Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 22:50:43 Player: ChromeKnight Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (92) 460 Value Destroyed (3819) 3819 Prototype IDs (32) 640 Alien Tech Used (4) 800 Bonus (7279) 7279 TOTAL SCORE: 20198 Bonus ------- Follower Combat Kills 479 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Experimental Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Tachyon Dispersion Ray Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer Nanoactuators Experimental Powered Armor Medium Regenerative Plating Experimental Hacking Suite Deep Network Scanner Advanced System Shield Experimental System Shield > --- WEAPON ----------- Linear Accelerator Guided Remote Datajack Phasing Sabre Phasing Sabre Molecular Scythe > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Assault Drone Bay Transdimensional Reconstructor Tachyon Dispersion Ray [Rating: 169] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Leg Armored Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Medium Regenerative Plating Weapon Phasing Sabre Energy Gun Small Laser Energy Cannon Potential Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Special Weapon Guided Remote Datajack Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Slots Evolved 16 | . . 2 2 2 2 2 . . . . 2 . 2 . . 2 Power 1 | . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . Utility 11 | . . 1 2 1 1 1 . . . . 2 . 1 . . 2 Weapon 2 | . . . . 1 . . . . . . . . 1 . . . Parts Attached 225 | 6 4 13 10 15 10 6 7 . 11 6 16 12 48 4 16 41 Power 32 | 1 . 1 2 . 2 3 2 . 3 . 1 3 9 . . 5 Engine 6 | 1 . 1 . . . . . . . . . . 2 . . 2 Core 13 | . . . 2 . 2 3 2 . 1 . . 2 1 . . . Reactor 13 | . . . . . . . . . 2 . 1 1 6 . . 3 Propulsion 67 | 2 . 5 3 1 1 1 4 . . 5 3 4 20 1 2 15 Treads . | . . . . . . . . . . . . . . . . . Leg 23 | 2 . 1 . . . . . . . . 3 4 13 . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . 7 1 2 10 Flight 24 | . . 4 3 1 1 1 4 . . 5 . . . . . 5 Utility 86 | 1 2 4 4 10 4 2 . . 7 . 10 2 12 1 9 18 Device 33 | . . . 2 2 3 . . . 3 . 7 2 4 . 4 6 Storage 5 | 1 1 1 . . . . . . 1 . . . 1 . . . Processor 19 | . . . 1 5 1 1 . . . . 2 . 4 . . 5 Hackware 6 | . . . . . . . . . . . 1 . 2 . 2 1 Protection 23 | . 1 3 1 3 . 1 . . 3 . . . 1 1 3 6 Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 3 1 4 3 . 1 . 1 1 2 3 7 2 5 3 Energy Gun 3 | 1 . . . . . . . . . . . . . . 1 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . Ballistic Gun 9 | 1 2 3 . . . . . . . . . . 2 1 . . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . 2 . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . Slashing Weapon 14 | . . . 1 . 2 . . . . . 1 3 4 1 . 2 Piercing Weapon 7 | . . . . 2 1 . 1 . 1 1 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 . . . 1 . . 6 . 1 . 2 1 9 4 Parts Lost 80 | . . 1 3 1 . . 4 . . 10 . 7 20 . 1 33 Power 17 | . . 1 1 . . . 1 . . 1 . 3 6 . . 4 Propulsion 30 | . . . 1 . . . 3 . . 5 . 1 7 . 1 12 Utility 23 | . . . . 1 . . . . . 3 . 3 4 . . 12 Weapon 10 | . . . 1 . . . . . . 1 . . 3 . . 5 Highest Loss Streak 23 | . . 1 3 1 . . 2 . . 5 . 6 10 . 1 23 Average Slot Usage (%) 79 | . 99 76 53 81 95 93 79 64 69 52 58 93 85 96 90 70 Engine 1 | . 14 10 1 . . . . . . . . . . . . . Core 3 | . . . 5 7 12 10 7 11 7 1 . 4 . 4 4 . Reactor 2 | . . . . . . . . . . . 3 3 5 4 4 4 Leg 5 | . 28 15 . . . . . . . . 5 20 12 . . . Hover 3 | . . . . . . . . . . . . . 3 19 13 9 Flight 7 | . . 6 17 15 19 23 19 17 17 10 5 . . . . 1 Device 9 | . . . 3 15 15 17 17 17 18 12 9 19 10 9 4 2 Storage 2 | . 14 11 9 . . . . . . . . . 2 4 4 2 Processor 18 | . . . 3 21 23 17 17 17 17 17 19 25 23 25 22 17 Hackware 4 | . . . . . . . . . . . 5 5 7 4 12 12 Protection 4 | . 13 14 4 6 3 4 4 . . 2 . . 1 3 3 4 Ballistic Gun 2 | . 15 18 3 . . . . . . . . . . 4 . . Slashing Weapon 7 | . . . 4 7 6 5 . . . . 1 8 14 13 13 10 Piercing Weapon 2 | . . . . . 12 11 9 . 4 5 4 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 78 | 10 39 51 18 18 23 25 25 17 25 16 29 49 63 55 73 78 Greatest Support 90 | 20 20 20 20 20 21 26 26 17 17 17 48 82 90 68 86 70 Greatest Overweight (x) 21 | . 1 5 2 1 1 . 1 . 1 2 1 . 3 . 1 21 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 12 8 8 4 4 4 4 4 4 4 4 8 8 8 8 Average Capacity 5 | 5 11 9 8 4 4 4 4 4 4 4 4 4 6 8 8 6 Most Carried 12 | . 11 12 8 8 4 3 4 4 4 4 4 4 8 8 8 8 Average Carried 5 | . 7 8 7 4 3 2 3 4 3 3 3 3 5 7 7 5 Final Capacity 12 | 6 12 8 8 4 4 4 4 4 4 4 4 4 8 8 8 4 Final Carried 11 | . 11 8 8 4 4 3 4 4 4 3 2 3 7 7 8 1 Class Distribution -------------------- 46% | Mutant 15% | Scavenger-Mutant 10% | Hacker-Mutant 8% | Wizard-Mutant 5% | Commander-Mutant 3% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Sprinter | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Commander-Mutant | -4/Extension Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Hacker-Mutant | -3/Lab Wizard-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Matter Collected 2676 | 260 91 146 226 126 101 . 144 . 100 58 45 235 513 33 84 514 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5088 | . 121 317 370 170 101 . 207 . 372 192 45 314 1600 94 84 1101 Parts 252 | . 6 19 15 2 7 . 20 . 5 10 1 15 86 7 4 55 Haulers Intercepted 5 | . 1 . 1 2 . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 15 . 2 8 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Combat Hostiles Destroyed 69 | . 3 6 4 1 3 . 6 . . 8 . 4 18 2 1 13 Melee 57 | . . . 1 1 3 . 6 . . 8 . 4 18 2 1 13 Guns 12 | . 3 6 3 . . . . . . . . . . . . . Classes Destroyed 13 | . 3 2 2 . 1 . 1 . . . . . 3 1 . . Worker 9 | . . . . . . . . . . . . . 7 . . 2 Builder 2 | . 1 . . . . . . . . . . . 1 . . . Hauler 5 | . 1 . 1 2 . . . . . . . . 1 . . . Recycler 3 | . . . 1 . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . . . 1 . . . . . 1 . . . . 1 Swarmer 22 | . 3 . . . 3 . 4 . . 8 . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 21 | . . 2 3 . . . . . . . . 3 9 1 . 3 Duelist 2 | . . . 1 . . . . . . . . . . . . 1 Sentry 8 | . . 4 . 1 . . . . . . . 1 2 . . . Hunter 4 | . . . . . . . 2 . . . . . 2 . . . Programmer 10 | . . . . . . . . . . . . . 5 . . 5 Best Kill Streak 5 | . 3 1 2 1 3 . 4 . . 3 1 2 5 2 1 4 Combat Bots Only 4 | . 3 1 2 1 3 . 4 . . 3 . 2 4 2 1 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 2 | . . . 1 1 1 . 1 . . 1 . 1 1 1 1 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . A5 (-3/Lab) Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Damage Taken 11979 | . 119 311 365 257 63 . 498 . . 1122 100 1143 3479 49 154 4319 Core 3086 | . 55 10 104 113 63 . 104 . . 590 36 97 585 . . 1329 Absorbed by Shields 18 | . . . . . . . . . . . . . . 18 . . Core Remaining (%) 77 | 100 78 97 81 83 92 . . . . 30 . 88 . . 52 . Volleys Fired 73 | . 17 28 24 . . . . . . . . . . . 1 3 Largest 2 | . 2 2 1 . . . . . . . . . . . 1 1 Hottest 80 | . 60 46 23 . . . . . . . . . . . 66 80 Shots Fired 120 | . 34 56 24 . . . . . . . . . 1 . 2 3 Gun 119 | . 34 56 24 . . . . . . . . . 1 . 1 3 Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 100 | . 17 56 24 . . . . . . . . . 1 . 2 . Thermal 17 | . 17 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . 3 Robot Hit Streak 12 | . 4 12 7 . . . . . . . . . 1 . . 2 Robot Miss Streak 3 | . 2 3 3 . . . . . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 306 | . 19 36 24 7 7 . 8 . 6 14 3 14 87 3 18 60 Core Hits 157 | . 7 15 12 3 4 . 9 . 4 9 2 7 46 2 8 29 Critical Hits 30 | . . . . . . . . . . 1 1 . 15 1 5 7 Critical Kills 14 | . . . . . . . . . . 1 . . 10 . . 3 Critical Parts Destroyed 15 | . . . . . . . . . . . 1 . 5 1 4 4 Melee Attacks 324 | . . . 10 12 13 5 14 . 6 25 3 21 108 4 23 80 Impact . | . . . . . . . . . . . . . . . . . Slashing 265 | . . . 10 12 9 3 . . . . 1 15 108 4 23 80 Piercing 59 | . . . . . 4 2 14 . 6 25 2 6 . . . . Sneak Attacks 24 | . . . 3 2 . . . . . . . 1 13 2 . 3 Combat Hostiles 3 | . . . . . . . . . . . . 1 . 2 . . Follow-up Attacks 59 | . . . . . 3 . 2 . . . . 4 29 . 8 13 Damage Inflicted 14300 | . 200 380 699 418 261 . 306 . 572 410 115 702 5211 378 1151 3497 Guns 882 | . 200 380 244 . . . . . . . . . 28 . 18 12 Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 13418 | . . . 455 418 261 . 306 . 572 410 115 702 5183 378 1133 3485 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 727 | . 57 380 244 . . . . . . . . . 28 . 18 . Thermal 143 | . 143 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . . Slashing 11903 | . . . 455 418 227 . . . . . 48 576 5183 378 1133 3485 Piercing 1515 | . . . . . 34 . 306 . 572 410 67 126 . . . . Highest Corruption 20 | . . . . 1 . . . . . . . . 13 13 14 20 Average Corruption 8 | . . . . 1 . . . . . . . . 6 13 13 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 86 | . . . . . . . . . . . . . 26 14 9 37 Message Errors 14 | . . . . . . . . . . . . . 6 3 . 5 Matter Fused 17 | . . . . . . . . . . . . . 6 5 1 5 Heat Flow Errors 5 | . . . . . . . . . . . . . 1 . 1 3 Energy Discharges 4 | . . . . . . . . . . . . . 2 . . 2 Parts Rejected 4 | . . . . . . . . . . . . . 1 1 . 2 Data Loss (minor) 7 | . . . . . . . . . . . . . 2 1 . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . 1 . 1 . Misdirections 15 | . . . . . . . . . . . . . 1 4 2 8 Targeting Errors 17 | . . . . . . . . . . . . . 6 . 4 7 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1050 | . . . 66 22 11 . . . 48 28 . 21 662 . 5 187 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1050 | . . . 66 22 11 . . . 48 28 . 21 662 . 5 187 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 200 | . . 18 . 1 . . 11 . . . . . 185 . 200 141 Average Temperature 31 | . . 5 . 1 . . 6 . . . . . 107 . 88 66 Received Heat Transfer 1030 | . . 120 198 36 . . 72 . . . . 123 390 10 . 81 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 325 | . 325 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Peak Influence 249 | . 82 249 107 178 137 28 . . . . 13 231 199 204 . 217 Initial 75 | . . 34 20 48 28 . . . . . . . . 75 . . Average 73 | . 35 139 63 67 89 3 . . . . 7 93 81 110 . 70 Maximum Alert Level 1 | . . 1 . . . . . . . . . 1 . 1 . 1 Low Security (%) 95 | 100 100 69 100 100 100 100 . . . . 100 82 100 98 . 98 Level 1 4 | . . 30 . . . . . . . . . 17 . 1 . 1 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . 2 2 1 1 . . . . . . 1 3 . . 11 Investigation 2 | . . . 1 . . . . . . . . . 1 . . . Extermination 4 | . . . . . . . . . . . . . 2 . . 2 Reinforcement 7 | . . 2 1 1 1 . . . . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . . . . . . 5 Intercept 3 | . . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Distress Signals 7 | . . 2 . . . . . . . . . 3 . . . 2 Communications Jammed 35 | . . . . . . . . . . . 3 32 . . . . Distress Signals 35 | . . . . . . . . . . . 3 32 . . . . Times Spotted 169 | . 3 15 6 12 7 2 13 1 . 10 5 20 27 6 1 41 Peak Tracking Total 10 | . 3 2 4 6 3 4 5 1 . 5 2 10 7 4 1 7 Tactical Retreats 15 | . . . . 6 . . 3 . . 1 . 1 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Traps Triggered 10 | . 1 1 1 1 1 . . . . . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Machines Disabled 4 | . . . . . . . . . . . . 2 1 . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Machines Accessed 28 | . . . . 3 4 2 . 1 4 . 1 2 5 1 2 3 Terminals 13 | . . . . 3 3 . . 1 . . . 2 2 . . 2 Fabricators 5 | . . . . . . 2 . . . . . . 2 1 . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 Total Hacks 76 | . . . . 7 6 4 . 1 17 . 3 2 8 3 19 6 Successful 53 | . . . . 1 2 3 . 1 17 . 2 2 3 2 19 1 Failed 23 | . . . . 6 4 1 . . . . 1 . 5 1 . 5 Catastrophic 5 | . . . . 2 1 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . . . . . 1 . . . . . . . 1 . 1 3 Terminals 20 | . . . . 7 5 . . 1 . . . 2 2 . . 3 Fabricators 11 | . . . . . . 4 . . . . . . 4 3 . . Repair Stations 4 | . . . . . 1 . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 2 . . 3 Terminal Hacks 43 | . . . . 1 2 . . 1 17 . . 2 1 . 19 . Record 28 | . . . . . 1 . . 1 5 . . 1 1 . 19 . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 3 . . . . . . 1 2 . . Load Schematic 4 | . . . . . . 2 . . . . . . 1 1 . . Build 2 | . . . . . . 1 . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . 2 2 2 . . . . . . 4 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . 285 . . . . . . . . . . Time 152 | . . . . . . 152 . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . Matter 351 | . . . . . . . . . . . . . . 351 . . Time 93 | . . . . . . . . . . . . . . 93 . . Total Part Build Rating 7 | . . . . . . . . . . . . . . 7 . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . Time 89 | . . . . . . . . . . . 89 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . 14 . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Total Allies 54 | . . . . . . . . . . . . 15 . 4 . 35 Largest Group 13 | . . . . . . . . . . . . 13 . 4 . 13 Highest-Rated Group 481 | . . . . . . . . . . . . 481 . 205 . 185 Highest-Rated Ally 60 | . . . . . . . . . . . . 49 . 60 . 15 Total Orders 1 | . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 211 | . . . . . . . . . . . . 43 . 8 4 156 Total Damage 5109 | . . . . . . . . . . . . 1419 . 360 76 3254 Kills 16 | . . . . . . . . . . . . 6 . 1 . 9 Allies Corrupted 4 | . . . . . . . . . . . . . . . . 4 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 3 . 2 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 2 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Turns Passed 7617 | 44 326 470 295 829 437 186 371 104 115 482 426 635 985 247 707 958 Spaces Moved 7155 | 35 174 244 206 1303 751 266 555 306 188 478 260 321 611 141 220 1096 Core 107 | 9 . . . . . . . . . 21 . . . . . 77 Treads . | . . . . . . . . . . . . . . . . . Legs 1099 | 26 174 139 . . . . . . . . 72 321 367 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1274 | . . . . . . . . . . . . . 244 141 220 669 Flight 4675 | . . 105 206 1303 751 266 555 306 188 457 188 . . . . 350 Fastest Speed 31 | 50 120 102 32 37 34 31 31 34 34 34 40 120 48 48 48 37 Average Speed 60 | 102 147 141 91 37 34 31 32 34 41 49 88 120 103 48 54 56 Slowest Speed 1100 | 120 150 440 200 117 114 31 114 34 114 150 150 120 260 48 112 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . 3 . . . 1 . . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 33 | 3 23 27 20 31 20 15 58 51 60 65 7 39 18 9 99 27 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . 2 3 . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . 2 . 1 . . . . . . Spaces Dug 17 | . . . . 5 2 3 . . . . . 2 1 . . 4 Terrain Destroyed 17 | . . . . 5 2 3 . . . . . 2 1 . . 4 Melee 17 | . . . . 5 2 3 . . . . . 2 1 . . 4 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Total 9956 | 40 209 326 271 1630 914 364 736 304 218 690 448 544 828 314 782 1338 Wait 1833 | . 1 9 14 285 114 86 154 . 2 181 163 20 80 132 510 82 Move 7112 | 34 173 243 205 1296 750 265 554 303 187 477 259 320 610 140 219 1077 Hop 12 | . . . . 3 . . . 1 . . . . . . . 8 Pick Up 50 | . 11 12 3 4 4 . 2 . 1 . 1 5 3 1 3 . Fast Attach 164 | 6 3 6 8 6 5 4 3 . 11 5 13 8 38 4 14 30 Attach 36 | . . 1 2 5 2 2 1 . 1 1 3 2 4 1 3 8 Detach 24 | . . . 1 4 . 1 3 . . . 1 1 4 . 5 4 Swap 31 | . 1 6 . 4 3 . 3 . . . . 2 6 . 2 4 Drop 132 | . 3 21 4 11 9 3 7 . 10 1 5 10 14 2 11 21 Fire 73 | . 17 28 24 . . . . . . . . . . . 1 3 Melee 238 | . . . 10 12 9 3 9 . 6 25 3 13 69 3 14 62 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . 18 . . . . . . . . . . 39 Rewire 194 | . . . . . . . . . . . . 163 . 31 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension -3/Research -3/Armory -3/Lab -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 6) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 774 | -9/Materials | Discovered new exit (range 10) 841 | -9/Materials | Entered another Materials area 841 | -8/Materials | Evolved 2 slots: Utility x2 1016 | -8/Materials | Lost 3 parts (1p1n1w) 1133 | -8/Materials | Discovered new exit (range 11) 1136 | -8/Materials | Identified exit to Factory 1136 | -8/Materials | Entered Factory 1136 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1927 | -7/Factory | Discovered new exit (range 14) 1960 | -7/Factory | Identified exit to Factory 1965 | -7/Factory | Entered another Factory area 1965 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2386 | -6/Factory | Discovered new exit (range 5) 2388 | -6/Factory | Identified exit to Factory 2402 | -6/Factory | Entered another Factory area 2402 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2570 | -5/Factory | Spotted B-75 Beast 2580 | -5/Factory | Discovered new exit (range 8) 2583 | -5/Factory | Identified exit to Upper Caves 2588 | -5/Factory | Entered Upper Caves 2611 | -5/Upper Caves | Learned Factory trap positions 2954 | -5/Upper Caves | Discovered new exit (range 11) 2958 | -5/Upper Caves | Identified exit to Upper Caves 2959 | -5/Upper Caves | Entered another Upper Caves area 2977 | -5/Upper Caves | Learned location of Armory (-3) 3022 | -5/Upper Caves | Spotted B-75 Beast 3038 | -5/Upper Caves | Learned Factory terminal intel 3056 | -5/Upper Caves | Discovered new exit (range 12) 3059 | -5/Upper Caves | Identified exit to Zhirov 3063 | -5/Upper Caves | Entered Zhirov 3063 | -5/Zhirov | Discovered new exit (range 3) 3070 | -5/Zhirov | Met Zhirov 3076 | -5/Zhirov | Learned location of Quarantine (-2) 3076 | -5/Zhirov | Learned location of Testing (-3) 3076 | -5/Zhirov | Learned location of Command (-1) 3079 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3084 | -5/Zhirov | Found Alien Artifact 3084 | -5/Zhirov | Identified Integrated Dissipator 3084 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3090 | -5/Zhirov | Found Alien Artifact 3178 | -5/Zhirov | Identified exit to Proximity Caves 3178 | -5/Zhirov | Entered Proximity Caves 3180 | -4/Proximity Caves | Learned Research terminal intel 3388 | -4/Proximity Caves | Lost 5 parts (1p4n) 3466 | -4/Proximity Caves | Core integrity fell below 50% 3511 | -4/Proximity Caves | Lost 5 parts (1n3u1w) 3533 | -4/Proximity Caves | Learned Research stockpile data 3658 | -4/Proximity Caves | Discovered new exit (range 5) 3659 | -4/Proximity Caves | Identified exit to Factory 3660 | -4/Proximity Caves | Entered Factory 3660 | -4/Factory | Evolved 2 slots: Utility x2 3661 | -4/Factory | Loaded intel: 78 trap records 3662 | -4/Factory | Loaded intel: 22 terminal locations 3761 | -4/Factory | Repaired Adv. Power Amplifier 3940 | -4/Factory | Discovered new exit (range 14) 3982 | -4/Factory | Identified exit to Extension 4086 | -4/Factory | Entered Extension 4231 | -4/Extension | Rescued a captive Derelict 4241 | -4/Extension | Energy Cycler disabled 4242 | -4/Extension | Rescued a captive Derelict 4242 | -4/Extension | Rescued a captive Derelict 4245 | -4/Extension | Rescued a captive Derelict 4248 | -4/Extension | Rescued a captive Derelict 4592 | -4/Extension | Build established: Commander-Mutant 4617 | -4/Extension | Spotted B-86 Titan 4701 | -4/Extension | Spotted B-86 Titan 4708 | -4/Extension | Discovered new exit (range 15) 4720 | -4/Extension | Identified exit to Research 4721 | -4/Extension | Entered Research 4721 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4723 | -3/Research | Loaded intel: 17 terminal locations 4750 | -3/Research | Lost 6 parts (2p1n3u) 4977 | -3/Research | Lost 4 parts (1p2n1w) 5407 | -3/Research | Lost 10 parts (3p4n2u1w) 5529 | -3/Research | System corruption reached 10% 5582 | -3/Research | Lost 5 parts (2p1n2u) 5616 | -3/Research | Discovered new exit (range 4) 5660 | -3/Research | Found Prototype Slashing Weapon 5660 | -3/Research | Identified Molecular Scythe 5706 | -3/Research | Entered Armory 5811 | -3/Armory | Fabricated Assault Drone Bay (x1) 5859 | -3/Armory | Build established: Scavenger-Mutant 5952 | -3/Armory | Identified Transdimensional Reconstructor 5952 | -3/Armory | Warped through subspace to slip node 5952 | -3/Armory | Discovered new exit (range 1) 5953 | -3/Armory | Entered Lab 5956 | -3/Lab | Discovered new exit (range 10) 5963 | -3/Lab | Unable to decrypt terminal 5963 | -3/Lab | Opened the door to a hidden lab 5964 | -3/Lab | Gained access to the hidden lab's interior 5964 | -3/Lab | Detected by scanners 5970 | -3/Lab | Confronted by A5 6003 | -3/Lab | Destroyed A5 6020 | -3/Lab | Found Prototype Protection 6020 | -3/Lab | Identified Med. Regenerative Plating 6027 | -3/Lab | Found Prototype Hackware 6027 | -3/Lab | Identified Exp. Hacking Suite 6030 | -3/Lab | Found Prototype Hackware 6030 | -3/Lab | Identified Exp. System Shield 6045 | -3/Lab | Unable to decrypt terminal 6048 | -3/Lab | Found Alien Artifact 6048 | -3/Lab | Identified Core Reset Matrix 6048 | -3/Lab | Used Core Reset Matrix 6052 | -3/Lab | Sensed 3 artifacts in vicinity 6064 | -3/Lab | Found Transdimensional Reconstructor 6068 | -3/Lab | Found Integrated Dissipator 6068 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 6072 | -3/Lab | Found Core Expander 6072 | -3/Lab | Installed Core Expander, added new Weapon slot 6094 | -3/Lab | Unable to decrypt terminal 6310 | -3/Lab | Build established: Hacker-Mutant 6606 | -3/Lab | Found Prototype Energy Gun 6606 | -3/Lab | Identified Tachyon Dispersion Ray 6610 | -3/Lab | Found Prototype Energy Cannon 6610 | -3/Lab | Identified Potential Cannon 6615 | -3/Lab | Found Prototype Protection 6615 | -3/Lab | Identified Exp. Powered Armor 6622 | -3/Lab | Found Prototype Hackware 6636 | -3/Lab | Found Prototype Special Weapon 6636 | -3/Lab | Identified Gui. Remote Datajack 6648 | -3/Lab | Discovered new exit (range 7) 6660 | -3/Lab | Entered Research 6660 | -2/Research | Evolved 2 slots: Utility x2 6660 | -2/Research | Identified Deep Network Scanner 6828 | -2/Research | Found Prototype Processor 6828 | -2/Research | Identified Spectral Analyzer 6962 | -2/Research | Build established: Wizard-Mutant 7201 | -2/Research | Spotted B-90 Cyclops 7231 | -2/Research | Intercept squad dispatched 7251 | -2/Research | Found Prototype Slashing Weapon 7251 | -2/Research | Identified Nanosword 7253 | -2/Research | Spotted Tracker 7254 | -2/Research | Spotted Tracker 7256 | -2/Research | Found Nanosword 7268 | -2/Research | Warped through subspace 7268 | -2/Research | Spotted Combat Programmer 7272 | -2/Research | Garrison activated, responded to threat 7312 | -2/Research | System corruption reached 10% 7371 | -2/Research | Core integrity fell below 50% 7393 | -2/Research | Emitted hypermatrix ping 7398 | -2/Research | Assembled emerged from beneath the floor 7413 | -2/Research | Lost 23 parts (2p7n10u4w) 7424 | -2/Research | Garrison activated, responded to threat 7430 | -2/Research | Assembled emerged from beneath the floor 7452 | -2/Research | Found Prototype Processor 7452 | -2/Research | Identified Exp. Melee Analysis Suite 7486 | -2/Research | Assembled emerged from beneath the floor 7502 | -2/Research | Assembled emerged from beneath the floor 7556 | -2/Research | Core integrity fell below 20% 7586 | -2/Research | Lost 4 parts (3n1w) 7593 | -2/Research | Spotted Combat Programmer 7597 | -2/Research | Assembled emerged from beneath the floor 7607 | -2/Research | Discovered new exit (range 13) 7618 | -2/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 07591_ System corrupted: Energy discharge (-40). 07595_ Penetrated by EMDS Slug. 07595_ Imp. Melee Analysis Suite destroyed. 07595_ Q-thruster destroyed. 07595_ Lgt. Ion Engine destroyed. 07597_ Assembled emerge from beneath the floor. 07597_ EMDS Slug penetrates as-24066. 07597_ as-24066 suffers critical hit. 07599_ EMDS Slug penetrates as-92011. 07599_ as-92011 destroyed. 07601_ Acquired 5 matter. 07604_ EMDS Slug penetrates as-69960. 07604_ as-69960 suffers critical hit. 07604_ Adv. Target Analyzer destroyed. 07607_ EXIT=FOUND 07609_ Combat Programmer resets A-15 Conveyor, system corruption cleaned. 07614_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07615_ Terminal disabled. 07615_ Slug penetrates Wall. 07618_ Detected hypermatrix ping. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? #????????????????????????????????????????????? | | ?? #????????????????????????????????????????????? | | #???????????#######??????????????????????????? | | ####????????# #??????????????????????????? | | ????????? ???????????????????????????? | | ????????? !???????????????????????????? | | ?????????? ????????????????????????????? | | #????????????? ! ????????????????????????????? | | #?????????????# #????????????????????????????? | | #??????########+##???????????????????????????? | | #####??????# """" ########### ????????? | | ???????????# ""T"" s/ @o ????????? | | ############ ######## ##+#???????????????? | | # #???????????????????????????? | | % # #???????????????????????????? | | # #???????????????????????????? | | + #???????????????????????????? | | ###"### # #???????????????????????????? | | ? # ###########???????????????????????????? | | # #########?????????????????????????????? | | * # #???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | # +???????????????????????? | | ##########+### ### < #???????????????????????? | | ?????????????? #???? ????????????????????????? | | ??????????????? #??????????????????????????????? | | ??????????????? #??????????????????????????????? | | ???????????????? #??????????????????????????????? | | ????????????????? #??????????????????????????????? | | ????????????????? #??????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 47 Energy Capacity 530 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 EM Shielding 4 Armor Coverage 625 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 33 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 73 Melee Accuracy 19 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Offensive Hacking 41 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed Gamer Manual? 1 Play Time 01:20:51 Cumulative 191.7 hours Start 2021.05.07 @ 20:25:25 End 2021.05.07 @ 22:50:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 222 Adventurer 148 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 83 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15fd89d2-c7f4-4866-94e0-8b8660946a11