Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 13:10:13 Player: Falseshadow Result: Destroyed by EP-BLT(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2533) 2533 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2510) 2510 TOTAL SCORE: 10393 Bonus ------- Follower Combat Kills 428 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 23/290 System Corruption 0% Temperature Warm (147) Movement Core (650) Ox12 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Reaction Control System Improved Focal Shield > --- WEAPON (3) ------- Plasma Rifle Wave Gun > --- INVENTORY (10) --- Advanced Heat Sink Zionite Biocell (600) Hacking Suite Storm Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Gravmag Array Makeshift Hover Unit > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Scout] Improved Medium Armor Plating Improved Focal Shield Force Field > --- WEAPON ----------- Plasma Rifle Field Lobotomy Kit RU-N14's Throwing Claymores > --- INVENTORY -------- Advanced Heat Sink Improved Focal Shield Hacking Suite Storm Laser Wave Gun RU-N14's Throwing Claymores Self-destruct Interrupter [Rating: 77] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Improved Focal Shield Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . 1 . . . . Utility 3 | . . . . . 2 1 . . . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 105 | 7 6 . 1 7 17 2 9 5 6 25 9 11 Power 9 | 2 . . . 1 . . 1 1 1 1 2 . Engine 5 | 2 . . . 1 . . 1 . . . 1 . Core 4 | . . . . . . . . 1 1 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 . . . 2 8 . 5 1 1 8 . 1 Treads 11 | 2 . . . . 6 . . . . 3 . . Leg 2 | . . . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 15 | . . . . . 2 . 5 1 1 5 . 1 Flight . | . . . . . . . . . . . . . Utility 27 | 1 3 . . . 3 1 1 1 1 7 2 7 Device 12 | . 2 . . . . 1 . . . 4 1 4 Storage 3 | 1 1 . . . . . . . . . . 1 Processor 4 | . . . . . 2 . . . 1 1 . . Hackware 1 | . . . . . 1 . . . . . . . Protection 7 | . . . . . . . 1 1 . 2 1 2 Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 3 . 1 4 6 1 2 2 3 9 5 3 Energy Gun 10 | 2 . . . . . . . . 2 3 2 1 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 14 | . 3 . . 2 3 . . 2 . 3 1 . Ballistic Cannon 6 | . . . . . 2 1 . . . 2 1 . Launcher 4 | . . . 1 2 1 . . . . . . . Special Weapon 5 | . . . . . . . 1 . . 1 1 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . 1 4 Parts Lost 42 | . 1 . 3 . 3 . 1 1 5 16 . 12 Power 1 | . . . . . . . . . 1 . . . Propulsion 19 | . . . 1 . 2 . 1 . 1 8 . 6 Utility 11 | . 1 . . . . . . 1 1 2 . 6 Weapon 11 | . . . 2 . 1 . . . 2 6 . . Highest Loss Streak 9 | . 1 . 3 . 1 . 1 1 3 9 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 91 99 95 87 93 100 92 81 92 84 Engine 5 | . 14 14 14 14 9 7 7 . . . 3 6 Core 2 | . . . . . . . . 5 5 6 2 . Treads 13 | . 28 28 25 . 15 15 3 . . 6 20 15 Leg 2 | . . . . 27 9 . . . . . . . Hover 13 | . . . . . 7 15 28 40 33 19 13 12 Device 7 | . 9 14 14 14 2 3 7 3 . 5 9 12 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 6 6 Processor 9 | . . . . . 17 15 13 6 13 13 9 5 Hackware 3 | . . . . . 6 7 7 6 6 6 2 . Protection 1 | . . . . . . . 1 9 5 . 3 6 Energy Gun 5 | . 6 . . . . . . . 4 2 11 11 Ballistic Gun 7 | . 21 28 21 21 3 7 . 6 6 5 . . Ballistic Cannon 2 | . . . . . 6 7 7 6 6 4 1 . Launcher 1 | . . . 1 5 8 . . . . . . . Special Weapon 1 | . . . . . . . 5 . . . 4 4 Peak Build Rating 77 | 6 8 8 9 13 33 35 53 65 70 75 74 77 Average Rating 47 | 4 7 8 7 10 26 34 48 62 66 61 70 67 On Entrance 33 | . 6 8 8 6 13 33 35 51 64 66 65 74 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 13 19 19 20 20 22 25 40 50 50 45 58 58 Greatest Support 78 | 40 40 40 40 20 42 42 60 72 72 78 78 78 Greatest Overweight (x) 3 | 1 . . . . 1 . 2 . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 9 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 6 9 9 9 9 9 9 9 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 9 9 10 10 10 9 10 9 9 10 10 7 Class Distribution -------------------- 30% | Mutant 26% | Scavenger-Mutant 17% | Scavenger-Gunner 14% | Derelict-Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Matter Collected 2457 | 270 92 19 . 192 304 . 172 353 338 567 90 60 Remotely . | . . . . . . . . . . . . . Salvage Created 2483 | 94 214 49 100 226 727 . . 114 342 463 . 154 Parts 110 | 3 13 1 8 13 38 . . 3 11 16 . 4 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 9 31 2 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Combat Hostiles Destroyed 66 | . 5 1 5 5 13 . . 7 11 14 . 5 Guns 16 | . 5 1 . 2 . . . 1 3 3 . 1 Cannons 25 | . . . . . 3 . . 6 5 10 . 1 AOE 24 | . . . 5 3 10 . . . 3 . . 3 Classes Destroyed 15 | 1 4 . . 2 4 . . 1 . 2 . 1 Worker 1 | . . . . . 1 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . Recycler 4 | 1 . . . 1 2 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 4 | . 1 . . . 2 . . 1 . . . . Swarmer 16 | . 3 . . . . . . . 5 8 . . Grunt 31 | . 2 1 5 4 11 . . . 5 3 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 4 | . . . . . 2 . . . 1 1 . . Demolisher 1 | . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . 1 . . Z-Light 4 | . . . . . . . . . . . . 4 Assembled 7 | . . . . 1 . . . 6 . . . . Best Kill Streak 14 | 1 3 1 5 3 14 . . 7 6 4 . 3 Combat Bots Only 8 | . 3 1 5 3 8 . . 7 6 4 . 3 Max Kills in Single Turn 4 | 1 1 1 2 2 2 . . 1 4 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 2 2 . . . 3 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Hostile Shots Fired 540 | . 43 4 37 9 53 . 3 46 101 176 . 68 Missed 145 | . 8 . 15 3 15 . 1 10 26 48 . 19 Damage Taken 6728 | . 379 62 323 84 616 . 76 634 958 2271 . 1325 Core 1094 | . 61 15 49 . 100 . . 89 63 433 . 284 Absorbed by Shields 121 | . . . . . . . . . . . . 121 Redirected to Shielding 127 | . . . . . . . . . . . . 127 Ignored by Resistances 95 | . . . . . . . . 44 . 51 . . Core Remaining (%) 82 | 100 . . . 50 81 . 100 . . . . . Volleys Fired 223 | 2 26 2 6 25 42 . 2 22 19 64 1 12 Largest 3 | 2 2 2 2 2 2 . 1 2 3 3 1 2 Hottest 203 | 80 80 40 50 50 74 . . 73 143 203 75 156 Shots Fired 376 | 4 52 4 9 41 55 . 2 44 43 99 1 22 Gun 192 | 4 52 4 5 32 1 . . 22 25 32 1 14 Cannon 143 | . . . . . 37 . . 22 18 66 . . Launcher 30 | . . . 4 9 17 . . . . . . . Special 11 | . . . . . . . 2 . . 1 . 8 Kinetic 263 | . 42 4 5 32 38 . . 44 37 61 . . Thermal 59 | 2 5 . . . . . . . . 37 1 14 Explosive 36 | . . . 4 9 17 . . . . . . 6 Electromagnetic 13 | 2 5 . . . . . . . 6 . . . Robot Hit Streak 14 | 3 6 4 5 6 10 . 9 10 6 14 . 4 Robot Miss Streak 4 | . 3 . 1 2 2 . . 4 3 4 . 3 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 224 | 3 30 3 4 21 39 . 2 26 27 57 . 12 Core Hits 145 | 2 15 1 10 17 35 . . 16 16 16 . 17 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 10 | . 1 . . . . . . . 1 6 . 2 Burn 2 | . . . . . . . . . . 1 . 1 Destroy 1 | . . . . . . . . . . 1 . . Blast 5 | . . . . . . . . . 1 4 . . Corrupt 1 | . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7709 | 35 254 34 356 305 2137 . . 616 1143 1639 . 1190 Guns 1670 | 35 254 34 28 168 9 . . 226 363 343 . 210 Cannons 2684 | . . . . . 693 . . 331 364 1296 . . Explosions 3103 | . . . 328 122 1435 . . . 416 . . 802 Melee 59 | . . . . . . . . 59 . . . . Ramming 15 | . . . . 15 . . . . . . . . Kinetic 3278 | . 212 34 28 168 702 . . 557 677 900 . . Thermal 1420 | 23 32 . . . . . . . 416 739 . 210 Explosive 2687 | . . . 328 122 1435 . . . . . . 802 Electromagnetic 72 | 12 10 . . . . . . . 50 . . . Impact . | . . . . . . . . . . . . . Slashing 237 | . . . . . . . . 59 . . . 178 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 3 3 . Average Corruption 3 | . . . . . . . . 3 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 59 | . . . . . . . . 2 16 36 5 . Message Errors 20 | . . . . . . . . 1 9 9 1 . Matter Fused 8 | . . . . . . . . . 1 7 . . Heat Flow Errors 10 | . . . . . . . . . 2 6 2 . Energy Discharges 5 | . . . . . . . . . 1 4 . . Data Loss (minor) 7 | . . . . . . . . . 1 4 2 . Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 3 | . . . . . . . . . . 3 . . Alerts 4 | . . . . . . . . 1 1 2 . . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 168 | . . . . . 53 . . 6 3 55 . 51 Projectiles 98 | . . . . . 27 . . 6 . 55 . 10 Explosions 70 | . . . . . 26 . . . 3 . . 41 Melee . | . . . . . . . . . . . . . Knockbacks 14 | . . . . . 1 . . 4 2 7 . . Impact . | . . . . . . . . . . . . . Kinetic 13 | . . . . . 1 . . 3 2 7 . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 79 | . . . . . . . . . 79 . . . Shots 1 | . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . . . . . Kicked 3 | . . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 490 | 36 90 9 22 18 84 . . 353 439 490 198 300 Average Temperature 127 | 20 29 9 9 9 18 . . 169 157 168 85 133 Received Heat Transfer 2111 | . 90 36 24 48 351 . . 180 252 729 . 401 Effects 14 | . . . . . . . . 1 4 9 . . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 6 | . . . . . . . . 1 . 5 . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . 1 1 . . Damage (major) 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . 2 3 . 1 Heat Transferred 2217 | 50 75 . . . . . . . 400 1233 . 459 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Peak Influence 310 | 5 151 38 . 119 310 140 139 122 . . . . Initial 140 | . 3 8 . . 3 140 100 72 . . . . Average 102 | 2 47 33 . 70 183 140 102 93 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 83 | 100 100 100 . 100 46 100 100 100 . . . . Level 1 16 | . . . . . 53 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 2 | . . . . . 1 . . . . 1 . . Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . . Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Distress Signals 2 | . . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 128 | . 15 2 8 9 21 . 2 22 11 30 . 8 Peak Tracking Total 10 | . 4 1 7 3 6 . 1 5 6 10 . 4 Tactical Retreats 5 | . . . . . . . . . 2 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Disabled 7 | . . . . . 2 . 1 . 4 . . . Max in Single Turn 4 | . . . . . 1 . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Accessed 12 | . 3 . 2 1 3 1 . . 1 1 . . Terminals 8 | . 3 . . 1 3 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 21 | . 5 . 2 3 8 1 . . 1 1 . . Successful 13 | . 4 . 2 1 3 1 . . 1 1 . . Failed 7 | . . . . 2 5 . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 21 | . 6 . 1 2 8 . . . . . 4 . Terminals 17 | . 5 . . 3 8 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . 1 . 2 1 1 1 . . 1 1 . . Record 1 | . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 . . . . . . . Terminals 5 | . 3 . . . 2 . . . . . . . Botnet 5 | . 3 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . 1 3 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total Allies 5 | . . . . 2 . . 2 . . 1 . . Largest Group 2 | . . . . 2 2 . 2 2 . 1 . . Highest-Rated Group 133 | . . . . 50 50 . 133 133 . 85 . . Highest-Rated Ally 90 | . . . . 31 31 . 90 90 . 85 . . Total Orders 2 | . . . . . . . . 2 . . . . GUARD 2 | . . . . . . . . 2 . . . . Ally Attacks 81 | . . . . . 29 . 3 28 . 21 . . Total Damage 2281 | . . . . . 381 . 52 907 . 941 . . Kills 20 | . . . . . 2 . 1 8 . 9 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Field Lobotomies 3 | . . . . . . . 2 . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Turns Passed 7778 | 62 729 72 430 484 796 115 266 130 713 1645 1733 603 Spaces Moved 5747 | 37 399 42 259 338 436 75 239 87 1006 1448 1066 315 Core 17 | 17 . . . . . . . . . . . . Treads 2914 | 20 399 42 259 7 350 75 28 . . 410 1066 258 Legs 383 | . . . . 331 52 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2433 | . . . . . 34 . 211 87 1006 1038 . 57 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 152 63 65 63 52 160 136 Average Speed 120 | 113 160 160 160 120 152 152 84 65 63 98 160 171 Slowest Speed 290 | 160 160 160 160 160 190 152 240 65 68 240 160 290 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 52 14 62 85 33 2 96 2 98 98 86 51 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . . 1 . 2 . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 13 | . . . . 2 . . . . 4 3 4 . Spaces Dug 24 | . . . . 24 . . . . . . . . Terrain Destroyed 250 | . . . 3 62 85 . . 7 19 21 . 53 Melee . | . . . . . . . . . . . . . Projectile 36 | . . . . . 3 . . 7 4 21 . 1 AOE 214 | . . . 3 62 82 . . . 15 . . 52 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total 6277 | 53 447 43 266 377 516 77 300 121 1044 1585 1095 353 Wait 64 | . . . . 1 1 . 22 . 6 25 . 9 Move 5735 | 36 398 41 258 337 435 74 238 86 1005 1447 1065 315 Hop . | . . . . . . . . . . . . . Pick Up 83 | 7 12 . 1 3 11 . 7 4 5 20 8 5 Fast Attach 16 | 2 . . . . 4 . 3 . . 4 3 . Attach 46 | 4 2 . . 3 5 1 2 3 4 14 1 7 Detach 1 | . . . . . . . . . 1 . . . Swap 43 | 1 4 . 1 4 8 1 4 2 2 7 5 4 Drop 48 | 1 5 . . 1 10 1 9 2 2 4 12 1 Fire 223 | 2 26 2 6 25 42 . 2 22 19 64 1 12 Melee 2 | . . . . . . . . 2 . . . . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . 3 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 12) 427 | -10/Materials | Discovered new exit (range 15) 483 | -10/Materials | Discovered new exit (range 7) 663 | -10/Materials | Derelicts attacked the area 792 | -10/Materials | Entered Mines 854 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 854 | -10/Mines | Discovered new exit (range 6) 864 | -10/Mines | Entered Exiles 903 | -10/Exiles | Met 8R-AWN 932 | -10/Exiles | Met EX-HEX 975 | -10/Exiles | Met EX-BIN 994 | -10/Exiles | Aligned with FarCom system 996 | -10/Exiles | Given EX-Vault access code 1032 | -10/Exiles | Opened EX-Vault 1044 | -10/Exiles | Found Field Lobotomy Kit 1080 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1098 | -10/Exiles | Exiles lab attacked by MAIN.C 1149 | -10/Exiles | Learned location of Zion (-6) 1257 | -10/Exiles | Lost 3 parts (1n2w) 1273 | -10/Exiles | Discovered new exit (range 14) 1294 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1294 | -10/Exiles | Entered Mines 1305 | -9/Mines | Assembled infested the area 1310 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1424 | -9/Mines | Learned Materials interactive machine intel 1693 | -9/Mines | Discovered new exit (range 11) 1762 | -9/Mines | Learned location of Storage (-7) 1769 | -9/Mines | Discovered new exit (range 5) 1778 | -9/Mines | Entered Materials 1778 | -8/Materials | Accompanied by 2 allies 1778 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1779 | -8/Materials | Loaded intel: 16 interactive machine locations 1783 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2064 | -8/Materials | Build established: Scavenger-Mutant 2219 | -8/Materials | Destroyed 8 combat bots 2219 | -8/Materials | Discovered new exit (range 14) 2574 | -8/Materials | Entered Factory 2574 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2689 | -7/Factory | Identified exit to DSF 2689 | -7/Factory | Entered DSF 2691 | -7/DSF | Assimilated X-67 Chaingunner with FLK Orb 2721 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 2785 | -7/DSF | Discovered new exit (range 16) 2822 | -7/DSF | Additional patrols routed to DSF 2955 | -7/DSF | Entered Factory 2955 | -6/Factory | Accompanied by 2 allies 2955 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2990 | -6/Factory | Discovered new exit (range 14) 2994 | -6/Factory | Assembled infested ambush trap array 3078 | -6/Factory | Destroyed 7 combat bots 3085 | -6/Factory | Entered Lower Caves 3188 | -6/Lower Caves | Build established: Mutant 3188 | -6/Lower Caves | Attracted the attention of an 0b10 base 3244 | -6/Lower Caves | Encountered a Warlord checkpoint 3488 | -6/Lower Caves | Build established: Gunner 3687 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3740 | -6/Lower Caves | Lost 3 parts (1p1u1w) 3742 | -6/Lower Caves | Discovered new exit (range 6) 3798 | -6/Lower Caves | Entered another Lower Caves area 3811 | -6/Lower Caves | Spotted B-75 Beast 3813 | -6/Lower Caves | Assimilated B-75 Beast with FLK Orb 3819 | -6/Lower Caves | Discovered new exit (range 11) 4067 | -6/Lower Caves | Learned Factory security intel 4096 | -6/Lower Caves | Discovered new exit (range 6) 4218 | -6/Lower Caves | Encountered a Warlord checkpoint 4239 | -6/Lower Caves | Build established: Scavenger-Gunner 4387 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4433 | -6/Lower Caves | Lost 3 parts (1n2w) 4486 | -6/Lower Caves | Core integrity fell below 50% 4519 | -6/Lower Caves | Lost 9 parts (4n2u3w) 4636 | -6/Lower Caves | Lost 3 parts (2n1w) 4990 | -6/Lower Caves | Build established: Scavenger-Mutant 5443 | -6/Lower Caves | Entered Zion 5500 | -6/Zion | Build established: Scavenger-Gunner 5552 | -6/Zion | Learned location of Warlord (-4) 5598 | -6/Zion | Discovered new exit (range 14) 5674 | -6/Zion | System corruption cleaned by Quarantine Array 5742 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5780 | -6/Zion | Learned Factory emergency access door positions 5793 | -6/Zion | Found Prototype Special Weapon 5794 | -6/Zion | Identified RU-N14's Throwing Claymores 5798 | -6/Zion | Found RU-N14's Throwing Claymores 6154 | -6/Zion | Learned location of 2 exits from Factory 6603 | -6/Zion | Given A8's code to call for help 6612 | -6/Zion | Build established: Derelict-Tank 6683 | -6/Zion | Rebuked by Imprinter 7011 | -6/Zion | Found Prototype Energy Gun 7149 | -6/Zion | Opened final containment barrier to the Deep Caves 7170 | -6/Zion | Discovered new exit (range 5) 7173 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7176 | -6/Zion | Entered Deep Caves 7423 | -6/Deep Caves | Attacked by Z-Imprinter 7434 | -6/Deep Caves | Destroyed Z-Imprinter 7597 | -6/Deep Caves | Z-Facility disabled 7640 | -6/Deep Caves | Lost 4 parts (3n1u) 7651 | -6/Deep Caves | Found Prototype Protection 7660 | -6/Deep Caves | Identified Zio. Weapon Casing 7756 | -6/Deep Caves | Core integrity fell below 20% 7779 | -6/Deep Caves | Destroyed by EP-BLT(z) with Zionite Laser-S Last Messages --------------- The unstable cave ceiling collapses. Acquired Imp. Reaction Control System. Identified Zio. Weapon Casing. The unstable cave ceiling collapses. Dropped Self-destruct Interrupter. Acquired Prototype Protection. Identified Zio. Light Carapace. Acquired 20 matter. Self-destruct Interrupter emitting active interruption sequence. The unstable cave ceiling collapses. Self-destruct Interrupter emitting active interruption sequence. Zio. Light Carapace destroyed. Gravmag Array destroyed. 0b10 Decoder Chip [Scout] destroyed. Imp. Focal Shield destroyed. Imp. Medium Treads destroyed. Zio. Glidesys I destroyed. Force Field destroyed. Zio. Weapon Casing destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####?????? | | ??????????????????????????????????????? #????? | | ??????????????????????? ?????????????? ????? | | ??????????????????##??? ??#?????????? ##?## | | ??????????????? # #?? ## ?????? ## | | ????????????? ## ????? | | ??????????? ????? | | ??????????? ?????? | | ?????????? ?????? | | ?????????? ?????? | | ????????? """????????""" | | ???????? """??????""""" | | ??????? zz """"?????""""" | | ????? z z """"????"""""" | | ????? """"????""" | | ?????# """"?""""""""" | | ????## """""""""""""" | | ????# """""""""""""" | | ?????# """""""""""""" | | ??#### """"""""" " " | | ?## # """"""""" | | ?# """""""" | | ?# """"""""" | | ?# """"""""" | | ??# @ """"""""""" | | ????# """"""""""""" | | ????# """""" | | ????## """""" """ | | ?????# """""" """"" | | ??##### """""" """"""" | | ?## ?# """"" """"""" | | ?# ## """" """"""" | | ?# # """ """"" | | ## """ """ | | # """" | | """"""""""" | | " """""" | | | | # | | # | | ### | | ??# | | ??## % | | ???# *% ! & ##### | | ???# ! %# ####???# | | ???## # ### ##??????? | | ????# # # #?### #####???????? | | ????## ####### # ###???###########???????????? | | ?????###??????# ######???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 19 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 25 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive E-15 Imp | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Tester Challenges ------------ None Game ------ Seed MappingDecoyKit Manual? 0 Play Time 01:04:49 Cumulative 63.6 hours Start 2024.08.17 @ 12:05:24 End 2024.08.17 @ 13:10:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e1a25c9-d9f6-4bf7-aa8f-fe2919dc278c