Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.06 @ 00:48:47 Player: Alienpickle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1739) 1739 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-57) -57 TOTAL SCORE: 5252 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 7 Friendly Fire -137 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Compact Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Small Matter Pod Propulsion Shielding Hardened Light Armor Plating Improved Shield Generator Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Rifle Light Cannon Gauss Cannon Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Compact Wheel Compact Wheel Datajack Chainsword [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Propulsion Shielding Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 9 | . 1 . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 5 | . 1 . 1 1 2 . Weapon 3 | . . . 1 1 . 1 Parts Attached 53 | 7 3 . 14 12 13 4 Power 7 | 1 . . 3 . 3 . Engine 5 | 1 . . 2 . 2 . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . . 6 2 1 . Treads 3 | . . . . 2 1 . Leg 5 | 2 . . 3 . . . Wheel 3 | . . . 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 1 . 1 2 4 . Device 3 | 1 . . . . 2 . Storage 3 | 1 . . . 1 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . 1 . . 1 1 . Artifact . | . . . . . . . Weapon 25 | 2 2 . 4 8 5 4 Energy Gun 3 | 2 . . 1 . . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 4 | . 2 . 1 . 1 . Ballistic Cannon 8 | . . . . 7 1 . Launcher 2 | . . . 2 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 19 | . . . 1 3 . 15 Power 3 | . . . 1 1 . 1 Propulsion 2 | . . . . . . 2 Utility 7 | . . . . 2 . 5 Weapon 7 | . . . . . . 7 Highest Loss Streak 13 | . . . 1 3 . 13 Average Slot Usage (%) 83 | . 93 100 97 82 76 70 Engine 6 | . 12 12 8 . 4 5 Treads 6 | . . . . 10 12 8 Leg 6 | . 25 25 13 . . . Wheel 1 | . . . 5 1 . . Device 9 | . 12 12 10 5 6 10 Storage 11 | . 12 12 10 8 12 11 Processor 2 | . . . 10 5 . . Protection 9 | . 6 12 10 12 10 8 Energy Gun 1 | . 11 . 4 . . . Ballistic Gun 9 | . 13 25 14 . 5 5 Ballistic Cannon 10 | . . . . 30 16 10 Launcher 2 | . . . 9 . . . Special Weapon 1 | . . . . . 2 3 Naked Turns . | . . . . . . . Heaviest Build 65 | 15 17 17 23 54 55 65 Greatest Support 56 | 20 20 20 32 56 56 56 Greatest Overweight (x) 21 | 2 . . 6 1 1 21 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 10 Most Carried 8 | 4 5 3 8 8 8 6 Average Carried 4 | . 3 3 6 6 4 3 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 8 | 1 3 3 8 7 4 3 Class Distribution -------------------- 47% | Hacker-Tank 33% | Hacker-Mutant 18% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 1661 | 300 38 70 506 79 231 437 Remotely . | . . . . . . . Salvage Created 1816 | 232 70 36 839 79 175 385 Parts 146 | 13 8 10 81 8 8 18 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 47 | . 4 3 25 1 3 11 Melee 4 | . . . . 1 . 3 Guns 22 | . 4 3 12 . 2 1 Cannons 8 | . . . . . 1 7 AOE 13 | . . . 13 . . . Classes Destroyed 13 | 3 1 . 6 1 1 1 Worker 5 | 2 . . 3 . . . Builder 5 | . . . 3 . 1 1 Tunneler 4 | 4 . . . . . . Hauler 2 | . . . 1 1 . . Recycler 2 | 1 . . 1 . . . Operator 2 | . . . 1 1 . . Watcher 3 | . . . 3 . . . Swarmer 20 | . 4 3 10 . . 3 Grunt 13 | . . . 10 . . 3 Brawler 1 | . . . . 1 . . Sentry 8 | . . . 5 . 2 1 Hunter 3 | . . . . . 1 2 Programmer 2 | . . . . . . 2 Best Kill Streak 12 | 3 2 2 12 1 1 3 Combat Bots Only 7 | . 2 2 7 1 1 2 Max Kills in Single Turn 5 | 1 1 2 5 1 1 1 Gunslinging 1 | . . 1 1 . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 3013 | 10 36 47 580 237 190 1913 Core 1016 | . 13 12 88 29 14 860 Absorbed by Shields 323 | . . . . . 71 252 Core Remaining (%) 92 | 100 . 90 78 94 98 . Volleys Fired 147 | 14 8 8 46 8 27 36 Largest 5 | 2 2 2 3 4 3 5 Hottest 266 | 80 80 40 119 192 106 266 Shots Fired 362 | 28 16 16 130 13 53 106 Gun 204 | 28 16 16 108 . 13 23 Cannon 122 | . . . . 13 26 83 Launcher 22 | . . . 22 . . . Special 14 | . . . . . 14 . Kinetic 265 | . 10 16 100 13 39 87 Thermal 44 | 14 3 . 8 . . 19 Explosive 22 | . . . 22 . . . Electromagnetic 17 | 14 3 . . . . . Robot Hit Streak 29 | 25 9 9 29 6 13 23 Robot Miss Streak 4 | . 3 1 4 2 1 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 1 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 278 | 25 10 13 94 10 42 84 Core Hits 124 | 8 5 5 56 7 11 32 Critical Hits 6 | . . . 2 1 . 3 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 4 | . . . 1 . . 3 Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5422 | 370 91 156 2255 316 349 1885 Guns 1880 | 297 91 156 899 . 130 307 Cannons 1637 | . . . . 238 218 1181 Explosions 1429 | 73 . . 1356 . . . Melee 274 | . . . . . . 274 Ramming 202 | . . . . 78 1 123 Kinetic 2842 | . 69 156 797 238 348 1234 Thermal 551 | 185 10 . 102 . . 254 Explosive 1356 | . . . 1356 . . . Electromagnetic 197 | 185 12 . . . . . Impact . | . . . . . . . Slashing 274 | . . . . . . 274 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 118 | 13 . . 68 9 . 28 Projectiles 37 | . . . . 9 . 28 Explosions 81 | 13 . . 68 . . . Melee . | . . . . . . . Knockbacks 22 | . . . . 3 1 18 Impact . | . . . . . . . Kinetic 18 | . . . . 3 1 14 Secondary 4 | . . . . . . 4 Self-Inflicted Damage 39 | 10 . . 29 . . . Shots 3 | 1 . . 2 . . . Rammed 47 | . . . . 21 1 25 Targets Rammed 49 | . . . . 22 1 26 Kicked . | . . . . . . . Crushed 2 | . . . . 1 . 1 Highest Temperature 779 | 90 54 . 117 129 205 779 Average Temperature 127 | 31 29 . 29 49 61 234 Received Heat Transfer 1314 | . . . 300 171 34 809 Effects 35 | . . . . . . 35 Shutdowns 3 | . . . . . . 3 Energy Bleed 3 | . . . . . . 3 Interference 5 | . . . . . . 5 Matter Decay 4 | . . . . . . 4 Short Circuit 3 | . . . . . . 3 Damage (minor) 4 | . . . . . . 4 Damage (major) 12 | . . . . . . 12 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1084 | 300 25 . 259 . . 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 2 . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 623 | 35 132 138 623 181 110 160 Average Influence 121 | 10 60 105 336 163 58 54 Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 86 | 100 100 100 27 100 100 100 Level 1 5 | . . . 30 . . . Level 2 7 | . . . 42 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 1 . 1 6 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . . . 1 . 1 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 6 4 31 3 7 20 Peak Tracking Total 8 | . 4 2 8 2 2 6 Tactical Retreats 3 | . . . 1 1 1 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 3 | . 1 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 9 | . . . 6 1 1 1 Max in Single Turn 1 | . . . 1 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 4 . . . . . Successful 4 | . 4 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 4 . . . . . Record 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 3 1 Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . . 1 Robot Hacks Applied 5 | . . . . . 4 1 parse_system 2 | . . . . . 1 1 no_distress 1 | . . . . . 1 . find_recycling 1 | . . . . . 1 . check_alert 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 45 | . . 45 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 9 | . . 7 2 . . . Total Damage 83 | . . 42 41 . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 2903 | 208 179 245 543 318 650 760 Spaces Moved 1526 | 128 121 185 299 144 343 306 Core 80 | 53 . . 15 . . 12 Treads 769 | . . . . 132 343 294 Legs 515 | 75 121 185 134 . . . Wheels 162 | . . . 150 12 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 100 160 160 Average Speed 146 | 118 120 120 120 162 163 184 Slowest Speed 1100 | 150 120 120 350 180 180 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 6 31 44 39 13 12 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 161 | 11 . . 139 1 3 7 Melee . | . . . . . . . Projectile 11 | . . . . 1 3 7 AOE 150 | 11 . . 139 . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 1852 | 156 139 192 382 201 397 385 Wait 2 | . 2 . . . . . Move 1520 | 127 120 184 298 143 342 306 Hop . | . . . . . . . Pick Up 44 | 8 5 . 13 7 8 3 Fast Attach 8 | . . . 5 3 . . Attach 38 | 7 3 . 6 6 12 4 Detach 2 | . . . . 1 1 . Swap 7 | . . . 3 3 1 . Drop 26 | . 1 . 11 8 5 1 Fire 147 | 14 8 8 46 8 27 36 Melee 9 | . . . . . . 9 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 46 | . . . . 22 1 23 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 14) 209 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 360 | -10/Materials | Identified exit to Mines 360 | -10/Materials | Discovered exit to Mines (range 15) 388 | -10/Materials | Entered Mines 625 | -10/Mines | Identified exit to Materials 625 | -10/Mines | Discovered exit to Materials (range 6) 633 | -10/Mines | Entered Materials 633 | -9/Materials | Accompanied by 1 ally 633 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 638 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 863 | -9/Materials | Identified exit to Mines 863 | -9/Materials | Discovered exit to Mines (range 10) 902 | -9/Materials | Discovered exit to Mines (range 14) 933 | -9/Materials | Destroyed 7 combat bots 1136 | -9/Materials | Identified exit to Materials 1136 | -9/Materials | Discovered exit to Materials (range 15) 1176 | -9/Materials | Entered another Materials area 1176 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1435 | -8/Materials | Lost 3 parts (1p2u) 1470 | -8/Materials | Identified exit to Factory 1470 | -8/Materials | Discovered exit to Factory (range 14) 1494 | -8/Materials | Entered Factory 1494 | -7/Factory | Evolved 2 slots: Utility x2 1750 | -7/Factory | Build established: Hacker-Tank 2116 | -7/Factory | Identified exit to Factory 2116 | -7/Factory | Discovered exit to Factory (range 16) 2144 | -7/Factory | Entered another Factory area 2144 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2879 | -6/Factory | Core integrity fell below 50% 2894 | -6/Factory | Core integrity fell below 20% 2904 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02850_ S-27 Virus destroyed. 02851_ Plasma Cannon destroyed. 02856_ Carbon-fiber Leg severed. 02858_ Broken Med. Treads destroyed. 02859_ Acquired 62 matter. 02872_ Dynamic Insulation System destroyed. 02872_ G-50 Soldier destroyed. 02873_ Acquired 60 matter. 02880_ Chainsword destroyed. 02882_ Slammed into G-50 Soldier. 02882_ Destabilizing: Core damaged (-25). 02885_ Slammed into G-50 Soldier. 02892_ Jacked G-50 Soldier... >>parse_system Reading system data... 02894_ ALERT: Rogue bot located, Programmers report to Factory Zone 8M. 02895_ Datajack destroyed. 02898_ U-05 Engineer builds a Door. 02903_ Acquired Lgt. Nuclear Core. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ?????????????????????### | | ??????????????????? "????????????????????# | | ??????????????????# """??????????????????# | | ??????????????????# """???????????######## ] | | ??????????????????# ??????????? # | | ??????????"????"??# ?????????????? + | | ?????????? ??? ??+ ??????????????? # | | ??????????"" 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" ??"""????? ??????????????? | | ????????????? ???????????????????????????? | | ?????????????? ???????????????????????????? | | ????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ???????????????!????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Challenges ------------ None Game ------ Seed 123 Manual? 1 Play Time 00:46:27 Cumulative 4.5 hours Start 2020.08.06 @ 00:02:29 End 2020.08.06 @ 00:48:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 7 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c387c36e-9cd1-41fa-9e87-ed754f0db10a