Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 06:38:30 Player: Olga Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (13) 65 Value Destroyed (255) 255 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7780 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 207/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Structural Scanner Machine Analyzer Improved Weapon Shielding Hardened Medium Armor Plating Improved Light Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite System Shield System Shield Improved Corruption Screen > --- WEAPON ----------- Lance > --- INVENTORY -------- Light Quantum Reactor Nuclear Pulse Array Nuclear Pulse Array [Rating: 108] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility System Shield Device Structural Scanner Processor Improved Corruption Screen Hackware System Shield Protection Propulsion Shielding Weapon Lance Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . . 1 1 . . 2 Utility 12 | . . 2 1 1 . 2 2 1 1 . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 53 | 1 3 5 5 1 8 2 4 1 6 4 10 3 Power 6 | . . 1 . . . . 1 . 1 . 3 . Engine 2 | . . 1 . . . . . . . . 1 . Core 1 | . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . 1 . 2 . Propulsion 22 | . 1 2 1 . 6 . . . 2 2 5 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 22 | . 1 2 1 . 6 . . . 2 2 5 3 Utility 18 | . 1 2 1 1 2 1 3 1 2 2 2 . Device 2 | . 1 . . . . . . . 1 . . . Storage . | . . . . . . . . . . . . . Processor 2 | . . . . . . . 2 . . . . . Hackware 5 | . . . 1 . 1 . 1 1 . 1 . . Protection 9 | . . 2 . 1 1 1 . . 1 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 7 | 1 1 . 3 . . 1 . . 1 . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . 1 . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 1 1 . Parts Lost 35 | . 1 . . . . . . . 8 5 8 13 Power 4 | . . . . . . . . . 1 1 1 1 Propulsion 14 | . 1 . . . . . . . 2 3 2 6 Utility 15 | . . . . . . . . . 5 . 5 5 Weapon 2 | . . . . . . . . . . 1 . 1 Highest Loss Streak 11 | . 1 . . . . . . . 7 5 8 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 22 29 84 . 84 93 87 87 83 61 70 33 Engine 1 | . . 3 9 . 7 6 2 . . . . . Reactor 1 | . . . . . . . . . . 2 2 2 Flight 17 | . 4 6 27 . 26 26 23 21 21 14 19 9 Device 7 | . 8 11 9 . 7 6 5 5 8 9 7 4 Processor 5 | . . . . . . . 5 10 9 9 8 5 Hackware 12 | . . . 7 . 11 13 13 18 18 15 16 5 Protection 11 | . . 9 18 . 23 26 19 15 12 1 10 2 Launcher 3 | . 10 . 7 . 7 6 5 5 4 3 . . Slashing Weapon 1 | . . . . . . 6 5 5 1 . . . Piercing Weapon 1 | . . . . . . . . . 2 4 4 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 33 | 2 4 8 12 12 12 22 23 23 33 20 33 21 Greatest Support 55 | 3 4 8 12 12 23 23 23 23 41 40 44 55 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 5 5 5 5 5 2 Average Carried 3 | 5 4 4 4 4 5 4 4 4 4 4 3 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 4 5 4 5 3 4 . Class Distribution -------------------- 72% | Hacker-Sprinter 14% | Mutant 6% | Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Matter Collected 516 | 200 . . . . 7 . 37 49 . 39 73 111 Remotely . | . . . . . . . . . . . . . Salvage Created 273 | . 18 . . . . . 37 49 70 39 60 . Parts 24 | . 4 . . . . . 6 2 5 1 6 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 6 | . 3 . . . . . . . 3 . . . AOE 6 | . 3 . . . . . . . 3 . . . Classes Destroyed 5 | . 1 . . . . . 2 . . 1 1 . Worker 4 | . . . . . . . 1 2 . . 1 . Builder 1 | . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . 1 . . Swarmer 6 | . 3 . . . . . . . 3 . . . Best Kill Streak 3 | . 3 . . . . . 2 1 3 1 1 . Combat Bots Only 3 | . 3 . . . . . . . 3 . . . Max Kills in Single Turn 2 | . 2 . . . . . 1 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Damage Taken 5787 | . 53 60 29 . 100 163 286 . 864 582 1184 2466 Core 2458 | . 32 60 14 . . 33 41 . 266 230 176 1606 Absorbed by Shields 12 | . . . . . 12 . . . . . . . Redirected to Shielding 156 | . . . 4 . 10 11 6 . 76 . 17 32 Core Remaining (%) 90 | 100 87 85 97 . 100 96 95 100 . 61 87 . Volleys Fired 7 | . 2 . 2 . 1 . . . 2 . . . Largest 1 | . 1 . 1 . 1 . . . 1 . . . Hottest 30 | . 30 . 30 . 30 . . . 30 . . . Shots Fired 7 | . 2 . 2 . 1 . . . 2 . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 7 | . 2 . 2 . 1 . . . 2 . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 7 | . 2 . 2 . 1 . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 2 | . 2 . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 11 | . 2 . . . . . 4 2 . 1 2 . Core Hits 13 | . 3 . . . . . 2 1 4 1 2 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 29 | . . . . . . . 8 3 1 1 16 . Impact . | . . . . . . . . . . . . . Slashing 11 | . . . . . . . 8 3 . . . . Piercing 18 | . . . . . . . . . 1 1 16 . Sneak Attacks 6 | . . . . . . . 2 2 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 994 | . 182 . . . . . 206 141 188 59 203 15 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 366 | . 182 . . . . . . . 184 . . . Melee 609 | . . . . . . . 206 141 . 59 203 . Ramming 19 | . . . . . . . . . 4 . . 15 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 366 | . 182 . . . . . . . 184 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 347 | . . . . . . . 206 141 . . . . Piercing 262 | . . . . . . . . . . 59 203 . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . 3 8 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 88 | . . . . . . . 37 51 . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 88 | . . . . . . . 37 51 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . 49 . . . 2 . . 7 Shots 1 | . . . . . 1 . . . . . . . Rammed 5 | . . . . . . . . . 1 . . 4 Targets Rammed 5 | . . . . . . . . . 1 . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 19 | . 5 . . . . 19 2 . 14 . 13 . Average Temperature 6 | . 5 . . . . 7 2 . 7 . 6 . Received Heat Transfer 621 | . 24 18 18 . . 57 18 . 153 54 108 171 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Peak Influence 569 | . 132 100 125 56 63 122 127 133 403 234 569 553 Initial 296 | . . 55 42 56 39 32 59 61 69 226 114 296 Average 187 | . 82 81 73 56 45 66 83 93 182 222 269 411 Maximum Alert Level 2 | . . . . . . . . . 2 1 2 2 Low Security (%) 62 | 100 100 100 100 100 100 100 100 100 66 . 40 . Level 1 24 | . . . . . . . . . 33 100 33 50 Level 2 12 | . . . . . . . . . . . 26 49 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 2 1 . . . . . . 2 . 3 1 Investigation 5 | . 1 1 . . . . . . 2 . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Distress Signals 5 | . 1 . . . . . . . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 161 | . 12 3 4 . 2 19 8 1 26 6 37 43 Peak Tracking Total 35 | . 8 3 4 . 2 17 7 1 15 5 18 35 Tactical Retreats 18 | . . . . . 1 1 . . 4 . 7 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Traps Triggered 5 | . . . . . 1 1 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Machines Disabled 3 | . . . . . . . 1 . . . 2 . Max in Single Turn 1 | . . . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Machines Accessed 20 | . 1 2 2 1 . 2 2 1 3 1 4 1 Terminals 17 | . 1 2 2 1 . 2 1 1 3 1 2 1 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . Total Hacks 50 | . 3 5 6 2 . 7 3 2 7 5 8 2 Successful 14 | . . . 2 1 . 2 2 1 1 1 3 1 Failed 36 | . 3 5 4 1 . 5 1 1 6 4 5 1 Catastrophic 8 | . 1 1 1 . . 2 . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 1 5 5 . . 7 . . 3 5 . . Terminals 47 | . 3 5 6 2 . 7 2 2 7 5 6 2 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . Terminal Hacks 11 | . . . 2 1 . 2 1 1 1 1 1 1 Open DSF 1 | . . . . 1 . . . . . . . . Level Access Points 7 | . . . 1 . . 1 1 1 . 1 1 1 Machine Index 1 | . . . . . . . . . 1 . . . Terminal Index 2 | . . . 1 . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . Seal Access 2 | . . . . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 2 1 . . 2 1 . 3 1 2 1 Full Trace Events 4 | . 1 1 . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . 69 . Total Part Build Rating 18 | . . . . . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Turns Passed 1091 | 3 74 71 55 5 35 67 104 50 171 56 275 125 Spaces Moved 2764 | 3 124 148 143 8 64 220 252 142 455 150 727 328 Core 216 | 3 89 83 . . . . . . . . . 41 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2548 | . 35 65 143 8 64 220 252 142 455 150 727 287 Fastest Speed 26 | 50 40 32 29 29 26 29 29 29 28 29 27 26 Average Speed 31 | 50 47 42 29 29 28 29 29 29 29 31 28 34 Slowest Speed 100 | 50 100 50 29 29 29 29 29 29 37 35 34 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . 1 2 . . 1 3 2 2 3 1 11 3 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 22 | 2 35 28 18 . 72 12 9 5 15 35 27 15 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 16 | . . . . . . . 2 1 1 . 12 . Terrain Destroyed 77 | . 8 . 19 . 10 . 2 1 25 . 12 . Melee 16 | . . . . . . . 2 1 1 . 12 . Projectile . | . . . . . . . . . . . . . AOE 61 | . 8 . 19 . 10 . . . 24 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Tes Res Acc Total 2894 | 3 136 151 152 11 80 218 268 143 483 156 755 338 Wait 24 | . . . . . . . . . 14 . 4 6 Move 2699 | 2 121 143 142 8 61 213 247 137 449 147 707 322 Hop 26 | . 1 2 . . 1 3 2 2 3 1 8 3 Pick Up 23 | . 3 1 2 1 . . 3 . 4 2 7 . Fast Attach 26 | 1 3 4 3 . 3 1 3 . 3 1 3 1 Attach 20 | . . 1 2 1 . 1 1 1 2 3 6 2 Detach 3 | . 1 . . . . . 1 . 1 . . . Swap 7 | . . . . . 5 . . . 1 . 1 . Drop 23 | . 5 . 1 1 6 . 3 . 3 1 3 . Fire 7 | . 2 . 2 . 1 . . . 2 . . . Melee 29 | . . . . . . . 8 3 1 1 16 . Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research (discovered 5 exits: *Acc x3 / [*Qua x2]) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 13) 78 | -10/Materials | Entered another Materials area 78 | -9/Materials | Evolved 2 slots: Utility x2 145 | -9/Materials | Discovered new exit (range 8) 149 | -9/Materials | Entered another Materials area 149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 171 | -8/Materials | Identified exit to Factory 204 | -8/Materials | Entered Factory 204 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 209 | -7/Factory | Identified exit to DSF 209 | -7/Factory | Entered DSF 221 | -7/DSF | Discovered new exit (range 15) 237 | -7/DSF | Additional patrols routed to DSF 244 | -7/DSF | Entered Factory 244 | -6/Factory | Evolved 2 slots: Utility x2 266 | -6/Factory | Identified exit to Factory 311 | -6/Factory | Entered another Factory area 311 | -5/Factory | Evolved 2 slots: Utility x2 389 | -5/Factory | Identified exit to Factory 415 | -5/Factory | Entered another Factory area 415 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 436 | -4/Factory | Identified exit to Research 465 | -4/Factory | Entered Research 465 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 515 | -3/Research | Build established: Hacker-Sprinter 561 | -3/Research | Spotted B-86 Titan 634 | -3/Research | Discovered new exit (range 5) 635 | -3/Research | Lost 7 parts (1p2n4u) 636 | -3/Research | Entered Testing 648 | -3/Testing | Identified exit to Research 692 | -3/Testing | Entered Research 692 | -2/Research | Evolved 2 slots: Utility x2 716 | -2/Research | Lost 5 parts (1p3n1w) 757 | -2/Research | Identified exit to Access 782 | -2/Research | Fabricated Lgt. Quantum Reactor? 851 | -2/Research | Discovered new exit (range 5) 915 | -2/Research | Discovered new exit (range 14) 936 | -2/Research | Crushed by falling debris 942 | -2/Research | Search patrols dispatched 963 | -2/Research | Spotted B-90 Cyclops 967 | -2/Research | Entered Access 967 | -1/Access | Evolved 2 slots: Propulsion x2 1028 | -1/Access | Lost 10 parts (1p4n5u) 1038 | -1/Access | Identified exit to Surface 1047 | -1/Access | Spotted B-99 Colossus 1068 | -1/Access | Core integrity fell below 50% 1089 | -1/Access | Core integrity fell below 20% 1092 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01063_ Slug penetrates Wall. 01063_ K-01 Serf collects debris. 01063_ K-01 Serf destroyed. 01063_ C-30 ARC bursts open, deploying its payload. 01063_ P-80 Master unfolds itself. 01064_ Penetrated by Slug. 01064_ Slug penetrates Wall. 01065_ K-01 Serf collects debris. 01065_ Penetrated by Slug. 01065_ Slug penetrates Wall. 01067_ Penetrated by Slug. 01068_ Fabricator disabled. 01069_ Slug penetrates Fabricator. 01069_ Imp. Corruption Screen destroyed. 01073_ Adv. Hacking Suite destroyed. 01088_ Slug penetrates Wall. 01088_ Slammed into S-43 Plague. 01091_ Slammed into G-73 Enforcer. 01091_ Slug penetrates Wall. 01092_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | #??# =% #????""?????????????? | | % #??# =% * %#????""?????????????? | | #### * #?????T?????????????? | | ! | ####### #????""?????????????? | | * #?????# #????""?????????????? | | #?????# #????""?????????????? | | #?????# #???????????????????? | | #?????#" #???????????????????? | | #?????#%" #???????????????????? | | #?????#" #???????????????????? | | ################?????# #???????????????????? | | ?????????????????????# #???????????????????? | | ????#######??????????# ###############?????? | | ????# ???######## # "" #?????? | | ????? ??# h # "" #?????? | | ?????? = ??# gh # """""" #?????? | | ??????? " ?# g # """""" #?????? | | ????# """ ?# """ Y + "" #?????? | | ????# """ # """"""g # "" #?????? | | ????# " # ""F ""hg # #?????? | | ????# + """ g + #?????? | | ????# # # * #?????? | | ????# # s # !#?????? | | ????#= ?# hh # #?????? | | ????# ?###########g##################?????? | | ????# ???????# @s # ##?????? | | ????# "" ""???????# gsp # #?????? | | ????# ""R""???????# g s # ####### | | ????# """"???????# # | | ??????##???????????# # | | ???????????????????# # | | ???????????????????# # ## ##### | | ???????????????????# # ##+##### | | ???????????????????# # ### | | ???????????????????# === ##########?# | | ???????????????????# ==! #??????????# | | ???????????????????# == #??????????# | | ???????????????????##############??????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 315 Matter Stores 280 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 375 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 64 Offensive Hacking 26 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroShadingRefractor Manual? 0 Play Time 00:45:49 Cumulative 141.1 hours Start 2022.05.01 @ 05:56:55 End 2022.05.01 @ 06:38:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 196 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c93923f0-31df-4214-8c3c-c7f81e72e695