Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 19:35:24 Player: Thaleia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1251) 1251 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 4503 Bonus ------- Follower Combat Kills 117 Cogmind --------- Core Integrity 447/700 Matter 131/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Walking (270) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Transmission Jammer Reactive Plating Recalibrator > --- WEAPON (2) ------- High-powered Shotgun Enhanced Autogun > --- INVENTORY (15) --- Hacking Suite High-powered Shotgun Assault Cannon Scythe Chainsword Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Experimental Sensor Array Advanced Targeting Computer Advanced ECM Suite Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Chainsword > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Transmission Jammer Reactive Plating Hacking Suite Recalibrator High-powered Shotgun High-powered Shotgun Assault Cannon Assault Cannon Grenade Launcher Improved Grenade Launcher Great Axe [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . . 1 . 2 1 . Weapon . | . . . . . . . . Parts Attached 60 | 6 1 1 7 2 10 12 21 Power 7 | 1 . 1 . 1 1 1 2 Engine 3 | 1 . 1 . 1 . . . Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 15 | 2 . . 2 . 1 6 4 Treads . | . . . . . . . . Leg 15 | 2 . . 2 . 1 6 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . 3 1 2 2 3 Device 7 | . 1 . 1 1 . 2 2 Storage 3 | 1 . . 2 . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 25 | 2 . . 2 . 6 3 12 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 . . 2 . 3 1 2 Ballistic Cannon 3 | . . . . . 1 . 2 Launcher 4 | . . . . . . . 4 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 6 | . . . . . . 2 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 14 | . . . . . . . 14 Power 2 | . . . . . . . 2 Propulsion 5 | . . . . . . . 5 Utility 5 | . . . . . . . 5 Weapon 2 | . . . . . . . 2 Highest Loss Streak 8 | . . . . . . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 87 100 96 100 98 99 81 Engine 5 | . 14 14 11 11 5 . . Core 4 | . . . . . 3 7 6 Leg 26 | . 28 28 29 33 27 29 21 Device 14 | . 2 14 14 11 9 15 19 Storage 13 | . 14 14 18 22 18 15 8 Processor 2 | . . . . . 7 7 . Protection 4 | . . . . . 9 7 5 Ballistic Gun 13 | . 28 28 22 22 10 7 6 Ballistic Cannon 2 | . . . . . 4 1 4 Slashing Weapon 2 | . . . . . . 5 3 Naked Turns . | . . . . . . . . Heaviest Build 51 | 13 15 15 32 34 38 41 51 Greatest Support 65 | 20 20 20 33 33 38 65 65 Greatest Overweight (x) 2 | . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 15 15 Most Carried 15 | 3 6 8 13 13 15 15 15 Average Carried 10 | 1 4 7 9 12 13 14 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 3 6 8 13 12 15 15 6 Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Mutant 11% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1116 | 175 133 93 154 . 148 54 359 Remotely . | . . . . . . . . Salvage Created 1039 | . 135 185 262 . 168 46 243 Parts 49 | . 8 15 14 . 9 . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 36 | . 4 8 6 . 6 1 11 Melee 1 | . . . . . . . 1 Guns 21 | . 4 8 6 . 2 . 1 Cannons 8 | . . . . . 4 1 3 AOE 6 | . . . . . . . 6 Classes Destroyed 8 | . 3 . 1 . 1 . 3 Builder 2 | . . . . . 2 . . Operator 1 | . 1 . . . . . . Swarmer 12 | . 2 6 . . 4 . . Grunt 11 | . 2 2 3 . . . 4 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . . . . . 4 Sentry 7 | . . . 3 . 2 1 1 Behemoth 1 | . . . . . . . 1 Best Kill Streak 7 | . 2 3 3 . 4 1 7 Combat Bots Only 7 | . 2 3 3 . 4 1 7 Max Kills in Single Turn 3 | . 1 1 1 . 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 210 | . 12 23 26 . 30 18 101 Missed 66 | . 4 2 10 . 9 7 34 Damage Taken 2432 | . 85 200 212 . 233 129 1573 Core 318 | . . 34 15 . 16 50 203 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 91 | . . . . . . . 91 Core Remaining (%) 94 | 100 . 86 . 96 97 . . Volleys Fired 86 | . 12 19 12 . 9 3 31 Largest 2 | . 2 2 2 . 2 1 2 Hottest 88 | . 40 40 46 . 67 44 88 Shots Fired 163 | . 24 38 24 . 18 3 56 Gun 116 | . 24 38 24 . 10 . 20 Cannon 30 | . . . . . 8 3 19 Launcher 17 | . . . . . . . 17 Special . | . . . . . . . . Kinetic 146 | . 24 38 24 . 18 3 39 Thermal . | . . . . . . . . Explosive 17 | . . . . . . . 17 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 8 7 9 . 5 8 16 Robot Miss Streak 3 | . 3 3 1 . 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 113 | . 13 20 20 . 14 3 43 Core Hits 76 | . 7 14 10 . 7 2 36 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . Critical Strikes 2 | . . . 1 . 1 . . Destroy 1 | . . . 1 . . . . Smash 1 | . . . . . 1 . . Melee Attacks 41 | . . . . . 8 19 14 Impact 8 | . . . . . 8 . . Slashing 33 | . . . . . . 19 14 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 Damage Inflicted 3284 | . 151 203 306 . 466 72 2086 Guns 1118 | . 147 203 306 . 108 . 354 Cannons 477 | . . . . . 139 72 266 Explosions 1242 | . . . . . . . 1242 Melee 436 | . . . . . 212 . 224 Ramming 11 | . 4 . . . 7 . . Kinetic 1595 | . 147 203 306 . 247 72 620 Thermal . | . . . . . . . . Explosive 1242 | . . . . . . . 1242 Electromagnetic . | . . . . . . . . Impact 212 | . . . . . 212 . . Slashing 224 | . . . . . . . 224 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . . . 33 Message Errors 7 | . . . . . . . 7 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 3 | . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 5 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Alerts 3 | . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 177 | . . . . . 153 . 24 Projectiles 7 | . . . . . 7 . . Explosions 24 | . . . . . . . 24 Melee 146 | . . . . . 146 . . Knockbacks 5 | . . . . . 3 . 2 Impact 1 | . . . . . 1 . . Kinetic 4 | . . . . . 2 . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . 56 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed 5 | . 2 1 . . 2 . . Kicked 5 | . 2 1 . . 2 . . Crushed . | . . . . . . . . Highest Temperature 217 | . 6 18 1 . 57 . 217 Average Temperature 43 | . 6 10 1 . 32 . 54 Received Heat Transfer 552 | . 36 33 93 . 45 . 345 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions 6 | . . . . . 6 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 265 | . 150 158 265 25 206 113 . Initial 58 | . . 58 . 25 . 55 . Average 65 | . 70 80 87 24 105 41 . Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 97 | 100 100 100 79 100 98 100 . Level 1 2 | . . . 20 . 1 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . 1 . . 2 . Investigation 2 | . . . 1 . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 4 9 12 . 13 1 12 Peak Tracking Total 7 | . 3 3 6 . 4 2 7 Tactical Retreats 5 | . 1 1 2 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 3 | . . . 1 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 7 | . . 1 . . 5 1 . Terminals 7 | . . 1 . . 5 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . 1 . . 6 3 . Successful 5 | . . . . . 4 1 . Failed 5 | . . 1 . . 2 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . . 2 . . 3 . . Terminals 10 | . . 1 . . 6 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . . . 4 1 . Record 1 | . . . . . 1 . . Part Schematic 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 . . 1 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . . 30 . . Total Damage 303 | . . . . . 303 . . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 5674 | 110 345 848 400 413 593 927 2038 Spaces Moved 3679 | 85 211 621 226 263 399 667 1207 Core 4 | 4 . . . . . . . Treads . | . . . . . . . . Legs 3675 | 81 211 621 226 263 399 667 1207 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 123 Average Speed 133 | 116 120 120 134 125 123 120 154 Slowest Speed 270 | 120 120 120 190 190 190 190 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 33 92 21 34 37 14 75 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . . 1 Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 5 | . . 2 . . . . 3 Spaces Dug 27 | . . . . . 3 19 5 Terrain Destroyed 80 | . . . . . 4 19 57 Melee 26 | . . . . . 3 19 4 Projectile 6 | . . . . . 1 . 5 AOE 48 | . . . . . . . 48 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 4230 | 93 280 690 296 346 470 753 1302 Wait 304 | . 52 41 46 81 20 35 29 Move 3672 | 84 210 620 225 262 398 666 1207 Hop . | . . . . . . . . Pick Up 35 | 3 3 4 3 . 11 9 2 Fast Attach 15 | 6 1 . 2 . 3 1 2 Attach 19 | . . . 2 . 1 5 11 Detach 4 | . . . 2 . 1 . 1 Swap 26 | . . 1 3 2 6 6 8 Drop 25 | . . 3 1 1 11 9 . Fire 86 | . 12 19 12 . 9 3 31 Melee 38 | . . . . . 8 19 11 Ram . | . . . . . . . . Kick 5 | . 2 1 . . 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 12) 456 | -10/Materials | Entered Mines 466 | -10/Mines | Discovered new exit (range 5) 624 | -10/Mines | Discovered new exit (range 11) 909 | -10/Mines | Learned 8 Materials zone layouts 1119 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1124 | -10/Mines | Found Prototype Device 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1305 | -9/Materials | Identified exit to Materials 1305 | -9/Materials | Identified exit to Mines 1317 | -9/Materials | Identified Exp. Sensor Array 1570 | -9/Materials | Discovered exit to Materials (range 3) 1704 | -9/Materials | Entered Mines 1705 | -9/Mines | Learned location of Storage (-7) 1708 | -9/Mines | Met a Derelict bent on vengeance 1932 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1974 | -9/Mines | Discovered exit to Materials (range 11) 2117 | -9/Mines | Entered Materials 2117 | -8/Materials | Accompanied by 3 allies 2117 | -8/Materials | Evolved 2 slots: Utility x2 2701 | -8/Materials | Discovered new exit (range 7) 2710 | -8/Materials | Entered Factory 2710 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3155 | -7/Factory | Build established: Scavenger-Mutant 3382 | -7/Factory | Discovered new exit (range 5) 3637 | -7/Factory | Entered Lower Caves 3859 | -7/Lower Caves | Build established: Mutant 3900 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3957 | -7/Lower Caves | Destroyed 7 combat bots 3959 | -7/Lower Caves | Lost 4 parts (1n3u) 4198 | -7/Lower Caves | Learned location of Zion (-7) 4642 | -7/Lower Caves | Build established: Infiltrator-Mutant 4947 | -7/Lower Caves | Spotted B-75 Beast 5010 | -7/Lower Caves | Destroyed B-75 Beast 5038 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 5315 | -7/Lower Caves | Build established: Mutant 5675 | -7/Lower Caves | Self-destructed Last Messages --------------- 05062_ System corrupted: Component data lost. 05078_ BN%:2 MNN|TA0/1H>C NB3V X<0OAQESMHE< 05099_ Searching scrap... 05099_ Found Scythe. 05099_ Found 24 Matter. 05100_ Acquired 24 matter. 05115_ Acquired Scythe. 05204_ System corrupted: Substantial component data lost. 05231_ System corrupted: Matter fused (-5). 05303_ System corrupted: Matter fused (-7). 05328_ System corrupted: Component data lost. 05368_ DYZG:UX9FS=A9XJEQNU%AYH43ZOLM 05418_ System corrupted: IFF burst signal emitted. 05458_ System corrupted: Energy discharge (-45). 05532_ System corrupted: Energy discharge (-39). 05558_ System corrupted: Heat flow error (+127). 05582_ System corrupted: Component data lost. 05642_ SRM5OZZY4P9TF#I5DCWN|VIMKS>JF2,=BI#0AW Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#######???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# " " #???????? | | ###?#####???????????????????????#### " " #####???? | | ""### ###??????????????#####?## " #???? | | ##?????????????# #?# "" ##### | | ####????????????## #### = | | % #????????????## ### | | #????????????# ## ####### | | ### ##???????????# ### ##????# | | # ##??????????## ### ##?## #????# | | # #???????????# ### #???## #???# | | # ##???????#### # ##???## #???# | | ## ##??????# #????#####???## | | ## ##?????# @ #?????????????# | | ##????# ## #######????????? | | ## #????# ### ### ##???????? | | # #### ##????# #?## ## #?????### | | ## #??# ##?????# #??## #????## | | ?# ##### #??????# #???# ###### | | ?# ### ##??????# #???# | | ?## ##???????# ???# | | ??## ##??????### ???### # #### | | ???#### ######??# ### ## ### #?# # | | ??????## ### ##?# ####?## #?#### | | ???????# ### ##?# ### ##?????# #????? | | ???????# ##?# #### ????# #??????## #???? | | ???????# #???# ##### ??#### ##???????# #???? | | ???????# ##### #??# ### ########?##???? | | ???????# #### ## ##?????? | | ???????# ######## ## ##????? | | ???????# # "" ###### """ " ## #????? | | ???????## # ### """"""" ## ###??? | | ????????# + # # # """""" # #??? | | ????????# # ## ## " " #####??? | | ?????#### # ##?????? | | ????## #""" #?????? | | ?#??# ###### # ##### #????? | | ?# ## # ### ##???## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowLayeredTerminator Manual? 0 Play Time 01:01:16 Cumulative 10.9 hours Start 2024.04.19 @ 12:52:48 End 2024.04.19 @ 19:35:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2b713f8-ee77-4c12-9b24-5b8ff18d40d3