Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 09:57:22 Player: 3.14 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (17) 85 Value Destroyed (382) 382 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6000) 6000 TOTAL SCORE: 6687 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1000 Cogmind --------- Core Integrity 0/250 Matter 567/800 Energy 14/100 System Corruption 0% Temperature Critical (582) Movement Core (750) Ox14 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Small Laser Particle Gun > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (0) X0-1V1's Piety Tracker Small Laser Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Medium Laser Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Seismic Detector Seismic Detector Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 20 | 7 13 Power 3 | 1 2 Engine 2 | 1 1 Core 1 | . 1 Reactor . | . . Propulsion 4 | 2 2 Treads 4 | 2 2 Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 6 | 2 4 Device 3 | 1 2 Storage 3 | 1 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 7 | 2 5 Energy Gun 5 | 1 4 Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes 1 | . 1 Parts Lost 7 | . 7 Power 2 | . 2 Propulsion 1 | . 1 Utility 1 | . 1 Weapon 3 | . 3 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Backups 8 | 3 9 Power . | . . Propulsion 2 | . 3 Utility 1 | . 1 Weapon 3 | 1 4 Tool/Special . | . . Unused Backups 14 | . 14 Power . | . . Propulsion 6 | . 6 Utility 4 | . 4 Weapon 4 | . 4 Tool/Special . | . . Average Slot Usage (%) 94 | . 94 Engine 5 | . 5 Core 3 | . 3 Treads 24 | . 24 Device 11 | . 11 Storage 12 | . 12 Energy Gun 23 | . 23 Ballistic Gun 11 | . 11 Peak Build Rating 21 | 7 21 Average Rating 11 | 6 13 On Entrance 3 | . 7 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 51 | 13 51 Greatest Support 40 | 40 40 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 20 | 8 20 Average Capacity 13 | 7 14 Most Carried 14 | 7 14 Average Carried 8 | 3 9 Final Capacity 20 | 8 20 Final Carried 11 | 7 11 Class Distribution -------------------- 73% | Gunner 26% | Mutant Dominant Class ---------------- Gunner | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 899 | 291 608 Remotely 115 | 115 . Salvage Created 775 | 113 662 Parts 40 | 9 31 Haulers Intercepted 2 | . 2 Recyclers Shooed 2 | . 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 9 | . 9 Guns 9 | . 9 Classes Destroyed 5 | 2 3 Worker 1 | . 1 Tunneler 2 | 2 . Hauler 2 | . 2 Recycler 3 | 1 2 Grunt 9 | . 9 Best Kill Streak 4 | 1 4 Combat Bots Only 4 | . 4 Max Kills in Single Turn 2 | 1 2 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 96 | . 96 Missed 19 | . 19 Hits 77 | . 77 Projectile 77 | . 77 Critical Strikes 2 | . 2 Damage Taken 1156 | . 1156 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 54 | 7 47 Largest 3 | 2 3 Hottest 145 | 70 145 Shots Fired 146 | 14 132 Gun 146 | 14 132 Cannon . | . . Launcher . | . . Special . | . . Kinetic 45 | 7 38 Thermal 101 | 7 94 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 12 | 3 12 Robot Miss Streak 5 | 1 5 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 95 | 9 86 Core Hits 41 | 4 37 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 3 | . 3 Burn 3 | . 3 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1115 | 112 1003 Guns 1105 | 112 993 Cannons . | . . Explosions . | . . Melee . | . . Ramming 10 | . 10 Kinetic 389 | 63 326 Thermal 716 | 49 667 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed 3 | . 3 Targets Rammed 3 | . 3 Kicked . | . . Crushed . | . . Highest Temperature 564 | 27 564 Average Temperature 135 | 12 147 Received Heat Transfer 642 | . 642 Effects 8 | . 8 Shutdowns 1 | . 1 Energy Bleed 2 | . 2 Matter Decay 1 | . 1 Short Circuit 1 | . 1 Damage (minor) 3 | . 3 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | . 2 Heat Transferred 2095 | 148 1947 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 89 | 5 89 Initial . | . . Average 18 | . 22 Influence Increases 294 | 15 279 Destroy 0b10 Robot/C 180 | . 180 Destroy 0b10 Robot/NC 40 | 15 25 Destroy Leader 64 | . 64 Successful Hack 10 | . 10 Influence Decreases 294 | 15 279 Time Decay 260 | 15 245 Lost Part 34 | . 34 Squads Dispatched 4 | . 4 Investigation 2 | . 2 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 19 | . 19 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 7 | . 7 Successful 4 | . 4 Failed 3 | . 3 Catastrophic 2 | . 2 Database Lockouts . | . . Manual 8 | . 8 Terminals 7 | . 7 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Robot Analysis 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 3 | . 3 Terminals 3 | . 3 Skim 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . X0-1V1 Amusement Gains 14 | . 14 Good Acts 3 | . 3 Bad Acts 11 | . 11 Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1072 | 173 899 Spaces Moved 431 | 87 344 Core 3 | 3 . Treads 428 | 84 344 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 189 | 156 197 Slowest Speed 320 | 160 320 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 37 | 3 72 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 568 | 107 461 Wait 25 | . 25 Move 430 | 86 344 Hop . | . . Pick Up 21 | 7 14 Fast Attach 9 | 7 2 Attach 6 | . 6 Detach . | . . Swap 7 | . 7 Drop 13 | . 13 Fire 54 | 7 47 Melee . | . . Ram . | . . Kick . | . . Crush 3 | . 3 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 174 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 6) 225 | -10/Materials | Prayed at D.C.S.S. Altar Unit 254 | -10/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 568 | -10/Materials | Build established: Gunner 707 | -10/Materials | Discovered new exit (range 13) 774 | -10/Materials | Derelicts attacked the area 805 | -10/Materials | Discovered new exit (range 14) 1007 | -10/Materials | X0-1V1 sent someone to fix up the mess you leave 1018 | -10/Materials | Core integrity fell below 50% 1024 | -10/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 1042 | -10/Materials | X0-1V1 upgraded hostiles (x3) 1064 | -10/Materials | Core integrity fell below 20% 1073 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01051_ Switching to secondary target: G-47 Trooper. 01053_ Sml. Laser destroyed. 01054_ Heat dissipation returns to normal. 01055_ Lgt. Nuclear Core destroyed. 01055_ Critical hit (Burn: +37). 01057_ Overheating: Lgt. Treads damaged (-39). 01058_ Overheating: Sml. Laser damaged (-1). 01059_ Overheating: Energy bleed (-10). 01059_ Acquired Heat Sink. 01061_ Lgt. Treads destroyed. 01066_ U-05 Engineer builds a Wall. 01067_ Heat Sink destroyed. 01069_ X0-1V1: "I know that drunk sailor look when I see it." 01070_ Overheating: Matter decay (-123). 01070_ U-05 Engineer lays Concrete. 01071_ Sml. Laser destroyed. 01071_ U-05 Engineer lays Concrete. 01072_ Sml. Laser broken. 01072_ Overheating: Short circuit. 01073_ X0-1V1 snickers! 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" | | ????????# !#?????????? ? | | ??????### !#??????????# #? | | ??????# !#??????????# #? | | ??????# !#??????????# #? | | ??????# !##??????????# #? | | ??????# ################ ## | | ??????# [ # | | ??????# = # | | ??????# % =%* T # | | ??????# ##### ##### ######## | | ??????## ######+##### #??????# # | | ???????# # = ## #?????####+### | | ???????# # !=! ## +?????# | | ???????# + = ## # ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 764 Matter Capacity 800 Sight Range 19 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemRecoilDetector Manual? 0 Play Time 00:09:22 Cumulative 980.9 hours Start 2026.07.16 @ 09:52:20 End 2026.07.16 @ 09:57:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1669 Rogue 1669 Adventurer 0 Explorer 0 Win Type - Total 95 Types 56/1/16/16/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8091a32-6ddd-445c-9b19-e9b50ca2857e