Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 14:45:25 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (2540) 2540 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 7382 Bonus ------- Follower Combat Kills 198 Friendly Fire -16 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (245) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (4) ------- Heavy Assault Rifle Autogun Heavy Battle Rifle Gauss Cannon > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Improved Treads Armored Treads Compact Wheel Improved Heat Sink Large Storage Unit Large Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Seismic Detector Weapon Cycler Hardlight Generator Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Heavy Ion Cannon Gauss Cannon Proton Missile Launcher Grenade Launcher Grenade Launcher Remote Datajack Power Maul Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Bomb Factory No. 2 > --- WEAPON ----------- Heavy Assault Rifle Autogun Heavy Battle Rifle Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Improved Treads Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Compact Battery High-capacity Matter Pod Seismic Detector Weapon Cycler Hardlight Generator Makeshift Hacking Suite Heavy Ion Cannon Gauss Cannon Proton Missile Launcher Grenade Launcher Grenade Launcher Power Maul Self-destruct Interrupter [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . 1 Utility 3 | . . . 1 . 1 . . . . 1 Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 60 | 6 5 4 10 18 8 1 5 2 1 . Power 5 | 1 1 1 1 1 . . . . . . Engine 5 | 1 1 1 1 1 . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . 1 3 6 3 . 2 . . . Treads 13 | 2 . 1 3 2 3 . 2 . . . Leg 4 | . . . . 4 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 1 2 1 3 4 2 . 2 2 1 . Device 12 | . 1 . 3 3 1 . 1 2 1 . Storage 3 | 1 1 . . 1 . . . . . . Processor 2 | . . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 1 3 7 3 1 1 . . . Energy Gun 9 | 1 . . 3 5 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 1 1 1 . . 2 . 1 . . . Ballistic Cannon 3 | . . . . 1 1 1 . . . . Launcher 2 | . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . 2 . . Parts Lost 6 | . 1 1 . 3 . . 1 . . . Power 2 | . 1 . . 1 . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility . | . . . . . . . . . . . Weapon 2 | . . . . 2 . . . . . . Highest Loss Streak 2 | . 1 1 . 2 . . 1 . . . To Critical Strikes . | . . . . . . . . . . . Average Backups 21 | 1 8 14 14 23 24 25 24 23 23 . Power 1 | . 1 . . 1 1 1 1 1 1 . Propulsion 4 | . 1 2 3 5 6 6 5 5 4 . Utility 8 | . 2 4 4 7 9 10 10 10 11 . Weapon 6 | . 3 6 6 8 7 8 7 6 6 . Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . . 2 2 7 2 . . . . 14 Power 4 | . . 1 1 1 . . . . . 1 Propulsion 4 | . . 1 . 1 . . . . . 2 Utility 10 | . . . . 3 1 . . . . 6 Weapon 8 | . . . 1 2 1 . . . . 4 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 97 98 96 99 99 100 99 99 100 . Engine 8 | . 12 14 11 8 7 7 7 7 7 . Treads 25 | . 28 27 22 3 29 30 29 30 30 . Leg 4 | . . . . 32 . . . . . . Device 13 | . 12 6 16 18 15 15 9 11 15 . Storage 8 | . 14 14 11 9 7 7 7 7 7 . Processor 5 | . . . . . 7 7 12 10 7 . Energy Gun 6 | . 14 14 23 24 2 . . . . . Ballistic Gun 15 | . 12 14 9 . 14 15 18 23 23 . Ballistic Cannon 6 | . . . . 2 12 14 11 7 7 . Peak Build Rating 46 | 6 8 10 21 40 40 37 40 46 43 . Average Rating 33 | 5 7 8 18 36 36 37 38 40 41 . On Entrance 25 | . 6 8 10 21 36 37 37 40 41 43 Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 13 31 35 40 104 107 107 107 107 107 . Greatest Support 83 | 40 40 40 40 80 80 80 83 83 83 . Greatest Overweight (x) 5 | 2 . . . 5 1 1 1 1 1 . Average Overweight (x) . | . . . . 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 . Average Capacity 22 | 7 11 15 15 24 25 25 25 25 25 . Most Carried 25 | 2 14 15 15 25 25 25 25 25 25 . Average Carried 21 | 1 8 14 14 23 24 25 24 24 24 . Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 2 14 15 15 25 25 25 25 25 25 25 Class Distribution -------------------- 50% | Scavenger-Skirmisher 14% | Skirmisher 12% | Gunner 11% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Matter Collected 2006 | 260 200 52 260 560 68 112 284 78 132 . Remotely . | . . . . . . . . . . . Salvage Created 3430 | 132 279 93 1052 1436 60 103 139 . 136 . Parts 181 | 14 20 3 55 71 4 4 6 . 4 . Haulers Intercepted 9 | . 1 . 3 5 . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 1 3 . 14 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 67 | . 8 2 23 24 1 4 3 . 2 . Guns 51 | . 4 2 23 20 . . 1 . 1 . Cannons 6 | . . . . 2 1 . 2 . 1 . AOE 10 | . 4 . . 2 . 4 . . . . Classes Destroyed 15 | 3 4 . 3 2 . . 2 . 1 . Worker 2 | 1 . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 9 | . 1 . 3 5 . . . . . . Recycler 5 | 1 . . 1 3 . . . . . . Minesweeper 2 | . . . . . . . . . 2 . Operator 1 | . . . . 1 . . . . . . Watcher 4 | . 2 . 1 1 . . . . . . Swarmer 21 | . 3 . 6 7 . 4 . . 1 . Grunt 32 | . 5 2 13 11 . . 1 . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 9 | . . . 2 5 1 . . . 1 . Heavy 1 | . . . . 1 . . . . . . Behemoth 1 | . . . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 3 5 2 8 5 2 4 1 . 1 . Combat Bots Only 7 | . 3 2 7 5 1 4 1 . 1 . Max Kills in Single Turn 2 | 1 2 1 2 2 1 2 1 . 1 . Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . 1 . . 2 . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 269 | . 32 15 65 84 18 8 38 . 9 . Missed 89 | . 11 2 18 28 9 4 13 . 4 . Hits 180 | . 21 13 47 56 9 4 25 . 5 . Melee 2 | . . . 2 . . . . . . . Projectile 178 | . 21 13 45 56 9 4 25 . 5 . Critical Strikes 3 | . . . 1 2 . . . . . . Damage Taken 2723 | . 318 172 558 959 124 59 432 . 101 . Core 357 | . 60 15 136 75 . 13 33 . 25 . Absorbed by Shields 4 | . . . . 4 . . . . . . Core Remaining (%) 82 | 100 . 70 66 86 . . . . 89 . Volleys Fired 238 | 17 40 7 63 79 3 3 18 . 8 . Largest 4 | 1 2 2 3 3 4 1 4 . 4 . Hottest 168 | 50 80 70 168 168 119 36 119 . 119 . Shots Fired 631 | 17 76 14 181 234 12 3 63 . 31 . Gun 559 | 17 71 14 181 206 6 . 40 . 24 . Cannon 63 | . . . . 27 6 . 23 . 7 . Launcher 9 | . 5 . . 1 . 3 . . . . Special . | . . . . . . . . . . . Kinetic 253 | . 35 7 78 27 12 . 63 . 31 . Thermal 354 | 17 36 7 103 191 . . . . . . Explosive 6 | . 5 . . 1 . . . . . . Electromagnetic 18 | . . . . 15 . 3 . . . . Robot Hit Streak 18 | 8 12 5 12 18 5 . 12 . 6 . Robot Miss Streak 6 | 4 3 2 6 6 4 . 4 . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 1 4 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . Shots Hit Robots 382 | 9 53 9 105 145 7 . 37 . 17 . Core Hits 159 | 4 23 5 45 55 4 4 12 . 7 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 24 | . 3 . 8 11 . . 1 . 1 . Burn 22 | . 3 . 8 11 . . . . . . Destroy 1 | . . . . . . . . . 1 . Blast 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6767 | 114 818 106 1443 2755 150 291 783 . 307 . Guns 5102 | 109 514 106 1442 2302 53 . 344 . 232 . Cannons 915 | . . . . 304 97 . 439 . 75 . Explosions 740 | . 304 . . 145 . 291 . . . . Melee . | . . . . . . . . . . . Ramming 10 | 5 . . 1 4 . . . . . . Kinetic 2253 | . 193 32 484 304 150 . 783 . 307 . Thermal 3655 | 109 321 74 958 2097 . 96 . . . . Explosive 449 | . 304 . . 145 . . . . . . Electromagnetic 400 | . . . . 205 . 195 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . . Average Corruption 2 | . 2 2 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . 5 . . . . . . . . Message Errors 2 | . . 2 . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . . . . . 29 7 . . . Projectiles 7 | . . . . . . . 7 . . . Explosions 29 | . . . . . . 29 . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . 3 . . 2 . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . 3 . . 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 32 | . 32 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 3 | 1 . . 1 1 . . . . . . Kicked 1 | . . . . 1 . . . . . . Crushed 1 | 1 . . . . . . . . . . Highest Temperature 212 | 90 143 212 76 84 6 . 143 . 3 . Average Temperature 35 | 37 39 106 28 22 6 . 53 . 3 . Received Heat Transfer 792 | . 153 102 198 243 18 . 63 . 15 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . 2 . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 25 | . 1 3 7 13 . . . . 1 . Heat Transferred 9868 | 333 1184 222 2701 5328 . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Maximum Alert Level 1 | . . . 1 1 . . . . . . Low Security (%) 84 | 100 100 100 50 85 100 . . . . . Level 1 15 | . . . 49 14 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 387 | 15 127 52 387 225 96 . . . . . Initial 150 | . 3 12 . 138 96 . . . . 150 Average 104 | 2 29 12 214 132 31 . . . . . Influence Increases 2380 | 20 285 50 656 773 47 90 114 . 195 150 Destroy 0b10 Robot/C 1440 | . 160 40 460 480 20 80 80 . 120 . Destroy 0b10 Robot/NC 135 | 20 15 . 25 50 5 . . . 20 . Destroy Leader 316 | . 36 10 88 122 10 10 20 . 20 . Allied During Kill 60 | . . . . . 11 . 14 . 35 . Successful Hack 56 | . 31 . 20 5 . . . . . . Disable Machine 90 | . 15 . 15 60 . . . . . . Destroy Structure 43 | . 28 . 3 11 1 . . . . . Advance Influence 150 | . . . . . . . . . . 150 Lose Combat Pursuer 90 | . . . 45 45 . . . . . . Influence Decreases 2230 | 15 258 82 328 888 260 90 114 . 195 . Entered New Map 329 | . 2 20 . 190 117 . . . . . Time Decay 1681 | 15 246 52 328 518 143 90 94 . 195 . Lost Part 50 | . 10 10 . 30 . . . . . . Lost Ally 20 | . . . . . . . 20 . . . Purge Threat 150 | . . . . 150 . . . . . . Squads Dispatched 9 | . . . 1 8 . . . . . . Investigation 2 | . . . . 2 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . 1 3 . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Distress Signals 9 | . 3 . 2 4 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 15 3 35 37 1 4 5 . 7 . Peak Tracking Total 6 | . 4 2 6 5 1 4 3 . 3 . Tactical Retreats 5 | . . . 2 3 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . 1 . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 7 | . 1 . 1 4 . . 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 19 | . 6 . 3 7 1 1 1 . . . Terminals 17 | . 6 . 2 7 1 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 53 | . 28 . 6 15 1 1 2 . . . Successful 34 | . 20 . 4 7 . 1 2 . . . Failed 19 | . 8 . 2 8 1 . . . . . Catastrophic 5 | . . . 1 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 13 . 5 3 1 . . . . . Terminals 50 | . 28 . 4 15 1 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . 9 . 1 7 . 1 2 . . . Record 2 | . . . . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . Alert Level 4 | . 1 . . 3 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 11 . 3 . . . . . . . Terminals 12 | . 11 . 1 . . . . . . . Botnet 5 | . 5 . . . . . . . . . Skim 7 | . 6 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Recyclers 1 | . . . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 6 . 3 7 1 . . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total Allies 18 | . . . . . 12 . 3 3 . . Largest Group 5 | . . . . . 4 . 3 5 5 . Highest-Rated Group 147 | . . . . . 101 . 90 147 147 . Highest-Rated Ally 31 | . . . . . 31 . 30 31 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 48 | . . . . . . . 12 . 36 . Total Damage 966 | . . . . . . . 310 . 656 . Kills 8 | . . . . . . . 2 . 6 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 7971 | . 971 94 . . 377 1340 1250 1439 2500 . Sensors 6906 | . . . . . 377 1340 1250 1439 2500 . Terrain 1065 | . 971 94 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Turns Passed 10647 | 108 1046 200 849 1436 378 1340 1334 1456 2500 . Spaces Moved 4112 | 42 527 96 358 534 142 462 492 577 882 . Core 11 | 11 . . . . . . . . . . Treads 3601 | 31 527 96 358 34 142 462 492 577 882 . Legs 500 | . . . . 500 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 245 245 245 245 245 . Average Speed 217 | 144 160 160 160 193 245 245 245 245 245 . Slowest Speed 470 | 160 160 160 160 470 245 245 246 245 245 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 82 17 34 54 4 60 63 73 94 . Regions Visited 10 Branch Regions 5 Pre-discovered Areas 6 | . 1 1 . . . 1 1 1 1 . Known Exits Taken 6 | . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 13 | . . . . . . 3 5 2 3 . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 46 | . 26 . . 8 1 2 7 . 2 . Melee . | . . . . . . . . . . . Projectile 10 | . . . . . 1 . 7 . 2 . AOE 36 | . 26 . . 8 . 2 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total 5387 | 69 658 131 515 766 167 667 587 622 1205 . Wait 802 | 2 72 18 58 81 6 201 22 30 312 . Move 4103 | 42 526 95 357 533 141 461 491 576 881 . Hop . | . . . . . . . . . . . Pick Up 58 | 2 12 3 8 22 4 . 3 3 1 . Fast Attach 26 | 6 2 1 5 7 1 . 1 3 . . Attach 15 | . . 1 3 6 3 . 1 1 . . Detach 11 | . . . 1 6 2 . . 2 . . Swap 38 | . 5 2 5 14 4 2 4 1 1 . Drop 51 | . 1 4 14 17 3 . 4 6 2 . Fire 238 | 17 40 7 63 79 3 3 18 . 8 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 43 | . . . . . . . 43 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / Sub) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 15) 549 | -10/Materials | Identified exit to Materials 549 | -10/Materials | Identified exit to Subcaves 684 | -10/Materials | Learned Storage trap positions 722 | -10/Materials | Learned location of Mines (-10) 726 | -10/Materials | Learned Storage terminal intel 741 | -10/Materials | Learned Storage stockpile data 766 | -10/Materials | Learned Storage emergency access door positions 801 | -10/Materials | Learned 4 Subcaves zone layouts 829 | -10/Materials | Discovered new exit (range 9) 1155 | -10/Materials | Entered Mines 1218 | -10/Mines | Learned location of Storage (-8) 1241 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1340 | -10/Mines | Discovered exit to Materials (range 7) 1355 | -10/Mines | Entered Materials 1355 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1356 | -9/Materials | Identified exit to Mines 1589 | -9/Materials | Destroyed 7 combat bots 1831 | -9/Materials | Discovered new exit (range 9) 1884 | -9/Materials | Build established: Scavenger-Gunner 2204 | -9/Materials | Entered another Materials area 2204 | -8/Materials | Evolved 2 slots: Propulsion x2 2597 | -8/Materials | Build established: Gunner 2879 | -8/Materials | Garrison activated, responded to threat 3460 | -8/Materials | Discovered new exit (range 15) 3640 | -8/Materials | Entered Factory 3640 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3727 | -7/Factory | Discovered new exit (range 15) 3866 | -7/Factory | Identified exit to Lower Caves 3944 | -7/Factory | Build established: Scavenger-Skirmisher 4018 | -7/Factory | Entered Lower Caves 4019 | -7/Lower Caves | Encountered a Warlord checkpoint 4041 | -7/Lower Caves | Learned Factory terminal intel 4452 | -7/Lower Caves | Learned location of Zion (-7) 5324 | -7/Lower Caves | Discovered new exit (range 5) 5333 | -7/Lower Caves | Identified exit to Lower Caves 5358 | -7/Lower Caves | Entered another Lower Caves area 5707 | -7/Lower Caves | Spotted B-75 Beast 5770 | -7/Lower Caves | Destroyed B-75 Beast 5909 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6101 | -7/Lower Caves | Build established: Skirmisher 6669 | -7/Lower Caves | Discovered new exit (range 5) 6681 | -7/Lower Caves | Identified exit to Zion 6692 | -7/Lower Caves | Entered Zion 6692 | -7/Zion | Accompanied by 2 allies 7322 | -7/Zion | Found Prototype Device 7322 | -7/Zion | Identified Bomb Factory No. 2 7368 | -7/Zion | Given A8's code to call for help 7616 | -7/Zion | Build established: Scavenger-Skirmisher 7685 | -7/Zion | Found Prototype Device 7685 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7910 | -7/Zion | Gained Derelict followers 8110 | -7/Zion | Discovered new exit (range 16) 8144 | -7/Zion | Identified exit to Proximity Caves 8148 | -7/Zion | Entered Proximity Caves 8148 | -6/Proximity Caves | Accompanied by 5 allies 8149 | -6/Proximity Caves | Identified exit to Factory 8153 | -6/Proximity Caves | Spotter reported a threat 8559 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8837 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9577 | -6/Proximity Caves | Learned 4 Factory zone layouts 10648 | -6/Proximity Caves | Entered Factory 10648 | -6/Factory | Accompanied by 2 allies 10648 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10648 | -6/Factory | Self-destructed Last Messages --------------- (Destroy). 10236_ M-22 Extractor destroyed. 10239_ Acquired 16 matter. 10242_ Wheel fries itself beyond repair. 10460_ Searching scrap... 10460_ Found Adv. Terrain Scan Processor. 10460_ Found Remote Datajack. 10460_ Found 63 Matter. 10462_ Dropped Imp. Carbon-fiber Leg. 10465_ Acquired Remote Datajack. 10540_ Acquired derelict log, extracted data. World map updated: -7/Factory. 10591_ Searching scrap... 10591_ Found Ion Cannon. 10591_ Found Lgt. Angular Momentum Engine. 10591_ Found Recoil Stabilizer. 10591_ Found 32 Matter. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#########+##?????????????????? | | ????????????????????# ?????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# ???????????????????? | | ????????????????????# ???????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# #????????????????????? | | ?????????????#+##+### #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# l #????????????????????? | | ?????????????+ l @ #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #####+####????????????????????? | | ?????????????# ????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Imp. Cooling System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothCannonSubcomponent Manual? 0 Play Time 00:54:06 Cumulative 229.7 hours Start 2025.06.18 @ 20:09:43 End 2025.10.03 @ 14:45:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 664854eb-78bc-4c9c-885a-60d2bfd230fc