Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 22:18:35 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1905) 1905 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5745 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/850 Matter 93/300 Energy 73/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (222) Advanced Sensor Array Advanced Terrain Scanner Datajack PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Machine Gun Great Maul > --- INVENTORY -------- Light Treads Advanced Treads Wheel Compact Wheel Improved Cooling System Large Storage Unit Matter Compressor Advanced Sensor Array Matter Filter Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Heavy Rocket Launcher Datajack Shock Maul [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 5 | . . 2 . 1 . 2 . Weapon 1 | . . . . 1 . . . Parts Attached 61 | 7 1 5 8 3 9 9 19 Power 4 | 1 . 1 1 . 1 . . Engine 4 | 1 . 1 1 . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 2 . 3 2 7 Treads 9 | 2 . . 2 . 3 2 . Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight 5 | . . . . . . . 5 Utility 26 | 2 1 2 4 3 1 5 8 Device 5 | 1 . . 1 . . 1 2 Storage 3 | 1 1 . . . . . 1 Processor 7 | . . 2 1 1 . 2 1 Hackware 6 | . . . . 2 . 2 2 Protection 5 | . . . 2 . 1 . 2 Artifact . | . . . . . . . . Weapon 15 | 2 . 2 1 . 4 2 4 Energy Gun 4 | . . 1 . . 2 1 . Energy Cannon 3 | . . . . . 1 1 1 Ballistic Gun 4 | 2 . 1 . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 2 1 2 Parts Lost 44 | . . . 9 . 12 4 19 Power 3 | . . . 1 . 2 . . Propulsion 16 | . . . 2 . 3 2 9 Utility 17 | . . . 4 . 5 1 7 Weapon 8 | . . . 2 . 2 1 3 Highest Loss Streak 11 | . . . 6 . 7 2 11 To Critical Strikes . | . . . . . . . . Average Backups 15 | 3 6 12 13 11 17 15 16 Power . | . 1 1 . . . . . Propulsion 6 | 1 3 4 4 3 6 8 7 Utility 6 | . . 3 7 6 7 4 6 Weapon 1 | . 1 1 . 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 13 | . 1 . . . 2 1 9 Power . | . . . . . . . . Propulsion 3 | . . . . . 1 1 1 Utility 8 | . . . . . 1 . 7 Weapon 1 | . 1 . . . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 89 | . 100 99 97 90 95 88 74 Engine 5 | . 14 11 11 9 8 . . Treads 16 | . 28 22 21 18 17 15 11 Device 6 | . 14 11 10 9 8 4 . Storage 8 | . 14 11 11 9 9 7 5 Processor 13 | . . 21 14 6 9 22 12 Hackware 14 | . . . . 17 16 17 24 Protection 1 | . . . 6 3 1 . . Energy Gun 3 | . . . . . 6 . 4 Energy Cannon 4 | . . . . . 5 11 4 Ballistic Gun 6 | . 28 22 13 9 2 . . Ballistic Cannon 2 | . . . 8 9 3 . . Impact Weapon 4 | . . . . . 6 7 5 Peak Build Rating 48 | 7 8 14 17 22 33 39 48 Average Rating 26 | 5 7 12 15 21 27 35 38 On Entrance 16 | . 7 8 14 17 22 22 39 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 63 | 13 48 53 60 57 63 52 53 Greatest Support 42 | 40 40 40 40 40 40 42 42 Greatest Overweight (x) 10 | 1 1 1 2 1 3 1 10 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 19 Most Carried 20 | 4 10 16 16 13 20 17 19 Average Carried 15 | 3 7 12 13 11 17 15 17 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 17 | 4 9 16 11 13 17 17 5 Class Distribution -------------------- 66% | Hacker-Mutant 29% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Matter Collected 1718 | 324 6 329 474 . 180 70 335 Remotely . | . . . . . . . . Salvage Created 2003 | 166 25 367 186 . 798 141 320 Parts 107 | 10 1 26 4 . 41 6 19 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 3 | 1 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 49 | . . 10 15 . 13 2 9 Melee 1 | . . . . . 1 . . Guns 20 | . . 10 5 . 5 . . Cannons 17 | . . . 10 . 6 1 . AOE 9 | . . . . . . . 9 Classes Destroyed 14 | 2 1 4 1 . 4 . 2 Worker 7 | . . 1 . . 1 . 5 Builder 3 | . . . . . 1 . 2 Tunneler 3 | 3 . . . . . . . Hauler 2 | . . . . . 2 . . Recycler 1 | 1 . . . . . . . Watcher 4 | . 1 . . . 1 . 2 Swarmer 5 | . . 5 . . . . . Grunt 10 | . . 1 3 . 2 . 4 Brawler 2 | . . . . . 2 . . Duelist 1 | . . . . . 1 . . Sentry 14 | . . 4 . . 8 2 . Hunter 4 | . . . . . . . 4 Programmer 1 | . . . . . . . 1 Assembled 12 | . . . 12 . . . . Best Kill Streak 8 | 4 1 7 5 . 5 2 8 Combat Bots Only 6 | . . 6 5 . 4 2 5 Max Kills in Single Turn 5 | 1 1 2 2 . 1 1 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Hostile Shots Fired 577 | . . 67 54 . 149 129 178 Missed 188 | . . 23 11 . 42 59 53 Hits 389 | . . 44 43 . 107 70 125 Melee 8 | . . . 4 . 4 . . Projectile 381 | . . 44 39 . 103 70 125 Critical Strikes 15 | . . . . . 5 . 10 Part Disruptions 5 | . . . 4 . . . 1 Damage Taken 5954 | . . 471 574 . 1858 530 2521 Core 1460 | . . 96 63 . 377 68 856 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 100 . 60 . 31 90 . Volleys Fired 144 | 9 1 20 47 . 42 10 15 Largest 3 | 2 2 2 2 . 3 2 2 Hottest 158 | 40 40 43 57 . 158 136 141 Shots Fired 251 | 18 2 40 79 . 85 11 16 Gun 158 | 18 2 40 52 . 43 . 3 Cannon 81 | . . . 27 . 42 11 1 Launcher 12 | . . . . . . . 12 Special . | . . . . . . . . Kinetic 156 | 18 2 40 79 . 15 . 2 Thermal 83 | . . . . . 70 11 2 Explosive 12 | . . . . . . . 12 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 6 1 10 20 . 9 3 6 Robot Miss Streak 7 | 3 1 2 7 . 5 3 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 180 | 10 1 28 55 . 64 7 15 Core Hits 132 | 5 1 16 41 . 36 2 31 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 3 | . . . . . 2 1 . Smash 3 | . . . . . 2 1 . Melee Attacks 37 | . . . . . 11 4 22 Impact 37 | . . . . . 11 4 22 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5546 | 124 12 420 790 . 1298 158 2744 Guns 1503 | 124 12 420 409 . 497 . 41 Cannons 1092 | . . . 381 . 587 124 . Explosions 2490 | . . . . . . . 2490 Melee 461 | . . . . . 214 34 213 Ramming . | . . . . . . . . Kinetic 1563 | 124 12 420 790 . 196 . 21 Thermal 2326 | . . . . . 888 124 1314 Explosive 1160 | . . . . . . . 1160 Electromagnetic 36 | . . . . . . . 36 Impact 461 | . . . . . 214 34 213 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 2 . 13 . . . 2 Average Corruption 8 | . 2 . 12 . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . 13 . . . 1 Message Errors 3 | . . . 3 . . . . Matter Fused 4 | . . . 3 . . . 1 Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . . Misfires 1 | . . . 1 . . . . Misdirections 1 | . . . 1 . . . . Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 275 | . . . 1 . 10 34 230 Projectiles 1 | . . . 1 . . . . Explosions 220 | . . . . . . . 220 Melee 54 | . . . . . 10 34 10 Knockbacks 19 | . . . 16 . 2 . 1 Impact 1 | . . . . . . . 1 Kinetic 17 | . . . 15 . 2 . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 434 | . . . . . . . 434 Shots 9 | . . . . . . . 9 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 82 | . . 9 82 . 78 33 30 Average Temperature 18 | . . 6 17 . 20 20 13 Received Heat Transfer 1987 | . . 108 295 . 828 114 642 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Fried 4 | . . . . . 1 2 1 Impact Corruptions 6 | . . . . . 2 1 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . . . 8 . 2 Heat Transferred 3233 | . . . . . 1924 222 1087 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 91 Level 1 2 | . . . . . . . 8 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 355 | 10 7 165 40 10 134 52 355 Initial 39 | . . . 39 . . 18 . Average 31 | 1 . 75 5 . 28 6 55 Influence Increases 1564 | 20 7 277 70 10 462 75 643 Destroy 0b10 Robot/C 760 | . . 200 60 . 280 40 180 Destroy 0b10 Robot/NC 100 | 20 5 5 . . 25 . 45 Destroy Leader 242 | . 2 60 10 . 106 20 44 Allied During Kill 1 | . . . . . 1 . . Successful Hack 56 | . . 11 . 10 19 12 4 Disable Machine 240 | . . . . . 30 . 210 Destroy Structure 120 | . . 1 . . 1 3 115 Lose Combat Pursuer 45 | . . . . . . . 45 Influence Decreases 1242 | 20 7 175 172 10 420 117 321 Entered New Map 87 | . . . 63 . . 24 . Time Decay 825 | 20 7 175 89 10 300 93 131 Lost Part 310 | . . . 20 . 100 . 190 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 12 | . . 1 . 1 4 1 5 Investigation . | . . . . . . . . Extermination 3 | . . . . . . 1 2 Reinforcement 4 | . . 1 . 1 . . 2 Assault 2 | . . . . . 2 . . Garrison 3 | . . . . . 2 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Distress Signals 6 | . . . 2 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 1 12 21 . 26 2 24 Peak Tracking Total 9 | . . 8 5 . 9 2 8 Tactical Retreats 7 | . . . 5 . . . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Disabled 16 | . . . . . 2 . 14 Max in Single Turn 10 | . . . . . 1 . 10 Garrison Access 3 | . . . . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Accessed 19 | . . 3 . 1 9 3 3 Terminals 13 | . . 1 . 1 8 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 2 . . . . 1 Garrison Access 3 | . . . . . 1 1 1 Total Hacks 39 | . . 5 . 4 19 6 5 Successful 25 | . . 4 . 1 14 3 3 Failed 14 | . . 1 . 3 5 3 2 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 29 | . . 3 . 4 16 4 2 Terminals 31 | . . 3 . 4 18 4 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 2 . . . . 2 Garrison Access 4 | . . . . . 1 2 1 Terminal Hacks 3 | . . . . . 2 . 1 Open Door 2 | . . . . . 2 . . Unreport Threat 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Retrieve Study 2 | . . 2 . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 Seal Access 3 | . . . . . 1 1 1 Unauthorized Hacks 17 | . . 2 . 1 11 2 1 Terminals 17 | . . 2 . 1 11 2 1 Assimilate 6 | . . 1 . . 5 . . Botnet 11 | . . 1 . 1 6 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . . . 1 6 3 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 62 | . . . . . 62 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . 12 . . Total Damage 231 | . . . . . 231 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Active Infowar (turns) 1765 | 61 228 546 377 . . 475 78 Terrain 553 | . . . . . . 475 78 Seismic 1212 | 61 228 546 377 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Turns Passed 5592 | 119 228 546 675 205 1613 708 1498 Spaces Moved 2432 | 52 116 202 267 100 693 312 690 Core 32 | 7 . . . . . . 25 Treads 2311 | 45 116 202 267 100 693 312 576 Legs . | . . . . . . . . Wheels 67 | . . . . . . . 67 Hover . | . . . . . . . . Flight 22 | . . . . . . . 22 Fastest Speed 28 | 50 160 200 200 200 200 200 28 Average Speed 200 | 150 184 229 200 200 202 204 195 Slowest Speed 550 | 160 240 240 240 200 280 212 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 20 26 48 9 67 6 21 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 17 | . . . . . . 3 14 Terrain Destroyed 137 | . . . . . . 3 134 Melee 17 | . . . . . . 3 14 Projectile . | . . . . . . . . AOE 120 | . . . . . . . 120 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total 2828 | 71 130 250 329 105 798 362 783 Wait 73 | . 5 9 3 . 22 18 16 Move 2423 | 51 115 201 266 99 692 311 688 Hop 1 | . . . . . . . 1 Pick Up 60 | 4 6 11 4 3 16 9 7 Fast Attach 13 | 7 . . . . 1 1 4 Attach 43 | . . 3 9 1 8 8 14 Detach 5 | . . 1 . . . . 4 Swap 11 | . 1 2 . 2 2 . 4 Drop 18 | . 2 3 . . 4 1 8 Fire 144 | 9 1 20 47 . 42 10 15 Melee 37 | . . . . . 11 4 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Discovered new exit (range 6) 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Utility x2 886 | -9/Materials | Discovered new exit (range 4) 894 | -9/Materials | Entered Mines 903 | -9/Mines | Assembled infested the area 910 | -9/Mines | Learned Materials terminal intel 1272 | -9/Mines | System corruption reached 10% 1302 | -9/Mines | Lost 6 parts (1p2n3u) 1306 | -9/Mines | Discovered new exit (range 5) 1471 | -9/Mines | Discovered new exit (range 14) 1481 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1569 | -9/Mines | Entered Materials 1569 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1570 | -8/Materials | Loaded intel: 12 terminal locations 1572 | -8/Materials | Discovered new exit (range 7) 1630 | -8/Materials | Identified exit to Storage 1774 | -8/Materials | Entered Storage 1857 | -8/Storage | Build established: Hacker-Mutant 3084 | -8/Storage | Garrison activated, responded to threat 3113 | -8/Storage | Lost 3 parts (1p1n1u) 3321 | -8/Storage | Discovered new exit (range 16) 3329 | -8/Storage | Met a pair of Derelict thieves 3367 | -8/Storage | Core integrity fell below 50% 3385 | -8/Storage | Identified exit to Factory 3387 | -8/Storage | Entered Factory 3387 | -7/Factory | Evolved 2 slots: Utility x2 3417 | -7/Factory | Lost 7 parts (1p1n4u1w) 4090 | -7/Factory | Discovered new exit (range 2) 4093 | -7/Factory | Identified exit to Factory 4095 | -7/Factory | Entered another Factory area 4095 | -6/Factory | Evolved 2 slots: Propulsion x2 5094 | -6/Factory | Cargo convoy interrupted 5429 | -6/Factory | Found PL-3XN's Ring of Power 5466 | -6/Factory | Core integrity fell below 50% 5530 | -6/Factory | Lost 11 parts (7n4u) 5535 | -6/Factory | Garrison activated, responded to threat 5566 | -6/Factory | Lost 3 parts (1n2u) 5578 | -6/Factory | Core integrity fell below 20% 5593 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05571_ Imp. Light Armor Plating destroyed. 05572_ K-01 Serf collects debris. 05574_ R-10 Processor collects Lgt. Deuterium Engine. 05574_ U-05 Engineer lays Concrete. 05574_ Penetrated by Slug. 05575_ U-05 Engineer lays Concrete. 05577_ K-01 Serf collects debris. 05577_ Hvy. Rocket Launcher destroyed. 05577_ Destroyed Hvy. Rocket Launcher. 05577_ U-05 Engineer lays Concrete. 05578_ Penetrated by Slug. 05578_ U-05 Engineer lays Concrete. 05582_ Penetrated by Slug. 05582_ Adv. Treads destroyed. 05583_ Dropped Lrg. Storage Unit. 05584_ Acquired 10 matter. 05584_ U-05 Engineer lays Concrete. 05592_ Critical hit (Burn: +37). 05592_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | " "??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????#????????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?####???#???????????????????????????????????? | | % ???? ????????????????????????????????? | | ? = ????????????????????????????????? | | "" """??" ???????????????????????????????? | | F" """"?" ????????????????????????????????? | | " """"?" ????????????????????????????????? | | "" """""" #????????????????????????????????? | | "" """""" #??????????????? ???????????????? | | """""" #?????????+????"""???????????????? | | """""" #????????????? """ ?????????? | | """""" #???????????? """ ??????????? | | """""" #??????????? k k ????????????? | | ########### """ ??????????????? | | @ """ ??????????????? | | ! """ +????????????? | | ! != #????????????? | | !! ! [* k#????????????? | | / [* !*#????????????? | | * *!#????????????? | | u% g #????????????? | | gg #????????????? | | ####+#########g#### #????????????? | | #"" ? ?????????? ???#????????????? | | " # ??????????? #??????????????? | | ## ?????????? #??????????????? | | #?? ?????????? #?? ???????????? | | #?? ????????? ? ???????????????? | | #??? ???????????????????????????? | | #???? ????????????????????????????? | | # #?????????????????????????????????? | | #?????????????????????????????????? | | = #?????????????????????????????????? | | %= %! #?????????????????????????????????? | | * #?????????????????????????????????? | | [ #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | " #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 185 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed AntimatterLightRegenerator Manual? 0 Play Time 00:37:07 Cumulative 69.0 hours Start 2026.03.17 @ 21:46:07 End 2026.03.17 @ 22:18:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc0402c8-aeac-49f5-ab21-41e304037b7f