Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 14:02:52 Player: Cracklepappy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (550) 2750 Value Destroyed (26079) 26079 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (12083) 12083 TOTAL SCORE: 49052 Bonus ------- High Alert Combat Kills 8266 Follower Combat Kills 1291 Entered Garrisons 800 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1126 Friendly Fire -700 Cogmind --------- Core Integrity 0/1300 Matter 81/300 Energy 93/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel (fused) > --- UTILITY (9) ------ Advanced Launcher Guidance Computer > --- WEAPON (5) ------- Powered Hammer > --- INVENTORY (5) ---- Huge Storage Unit Advanced Component Analysis Suite Advanced Micro-nuke Launcher CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Experimental Cloaking Device Centrium Medium Armor Plating Experimental Focal Shield Advanced Thermal Shield Advanced Force Field > --- WEAPON ----------- Heavy Wave Gun Cooled Phase Cannon Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Hybrid Antimatter Reactor Wheel Improved Coolant Injector Improved Matter Compressor Precision Matter Filter Graphene Brace Advanced Component Analysis Suite Plasma Storm Vortex Rifle Vortex Rail Vortex Rail Experimental Thermic Cannon Railgun Light Antimatter Cannon Gamma Bomb Array Chain Missile Launcher Improved Plasma Cutter CPS Tube CPS Tube CPS Tube [Rating: 160] Favorites ----------- Power Heavy Antimatter Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Centrium Light Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Slots Evolved 14 | . . . 2 . . . . 6 . . . . . 2 2 . . . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 2 | . . . . . . . . 1 . . . . . . 1 . . . . Utility 7 | . . . . . . . . 4 . . . . . 2 . . . . 1 Weapon 3 | . . . 2 . . . . 1 . . . . . . . . . . . Parts Attached 330 | 9 18 6 14 25 6 6 8 35 32 31 13 2 4 20 28 8 20 1 44 Power 30 | 1 2 1 2 4 . . 1 3 2 2 1 . 1 . 2 . 2 . 6 Engine 15 | 1 1 1 2 4 . . . 2 1 1 . . . . . . . . 2 Core 5 | . 1 . . . . . 1 1 1 . . . . . . . 1 . . Reactor 10 | . . . . . . . . . . 1 1 . 1 . 2 . 1 . 4 Propulsion 78 | 4 6 2 . 7 2 . 1 8 3 6 6 . . 5 14 1 1 . 12 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 78 | 4 6 2 . 7 2 . 1 8 3 6 6 . . 5 14 1 1 . 12 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 90 | 2 5 2 1 2 3 2 1 13 8 11 3 2 . 6 5 2 9 1 12 Device 53 | 1 2 1 1 1 3 . . 4 4 8 2 1 . 5 3 2 6 . 9 Storage 9 | 1 2 . . . . 1 1 1 1 . 1 . . 1 . . . . . Processor 14 | . . . . . . 1 . 7 . 1 . . . . 2 . 1 1 1 Hackware 6 | . . . . 1 . . . 1 . 2 . 1 . . . . . . 1 Protection 8 | . 1 1 . . . . . . 3 . . . . . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 132 | 2 5 1 11 12 1 4 5 11 19 12 3 . 3 9 7 5 8 . 14 Energy Gun 25 | . 2 . . . . . . . 5 3 . . . 2 3 1 4 . 5 Energy Cannon 29 | . 2 1 6 2 . . . 5 1 1 . . . 3 4 2 2 . . Ballistic Gun 46 | 2 1 . 3 5 . 2 1 5 11 5 3 . 3 2 . 1 . . 2 Ballistic Cannon 12 | . . . 1 4 1 1 . . . . . . . . . 1 . . 4 Launcher 8 | . . . . . . . 1 1 2 1 . . . . . . 1 . 2 Special Weapon 3 | . . . . 1 . . . . . . . . . 1 . . 1 . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . 2 . . 2 . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . . . Unidentified Prototypes 28 | . . 1 1 2 . . . 4 1 7 . . . 2 1 . 5 . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . . . . . . . 6 . . Parts Lost 103 | . 7 3 . 2 3 . . 3 11 6 2 . 1 . 21 5 1 . 38 Power 10 | . 1 . . . . . . . . . . . . . 2 1 . . 6 Propulsion 40 | . 4 1 . 2 2 . . 1 3 2 2 . . . 10 1 1 . 11 Utility 21 | . . 1 . . . . . 1 2 2 . . . . 4 1 . . 10 Weapon 32 | . 2 1 . . 1 . . 1 6 2 . . 1 . 5 2 . . 11 Highest Loss Streak 13 | . 4 2 . 1 2 . . 1 9 4 2 . 1 . 7 4 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 23 | 6 16 24 24 24 24 24 24 24 24 24 24 25 24 24 24 24 23 20 17 Power 1 | . 1 2 1 1 1 1 1 1 1 1 1 1 1 2 1 . . 1 . Propulsion 1 | 4 3 3 3 2 . 1 1 2 . 1 . 1 1 1 1 2 . . . Utility 8 | . 6 11 10 10 9 11 11 8 9 10 9 9 8 6 8 8 9 7 5 Weapon 8 | . 4 8 7 10 11 10 9 8 8 7 8 8 8 10 8 8 8 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 98 | 2 1 3 17 12 1 4 1 9 3 7 2 2 . 5 2 1 9 . 17 Power 8 | . . . 1 2 . . . 1 1 1 . . . . 1 . . . 1 Propulsion 6 | 2 . . 1 . . . . 1 . 2 . . . . . . . . . Utility 35 | . 1 1 8 1 1 1 1 1 1 3 1 1 . 2 1 . 3 . 8 Weapon 44 | . . 2 7 9 . 3 . 6 1 1 1 1 . 3 . . 5 . 5 Tool/Special 5 | . . . . . . . . . . . . . . . . 1 1 . 3 Average Slot Usage (%) 93 | . 98 99 99 99 99 88 80 98 90 98 96 100 100 98 94 93 95 88 73 Engine 4 | . 13 14 11 11 11 11 4 1 5 2 . . . . . . . . . Core 1 | . . . . . . . 6 4 . . . . . . . . 3 . . Reactor 2 | . . . . . . . . . . 3 5 6 6 5 9 7 5 5 7 Wheel 18 | . 27 27 22 22 21 22 14 18 10 18 17 20 20 17 18 20 20 14 13 Device 12 | . 9 6 8 10 11 11 9 12 7 7 13 14 13 21 17 11 18 18 18 Storage 7 | . 14 14 11 11 11 11 12 6 6 6 6 6 6 5 5 5 5 5 3 Processor 9 | . . . . . . . . 19 13 19 20 17 13 11 10 21 15 7 8 Protection 2 | . 4 7 2 . . . . . 10 2 . . . . . . . 10 2 Energy Gun 1 | . 1 . . . . . . . 1 3 . . . . 5 9 3 . 1 Energy Cannon 7 | . 20 28 32 5 . . . 2 3 2 . 2 . 2 11 14 19 25 8 Ballistic Gun 15 | . 5 . 8 28 20 14 2 28 25 26 30 30 32 24 7 . 1 . . Ballistic Cannon 4 | . . . 1 9 21 14 13 1 . . . . . . . . . . 5 Peak Build Rating 160 | 7 10 16 22 25 26 24 32 59 80 92 90 90 90 101 106 107 141 140 160 Average Rating 63 | 6 8 10 15 21 23 19 25 48 65 78 83 86 86 95 97 97 116 138 125 On Entrance 59 | . 7 9 10 22 24 23 14 32 59 68 92 85 90 86 96 104 90 140 139 Naked Turns 69 | . . . . . . . . . . . . . . . . . . . 69 Heaviest Build 210 | 14 92 94 103 104 103 103 109 129 136 150 142 150 140 147 160 155 202 194 210 Greatest Support 58 | 32 20 20 20 22 22 20 28 48 48 48 48 36 36 36 58 40 40 30 52 Greatest Overweight (x) 14 | . 9 4 5 5 8 5 4 3 7 4 4 4 3 4 14 5 6 6 11 Average Overweight (x) 3 | . 2 4 4 4 4 4 3 2 4 2 2 3 3 3 3 3 3 6 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 33% | Gunner 23% | Scavenger-Gunner 17% | Scavenger-Tank 8% | Commander-Mutant 6% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Gunner | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Gunner | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Gunner | -6/Garrison Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Matter Collected 18240 | 402 323 95 310 1389 981 642 79 1503 1749 2324 1665 59 1374 1698 975 103 725 110 1734 Remotely 1233 | . . . . . . . . . . 755 39 . 95 278 49 17 . . . Salvage Created 24983 | 312 878 256 760 1922 888 401 . 1237 1416 2080 1431 142 1540 1578 4049 573 253 385 4882 Parts 1230 | 29 55 20 38 137 41 26 . 65 60 112 88 10 60 83 134 24 8 14 226 Haulers Intercepted 21 | . 2 . 3 6 . . . 2 . 2 . . . 2 1 . . . 3 Recyclers Shooed 18 | . . . 1 . . . . 3 . 7 . . . 4 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . . . 21 . 4 . Prevented 10 | . . . . . . . . . . . . . . . . . . 10 . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Combat Hostiles Destroyed 388 | . 16 8 16 30 20 9 . 11 32 30 28 1 28 17 44 6 11 5 76 Guns 172 | . 9 . 1 22 10 4 . 8 21 14 28 1 28 14 9 1 . . 2 Cannons 134 | . 7 8 12 8 10 5 . 3 9 1 . . . 3 12 5 . 1 50 AOE 66 | . . . . . . . . . 1 15 . . . . 12 . 11 4 23 Classes Destroyed 23 | 3 6 . 2 . 2 1 . 1 2 2 2 . . . . . 1 . 1 Worker 41 | 4 . 2 . 6 . . . 2 . 7 . . . 3 10 . . . 7 Builder 44 | . 1 . . 2 . 1 . 2 . 11 . . . 3 9 . . . 15 Tunneler 12 | 9 2 . . . . . . . . . . . . . . . . . 1 Hauler 21 | . 2 . 3 6 . . . 2 . 2 . . . 2 1 . . . 3 Recycler 25 | 1 1 1 . 3 . . . 2 . 6 . . . 2 6 . . . 3 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 2 Operator 6 | . 1 . 1 3 . . . . . . . 1 . . . . . . . Watcher 9 | . 2 . . 1 . . . 1 . 1 . . . . . . . . 4 Swarmer 78 | . 3 8 3 4 2 . . 1 12 2 14 . 6 . . . 4 4 15 Cutter 4 | . . . . . . . . . . . 4 . . . . . . . . Saboteur 6 | . . . . . . . . . 2 1 . . . . 2 . . . 1 Grunt 153 | . 13 . 11 14 10 2 . . 9 12 . 1 11 5 29 . 6 . 30 Brawler 5 | . . . 1 . . . . . . . . . 1 . 2 . . . 1 Duelist 6 | . . . . . . 1 . . . 1 . . 1 . 1 . . . 2 Protector 5 | . . . . . . . . . . 2 . . . . 1 . 1 . 1 Sentry 39 | . . . 1 12 5 3 . 4 5 1 . . . 2 1 1 . . 4 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . 2 . . 2 2 . . . . . Hunter 24 | . . . . . . . . 3 2 1 2 . 2 2 4 2 . . 6 Programmer 57 | . . . . . 3 2 . 3 . 8 7 . 5 6 4 3 . . 16 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . 1 . Striker 2 | . . . . . . . . . 2 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . 1 . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 25 | 5 5 7 6 7 5 2 . 3 4 17 6 1 7 6 25 3 7 4 16 Combat Bots Only 15 | . 3 5 6 5 5 2 . 3 4 13 6 1 7 4 8 3 7 4 15 Max Kills in Single Turn 8 | 1 1 2 1 3 2 2 . 2 1 8 3 1 2 2 4 1 6 3 5 Gunslinging 1 | . . . . 1 . . . . . . 1 . 1 . . . . . . Exploded 8 | . . . . . . . . . 1 8 . . . . 3 . 6 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Hostile Shots Fired 2025 | . 103 41 30 88 66 19 . 150 300 112 73 5 118 104 245 50 8 23 490 Missed 647 | . 25 6 13 20 20 6 . 53 94 47 25 2 34 24 83 18 4 11 162 Hits 1378 | . 78 35 17 68 46 13 . 97 206 65 48 3 84 80 162 32 4 12 328 Melee 21 | . . . . . . . . . 8 . 4 . . . . . . . 9 Projectile 1357 | . 78 35 17 68 46 13 . 97 198 65 44 3 84 80 162 32 4 12 319 Critical Strikes 64 | . . . . 1 4 1 . 2 4 1 6 1 2 5 12 2 . . 23 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . 10 Part Disruptions 6 | . . . . . . . . . . 1 1 . . 4 . . . . . Damage Taken 20863 | . 916 282 208 890 617 189 . 1196 2807 1182 619 28 830 763 3123 554 158 277 6224 Core 3059 | . 194 25 52 98 51 42 . 196 357 140 45 . 103 92 290 48 . 20 1306 Absorbed by Shields 2821 | . . . . . . 6 . 109 . 60 232 30 675 571 179 . 97 86 776 Redirected to Shielding 22 | . 22 . . . . . . . . . . . . . . . . . . Ignored by Resistances 806 | . . . . . . . . . . . . . . 15 . . 14 . 777 Regen/Repaired (Parts) 333 | . . . . 73 . . . . . . . . . . . . 260 . . Core Remaining (%) 51 | 100 . 12 . . . . 39 . . . . . 1 90 . . . 68 . Volleys Fired 1172 | 28 94 19 25 81 92 20 . 59 101 93 125 7 75 54 93 34 11 18 143 Largest 5 | 2 2 2 4 4 4 4 . 5 5 5 5 5 5 5 5 5 3 5 5 Hottest 452 | 40 120 120 248 137 112 112 . 316 452 272 170 156 163 276 450 283 220 300 300 Shots Fired 3638 | 56 187 38 84 303 221 65 . 289 342 277 272 27 291 205 355 71 13 40 502 Gun 2211 | 56 109 . 6 213 99 35 . 259 242 226 207 25 283 177 178 25 . . 71 Cannon 1291 | . 78 38 78 90 99 30 . 30 83 46 . 2 5 27 167 46 7 37 428 Launcher 29 | . . . . . . . . . 2 5 . . . . 10 . 6 3 3 Special 107 | . . . . . 23 . . . 15 . 65 . 3 1 . . . . . Kinetic 2301 | 56 78 . 8 254 198 65 . 271 227 181 207 25 283 177 94 . . . 177 Thermal 1262 | . 82 38 76 49 23 . . 18 113 91 65 2 8 27 251 71 7 37 304 Explosive 15 | . . . . . . . . . . 4 . . . . 2 . 6 . 3 Electromagnetic 41 | . 27 . . . . . . . 2 1 . . . . 8 . . 3 . Entropic 18 | . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 35 | 9 16 4 6 13 30 16 . 18 16 9 35 10 12 13 17 14 16 8 21 Robot Miss Streak 11 | 1 5 4 2 4 5 2 . 9 10 11 7 3 7 4 8 3 5 2 6 Penetration Max 2 | . . . . . . . . 1 . 1 1 . 1 1 1 . . . 2 Secondary Targets 31 | . 1 . . 2 . . . 2 5 5 4 . 9 2 . . . . 1 Max Gunslinging Chain 2 | . 1 . . 1 . . . 1 1 1 1 . 2 1 . . . . 1 Capacitor 11 | . . . . . . . . . . . . . . . . . . . 11 Shots Hit Robots 2038 | 37 122 18 40 154 133 95 11 171 202 124 150 15 150 118 193 31 5 19 250 Core Hits 1211 | 21 39 10 19 69 39 15 . 68 130 166 66 5 57 50 160 14 41 17 225 Critical Kills 28 | 1 1 . 1 1 1 . . . 1 8 3 . 4 5 2 . . . . Critical Parts Destroyed 55 | . 1 . 2 2 . . . 6 . 10 5 2 16 5 1 . . . 5 Critical Strikes 101 | 1 2 . 3 4 2 . . 7 1 20 9 2 20 12 6 2 . . 10 Burn 7 | . . . . . . . . . . 2 . . . . 3 2 . . . Meltdown 4 | . 1 . 1 . . . . . . . . . . . 2 . . . . Destroy 73 | 1 1 . . 3 1 . . 6 1 18 8 2 20 11 1 . . . . Blast 8 | . . . . 1 1 . . 1 . . . . . . . . . . 5 Smash 3 | . . . 2 . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 190 | . . . 10 1 8 68 11 . 30 3 20 . . 8 2 . . . 29 Impact 87 | . . . 10 1 8 8 . . 30 1 . . . . . . . . 29 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . 2 20 . . 8 2 . . . . Sneak Attacks 76 | . . . . . . 54 11 . . . . . . 7 2 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64936 | 424 1615 395 875 2641 2290 786 . 2753 4206 6421 3425 405 3821 3318 9165 1068 3431 1104 16793 Guns 26550 | 424 788 . 74 1846 1049 423 . 2437 2532 3366 2469 405 3799 2428 2547 444 . . 1519 Cannons 18881 | . 827 395 603 795 1005 363 . 316 1375 104 . . . 310 2762 624 113 831 8458 Explosions 17099 | . . . . . . . . . 136 2951 . . . 25 3695 . 3318 273 6701 Melee 1308 | . . . 198 . . . . . . . 279 . . 555 161 . . . 115 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 27552 | 424 577 . 95 2192 2054 786 . 2529 2287 2787 2469 405 3799 2428 1261 . . . 3459 Thermal 25241 | . 860 395 582 449 236 . . 224 1783 951 677 . 22 310 5572 1068 113 831 11168 Explosive 7848 | . . . . . . . . . . 2648 . . . 25 516 . 3318 . 1341 Electromagnetic 2277 | . 178 . . . . . . . 136 35 . . . . 1655 . . 273 . Impact 313 | . . . 198 . . . . . . . . . . . . . . . 115 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 995 | . . . . . . . . . . . 279 . . 555 161 . . . . Entropic 710 | . . . . . . . . . . . . . . . . . . . 710 Highest Corruption 23 | . . . . 1 6 6 6 3 3 7 3 3 4 3 4 5 6 . 23 Average Corruption 4 | . . . . 1 4 6 6 2 3 2 1 3 3 2 3 4 5 . 10 Corruption Purged 7 | . . . . . . . . . . 7 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 373 | . . . . 15 37 48 . 29 35 19 24 6 30 7 16 22 2 . 83 Message Errors 87 | . . . . 2 5 10 . 9 7 5 10 . 9 2 2 11 . . 15 Matter Fused 84 | . . . . 7 11 15 . 2 7 2 6 3 6 1 2 2 2 . 18 Heat Flow Errors 38 | . . . . . 5 4 . 3 4 5 2 . 3 . . 1 . . 11 Energy Discharges 46 | . . . . 2 3 1 . 8 1 3 2 3 5 2 4 3 . . 9 Parts Rejected 4 | . . . . . . 1 . . . . 1 . . . . . . . 2 Parts Fused 4 | . . . . . 3 . . . . . . . . . . . . . 1 Data Loss (minor) 33 | . . . . 2 1 7 . 2 2 2 1 . 1 1 5 3 . . 6 Data Loss (major) 16 | . . . . 1 1 7 . 2 4 . . . . . . . . . 1 Misfires 24 | . . . . . 4 1 . 2 3 1 1 . 4 . 1 1 . . 6 Alerts 11 | . . . . . 2 1 . 1 2 . . . 1 . . 1 . . 3 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 24 | . . . . 1 2 1 . . 5 1 1 . 1 1 2 . . . 9 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1496 | . 14 14 89 7 41 . . . 7 48 27 . . 179 289 56 38 . 687 Projectiles 535 | . 14 14 . 7 41 . . . 7 13 . . . . 69 56 . . 314 Explosions 571 | . . . . . . . . . . 35 . . . . 220 . 38 . 278 Melee 390 | . . . 89 . . . . . . . 27 . . 179 . . . . 95 Knockbacks 26 | . . . 1 2 7 4 . . . . . . . . . . . . 12 Impact 2 | . . . 1 . . . . . . . . . . . . . . . 1 Kinetic 22 | . . . . 1 7 3 . . . . . . . . . . . . 11 Secondary 2 | . . . . 1 . 1 . . . . . . . . . . . . . Self-Inflicted Damage 1126 | . . . . . . . . . . 150 . . . . 126 . 70 . 780 Shots 38 | . . . . . . . . . . 5 . . . . 7 . 1 . 25 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 492 | . 307 297 492 300 220 215 . 217 416 404 164 16 235 48 176 167 48 . 482 Average Temperature 87 | . 71 116 136 82 30 53 . 66 98 93 32 8 32 19 37 44 24 . 122 Received Heat Transfer 3264 | . 459 . 84 309 129 57 . 74 384 257 9 20 241 108 581 36 4 14 498 Effects 17 | . . . 2 1 . 3 . . 3 4 . . . . . . . . 4 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Interference 10 | . . . . . . 3 . . 2 3 . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 14 | . . . 2 . . . . . . . . . . . 10 . . . 2 Combat Hostiles 11 | . . . 2 . . . . . . . . . . . 9 . . . . Parts Fried 20 | . . . 2 . . . . . 1 1 . . . . 14 . . 2 . Impact Corruptions 6 | . . . 2 . . . . . . . . . . . . . . . 4 Robots Melted 8 | . 1 . 1 . 1 . . . 1 . . . . . 3 . . . 1 Combat Hostiles 5 | . . . 1 . . . . . 1 . . . . . 2 . . . 1 Parts Melted 70 | . 5 1 3 1 2 . . 2 4 1 1 . . . 21 8 . . 21 Heat Transferred 29785 | . 1814 851 1221 814 814 . . 300 2934 1684 2294 . 74 . 5338 1653 37 518 9439 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . 6 . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Maximum Alert Level 5 | . . . 1 1 4 2 . . 4 4 5 4 5 4 5 . . . 5 Low Security (%) 29 | 100 100 100 54 36 . . . 100 10 . . . . . . . . . 22 Level 1 9 | . . . 45 63 12 . . . 13 . . . . . . . . . 2 Level 2 16 | . . . . . 18 100 . . 18 33 . . . . 35 . . . 17 Level 3 15 | . . . . . 43 . . . 30 18 5 . 12 67 18 . . . 15 Level 4 19 | . . . . . 25 . . . 27 48 34 100 30 32 21 . . . 27 Level 5 10 | . . . . . . . . . . . 60 . 56 . 24 . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2658 | 10 137 95 274 376 1392 663 . 105 1359 1381 2658 1443 2024 1373 1878 . . . 1929 Initial 1395 | . . 7 . 81 214 626 . . 53 713 966 1395 942 1062 644 . . . 53 Average 728 | 1 44 17 172 245 839 610 . 38 766 939 1764 1390 1532 1104 1129 . . . 888 Influence Increases 16846 | 70 562 205 463 1035 1268 468 . 750 1516 1304 1772 82 1132 775 1926 140 387 142 2849 Destroy 0b10 Robot/C 8440 | . 320 160 320 600 620 180 . 360 760 560 760 40 580 340 860 120 260 100 1500 Destroy 0b10 Robot/NC 900 | 70 45 15 20 105 10 10 . 50 5 145 25 5 5 50 135 10 5 10 180 Destroy Leader 1358 | . 98 30 66 204 20 . . 146 30 136 70 10 50 82 132 10 . 20 254 Allied During Kill 446 | . . . . . 52 8 . 95 69 . 101 4 10 . . . 92 12 3 Successful Hack 266 | . 5 . 7 24 14 12 . 42 . 28 14 . 14 55 16 . . . 35 Select Force Hacks 240 | . . . . . . 240 . . . . . . . . . . . . . Disable Machine 945 | . 15 . 30 60 30 15 . 45 . 195 45 15 45 120 270 . . . 60 Anti-Garrison Action 1950 | . . . . . 450 . . . 500 . 650 . 350 . . . . . . Destroy Structure 1581 | . 4 . 5 12 57 3 . 12 92 180 77 8 63 128 468 . . . 472 Partial Spotted 45 | . . . . 15 . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 675 | . 75 . 15 15 15 . . . 60 60 30 . 15 . 30 . 30 . 330 Influence Decreases 14919 | 70 543 224 269 899 206 1328 532 673 234 1283 494 1393 455 1484 1371 1134 970 356 1001 Entered New Map 7811 | . . 12 . 113 116 766 532 . 24 646 414 1263 405 962 671 692 876 293 26 Time Decay 5438 | 70 473 182 269 616 . 542 . 463 . 577 . 110 . 522 490 392 64 63 605 Lost Part 1020 | . 70 30 . 20 30 . . 30 110 60 20 . 10 . 210 50 10 . 370 Lost Ally 500 | . . . . . 60 20 . 180 100 . 60 20 40 . . . 20 . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 93 | . 5 . 2 8 . . . 15 . 10 . 2 . 8 16 . . . 27 Investigation 13 | . 1 . . 4 . . . 1 . 1 . . . . 3 . . . 3 Extermination 19 | . . . . . . . . 4 . 3 . . . 3 2 . . . 7 Reinforcement 34 | . 4 . 2 1 . . . 4 . 4 . 1 . 4 2 . . . 12 Assault 12 | . . . . . . . . . . 1 . . . 1 6 . . . 4 Garrison 15 | . . . . 3 . . . 6 . 1 . 1 . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 12 | . . . 1 . . . . 1 . 2 . . . 1 1 . . . 6 Haulers Reinforced 5 | . . . . . . . . 1 . 1 . . . 1 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Distress Signals 20 | . 3 . 1 4 . . . 1 . 2 . . . 1 1 . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 563 | . 29 8 20 37 27 7 . 29 34 55 37 4 29 27 53 6 37 5 119 Peak Tracking Total 15 | . 3 4 5 4 6 2 . 3 5 15 6 1 9 8 8 3 13 4 11 Tactical Retreats 24 | . 3 . 1 1 1 . . . 2 3 2 . 1 . 2 . 1 . 7 Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Traps Triggered 32 | . 1 . . 2 6 . . 2 4 3 7 . 4 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Machines Disabled 90 | . 1 . 2 4 7 1 . 3 8 13 13 1 6 8 18 . 1 . 4 Max in Single Turn 8 | . 1 . 1 1 1 1 . 1 1 8 1 1 1 3 6 . 1 . 1 Garrison Relay 22 | . . . . . 5 . . . 6 . 8 . 3 . . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . 1 1 . . . . . 1 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Machines Accessed 84 | . 4 1 3 11 4 15 . 5 1 6 2 2 2 9 4 2 4 . 9 Terminals 52 | . 3 . 3 8 4 6 . 3 1 4 2 . 2 3 4 1 . . 8 Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . 1 Repair Stations 4 | . . . . 2 . . . . . . . 1 . 1 . . . . . Recycling Units 10 | . 1 . . . . 9 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 1 . 1 . . . 2 . . . . . Garrison Access 5 | . . . . 1 . . . 1 . 1 . 1 . 1 . . . . . Total Hacks 199 | . 11 1 7 30 9 38 . 14 2 11 6 2 7 21 11 2 7 . 20 Successful 75 | . 5 1 3 13 1 16 . 7 . 3 2 1 4 7 1 2 7 . 2 Failed 124 | . 6 . 4 17 8 22 . 7 2 8 4 1 3 14 10 . . . 18 Catastrophic 28 | . . . . 3 2 2 . 3 1 3 . . . 4 5 . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 56 | . 2 . . 19 1 13 . 3 . 3 1 . 4 4 5 . . . 1 Terminals 127 | . 10 . 7 20 9 14 . 6 2 8 6 . 7 8 11 1 . . 18 Fabricators 5 | . . . . . . . . . . . . . . 3 . . . . 2 Repair Stations 10 | . . . . 7 . . . . . . . 1 . 2 . . . . . Recycling Units 25 | . 1 . . . . 24 . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . 4 . 1 . . . 6 . . . . . Garrison Access 12 | . . . . 3 . . . 4 . 2 . 1 . 2 . . . . . Terminal Hacks 38 | . 2 1 3 5 1 4 . 3 . 2 1 . 2 2 1 2 7 . 2 Record 7 | . . . . . . . . . . . . . . . . 1 6 . . Part Schematic 5 | . . . . 1 . 3 . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . . . . . . Open Door 5 | . . 1 . 2 . . . . . . . . . . . 1 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . 1 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 3 . . . . . . . . . 1 . . . . . Scan Component 3 | . . . . 2 . . . . . . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 4 . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . 4 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 3 . . . . . 3 . . . . . Insert Component 4 | . . . . . . . . 2 . . . . . 2 . . . . . Analyze 2 | . . . . . . . . 1 . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . . 1 . . . 1 . 1 . 1 . . . . . . . Unlock Access 4 | . . . . 1 . . . 1 . 1 . 1 . . . . . . . Unauthorized Hacks 18 | . 2 . . 4 . 8 . . . . 1 . 2 1 . . . . . Terminals 7 | . 2 . . 2 . . . . . . 1 . 2 . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . Override 3 | . . . . . . . . . . . 1 . 2 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 8 . . . . . . . . . . . . . Tunnel 8 | . . . . . . 8 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . Broadcast 1 | . . . . 1 . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 3 . 3 8 4 11 . 5 1 6 1 . 2 8 4 . . . 8 Full Trace Events 12 | . . . . 2 2 2 . 1 . . 1 . . . 2 . . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 1 . 3 . 2 . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 2 . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . 6 11 . . . . . . 1 . . . . . Non-combat 7 | . . . . . . 4 2 . . . . . . 1 . . . . . Combat 11 | . . . . . . 2 9 . . . . . . . . . . . . Robot Hacks Applied 20 | . . . . . . 8 11 . . . . . . 1 . . . . . parse_system 19 | . . . . . . 8 11 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 94 | . . . . . 24 . . . 24 . 33 . 13 . . . . . . Machine Destruction 94 | . . . . . 24 . . . 24 . 33 . 13 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 31 | . . . . . . 17 . . 5 . 4 . . . . . 5 . . Allies Hacked 4 | . . . . . 1 1 . . . . 1 . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Total Allies 40 | . . . . 3 2 17 . . 5 . 6 . 2 . . . 5 . . Largest Group 16 | . . . . 3 3 16 15 12 3 . 4 1 2 . . . 5 1 1 Highest-Rated Group 330 | . . . . 24 50 330 321 219 99 . 184 95 173 . . . 268 56 56 Highest-Rated Ally 99 | . . . . 8 25 34 34 27 99 . 95 95 90 . . . 64 56 56 Initial Warlord ECA Mod 315 | . . . . . . 9 9 6 6 14 14 27 27 35 34 34 34 33 33 Total Orders 16 | . . 1 . . . . 9 1 2 3 . . . . . . . . . STAY 7 | . . . . . . . 5 . 1 1 . . . . . . . . . FOLLOW 5 | . . . . . . . 3 . 1 1 . . . . . . . . . DROP 1 | . . . . . . . . 1 . . . . . . . . . . . PICKUP 1 | . . . . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . 1 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 211 | . . . . . 44 3 . 44 29 . 47 4 6 . . . 27 5 2 Total Damage 5189 | . . . . . 625 33 . 910 832 . 1350 242 148 . . . 775 205 69 Kills 43 | . . . . . 12 . . 9 6 . 11 1 1 . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Active Infowar (turns) 16759 | 363 92 . . . 92 1 . 1397 2092 1771 1531 227 1217 1452 1290 938 1521 825 1950 Optics 15998 | . . . . . . 1 . 1391 2092 1563 1531 227 1217 1452 1290 938 1521 825 1950 Seismic 1400 | 363 92 . . . 92 . . 853 . . . . . . . . . . . T.N.C. 1 | . . . . . . . . 1 . . . . . . . . . . . Machine Analysis 3411 | . . . . . . . . . . 1739 1531 141 . . . . . . . Cloaking 1246 | . . . . . . . . . . . . . . . . . 1 . 1245 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . . . . Drone Launches 2 | . . 1 . . . . . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Turns Passed 27660 | 444 1550 851 664 2053 1598 1553 1949 1822 2092 1771 1531 227 1217 1452 1290 938 1521 825 2312 Spaces Moved 15056 | 254 962 423 331 1056 776 841 1292 1135 835 902 658 113 666 691 632 659 943 447 1440 Core 532 | 1 . . . . . . . . . . . . . . . . . . 531 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 14524 | 253 962 423 331 1056 776 841 1292 1135 835 902 658 113 666 691 632 659 943 447 909 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 145 140 140 125 130 123 130 135 135 131 115 125 125 170 50 Average Speed 137 | 91 122 140 140 154 152 150 143 128 172 136 140 141 135 137 136 125 134 170 111 Slowest Speed 290 | 100 215 140 155 155 210 155 145 145 205 160 160 150 135 150 290 155 170 170 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . 13 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 6 98 91 31 94 79 98 58 23 83 27 75 3 72 13 21 66 91 67 45 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 10 | . . 1 . . . 8 . . . . . . . . . 1 . . . Known Exits Taken 6 | . . . 1 1 . . . 1 . 1 . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . . . 1 1 . . . . . . 1 . 1 1 1 . Scrap Searched 6 | . . 1 . . . . 2 . . . . . . . . 1 . 2 . Spaces Dug 223 | . . . 3 1 7 1 . . 22 107 7 2 2 8 5 8 2 8 40 Terrain Destroyed 1005 | . . . 3 2 7 3 . 8 23 203 14 4 16 74 262 32 76 14 264 Melee 69 | . . . 3 1 7 1 . . 21 3 6 . . . . . . . 27 Projectile 424 | . . . . 1 . 2 . 8 2 96 6 4 16 22 63 32 4 14 154 AOE 508 | . . . . . . . . . . 104 . . . 50 199 . 72 . 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Fac Upp War Pro Res Total 19247 | 414 1157 647 473 1310 974 1050 1382 1349 1236 1258 957 166 810 1070 836 717 1176 479 1786 Wait 1267 | 109 46 177 40 76 28 93 59 19 91 115 5 35 19 235 21 5 73 1 20 Move 15037 | 253 961 422 330 1055 775 840 1291 1135 834 901 656 113 665 690 631 658 942 446 1439 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 315 | 11 26 10 24 24 7 3 3 40 24 27 7 4 3 17 25 6 23 2 29 Fast Attach 88 | 7 2 . 1 3 . 1 5 4 5 9 5 . 2 4 6 1 3 1 29 Attach 137 | . 5 4 2 3 4 4 2 18 15 8 2 . 1 4 24 5 9 2 25 Detach 40 | . . . . . . 5 . 2 6 3 2 . . . 5 1 3 . 13 Swap 355 | 2 14 6 15 28 16 7 5 34 45 50 25 3 8 36 18 3 20 5 15 Drop 320 | 4 9 9 26 31 4 6 6 38 22 33 10 4 5 22 11 4 30 3 43 Fire 1172 | 28 94 19 25 81 92 20 . 59 101 93 125 7 75 54 93 34 11 18 143 Melee 190 | . . . 10 1 8 68 11 . 30 3 20 . . 8 2 . . . 29 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 153 | . . . . . 32 . . . 24 16 48 . 32 . . . . . 1 Rewire 140 | . . . . . . 3 . . 39 . 43 . . . . . 54 1 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 33 | . . . . 8 8 . . . . . 9 . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 3 exits: [*Mat] / *Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 445 | -11/Scrapyard | Entered Materials 446 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 5) 743 | -10/Materials | Lost 4 parts (2n2w) 1177 | -10/Materials | Core integrity fell below 50% 1252 | -10/Materials | Discovered new exit (range 10) 1355 | -10/Materials | Build established: Scavenger-Mutant 1412 | -10/Materials | Discovered new exit (range 9) 1967 | -10/Materials | Discovered new exit (range 9) 1995 | -10/Materials | Entered Mines 1997 | -10/Mines | Met a Derelict bent on vengeance 2026 | -10/Mines | Core integrity fell below 20% 2064 | -10/Mines | Learned location of Zion (-6) 2290 | -10/Mines | Found the Drone Emporium 2295 | -10/Mines | Found Prototype Device 2295 | -10/Mines | Identified Sensor Drone Bay 2346 | -10/Mines | Discovered new exit (range 23) 2363 | -10/Mines | Discovered new exit (range 17) 2464 | -10/Mines | Discovered new exit (range 61) 2536 | -10/Mines | Build established: Mutant 2605 | -10/Mines | Learned Materials emergency access door positions 2679 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2679 | -10/Mines | Discovered new exit (range 5) 2729 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2846 | -10/Mines | Entered Materials 2846 | -9/Materials | Evolved 2 slots: Weapon x2 2847 | -9/Materials | Identified exit to Storage 3140 | -9/Materials | Discovered new exit (range 13) 3309 | -9/Materials | Build established: Scavenger-Gunner 3510 | -9/Materials | Entered Storage 3793 | -9/Storage | Build established: Gunner 3966 | -9/Storage | Repaired Autogun? 4159 | -9/Storage | Garrison activated, responded to threat 4791 | -9/Storage | Discovered new exit (range 16) 4909 | -9/Storage | Used back door to open Recycling access 4909 | -9/Storage | Discovered new exit (range 5) 4939 | -9/Storage | Identified exit to Garrison 5563 | -9/Storage | Entered Garrison 5563 | -9/Garrison | Accompanied by 3 allies 5674 | -9/Garrison | Triggered checkpoint 5716 | -9/Garrison | Garrison Relay disabled 5761 | -9/Garrison | Triggered checkpoint 5791 | -9/Garrison | Triggered checkpoint 5845 | -9/Garrison | Discovered new exit (range 13) 5873 | -9/Garrison | Triggered checkpoint 5985 | -9/Garrison | Garrison Relay disabled 6063 | -9/Garrison | Rescued a captive Derelict 6064 | -9/Garrison | Rescued a captive Derelict 6315 | -9/Garrison | Triggered checkpoint 6363 | -9/Garrison | Core integrity fell below 50% 6382 | -9/Garrison | Garrison Relay disabled 6429 | -9/Garrison | Discovered new exit (range 11) 6689 | -9/Garrison | Triggered checkpoint 6727 | -9/Garrison | Garrison Relay disabled 6738 | -9/Garrison | Discovered new exit (range 73) 6738 | -9/Garrison | Discovered new exit (range 7) 6738 | -9/Garrison | Discovered new exit (range 72) 7015 | -9/Garrison | Garrison Relay disabled 7161 | -9/Garrison | Entered Recycling 7720 | -9/Recycling | Discovered new exit (range 16) 8498 | -9/Recycling | Build established: Commander-Mutant 8588 | -9/Recycling | Scanned before Scraplab entrance 8610 | -9/Recycling | Entered Scraplab 8678 | -9/Recycling | Discovered new exit (range 2) 8714 | -9/Recycling | Entered Scraptown 8714 | -9/Scraptown | Accompanied by 15 allies 8783 | -9/Scraptown | System corruption cleaned by C-Scrubber 8929 | -9/Scraptown | Visited SPCMW 8985 | -9/Scraptown | Visited Assassins FH 9068 | -9/Scraptown | Visited The Evicted 9079 | -9/Scraptown | Visited Symbiants 9107 | -9/Scraptown | Visited CR-KLE's Repair Center 9120 | -9/Scraptown | Visited Awakened 9139 | -9/Scraptown | Visited Red Mages 9228 | -9/Scraptown | Discovered new exit (range 5) 10663 | -9/Scraptown | Entered Factory 10663 | -6/Factory | Accompanied by 12 allies 10663 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 10739 | -6/Factory | Build established: Commander-Gunner 10862 | -6/Factory | Lost 4 allies 11068 | -6/Factory | Garrison activated, responded to threat 11146 | -6/Factory | Lost 3 allies 11183 | -6/Factory | Discovered new exit (range 3) 11402 | -6/Factory | Found Prototype Launcher 11402 | -6/Factory | Identified Scatter Rocket Array 11427 | -6/Factory | Build established: Scavenger-Gunner 11494 | -6/Factory | Identified exit to Factory 11605 | -6/Factory | Garrison activated, responded to threat 12485 | -6/Factory | Identified exit to Garrison 12485 | -6/Factory | Entered Garrison 12505 | -6/Garrison | Triggered checkpoint 12535 | -6/Garrison | Triggered checkpoint 12571 | -6/Garrison | Garrison Relay disabled 12695 | -6/Garrison | Spotted Striker 12701 | -6/Garrison | Spotted Striker 12736 | -6/Garrison | Destroyed Striker 12764 | -6/Garrison | Destroyed Striker 12766 | -6/Garrison | Lost 3 allies 12820 | -6/Garrison | Lost 9 parts (2n2u5w) 12856 | -6/Garrison | Rewired Striker 12887 | -6/Garrison | Rewired Striker 12902 | -6/Garrison | Core integrity fell below 50% 13023 | -6/Garrison | Found Unknown Launcher 13023 | -6/Garrison | Identified Gamma Bomb Array 13101 | -6/Garrison | Build established: Scavenger-Tank 13159 | -6/Garrison | Triggered checkpoint 13251 | -6/Garrison | Triggered checkpoint 13372 | -6/Garrison | Triggered checkpoint 13421 | -6/Garrison | Garrison Relay disabled 13501 | -6/Garrison | Discovered new exit (range 8) 13546 | -6/Garrison | Triggered checkpoint 13603 | -6/Garrison | Garrison Relay disabled 13751 | -6/Garrison | Garrison Relay disabled 13829 | -6/Garrison | Triggered checkpoint 13939 | -6/Garrison | Triggered checkpoint 14012 | -6/Garrison | Garrison Relay disabled 14102 | -6/Garrison | Discovered new exit (range 19) 14323 | -6/Garrison | Triggered checkpoint 14366 | -6/Garrison | Garrison Relay disabled 14527 | -6/Garrison | Discovered new exit (range 13) 14577 | -6/Garrison | Entered Factory 14980 | -6/Factory | Build established: Scavenger-Gunner 15207 | -6/Factory | Cargo convoy interrupted 15243 | -6/Factory | Destroyed 13 combat bots 15308 | -6/Factory | Lost 4 parts (1n1u2w) 15400 | -6/Factory | Found Prototype Energy Cannon 15400 | -6/Factory | Identified Exp. Thermic Cannon 15497 | -6/Factory | Build established: Gunner 16202 | -6/Factory | Core integrity fell below 20% 16289 | -6/Factory | Garrison activated, responded to threat 16327 | -6/Factory | First assault squad dispatched 16344 | -6/Factory | Identified exit to Garrison 16348 | -6/Factory | Entered Garrison 16391 | -6/Garrison | Triggered checkpoint 16488 | -6/Garrison | Triggered checkpoint 16716 | -6/Garrison | Triggered checkpoint 16755 | -6/Garrison | Garrison Relay disabled 16867 | -6/Garrison | Spotted B-75 Beast 16874 | -6/Garrison | Triggered checkpoint 16892 | -6/Garrison | Triggered checkpoint 16896 | -6/Garrison | Destroyed B-75 Beast 17164 | -6/Garrison | Discovered new exit (range 8) 17194 | -6/Garrison | Garrison Relay disabled 17198 | -6/Garrison | Garrison Relay disabled 17200 | -6/Garrison | Garrison Relay disabled 17206 | -6/Garrison | Garrison Relay disabled 17268 | -6/Garrison | Phase Generator disabled 17315 | -6/Garrison | Triggered checkpoint 17616 | -6/Garrison | Garrison Relay disabled 17661 | -6/Garrison | Found embedded Infiltrators 17692 | -6/Garrison | Identified exit to Factory 17847 | -6/Garrison | Garrison Relay disabled 17879 | -6/Garrison | Entered Factory 17879 | -6/Factory | Accompanied by 2 allies 17890 | -6/Factory | Garrison activated, responded to threat 18106 | -6/Factory | Identified exit to Garrison 18106 | -6/Factory | Entered Garrison 18144 | -6/Garrison | Triggered checkpoint 18169 | -6/Garrison | Found embedded Infiltrators 18261 | -6/Garrison | Garrison Relay disabled 18478 | -6/Garrison | Destroyed 7 combat bots 18684 | -6/Garrison | Garrison Relay disabled 18806 | -6/Garrison | Triggered checkpoint 18884 | -6/Garrison | Triggered checkpoint 18902 | -6/Garrison | Garrison Relay disabled 19323 | -6/Garrison | Entered Factory 19323 | -5/Factory | Evolved 2 slots: Utility x2 19817 | -5/Factory | Discovered new exit (range 5) 19954 | -5/Factory | Build established: Tank 20202 | -5/Factory | Identified exit to Upper Caves 20523 | -5/Factory | First assault squad dispatched 20592 | -5/Factory | Build established: Scavenger-Gunner 20775 | -5/Factory | Entered another Factory area 20775 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20916 | -4/Factory | Lost 3 parts (1n2u) 21050 | -4/Factory | Identified exit to Upper Caves 21050 | -4/Factory | Identified exit to Extension 21232 | -4/Factory | Garrison activated, responded to threat 21525 | -4/Factory | First assault squad dispatched 21588 | -4/Factory | Destroyed 8 combat bots 21631 | -4/Factory | Destroyed 7 combat bots 21633 | -4/Factory | Lost 5 parts (2n3w) 21851 | -4/Factory | Discovered new exit (range 22) 21862 | -4/Factory | Destroyed 8 combat bots 21870 | -4/Factory | Lost 7 parts (1p4n2u) 22065 | -4/Factory | Entered Upper Caves 22134 | -4/Upper Caves | Met a Warlord Commander 22135 | -4/Upper Caves | Learned location of Warlord (-4) 22136 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 22141 | -4/Upper Caves | Found Encrypted Comm Array 22196 | -4/Upper Caves | Spotted B-86 Titan 22205 | -4/Upper Caves | Ambushed by research squad 22242 | -4/Upper Caves | Lost 4 parts (1n1u2w) 22528 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22991 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 23003 | -4/Upper Caves | Entered Warlord 23045 | -4/Warlord | System corruption cleaned by Quarantine Array 23153 | -4/Warlord | System corruption cleaned by Quarantine Array 23409 | -4/Warlord | Found Prototype Hackware 23413 | -4/Warlord | Identified Ghost Barrier 23416 | -4/Warlord | Found Prototype Processor 23419 | -4/Warlord | Found Prototype Device 23421 | -4/Warlord | Identified Spectral Analyzer 23427 | -4/Warlord | Found Prototype Device 23431 | -4/Warlord | Identified Exp. Cloaking Device 23444 | -4/Warlord | Identified Exp. Focal Shield 23539 | -4/Warlord | Met Warlord 23564 | -4/Warlord | Warlord's base attacked by MAIN.C 23804 | -4/Warlord | Found Prototype Energy Gun 23804 | -4/Warlord | Identified Vortex Rail 23810 | -4/Warlord | Found Vortex Rail 23815 | -4/Warlord | Found Prototype Energy Gun 23815 | -4/Warlord | Identified Vortex Rifle 23824 | -4/Warlord | Found Vortex Rifle 23914 | -4/Warlord | Warlord forces counterattacked 23917 | -4/Warlord | Build established: Scavenger-Tank 23928 | -4/Warlord | Found Prototype Energy Gun 23994 | -4/Warlord | Learned 4 Armory zone layouts 23994 | -4/Warlord | Learned 4 Research zone layouts 23994 | -4/Warlord | Learned Armory emergency access door positions 23996 | -4/Warlord | Learned Factory recycling unit intel 23996 | -4/Warlord | Learned Factory garrison access intel 23996 | -4/Warlord | Learned Armory garrison access intel 24035 | -4/Warlord | Found Prototype Reactor 24035 | -4/Warlord | Identified Vortex Chain Reactor 24042 | -4/Warlord | Identified Plasma Storm 24239 | -4/Warlord | Warlord base infiltrated, sounded retreat 24344 | -4/Warlord | Spotted Striker 24364 | -4/Warlord | Spotted Striker 24387 | -4/Warlord | Found Prototype Launcher 24400 | -4/Warlord | Identified Chain Missile Launcher 24412 | -4/Warlord | Spotted Striker 24420 | -4/Warlord | Lost 4 allies 24425 | -4/Warlord | Allies destroyed Striker 24468 | -4/Warlord | Spotted Striker 24471 | -4/Warlord | Spotted Executioner 24480 | -4/Warlord | Spotted Executioner 24484 | -4/Warlord | Discovered new exit (range 22) 24500 | -4/Warlord | Destroyed 7 combat bots 24520 | -4/Warlord | Found Prototype Processor 24522 | -4/Warlord | Lost 7 allies 24524 | -4/Warlord | Entered Proximity Caves 24524 | -3/Proximity Caves | Accompanied by 1 ally 24952 | -3/Proximity Caves | Identified Exp. Core Analyzer 24970 | -3/Proximity Caves | Spotted B-86 Titan 24989 | -3/Proximity Caves | Destroyed B-86 Titan 25327 | -3/Proximity Caves | Discovered new exit (range 10) 25349 | -3/Proximity Caves | Entered Research 25349 | -3/Research | Accompanied by 1 ally 25349 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25445 | -3/Research | Ghost Barrier fried by hacking feedback 25974 | -3/Research | Destroyed 15 combat bots 26131 | -3/Research | Destroyed 9 combat bots 26141 | -3/Research | Lost 3 parts (1n2w) 26595 | -3/Research | Found Prototype Protection 26595 | -3/Research | Identified Centrium Heavy Armor Plating 26599 | -3/Research | First assault squad dispatched 26678 | -3/Research | Found Quantum Capacitor 26715 | -3/Research | Destroyed 7 combat bots 26823 | -3/Research | Found Gamma Bomb Array 26850 | -3/Research | System corruption reached 10% 27001 | -3/Research | Destroyed 11 combat bots 27011 | -3/Research | Lost 9 parts (1p3n3u2w) 27023 | -3/Research | Build established: Scavenger-Gunner 27159 | -3/Research | Spotted B-86 Titan 27163 | -3/Research | Lost 4 parts (1p2n1u) 27250 | -3/Research | Garrison activated, responded to threat 27288 | -3/Research | Core integrity fell below 50% 27299 | -3/Research | Released all parts (5) 27327 | -3/Research | Lost 13 parts (3p2n3u5w) 27347 | -3/Research | Core integrity fell below 20% 27390 | -3/Research | Found Fusion Bomb Launcher 27402 | -3/Research | Found Prototype Launcher 27402 | -3/Research | Identified Adv. Micro-nuke Launcher 27458 | -3/Research | Identified exit to Research 27577 | -3/Research | Build established: Mutant 27657 | -3/Research | Crushed by falling debris 27661 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 27578_ K-01 Serf collects debris. 27591_ System corrupted: Matter fused (-7). 27596_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 27599_ ALERT: Unidentified disturbance in Zone 1V, multiple assault carriers dispatched. 27601_ O-32 Director uses terminal to summon reinforcements. 27601_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 27601_ O-32 Director locks terminal. 27608_ System corrupted: Energy discharge (-37). 27620_ ALERT: Cargo convoy en route, clear transfer corridor. 27633_ System corrupted: Component data lost. 27643_ The unstable cave ceiling collapses. 27643_ P-80 Master crushed by falling debris. 27652_ The unstable cave ceiling collapses. 27652_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 27653_ System corrupted: Matter fused (-8). 27657_ The unstable cave ceiling collapses. 27657_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ###+####### #??????????????????????????????????? | | ??# #?????# #??????????????????????????????????? | | ??# #?????# #??????????????????????????????????? | | ### #?????# #??????????????????????????????????? | | +?????# #??????????????????????????????????? | | #?????# #??????????????????????????????????? | | #?????+ #??????????????????????????????????? | | +?????# #??????????????????????????????????? | | #####?????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ########??# #??????????????????????????????????? | | ? #??????????????????????????????????? | | ? #??????????????????????????????????? | | ? #??????????????????????????????????? | | ? ???????????????????????????????????? | | ###### T??# ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????H????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##+???????????###??????????????????????? | | ?????????? ??????????##@#??????????????????????? | | ??????????? ????????## # #?????????????????????? | | ??????????? ???????## ####?????????????????????? | | ???????????? ??????##p##????????????????????????? | | ???????????? ?????## ##?????????????????????????? | | ????????????? ???## ##??????????????????????????? | | ?????????# ?? ??#####???????????????????????????? | | ?????????#=| ? ?## ##????????????????????????????? | | ??????????? ## ##?????????????????????????????? | | ?????????######"###??????????????????????????????? | | ?????????# !##???????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????# "" #????????????????????????????????? | | ?????????# "" #????????????????????????????????? | | ?????????# "" #????????????????????????????????? | | ?????????# S #????????????????????????????????? | | ?????????# "" #????????????????????????????????? | | #????????# "" #????????????????????????????????? | | # ##????# "" #????????????????????????????????? | | ###### #????????????????????????????????? | | "T # #????????????????????????????????? | | "" + #????????????????????????????????? | | #### # !#????????????????????????????????? | | # #####+########????????????????????????????????? | | # ## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 80 Energy Generation 73 Energy Capacity 1700 Matter Stores 440 Matter Capacity 500 Sight Range 24 Terrain Scan Density 10 Cloak Strength 4 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Core Shielding 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 20 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 6 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Arm. Wheel | -9/Storage | Hacked Kinecellerator | -9/Recycling | Hacked Imp. Targeting Computer | -9/Recycling | Hacked Machine Analyzer | -9/Recycling | Hacked CPS Tube | -6/Factory | Scanalyzed Thermic Laser | -6/Factory | Hacked Gamma Bomb Array | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Autogun | 36% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterTerrabombJetlance Manual? 0 Play Time 04:38:44 Cumulative 1226.7 hours Start 2025.08.09 @ 22:25:07 End 2025.08.10 @ 14:02:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 587 Rogue 587 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 91 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 23b4d875-2c9d-4599-966f-c27f319a2f79