Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 21:49:58 Player: DeSangre Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1298) 1298 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 3322 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 58/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Small Storage Unit Faulty Precision Beam Rifle Faulty Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Advanced Targeting Computer Component Analysis Suite > --- WEAPON ----------- EMP Blaster Missile Launcher > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Precision Beam Rifle Advanced Beam Cannon [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Component Analysis Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 36 | . 6 2 28 Power 11 | . 2 1 8 Engine 9 | . 2 1 6 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | . 2 . 8 Treads 2 | . 2 . . Leg 8 | . . . 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 1 1 2 Device 1 | . . . 1 Storage . | . . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 11 | . 1 . 10 Energy Gun 3 | . . . 3 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 2 . 26 Power 8 | . 1 . 7 Propulsion 9 | . 1 . 8 Utility 1 | . . . 1 Weapon 10 | . . . 10 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes . | . . . . Average Backups 6 | 6 7 7 5 Power . | 1 . 1 . Propulsion 1 | 4 3 2 . Utility 1 | . . . 2 Weapon 2 | 1 2 3 2 Tool/Special . | . . . . Unused Backups 11 | . 2 4 5 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 7 | . 2 3 2 Tool/Special 1 | . . 1 . Average Slot Usage (%) 82 | . 84 80 82 Engine 13 | . 13 13 13 Core 1 | . . . 1 Treads 9 | . 6 22 6 Leg 9 | . 15 . 11 Device 2 | . . . 3 Storage 8 | . 14 11 5 Processor 8 | . . 1 12 Protection 6 | . 6 11 4 Energy Gun 8 | . 14 11 5 Energy Cannon 3 | . . . 5 Ballistic Gun 7 | . 14 11 5 Ballistic Cannon 2 | . . . 3 Launcher 1 | . . . 2 Peak Build Rating 27 | 6 7 11 27 Average Rating 14 | 6 5 8 18 On Entrance 7 | 6 6 7 11 Naked Turns . | . . . . Heaviest Build 27 | 12 12 14 27 Greatest Support 54 | 20 40 40 54 Greatest Overweight (x) 3 | . 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 8 8 8 6 Most Carried 8 | 6 8 8 8 Average Carried 6 | 6 7 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 4 Class Distribution -------------------- 47% | Mutant 26% | Scavenger-Tank 18% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 885 | 200 48 75 562 Remotely . | . . . . Salvage Created 1550 | . 103 125 1322 Parts 124 | . 10 10 104 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 4 2 39 Guns 22 | . 4 2 16 Cannons 17 | . . . 17 AOE 6 | . . . 6 Classes Destroyed 11 | . 2 1 8 Worker 1 | . . . 1 Builder 2 | . . . 2 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 5 | . 2 2 1 Swarmer 24 | . 4 . 20 Cutter 1 | . . . 1 Grunt 16 | . . 2 14 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 10 | . 4 2 10 Combat Bots Only 8 | . 3 2 8 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 410 | . 56 7 347 Missed 104 | . 14 2 88 Hits 306 | . 42 5 259 Melee 4 | . . . 4 Projectile 302 | . 42 5 255 AOE 2 | . 2 . . Critical Strikes 5 | . . . 5 Part Disruptions 2 | . 2 . . Damage Taken 3508 | . 399 54 3055 Core 668 | . 74 10 584 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . . 51 Regen/Repaired (Parts) 53 | . . . 53 Core Remaining (%) 89 | 100 70 97 . Volleys Fired 163 | . 30 25 108 Largest 3 | . 2 2 3 Hottest 199 | . 60 60 199 Shots Fired 308 | . 50 42 216 Gun 215 | . 50 42 123 Cannon 77 | . . . 77 Launcher 16 | . . . 16 Special . | . . . . Kinetic 139 | . 30 25 84 Thermal 153 | . 20 17 116 Explosive 5 | . . . 5 Electromagnetic 11 | . . . 11 Robot Hit Streak 15 | . 5 5 15 Robot Miss Streak 6 | . 5 6 6 Penetration Max . | . . . . Secondary Targets 5 | . . . 5 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 177 | . 24 21 132 Core Hits 95 | . 9 10 76 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 1 | . . . 1 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3323 | . 267 188 2868 Guns 1408 | . 267 188 953 Cannons 1063 | . . . 1063 Explosions 847 | . . . 847 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 1082 | . 165 91 826 Thermal 1432 | . 102 97 1233 Explosive 423 | . . . 423 Electromagnetic 381 | . . . 381 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 . 2 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 2 . 14 Message Errors 5 | . 1 . 4 Matter Fused 6 | . 1 . 5 Energy Discharges 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 54 | . . . 54 Projectiles 32 | . . . 32 Explosions 22 | . . . 22 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 139 | . . . 139 Shots 5 | . . . 5 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 558 | . 40 36 558 Average Temperature 105 | . 16 13 122 Received Heat Transfer 867 | . . 30 837 Effects 16 | . . . 16 Shutdowns 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 8 | . . . 8 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 1 3 Heat Transferred 3010 | . 225 225 2560 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 69 | 100 100 100 50 Level 1 7 | . . . 11 Level 2 23 | . . . 38 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 497 | . 50 30 497 Initial . | . . . . Average 138 | . 11 3 218 Influence Increases 1251 | . 108 54 1089 Destroy 0b10 Robot/C 900 | . 80 40 780 Destroy 0b10 Robot/NC 55 | . 10 10 35 Destroy Leader 182 | . 14 4 164 Successful Hack 4 | . 4 . . Disable Machine 30 | . . . 30 Destroy Structure 65 | . . . 65 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 766 | . 108 54 604 Time Decay 486 | . 88 54 344 Lost Part 280 | . 20 . 260 Squads Dispatched 15 | . . . 15 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault 1 | . . . 1 Garrison 9 | . . . 9 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 8 8 60 Peak Tracking Total 10 | . 4 3 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 2 4 Terminals 7 | . 2 2 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 8 2 11 Successful 10 | . 4 1 5 Failed 11 | . 4 1 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 6 2 6 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 1 2 Record 2 | . . . 2 Robot Analysis 1 | . 1 . . Alert Level 3 | . 3 . . Maintenance Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1178 | . . 62 1116 Optics 1178 | . . 62 1116 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2108 | 26 320 453 1309 Spaces Moved 1019 | 22 157 234 606 Core 17 | . . . 17 Treads 513 | . 51 234 228 Legs 489 | 22 106 . 361 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 160 50 Average Speed 151 | 120 148 160 150 Slowest Speed 260 | 120 190 160 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 36 25 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . . . 65 Melee . | . . . . Projectile 11 | . . . 11 AOE 54 | . . . 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1314 | 21 201 277 815 Wait 51 | . . 7 44 Move 1016 | 21 156 233 606 Hop . | . . . . Pick Up 25 | . 6 5 14 Fast Attach 13 | . 1 2 10 Attach 19 | . 3 . 16 Detach 1 | . . . 1 Swap 8 | . 2 . 6 Drop 17 | . 3 5 9 Fire 163 | . 30 25 108 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 27 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 750 | -9/Materials | Discovered new exit (range 17) 800 | -9/Materials | Entered another Materials area 800 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1137 | -8/Materials | Repaired Lgt. Treads 1174 | -8/Materials | Build established: Scavenger-Tank 1216 | -8/Materials | Garrison activated, responded to threat 1465 | -8/Materials | Destroyed 8 combat bots 1474 | -8/Materials | Lost 6 parts (2p1n3w) 1517 | -8/Materials | Garrison activated, responded to threat 1578 | -8/Materials | Core integrity fell below 50% 1611 | -8/Materials | Lost 3 parts (1p2w) 1821 | -8/Materials | Garrison activated, responded to threat 1905 | -8/Materials | Lost 3 parts (2p1w) 2000 | -8/Materials | First assault squad dispatched 2103 | -8/Materials | Discovered new exit (range 4) 2104 | -8/Materials | Core integrity fell below 20% 2109 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02096_ Imp. Ion Engine destroyed. 02097_ U7VHYLJHU/N