Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.06 @ 12:38:00 Player: Mr Goldstein Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (15) 75 Value Destroyed (372) 372 Prototype IDs (219) 4380 Alien Tech Used (5) 1000 Bonus (13240) 13240 TOTAL SCORE: 27467 Bonus ------- Pacifist 634 High Alert Combat Kills 6 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 74/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Grenade Launcher Guided Remote Datajack Chainsword SGEMP Prototype Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Experimental Weapon Shielding Deep Network Scanner Advanced System Shield LC Capacitor > --- WEAPON ----------- Great Maul Chainsword > --- INVENTORY -------- Angular Momentum Engine Transdimensional Reconstructor Mini Grenade Launcher Guided Remote Datajack [Rating: 120] Favorites ----------- Power Heavy Antimatter Reactor Engine Backup Power I Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Experimental Weapon Shielding Artifact LC Capacitor Weapon Chainsword Launcher Mini Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . . . 2 1 . . . . 1 . . . . . 1 1 . . 1 . Utility 8 | . . . . . 2 1 . . . . . 2 . . . . 1 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 57 | . 2 . . . 2 12 2 2 2 3 4 5 1 3 2 . 4 . . 7 . 6 Power 14 | . . . . . . 1 . 1 1 2 2 . . 1 . . 1 . . . . 5 Engine 5 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . 2 Core 5 | . . . . . . . . 1 . 2 1 . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Propulsion 19 | . 2 . . . 1 5 . 1 . . . 2 . 2 . . 2 . . 3 . 1 Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 1 5 . 1 . . . 2 . 2 . . 2 . . 3 . 1 Utility 17 | . . . . . 1 4 1 . . 1 1 3 1 . 2 . 1 . . 2 . . Device 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Storage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . . . . . 1 1 . . . . . . . . . Hackware 4 | . . . . . . . . . . . . 2 . . 1 . . . . 1 . . Protection 7 | . . . . . 1 2 1 . . 1 . . . . 1 . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 7 | . . . . . . 2 1 . 1 . 1 . . . . . . . . 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 2 . . . . . . . . 1 . . . 1 5 . . Parts Lost 27 | . . . . . 1 2 . . 1 . 1 6 1 2 . . 3 3 . 2 . 5 Power 6 | . . . . . . 1 . . 1 . 1 1 1 . . . . . . . . 1 Propulsion 12 | . . . . . 1 1 . . . . . 1 . 2 . . . 2 . 2 . 3 Utility 9 | . . . . . . . . . . . . 4 . . . . 3 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . 1 1 . . 1 . 1 4 3 2 . . 2 2 . 2 . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 57 | . 16 28 28 28 25 49 77 79 82 75 63 78 53 62 72 76 77 55 47 55 56 38 Engine 1 | . . . . . . 2 7 2 5 . 1 5 . . . . . . . . . . Core 1 | . . . . . . . . 4 1 6 . 5 1 3 5 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 4 4 4 4 2 Treads 2 | . 16 28 28 28 17 . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . 24 30 34 38 38 33 35 29 29 29 29 35 29 23 26 26 19 Storage 4 | . . . . . . 1 7 7 7 7 6 5 5 5 5 5 5 4 4 4 4 3 Processor 2 | . . . . . . 4 7 7 7 7 6 4 . 5 5 5 2 . . . . . Hackware 4 | . . . . . . . . . . . . 7 11 11 15 17 12 5 4 6 8 4 Protection 5 | . . . . . 8 7 8 15 15 15 7 3 . . 3 5 9 4 4 4 4 1 Slashing Weapon 2 | . . . . . . . 7 2 5 . 1 5 5 5 5 5 5 4 4 4 4 1 Naked Turns 50 | . 22 . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 42 | . . . . . 3 11 15 24 24 24 26 25 14 22 23 23 34 27 27 42 42 42 Greatest Support 42 | 3 20 3 3 3 3 20 15 26 26 26 26 32 26 26 26 26 40 40 28 42 42 42 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 1 2 2 2 4 5 7 7 8 8 8 8 8 8 8 8 8 8 8 8 7 5 8 Average Carried 6 | . 1 2 2 3 4 3 7 7 7 7 7 7 8 7 6 8 7 8 7 5 5 5 Final Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 2 2 2 4 5 7 7 8 7 8 8 8 8 6 8 8 8 8 7 5 5 5 Class Distribution -------------------- 43% | Sprinter 35% | Hacker-Sprinter 14% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Matter Collected 596 | 174 . . . 31 . 145 100 20 . 13 47 50 6 10 . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 709 | . . . . . . 143 103 42 . . 90 160 77 94 . . . . . . . . Parts 44 | . . . . . . 14 2 4 . . 4 8 4 8 . . . . . . . . Haulers Intercepted 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Combat Hostiles Destroyed 10 | . . . . . . 10 . . . . . . . . . . . . . . . . AOE 10 | . . . . . . 10 . . . . . . . . . . . . . . . . Classes Destroyed 6 | . . . . . . 2 1 . . . 1 2 . . . . . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Swarmer 10 | . . . . . . 10 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . . 2 1 . . . . 2 2 . . . . . . . . Best Kill Streak 6 | . . . . . . 6 . . . . 1 2 . . . . . . . . . . Combat Bots Only 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Max Kills in Single Turn 4 | . . . . . . 4 1 1 . . 1 1 1 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Damage Taken 4267 | . . . . 21 355 268 . . 142 71 18 551 35 77 . 17 319 319 . 76 296 1702 Core 1883 | . . . . . 77 142 . . 96 . . 79 . . . 17 . 98 . 24 131 1219 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 99 | . . . . . . . . . . 11 . 88 . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 100 86 . . . . 66 100 . . . . 90 100 . . 100 . . Volleys Fired 12 | . . . . . . 8 . . . . . . . . . . . . . 4 . . Largest 1 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Hottest 30 | . . . . . . 30 . . . . . . . . . . . . . 10 . . Shots Fired 12 | . . . . . . 8 . . . . . . . . . . . . . 4 . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 23 | . . . . . . . 9 3 1 . 2 3 3 2 . . . . . . . . Core Hits 21 | . . . . . . 14 1 . . . 1 3 1 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 58 | . . . . . . . 9 3 1 . 2 11 3 2 . . 6 5 3 12 1 . Impact 11 | . . . . . . . . . . . . . . . . . . . . 11 . . Slashing 47 | . . . . . . . 9 3 1 . 2 11 3 2 . . 6 5 3 1 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 9 3 1 . 1 1 3 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2536 | . . . . . 11 815 669 205 82 . 118 190 259 187 . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 815 | . . . . . . 815 . . . . . . . . . . . . . . . . Melee 1710 | . . . . . . . 669 205 82 . 118 190 259 187 . . . . . . . . Ramming 11 | . . . . . 11 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 815 | . . . . . . 815 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1710 | . . . . . . . 669 205 82 . 118 190 259 187 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . 6 6 7 7 7 3 3 3 6 . 2 Average Corruption 4 | . . . . . . . . . . . . 3 6 6 7 7 3 2 3 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . 3 3 3 2 3 2 . . 4 . . Message Errors 6 | . . . . . . . . . . . . 1 1 2 1 . 1 . . . . . Matter Fused 6 | . . . . . . . . . . . . . 1 1 1 1 . . . 2 . . Heat Flow Errors 3 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 645 | . . . . . . 20 313 120 22 . . . 99 71 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 20 | . . . . . . 20 . . . . . . . . . . . . . . . . Melee 625 | . . . . . . . 313 120 22 . . . 99 71 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 186 | . . . . . . . . 35 5 35 2 182 . . . 186 18 . . 61 . . Average Temperature 33 | . . . . . . . . 17 5 15 2 81 . . . 104 13 . . 39 . . Received Heat Transfer 279 | . . . . 12 99 9 . . . . 9 39 . . . . 27 39 . . 36 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Peak Influence 439 | . 15 5 . 45 97 439 . . . . 91 259 . . . . 78 166 133 . 111 212 Initial 81 | . . 5 . . 17 50 . . . . 18 44 . . . . 18 35 81 . . 62 Average 129 | . 1 5 . 13 77 301 . . . . 50 147 . . . . 28 95 104 . 72 168 Maximum Alert Level 2 | . . . . . . 2 . . . . . 1 . . . . . . . . . 1 Low Security (%) 78 | 100 100 100 . 100 100 16 . . . . 100 75 . . . . 100 100 100 . 100 81 Level 1 13 | . . . . . . 42 . . . . . 24 . . . . . . . . . 18 Level 2 7 | . . . . . . 41 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 2 1 . . . . 1 2 . . . . 1 2 . . . 4 Investigation 7 | . 1 . . . 1 1 . . . . 1 2 . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Distress Signals 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 131 | . 1 . . 3 11 15 . . 4 4 4 13 7 9 . 2 8 10 1 1 11 27 Peak Tracking Total 11 | . 1 . . 3 9 10 . . 4 3 4 7 5 7 . 3 4 8 1 1 11 10 Tactical Retreats 24 | . . . . 1 1 3 . . . 1 2 4 3 1 . 2 1 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Traps Triggered 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Machines Disabled 6 | . . . . . . 1 . . . . . . . . . . . . 2 3 . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Machines Accessed 29 | . . . 1 . 1 3 . . 3 . 2 4 . . 4 . 2 4 1 3 1 . Terminals 12 | . . . . . . 1 . . . . . 4 . . . . 1 4 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 76 | . . . 1 . 1 5 . . 21 . 3 9 . . 13 . 3 7 1 10 2 . Successful 58 | . . . 1 . 1 2 . . 21 . 1 2 . . 13 . 2 3 1 10 1 . Failed 18 | . . . . . . 3 . . . . 2 7 . . . . 1 4 . . 1 . Catastrophic 7 | . . . . . . 1 . . . . 2 1 . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . . . . . 1 4 . . . . . 9 . . . . . 5 . . . . Terminals 21 | . . . . . . 1 . . . . . 9 . . . . 1 7 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . Recycling Units 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 51 | . . . 1 . . 1 . . 21 . . 1 . . 13 . 1 1 1 10 1 . Record 17 | . . . 1 . . . . . 2 . . . . . 5 . . . . 9 . . Part Schematic 14 | . . . . . . . . . 10 . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Refit 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . . . 1 . . . . . . 1 . . . . . 2 . . . . Terminals 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . Botnet 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 10 | . . . . . . 1 . . . . 1 3 . . . . . 4 . . 1 . Full Trace Events 5 | . . . . . . 1 . . . . 1 2 . . . . . 1 . . . . Feedback Events 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Corruption 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 10 . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Total Allies 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Robot Analysis Total 131 | . . . . . . . . . 131 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 . . . . . 2 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Turns Passed 1937 | 13 54 10 65 42 87 209 86 125 41 83 127 135 100 72 39 58 98 91 31 147 45 179 Spaces Moved 5332 | 25 98 20 130 80 159 531 208 425 98 314 351 445 305 255 134 239 373 349 87 185 152 369 Core 574 | 25 97 20 130 80 159 5 . . . . . . . . . . . . . . . 58 Treads 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 4757 | . . . . . . 526 208 425 98 314 351 445 305 255 134 239 373 349 87 185 152 311 Fastest Speed 20 | 50 50 50 50 50 50 26 29 24 24 24 24 21 24 24 24 24 20 20 26 24 24 24 Average Speed 28 | 50 51 50 50 50 50 30 29 25 25 24 29 21 29 24 24 24 20 22 26 24 24 42 Slowest Speed 160 | 50 160 50 50 50 50 50 29 29 27 24 32 24 32 32 24 24 24 26 26 26 24 99 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . 5 . . 3 . 4 1 . . . . 7 8 . . . 2 Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 37 | 3 29 5 49 45 25 20 43 75 81 48 17 21 54 55 60 46 11 11 8 98 8 45 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 31 | . . . 1 . 1 . . . 25 . . . . 1 3 . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . 1 1 1 . . . . . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . . . 1 . . 1 2 . 1 . . 2 1 . . . . . . . . Spaces Dug 22 | . . . . . . . . . . . . 8 . . . . 6 5 . 2 1 . Terrain Destroyed 53 | . . . . . . 31 . . . . . 8 . . . . 6 5 . 2 1 . Melee 22 | . . . . . . . . . . . . 8 . . . . 6 5 . 2 1 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 31 | . . . . . . 31 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Total 5565 | 25 100 19 129 81 165 562 218 437 108 322 369 466 308 259 138 238 379 345 90 257 158 392 Wait 102 | . . . . . . 5 . 5 11 1 12 5 . . . . . . . 45 6 12 Move 5249 | 24 97 19 129 79 158 520 207 424 91 313 342 441 304 254 133 238 358 332 86 184 151 365 Hop 29 | . . . . . . 5 . . 3 . 4 1 . . . . 6 8 . . . 2 Pick Up 19 | 1 1 . . 2 . 6 . . . 1 1 1 . . 2 . 2 . . 1 . 1 Fast Attach 35 | . 2 . . . 2 8 1 1 . 1 2 4 1 1 3 . 2 . . 5 . 2 Attach 24 | . . . . . . 4 . 1 1 2 1 1 . 2 . . 2 . 1 4 . 5 Detach 15 | . . . . . 1 1 . 2 . 3 1 . . . . . 1 . . 2 . 4 Swap 4 | . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . Drop 12 | . . . . . . 4 . 1 . 1 3 1 . . . . 1 . . . . 1 Fire 12 | . . . . . . 8 . . . . . . . . . . . . . 4 . . Melee 58 | . . . . . . . 9 3 1 . 2 11 3 2 . . 6 5 3 12 1 . Ram 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / *Ext x2) -3/Research (discovered 3 exits: *Res / *Arm / Qua) -3/Armory -3/Lab -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 14 | -11/Junkyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 15) 68 | -10/Materials | Entered Mines 71 | -10/Mines | Received a Mining Laser from a helpful Derelict 76 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 76 | -10/Mines | Discovered new exit (range 5) 78 | -10/Mines | Entered Exiles 91 | -10/Exiles | Met 8R-AWN 99 | -10/Exiles | Met EX-HEX 119 | -10/Exiles | Met EX-DEC 122 | -10/Exiles | Learned location of Zion (-6) 136 | -10/Exiles | Discovered new exit (range 14) 143 | -10/Exiles | Entered Mines 178 | -9/Mines | Discovered new exit (range 16) 185 | -9/Mines | Entered Materials 185 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 264 | -8/Materials | Discovered new exit (range 16) 272 | -8/Materials | Entered Factory 272 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 292 | -7/Factory | Identified exit to Storage 292 | -7/Factory | Identified exit to Lower Caves 422 | -7/Factory | Discovered new exit (range 17) 481 | -7/Factory | Entered Lower Caves 508 | -7/Lower Caves | Learned 12 Factory zone layouts 516 | -7/Lower Caves | Encountered a Warlord checkpoint 548 | -7/Lower Caves | Learned Factory security intel 566 | -7/Lower Caves | Discovered new exit (range 5) 567 | -7/Lower Caves | Entered another Lower Caves area 577 | -7/Lower Caves | Build established: Sprinter 582 | -7/Lower Caves | Discovered new exit (range 7) 682 | -7/Lower Caves | Discovered new exit (range 10) 692 | -7/Lower Caves | Entered Data Miner 692 | -7/Data Miner | Discovered new exit (range 6) 696 | -7/Data Miner | Met Data Miner 701 | -7/Data Miner | Learned location of Section 7 (-2) 701 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 708 | -7/Data Miner | Received God Mode back door access code from Data Miner 726 | -7/Data Miner | Interfaced with the Data Conduit 733 | -7/Data Miner | Entered Proximity Caves 776 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 813 | -6/Proximity Caves | Spotted B-75 Beast 815 | -6/Proximity Caves | Discovered new exit (range 7) 816 | -6/Proximity Caves | Entered Factory 816 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 817 | -6/Factory | Identified exit to Factory 819 | -6/Factory | Loaded intel: 269 machine locations 943 | -6/Factory | Entered another Factory area 943 | -5/Factory | Evolved 2 slots: Utility x2 944 | -5/Factory | Loaded intel: 262 machine locations 978 | -5/Factory | Identified exit to Upper Caves 1029 | -5/Factory | Crushed by falling debris 1060 | -5/Factory | Lost 4 parts (4u) 1064 | -5/Factory | Spotted B-75 Beast 1078 | -5/Factory | Entered Upper Caves 1082 | -5/Upper Caves | Learned Factory security intel 1090 | -5/Upper Caves | Spotted B-75 Beast 1121 | -5/Upper Caves | Lost 3 parts (2p1n) 1142 | -5/Upper Caves | Identified exit to Upper Caves 1178 | -5/Upper Caves | Entered another Upper Caves area 1208 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1236 | -5/Upper Caves | Ambushed by research squad 1240 | -5/Upper Caves | P-70 Sage assimilated allied XL-A8Z(S) 1245 | -5/Upper Caves | Discovered new exit (range 11) 1250 | -5/Upper Caves | Entered Zhirov 1250 | -5/Zhirov | Discovered new exit (range 4) 1255 | -5/Zhirov | Met Zhirov 1261 | -5/Zhirov | Found Alien Artifact 1261 | -5/Zhirov | Identified Integrated Dissipator 1261 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 1274 | -5/Zhirov | Found Alien Artifact 1282 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1288 | -5/Zhirov | Build established: Hacker-Sprinter 1289 | -5/Zhirov | Entered Proximity Caves 1290 | -4/Proximity Caves | Learned 4 Research zone layouts 1304 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1343 | -4/Proximity Caves | Discovered new exit (range 12) 1346 | -4/Proximity Caves | Learned 4 Research zone layouts 1347 | -4/Proximity Caves | Entered Factory 1347 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -4/Factory | Loaded intel: 277 machine locations 1382 | -4/Factory | Identified exit to Upper Caves 1382 | -4/Factory | Identified exit to Extension 1397 | -4/Factory | Crushed by falling debris 1444 | -4/Factory | Discovered new exit (range 4) 1445 | -4/Factory | Entered Research 1445 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1446 | -3/Research | Identified exit to Quarantine 1447 | -3/Research | Loaded intel: 122 machine locations 1478 | -3/Research | Crushed by falling debris 1494 | -3/Research | Discovered new exit (range 15) 1494 | -3/Research | Discovered new exit (range 8) 1527 | -3/Research | Intercept squad dispatched 1536 | -3/Research | Entered Armory 1537 | -3/Armory | Loaded intel: 89 machine locations 1566 | -3/Armory | Identified Transdimensional Reconstructor 1566 | -3/Armory | Warped through subspace to slip node 1566 | -3/Armory | Discovered new exit (range 1) 1567 | -3/Armory | Entered Lab 1567 | -3/Lab | Discovered new exit (range 9) 1570 | -3/Lab | Hidden lab's door opened automatically 1570 | -3/Lab | Sensor layout match revealed 1571 | -3/Lab | Gained access to the hidden lab's interior 1616 | -3/Lab | Detected by scanners 1617 | -3/Lab | Found Prototype Special Weapon 1617 | -3/Lab | Identified Gui. Remote Datajack 1633 | -3/Lab | Destroyed A5 with code downloaded from Data Conduit 1634 | -3/Lab | Confronted by A5 1642 | -3/Lab | Found Prototype Hackware 1642 | -3/Lab | Identified Deep Network Scanner 1648 | -3/Lab | Decrypted terminal 1648 | -3/Lab | Acquired modification code for an L2 power cell 1658 | -3/Lab | Found Alien Artifact 1658 | -3/Lab | Identified Core Regenerator 1658 | -3/Lab | Used Core Regenerator, restored core integrity (+193) 1664 | -3/Lab | Found Alien Artifact 1664 | -3/Lab | Identified Integrated Mediator 1664 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 1670 | -3/Lab | Found Transdimensional Reconstructor 1704 | -3/Lab | Decrypted terminal 1704 | -3/Lab | Found Alien Artifact 1704 | -3/Lab | Identified LC Capacitor 1713 | -3/Lab | Decrypted terminal 1714 | -3/Lab | Entered Research 1714 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1715 | -2/Research | Loaded intel: 90 machine locations 1717 | -2/Research | Identified exit to Testing 1725 | -2/Research | Discovered new exit (range 9) 1759 | -2/Research | Entered Testing 1760 | -2/Testing | Loaded intel: 81 machine locations 1811 | -2/Testing | Spotted Striker 1811 | -2/Testing | Spotted Striker 1813 | -2/Testing | Spotted Alpha 7 1814 | -2/Testing | Stole the SGEMP Prototype 1815 | -2/Testing | Warped through subspace 1850 | -2/Testing | Lost 3 parts (1p1n1u) 1901 | -2/Testing | Intercept squad dispatched 1909 | -2/Testing | Spotted Tracker 1910 | -2/Testing | Released all parts (7) 1910 | -2/Testing | Spotted Tracker 1917 | -2/Testing | Core integrity fell below 50% 1922 | -2/Testing | Spotted Fortress 1928 | -2/Testing | Core integrity fell below 20% 1938 | -2/Testing | Destroyed by Tracker with Linked Autogun Last Messages --------------- 01900_ Drone sends a signal. 01901_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 01903_ Drone sends a signal. 01908_ Slug penetrates Wall. 01910_ Imp. VTOL Module destroyed. 01910_ Nuclear Pulse Array temporarily disabled. 01910_ Field Propulsion Drive destroyed. 01910_ Released Sml. Storage Unit. 01910_ Released Cld. VTOL Module. 01910_ Released Imp. VTOL Module. 01910_ Released Nuclear Pulse Array. 01910_ Released Deep Network Scanner. 01910_ Released LC Capacitor. 01910_ Released Hvy. Antimatter Reactor. 01913_ Penetrated by Slug. LC Capacitor integrity failing. 01929_ Machine disabled. 01935_ EMDS Slug penetrates Tracker. 01937_ EMDS Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######################################??????????? | | ?????????? | | ?????????? | | ????????? | | ????????? | | s @ ????????? | | ????????? | | ##"################################??????????? | | "#????????????????????????????????????????????? | | "#????????????????????????????????????????????? | | ""#????????????????????????????????????????????? | | ""#????????????????????????????????????????????? | | """"#????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 66 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 25 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Mediator LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedAlloyMeganuke Manual? 0 Play Time 00:38:03 Cumulative 277.8 hours Start 2023.06.06 @ 12:02:09 End 2023.06.06 @ 12:38:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 819 Rogue 819 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/0/6/2/0/0/0/0/0 Lore% 89 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 374b14c2-34fb-4f6e-bd14-1961cce243cf