Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 15:46:26 Player: winnking222 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2560) 2560 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 5073 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 160 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 100/100 System Corruption 6% Temperature Warm (164) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Light Treads Compact Wheel High-capacity Matter Pod (200) Improved Light Armor Plating Ion Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Scatter Rocket Array Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Scatter Rocket Array > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel High-capacity Matter Pod Improved Light Armor Plating Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 68 | 7 6 6 25 22 2 Power 8 | 1 2 1 1 3 . Engine 7 | 1 1 1 1 3 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 22 | 2 . 2 11 6 1 Treads 21 | 2 . 2 11 5 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 18 | 2 2 1 8 4 1 Device 4 | 1 . 1 2 . . Storage 4 | 1 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . . . 5 4 1 Artifact . | . . . . . . Weapon 20 | 2 2 2 5 9 . Energy Gun 2 | . . . 1 1 . Energy Cannon 4 | . . . 2 2 . Ballistic Gun 13 | 2 2 2 2 5 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 1 6 . Parts Lost 10 | . 1 2 2 2 3 Power 2 | . 1 . . . 1 Propulsion 3 | . . 1 1 . 1 Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Highest Loss Streak 1 | . 1 1 1 1 1 To Critical Strikes . | . . . . . . Average Backups 11 | 5 8 9 13 14 14 Power . | . . . . 1 1 Propulsion 4 | 3 4 3 3 4 4 Utility 3 | . 2 2 4 3 2 Weapon 3 | . 1 2 4 5 6 Tool/Special . | . . . . . . Unused Backups 29 | . . 4 10 4 11 Power 2 | . . . . 1 1 Propulsion 7 | . . 2 1 . 4 Utility 4 | . . . 2 . 2 Weapon 16 | . . 2 7 3 4 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 100 97 99 99 Engine 10 | . 6 14 11 10 11 Core 1 | . 6 . . . . Treads 30 | . 28 28 30 32 33 Device 9 | . 14 14 11 2 . Storage 12 | . 14 14 11 11 11 Protection 9 | . . . 10 19 21 Energy Cannon 3 | . . . 7 4 . Ballistic Gun 21 | . 28 28 14 17 22 Peak Build Rating 26 | 7 9 10 20 26 22 Average Rating 14 | 4 7 9 14 20 21 On Entrance 11 | . 7 8 10 20 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 44 | 12 20 23 43 44 44 Greatest Support 63 | 40 40 40 63 63 63 Greatest Overweight (x) 2 | 2 . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 8 10 14 15 15 Most Carried 15 | 8 10 10 15 15 15 Average Carried 11 | 6 8 9 13 14 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 7 10 9 15 15 13 Class Distribution -------------------- 47% | Mutant 43% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 2584 | 334 532 167 685 691 175 Remotely . | . . . . . . Salvage Created 3731 | 154 532 171 1442 1228 204 Parts 234 | 11 35 21 90 63 14 Haulers Intercepted 9 | . 2 . 3 4 . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 70 | . 10 8 26 19 7 Guns 56 | . 10 8 14 17 7 Cannons 14 | . . . 12 2 . Classes Destroyed 11 | 2 4 . 4 1 . Worker 5 | . . . 4 1 . Builder 1 | . . . 1 . . Tunneler 4 | 3 . 1 . . . Hauler 9 | . 2 . 3 4 . Recycler 1 | 1 . . . . . Watcher 7 | . 3 . 2 2 . Swarmer 15 | . 3 6 3 . 3 Grunt 31 | . 7 2 12 7 3 Brawler 3 | . . . 2 1 . Duelist 2 | . . . . 1 1 Sentry 19 | . . . 9 10 . Best Kill Streak 6 | 4 3 3 6 6 2 Combat Bots Only 6 | . 3 3 4 6 2 Max Kills in Single Turn 2 | 1 2 1 2 2 1 Gunslinging 1 | . 1 . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 376 | . 54 31 117 114 60 Missed 91 | . 16 8 29 30 8 Hits 285 | . 38 23 88 84 52 Melee 9 | . . . 2 6 1 Projectile 276 | . 38 23 86 78 51 Critical Strikes 10 | . 1 . 3 6 . Damage Taken 3696 | . 452 242 1181 1284 537 Core 492 | . 66 21 206 142 57 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 65 . . . Volleys Fired 313 | 16 58 22 100 86 31 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 40 40 43 120 120 46 Shots Fired 621 | 32 116 44 200 170 59 Gun 533 | 32 116 44 144 138 59 Cannon 88 | . . . 56 32 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 533 | 32 116 44 144 138 59 Thermal 88 | . . . 56 32 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 7 17 11 11 20 6 Robot Miss Streak 5 | 2 4 5 3 3 3 Penetration Max . | . . . . . . Secondary Targets 9 | . 3 . 2 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 404 | 22 74 24 126 119 39 Core Hits 155 | 8 33 14 50 39 11 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | 1 . . . . . Destroy 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5892 | 203 811 288 2123 1873 594 Guns 4796 | 203 811 272 1430 1486 594 Cannons 1079 | . . . 692 387 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 17 | . . 16 1 . . Kinetic 4796 | 203 811 272 1430 1486 594 Thermal 1079 | . . . 692 387 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 6 Average Corruption 5 | . . . . 5 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . . 21 16 Message Errors 8 | . . . . 4 4 Matter Fused 8 | . . . . 5 3 Heat Flow Errors 6 | . . . . 4 2 Energy Discharges 3 | . . . . 2 1 Data Loss (minor) 4 | . . . . 2 2 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . 2 . Weapon Failures 5 | . . . . 2 3 Overload Shots . | . . . . . . Overflow Damage 23 | . . . 2 21 . Projectiles 23 | . . . 2 21 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . 2 2 . . Targets Rammed 5 | . . 3 2 . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 236 | . 37 18 199 236 172 Average Temperature 59 | . 11 9 69 72 62 Received Heat Transfer 1404 | . 204 75 471 474 180 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 4 1 . Heat Transferred 1739 | . . . 1110 629 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 78 | 100 100 100 60 73 34 Level 1 18 | . . . 28 26 65 Level 2 2 | . . . 10 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 463 | 10 96 100 463 365 328 Initial 215 | . . . . 189 215 Average 110 | 1 16 15 151 182 254 Influence Increases 2561 | 20 301 240 826 825 349 Destroy 0b10 Robot/C 1520 | . 200 160 520 420 220 Destroy 0b10 Robot/NC 145 | 20 25 5 50 45 . Destroy Leader 442 | . 50 30 160 172 30 Allied During Kill 121 | . . . . 97 24 Successful Hack 70 | . 24 . 21 25 . Disable Machine 90 | . . 15 30 45 . Destroy Structure 23 | . 2 . 15 6 . Partial Spotted 30 | . . 15 . 15 . Lose Combat Pursuer 120 | . . 15 30 . 75 Influence Decreases 2247 | 20 301 240 378 941 367 Entered New Map 376 | . . . . 259 117 Time Decay 1480 | 20 301 230 367 562 . Lost Part 71 | . . 10 11 20 30 Lost Ally 320 | . . . . 100 220 Squads Dispatched 6 | . 2 . 2 2 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 2 . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 21 9 38 24 15 Peak Tracking Total 10 | . 5 3 5 5 10 Tactical Retreats 5 | . . 1 1 . 3 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 4 | . 1 . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 6 | . . 1 2 3 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 23 | . 7 . 6 10 . Terminals 21 | . 7 . 5 9 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 49 | . 14 . 17 18 . Successful 35 | . 8 . 13 14 . Failed 14 | . 6 . 4 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 35 | . 13 . 10 12 . Terminals 44 | . 14 . 14 16 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 7 | . 1 . 3 3 . Open Door 3 | . . . . 3 . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 25 | . 7 . 8 10 . Terminals 25 | . 7 . 8 10 . Botnet 9 | . 2 . 3 4 . Skim 16 | . 5 . 5 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 6 . 3 7 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 6 | . . . . . 6 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 16 | . . . . 10 6 Largest Group 10 | . . . . 10 7 Highest-Rated Group 88 | . . . . 88 55 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 82 | . . . . 35 47 Total Damage 672 | . . . . 320 352 Kills 7 | . . . . 3 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 3673 | 15 1367 1179 1112 . . Seismic 3673 | 15 1367 1179 1112 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 6478 | 126 1367 1183 1681 1676 445 Spaces Moved 3190 | 50 731 666 779 793 171 Core 27 | 27 . . . . . Treads 3163 | 23 731 666 779 793 171 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 126 160 160 160 160 160 Slowest Speed 240 | 160 160 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 4 98 100 81 88 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . . . 3 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . . 2 2 . Terrain Destroyed 11 | . . . 7 4 . Melee . | . . . . . . Projectile 11 | . . . 7 4 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 4001 | 83 822 746 1026 1043 281 Wait 213 | . 18 27 65 85 18 Move 3185 | 49 730 665 778 792 171 Hop . | . . . . . . Pick Up 70 | 11 4 10 25 20 . Fast Attach 9 | 3 . . . 6 . Attach 25 | 4 1 2 6 10 2 Detach 2 | . . . 1 1 . Swap 45 | . 6 4 21 13 1 Drop 74 | . 5 13 28 27 1 Fire 313 | 16 58 22 100 86 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 3 2 . . Escape Stasis . | . . . . . . Rewire 60 | . . . . 3 57 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 1 exit: Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 10) 529 | -10/Materials | Discovered new exit (range 9) 789 | -10/Materials | Discovered new exit (range 4) 938 | -10/Materials | Discovered new exit (range 13) 1312 | -10/Materials | Discovered new exit (range 7) 1494 | -10/Materials | Entered Mines 1565 | -10/Mines | Learned Materials terminal intel 1723 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1878 | -10/Mines | Discovered new exit (range 6) 1942 | -10/Mines | Discovered new exit (range 8) 2093 | -10/Mines | Build established: Scavenger-Mutant 2123 | -10/Mines | Learned location of 2 exits from Materials 2300 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2522 | -10/Mines | Discovered new exit (range 6) 2677 | -10/Mines | Entered Materials 2677 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2678 | -9/Materials | Identified exit to Mines 2678 | -9/Materials | Identified exit to Storage 2679 | -9/Materials | Loaded intel: 11 terminal locations 2815 | -9/Materials | Discovered exit to Storage (range 8) 3135 | -9/Materials | Discovered new exit (range 16) 3822 | -9/Materials | Discovered new exit (range 13) 4025 | -9/Materials | Identified exit to Materials 4063 | -9/Materials | Learned Storage security intel 4089 | -9/Materials | Learned location of 1 exit from Recycling 4104 | -9/Materials | Learned location of Zion (-7) 4111 | -9/Materials | Learned location of Mines (-9) 4150 | -9/Materials | Learned location of Storage (-9) 4270 | -9/Materials | Core integrity fell below 50% 4358 | -9/Materials | Entered Storage 4537 | -9/Storage | Build established: Mutant 4971 | -9/Storage | Build established: Scavenger-Mutant 5195 | -9/Storage | Found Prototype Launcher 5195 | -9/Storage | Identified Scatter Rocket Array 5329 | -9/Storage | Core integrity fell below 20% 5341 | -9/Storage | Build established: Mutant 5595 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5644 | -9/Storage | Learned 2 Materials zone layouts 5686 | -9/Storage | Learned 4 Recycling zone layouts 5720 | -9/Storage | Learned 4 Recycling zone layouts 5756 | -9/Storage | Learned location of Mines (-8) 5759 | -9/Storage | Identified exit to Recycling 5765 | -9/Storage | Learned Materials trap positions 5778 | -9/Storage | Learned 2 Storage zone layouts 5897 | -9/Storage | Build established: Commander-Mutant 6028 | -9/Storage | Identified exit to Garrison 6034 | -9/Storage | Entered Garrison 6034 | -9/Garrison | Accompanied by 5 allies 6060 | -9/Garrison | Triggered checkpoint 6067 | -9/Garrison | Triggered checkpoint 6096 | -9/Garrison | Triggered checkpoint 6401 | -9/Garrison | Lost 3 allies 6460 | -9/Garrison | Triggered checkpoint 6479 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 06370_ Switching to secondary target: S-10 Pest. 06370_ Mercenary 2l destroyed. 06373_ S-10 Pest destroyed. 06374_ System corrupted: Component data lost. 06382_ Acquired 16 matter. 06383_ System corrupted: Imp. Assault Rifle jammed. 06394_ System corrupted: Matter fused (-9). 06395_ S-10 Pest destroyed. 06396_ Acquired 13 matter. 06398_ G-34 Mercenary destroyed. 06403_ Acquired 48 matter. 06409_ Med. Armor Plating destroyed. 06427_ G-34 Mercenary destroyed. 06427_ Switching to secondary target: L-31 Rogue. 06436_ L-31 Rogue destroyed. 06460_ Beams of light sweep through the air. An alarm sounds. 06471_ System corrupted: Imp. Assault Rifle jammed. 06474_ System corrupted: Heat flow error (+159). 06477_ System corrupted: Imp. Assault Rifle jammed. 06477_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#####???"## ????????? | | ????????????????????????????# ?? ???????? | | ???????????????????????????? ?? ????????? | | ???????????????????????????? ?? ?????????? | | ????????????????????????????# #? #??? ??????? | | ??????????????????????????### ## ## ??????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????????# ??????? | | ??????????????????????????? ???????????? | | ????????????????????????????# #???? #??????????? | | ?????######################## ## ## #?????? | | ?????#* =*===*%=%!** @ g #?????? | | ?????#%############%==/ gg #?????? | | ?????#=#??????????#=[=* #?????? | | ####?#=#??????????#!%=########+###""""## ##?????? | | ###%##?????????#=[ #??????????????????????????? | | =[*=[*#?????????# #??????????????????????????? | | ######%##?????????# #??????????????????????????? | | ?????#=#??????????# #??????????????????????????? | | ?????#[#??????????# ###????????????????????????? | | ?????#*#??????????# * ###### #?????????????????? | | !!!###!##?????????# %[ / #?????????????????? | | = #?????????# %###### #?????????????????? | | ###### ##?????????# = ###????????????????????????? | | ?????# #??????????# =#??????????????????????????? | | ?????# #??????????# #??????????????????????????? | | ?????# #??????????# #??????????????????????????? | | ### ##?????????# ###????????????????????????? | | #?????????# #????????????????????????? | | ###### ##?????????# #????????????????????????? | | ?????# #??????????# #????????????????????????? | | ?????# #??????????#^^^###????????????????????????? | | ?????# #??????????# #??????????????????????????? | | ### ##?????????# #??????????????????????????? | | #?????????# #??????????????????????????? | | ###### ##?????????# ###????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingLightPenetrator Manual? 0 Play Time 00:35:06 Cumulative 237.6 hours Start 2026.02.07 @ 14:45:17 End 2026.02.07 @ 15:46:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/0/0/1 Lore% 76 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f55054c-96d8-4716-af64-f6e3abdbaaac