Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 20:44:56 Player: Zoe Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2137) 2137 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 8209 Bonus ------- High Alert Combat Kills 197 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 132/300 Energy 19/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Armored Exoskeleton Improved Cesium-ion Thruster Mass Driver Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Biomechanical Wings > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Medium Armor Plating EM Disruption Field Hacking Suite > --- WEAPON ----------- Lightning Gun Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cryofiber Web Improved Heat Sink Experimental Sensor Array Reaction Control System Grenade Launcher [Rating: 63] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Leg Titanium Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . Power 2 | . . . . . 1 . . . 1 . . Propulsion 3 | . . 2 . . . 1 . . . . . Utility 5 | . . . . 2 1 1 . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 105 | 6 15 7 4 28 8 16 . . 4 3 14 Power 18 | 1 . 2 . 7 2 1 . . 3 . 2 Engine 15 | 1 . 2 . 6 1 1 . . 2 . 2 Core 3 | . . . . 1 1 . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 5 3 2 9 1 4 . . . . 3 Treads . | . . . . . . . . . . . . Leg 12 | 2 3 . . 5 . . . . . . 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 17 | . 2 3 2 4 1 4 . . . . 1 Utility 23 | 1 2 . . 5 2 8 . . 1 . 4 Device 10 | . . . . 2 2 2 . . 1 . 3 Storage 3 | 1 . . . 2 . . . . . . . Processor 3 | . 1 . . . . 1 . . . . 1 Hackware 2 | . 1 . . . . 1 . . . . . Protection 5 | . . . . 1 . 4 . . . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 8 2 2 7 3 3 . . . 3 5 Energy Gun 10 | 2 1 1 1 1 1 2 . . . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 9 | . 2 1 . 5 1 . . . . . . Ballistic Cannon 4 | . . . . . . 1 . . . . 3 Launcher 9 | . 5 . 1 . . . . . . 3 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . 2 1 1 . . 1 . . Parts Lost 38 | . 1 2 3 4 1 1 . . 2 6 18 Power 10 | . 1 1 1 2 . . . . 1 1 3 Propulsion 11 | . . 1 2 1 . 1 . . . 1 5 Utility 12 | . . . . 1 1 . . . 1 4 5 Weapon 5 | . . . . . . . . . . . 5 Highest Loss Streak 12 | . 1 2 3 2 1 1 . . 2 6 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 90 68 82 87 95 97 94 93 81 71 50 Engine 9 | . 13 10 10 7 7 5 6 6 9 9 2 Core 1 | . . . . . 6 6 6 6 . . . Leg 7 | . 10 . . 24 . . . . . . 2 Flight 23 | . 17 31 39 11 30 32 33 33 29 27 15 Device 7 | . . . . 7 22 15 13 13 17 12 9 Storage 8 | . 14 11 11 9 7 6 6 6 5 3 . Processor 4 | . 13 . . . . 3 6 6 5 5 10 Hackware 5 | . . 11 11 9 4 5 6 6 5 5 2 Protection 1 | . . . . . . 6 6 6 . . . Energy Gun 5 | . 4 5 10 6 6 5 . . . . . Ballistic Gun 4 | . 14 . . 7 . . . . . . . Ballistic Cannon 1 | . . . . . . 5 6 6 5 2 1 Impact Weapon 1 | . . . . 2 5 . . . . . . Peak Build Rating 63 | 6 13 19 19 35 45 63 61 57 62 57 58 Average Rating 31 | 4 9 14 17 26 41 58 57 57 55 50 46 On Entrance 32 | . 6 11 16 15 33 42 60 57 57 56 31 Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 11 13 13 11 38 28 35 34 30 31 31 21 Greatest Support 68 | 20 20 20 19 68 30 37 37 31 37 32 50 Greatest Overweight (x) 2 | . 2 . . 1 . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 8 8 8 8 8 8 5 Average Capacity 8 | 7 8 8 8 12 8 8 8 8 8 6 5 Most Carried 10 | 2 8 8 5 10 8 8 8 8 8 8 5 Average Carried 6 | 1 6 5 4 7 7 7 7 8 6 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 4 5 7 8 7 8 8 7 5 5 Class Distribution -------------------- 53% | Sprinter 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Garrison Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Matter Collected 1459 | 168 62 125 220 359 40 215 196 . . 29 45 Remotely . | . . . . . . . . . . . . Salvage Created 1661 | . 301 75 72 658 64 203 . . . 288 . Parts 99 | . 27 9 5 27 1 13 . . . 17 . Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 53 | . 12 1 5 14 1 4 . . . 16 . Melee 1 | . . . . 1 . . . . . . . Guns 14 | . 2 1 4 6 . 1 . . . . . Cannons 2 | . . . . . . 2 . . . . . AOE 27 | . 10 . 1 . . . . . . 16 . Classes Destroyed 12 | . 5 2 2 2 . 1 . . . . . Worker 5 | . 1 2 . 2 . . . . . . . Builder 2 | . . . 1 1 . . . . . . . Tunneler 3 | . . 2 . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . Watcher 5 | . 2 . . 2 1 . . . . . . Swarmer 26 | . 6 . . 3 1 . . . . 16 . Grunt 18 | . 6 . 2 8 . 2 . . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 6 | . . 1 2 2 . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 9 | . 4 4 3 8 2 1 . . . 9 . Combat Bots Only 9 | . 3 1 3 6 1 1 . . . 9 . Max Kills in Single Turn 3 | . 3 1 1 1 1 1 . . . 2 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . 1 . . . . . . 2 . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Hostile Shots Fired 772 | . 50 35 44 127 54 77 16 . 31 70 268 Missed 340 | . 20 17 23 40 35 47 10 . 17 35 96 Damage Taken 6841 | . 316 296 288 1322 245 267 106 . 236 546 3219 Core 1560 | . 61 83 134 162 70 29 . . 35 176 810 Absorbed by Shields 27 | . . . . . 27 . . . . . . Ignored by Resistances 13 | . . . . . . 4 . . . 9 . Regen/Repaired (Parts) 149 | . . 33 . . . 116 . . . . . Core Remaining (%) 79 | 100 75 . 45 70 90 . . 96 . . . Volleys Fired 160 | . 30 14 32 38 1 26 . . . 19 . Largest 2 | . 2 1 1 2 1 1 . . . 1 . Hottest 130 | . 60 65 65 130 55 55 . . . 48 . Shots Fired 211 | . 46 14 32 73 1 26 . . . 19 . Gun 167 | . 39 14 27 73 1 13 . . . . . Cannon 20 | . . . . . . 13 . . . 7 . Launcher 24 | . 7 . 5 . . . . . . 12 . Special . | . . . . . . . . . . . . Kinetic 88 | . 27 . . 41 . 13 . . . 7 . Thermal 73 | . . 14 27 32 . . . . . . . Explosive 18 | . 7 . 5 . . . . . . 6 . Electromagnetic 32 | . 12 . . . 1 13 . . . 6 . Robot Hit Streak 10 | . 8 10 8 7 4 7 . . . 9 . Robot Miss Streak 7 | . 4 3 6 7 . 4 . . . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 184 | . 22 14 30 87 6 17 . . . 8 . Core Hits 152 | . 20 18 28 57 . 7 . . . 22 . Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 10 | . . . . 8 2 . . . . . . Critical Strikes 14 | . 1 . . 9 2 2 . . . . . Blast 1 | . . . . . . 1 . . . . . Corrupt 2 | . 1 . . . . 1 . . . . . Smash 11 | . . . . 9 2 . . . . . . Melee Attacks 56 | . . . . 47 9 . . . . . . Impact 56 | . . . . 47 9 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4806 | . 791 288 417 1558 191 435 . . . 1120 6 Guns 1591 | . 255 198 273 696 27 142 . . . . . Cannons 293 | . . . . . . 293 . . . . . Explosions 1800 | . 536 . 144 . . . . . . 1120 . Melee 1026 | . . . . 862 164 . . . . . . Ramming 96 | . . 90 . . . . . . . . 6 Kinetic 776 | . 138 . . 345 . 293 . . . . . Thermal 1001 | . 26 198 273 351 . . . . . 153 . Explosive 1271 | . 510 . 144 . . . . . . 617 . Electromagnetic 636 | . 117 . . . 27 142 . . . 350 . Impact 1026 | . . . . 862 164 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . 1 1 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 389 | . 2 . . 273 89 . . . . 25 . Projectiles . | . . . . . . . . . . . . Explosions 27 | . 2 . . . . . . . . 25 . Melee 362 | . . . . 273 89 . . . . . . Knockbacks 4 | . . 1 . 2 . 1 . . . . . Impact 3 | . . 1 . 2 . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 113 | . 36 43 . . . . . . . 34 . Shots 5 | . 1 . . . . . . . . 4 . Rammed 14 | . . 14 . . . . . . . . . Targets Rammed 16 | . . 14 . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 399 | . 94 266 336 394 13 399 15 . . 3 8 Average Temperature 109 | . 39 101 117 160 9 124 4 . . 2 5 Received Heat Transfer 1689 | . 72 144 162 720 45 99 18 . 9 . 420 Effects 11 | . . . . 3 . 8 . . . . . Shutdowns 3 | . . . . 1 . 2 . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . Interference 3 | . . . . . . 3 . . . . . Matter Decay 3 | . . . . 2 . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 12 | . . . . 8 3 1 . . . . . Combat Hostiles 9 | . . . . 7 1 1 . . . . . Parts Fried 15 | . 1 . . 5 5 2 . . . 2 . Impact Corruptions 19 | . . . . 13 6 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 1290 | . 50 255 345 440 . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Peak Influence 908 | . 267 336 273 488 660 508 . . 293 908 506 Initial 476 | . . 33 130 105 149 323 . . 65 213 476 Average 233 | . 107 130 171 275 311 332 . . 162 514 466 Maximum Alert Level 3 | . 1 1 1 2 2 2 . . 1 3 2 Low Security (%) 42 | 100 82 75 56 22 41 3 . . 53 . . Level 1 43 | . 17 24 43 71 22 67 . . 46 46 5 Level 2 12 | . . . . 6 36 28 . . . 27 94 Level 3 1 | . . . . . . . . . . 26 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . 8 2 4 . . 2 . 1 Investigation 12 | . 2 . . 5 1 2 . . 2 . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 6 | . 1 . . 2 1 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Distress Signals 7 | . 2 1 . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 190 | . 24 20 5 41 23 10 18 . 13 28 8 Peak Tracking Total 15 | . 4 8 3 10 8 4 15 . 7 12 8 Tactical Retreats 24 | . . 5 . 5 7 1 2 . 3 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Traps Triggered 5 | . . . . 1 1 2 . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Machines Disabled 4 | . . . . 1 1 . . . . 2 . Max in Single Turn 2 | . . . . 1 1 . . . . 2 . Garrison Access 2 | . . . . 1 1 . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Machines Accessed 30 | . 1 3 . 7 6 5 . . 4 2 2 Terminals 19 | . 1 1 . 5 4 3 . . 2 2 1 Fabricators 3 | . . . . . 1 . . . 1 . 1 Repair Stations 3 | . . 1 . . . 2 . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 1 . . . 1 . . Total Hacks 74 | . 1 9 . 22 10 15 . . 8 5 4 Successful 35 | . 1 6 . 6 5 9 . . 3 2 3 Failed 38 | . . 3 . 16 5 6 . . 4 3 1 Catastrophic 7 | . . . . 3 2 1 . . 1 . . Database Lockouts 1 | . . . . . . . . . 1 . . Manual 35 | . 8 4 . 9 4 3 . . 5 . 2 Terminals 53 | . 1 4 . 17 8 10 . . 5 5 3 Fabricators 3 | . . . . . 1 . . . 1 . 1 Repair Stations 7 | . . 2 . . . 5 . . . . . Recycling Units 3 | . . 3 . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 6 | . . . . 3 1 . . . 2 . . Terminal Hacks 22 | . 1 2 . 5 4 5 . . 1 2 2 Record 4 | . 1 . . 1 1 1 . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 2 | . . 1 . . 1 . . . . . . Branch Access Points 4 | . . 1 . 1 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . Alert Level 4 | . . . . 2 . 1 . . . . 1 Unreport Threat 2 | . . . . 1 . 1 . . . . . Recall Reinforcements 2 | . . . . . 1 1 . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 Network Status 2 | . . . . . . . . . 1 . 1 Repair Station Hacks 6 | . . 2 . . . 4 . . . . . Scan Component 3 | . . 1 . . . 2 . . . . . Repair 3 | . . 1 . . . 2 . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Seal Access 2 | . . . . 1 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 2 2 . 4 4 4 . . 3 2 1 Full Trace Events 12 | . 2 . . 4 1 2 . . 2 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . 2 . . . . . Time 133 | . . 51 . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 38 | . . . . . . . . . . 38 . Highest-Rated Ally 38 | . . . . . . . . . . 38 . Total Orders . | . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 . Total Damage 48 | . . . . . . . . . . 48 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . . 1 . . Derelict Logs Recovered 4 | . . . 2 . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Turns Passed 3815 | 67 857 229 372 818 226 576 66 22 277 161 144 Spaces Moved 4743 | 47 274 352 800 631 616 598 230 85 524 355 231 Core 18 | 13 . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . Legs 432 | 34 146 . . 214 . . . . . . 38 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4293 | . 128 352 800 417 616 598 230 85 524 355 188 Fastest Speed 23 | 50 37 31 29 27 26 23 23 26 23 26 26 Average Speed 37 | 100 81 34 30 63 26 23 25 26 25 27 46 Slowest Speed 190 | 120 190 37 37 130 27 94 26 26 26 95 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 57 | . 3 8 12 9 2 1 2 . 11 6 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 50 37 100 51 19 19 39 18 19 55 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 . . 1 . 1 1 1 . . . Scrap Searched 9 | . . . 2 . . . 7 . . . . Spaces Dug 2 | . . . . . 2 . . . . . . Terrain Destroyed 187 | . 60 . 18 . 2 . . . . 107 . Melee 2 | . . . . . 2 . . . . . . Projectile . | . . . . . . . . . . . . AOE 185 | . 60 . 18 . . . . . . 107 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Fac Total 6411 | 63 859 439 879 881 660 1000 235 84 658 391 262 Wait 1300 | 9 529 56 55 127 6 358 5 . 140 1 14 Move 4622 | 46 267 335 776 613 611 595 225 84 503 342 225 Hop 52 | . 3 8 11 8 2 1 2 . 9 5 3 Pick Up 29 | 2 5 3 1 9 4 2 1 . . . 2 Fast Attach 38 | 6 2 . 2 7 3 8 . . 1 1 8 Attach 29 | . 2 7 . 6 2 2 . . 3 1 6 Detach 18 | . 5 1 . 4 1 . 1 . 2 2 2 Swap 38 | . 11 . 2 15 3 6 . . . 1 . Drop 21 | . 5 1 . 7 4 2 1 . . 1 . Fire 160 | . 30 14 32 38 1 26 . . . 19 . Melee 56 | . . . . 47 9 . . . . . . Ram 14 | . . 14 . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . 14 . . . . 18 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 922 | -10/Materials | Discovered new exit (range 4) 925 | -10/Materials | Entered another Materials area 925 | -9/Materials | Evolved 2 slots: Propulsion x2 1021 | -9/Materials | Repaired Imp. Flight Unit 1042 | -9/Materials | Discovered new exit (range 8) 1085 | -9/Materials | Discovered new exit (range 15) 1130 | -9/Materials | Identified exit to Mines 1130 | -9/Materials | Identified exit to Materials 1154 | -9/Materials | Entered Mines 1170 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1171 | -9/Mines | Found Prototype Device 1176 | -9/Mines | Discovered exit to Materials (range 6) 1232 | -9/Mines | Learned location of Zion (-6) 1503 | -9/Mines | Core integrity fell below 50% 1521 | -9/Mines | Lost 3 parts (1p2n) 1526 | -9/Mines | Entered Materials 1526 | -8/Materials | Evolved 2 slots: Utility x2 1532 | -8/Materials | Build established: Sprinter 1832 | -8/Materials | Build established: Mutant 2175 | -8/Materials | Garrison activated, responded to threat 2339 | -8/Materials | Discovered new exit (range 16) 2344 | -8/Materials | Entered Factory 2344 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2404 | -7/Factory | Build established: Sprinter 2462 | -7/Factory | Identified exit to Storage 2462 | -7/Factory | Identified exit to Lower Caves 2527 | -7/Factory | Identified exit to Factory 2570 | -7/Factory | Entered another Factory area 2570 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2613 | -6/Factory | Identified exit to DSF 2920 | -6/Factory | Search patrols dispatched 3066 | -6/Factory | Repaired Deuterium Engine 3111 | -6/Factory | Repaired Lightning Gun 3130 | -6/Factory | Discovered new exit (range 13) 3146 | -6/Factory | Entered Lower Caves 3147 | -6/Lower Caves | Encountered a Warlord checkpoint 3166 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3185 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3210 | -6/Lower Caves | Discovered new exit (range 8) 3212 | -6/Lower Caves | Entered another Lower Caves area 3223 | -6/Lower Caves | Learned Factory machine intel 3224 | -6/Lower Caves | Discovered new exit (range 12) 3229 | -6/Lower Caves | Encountered a Warlord checkpoint 3234 | -6/Lower Caves | Entered Factory 3234 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3235 | -5/Factory | Loaded intel: 281 machine locations 3324 | -5/Factory | Central database locked down 3379 | -5/Factory | Discovered new exit (range 20) 3511 | -5/Factory | Identified exit to Garrison 3511 | -5/Factory | Entered Garrison 3568 | -5/Garrison | Phase Generator disabled 3598 | -5/Garrison | Discovered new exit (range 55) 3598 | -5/Garrison | Discovered new exit (range 36) 3598 | -5/Garrison | Discovered new exit (range 58) 3620 | -5/Garrison | Triggered checkpoint 3620 | -5/Garrison | Triggered checkpoint 3634 | -5/Garrison | Destroyed 9 combat bots 3654 | -5/Garrison | Rescued a captive Derelict 3663 | -5/Garrison | Destroyed 7 combat bots 3664 | -5/Garrison | Installed Relay Interface Framework 3672 | -5/Garrison | Entered Factory 3692 | -5/Factory | Lost 6 parts (1p1n4u) 3698 | -5/Factory | Identified exit to Upper Caves 3734 | -5/Factory | Spotted B-75 Beast 3763 | -5/Factory | Lost 6 parts (1p2n1u2w) 3803 | -5/Factory | Discovered new exit (range 12) 3805 | -5/Factory | Core integrity fell below 50% 3814 | -5/Factory | Core integrity fell below 20% 3816 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03805_ Coolant Injector destroyed. 03806_ Kicked X-77 Beamer. 03806_ K-01 Serf collects debris. 03806_ Penetrated by Slug. 03807_ Slug penetrates B-75 Beast. 03807_ Kicked X-77 Beamer out of the way. 03808_ Mass Driver destroyed. 03808_ System Restoration Module destroyed. 03809_ Mass Driver destroyed. 03811_ Penetrated by Slug. 03811_ Med. Armored Exoskeleton destroyed. 03811_ Knocked back. 03812_ Slug penetrates Wall. <x2> 03813_ Knocked back. 03815_ Enh. Optical Array destroyed. 03815_ Knocked back. 03816_ Acquired 8 matter. 03816_ Penetrated by Slug. 03816_ Slug penetrates Wall. 03816_ Penetrated by Slug. <x2> Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###+###????????###???????? | | ????????????????????????# ???????? ???????? | | ????????????????????????# #???????##"#######?? | | ????????????????????????# #???????# #?? | | ????????????????????????# ######### """"#?? | | ????????????????????????# # # """"#?? | | ???????????????########?# # ! # """"#?? | | ???????????????# ## # # """"#?? | | ??????? ### x # """ #% """"#?? | | ?????? %;%""""" # """"#?? | | ?????? < H x; % "" # " ""#?? | | ?????? @ # # #?? | | ?????????????### ; k! #""#""###### | | ???????????????# ######## ! ! ]#%! | | | ???????????????### #????????# !] ;!!%! | | ?????????????????# ??????????# ! ;% %=% | | ?????????????????#????????????#####"""" == | | ????????????????????????????????????# " ! | | ??????????????????????????????????????" = | | ??????????????????????????????????????# ! | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????? ###### | | ????????????????????????????? | | ????????????????????????????? ###### % | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????### | | ??????????????????????????????????????####+####### | | ?????????????????????????????????????????? ?????? | | ??????????????????????????????????????????""?????? | | ??????????????????????????????????????????""?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Resistance: EM 25 Evasion (%) 73 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed ExperimentalNetworkAmplifier Manual? 0 Play Time 01:12:41 Cumulative 57.7 hours Start 2025.03.17 @ 19:34:07 End 2025.03.17 @ 20:44:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b1745b8-ecdd-4f44-80fe-f73c36afa065