Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 01:05:04 Player: omewwes Result: Destroyed by as-53678 with Assembled P-maul Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (133) 665 Value Destroyed (5732) 5732 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3374) 3374 TOTAL SCORE: 15031 Bonus ------- High Alert Combat Kills 1091 Follower Combat Kills 535 Entered Garrisons 200 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -252 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Warm (110) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Medium Storage Unit Improved Particle Charger Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Zionite Biocell Zionite Metafield Generator Core Analyzer Improved Particle Charger > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Carbon-fiber Leg Advanced Heat Sink Medium Storage Unit Improved Sensor Array Encrypted Comm Array Improved Particle Charger Stasis Canceller Makeshift Armor Plating Makeshift Armor Plating Improved Hacking Suite Proton Cannon Cooled Plasma Cannon Mini Grenade Launcher [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Cooled Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . 1 . . . . Utility 4 | . . 1 . . 2 . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 177 | 6 6 15 11 25 19 3 2 . 5 32 12 . 1 40 Power 14 | 1 . 1 . 2 1 1 . . 1 4 . . . 3 Engine 8 | 1 . 1 . 1 . 1 . . . 4 . . . . Core 3 | . . . . 1 1 . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 48 | 2 1 3 4 11 6 1 . . 1 7 . . 1 11 Treads . | . . . . . . . . . . . . . . . Leg 40 | 2 1 3 4 11 6 1 . . 1 7 . . 1 3 Wheel . | . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 8 Flight . | . . . . . . . . . . . . . . . Utility 45 | 1 2 1 2 4 5 1 . . 2 7 4 . . 16 Device 16 | . 1 1 2 3 . . . . . 5 . . . 4 Storage 7 | 1 1 . . . . 1 . . . . 1 . . 3 Processor 1 | . . . . . 1 . . . . . . . . . Hackware 3 | . . . . . 1 . . . . . . . . 2 Protection 18 | . . . . 1 3 . . . 2 2 3 . . 7 Artifact . | . . . . . . . . . . . . . . . Weapon 70 | 2 3 10 5 8 7 . 2 . 1 14 8 . . 10 Energy Gun 30 | 1 2 7 4 6 3 . 1 . . 2 . . . 4 Energy Cannon 26 | . . . . . 2 . . . 1 10 8 . . 5 Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . 1 2 . 2 1 . 1 . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . . . . . . 1 . . . 8 Parts Lost 44 | . . 2 . 5 1 . . . 4 8 . . . 24 Power 6 | . . 1 . . 1 . . . 1 2 . . . 1 Propulsion 19 | . . 1 . 3 . . . . 1 4 . . . 10 Utility 12 | . . . . 1 . . . . 1 1 . . . 9 Weapon 7 | . . . . 1 . . . . 1 1 . . . 4 Highest Loss Streak 12 | . . 1 . 2 1 . . . 4 3 . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 98 97 99 98 100 100 100 99 92 98 100 100 87 Engine 5 | . 14 9 9 6 3 6 7 7 . 4 6 6 6 1 Core 1 | . . . . 2 3 . . . 6 . . . . . Leg 30 | . 28 32 35 35 29 30 30 30 30 27 33 33 33 21 Hover 1 | . . . . . . . . . . . . . . 8 Device 14 | . 10 22 18 17 15 15 15 15 15 16 13 13 13 11 Storage 7 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 7 Processor 4 | . . . . . 6 7 7 7 7 6 6 6 6 2 Protection 7 | . . . . . 6 7 7 7 7 9 13 13 13 11 Energy Gun 11 | . 17 20 19 26 18 15 14 15 15 6 . . . . Energy Cannon 8 | . . . . . 3 7 7 7 6 12 18 20 20 13 Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 72 | 11 19 25 30 30 38 40 40 40 41 59 72 65 65 65 Greatest Support 83 | 20 20 30 50 50 55 55 55 55 55 83 83 83 83 83 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 11 | 6 9 10 10 10 10 10 10 10 10 10 14 15 15 11 Most Carried 15 | . 10 10 10 10 10 10 10 10 10 10 15 14 15 15 Average Carried 10 | . 5 8 8 9 9 9 10 10 8 9 11 13 14 11 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 15 15 15 5 Final Carried 15 | . 10 8 10 10 10 10 10 10 9 10 13 14 15 3 Class Distribution -------------------- 45% | Scavenger-Gunner 23% | Gunner 13% | Scavenger-Mutant 9% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2305 | 155 188 223 218 271 215 30 60 . 46 313 165 35 10 376 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5217 | . 205 528 569 889 934 232 131 . 125 944 82 49 . 529 Parts 269 | . 15 41 40 50 46 9 4 . 5 42 3 4 . 10 Haulers Intercepted 7 | . 1 2 1 . 2 . . . . 1 . . . . Recyclers Shooed 2 | . . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 6 2 . 3 . . 5 . . Prevented 2 | . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 142 | . 6 16 11 25 16 4 4 . 3 16 1 1 . 39 Melee 1 | . . . . . . . . . . . . . . 1 Guns 57 | . 3 6 11 19 10 2 . . 3 2 . . . 1 Cannons 29 | . . . . . 1 2 . . . 7 1 1 . 17 AOE 48 | . 3 8 . 4 5 . 4 . . 6 . . . 18 Classes Destroyed 21 | . 5 4 1 1 4 . . . 2 . 1 . . 3 Worker 6 | . 2 1 . . 1 . . . . 2 . . . . Builder 3 | . . 1 . . 1 . . . . 1 . . . . Tunneler 2 | . 1 . . . . . . . . 1 . . . . Hauler 7 | . 1 2 1 . 2 . . . . 1 . . . . Recycler 2 | . . . . . 2 . . . . . . . . . Operator 3 | . . 1 . . 1 . . . . 1 . . . . Drone 1 | . . . . . . . . . 1 . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . Swarmer 35 | . 4 7 3 9 6 . . . . 6 . . . . Grunt 35 | . 2 7 3 6 4 2 3 . . 8 . . . . Brawler 3 | . . . . . 1 1 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 13 | . . 2 4 4 2 1 . . . . . . . . Hunter 3 | . . . 1 2 . . . . . . . . . . Programmer 9 | . . . . 4 1 . . . 1 2 . 1 . . Behemoth 1 | . . . . . . . . . 1 . . . . . Z-Light 3 | . . . . . . . . . . . . . . 3 Thief 1 | . . . . . . . . . . . 1 . . . Assembled 35 | . . . . . . . . . . . . . . 35 Golem 1 | . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 20 | . 6 9 7 6 5 3 4 . 1 6 1 1 . 20 Combat Bots Only 20 | . 3 7 5 6 5 3 4 . 1 6 1 1 . 20 Max Kills in Single Turn 8 | . 3 3 1 2 4 1 2 . 1 3 1 1 . 8 Gunslinging . | . . . . . . . . . . . . . . . Exploded 8 | . 1 3 . 2 4 . 2 . . 2 . . . 8 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 7946 | . 199 335 363 1061 691 225 109 . 306 1551 . 14 . 3092 Core 1346 | . 40 44 32 114 131 44 32 . 22 220 . . . 667 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 245 | . . . . . 30 . . . . 65 . . . 150 Core Remaining (%) 82 | 100 84 89 . 73 . . . . 67 . . . . . Volleys Fired 410 | . 21 42 29 118 34 8 6 . 13 53 3 2 . 81 Largest 3 | . 2 2 3 3 3 3 3 . 3 3 3 3 . 3 Hottest 270 | . 115 115 168 185 219 219 219 . 219 240 105 105 . 270 Shots Fired 891 | . 38 77 87 322 86 24 10 . 29 103 9 6 . 100 Gun 666 | . 34 71 87 318 75 16 4 . 24 26 . . . 11 Cannon 198 | . . . . . 10 8 2 . 5 73 9 6 . 85 Launcher 27 | . 4 6 . 4 1 . 4 . . 4 . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 38 | . 11 . 27 . . . . . . . . . . . Thermal 791 | . 23 71 60 318 75 16 4 . 24 99 9 6 . 86 Explosive 27 | . 4 6 . 4 1 . 4 . . 4 . . . 4 Electromagnetic 35 | . . . . . 10 8 2 . 5 . . . . 10 Robot Hit Streak 17 | . 7 17 9 9 6 10 11 . 3 12 3 1 . 7 Robot Miss Streak 6 | . 3 3 3 6 3 2 3 . 3 3 2 2 . 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . Shots Hit Robots 394 | . 27 51 53 86 47 16 7 . 13 48 4 2 . 40 Core Hits 260 | 1 15 32 23 37 36 8 8 . 4 31 3 1 . 61 Critical Kills 3 | . . . . . . . . . . 2 . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 28 | . . 6 2 7 5 1 . . 2 3 . . . 2 Burn 24 | . . 6 2 7 5 1 . . 2 1 . . . . Meltdown 3 | . . . . . . . . . . 2 . . . 1 Corrupt 1 | . . . . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . 2 . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13505 | 6 619 1228 879 2068 1823 367 465 . 348 2237 126 78 . 3261 Guns 5614 | . 271 683 879 1729 987 262 44 . 348 290 . . . 121 Cannons 3151 | . . . . . 104 105 25 . . 1300 126 78 . 1413 Explosions 4651 | . 348 545 . 339 716 . 396 . . 647 . . . 1660 Melee . | . . . . . . . . . . . . . . . Ramming 89 | 6 . . . . 16 . . . . . . . . 67 Kinetic 287 | . 51 . 236 . . . . . . . . . . . Thermal 8427 | . 220 683 643 1729 987 262 44 . 348 1964 126 78 . 1343 Explosive 4277 | . 348 545 . 339 716 . 396 . . 273 . . . 1660 Electromagnetic 425 | . . . . . 104 105 25 . . . . . . 191 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 1 . . . . 1 10 10 10 10 4 Average Corruption 4 | . . . . 1 . . . . 1 7 10 10 10 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 67 | . . . . 13 . . . . 3 15 19 11 . 6 Message Errors 18 | . . . . 2 . . . . 2 2 7 3 . 2 Matter Fused 12 | . . . . 2 . . . . 1 5 2 2 . . Heat Flow Errors 9 | . . . . 2 . . . . . . 3 2 . 2 Energy Discharges 4 | . . . . 1 . . . . . . 1 1 . 1 Data Loss (minor) 15 | . . . . 4 . . . . . 6 4 1 . . Data Loss (major) 4 | . . . . 1 . . . . . 1 . 2 . . Misfires 2 | . . . . . . . . . . . 1 . . 1 Weapon Failures 3 | . . . . 1 . . . . . 1 1 . . . Overload Shots 8 | . . . . . . . . . . . . . . 8 Overflow Damage 269 | . 8 8 . 17 50 . . . . 61 . . . 125 Projectiles 97 | . . . . . 7 . . . . 37 . . . 53 Explosions 172 | . 8 8 . 17 43 . . . . 24 . . . 72 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 316 | . 20 40 . . 74 . . . . 149 . . . 33 Shots 5 | . 1 1 . . 1 . . . . 2 . . . . Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 6 | 2 . . . . 1 . . . . . . . . 3 Kicked 3 | 2 . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 379 | . 270 242 162 379 57 171 108 . 54 312 181 247 . 228 Average Temperature 67 | . 94 21 57 81 26 63 48 . 27 124 95 114 . 63 Received Heat Transfer 1639 | . 87 99 81 396 141 99 63 . 36 243 . . . 394 Effects 3 | . 1 . . 2 . . . . . . . . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 7 | . . 2 . 2 . . . . . 2 . . . 1 Combat Hostiles 6 | . . 2 . 2 . . . . . 1 . . . 1 Parts Melted 33 | . . 4 6 7 3 . . . 5 6 . . . 2 Heat Transferred 17005 | . 592 2220 1517 3663 2685 700 100 . 900 2750 200 100 . 1578 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1754 | . 213 570 561 1754 1370 . . . . 752 . . . . Initial 920 | . . 89 172 364 920 . . . . 463 . . . . Average 747 | . 104 289 329 1045 1143 . . . . 504 . . . . Maximum Alert Level 5 | . 1 2 2 5 4 . . . . 3 . . . . Low Security (%) 11 | 100 69 39 27 . . . . . . . . . . . Level 1 10 | . 30 28 49 1 . . . . . 4 . . . . Level 2 30 | . . 31 23 21 . . . . . 90 . . . . Level 3 19 | . . . . 27 47 . . . . 4 . . . . Level 4 24 | . . . . 41 52 . . . . . . . . . Level 5 2 | . . . . 9 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 2 3 . 4 . . . . 8 . . . . Investigation 3 | . . . 1 . . . . . . 2 . . . . Extermination 3 | . . . . . 2 . . . . 1 . . . . Reinforcement 6 | . . 2 1 . 1 . . . . 2 . . . . Assault 1 | . . . . . 1 . . . . . . . . . Garrison 4 | . . . 1 . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 6 | . 1 2 2 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 252 | . 9 21 14 31 32 4 4 . 5 26 1 1 . 104 Peak Tracking Total 41 | . 5 8 5 5 5 3 4 . 2 5 1 1 . 41 Tactical Retreats 14 | . 1 . . 2 1 . . . . 2 . . . 8 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . . . . 2 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . 4 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 26 | . . . 1 7 4 . . . . 13 . . . 1 Max in Single Turn 6 | . . . 1 2 4 . . . . 6 . . . . Garrison Relay 5 | . . . . 5 . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 22 | . . 2 3 3 4 . 1 3 . 4 1 . 1 . Terminals 14 | . . 2 2 3 3 . 1 . . 3 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . . . Total Hacks 63 | . . 6 5 6 6 . 1 26 . 7 1 . 5 . Successful 45 | . . 2 4 2 3 . 1 26 . 1 1 . 5 . Failed 18 | . . 4 1 4 3 . . . . 6 . . . . Catastrophic 6 | . . 1 1 1 . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . . 5 4 . 1 . . . . 2 . . 5 . Terminals 26 | . . 6 4 6 4 . 1 . . 5 . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . 2 . . . . Terminal Hacks 41 | . . 2 2 2 2 . 1 26 . . 1 . 5 . Record 7 | . . . . . . . 1 6 . . . . . . Part Schematic 17 | . . . . . . . . 12 . . . . 5 . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . . Branch Access Points 3 | . . 1 1 . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . . 1 . . . . Terminals 2 | . . . 1 . . . . . . 1 . . . . Track 2 | . . . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . . 1 3 2 4 . . . . 4 . . . . Full Trace Events 3 | . . . 1 . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 5 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . 12 . . . . 20 . Parts Built 2 | . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . 23 . . . . . 3 . . . . Machine Destruction 23 | . . . . 23 . . . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 8 | . . . . 5 . . . . 1 . . . 2 . Largest Group 5 | . . . . 5 5 . . . 1 . . . 2 2 Highest-Rated Group 192 | . . . . 114 114 . . . 96 . . . 192 192 Highest-Rated Ally 96 | . . . . 31 31 . . . 96 . . . 96 96 Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 . . . . Infantry 1 | . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 160 | . . . . 34 59 . . . 12 . . . . 55 Total Damage 3671 | . . . . 622 953 . . . 458 . . . . 1638 Kills 32 | . . . . 8 14 . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . 3 2 . 2 . 2 1 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 8754 | 53 292 419 358 1354 1010 503 393 90 337 958 507 322 1033 1125 Spaces Moved 6163 | 42 169 206 196 723 673 370 313 76 242 509 395 263 850 1136 Core 96 | 11 . . . . . . . . . . . . . 85 Treads . | . . . . . . . . . . . . . . . Legs 5532 | 31 169 206 196 723 673 370 313 76 242 509 395 263 850 516 Wheels . | . . . . . . . . . . . . . . . Hover 535 | . . . . . . . . . . . . . . 535 Flight . | . . . . . . . . . . . . . . . Fastest Speed 24 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 24 Average Speed 112 | 101 120 120 120 120 120 120 120 120 120 141 120 120 120 70 Slowest Speed 190 | 120 120 120 120 120 120 120 120 120 120 190 120 120 190 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 46 | 3 29 32 25 74 18 54 52 68 47 18 61 53 83 78 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . 1 . 1 1 . 2 . . . Known Exits Taken 4 | . . . 1 . 1 . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 . . . 1 1 1 1 . 1 1 . . Scrap Searched 12 | . . . . . . 3 2 . . . 3 1 3 . Spaces Dug 10 | . . . . . 2 . . . . 8 . . . . Terrain Destroyed 425 | . 23 56 . 93 49 . 39 . 1 134 4 4 . 22 Melee 2 | . . . . . 2 . . . . . . . . . Projectile 60 | . . . . . . . . . 1 29 4 4 . 22 AOE 363 | . 23 56 . 93 47 . 39 . . 105 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7237 | 49 222 300 263 961 803 412 321 75 262 658 425 265 862 1359 Wait 296 | . 12 22 8 53 53 28 1 . . 36 2 . 6 75 Move 6150 | 41 168 205 196 722 672 369 312 75 241 508 394 262 849 1136 Hop . | . . . . . . . . . . . . . . . Pick Up 54 | . 10 2 7 5 7 1 . . 3 8 4 1 1 5 Fast Attach 65 | 6 3 5 3 3 6 . . . . 14 1 . 1 23 Attach 35 | . . 3 1 4 3 . . . 4 5 6 . . 9 Detach 26 | . 2 4 . . 2 . . . . 4 7 . . 7 Swap 77 | . 3 7 7 18 10 3 2 . 1 13 5 . . 8 Drop 85 | . 3 6 12 15 13 3 . . . 17 3 . 1 12 Fire 410 | . 21 42 29 118 34 8 6 . 13 53 3 2 . 81 Melee 2 | . . . . . 2 . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . 3 Kick 3 | 2 . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . . . . Rewire 22 | . . . . 18 . . . . . . . . 4 . Trap 4 | . . 4 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 16) 54 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 6) 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Destroyed 7 combat bots 736 | -9/Materials | Discovered new exit (range 5) 749 | -9/Materials | Identified exit to Mines 765 | -9/Materials | Entered another Materials area 765 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1040 | -8/Materials | Discovered new exit (range 5) 1055 | -8/Materials | Garrison activated, responded to threat 1123 | -8/Materials | Identified exit to Garrison 1123 | -8/Materials | Entered Garrison 1124 | -8/Garrison | Triggered checkpoint 1138 | -8/Garrison | Triggered checkpoint 1334 | -8/Garrison | Garrison Relay disabled 1352 | -8/Garrison | Build established: Scavenger-Gunner 1380 | -8/Garrison | Triggered checkpoint 1415 | -8/Garrison | Discovered new exit (range 10) 1424 | -8/Garrison | Triggered checkpoint 1534 | -8/Garrison | Garrison Relay disabled 1600 | -8/Garrison | Triggered checkpoint 1728 | -8/Garrison | Garrison Relay disabled 1770 | -8/Garrison | Triggered checkpoint 1983 | -8/Garrison | Rescued a captive Derelict 1986 | -8/Garrison | Rescued a captive Derelict 2014 | -8/Garrison | Garrison Relay disabled 2045 | -8/Garrison | Discovered new exit (range 10) 2188 | -8/Garrison | Triggered checkpoint 2206 | -8/Garrison | Triggered checkpoint 2282 | -8/Garrison | Triggered checkpoint 2331 | -8/Garrison | Phase Generator disabled 2352 | -8/Garrison | Triggered checkpoint 2364 | -8/Garrison | Garrison Relay disabled 2383 | -8/Garrison | Learned Factory security intel 2450 | -8/Garrison | Discovered new exit (range 11) 2477 | -8/Garrison | Entered Factory 2477 | -7/Factory | Accompanied by 5 allies 2477 | -7/Factory | Evolved 2 slots: Utility x2 2689 | -7/Factory | Fabricated Plasma Rifle (x2) 2877 | -7/Factory | First assault squad dispatched 3151 | -7/Factory | Identified exit to Storage 3151 | -7/Factory | Identified exit to Lower Caves 3311 | -7/Factory | Build established: Scavenger-Mutant 3487 | -7/Factory | Entered Lower Caves 3493 | -7/Lower Caves | Met a Warlord Commander 3493 | -7/Lower Caves | Learned Factory terminal intel 3494 | -7/Lower Caves | Learned location of Warlord (-5) 3499 | -7/Lower Caves | Found Encrypted Comm Array 3659 | -7/Lower Caves | Learned Factory interactive machine intel 3736 | -7/Lower Caves | Learned Factory security intel 3844 | -7/Lower Caves | Build established: Scavenger-Gunner 3894 | -7/Lower Caves | Spotted B-75 Beast 3941 | -7/Lower Caves | Discovered new exit (range 14) 3953 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3990 | -7/Lower Caves | Entered another Lower Caves area 4006 | -7/Lower Caves | Discovered new exit (range 8) 4205 | -7/Lower Caves | Learned Factory stockpile data 4293 | -7/Lower Caves | Discovered new exit (range 6) 4383 | -7/Lower Caves | Entered Data Miner 4383 | -7/Data Miner | Discovered new exit (range 6) 4406 | -7/Data Miner | Met Data Miner 4428 | -7/Data Miner | Learned location of Section 7 (-2) 4428 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4447 | -7/Data Miner | Received God Mode back door access code from Data Miner 4473 | -7/Data Miner | Entered Proximity Caves 4504 | -6/Proximity Caves | Spotted B-75 Beast 4507 | -6/Proximity Caves | Escorted by Enhanced Grunt 4534 | -6/Proximity Caves | Destroyed B-75 Beast 4547 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4630 | -6/Proximity Caves | Learned 4 Factory zone layouts 4642 | -6/Proximity Caves | Spotter reported a threat 4652 | -6/Proximity Caves | Spotter reported a threat 4691 | -6/Proximity Caves | Learned location of Zion (-6) 4695 | -6/Proximity Caves | Spotter reported a threat 4783 | -6/Proximity Caves | Discovered new exit (range 5) 4810 | -6/Proximity Caves | Entered Factory 4810 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4811 | -6/Factory | Identified exit to Lower Caves 4814 | -6/Factory | Loaded intel: 51 interactive machine locations 4815 | -6/Factory | Loaded intel: 25 terminal locations 4844 | -6/Factory | Joined by Warlord Infantry squad 5160 | -6/Factory | Search patrols dispatched 5236 | -6/Factory | Garrison activated, responded to threat 5256 | -6/Factory | Lost 3 parts (2n1u) 5451 | -6/Factory | Crushed by falling debris 5451 | -6/Factory | System corruption reached 10% 5469 | -6/Factory | Incoming investigation squad redirected 5768 | -6/Factory | Entered Lower Caves 5809 | -6/Lower Caves | Encountered a Warlord checkpoint 6071 | -6/Lower Caves | Learned location of Extension (-4) 6179 | -6/Lower Caves | Spotted B-75 Beast 6198 | -6/Lower Caves | Build established: Gunner 6269 | -6/Lower Caves | Discovered new exit (range 4) 6275 | -6/Lower Caves | Entered another Lower Caves area 6367 | -6/Lower Caves | Spotted B-75 Beast 6448 | -6/Lower Caves | Encountered a Warlord checkpoint 6557 | -6/Lower Caves | Learned location of 1 exit from Factory 6584 | -6/Lower Caves | Discovered new exit (range 11) 6597 | -6/Lower Caves | Entered Zion 6639 | -6/Zion | Discovered new exit (range 14) 6665 | -6/Zion | System corruption cleaned by Quarantine Array 6762 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6824 | -6/Zion | Given the Hacking Drone Bay 6867 | -6/Zion | Identified exit to Deep Caves 6948 | -6/Zion | Given A8's code to call for help 7050 | -6/Zion | Learned location of 1 exit from Factory 7206 | -6/Zion | Received a hallucinogenic algorithm 7577 | -6/Zion | Opened final containment barrier to the Deep Caves 7595 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7614 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7614 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7630 | -6/Zion | Entered Deep Caves 7630 | -6/Deep Caves | Accompanied by 2 allies 7863 | -6/Deep Caves | Attacked by Z-Imprinter 7864 | -6/Deep Caves | Z-Facility disabled 7895 | -6/Deep Caves | Allies destroyed Z-Imprinter 7908 | -6/Deep Caves | Found Prototype Device 7908 | -6/Deep Caves | Identified Zio. Metafield Generator 8058 | -6/Deep Caves | Found Prototype Protection 8058 | -6/Deep Caves | Identified Zio. Weapon Casing 8230 | -6/Deep Caves | Discovered new exit (range 7) 8321 | -6/Deep Caves | Spotted as-05789 8336 | -6/Deep Caves | Destroyed as-05789 8358 | -6/Deep Caves | Triggered Deep Caves wall 8358 | -6/Deep Caves | Spotted AS-76210 8360 | -6/Deep Caves | Spotted AS-55068 8362 | -6/Deep Caves | Core integrity fell below 50% 8375 | -6/Deep Caves | Released all parts (8) 8393 | -6/Deep Caves | Destroyed 20 combat bots 8402 | -6/Deep Caves | Lost 9 parts (3n5u1w) 8718 | -6/Deep Caves | Build established: Scavenger-Sprinter 8753 | -6/Deep Caves | Released all parts (3) 8755 | -6/Deep Caves | Core integrity fell below 20% 8755 | -6/Deep Caves | Destroyed by as-53678 with Assembled P-maul Last Messages --------------- 08750_ Zio. Light Carapace destroyed. 08750_ Slammed into as-29992. 08751_ Slug penetrates as-24766. 08751_ Penetrated by Slug. 08751_ Zio. Light DM Reactor destroyed. 08752_ Hover Unit destroyed. 08752_ Mak. Hacking Suite destroyed. 08752_ System corrupted by crushing effect (+1). 08752_ Zio. Glidesys I destroyed. 08753_ Zio. Laser-S destroyed. 08753_ Penetrated by Slug. 08753_ Zio. Glidesys II destroyed. 08753_ Zio. Metafield Generator destroyed. 08753_ Released Zio. Glidesys I. 08753_ Released Mak. Armor Plating. 08753_ Released Zio. Biocell. 08753_ Slammed into as-29992. 08754_ Penetrated by Slug. 08755_ as-57489 released from Mobile Assembly Unit. 08755_ Critical hit (Burn: +80). Map ----- +----------------------------------------------------+ | #??# #?# #????????????????????????? | | ##??# #?# #???????????????????????????? | | #???# ?# #??????????????????????????????? | | #???## ## ##???????????????????????????????? | | ##????#### ##??????????????????????????????? | | ##????????# ##?????????????????????????????? | | ##?????????# ##????????????????????????????? | | ????#??????## ##???????????????????????????? | | # #???????## #???????? ?????????? | | #????????# # #??????? ????? | | #??????### ## #?????? | | #??????# ### #?????? | | ## ##???# #?# #????? | | ??##????#< # ###?# #?????# | | ????????########???# #?????? | | ???????????????????# #??????# | | ???????????????????# #???#### | | ########???????????# #???#;### | | #??????????## #??## ## | | #??????????# #??# ## | | ##### #?????????## #### # | | #???# ##??????### a ##; | | #??## #?????## aa ## | | ??## #####;# a aa aa | | ??# A aaaaaaa a | | ??# a aa@aaa a aa | | ??# ## ###; a a a;aaa | | ??### ## #?#; a #######a | | ????# ## #?## #?????### | | ????# ##%#??# #???????# ! | | #?### ## #??## ??????## ! = | | #?# #???## ?????# *% %% | | ### #"####????### #???# ##"* #"" | | #????????????# #???## ####" ##"" | | #####?????????????# ##????# #??########" | | ???????????????????####?????## #######?????????## | | ?????????????????????????????####????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 900 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 59 Core Analysis 6 Particle Charging 25 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free EM Disruption Field | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Plasma Rifle | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Phase Gun | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Point Defense System | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Antigrav System | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Battle Rifle | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed CoilCoordinationPerforator Manual? 0 Play Time 01:22:01 Cumulative 83.7 hours Start 2023.03.27 @ 20:56:28 End 2023.03.28 @ 01:05:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3ac08bbd-4732-42c2-a498-2f96092c9180