Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.03 @ 02:44:13 Player: Haraguro Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (19) 95 Value Destroyed (457) 457 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (693) 693 TOTAL SCORE: 8785 Bonus ------- Follower Combat Kills 693 Cogmind --------- Core Integrity 0/1450 Matter 70/300 Energy 31/100 System Corruption 1% Temperature Cool (0) Movement Hovering (66) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Faulty Electron Diverter Matter Compressor (250) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Gravity Neutralizing Apparatus Enhanced Optical Array Advanced Terrain Scan Processor Precision Matter Filter Advanced ECM Suite System Shield Improved System Restoration Module Improved System Restoration Module > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Antigrav System Electron Diverter Matter Compressor [Rating: 95] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Enhanced Optical Array Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Slots Evolved 16 | . . . 2 . 2 2 2 . . . . 2 2 . 2 2 Power 3 | . . . . . . 2 . . . . . . . . 1 . Propulsion 3 | . . . . . . . 2 . . . . . . . 1 . Utility 10 | . . . 2 . 2 . . . . . . 2 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 127 | 6 4 2 2 4 17 18 . 6 1 . . 16 7 1 23 20 Power 28 | 1 1 . . . 3 4 . 3 . . . 2 1 . 8 5 Engine 9 | 1 1 . . . 2 3 . 1 . . . . . . . 1 Core 5 | . . . . . 1 1 . 1 . . . 2 . . . . Reactor 14 | . . . . . . . . 1 . . . . 1 . 8 4 Propulsion 45 | 2 1 . . 4 6 5 . 2 . . . 2 5 1 10 7 Treads 2 | . . . . . 2 . . . . . . . . . . . Leg 2 | . . . . 1 . . . . . . . . . 1 . . Wheel 6 | 2 1 . . 3 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 3 . . 3 Flight 29 | . . . . . 4 5 . 2 . . . 2 2 . 10 4 Utility 42 | 1 2 . 1 . 6 8 . . 1 . . 9 1 . 5 8 Device 33 | . 2 . 1 . 4 4 . . 1 . . 9 1 . 4 7 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 6 | . . . . . 1 4 . . . . . . . . . 1 Hackware 2 | . . . . . 1 . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | 2 . 2 1 . 2 1 . 1 . . . 3 . . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . 1 1 . 1 1 . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . . . . 1 . . . . . 1 . . 2 1 Parts Lost 80 | . . . . 7 8 2 . 5 1 5 1 13 5 3 16 14 Power 20 | . . . . 1 2 1 . 3 1 1 . 2 1 . 4 4 Propulsion 29 | . . . . 4 2 . . 1 . 3 . 2 4 1 7 5 Utility 25 | . . . . . 3 . . 1 . 1 1 7 . 2 5 5 Weapon 6 | . . . . 2 1 1 . . . . . 2 . . . . Highest Loss Streak 13 | . . . . 7 3 1 . 3 1 5 1 7 3 4 13 13 Average Slot Usage (%) 59 | . 90 100 80 66 73 80 66 70 66 33 31 48 41 17 38 28 Engine 3 | . 14 14 11 5 3 4 6 5 . . . . . . . . Core 3 | . . . . . . 12 6 5 6 . . 3 . . . . Reactor 1 | . . . . . . . . 2 . . . . 1 . 4 2 Wheel 2 | . 28 28 22 14 . . . . . . . . . . . . Flight 8 | . . . . . 12 15 13 16 20 . . 5 3 . 6 6 Device 14 | . 5 14 14 22 28 27 13 9 12 6 4 14 9 . 11 7 Storage 1 | . 14 14 11 11 5 . . . . . . . . . . . Processor 16 | . . . . . 7 14 26 26 26 26 26 23 21 15 13 6 Ballistic Gun 3 | . 28 26 22 11 8 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 58 | 9 12 12 13 13 15 31 18 31 22 12 2 17 16 1 58 46 Greatest Support 64 | 20 26 26 26 26 42 21 21 27 23 23 3 29 29 17 56 64 Greatest Overweight (x) 7 | 2 . . . 1 4 2 . 7 . . . 2 1 . 2 2 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 6 6 6 5 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 5 6 6 6 6 6 4 4 4 4 3 3 4 4 3 4 4 Average Carried 3 | 3 5 6 6 5 3 3 3 3 3 3 3 3 3 3 2 2 Final Capacity 6 | 6 6 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 5 6 6 6 5 3 4 3 4 3 3 3 3 3 3 2 2 Class Distribution -------------------- 56% | Mutant 18% | Scout 7% | Hacker-Mutant 6% | Assassin 4% | Generator-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Mutant | -6/Extension Scout | -6/Cetus Scout | -6/Archives Scout | -6/Hub_04(d) Scout | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Generator-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Matter Collected 944 | 274 44 57 . 17 89 26 . 315 . . . . . 122 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 667 | 98 150 81 . . 184 26 . 128 . . . . . . . . Parts 33 | 1 7 2 . . 14 1 . 8 . . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . 6 . . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Combat Hostiles Destroyed 14 | . 2 2 . . 10 . . . . . . . . . . . Guns 5 | . 2 1 . . 2 . . . . . . . . . . . AOE 9 | . . 1 . . 8 . . . . . . . . . . . Classes Destroyed 6 | 1 2 . . . 1 1 . 1 . . . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . Swarmer 7 | . . . . . 7 . . . . . . . . . . . Grunt 7 | . 2 2 . . 3 . . . . . . . . . . . Best Kill Streak 4 | 1 2 2 . . 4 1 . 2 . . . . . . . . Combat Bots Only 4 | . 2 2 . . 4 . . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 1 . . 3 1 . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Damage Taken 10631 | . 165 38 . 656 521 528 46 272 228 239 59 1620 441 929 2316 2573 Core 5260 | . 21 11 . 170 136 208 15 115 48 115 44 974 126 831 967 1479 Absorbed by Shields 160 | . . . . . 15 . . 12 53 11 . 59 . . . 10 Core Remaining (%) 54 | 100 . 87 . 57 75 70 . . . . 60 2 . 16 25 . Volleys Fired 34 | 7 12 4 . . 10 1 . . . . . . . . . . Largest 2 | 2 2 2 . . 2 2 . . . . . . . . . . Hottest 50 | 40 40 50 . . 50 48 . . . . . . . . . . Shots Fired 64 | 14 24 8 . . 16 2 . . . . . . . . . . Gun 57 | 14 24 7 . . 10 2 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . 6 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 57 | 14 24 7 . . 10 2 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 7 | . . 1 . . 6 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 5 18 22 . . 5 11 . . . . . . . . . . Robot Miss Streak 2 | 2 1 1 . . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 54 | 10 23 7 . . 7 2 . 4 . . . 1 . . . . Core Hits 45 | 2 9 5 . . 11 2 . 2 . . . 1 . 2 . 11 Critical Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . 4 . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1489 | 89 164 121 . . 704 52 . 283 . . . 22 . 21 . 33 Guns 394 | 89 164 47 . . 42 52 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 736 | . . 74 . . 662 . . . . . . . . . . . Melee 283 | . . . . . . . . 283 . . . . . . . . Ramming 76 | . . . . . . . . . . . . 22 . 21 . 33 Kinetic 394 | 89 164 47 . . 42 52 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 736 | . . 74 . . 662 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 283 | . . . . . . . . 283 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 . . . . . 6 . 6 5 1 Average Corruption 2 | . . . . . . 1 . . . . . 3 . 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . 1 . . . . . 6 . 6 4 . Message Errors 4 | . . . . . . . . . . . . 1 . 3 . . Matter Fused 1 | . . . . . . . . . . . . 1 . . . . Energy Discharges 7 | . . . . . . 1 . . . . . 3 . 2 1 . Data Loss (minor) 5 | . . . . . . . . . . . . 1 . 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 88 | . . . . . 56 . . 32 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 56 | . . . . . 56 . . . . . . . . . . . Melee 32 | . . . . . . . . 32 . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 69 | . . 6 . . 31 . . . . . . 10 . 10 . 12 Shots 2 | . . 1 . . 1 . . . . . . . . . . . Rammed 22 | . . . . . 1 . . . . . . 2 . 5 . 14 Targets Rammed 22 | . . . . . 1 . . . . . . 2 . 5 . 14 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 38 | . 38 25 . . . 8 5 6 . . . 3 . . . . Average Temperature 11 | . 17 13 . . . 5 5 2 . . . 3 . . . . Received Heat Transfer 1621 | . 120 24 . 405 220 165 27 123 51 42 36 135 27 . 111 135 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Peak Influence 505 | 5 84 92 30 85 367 119 50 213 140 77 56 505 241 . 256 141 Average Influence 119 | 2 33 87 30 39 183 62 22 99 93 57 39 247 164 . 127 84 Maximum Alert Level 2 | . . . . . 1 . . 1 . . . 2 1 . 1 . Low Security (%) 79 | 100 100 100 100 100 33 100 100 86 100 100 100 49 60 . 83 100 Level 1 12 | . . . . . 66 . . 13 . . . 1 39 . 16 . Level 2 7 | . . . . . . . . . . . . 49 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . 3 1 4 1 1 1 . 2 1 2 . 1 4 Investigation 5 | . . . . 1 . 1 . . 1 . 1 . 1 . . . Extermination 4 | . . . . . . 2 . . . . . 1 . . 1 . Reinforcement 12 | . . . . 2 1 1 1 1 . . 1 . 1 . . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Distress Signals 12 | . . . . . 1 2 . 1 . . . . 1 . 5 2 Communications Jammed 9 | . . . . . . . . . . . . . . . 9 . Distress Signals 9 | . . . . . . . . . . . . . . . 9 . Times Spotted 300 | . 4 2 . 16 22 13 9 24 13 4 9 43 19 12 54 56 Peak Tracking Total 22 | . 3 2 . 14 10 6 9 10 8 4 8 12 11 6 22 18 Tactical Retreats 50 | . . . . 2 3 5 . 6 . . . 10 5 3 10 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Traps Triggered 10 | . . . . 1 . . . 4 . . . 2 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . 7 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Machines Disabled 4 | . . . . . 4 . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Machines Accessed 38 | . 2 . . 2 4 7 2 5 3 . 1 6 1 1 3 1 Terminals 30 | . 2 . . 1 4 5 2 5 3 . 1 2 1 . 3 1 Fabricators 4 | . . . . . . 1 . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . . Total Hacks 93 | . 8 . . 6 9 19 4 11 6 . 3 14 3 1 8 1 Successful 46 | . 5 . . 3 7 10 2 5 2 . 1 6 . 1 3 1 Failed 47 | . 3 . . 3 2 9 2 6 4 . 2 8 3 . 5 . Catastrophic 3 | . . . . . . . . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 78 | . 8 . . 5 9 14 4 11 6 . 3 6 3 . 8 1 Fabricators 9 | . . . . . . 2 . . . . . 7 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . . Terminal Hacks 38 | . 5 . . 2 7 7 2 5 2 . 1 2 . 1 3 1 Record 5 | . . . . . . 1 . . 1 . 1 1 . . 1 . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . 2 . 1 . . . 1 . . . . Open Door 5 | . . . . . . . . 3 1 . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . 1 1 . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 1 . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . 3 . . . . Build 4 | . . . . . . 1 . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . 1 2 6 2 3 3 . 1 3 1 . 2 1 Full Trace Events 4 | . . . . . . 1 . . 1 . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . Matter 285 | . . . . . . . . . . . . 285 . . . . Time 76 | . . . . . . . . . . . . 76 . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . 5 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . Matter 468 | . . . . . . 190 . . . . . 278 . . . . Time 234 | . . . . . . 95 . . . . . 139 . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Total Allies 10 | . . . . . . . . 8 . . . 1 . 1 . . Largest Group 3 | . . . . . . . . 3 3 . . 1 . 1 1 . Highest-Rated Group 207 | . . . . . . . . 207 93 . . 18 . 180 180 . Highest-Rated Ally 180 | . . . . . . . . 156 37 . . 18 . 180 180 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 141 | . . . . . . . . 76 40 . . . . 1 24 . Total Damage 3411 | . . . . . . . . 1694 656 . . . . 47 1014 . Kills 29 | . . . . . . . . 18 5 . . . . 1 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Turns Passed 5653 | 113 233 92 165 160 437 738 59 1112 71 14 38 813 336 254 649 369 Spaces Moved 7512 | 93 211 88 177 167 428 1224 173 906 196 36 76 1118 493 481 1098 547 Core 1366 | 27 . . . 30 56 . . 128 . 13 76 488 11 436 69 32 Treads 21 | . . . . . 21 . . . . . . . . . . . Legs 17 | . . . . 17 . . . . . . . . . . . . Wheels 662 | 66 211 88 177 120 . . . . . . . . . . . . Hover 361 | . . . . . . . . . . . . . 216 45 . 100 Flight 5085 | . . . . . 351 1224 173 778 196 23 . 630 266 . 1029 415 Fastest Speed 29 | 50 80 90 90 80 37 34 34 32 32 32 50 37 40 50 29 34 Average Speed 59 | 85 80 90 90 92 72 54 34 106 32 38 50 46 47 50 43 44 Slowest Speed 400 | 150 90 90 90 120 250 197 34 400 32 50 50 150 120 60 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . 7 8 1 7 2 . . 15 5 . 11 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 37 19 14 49 42 38 7 89 88 75 10 39 22 43 41 26 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched 2 | . . 1 . . . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 100 | . . 5 . . 95 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 100 | . . 5 . . 95 . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Res Res Total 8539 | 113 255 93 182 172 534 1287 172 1036 201 35 75 1386 588 489 1258 663 Wait 773 | . 21 . 3 . 74 32 . 77 7 . . 259 92 2 134 72 Move 7378 | 92 210 87 176 166 413 1207 170 891 191 35 75 1089 482 480 1076 538 Hop 57 | . . . . . 7 8 1 7 2 . . 13 5 . 10 4 Pick Up 38 | 8 4 . . . 4 5 . 2 . . . 3 1 . 6 5 Fast Attach 79 | 3 1 . 1 1 9 10 . 5 . . . 12 6 1 16 14 Attach 34 | 3 . . . 1 7 4 . 1 1 . . 3 1 . 7 6 Detach 10 | . . . . . 4 3 . . . . . 1 . . 1 1 Swap 14 | . 3 2 1 2 1 4 . . . . . 1 . . . . Drop 42 | . 4 . 1 2 4 13 1 1 . . . 2 1 1 8 4 Fire 34 | 7 12 4 . . 10 1 . . . . . . . . . . Melee 5 | . . . . . . . . 4 . . . 1 . . . . Ram 22 | . . . . . 1 . . . . . . 2 . 5 . 14 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . 48 . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) -5/Factory -4/Factory -4/Upper Caves -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 398 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 421 | -10/Mines | Discovered new exit (range 5) 439 | -10/Mines | Entered Materials 439 | -9/Materials | Evolved 2 slots: Utility x2 573 | -9/Materials | Discovered new exit (range 5) 604 | -9/Materials | Entered Storage 745 | -9/Storage | Discovered new exit (range 16) 764 | -9/Storage | Entered Materials 764 | -8/Materials | Evolved 2 slots: Utility x2 766 | -8/Materials | Lost 7 parts (1p4n2w) 1054 | -8/Materials | Lost 3 parts (1n1u1w) 1129 | -8/Materials | Identified exit to Factory 1201 | -8/Materials | Entered Factory 1201 | -7/Factory | Evolved 2 slots: Power x2 1319 | -7/Factory | Fabricated Gravmag Array? 1932 | -7/Factory | Discovered new exit (range 12) 1939 | -7/Factory | Identified exit to Factory 1939 | -7/Factory | Entered another Factory area 1939 | -6/Factory | Evolved 2 slots: Propulsion x2 1995 | -6/Factory | Discovered new exit (range 8) 1998 | -6/Factory | Identified exit to Extension 1998 | -6/Factory | Entered Extension 2049 | -6/Extension | Rescued A7 2084 | -6/Extension | Rescued a captive Derelict 2086 | -6/Extension | Rescued a captive Derelict 2089 | -6/Extension | Build established: Scout 2093 | -6/Extension | Spotted B-75 Beast 2455 | -6/Extension | Build established: Assassin 2511 | -6/Extension | Spotted B-75 Beast 2530 | -6/Extension | Rescued a captive Derelict 2530 | -6/Extension | Rescued a captive Derelict 2537 | -6/Extension | Rescued a captive Derelict 2546 | -6/Extension | Lost 3 parts (2p1n) 2871 | -6/Extension | Build established: Mutant 2955 | -6/Extension | Rescued a captive Derelict 2956 | -6/Extension | Rescued a captive Derelict 3070 | -6/Extension | Discovered new exit (range 10) 3074 | -6/Extension | Discovered new exit (range 6) 3094 | -6/Extension | Identified exit to Cetus 3110 | -6/Extension | Entered Cetus 3110 | -6/Cetus | Accompanied by 3 allies 3114 | -6/Cetus | Spotted Cetus Guard 3114 | -6/Cetus | Spotted Cetus Guard 3114 | -6/Cetus | Spotted Cetus Guard 3114 | -6/Cetus | Spotted Cetus Guard 3122 | -6/Cetus | Allies destroyed Cetus Guard 3128 | -6/Cetus | Allies destroyed Cetus Guard 3167 | -6/Cetus | Discovered new exit (range 22) 3174 | -6/Cetus | Spotted Cetus Guard 3174 | -6/Cetus | Spotted Cetus Guard 3174 | -6/Cetus | Spotted Cetus Guard 3174 | -6/Cetus | Spotted Cetus Guard 3181 | -6/Cetus | Identified exit to Archives 3181 | -6/Cetus | Entered Archives 3186 | -6/Archives | Discovered new exit (range 22) 3195 | -6/Archives | Identified exit to Hub_04(d) 3195 | -6/Archives | Entered Hub_04(d) 3195 | -6/Hub_04(d) | Discovered new exit (range 10) 3220 | -6/Hub_04(d) | Lost 5 parts (1p3n1u) 3233 | -6/Hub_04(d) | Identified exit to Factory 3233 | -6/Hub_04(d) | Entered Factory 3233 | -5/Factory | Evolved 2 slots: Utility x2 3444 | -5/Factory | Fabricated M-22 Extractor (x1) 3598 | -5/Factory | Build established: Scout 3633 | -5/Factory | Local fabrication network quarantined 3791 | -5/Factory | Core integrity fell below 50% 3821 | -5/Factory | Lost 7 parts (1p2n4u) 4011 | -5/Factory | Lost 4 parts (1p2u1w) 4011 | -5/Factory | Core integrity fell below 20% 4031 | -5/Factory | Discovered new exit (range 21) 4045 | -5/Factory | Identified exit to Factory 4046 | -5/Factory | Build established: Mutant 4046 | -5/Factory | Entered another Factory area 4046 | -4/Factory | Evolved 2 slots: Utility x2 4357 | -4/Factory | Lost 3 parts (3n) 4367 | -4/Factory | Discovered new exit (range 10) 4381 | -4/Factory | Identified exit to Upper Caves 4382 | -4/Factory | Entered Upper Caves 4456 | -4/Upper Caves | Lost 4 parts (1p1n2u) 4577 | -4/Upper Caves | Core integrity fell below 50% 4628 | -4/Upper Caves | 7V-RTL showed up to help 4633 | -4/Upper Caves | 7V-RTL revealed a hidden path 4634 | -4/Upper Caves | Core integrity fell below 20% 4634 | -4/Upper Caves | Identified exit to Research 4636 | -4/Upper Caves | Entered Research 4636 | -3/Research | Accompanied by 1 ally 4636 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4641 | -3/Research | Discovered new exit (range 16) 4862 | -3/Research | Found Antimissile System 5002 | -3/Research | Spotted B-86 Titan 5254 | -3/Research | Core integrity fell below 50% 5276 | -3/Research | Discovered new exit (range 19) 5285 | -3/Research | Entered another Research area 5285 | -2/Research | Evolved 2 slots: Utility x2 5308 | -2/Research | Lost 13 parts (3p6n4u) 5480 | -2/Research | Build established: Hacker-Mutant 5483 | -2/Research | Identified exit to Quarantine 5597 | -2/Research | Core integrity fell below 50% 5609 | -2/Research | Lost 13 parts (4p5n4u) 5649 | -2/Research | Core integrity fell below 20% 5654 | -2/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 05610_ K-01 Serf cleans the Potential Refractor. 05610_ U-05 Engineer lays Concrete. 05617_ W-44 Eye distress signal alerts nearby ally. 05618_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05624_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 05633_ Acquired Imp. Gyrokinetic Inverter. 05641_ C-30 ARC bursts open, deploying its payload. 05641_ L-61 Swordsman unfolds itself. 05641_ G-73 Enforcer unfolds itself. 05645_ Slammed into G-73 Enforcer. 05648_ Destabilizing: Core damaged (-58). 05650_ Slammed into L-61 Swordsman. 05650_ Enh. Optical Array destroyed. 05650_ System corrupted by crushing effect (+1). 05651_ Slammed into L-61 Swordsman. 05651_ Destabilizing: Core damaged (-14). 05652_ Slammed into L-61 Swordsman. 05652_ Drone sends a signal. 05653_ Slammed into L-61 Swordsman. Map ----- +----------------------------------------------------+ | # #???????????? ??????????????????????? | | # ########## ?????????????????????? | | # ?????????????????????? | | + ?????????????????????? | | # ?????????????????????? | | # ?????????????????????? | | # ##################/##??????????????????????? | | # #????????????????? ???????????????????????? | | # #????????????????? ???????????????????????? | | # #????????????????? ???????????????????????? | | # #?????????????????! ???????????????????????? | | # #?????????????????? ""?????????????????????? | | # ##########????????? ""?????????????????????? | | # # #????????? ""?????????????????????? | | # # = #????????? ""?????????????????????? | | # # #????????? ""?????????????????????? | | + #????????? ?????????????????????? | | # "" #????????? ?????????????????????? | | # S"" #????????? ?????????????????????? | | # "" #?????????#+#?????????????????????? | | ###### #?????????# #?######??????????????? | | ?????# ! #?????????# # #??????????????? | | ##########+##############g#" = #??????????????? | | s /%" #??????????????? | | #############s#" #??????????????? | | #???????????#@# #??????????????? | | #???????????#l#?######??????????????? | | ######## #???????????# #?????????????????????? | | ???????# #???????????# #?????????????????????? | | ???????# #??????????? ?????????????????????? | | ???????# +??????????? ?????????????????????? | | ???????# #??????????? ?????????????????????? | | ???????# #??????????? ?????????????????????? | | ???????# #??????????? ?????????????????????? | | ???????# #??????????? ?????????????????????? | | ???????# #??????????# #????????????????????? | | ???????# #??????????# +????????????????????? | | ??????? +??????????# #????????????????????? | | ??????? #??????????? ?????????????????????? | | ??????? #??????????# #????????????????????? | | ??????? ???????????#w #????????????????????? | | ??????######???????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 59 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 8 Additional Mass Support 12 Heat Shielding 100 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -7/Factory | Preloaded M-22 Extractor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Slippery One Challenges ------------ None Game ------ Seed LaserRocketCapacitor Manual? 0 Play Time 01:28:56 Cumulative 152.6 hours Start 2020.06.02 @ 21:24:57 End 2020.06.03 @ 02:44:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 25 Adventurer 35 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a3a8562-50df-4a92-963e-b2359a6ad514