Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 17:57:02 Player: Fazzonamite Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (169) 845 Value Destroyed (5717) 5717 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (2034) 2034 TOTAL SCORE: 18196 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 208 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -30 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 99/100 System Corruption 3% Temperature Cool (23) Movement Flying (35) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Electron Diverter > --- UTILITY (10) ----- Advanced Heat Sink Machine Analyzer 0b10 Decoder Chip [Scout] Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Shotgun (50) Improved Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Electron Diverter > --- UTILITY ---------- Advanced Cryofiber Web Machine Analyzer 0b10 Decoder Chip [Scout] Core Analyzer Reaction Control System Hardened Heavy Armor Plating Improved Light Armor Plating Advanced Remote Force Field > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Core Shielding Vortex Shotgun Improved Datajack Improved Plasma Cutter Chainsword [Rating: 101] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Dynamic Insulation System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Insulated Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 2 . . . 2 . . 2 . . . . 2 . . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 1 . . . 2 . . 1 . . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 169 | 5 5 1 27 2 . 1 18 6 . . 4 16 2 5 23 1 4 6 1 3 4 5 . . 30 Power 23 | . 1 . 2 2 . 1 2 1 . . . 1 . . 5 1 . 1 . . . 1 . . 5 Engine 15 | . 1 . 2 2 . . 2 1 . . . 1 . . 1 1 . . . . . . . . 4 Core 6 | . . . . . . 1 . . . . . . . . 4 . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 43 | 2 1 . 8 . . . 2 1 . . . 6 . 2 6 . . . . 1 . 1 . . 13 Treads 16 | . 1 . 6 . . . 1 1 . . . . . . 2 . . . . . . . . . 5 Leg 8 | . . . . . . . . . . . . 6 . 2 . . . . . . . . . . . Wheel 5 | 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Flight 10 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 6 Utility 66 | 1 2 . 8 . . . 8 3 . . 2 7 1 1 6 . 3 4 1 2 4 3 . . 10 Device 38 | 1 . . 4 . . . 3 2 . . 2 4 1 1 3 . 2 1 1 1 3 3 . . 6 Storage 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . 1 . . . . . . 2 . 1 1 . . . . . . 1 Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Protection 19 | . . . 4 . . . 5 . . . . 2 . . 1 . . 2 . 1 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 1 1 9 . . . 6 1 . . 2 2 1 2 6 . 1 1 . . . . . . 2 Energy Gun 19 | . . . 7 . . . 2 1 . . 2 1 1 . 4 . . . . . . . . . 1 Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . 1 . . . 3 . . . . 1 . 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . 1 1 . . . . . . . . . 3 . . 1 . . 1 5 Parts Lost 60 | . . 2 1 2 . . 8 . . . 4 1 1 9 14 2 . . 1 . 3 . 1 1 10 Power 11 | . . 1 . 1 . . 1 . . . . . . . 3 2 . . . . 1 . . . 2 Propulsion 15 | . . . . . . . 1 . . . 1 . . 3 3 . . . 1 . 1 . . 1 4 Utility 22 | . . . . 1 . . 6 . . . 1 1 1 3 3 . . . . . 1 . 1 . 4 Weapon 12 | . . 1 1 . . . . . . . 2 . . 3 5 . . . . . . . . . . Highest Loss Streak 8 | . . 2 1 2 . . 5 . . . 3 1 1 7 8 2 . . 1 . 1 . 1 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 11 | 3 10 14 14 14 15 14 13 13 14 14 13 13 13 10 11 4 4 3 4 4 4 4 5 4 4 Power 1 | 1 1 3 1 . . . . 1 2 2 2 1 1 1 . . . . . . . . . . . Propulsion 2 | . 3 4 3 2 2 2 2 1 1 1 1 3 4 2 3 . . . . . . . . . . Utility 3 | . 2 4 5 5 5 5 2 4 5 5 5 4 3 2 2 1 1 1 1 1 1 1 1 1 1 Weapon 2 | . 2 3 2 4 5 5 6 4 4 4 3 2 3 2 2 2 1 1 1 . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | 1 1 . 13 1 . . 6 3 . . . 6 . . 6 . 1 1 . 1 . . . . 4 Power 7 | 1 . . 3 . . . . . . . . 3 . . . . . . . . . . . . . Propulsion 7 | . 1 . 2 . . . 1 1 . . . 2 . . . . . . . . . . . . . Utility 10 | . . . 3 . . . . . . . . 1 . . 3 . . 1 . 1 . . . . 1 Weapon 19 | . . . 5 1 . . 5 2 . . . . . . 3 . 1 . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 94 99 99 98 100 100 94 98 100 100 95 96 99 78 74 60 78 83 81 62 58 65 67 51 58 Engine 6 | . 9 13 11 9 11 6 4 7 7 7 7 6 6 6 2 2 5 5 5 5 . . . . 3 Core 1 | . . . . . . 4 2 . . . . . . . 7 5 . . . . . . 5 5 1 Treads 11 | . 5 14 21 22 22 22 18 22 23 23 23 6 . . 8 . . . . . . . . . 3 Leg 5 | . . . . . . . . . . . . 17 26 21 . . . . . . . . . . . Wheel 4 | . 22 14 11 11 11 11 8 7 7 7 5 . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 2 17 17 17 16 10 10 10 10 6 5 Device 15 | . 14 14 12 11 11 11 12 14 15 15 15 21 19 21 21 11 20 21 17 11 10 14 14 10 12 Storage 6 | . 13 14 11 11 11 11 9 7 7 7 7 6 6 6 4 . . . . . . . . . . Processor 6 | . . . . . . . . 1 7 7 7 6 6 6 8 17 22 20 17 15 15 15 15 15 13 Protection 6 | . . . 9 11 11 11 12 12 7 7 5 3 13 . . . . 1 5 8 10 13 10 6 4 Energy Gun 13 | . . . 17 22 22 20 18 20 23 23 22 19 13 7 9 . . . . . . . . . 1 Ballistic Gun 2 | . 17 12 4 . . . 6 2 . . . . 6 6 2 . . . . . . . . . . Peak Build Rating 101 | 7 10 10 24 24 24 25 37 41 41 41 43 62 66 66 86 62 68 77 76 76 79 82 76 67 101 Average Rating 45 | 3 9 9 20 23 23 24 31 36 41 41 39 50 65 51 74 57 66 70 70 67 61 73 74 50 61 On Entrance 43 | . 7 10 9 24 23 24 25 31 41 41 41 34 62 66 47 62 54 68 70 66 67 68 76 67 44 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 5 31 32 37 37 37 38 49 50 50 50 51 64 68 52 65 17 22 24 24 20 20 19 19 16 85 Greatest Support 140 | 26 26 16 40 40 20 12 40 12 12 12 62 80 80 80 140 24 24 24 24 20 20 20 20 20 108 Greatest Overweight (x) 16 | . 1 1 2 3 3 3 4 4 4 4 4 2 . . 1 . . . . . . . . . 16 Average Overweight (x) . | . . 1 1 1 2 2 2 3 4 4 2 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Carried 12 | 3 10 14 14 14 14 14 14 14 15 15 14 14 14 11 11 4 4 4 5 4 4 4 5 4 4 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 14 15 15 15 15 15 15 15 15 15 13 15 15 11 5 4 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 39% | Mutant 25% | Tank 24% | Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Tank | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Matter Collected 3635 | 286 77 193 513 55 10 72 467 . 65 . 145 125 160 316 390 20 38 100 10 . 35 85 65 20 388 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6678 | 123 160 249 1457 240 . 92 1302 121 . . 357 158 292 382 1221 . . 381 . . 143 . . . . Parts 309 | 7 8 14 97 12 . 7 58 12 . . 8 10 20 12 40 . . 3 . . 1 . . . . Haulers Intercepted 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | 1 . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 2 . 8 . 19 12 . 4 2 2 . . . . 2 . . Prevented 9 | . . . . . . . . . . . . . . . . 3 2 . . . . . 3 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 129 | . 2 10 29 6 . 2 24 . . . 14 6 10 7 17 . . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 96 | . . 4 26 6 . . 15 . . . 12 5 10 7 11 . . . . . . . . . . Cannons 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . AOE 21 | . . 4 3 . . 2 6 . . . 1 . . . 5 . . . . . . . . . . Classes Destroyed 18 | 2 3 3 4 . . . 2 . . . 2 1 . . 1 . . . . . . . . . . Worker 9 | . . 1 1 . . . 3 1 . . . . . . 3 . . . . . . . . . . Builder 8 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . . . . . Tunneler 4 | 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . Recycler 6 | 1 . 1 2 . . 1 . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 7 | . 1 . 4 . . . 2 . . . . . . . . . . . . . . . . . . Swarmer 31 | . . 6 6 . . 2 3 . . . 4 2 8 . . . . . . . . . . . . Grunt 56 | . 2 2 14 6 . . 11 . . . 4 1 . 5 9 . . . . . 2 . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 2 . . . . . . . 1 . . 2 . . . . . . . . . . . Sentry 17 | . . . 7 . . . 7 . . . 1 1 1 . . . . . . . . . . . . Hunter 5 | . . . . . . . 2 . . . 1 . . . 2 . . . . . . . . . . Programmer 8 | . . . . . . . . . . . . 2 . . 6 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 2 3 5 3 . 3 12 5 . . 3 2 4 4 11 . . . . . 2 . . . . Combat Bots Only 9 | . 1 3 3 3 . 2 6 . . . 3 2 4 4 9 . . . . . 2 . . . . Max Kills in Single Turn 4 | 1 1 2 3 1 . 2 4 3 . . 1 1 2 2 4 . . . . . 1 . . . . Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 3 | . . 2 2 . . 2 3 . . . 1 . . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Hostile Shots Fired 1137 | . 7 37 134 24 . 1 116 . . . 129 48 99 67 212 15 1 . 27 . 31 . 32 12 145 Missed 358 | . 1 8 33 1 . . 23 . . . 46 21 28 16 57 5 . . 11 . 12 . 22 5 69 Hits 779 | . 6 29 101 23 . 1 93 . . . 83 27 71 51 155 10 1 . 16 . 19 . 10 7 76 Melee 26 | . . 1 9 6 . . . . . . 2 . . 7 . . . . . . . . . . 1 Projectile 753 | . 6 28 92 17 . 1 93 . . . 81 27 71 44 155 10 1 . 16 . 19 . 10 7 75 AOE 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 26 | . . . 2 2 . . 3 . . . . 3 1 4 4 . . . . . 2 . . . 5 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Damage Taken 13345 | . 89 413 1421 413 . 62 1513 28 . . 1434 410 781 1025 2688 192 29 . 298 . 434 . 177 163 1775 Core 2258 | . 11 81 179 25 . . 177 . . . 162 16 31 173 219 . 29 . 115 . 63 . 12 32 933 Absorbed by Shields 511 | . . . . . . . . . . . . . . . 344 . . . . . . . . . 167 Reduced by Siege Mode 177 | . . . . . . . . . . . . . . . 177 . . . . . . . . . . Redirected to Shielding 189 | . . . . . . . . . . . . . . . 26 . . . 36 . 35 . . 41 51 Ignored by Resistances 176 | . . . . . . . . . . . . 3 159 . . . . . 14 . . . . . . Regen/Repaired (Parts) 160 | . . . . . . . . . . . . . . . 93 . . . . . . . . . 67 Core Remaining (%) 70 | 100 . 63 . . . 49 67 . . . 76 . . 74 . . . . 63 . . . . . . Volleys Fired 380 | 6 8 25 95 15 . 3 73 4 . . 49 21 21 16 44 . . . . . . . . . . Largest 3 | 2 2 2 2 2 . 2 3 3 . . 3 3 3 3 3 . . . . . . . . . . Hottest 225 | 40 80 80 112 112 . 112 168 177 . . 195 210 179 179 225 . . . . . . . . . . Shots Fired 924 | 12 16 41 186 30 . 4 195 7 . . 140 63 63 44 123 . . . . . . . . . . Gun 868 | 12 9 16 181 30 . 2 190 5 . . 137 63 63 43 117 . . . . . . . . . . Cannon 32 | . 7 22 . . . . 3 . . . . . . . . . . . . . . . . . . Launcher 24 | . . 3 5 . . 2 2 2 . . 3 . . 1 6 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 188 | 12 9 16 44 . . . 45 . . . . . 21 20 21 . . . . . . . . . . Thermal 712 | . 7 22 137 30 . 2 148 5 . . 137 63 42 23 96 . . . . . . . . . . Explosive 24 | . . 3 5 . . 2 2 2 . . 3 . . 1 6 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 4 6 5 14 10 . 2 13 3 . . 20 18 10 10 21 . . . . . . . . . . Robot Miss Streak 12 | 1 2 4 3 1 . 2 6 2 . . 12 8 2 2 3 . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 12 | . . . 1 2 . . 1 . . . 1 . . 4 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . 1 . . 1 1 . . . . . . . . . . Shots Hit Robots 647 | 8 8 21 123 24 . 2 128 2 . . 101 60 34 35 86 . . 8 1 . 3 . . . 3 Core Hits 410 | 4 6 19 59 8 . 4 51 9 . . 84 54 27 26 53 . . 5 . . 1 . . . . Critical Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . Critical Strikes 33 | . . . 7 2 . . 12 . . . 5 . 1 . 5 . . . . . 1 . . . . Burn 28 | . . . 6 2 . . 12 . . . 5 . 1 . 2 . . . . . . . . . . Destroy 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Melee Attacks 52 | . . . . . . . . . . . . . . . 5 2 2 8 7 4 18 2 . . 4 Thermal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 37 | . . . . . . . . . . . . . . . 5 2 1 . 5 4 18 2 . . . Slashing 11 | . . . . . . . . . . . . . . . . . 1 8 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Inflicted 15952 | 110 131 617 2379 406 . 202 3168 235 . . 1774 1102 866 954 3126 . . 658 60 . 164 . . . . Guns 11138 | 110 25 124 1872 406 . 33 2165 24 . . 1555 1102 866 827 2029 . . . . . . . . . . Cannons 300 | . 106 157 . . . . 37 . . . . . . . . . . . . . . . . . . Explosions 3469 | . . 336 507 . . 169 966 211 . . 219 . . 127 934 . . . . . . . . . . Melee 1045 | . . . . . . . . . . . . . . . 163 . . 658 60 . 164 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2071 | 110 25 124 450 . . . 525 . . . . . 169 327 341 . . . . . . . . . . Thermal 9433 | . 106 157 1488 406 . 33 1677 24 . . 1555 1102 697 500 1688 . . . . . . . . . . Explosive 3192 | . . 336 441 . . 169 966 . . . 219 . . 127 934 . . . . . . . . . . Electromagnetic 211 | . . . . . . . . 211 . . . . . . . . . . . . . . . . . Impact 387 | . . . . . . . . . . . . . . . 163 . . . 60 . 164 . . . . Slashing 658 | . . . . . . . . . . . . . . . . . . 658 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . 3 3 3 3 5 . . . . . 2 Average Corruption 2 | . . . . . . . . . . . . . . . 2 3 3 3 3 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . . . . . . 13 3 10 2 5 . . . . . . Message Errors 9 | . . . . . . . . . . . . . . . 4 1 3 . 1 . . . . . . Matter Fused 7 | . . . . . . . . . . . . . . . 3 1 3 . . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . 1 . 1 2 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . 1 1 1 . 1 . . . . . . Alerts 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 354 | . . . 26 . . . 61 . . . 9 . . . 52 . . 160 . . 46 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 127 | . . . 26 . . . 61 . . . 9 . . . 31 . . . . . . . . . . Melee 227 | . . . . . . . . . . . . . . . 21 . . 160 . . 46 . . . . Knockbacks 3 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . Impact 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 416 | . . 68 16 . . 47 105 . . . . . . . 180 . . . . . . . . . . Shots 10 | . . 2 1 . . 1 1 . . . . . . . 5 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 609 | . 48 162 144 196 . 54 609 . . . 30 324 341 347 558 . 137 257 182 . . . . . . Average Temperature 111 | . 19 52 42 100 . 32 149 . . . 12 117 136 148 140 . 79 125 105 . . . . . . Received Heat Transfer 2826 | . 51 95 456 144 . . 468 . . . 171 39 102 423 511 27 . . . . 45 . 18 39 237 Effects 20 | . . . . . . . 10 . . . . . . . 10 . . . . . . . . . . Shutdowns 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . Energy Bleed 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Interference 6 | . . . . . . . 1 . . . . . . . 5 . . . . . . . . . . Matter Decay 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Total Turns 71 | . . . . . . . . . . . . . . . 71 . . . . . . . . . . Longest Duration 43 | . . . . . . . . . . . . . . . 43 . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Robots Melted 6 | . . . . . . . 3 . . . 1 1 . . 1 . . . . . . . . . . Combat Hostiles 6 | . . . . . . . 3 . . . 1 1 . . 1 . . . . . . . . . . Parts Melted 50 | . 1 1 11 3 . . 14 . . . 2 1 4 4 9 . . . . . . . . . . Heat Transferred 20166 | . 222 333 3815 1036 . 74 4551 47 . . 2993 1685 1412 959 3039 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Maximum Alert Level 3 | . . . 2 . . . 2 2 . . . 3 . . 1 . . . . 1 2 1 . . . Low Security (%) 66 | 100 100 100 83 100 . 100 44 30 . . . 61 . . 58 . . . . . 72 1 . . . Level 1 23 | . . . 14 . . . 41 48 . . . 12 . . 41 . . . . 100 18 98 . . . Level 2 9 | . . . 2 . . . 14 21 . . . 21 . . . . . . . . 8 . . . . Level 3 1 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 750 | 5 43 65 456 164 . 97 437 420 . . . 750 . . 346 . . . . 325 453 237 . . . Initial 750 | . . . 10 114 . . 18 191 . . . 750 . . . . . . . 325 156 237 . . . Average 185 | 2 8 27 134 102 . 37 217 309 . . . 282 . . 138 . . . . 269 208 217 . . . Influence Increases 6687 | 15 80 223 971 198 . 117 979 306 . . 350 959 245 175 840 90 90 15 90 348 367 19 150 15 45 Destroy 0b10 Robot/C 2620 | . 40 160 580 160 . 60 500 . . . 240 120 200 140 340 . . . . . 80 . . . . Destroy 0b10 Robot/NC 235 | 15 10 10 60 . . 5 40 25 . . 10 . . . 45 . . 15 . . . . . . . Destroy Leader 632 | . 14 30 190 30 . 10 156 . . . 40 50 30 20 62 . . . . . . . . . . Allied During Kill 33 | . . . . 8 . 8 3 . . . . . . . . . . . . . 14 . . . . Successful Hack 237 | . . . 29 . . . 35 28 . . . 9 . . 82 . . . . 40 14 . . . . Disable Machine 405 | . . . 45 . . 15 90 240 . . . . . . 15 . . . . . . . . . . Destroy Structure 350 | . 1 23 52 . . 19 80 13 . . . . . . 86 . . . . 8 64 4 . . . Advance Influence 1050 | . . . . . . . . . . . . 750 . . . . . . . 300 . . . . . Partial Spotted 30 | . . . . . . . . . . . . 15 . . . . . . . . . 15 . . . Lose Combat Pursuer 1095 | . 15 . 15 . . . 75 . . . 60 15 15 15 210 90 90 . 90 . 195 . 150 15 45 Influence Decreases 6687 | 15 80 196 704 462 30 70 605 410 159 158 350 848 322 209 520 219 236 60 50 165 137 266 187 184 45 Entered New Map 1422 | . . . 17 180 30 . 29 230 119 158 . . 42 7 . 119 38 45 . 15 67 216 77 33 . Time Decay 4371 | 15 80 176 537 262 . 50 464 180 40 . 350 678 280 125 330 80 198 15 40 150 . 50 100 141 30 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . Lost Part 442 | . . 20 . 20 . . 80 . . . . 10 . 77 140 20 . . 10 . 30 . 10 10 15 Lost Ally 152 | . . . . . . 20 32 . . . . 10 . . 50 . . . . . 40 . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 7 . . . 4 . . . . 9 . . 6 . 1 . . 2 . . . . . Investigation 6 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . . . Extermination 9 | . . . . . . . . . . . . 5 . . 3 . . . . 1 . . . . . Reinforcement 10 | . . . 5 . . . 3 . . . . . . . 2 . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 5 | . . . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Distress Signals 12 | . . . 6 . . . 4 . . . . . . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 364 | . 6 30 45 8 . 3 35 1 . . 21 18 11 8 44 10 6 . 13 5 17 1 20 3 59 Peak Tracking Total 22 | . 3 19 6 3 . 2 4 1 . . 4 3 4 4 16 7 6 . 6 3 7 1 15 3 22 Tactical Retreats 34 | . 1 1 1 . . . 5 . . . 2 1 1 1 5 4 3 . 1 . 3 . 2 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Traps Triggered 13 | . 1 . 2 . . . 1 4 . . . 1 . . 2 . . . . . 2 . . . . Indirectly 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Machines Disabled 27 | . . . 3 . . 1 6 16 . . . . . . 1 . . . . . . . . . . Max in Single Turn 8 | . . . 3 . . 1 2 8 . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Machines Accessed 54 | . 2 2 7 . 1 . 4 1 . 4 . 8 1 . 7 . 1 7 . 4 1 2 . . 2 Terminals 28 | . 1 2 7 . . . 4 1 . . . 4 1 . 4 . . . . 2 1 1 . . . Fabricators 6 | . . . . . . . . . . . . 3 . . 3 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 152 | . 4 3 18 . 1 . 12 2 . 30 . 22 1 . 16 . 1 25 . 9 1 4 . . 3 Successful 112 | . 2 . 12 . 1 . 8 2 . 30 . 13 1 . 9 . 1 25 . 4 1 . . . 3 Failed 39 | . 2 3 5 . . . 4 . . . . 9 . . 7 . . . . 5 . 4 . . . Catastrophic 8 | . . 1 . . . . . . . . . 1 . . 1 . . . . 2 . 3 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 4 1 13 . 1 . 11 1 . . . 9 . . 7 . . . . 4 . 3 . . 1 Terminals 68 | . 2 3 18 . . . 12 2 . . . 13 1 . 9 . . . . 4 1 3 . . . Fabricators 14 | . . . . . . . . . . . . 7 . . 7 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 5 | . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . Terminal Hacks 80 | . . . 7 . 1 . 3 1 . 30 . 4 1 . 2 . 1 25 . 1 1 . . . 3 Record 28 | . . . . . . . . . . 11 . . 1 . . . 1 13 . . . . . . 2 Part Schematic 14 | . . . . . . . . . . 10 . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . 1 . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . 2 . . . . . . 3 . 1 . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 3 . . 5 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Build 5 | . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 5 . . . 5 1 . . . 5 . . 2 . . . . 2 . . . . . Terminals 19 | . . . 5 . . . 5 1 . . . 5 . . 2 . . . . 1 . . . . . Assimilate 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Botnet 15 | . . . 4 . . . 4 1 . . . 3 . . 2 . . . . 1 . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 2 5 . . . 3 1 . . . 4 1 . 6 . . . . 4 1 2 . . . Full Trace Events 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 183 | . . . . . . . . . . . . . . . 183 . . . . . . . . . . Total Robot Build Rating 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 10 . . . . . . . 4 . . . . . . . Parts Built 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . . . 117 . . 58 . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . 14 . . 14 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Total Allies 17 | . . . . 3 . . . . . . . 2 . . 10 . . . . . 2 . . . . Largest Group 4 | . . . . 3 3 3 2 . . . . 2 1 1 4 . . . . . 2 . . . . Highest-Rated Group 160 | . . . . 40 40 40 24 . . . . 20 10 10 38 . . . . . 160 . . . . Highest-Rated Ally 80 | . . . . 16 16 16 16 . . . . 10 10 10 14 . . . . . 80 . . . . Total Orders 4 | . . . . . . . . . . . . 2 2 . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Ally Attacks 37 | . . . . 10 . 3 8 . . . . . . . 5 . . . . . 11 . . . . Total Damage 595 | . . . . 100 . 14 59 . . . . . . . 30 . . . . . 392 . . . . Kills 6 | . . . . 2 . 1 1 . . . . . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Active Infowar (turns) 12535 | 6 400 427 181 . . . 6 181 90 120 1965 2674 1342 454 1309 163 405 89 164 304 681 103 211 389 871 Terrain 1014 | 6 400 427 181 . . . . . . . . . . . . . . . . . . . . . . Structural 1420 | . . . . . . . . 89 . . 113 1218 . . . . . . . . . . . . . Decoding 3210 | . . . . . . . . . . . . . . . . . 398 89 164 304 681 103 211 389 871 Machine Analysis 11426 | . . . . . . . . 92 90 120 1965 2674 1342 454 1309 163 405 89 164 304 681 103 211 389 871 Cloaking 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . 1 . . . 1 . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . . . 1 . 2 . . 1 2 . 1 . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . . . . . 8 14 2 . . . Traps 21 | . . . . . . . . . . . . . . . . . . . . 7 13 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Turns Passed 16849 | 81 400 427 1821 579 423 186 1201 372 90 120 1965 2674 1342 454 1334 163 405 89 164 304 681 103 211 389 871 Spaces Moved 12491 | 51 309 272 965 348 269 129 547 223 60 81 1143 1212 996 307 847 481 940 189 458 325 382 217 290 676 774 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1612 | . . . 224 92 50 . 39 . . . 431 280 . . 431 . . . . . . . . . 65 Legs 2259 | . . . . . . . . . . . . 932 996 307 24 . . . . . . . . . . Wheels 3555 | 45 309 272 741 256 219 129 508 223 60 81 712 . . . . . . . . . . . . . . Hover 1015 | . . . . . . . . . . . . . . . . . . . . . . . . 398 617 Flight 4044 | . . . . . . . . . . . . . . . 392 481 940 189 458 325 382 217 290 278 92 Fastest Speed 29 | 50 90 115 115 120 135 120 135 135 150 150 150 125 125 125 32 32 32 32 32 39 39 39 39 39 29 Average Speed 100 | 85 104 115 135 138 156 126 143 137 150 150 154 135 125 125 101 32 32 32 32 39 39 39 39 57 92 Slowest Speed 1355 | 90 115 115 250 170 250 135 250 150 150 150 161 270 125 126 200 32 32 32 39 39 39 39 39 70 1355 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 5 38 61 83 76 60 30 48 6 6 70 98 20 97 32 24 67 89 62 69 10 67 6 54 80 65 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 9 | . . 1 . 1 . . . . . 1 . . 1 . . 1 1 3 . . . . . . . Known Exits Taken 6 | . . . 1 . . . . 1 . . . 1 . . 1 . . . . 1 . 1 . . . Unknown Exits Taken 18 | 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 18 | . . 1 . 1 . . . . 1 . 5 . 5 1 . 1 2 . 1 . . . . . . Spaces Dug 38 | . . 5 . . . . . 8 . . . . . 12 3 . 1 . 1 4 2 2 . . . Terrain Destroyed 285 | . . 25 55 . . 22 82 13 . . 8 . 2 14 54 . 1 . 1 4 2 2 . . . Melee 13 | . . . . . . . . . . . . . . . 3 . 1 . 1 4 2 2 . . . Projectile 10 | . . . . . . . 1 . . . . . 2 2 5 . . . . . . . . . . AOE 262 | . . 25 55 . . 22 81 13 . . 8 . . 12 46 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Total 16014 | 76 369 343 1303 415 271 147 827 283 60 80 1238 2197 1042 338 1216 485 1040 215 465 498 883 232 387 678 926 Wait 2562 | 4 35 43 145 43 . 7 147 36 1 . 39 903 22 8 267 2 93 . . 157 450 1 98 . 61 Move 12453 | 50 308 271 964 347 268 128 546 222 59 80 1142 1211 995 306 842 480 937 188 457 325 379 216 289 675 768 Hop 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 3 Pick Up 137 | 10 12 1 27 4 1 1 21 6 . . . 18 1 1 16 . 3 6 . 2 2 3 . . 2 Fast Attach 83 | 1 . . 5 1 . . 4 2 . . . 8 . . 9 . 3 1 1 3 3 3 . . 39 Attach 69 | 4 2 . 8 2 . . 9 2 . . 2 4 1 5 14 1 1 5 . . 2 2 . 1 4 Detach 8 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . 1 2 Swap 69 | . 3 3 22 1 1 5 11 5 . . 5 7 1 2 3 . . . . . . . . . . Drop 167 | 1 1 . 37 2 1 3 16 6 . . 1 23 1 . 10 . 1 7 2 5 1 5 . 1 43 Fire 380 | 6 8 25 95 15 . 3 73 4 . . 49 21 21 16 44 . . . . . . . . . . Melee 49 | . . . . . . . . . . . . . . . 5 2 1 8 5 4 18 2 . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . 2 . . . . . . . . 28 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 12) 482 | -10/Materials | Entered Mines 515 | -10/Mines | Learned location of Zion (-6) 589 | -10/Mines | Learned 2 Materials zone layouts 821 | -10/Mines | Discovered new exit (range 4) 869 | -10/Mines | Assembled infested the area 874 | -10/Mines | Assisted by a Guerilla fighting off Assembled 901 | -10/Mines | Discovered new exit (range 4) 909 | -10/Mines | Entered Materials 909 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1127 | -9/Materials | Discovered new exit (range 16) 1567 | -9/Materials | Central database locked down 1933 | -9/Materials | Discovered new exit (range 14) 2333 | -9/Materials | Discovered new exit (range 5) 2347 | -9/Materials | Identified exit to Mines 2347 | -9/Materials | Identified exit to Storage 2353 | -9/Materials | Discovered new exit (range 7) 2730 | -9/Materials | Entered Mines 2912 | -9/Mines | Core integrity fell below 50% 3004 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3176 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3237 | -9/Mines | Discovered new exit (range 9) 3300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3300 | -9/Mines | Discovered new exit (range 5) 3309 | -9/Mines | Entered Exiles 3309 | -9/Exiles | Accompanied by 3 allies 3346 | -9/Exiles | Met 8R-AWN 3368 | -9/Exiles | Met EX-HEX 3408 | -9/Exiles | Met EX-BIN 3480 | -9/Exiles | Aligned with FarCom system 3481 | -9/Exiles | Given EX-Vault access code 3516 | -9/Exiles | Opened EX-Vault 3526 | -9/Exiles | Found Cloak of Protection 3577 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3615 | -9/Exiles | Exiles lab attacked by MAIN.C 3697 | -9/Exiles | Discovered new exit (range 14) 3732 | -9/Exiles | Left Exiles lab with Cloak of Protection 3732 | -9/Exiles | Entered Mines 3732 | -8/Mines | Accompanied by 3 allies 3788 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3792 | -8/Mines | Discovered new exit (range 7) 3793 | -8/Mines | Found Scrap Suit 3893 | -8/Mines | Discovered new exit (range 13) 3918 | -8/Mines | Entered Materials 3918 | -8/Materials | Accompanied by 2 allies 3918 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4228 | -8/Materials | Build established: Skirmisher 4274 | -8/Materials | Lost 5 parts (1p4u) 4930 | -8/Materials | Build established: Tank 5037 | -8/Materials | Discovered new exit (range 11) 5119 | -8/Materials | Entered Factory 5119 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5269 | -7/Factory | Identified exit to Lower Caves 5491 | -7/Factory | Entered Lower Caves 5492 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5581 | -7/Lower Caves | Entered Data Miner 5581 | -7/Data Miner | Discovered new exit (range 6) 5610 | -7/Data Miner | Met Data Miner 5643 | -7/Data Miner | Learned location of Section 7 (-3) 5643 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5670 | -7/Data Miner | Received God Mode back door access code from Data Miner 5701 | -7/Data Miner | Entered Proximity Caves 5972 | -6/Proximity Caves | Spotter reported a threat 6161 | -6/Proximity Caves | Spotter reported a threat 6210 | -6/Proximity Caves | Spotter reported a threat 6445 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6465 | -6/Proximity Caves | Spotter reported a threat 6531 | -6/Proximity Caves | Learned Factory security intel 6622 | -6/Proximity Caves | Spotter reported a threat 6628 | -6/Proximity Caves | Spotted B-75 Beast 7161 | -6/Proximity Caves | Destroyed B-75 Beast 7186 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 7287 | -6/Proximity Caves | Discovered new exit (range 14) 7443 | -6/Proximity Caves | Build established: Skirmisher 7666 | -6/Proximity Caves | Entered Factory 7666 | -6/Factory | Evolved 2 slots: Utility x2 8366 | -6/Factory | Search patrols dispatched 8703 | -6/Factory | Fabricated Imp. Phase Shifter? 8856 | -6/Factory | Garrison activated, responded to threat 9203 | -6/Factory | Garrison activated, responded to threat 9317 | -6/Factory | Identified exit to Lower Caves 9451 | -6/Factory | Discovered new exit (range 4) 10340 | -6/Factory | Entered Lower Caves 10340 | -6/Lower Caves | Accompanied by 1 ally 10342 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10417 | -6/Lower Caves | Encountered a Warlord checkpoint 10497 | -6/Lower Caves | Learned location of 1 exit from Factory 10634 | -6/Lower Caves | Build established: Tank 10651 | -6/Lower Caves | Spotted B-75 Beast 10691 | -6/Lower Caves | Destroyed B-75 Beast 11045 | -6/Lower Caves | Discovered new exit (range 14) 11682 | -6/Lower Caves | Entered another Lower Caves area 11682 | -6/Lower Caves | Accompanied by 1 ally 11761 | -6/Lower Caves | Discovered new exit (range 15) 11853 | -6/Lower Caves | Lost 7 parts (3n1u3w) 11907 | -6/Lower Caves | Spotted B-75 Beast 12106 | -6/Lower Caves | Build established: Mutant 12136 | -6/Lower Caves | Entered Factory 12136 | -5/Factory | Accompanied by 1 ally 12136 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12137 | -5/Factory | Identified exit to Upper Caves 12140 | -5/Factory | Discovered new exit (range 12) 12289 | -5/Factory | Fabricated Adv. Power Amplifier (x2) 12556 | -5/Factory | Fabricated E-15 Imp? 12623 | -5/Factory | Lost 3 allies 12647 | -5/Factory | Fabricated S-27 Virus? 12680 | -5/Factory | Lost 4 allies 12735 | -5/Factory | Destroyed 9 combat bots 12749 | -5/Factory | Lost 5 parts (2p1u2w) 12803 | -5/Factory | Fabricated K-01 Serf (x4) 13002 | -5/Factory | Lost 4 allies 13228 | -5/Factory | Cargo convoy interrupted 13248 | -5/Factory | Incoming assault squad redirected 13269 | -5/Factory | Lost 8 parts (1p2n2u3w) 13470 | -5/Factory | Entered Upper Caves 13531 | -5/Upper Caves | Encountered a Warlord checkpoint 13532 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13546 | -5/Upper Caves | Build established: Sprinter 13578 | -5/Upper Caves | Spotted B-75 Beast 13599 | -5/Upper Caves | Learned location of Warlord (-4) 13621 | -5/Upper Caves | Discovered new exit (range 10) 13633 | -5/Upper Caves | Entered another Upper Caves area 13675 | -5/Upper Caves | Learned location of 1 exit from Factory 13697 | -5/Upper Caves | Encountered a Warlord checkpoint 13705 | -5/Upper Caves | Entered a destroyed Warlord outpost 13707 | -5/Upper Caves | Learned location of Armory (-3) 13818 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13983 | -5/Upper Caves | Discovered new exit (range 4) 14038 | -5/Upper Caves | Entered Zhirov 14038 | -5/Zhirov | Discovered new exit (range 3) 14050 | -5/Zhirov | Learned location of Command (-1) 14050 | -5/Zhirov | Learned location of Testing (-2) 14050 | -5/Zhirov | Learned location of Quarantine (-3) 14064 | -5/Zhirov | Found Alien Artifact 14070 | -5/Zhirov | Found Alien Artifact 14127 | -5/Zhirov | Entered Proximity Caves 14130 | -4/Proximity Caves | Spotter reported a threat 14149 | -4/Proximity Caves | Spotter reported a threat 14191 | -4/Proximity Caves | Learned Research emergency access door positions 14226 | -4/Proximity Caves | Discovered new exit (range 10) 14291 | -4/Proximity Caves | Entered Factory 14291 | -4/Factory | Evolved 2 slots: Utility x2 14292 | -4/Factory | Identified exit to Research 14316 | -4/Factory | Found Launcher Loader 14543 | -4/Factory | Build established: Mutant 14595 | -4/Factory | Identified exit to Garrison 14595 | -4/Factory | Entered Garrison 14637 | -4/Garrison | Spotted B-86 Titan 14638 | -4/Garrison | Identified Transdimensional Reconstructor 14638 | -4/Garrison | Warped through subspace 14639 | -4/Garrison | Triggered checkpoint 15078 | -4/Garrison | Discovered new exit (range 10) 15081 | -4/Garrison | Found embedded Infiltrators 15098 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15146 | -4/Garrison | Triggered checkpoint 15204 | -4/Garrison | Discovered new exit (range 9) 15208 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15268 | -4/Garrison | Discovered new exit (range 8) 15276 | -4/Garrison | Entered Factory 15341 | -4/Factory | Identified exit to Upper Caves 15379 | -4/Factory | Entered Upper Caves 15403 | -4/Upper Caves | Learned Research stockpile data 15573 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15575 | -4/Upper Caves | Discovered new exit (range 10) 15590 | -4/Upper Caves | Entered another Upper Caves area 15598 | -4/Upper Caves | Discovered exit to Research (range 4) 15690 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15696 | -4/Upper Caves | Identified Integrated Reactor 15696 | -4/Upper Caves | Installed Integrated Reactor, increased core energy generation (+10) 15853 | -4/Upper Caves | Discovered new exit (range 7) 15901 | -4/Upper Caves | Learned 4 Research zone layouts 15921 | -4/Upper Caves | Learned 4 Research zone layouts 15979 | -4/Upper Caves | Entered Warlord 15998 | -4/Warlord | Discovered new exit (range 14) 16287 | -4/Warlord | Met Warlord 16312 | -4/Warlord | Warlord's base attacked by MAIN.C 16394 | -4/Warlord | Found Prototype Energy Gun 16394 | -4/Warlord | Identified Vortex Shotgun 16398 | -4/Warlord | Found Vortex Shotgun 16424 | -4/Warlord | Opened Warlord's prototype stash 16427 | -4/Warlord | Found Prototype Reactor 16427 | -4/Warlord | Identified Vortex Chain Reactor 16662 | -4/Warlord | Warlord forces counterattacked 16671 | -4/Warlord | Spotted Striker 16678 | -4/Warlord | Spotted Executioner 16685 | -4/Warlord | Lost 8 allies 16730 | -4/Warlord | Lost 4 parts (2p1n1u) 16776 | -4/Warlord | Spotted Striker 16776 | -4/Warlord | Spotted B-90 Cyclops 16840 | -4/Warlord | Core integrity fell below 50% 16841 | -4/Warlord | Spotted Executioner 16842 | -4/Warlord | Found Prototype Processor 16842 | -4/Warlord | Identified Exp. Core Analyzer 16846 | -4/Warlord | Spotted Executioner 16847 | -4/Warlord | Core integrity fell below 20% 16850 | -4/Warlord | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16837_ Dropped Vortex Chain Reactor. 16837_ Vortex Chain Reactor crushed and broken. 16838_ Dropped Adv. Phase Shifter. 16838_ Adv. Phase Shifter crushed and broken. 16838_ Dropped Powered Hammer. 16838_ Powered Hammer crushed and broken. 16840_ Penetrated by Slug. 16842_ Cesium-ion Thruster destroyed. 16842_ Acquired Prototype Processor. 16842_ Identified Exp. Core Analyzer. 16843_ G-67 Veteran destroyed. 16844_ Adv. Cooling System destroyed. 16846_ Penetrated by Slug. 16847_ Acquired 4 matter. 16848_ Acquired 5 matter. 16849_ Slug penetrates Wall. 16849_ Penetrated by Slug. 16849_ Slug penetrates G-67 Veteran. 16850_ Core Shielding destroyed. 16850_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ????????????####??????????????????? | | ???????????## ##????????#####????? | | ??????????## #???????## ###??? | | ??????????# #??????## ##?? | | ??????????# ##?????## < #?? | | ??????????# #?????# #?? | | ??????????# ##????# #??? | | ??????????## #????# #???? | | ???????????### ##????# #???? | | ?????????????## #????## ##???? | | ??????????????## #???### ##????? | | ???????????????# ##### ####??? | | ???????????????# ;;#?? | | ???????????????## ##; ### "## | | ????????????????## ;##? %= ;? | | "????????????????### ;# ? * #? | | "#?????????????????# = ; ? ;#? | | "#?????????????????## %* ;#? #? | | "#??????????????????## ##; ## | | "#####??#####????????## # ;# | | "=!/"#### #####?????## ; ;#? | | "!*="!*%% ""#??????#; g =%i=# | | "=!=[**]%*%= % "########gEgblb %/%= | | =%%%!%*%&= *! [ "## ##;g%g % %!< | | %*[=!=%=*%g %[[!*%=pExg=g@ =[ * | | %%*%*!===%g *g%%%% p ;; ![ #??? | | ^=&&==%[=%%[=[ ;;;#p ### ; ;#?? | | "!*==% [! !! # ### #?? ; ;; # | | "==[*=[% [ ###?# "?##; ;#? | | "=!=="#""#"######???# ##"# # ;#? | | "###"######????????## "?# ; ? | | "#?###????????????## ""# ### | | "#????????????????# #"" #;?? | | "#???????????????## ###" ###? | | "????????????????# #??## ##??? | | ?????????????????# #???## #???? | | ?????????????????# ##????# #???? | | ?????????????????# #?????## ##??? | | ????????????????## ##????## #??? | | #???????????????# #???## #??? | | #??????????????# ^ #??# #??? | | #??????????????# ## #?# #??? | | #?????????????? ##?# ## #??? | | #????????????? ????# ## #??? | | #???????????? ????? ## ##??? | | #??????????? ## ?????? #???? | | #??????????###?# ??????## ##???? | | #?????????????? ????????#####????? | | #??????????????#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 65 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 750 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 90 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 79 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Force Boost 20 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Imp. Phase Shifter | x2 | -6/Factory | Preloaded Adv. Power Amplifier | x2 | -5/Factory | Preloaded E-15 Imp | x2 | -5/Factory | Preloaded S-27 Virus | x4 | -5/Factory K-01 Serf | x4 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Reappropriation Challenges ------------ None Game ------ Seed PhysicsVoltaicReactor Manual? 0 Play Time 05:12:02 Cumulative 193.8 hours Start 2025.07.21 @ 07:47:16 End 2025.07.21 @ 17:57:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98fc43fd-5128-446e-82d2-1244011be079