737 | -7/Lower Caves     | Accompanied by 1 ally
 34161 | -7/Lower Caves     | Learned 12 Factory zone layouts
 34618 | -7/Lower Caves     | Discovered new exit (range 3)
 34674 | -7/Lower Caves     | Entered another Lower Caves area
 34674 | -7/Lower Caves     | Accompanied by 1 ally
 34792 | -7/Lower Caves     | Discovered new exit (range 9)
 36822 | -7/Lower Caves     | Discovered new exit (range 6)
 36864 | -7/Lower Caves     | Entered Data Miner
 36864 | -7/Data Miner      | Discovered new exit (range 6)
 36955 | -7/Data Miner      | Met Data Miner
 37041 | -7/Data Miner      | Learned location of Section 7 (-2)
 37041 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 37127 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 37179 | -7/Data Miner      | Assimilated Data Miner with FLK Orb
 37328 | -7/Data Miner      | Entered Proximity Caves
 37328 | -6/Proximity Caves | Accompanied by 1 ally (Data Miner)
 37335 | -6/Proximity Caves | Destroyed Data Miner
 37344 | -6/Proximity Caves | Found Prototype Hackware
 37398 | -6/Proximity Caves | Learned 4 Factory zone layouts
 37820 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 37999 | -6/Proximity Caves | Spotted B-75 Beast
 38149 | -6/Proximity Caves | Core integrity fell below 20%
 38209 | -6/Proximity Caves | Discovered new exit (range 12)
 38213 | -6/Proximity Caves | Entered Factory
 38213 | -6/Factory         | Evolved 2 slots: Utility x2
 38214 | -6/Factory         | Identified exit to Lower Caves
 38214 | -6/Factory         | Identified exit to Factory
 38281 | -6/Factory         | Discovered exit to Lower Caves (range 16)
 38488 | -6/Factory         | Build established: Hacker-Sprinter
 38580 | -6/Factory         | Identified Quantum Router
 38658 | -6/Factory         | Manually triggered Chute Trap
 38658 | -6/Factory         | Sucked down chute
 38658 | -6/Factory         | Entered Waste
 38666 | -6/Waste           | Spotted C-40 Crusher
 38666 | -6/Waste           | Spotted C-40 Crusher
 38673 | -6/Waste           | EMP discharged
 38673 | -6/Waste           | Spotted C-40 Crusher
 38675 | -6/Waste           | Discovered new exit (range 14)
 38679 | -6/Waste           | Entered Factory
 38762 | -6/Factory         | Discovered exit to Factory (range 10)
 38870 | -6/Factory         | Build established: Wizard-Sprinter
 38923 | -6/Factory         | Identified exit to Extension
 38958 | -6/Factory         | Entered Lower Caves
 39095 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 39122 | -6/Lower Caves     | Encountered a Warlord checkpoint
 39160 | -6/Lower Caves     | Discovered new exit (range 15)
 39164 | -6/Lower Caves     | Entered another Lower Caves area
 39169 | -6/Lower Caves     | Spotted B-75 Beast
 39180 | -6/Lower Caves     | Discovered exit to Factory (range 4)
 39296 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 39312 | -6/Lower Caves     | Quantum Router fried by hacking feedback
 39347 | -6/Lower Caves     | Discovered new exit (range 10)
 39348 | -6/Lower Caves     | Encountered a Warlord checkpoint
 39351 | -6/Lower Caves     | Entered Zion
 39364 | -6/Zion            | Found Prototype Device
 39390 | -6/Zion            | Learned Factory emergency access door positions
 39399 | -6/Zion            | Discovered new exit (range 8)
 39413 | -6/Zion            | System corruption cleaned by Quarantine Array
 39430 | -6/Zion            | RIF detected upon attempting to enter Zion
 39430 | -6/Zion            | Attacked by Zionites
 39440 | -6/Zion            | Entered Proximity Caves
 39443 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 39525 | -5/Proximity Caves | Discovered exit to Factory (range 5)
 39527 | -5/Proximity Caves | Entered Factory
 39527 | -5/Factory         | Evolved 2 slots: Utility x2
 39573 | -5/Factory         | Discovered new exit (range 11)
 39757 | -5/Factory         | Identified exit to DSF
 39757 | -5/Factory         | Entered DSF
 39765 | -5/DSF             | Assimilated H-71 Marshal with FLK Orb
 40016 | -5/DSF             | Found Prototype Hackware
 40016 | -5/DSF             | Identified Exp. System Shield
 40020 | -5/DSF             | Additional patrols routed to DSF
 40020 | -5/DSF             | Found Exp. System Shield
 40023 | -5/DSF             | Found Exp. System Shield
 40027 | -5/DSF             | Found Exp. System Shield
 40063 | -5/DSF             | Discovered new exit (range 14)
 40067 | -5/DSF             | Build established: Wizard-Mutant
 40093 | -5/DSF             | Entered Factory
 40093 | -4/Factory         | Accompanied by 1 ally
 40093 | -4/Factory         | Evolved 2 slots: Utility x2
 40391 | -4/Factory         | Fabricated H-66 Slayer (x2)
 40651 | -4/Factory         | Fabricated H-66 Slayer (x2)
 40828 | -4/Factory         | Fabricated P-60 Hacker (x2)
 41159 | -4/Factory         | Fabricated H-66 Slayer (x2)
 41367 | -4/Factory         | Fabricated H-66 Slayer (x2)
 41481 | -4/Factory         | Fabricated H-66 Slayer (x2)
 41575 | -4/Factory         | Fabricated H-66 Slayer (x2)
 41678 | -4/Factory         | Fabricated Combat Drone Bay (x1)
 41791 | -4/Factory         | Fabricated Biomechanical Wings (x1)
 41869 | -4/Factory         | Fabricated Biomechanical Wings (x1)
 41954 | -4/Factory         | Fabricated Lgt. Regenerative Plating (x1)
 41985 | -4/Factory         | Fabricated M-28 Smith (x1)
 42093 | -4/Factory         | First assault squad dispatched
 42184 | -4/Factory         | Fabricated I-36 Angel (x1)
 42695 | -4/Factory         | Spotted B-86 Titan
 42695 | -4/Factory         | Befriended a Behemoth using the annoying Tinkerer's hack
 42712 | -4/Factory         | Fabricated L-61 Swordsman (x3)
 42889 | -4/Factory         | Found Prototype Slashing Weapon
 42889 | -4/Factory         | Identified Vibroblade
 42915 | -4/Factory         | Discovered new exit (range 16)
 42931 | -4/Factory         | Fabricated A-27 Freighter (x1)
 43137 | -4/Factory         | Discovered new exit (range 12)
 43137 | -4/Factory         | Assimilated H-71 Marshal with FLK Orb
 43208 | -4/Factory         | Cargo convoy interrupted
 43231 | -4/Factory         | Spotted Striker
 43231 | -4/Factory         | Spotted Striker
 43231 | -4/Factory         | Spotted Striker
 43231 | -4/Factory         | Spotted Executioner
 43261 | -4/Factory         | Identified exit to Upper Caves
 43491 | -4/Factory         | Garrison activated, responded to threat
 43530 | -4/Factory         | Core integrity fell below 50%
 43534 | -4/Factory         | Entered Upper Caves
 43562 | -4/Upper Caves     | Lost 6 parts (1n5u)
 43603 | -4/Upper Caves     | Spotted B-86 Titan
 43836 | -4/Upper Caves     | Build established: Hacker-Mutant
 43926 | -4/Upper Caves     | Learned location of 1 exit from Research
 43982 | -4/Upper Caves     | Discovered new exit (range 9)
 43986 | -4/Upper Caves     | Entered another Upper Caves area
 43989 | -4/Upper Caves     | Core integrity fell below 20%
 44004 | -4/Upper Caves     | Discovered new exit (range 12)
 44010 | -4/Upper Caves     | Entered Research
 44010 | -3/Research        | Evolved 2 slots: Utility x2
 44011 | -3/Research        | Identified exit to Armory
 44021 | -3/Research        | Lost 3 parts (1n2u)
 44172 | -3/Research        | Discovered new exit (range 11)
 44181 | -3/Research        | Entered another Research area
 44181 | -2/Research        | Evolved 2 slots: Utility x2
 44270 | -2/Research        | Build established: Mutant
 44455 | -2/Research        | Found Prototype Launcher
 44455 | -2/Research        | Identified Enh. Gamma Bomb Array
 44461 | -2/Research        | Core integrity fell below 50%
 44489 | -2/Research        | Core integrity fell below 20%
 44494 | -2/Research        | Lost 7 parts (1n6u)
 44494 | -2/Research        | Destroyed by C-57 Dissector with Dual-blade Saw

 Last Messages 
---------------
44463_ Armor Integrity Analyzer destroyed.
44463_ Critical hit (Blast).
44463_ Knocked back.
44467_ S-43 Plague destroyed.
44469_ Slammed into U-05 Engineer.
44469_ ALERT: Construction progress impeded, dispatching reinforcements to
  local area.
44471_ Knocked back.
44471_ U-05 Engineer destroyed.
44471_ C-57 Dissector knocked back.
44479_ Slug penetrates Wall.
44483_ Slammed into C-57 Dissector. <x2>
44484_ Slug penetrates Wall. <x2>
44485_ Slammed into S-43 Plague. <x3>
44487_ Destabilizing: System corrupted (+2).
44488_ Penetrated by Slug.
44488_ Slammed into C-57 Dissector.
44489_ Slammed into S-43 Plague. <x2>
44491_ Penetrated by Slug.
44491_ Slammed into S-43 Plague. <x3>

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ???????????????????????????#####??                 |
| ???????????????????????????#   #??                 |
| ???????????????????????????#   #??                 |
| ???????????????????????????#   #??                 |
| ????????###########?????????# #???                 |
| ????????#         #?????????# #???                 |
| ?????????         #?????????# #???                 |
| ????????#         #?????????# #???                 |
| ????????+  "" ""  #?????????# #???                 |
| ????????#  ""S""  ########### #???                 |
| ????????#  """"   +     s@csc #???                 |
| ????????#         #########  s#???                 |
| ????????#! !      #???????#   #???                 |
| ????????#####+##+##???????#   #???                 |
| ????????????#    #????????#   #???                 |
| ????????????#    #????????#   #???                 |
| ????????????#    #????????#   #???                 |
| ????????????#    #????????+   #???                 |
| ????????##### =  #????????#   #???                 |
| ?            =%! #????????#   #???                 |
| ?       #######!  ????????  Y  ???                 |
| ??????????????#   ????????     ???                 |
| ??????????????#   #???????     ???                 |
| ??????????????   ##???????     ???                 |
| ??????????????   #????????     #??                 |
| ?????????????  # #????????## ##???                 |
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| ?????????????  # ########???g?????                 |
| ????????????"  #             #????                 |
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| ??????????????##%#?##########?????                 |
| ???????????????#%#?#        #?????                 |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           49
Energy Generation          18
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       210
Additional Mass Support    9
Armor Coverage             450
Resistance: KI             20
Resistance: TH             10
Resistance: EM             15
Core Shielding             20
Utility Shielding          66
Evasion (%)                63
Targeting Accuracy         18
Core Analysis              8
Armor Integrity Analysis   20
Recoil Reduction           2
Salvage Targeting          3
Offensive Hacking          50
Defensive Hacking          74
Relay Coupler Types        1
Relay Coupler Value        22
Authchip Count             11

 Item Schematics 
-----------------
             Hacking Suite | -9/Materials  | Scanalyzed
         Sml. Storage Unit | -9/Materials  | Extracted
                  Humpback | -8/Materials  | Scanalyzed
         Utility Shielding | -8/Materials  | Scanalyzed
               VTOL Module | -8/Materials  | Scanalyzed
     Weight Redist. System | -8/Materials  | Scanalyzed
                  Datajack | -8/Materials  | Scanalyzed
              Enh. Autogun | -8/Storage    | Hacked
         Mic. Fission Core | -7/Factory    | Hacked
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
       Biomechanical Wings | -7/Data Miner | Free
     Thermal Defense Suite | -7/Data Miner | Free
           Com. Ion Cannon | -7/Data Miner | Free
           Antigrav System | -7/Data Miner | Free
 System Restoration Module | -7/Data Miner | Free
         Enh. Gauss Cannon | -7/Data Miner | Free
         Adv. Sensor Array | -7/Data Miner | Free
             Welding Torch | -6/Factory    | Hacked
         Huge Storage Unit | -6/Factory    | Hacked
           Arm. Huge Wheel | -6/Factory    | Hacked
  Adv. Hardlight Generator | -6/Factory    | Hacked
       Cmb. Gravmag System | -6/Factory    | Hacked
   Rnf. Antimatter Reactor | -4/Factory    | Hacked
              Biometal Leg | -4/Factory    | Hacked

 Robot Schematics 
------------------
   A-02 Transporter | -10/Materials | Hacked
     M-13 Machinist | -10/Mines     | Hacked
        I-25 Savior | -9/Materials  | Hacked
      H-55 Commando | -8/Materials  | Hacked
         M-28 Smith | -8/Materials  | Hacked
 O-24 Administrator | -8/Materials  | Hacked
      W-25 Informer | -8/Storage    | Hacked
        P-60 Hacker | -7/Factory    | Hacked
      Y-54 Guardian | -7/Factory    | Hacked
      A-15 Conveyor | -7/Data Miner | Free
     D-53 Grenadier | -7/Data Miner | Free
     M-22 Extractor | -7/Data Miner | Free
        H-66 Slayer | -7/Data Miner | Free
           E-15 Imp | -7/Data Miner | Free
         I-36 Angel | -6/Factory    | Hacked
      Y-64 Sentinel | -6/Factory    | Hacked
       M-14 Sweeper | -6/Factory    | Hacked
       G-47 Trooper | -6/Factory    | Hacked
     L-61 Swordsman | -4/Factory    | Hacked
     A-27 Freighter | -4/Factory    | Hacked

 Fabricated
------------
               H-66 Slayer | x2 | -4/Factory | Authchip
               H-66 Slayer | x2 | -4/Factory | Authchip
               P-60 Hacker | x2 | -4/Factory | Authchip
               H-66 Slayer | x2 | -4/Factory | Authchip
               H-66 Slayer | x2 | -4/Factory | Authchip
               H-66 Slayer | x2 | -4/Factory | Authchip
               H-66 Slayer | x2 | -4/Factory | Authchip
          Combat Drone Bay | x1 | -4/Factory | Authchip
       Biomechanical Wings | x1 | -4/Factory | Authchip
       Biomechanical Wings | x1 | -4/Factory | Authchip
 Lgt. Regenerative Plating | x1 | -4/Factory | Authchip
                M-28 Smith | x1 | -4/Factory 
                I-36 Angel | x1 | -4/Factory 
            L-61 Swordsman | x3 | -4/Factory 
            A-27 Freighter | x1 | -4/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HelicalTargetDesublimator
  Manual?         0
Play Time         06:07:49
  Cumulative      315.7 hours
  Start           2021.10.22 @ 16:25:41
  End             2021.10.25 @ 16:46:20
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          133
  Rogue           133
  Adventurer      0
  Explorer        0
Win Type          -
  Total           12
  Types           10/0/0/1/0/1/0/0/0
Lore%             83
Gallery%          85
Achievement%      76
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7231a5ca-0cc1-49cf-a2d9-c82f20fcd5bd