Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.14 @ 22:40:37 Player: Yanche Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (82) 410 Value Destroyed (2458) 2458 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 7976 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 65/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Heavy Riot Gun Advanced Assault Cannon CR-A16's Pointy Stick > --- INVENTORY (12) --- Improved Transmission Jammer Point Defense System Heart of Steel Advanced Beam Rifle Gauss Rifle Improved Light Cannon Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Lightpack 2.0 Structural Scanner Improved Maneuvering Thrusters Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Tesla Rifle Improved Spread Laser > --- INVENTORY -------- Light Angular Momentum Engine Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Transmission Jammer System Guard Shock Rifle High-powered Shock Rifle Pulse Rifle Electrolaser Advanced Beam Rifle Heavy Laser Heavy Particle Cannon High-powered Shotgun Gauss Rifle Heavy Machine Gun Improved Light Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Shock Bomb Launcher Grenade Launcher Plasma Cutter [Rating: 77] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Lightpack 2.0 Device Structural Scanner Storage Lightpack 2.0 Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . . . 2 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 4 | . . . . . . 2 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 127 | 6 14 18 3 1 1 3 16 29 16 5 . 15 Power 13 | 1 1 2 . . . . 1 5 1 1 . 1 Engine 10 | 1 1 1 . . . . 1 4 1 1 . . Core 3 | . . 1 . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 3 6 . . 1 . 8 10 4 . . 1 Treads . | . . . . . . . . . . . . . Leg 20 | . . 5 . . 1 . 3 6 4 . . 1 Wheel 15 | 2 3 1 . . . . 5 4 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 1 4 2 . 1 . 2 2 4 3 1 . 3 Device 10 | . 2 . . . . 1 1 3 1 . . 2 Storage 7 | 1 2 1 . 1 . 1 . . . . . 1 Processor 3 | . . . . . . . . . 2 1 . . Hackware 1 | . . 1 . . . . . . . . . . Protection 2 | . . . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 6 8 3 . . 1 5 10 8 3 . 10 Energy Gun 26 | 1 2 1 . . . . 4 7 5 2 . 4 Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 20 | 1 4 6 1 . . 1 1 2 2 . . 2 Ballistic Cannon 3 | . . . 1 . . . . . . . . 2 Launcher 5 | . . 1 1 . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 2 . . . . Parts Lost 58 | . 1 10 1 . 1 . 5 8 9 4 . 19 Power 6 | . . 1 . . . . 1 . . 1 . 3 Propulsion 17 | . . 3 . . 1 . 2 4 2 2 . 3 Utility 11 | . . 1 . . . . 1 2 3 1 . 3 Weapon 24 | . 1 5 1 . . . 1 2 4 . . 10 Highest Loss Streak 7 | . 1 7 1 . 1 . 4 5 7 4 . 7 Average Slot Usage (%) 82 | . 94 76 99 100 100 90 91 85 89 80 80 58 Engine 4 | . 13 2 . . . . 4 9 6 4 6 1 Core 5 | . . 7 11 11 11 9 2 3 6 6 6 4 Leg 16 | . . 17 44 44 44 36 13 8 25 15 13 1 Wheel 5 | . 27 6 . . . . 15 12 . . . . Device 7 | . 9 1 . . . 9 7 17 10 7 6 4 Storage 7 | . 14 14 11 11 11 9 7 6 6 6 6 5 Processor 8 | . . . . . . . . . 8 18 20 20 Hackware 3 | . . 6 11 11 11 9 7 5 . . . . Protection 1 | . . . . . . . 6 2 3 . . . Energy Gun 6 | . 13 2 . . . . 7 12 14 7 6 2 Energy Cannon 1 | . . . . . . . . . . 4 6 . Ballistic Gun 9 | . 13 19 11 11 11 9 11 5 4 6 6 8 Ballistic Cannon 2 | . . . 10 11 11 9 2 . . . . 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 48 | 12 28 28 28 28 28 18 29 48 48 44 44 46 Greatest Support 65 | 20 26 40 40 40 45 45 55 63 65 65 35 35 Greatest Overweight (x) 15 | 1 2 7 . . . . 2 3 1 1 1 15 Average Overweight (x) . | . . . . . . . . . . . 1 6 Largest Inventory Capacity 30 | 6 10 10 10 10 10 30 24 24 24 24 24 24 Average Capacity 20 | 5 8 10 10 10 10 24 24 24 24 24 24 20 Most Carried 24 | 2 10 10 10 10 10 17 24 24 24 21 24 24 Average Carried 17 | . 6 9 9 9 10 12 21 23 20 19 23 14 Final Capacity 24 | 6 10 10 10 10 10 24 24 24 24 24 24 12 Final Carried 24 | 2 10 10 10 10 10 17 23 24 19 21 24 10 Class Distribution -------------------- 46% | Scavenger-Skirmisher 25% | Scavenger-Mutant 12% | Mutant 8% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Hauler-Gunner | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 2564 | 252 202 544 79 . 33 48 446 350 364 108 . 138 Remotely . | . . . . . . . . . . . . . Salvage Created 2728 | . 331 810 56 . 33 48 487 324 413 135 . 91 Parts 162 | . 23 60 7 . 2 5 25 20 11 5 . 4 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 1 4 . 3 Prevented 9 | . . . . . . . . . 9 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 65 | . 6 23 5 . 1 1 6 10 8 2 . 3 Guns 42 | . 6 20 2 . . 1 5 5 3 . . . Cannons 7 | . . . 1 . 1 . . . . 2 . 3 AOE 13 | . . 3 2 . . . . 5 3 . . . Classes Destroyed 14 | . 5 2 1 . 1 . 3 . 1 1 . . Worker 7 | . . . . . . . 5 2 . . . . Builder 2 | . 1 1 . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . Recycler 2 | . 1 . . . . . 1 . . . . . Operator 4 | . . 3 . . . . 1 . . . . . Watcher 5 | . 2 1 . . . . 2 . . . . . Swarmer 22 | . 3 8 4 . . . . 4 3 . . . Grunt 23 | . 3 14 . . . . . 2 2 . . 2 Brawler 1 | . . . . . . . . . 1 . . . Sentry 4 | . . 1 . . . 1 1 . 1 . . . Hunter 3 | . . . . . 1 . 1 . 1 . . . Programmer 6 | . . . . . . . 4 1 . 1 . . Behemoth 2 | . . . . . . . . . . 1 . 1 Assembled 4 | . . . 1 . . . . 3 . . . . Best Kill Streak 7 | . 2 6 4 . 1 1 7 6 3 1 . 2 Combat Bots Only 6 | . 2 5 4 . 1 1 2 6 3 1 . 2 Max Kills in Single Turn 3 | . 1 3 2 . 1 1 2 3 2 1 . 1 Gunslinging 1 | . . 1 . . . . . 1 . . . . Exploded 3 | . . 3 2 . . . . 3 2 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Damage Taken 7287 | . 221 1275 115 . 65 30 977 913 946 564 . 2181 Core 1271 | . 46 226 45 . . 15 86 180 61 70 . 542 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 79 | 100 81 . . . 32 97 87 . . . . . Volleys Fired 213 | . 23 65 5 . 4 2 44 18 23 6 . 23 Largest 3 | . 2 2 2 . 2 2 3 3 3 3 . 3 Hottest 207 | . 68 68 62 . 62 62 153 153 195 172 . 207 Shots Fired 514 | . 46 127 11 . 8 4 131 49 60 14 . 64 Gun 454 | . 46 126 6 . 4 2 126 47 53 8 . 36 Cannon 45 | . . . 4 . 4 2 5 . . 6 . 24 Launcher 15 | . . 1 1 . . . . 2 7 . . 4 Special . | . . . . . . . . . . . . . Kinetic 319 | . 23 111 10 . 8 4 81 16 13 6 . 47 Thermal 81 | . . . . . . . 47 8 10 8 . 8 Explosive 8 | . . 1 1 . . . . 2 . . . 4 Electromagnetic 106 | . 23 15 . . . . 3 23 37 . . 5 Robot Hit Streak 17 | . 5 13 1 . 3 6 10 9 4 5 . 17 Robot Miss Streak 8 | . 3 7 2 . 3 . 6 8 5 1 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . . 4 . . . . 1 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . . . Shots Hit Robots 330 | . 28 85 4 . 4 3 74 33 36 9 . 54 Core Hits 166 | . 15 45 5 . 3 2 29 33 15 5 . 14 Critical Hits 4 | . . 2 . . . . 1 . 1 . . . Critical Kills 2 | . . 1 . . . . . . 1 . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7130 | . 313 1358 177 . 41 46 1357 1309 809 267 . 1453 Guns 4932 | . 313 1222 37 . 12 28 1334 671 433 128 . 754 Cannons 753 | . . . 21 . 29 18 23 . . 139 . 523 Explosions 1445 | . . 136 119 . . . . 638 376 . . 176 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3449 | . 79 1004 58 . 41 46 764 292 52 84 . 1029 Thermal 1776 | . . . . . . . 539 669 186 183 . 199 Explosive 502 | . . 136 119 . . . . 71 . . . 176 Electromagnetic 1403 | . 234 218 . . . . 54 277 571 . . 49 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . 6 6 6 6 . 8 3 3 4 4 . Average Corruption 4 | . . 6 6 6 6 . 4 3 3 3 4 . Corruption Purged . | . . . . . . . . . . . . . Effects 98 | . . 21 7 9 5 . 24 . 10 22 . . Message Errors 25 | . . 7 1 2 2 . 5 . 1 7 . . Matter Fused 22 | . . 2 1 4 1 . 6 . 3 5 . . Heat Flow Errors 15 | . . 2 1 2 1 . 1 . 3 5 . . Energy Discharges 7 | . . . 1 1 . . 2 . 2 1 . . Data Loss (minor) 7 | . . 2 . . . . 2 . . 3 . . Data Loss (major) 2 | . . . . . . . 2 . . . . . Misfires 2 | . . 1 1 . . . . . . . . . Targeting Errors 15 | . . 6 2 . 1 . 5 . . 1 . . Weapon Failures 3 | . . 1 . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 105 | . . 5 . . . . . 68 2 . . 30 Projectiles 30 | . . . . . . . . . . . . 30 Explosions 75 | . . 5 . . . . . 68 2 . . . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . 1 . . . . 3 Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . . . . 2 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 390 | . . 28 15 . . . . 244 103 . . . Shots 9 | . . 1 1 . . . . 4 3 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 565 | . 94 239 130 211 109 . 482 124 565 321 . 316 Average Temperature 119 | . 29 89 68 97 83 . 117 21 190 139 . 110 Received Heat Transfer 1386 | . 66 438 . . . 9 72 159 27 60 . 555 Effects 19 | . . . . . . . 3 . 16 . . . Shutdowns 4 | . . . . . . . . . 4 . . . Energy Bleed 3 | . . . . . . . 1 . 2 . . . Interference 5 | . . . . . . . 2 . 3 . . . Matter Decay 2 | . . . . . . . . . 2 . . . Short Circuit 2 | . . . . . . . . . 2 . . . Damage (minor) 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . Parts Fried 6 | . 1 2 . . . . . 1 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 2 | . . . . . . . 1 . . 1 . . Heat Transferred 2620 | . . . . . . . 1258 622 211 259 . 270 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Peak Influence 404 | . 184 404 252 . 35 62 147 170 . . . . Initial 157 | . . . 157 . . 13 . 27 . . . . Average 93 | . 84 220 235 . 16 12 41 80 . . . . Maximum Alert Level 2 | . . 2 1 . . . . . . . . . Low Security (%) 81 | 100 100 32 8 . 100 100 100 100 . . . . Level 1 17 | . . 63 91 . . . . . . . . . Level 2 . | . . 3 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 4 . . . . 5 5 . . . . Investigation 3 | . . . . . . . 1 2 . . . . Extermination 4 | . . . . . . . 3 1 . . . . Reinforcement 8 | . 1 4 . . . . 1 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 8 | . 1 5 . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 104 | . 11 37 5 . 1 1 12 14 10 3 . 10 Peak Tracking Total 6 | . 2 6 4 . 1 1 3 5 3 1 . 4 Tactical Retreats 10 | . . 3 . . . . . 2 1 1 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 9 | . 4 . . . . . . 5 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 5 | . . . . . . . 1 4 . . . . Max in Single Turn 3 | . . . . . . . 1 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 16 | . 2 3 . . . 1 5 4 . 1 . . Terminals 13 | . 2 3 . . . 1 4 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 32 | . 3 7 . . . 2 10 9 . 1 . . Successful 13 | . 1 3 . . . 2 2 4 . 1 . . Failed 19 | . 2 4 . . . . 8 5 . . . . Catastrophic 6 | . 1 . . . . . 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . 3 . 1 . . . . . . 3 . Terminals 27 | . 3 7 . . . 2 8 7 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 12 | . 1 3 . . . 2 1 4 . 1 . . Record 1 | . . . . . . . . 1 . . . . Robot Analysis 2 | . . 1 . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 3 . . . 1 5 4 . . . . Full Trace Events 3 | . . . . . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . 3 . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total 2 | . . 1 . . . . 1 . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . 1 2 2 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 9104 | 38 448 750 324 330 125 524 1379 830 813 956 1229 1358 Spaces Moved 5737 | 35 403 368 251 273 76 294 1000 656 565 685 815 316 Core 218 | 5 . 4 . . . . . . . . . 209 Treads . | . . . . . . . . . . . . . Legs 3865 | . . 258 251 273 76 294 345 196 565 685 815 107 Wheels 1654 | 30 403 106 . . . . 655 460 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 120 120 120 120 80 80 120 120 150 150 Average Speed 132 | 77 86 133 120 120 120 120 94 99 120 135 150 395 Slowest Speed 800 | 90 100 400 120 120 120 120 120 180 150 150 150 800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . Exploration Rate (%) 40 | 3 49 31 47 69 14 19 22 20 58 76 85 37 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . 1 1 1 Known Exits Taken 4 | . . . . . 1 . . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . 1 . . . Scrap Searched 9 | . . . 2 . . . . . . 2 2 3 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 35 | . . 8 6 . . 1 . 5 14 . . 1 Melee . | . . . . . . . . . . . . . Projectile 3 | . . . 1 . . 1 . . . . . 1 AOE 32 | . . 8 5 . . . . 5 14 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 6779 | 42 458 498 266 277 103 461 1339 793 648 697 823 374 Wait 590 | . 5 38 2 . 21 151 257 68 38 1 . 9 Move 5723 | 34 402 367 250 272 75 293 999 655 564 682 814 316 Hop 1 | . . . . . . . . . . 1 . . Pick Up 82 | 2 10 7 3 1 1 10 13 14 4 2 6 9 Fast Attach 45 | 6 7 5 . . 1 . 6 16 1 . . 3 Attach 49 | . 3 8 1 . . 2 4 7 10 2 . 12 Detach 3 | . 1 1 . . . . . . . . . 1 Swap 33 | . 4 5 2 1 . 1 6 6 5 3 . . Drop 40 | . 3 2 3 3 1 2 10 9 3 . 3 1 Fire 213 | . 23 65 5 . 4 2 44 18 23 6 . 23 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Propulsion x2 669 | -9/Materials | Crushed by falling debris 725 | -9/Materials | Lost 7 parts (1p3n3w) 854 | -9/Materials | Core integrity fell below 50% 1105 | -9/Materials | Build established: Scavenger-Mutant 1115 | -9/Materials | Discovered new exit (range 9) 1237 | -9/Materials | Entered Mines 1245 | -9/Mines | Identified exit to Materials 1347 | -9/Mines | Learned location of Storage (-9) 1415 | -9/Mines | Assembled infested the area 1553 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1553 | -9/Mines | Discovered new exit (range 5) 1561 | -9/Mines | Entered Exiles 1577 | -9/Exiles | Discovered new exit (range 15) 1591 | -9/Exiles | Met 8R-AWN 1608 | -9/Exiles | Met EX-HEX 1665 | -9/Exiles | Met EX-DEC 1691 | -9/Exiles | Met EX-BIN 1710 | -9/Exiles | Aligned with FarCom system 1711 | -9/Exiles | Given EX-Vault access code 1739 | -9/Exiles | Opened EX-Vault 1753 | -9/Exiles | Found Prototype Storage 1779 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1878 | -9/Exiles | Discovered new exit (range 12) 1891 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1891 | -9/Exiles | Entered Mines 2002 | -8/Mines | Discovered exit to Materials (range 5) 2016 | -8/Mines | Entered Materials 2016 | -8/Materials | Evolved 2 slots: Utility x2 2016 | -8/Materials | Identified Lightpack 2.0 2526 | -8/Materials | Discovered new exit (range 10) 2540 | -8/Materials | Entered Factory 2540 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2847 | -7/Factory | Build established: Scavenger-Skirmisher 3892 | -7/Factory | Lost 4 parts (2n1u1w) 3913 | -7/Factory | Discovered new exit (range 7) 3919 | -7/Factory | Entered another Factory area 3919 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3999 | -6/Factory | Identified exit to Lower Caves 4468 | -6/Factory | Lost 5 parts (3n1u1w) 4719 | -6/Factory | Assembled infested ambush trap array 4749 | -6/Factory | Entered Lower Caves 4754 | -6/Lower Caves | Lost 3 parts (1n1u1w) 4804 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5184 | -6/Lower Caves | Lost 7 parts (2n2u3w) 5440 | -6/Lower Caves | Build established: Scavenger-Mutant 5462 | -6/Lower Caves | Learned Factory terminal intel 5483 | -6/Lower Caves | Discovered new exit (range 10) 5562 | -6/Lower Caves | Entered another Lower Caves area 5577 | -6/Lower Caves | Encountered a Warlord checkpoint 5614 | -6/Lower Caves | Learned location of Extension (-4) 5720 | -6/Lower Caves | Spotted B-75 Beast 5753 | -6/Lower Caves | Destroyed B-75 Beast 5782 | -6/Lower Caves | Lost 4 parts (1p2n1u) 6027 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6144 | -6/Lower Caves | Discovered new exit (range 17) 6177 | -6/Lower Caves | Found Prototype Device 6185 | -6/Lower Caves | Identified exit to Zion 6239 | -6/Lower Caves | Identified exit to Factory 6518 | -6/Lower Caves | Entered Zion 6586 | -6/Zion | Learned 4 Factory zone layouts 6590 | -6/Zion | Discovered new exit (range 12) 6625 | -6/Zion | System corruption cleaned by Quarantine Array 6650 | -6/Zion | Learned Factory emergency access door positions 6728 | -6/Zion | Learned Factory terminal intel 6800 | -6/Zion | Received a hallucinogenic algorithm 7034 | -6/Zion | Rebuked by Imprinter 7121 | -6/Zion | Given A8's code to call for help 7680 | -6/Zion | Found CR-A16's Pointy Stick 7745 | -6/Zion | Identified exit to Proximity Caves 7747 | -6/Zion | Entered Proximity Caves 7891 | -5/Proximity Caves | Spotted B-75 Beast 7944 | -5/Proximity Caves | Lost 6 parts (1p2n3w) 7994 | -5/Proximity Caves | Core integrity fell below 50% 8017 | -5/Proximity Caves | Destroyed B-75 Beast 8036 | -5/Proximity Caves | Lost 7 parts (1p2u4w) 8269 | -5/Proximity Caves | Build established: Hauler-Gunner 8820 | -5/Proximity Caves | Core integrity fell below 20% 8876 | -5/Proximity Caves | Lost 6 parts (1p1n1u3w) 9105 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Mic. Fission Core destroyed. Hvy. Machine Gun destroyed. Acquired Hvy. Riot Gun. Acquired CR-A16's Pointy Stick. Destroyed Hvy. Laser. Acquired Hcp. Storage Unit. Acquired Prototype Energy Gun. Acquired Imp. Light Cannon. Acquired Point Defense System. Acquired Power Maul. Acquired Gauss Rifle. Acquired Unknown Special Weapon. Searching scrap... Found Unknown Ballistic Cannon. Found Imp. Carbon-fiber Leg. Found Mak. Hover Unit. Found Imp. Particle Charger. Found 15 Matter. Acquired 15 matter. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ????????????? #?????????????????????????????????? | | ????????????? #?????????????????????????????????? | | ????????????? #?????????????????????????????????? | | ????????????? #?????????????????????????????????? | | ????????????# ##???#????????????????????????????? | | ????????????# ???# ???????????????????????????? | | ????????????# #!%########??????????????????? | | ???????????? ## sss]== #??????????????????? | | ???????????? ## s !@ #??????????????????? | | ???????????? ## #### #### #??????????????????? | | ??????????## #?????##????# #?? ##?????????????? | | ??????????# ##?????????## ## ####??????????? | | ??????????# #????????## ##?????????? | | ????????### #??????### ##????????? | | ???????## #???#### #????????? | | ?####### ##?## #????? | | ## ##"## ### #???? | | # ## ## #### ## ##??? ## ???? | | ## #?#??# ###?# ### ##????? #??? ##???? | | ?# #????# ##### #?# ##?????????????????? | | ## ###### ! ### ##??????????????????? | | # [ #####???????????????????? | | ############ ] #???????????????????????? | | ##??????????# #???????????????????????? | | #???????????## #????????????????????? | | ## ##????????????# #????????????????????? | | ?###?????????????## ## #????????????????????? | | ??????????????????###### #????????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 45 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed DisruptorLegCanceller Manual? 0 Play Time 01:32:45 Cumulative 60.7 hours Start 2022.03.14 @ 18:54:55 End 2022.03.14 @ 22:40:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 40 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4df31c8d-8b4f-4068-b238-e2f19845c054