Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.15 @ 06:05:08 Player: Jefffff Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1512) 1512 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 4197 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 508 Entered Garrisons 200 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 86/100 System Corruption 3% Temperature Danger (478) Movement Core (150) Ox2 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Small Laser Particle Gun > --- INVENTORY (8) ---- Light Ion Engine Signal Interpreter Seismic Detector Propulsion Shielding Hardened Light Armor Plating Shield Generator Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Signal Interpreter Seismic Detector Propulsion Shielding Hardened Light Armor Plating Shield Generator [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 44 | 7 . . 8 16 13 Power 8 | 1 . . 2 4 1 Engine 7 | 1 . . 2 3 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 23 | 2 . . 5 7 9 Treads . | . . . . . . Leg 23 | 2 . . 5 7 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 . . . 2 . Device 1 | 1 . . . . . Storage 2 | 1 . . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . . 1 3 3 Energy Gun 7 | 1 . . . 3 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . . . 2 4 7 Power 2 | . . . . 1 1 Propulsion 8 | . . . . 3 5 Utility 1 | . . . 1 . . Weapon 2 | . . . 1 . 1 Highest Loss Streak 6 | . . . 1 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 100 100 84 80 97 Engine 9 | . 14 14 11 6 10 Leg 36 | . 28 28 39 30 42 Device 3 | . 14 14 8 . . Storage 11 | . 14 14 11 11 11 Processor 6 | . . . . 9 11 Energy Gun 15 | . 14 14 7 18 21 Ballistic Gun 4 | . 14 14 7 3 . Naked Turns . | . . . . . . Heaviest Build 18 | 12 12 12 15 18 18 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 5 5 8 8 8 Average Carried 6 | . 3 5 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 5 5 8 8 7 Class Distribution -------------------- 55% | Scavenger-Mutant 35% | Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 844 | 126 . . 266 172 280 Remotely . | . . . . . . Salvage Created 1948 | 21 . . 819 489 619 Parts 103 | 4 . . 42 28 29 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 43 | . . . 19 8 16 Guns 42 | . . . 18 8 16 AOE 1 | . . . 1 . . Classes Destroyed 11 | 1 . . 5 3 2 Worker 2 | . . . . 2 . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Recycler 2 | . . . . 2 . Operator 2 | . . . 1 1 . Watcher 1 | . . . . 1 . Swarmer 10 | . . . 4 3 3 Grunt 20 | . . . 10 4 6 Duelist 2 | . . . . . 2 Sentry 9 | . . . 5 1 3 Programmer 2 | . . . . . 2 Best Kill Streak 7 | 1 . . 5 7 4 Combat Bots Only 5 | . . . 5 3 4 Max Kills in Single Turn 2 | 1 . . 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 297 | . 8 . 82 89 118 Missed 71 | . 4 . 12 21 34 Damage Taken 2251 | . 20 . 680 597 954 Core 418 | . 10 . 112 121 175 Absorbed by Shields . | . . . . . . Ignored by Resistances 663 | . 8 . 202 178 275 Regen/Repaired (Parts) 215 | . . . 127 88 . Core Remaining (%) 98 | 100 . 96 . . . Volleys Fired 172 | 3 2 . 67 44 56 Largest 2 | 2 2 . 2 2 2 Hottest 121 | 60 60 . 60 121 121 Shots Fired 287 | 6 4 . 83 88 106 Gun 287 | 6 4 . 83 88 106 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 74 | 3 2 . 45 24 . Thermal 170 | . . . . 64 106 Explosive . | . . . . . . Electromagnetic 43 | 3 2 . 38 . . Robot Hit Streak 32 | 3 2 . 23 13 32 Robot Miss Streak 2 | 1 2 . 1 2 2 Penetration Max . | . . . . . . Secondary Targets 9 | . . . 3 . 6 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 242 | 4 2 . 76 66 94 Core Hits 93 | 1 . . 39 25 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . 2 4 Burn 6 | . . . . 2 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3365 | 50 28 . 910 938 1439 Guns 3239 | 50 28 . 788 934 1439 Cannons . | . . . . . . Explosions 120 | . . . 120 . . Melee . | . . . . . . Ramming 6 | . . . 2 4 . Kinetic 520 | 10 6 . 323 181 . Thermal 2312 | . . . 120 753 1439 Explosive . | . . . . . . Electromagnetic 527 | 40 22 . 465 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 29 | . . . 29 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 2 | . . . 1 1 . Kicked 2 | . . . 1 1 . Crushed . | . . . . . . Highest Temperature 640 | 20 20 . 59 234 640 Average Temperature 148 | 13 15 . 14 95 224 Received Heat Transfer 816 | . . . 339 213 264 Effects 18 | . . . . . 18 Shutdowns 4 | . . . . . 4 Interference 3 | . . . . . 3 Matter Decay 3 | . . . . . 3 Damage (minor) 5 | . . . . . 5 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . . . . 1 11 Heat Transferred 5826 | . . . 200 1924 3702 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 705 | 5 32 10 475 544 705 Initial 278 | . 2 10 3 84 278 Average 313 | . 7 10 228 306 515 Maximum Alert Level 3 | . . . 2 2 3 Low Security (%) 28 | 100 100 100 38 18 . Level 1 33 | . . . 44 50 22 Level 2 37 | . . . 16 30 76 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 3 4 . Investigation 5 | . . . 3 2 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 5 . 22 20 23 Peak Tracking Total 5 | . 4 . 5 5 4 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 16 | . 1 . 6 8 1 Terminals 13 | . 1 . 5 6 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 44 | . 2 . 20 18 4 Successful 25 | . 2 . 13 10 . Failed 19 | . . . 7 8 4 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 23 | . 1 . 10 8 4 Terminals 34 | . 2 . 15 13 4 Fabricators . | . . . . . . Repair Stations 8 | . . . 5 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 8 | . 1 . 3 4 . Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . . . 2 . Unreport Threat 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Zone Layout 3 | . 1 . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 4 2 . Scan Component 3 | . . . 2 1 . Repair 3 | . . . 2 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 10 | . 1 . 6 3 . Terminals 10 | . 1 . 6 3 . Assimilate 1 | . . . 1 . . Botnet 9 | . 1 . 5 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 11 | . . . 4 6 1 Full Trace Events 6 | . . . 2 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 2 1 . Time 52 | . . . 26 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 4 Highest-Rated Group 88 | . . . . 88 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 99 | . . . . 54 45 Total Damage 900 | . . . . 473 427 Kills 20 | . . . . 13 7 Allies Corrupted 4 | . . . . 3 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 1829 | 67 151 10 508 515 578 Spaces Moved 965 | 42 113 9 252 237 312 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 956 | 33 113 9 252 237 312 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 105 120 120 120 121 120 Slowest Speed 190 | 120 120 120 120 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 29 7 29 44 45 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 7 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1372 | 59 125 8 385 380 415 Wait 132 | . 7 . 38 63 24 Move 961 | 41 112 8 251 237 312 Hop . | . . . . . . Pick Up 34 | 8 4 . 13 9 . Fast Attach 7 | . . . . 5 2 Attach 14 | 7 . . 4 2 1 Detach . | . . . . . . Swap 23 | . . . 4 9 10 Drop 27 | . . . 7 10 10 Fire 172 | 3 2 . 67 44 56 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 2 exits: [*Rec x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Entered Mines 219 | -10/Mines | Discovered new exit (range 8) 220 | -10/Mines | Assembled infested the area 229 | -10/Mines | Entered Materials 229 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 443 | -9/Materials | Repaired Lgt. Assault Rifle 460 | -9/Materials | Repaired Aluminum Leg 730 | -9/Materials | Discovered new exit (range 5) 737 | -9/Materials | Entered Storage 849 | -9/Storage | Build established: Scavenger-Mutant 904 | -9/Storage | Lost 3 parts (1p2n) 990 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1039 | -9/Storage | Core integrity fell below 50% 1090 | -9/Storage | Repaired Aluminum Leg 1149 | -9/Storage | Lost 3 allies 1252 | -9/Storage | Identified exit to Garrison 1252 | -9/Storage | Entered Garrison 1252 | -9/Garrison | Accompanied by 4 allies 1294 | -9/Garrison | Triggered checkpoint 1434 | -9/Garrison | Triggered checkpoint 1469 | -9/Garrison | Discovered new exit (range 15) 1622 | -9/Garrison | Triggered checkpoint 1708 | -9/Garrison | Triggered checkpoint 1749 | -9/Garrison | Discovered new exit (range 15) 1778 | -9/Garrison | Triggered checkpoint 1809 | -9/Garrison | Core integrity fell below 20% 1830 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01791_ Y-45 Defender destroyed. 01791_ Switching to secondary target: Y-45 Defender. 01796_ Beam Rifle destroyed. 01799_ Critical hit (Burn: +37). 01813_ Aluminum Leg destroyed. 01816_ Gravmag System melted. 01816_ Imp. Heat Sink melted. 01816_ Gravmag System melted. 01816_ Shock Rifle melted. 01816_ P-60 Hacker destroyed. 01816_ Switching to secondary target: Y-45 Defender. 01820_ Power failure, Imp. Ion Engine shutdown. 01820_ Imp. Ion Engine destroyed. 01824_ Overheating: Aluminum Leg damaged (-22). 01824_ Aluminum Leg destroyed. 01825_ Mic. Nuclear Core melted. 01825_ P-60 Hacker destroyed. 01827_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????###?????????????????????? | | ???????????????????# ??? #?????????????????????? | | ???????????????????#/### #?????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????#=! ?????????????????????????? | | ???????????????????#!%#??????????????????????????? | | ????###????????????#[[#??????????????????????????? | | ????# ???????????# #??????????????????????????? | | ????# < ############ #####################??????? | | ????# % @ #??????? | | ????# %!! #??????? | | ????# Y| #??????? | | ????################################### #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #######? | | ??????????????????????????????????????# ## #? | | ??????????????????????????????????????# ## ## | | ??????????????????????????????????????# | | ??????????????????????????????????????# [ | | ??????????????????????????????????????# %= = | | ??????????????????????????????????????# * ##^^^^## | | ??????????????????????????????????????# ## % ## | | ????????????????????????????????????? =%! | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????### ## ## | | ??????????????????????????????????????# ## ## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????## ##""""## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostTachyonClaws Manual? 0 Play Time 00:19:04 Cumulative 26.2 hours Start 2024.07.15 @ 05:47:07 End 2024.07.15 @ 06:05:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f597d47b-89db-429b-9138-59e4969c545f