Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.15 @ 11:53:29 Player: DUMBBITCHINDYSTOPIA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (930) 930 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 2943 Bonus ------- Follower Combat Kills 93 Entered Garrisons 200 Cogmind --------- Core Integrity 54/400 Matter 279/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Small Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Light Nuclear Core Improved Flight Unit Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Datajack > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Improved Flight Unit [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Hammer Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 58 | 9 25 22 2 . Power 10 | 1 4 4 1 . Engine 8 | 1 4 3 . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 21 | 3 12 6 . . Treads . | . . . . . Leg 1 | . . 1 . . Wheel 4 | 3 1 . . . Hover 4 | . 4 . . . Flight 12 | . 7 5 . . Utility 14 | 3 3 7 1 . Device 6 | 1 1 4 . . Storage 3 | 1 1 . 1 . Processor 4 | 1 1 2 . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 6 5 . . Energy Gun 7 | 2 4 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 16 | . 5 9 . 2 Power 2 | . 1 1 . . Propulsion 7 | . 3 4 . . Utility 2 | . . 2 . . Weapon 5 | . 1 2 . 2 Highest Loss Streak 8 | . 3 8 . 1 Average Slot Usage (%) 93 | . 95 92 100 92 Engine 10 | . 14 8 . . Core 1 | . . 1 11 11 Wheel 5 | . 10 . . . Hover 1 | . 2 . . . Flight 22 | . 14 29 33 33 Device 13 | . 14 14 2 . Storage 2 | . 2 . 8 11 Processor 10 | . 9 13 11 11 Hackware 1 | . . 1 11 11 Energy Gun 10 | . 16 5 . . Ballistic Gun 3 | . 1 2 11 11 Impact Weapon 7 | . 8 8 . . Special Melee Weapon 1 | . . 2 11 4 Naked Turns . | . . . . . Heaviest Build 15 | 11 15 13 13 13 Greatest Support 32 | 32 32 18 18 18 Greatest Overweight (x) 4 | . 4 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 4 6 6 Average Capacity 4 | 5 4 4 5 6 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 1 3 2 3 4 Final Capacity 6 | 4 4 4 6 6 Final Carried 4 | 4 4 3 4 4 Class Distribution -------------------- 34% | Mutant 25% | Scavenger-Assassin 19% | Scavenger-Mutant 13% | Hacker-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Assassin | -9/Materials Hacker-Sprinter | -9/Storage Hacker-Sprinter | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 933 | 210 330 362 31 . Remotely . | . . . . . Salvage Created 1420 | 101 502 734 . 83 Parts 85 | 7 36 37 . 5 Haulers Intercepted 5 | . 2 3 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 28 | . 13 13 . 2 Melee 2 | . 2 . . . Guns 18 | . 8 8 . 2 AOE 5 | . 1 4 . . Classes Destroyed 9 | 2 5 2 . . Worker 2 | . 2 . . . Tunneler 1 | 1 . . . . Hauler 5 | . 2 3 . . Recycler 2 | 1 . 1 . . Operator 2 | . . 2 . . Watcher 4 | . 3 1 . . Swarmer 9 | . 9 . . . Grunt 18 | . 4 12 . 2 Sentry 1 | . . 1 . . Best Kill Streak 7 | 1 3 7 . 2 Combat Bots Only 5 | . 3 5 . 2 Max Kills in Single Turn 3 | 1 1 3 . 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 1376 | . 452 810 . 114 Core 488 | . 142 322 . 24 Absorbed by Shields 39 | . . . . 39 Core Remaining (%) 71 | 100 43 . . . Volleys Fired 131 | 2 58 63 1 7 Largest 2 | 2 2 1 1 1 Hottest 90 | 90 90 68 23 23 Shots Fired 137 | 4 62 63 1 7 Gun 128 | 4 62 54 1 7 Cannon 3 | . . 3 . . Launcher 6 | . . 6 . . Special . | . . . . . Kinetic 70 | . 20 42 1 7 Thermal 28 | 4 21 3 . . Explosive 6 | . . 6 . . Electromagnetic 33 | . 21 12 . . Robot Hit Streak 23 | 4 11 20 21 23 Robot Miss Streak 2 | . 2 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 143 | 4 70 62 1 6 Core Hits 63 | 3 24 32 1 3 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks 34 | . 29 5 . . Impact 34 | . 29 5 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . 3 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2804 | 47 1130 1520 17 90 Guns 1524 | 47 623 747 17 90 Cannons 41 | . . 41 . . Explosions 707 | . 59 648 . . Melee 532 | . 448 84 . . Ramming . | . . . . . Kinetic 844 | . 132 605 17 90 Thermal 396 | 47 261 88 . . Explosive 601 | . . 601 . . Electromagnetic 431 | . 289 142 . . Impact 532 | . 448 84 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 66 | . 32 34 . . Projectiles . | . . . . . Explosions 18 | . . 18 . . Melee 48 | . 32 16 . . Knockbacks 2 | . 2 . . . Impact 2 | . 2 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . . 12 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 137 | 30 137 59 . 1 Average Temperature 34 | 17 41 20 . 1 Received Heat Transfer 761 | . 150 549 . 62 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 7 | . 7 . . . Impact Corruptions 5 | . 4 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 955 | 124 707 124 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 354 | 10 279 354 176 145 Initial 100 | . 5 45 84 100 Average 112 | 5 103 132 112 131 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 79 | 100 73 79 100 100 Level 1 20 | . 26 20 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 3 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 22 24 1 10 Peak Tracking Total 8 | . 4 8 1 8 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 16 | . 9 6 1 . Terminals 13 | . 8 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 49 | . 26 22 1 . Successful 35 | . 16 18 1 . Failed 13 | . 9 4 . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 22 | . 13 9 . . Terminals 42 | . 24 18 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . 1 . Terminal Hacks 24 | . 13 11 . . Robot Analysis 6 | . 3 3 . . Prototype ID Bank 5 | . 3 2 . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 4 | . 3 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 3 3 . . Terminals 5 | . 2 3 . . Track 1 | . . 1 . . Botnet 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Recyclers 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 14 | . 8 6 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 99 | . . . 99 99 Highest-Rated Ally 99 | . . . 99 99 Total Orders . | . . . . . Ally Attacks 6 | . . . 6 . Total Damage 119 | . . . 119 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total 6 | . 3 3 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 1748 | 76 848 674 39 111 Spaces Moved 1519 | 53 723 514 49 180 Core 10 | 2 3 5 . . Treads . | . . . . . Legs 17 | . . 17 . . Wheels 179 | 51 128 . . . Hover 51 | . 51 . . . Flight 1262 | . 541 492 49 180 Fastest Speed 29 | 50 37 29 29 29 Average Speed 57 | 97 55 68 29 29 Slowest Speed 250 | 100 250 150 29 29 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . 3 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 88 40 11 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 34 | . 3 31 . . Melee 1 | . . 1 . . Projectile . | . . . . . AOE 33 | . 3 30 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 2195 | 69 1063 761 71 231 Wait 377 | . 208 139 19 11 Move 1510 | 52 716 513 49 180 Hop 3 | . 3 . . . Pick Up 21 | 4 8 9 . . Fast Attach 29 | 8 11 10 . . Attach 13 | . 4 9 . . Detach 3 | 1 . 2 . . Swap 16 | 1 10 3 2 . Drop 25 | 1 16 8 . . Fire 131 | 2 58 63 1 7 Melee 34 | . 29 5 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 33 | . . . . 33 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage -9/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Lost 3 parts (1p1n1w) 657 | -10/Materials | Core integrity fell below 50% 689 | -10/Materials | Discovered new exit (range 13) 704 | -10/Materials | Identified exit to Mines 811 | -10/Materials | Discovered new exit (range 16) 836 | -10/Materials | Central database locked down 913 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Identified exit to Materials 925 | -10/Materials | Entered another Materials area 925 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1216 | -9/Materials | Build established: Scavenger-Assassin 1403 | -9/Materials | Lost 8 parts (1p3n2u2w) 1418 | -9/Materials | Discovered new exit (range 16) 1435 | -9/Materials | Identified exit to Mines 1435 | -9/Materials | Identified exit to Storage 1485 | -9/Materials | Core integrity fell below 50% 1594 | -9/Materials | Core integrity fell below 20% 1599 | -9/Materials | Entered Storage 1606 | -9/Storage | Met 01-MTF 1638 | -9/Storage | Identified exit to Garrison 1638 | -9/Storage | Entered Garrison 1638 | -9/Garrison | Accompanied by 1 ally (01-MTF) 1645 | -9/Garrison | 01-MTF left 1654 | -9/Garrison | Triggered checkpoint 1727 | -9/Garrison | Discovered new exit (range 11) 1736 | -9/Garrison | Triggered checkpoint 1740 | -9/Garrison | Triggered checkpoint 1749 | -9/Garrison | Self-destructed Last Messages --------------- 01704_ Field strength at 52. 01705_ Field strength at 46. 01706_ Field strength at 40. 01707_ Field strength at 34. 01708_ Field strength at 28. 01709_ Field strength at 22. 01710_ Field strength at 16. 01711_ Field strength at 10. 01712_ Field strength at 4. 01713_ Stasis field depleted. 01727_ EXIT=FOUND 01736_ Beams of light sweep through the air. An alarm sounds. 01742_ Triggered Stasis Trap. 01742_ A bubble of rippling energy engulfs the area. 01742_ Field strength at 94. 01743_ Field strength at 88. 01744_ Field strength at 82. 01745_ Field strength at 72. 01746_ Field strength at 62. 01748_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ??????????????####### #?????????????????????????? | | ??????????????# ## #?????????????????????????? | | ?????????###### ## ##????????????????????????? | | ########## g ######## #??????????????? | | ssgs @ #??????????????? | | #??????????????? | | ########## ## ## ###########??????????????? | | ?????????# ## ## #????????????????????????? | | ?????????" 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"????????????????????????? | | ?????????# ## g## #????????????????????????? | | ?????????# ## ## ##########???????????????? | | ?????????# #?????????###???? | | ?????????# #????????? #???? | | ?????????# ####### #?????????# #???? | | #????????## ## ## ##?????# #?????????# #???? | | #?????????# ## ## #??????# #?????????# #???? | | #?????????# #?###### #??????# #????????##+##??? | | #?????????# #??????# #??????# #????????# #??? | | #?????????# #??????# #??????# #?#?###### #### | | #?????????# #??????# #??????# + ??# # | | #?????????# #??????# #??????# #???# ######### # | | ########### #??????# ######## #???# #???????# # | | #??????# ^ =%* ##### #???????# | | #??????# [ =%[#???????# | | ##############??????########### #######???????# | | ??????????????????????????????# #?????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 20 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleOverloadRecalibrator Manual? 0 Play Time 00:27:26 Cumulative 22.7 hours Start 2021.02.15 @ 11:27:24 End 2021.02.15 @ 11:53:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 3 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fbd0d3d4-eca5-4b6a-9233-179e95fd370c