Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.28 @ 10:00:34 Player: BOTHUNTER Result: Destroyed by FT-QL2(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (320) 320 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 830 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Targeting Computer Targeting Computer > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Medium Storage Unit Weapon Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Targeting Computer Targeting Computer > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Storage Unit Weapon Shielding [Rating: 7] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Targeting Computer Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 7 | 4 3 . Power 1 | . 1 . Engine . | . . . Core 1 | . 1 . Reactor . | . . . Propulsion 1 | . 1 . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . 1 . Utility 2 | 2 . . Device . | . . . Storage . | . . . Processor 2 | 2 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 4 | 2 4 4 Power 1 | 1 2 2 Propulsion . | . . . Utility 1 | 1 2 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 4 | . . 4 Power 2 | . . 2 Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 55 | . 57 44 Core 4 | . 5 3 Flight 3 | . 3 . Processor 25 | . 25 25 Energy Gun 22 | . 24 15 Peak Build Rating 7 | 4 7 7 Average Rating 5 | 3 5 3 On Entrance 3 | . 4 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 7 | 3 7 7 Greatest Support 4 | 3 4 3 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 4 Average Carried 4 | 2 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 4 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 300 | 150 150 . Remotely . | . . . Salvage Created 398 | 79 319 . Parts 22 | 5 17 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 6 | 2 4 . Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 4 | . 4 . Grunt 6 | . 6 . Best Kill Streak 4 | 2 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 91 | . 70 21 Missed 34 | . 27 7 Hits 57 | . 43 14 Projectile 57 | . 43 14 Critical Strikes 1 | . . 1 Damage Taken 492 | . 311 181 Core 263 | . 139 124 Absorbed by Shields . | . . . Ignored by Resistances 309 | . 201 108 Core Remaining (%) 100 | 100 . . Volleys Fired 34 | 4 27 3 Largest 2 | 2 2 2 Hottest 90 | 90 90 80 Shots Fired 65 | 8 51 6 Gun 65 | 8 51 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 65 | 8 51 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 29 | 6 29 3 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | 6 45 4 Core Hits 23 | 3 20 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 2 . Burn 3 | 1 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 827 | 72 712 43 Guns 595 | 72 480 43 Cannons . | . . . Explosions 232 | . 232 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 827 | 72 712 43 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 52 | . 52 . Projectiles . | . . . Explosions 52 | . 52 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 217 | 30 217 . Average Temperature 63 | 13 70 . Received Heat Transfer 270 | . 270 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1839 | 260 1479 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 144 | 10 144 . Initial . | . . . Average 68 | . 76 . Influence Increases 384 | 10 374 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 20 | 10 10 . Destroy Leader 52 | . 52 . Successful Hack 13 | . 13 . Disable Machine 8 | . 8 . Destroy Structure 31 | . 31 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 384 | 10 275 99 Entered New Map 62 | . . 62 Time Decay 282 | 10 255 17 Lost Part 40 | . 20 20 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 15 6 Peak Tracking Total 6 | . 6 4 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Objects Rigged 1 | . 1 . Exploded 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 12 | . 12 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Part Schematic 2 | . 2 . Robot Analysis 4 | . 4 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 3 | . 3 . Detonate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 505 | 44 369 92 Spaces Moved 427 | 43 239 145 Core 247 | 43 59 145 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 180 | . 180 . Fastest Speed 40 | 50 40 50 Average Speed 50 | 50 46 56 Slowest Speed 150 | 50 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 6 | . 6 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 50 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . 33 . Melee . | . . . Projectile . | . . . AOE 33 | . 33 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 640 | 55 437 148 Wait 171 | . 171 . Move 413 | 42 226 145 Hop 6 | . 6 . Pick Up 5 | 5 . . Fast Attach 10 | 4 6 . Attach 1 | . 1 . Detach . | . . . Swap . | . . . Drop . | . . . Fire 34 | 4 27 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 45 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Evolved 1 slot: Utility x1 54 | -10/Materials | Identified exit to Mines 54 | -10/Materials | Discovered exit to Mines (range 16) 90 | -10/Materials | Discovered exit to Mines (range 7) 118 | -10/Materials | Identified exit to Materials 118 | -10/Materials | Discovered exit to Materials (range 5) 311 | -10/Materials | Build established: Hacker-Mutant 346 | -10/Materials | Core integrity fell below 50% 388 | -10/Materials | Identified exit to Subcaves 388 | -10/Materials | Discovered exit to Subcaves (range 8) 414 | -10/Materials | Entered Subcaves 415 | -10/Subcaves | Approached by a straggling Scientist 476 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 478 | -10/Subcaves | Core integrity fell below 20% 506 | -10/Subcaves | Destroyed by FT-QL2(R) with Subdweller Machine Gun Last Messages --------------- 00361_ G-34 Mercenary destroyed. 00363_ T-07 Excavator is excavating. 00388_ EXIT=FOUND: SUBCAVES 00392_ T-07 Excavator is excavating. LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 00415_ 7J-J5A(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00418_ 7J-J5A(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00433_ Lgt. Nuclear Core destroyed. 00437_ Sml. Laser destroyed. 00445_ 46-8VU(u) builds Twisted Machinery. 00476_ BI-FU8(R) emerges from the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ???????????### #????????????????????????????????? | | ?????????### ?????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# #????#####?????????????????????????? | | ?????????# ##??## ###???????????????????????? | | ?????????# ##?# ##????? #??????????????? | | ??????#### ### #????? #??????????????? | | ??????# #???? ???????????????? | | ??????## ## #??### #???????????????? | | ???????## ## #?# % #???????????????? | | ???????## ## #? #???????????????? | | ???##### ##??? #???????????????? | | ???# #??? #????????????????? | | ???## ### #?## #?????????????????? | | ????## ##?### #### #??????????????????? | | ?####### #????# ## #???????????????????? | | # ## # ###### #?????????????????????? | | R @ ##????????????????????? | | % #????????????????????? | | ??### #????????????????????? | | #????#### ###### % ???????????????? | | #??????##RR ##????# ## #?????????????? | | #??##### ##????? ##???? #????????????? | | #### ## ####????? #???????????????????? | | ## ##?????? #???????????????????? | | # #????? #???????????????????? | | # ##???? ### #???????????????????? | | # ### #???? #???###???????????????????? | | ## %##??? ??????????????????????????? | | ## ### ##?? ####??????????????????????????? | | # ## ##?#####???????????????????????????? | | ## ##?## ##??????????????????????????? | | #### " ### ##?????????????????????????? | | #% % " #?????????????????????????? | | % " #?????????????????????????? | | "" #?????????????????????????? | | # # # " ### #?????????????????????????? | | ""#######" ##### #?????????????????????????? | | ##?????## #####??# #?????????????????????????? | | ##???????####??????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 62 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Beam Cannon | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveGodMembrane Manual? 0 Play Time 00:35:40 Cumulative 196.9 hours Start 2026.05.27 @ 21:25:09 End 2026.05.28 @ 10:00:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 263 Rogue 224 Adventurer 22 Explorer 17 Win Type - Total 4 Types 1/0/0/3/0/0/0/0/0/0 Lore% 46 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d7d1da5-53a3-4343-bcd6-d10cfe6fe7de