Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 14:21:07 Player: petrodigitator Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1928) 1928 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 4932 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 65/100 System Corruption 9% Temperature Cool (6) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Xenon Bombardment Thruster Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Core Analyzer Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Xenon Bombardment Thruster Seismic Detector Improved Light Armor Plating Drone Bay Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Chainsword [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 3 | . . 2 . . 1 Weapon . | . . . . . . Parts Attached 86 | 6 2 . 32 16 30 Power 12 | 1 . . 6 2 3 Engine 10 | 1 . . 6 1 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 18 | 2 . . 4 3 9 Treads . | . . . . . . Leg 15 | . . . 4 3 8 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 27 | 2 1 . 7 6 11 Device 15 | 1 1 . 6 4 3 Storage 4 | 1 . . . 1 2 Processor 4 | . . . 1 . 3 Hackware . | . . . . . . Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 29 | 1 1 . 15 5 7 Energy Gun 11 | 1 . . 7 3 . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 6 | . 1 . 2 1 2 Launcher 7 | . . . 6 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 22 | . . . 6 6 10 Power 3 | . . . . 1 2 Propulsion 10 | . . . 2 4 4 Utility 4 | . . . 3 . 1 Weapon 5 | . . . 1 1 3 Highest Loss Streak 5 | . . . 3 3 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 84 | . 91 77 97 80 66 Engine 9 | . 14 11 11 8 5 Core 1 | . . . . 4 . Leg 15 | . . . 13 20 17 Wheel 4 | . 28 22 5 . . Device 21 | . 14 11 30 23 8 Storage 9 | . 14 11 11 11 6 Processor 2 | . . . 2 . 7 Protection 1 | . . . . . 7 Energy Gun 9 | . 14 11 17 5 . Ballistic Gun 1 | . . . . . 7 Ballistic Cannon 4 | . 6 11 3 5 2 Naked Turns 53 | . . . . 15 38 Heaviest Build 46 | 13 16 16 27 30 46 Greatest Support 51 | 26 26 26 26 30 51 Greatest Overweight (x) 5 | 1 . . 5 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 7 | 6 8 8 8 7 8 Most Carried 10 | 3 4 6 8 8 10 Average Carried 6 | . 3 4 6 7 7 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 3 4 5 8 5 2 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1716 | 170 24 . 600 414 508 Remotely 339 | . . . . 339 . Salvage Created 2128 | 14 23 . 892 693 506 Parts 135 | 6 . . 52 52 25 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 4 | . . . 1 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 50 | . . . 25 17 8 Melee 2 | . . . . . 2 Guns 14 | . . . 9 3 2 Cannons 24 | . . . 12 8 4 AOE 10 | . . . 4 6 . Classes Destroyed 15 | 1 1 . 8 3 2 Worker 3 | . . . 2 1 . Builder 6 | . . . 2 3 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Recycler 5 | . . . . 2 3 Mechanic 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 14 | . . . 6 8 . Grunt 27 | . . . 13 9 5 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 5 | . . . 4 . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 11 | 1 1 . 7 11 2 Combat Bots Only 6 | . . . 6 6 2 Max Kills in Single Turn 4 | 1 1 . 2 4 1 Gunslinging . | . . . . . . Exploded 3 | . . . 2 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 634 | . 9 . 116 146 363 Missed 215 | . 5 . 39 38 133 Damage Taken 5266 | . 37 . 1186 1234 2809 Core 1380 | . 18 . 261 399 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 92 . 34 27 . Volleys Fired 169 | 6 2 . 71 47 43 Largest 2 | 1 2 . 2 2 2 Hottest 112 | 50 85 . 112 91 96 Shots Fired 287 | 6 3 . 137 56 85 Gun 159 | 6 2 . 91 11 49 Cannon 106 | . 1 . 34 35 36 Launcher 22 | . . . 12 10 . Special . | . . . . . . Kinetic 155 | . 1 . 34 35 85 Thermal 101 | 6 2 . 84 9 . Explosive 10 | . . . 10 . . Electromagnetic 21 | . . . 9 12 . Robot Hit Streak 10 | 3 4 . 8 6 10 Robot Miss Streak 5 | 1 1 . 3 5 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 184 | 4 2 . 83 26 69 Core Hits 102 | 2 1 . 46 31 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 18 | . . . 5 5 8 Burn 5 | . . . 5 . . Destroy 1 | . . . . . 1 Blast 10 | . . . . 5 5 Sever 2 | . . . . . 2 Melee Attacks 13 | . . . . . 13 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5731 | 50 32 . 1713 2188 1748 Guns 1670 | 50 13 . 821 146 640 Cannons 2490 | . 19 . 477 1215 779 Explosions 1225 | . . . 415 810 . Melee 328 | . . . . . 328 Ramming 18 | . . . . 17 1 Kinetic 3130 | . 19 . 477 1215 1419 Thermal 1131 | 50 13 . 756 312 . Explosive 350 | . . . 350 . . Electromagnetic 774 | . . . 130 644 . Impact . | . . . . . . Slashing 328 | . . . . . 328 Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 316 | . . . . 262 54 Projectiles 192 | . . . . 183 9 Explosions 79 | . . . . 79 . Melee 45 | . . . . . 45 Knockbacks 14 | . . . 3 8 3 Impact 1 | . . . . . 1 Kinetic 12 | . . . 3 7 2 Secondary 1 | . . . . 1 . Self-Inflicted Damage 128 | . . . 120 8 . Shots 4 | . . . 4 . . Rammed 1 | . . . . 1 . Targets Rammed 2 | . . . . 1 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 285 | 20 24 . 234 24 285 Average Temperature 63 | 12 11 . 56 7 87 Received Heat Transfer 1323 | . . . 414 414 495 Effects 2 | . . . 2 . . Energy Bleed 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 3 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 3025 | 148 37 . 2331 509 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . 5 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 583 | 5 25 16 425 583 290 Initial 255 | . 3 10 6 174 255 Average 196 | 1 12 11 216 213 216 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 56 | 100 100 100 57 65 30 Level 1 38 | . . . 36 24 69 Level 2 5 | . . . 6 10 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . 6 4 2 Investigation 2 | . . . 1 1 . Extermination 1 | . . . . . 1 Reinforcement 6 | . . . 2 3 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 11 | . 1 . 7 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 4 . 39 29 35 Peak Tracking Total 14 | . 4 . 6 7 14 Tactical Retreats 10 | . . . 1 3 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . . . 2 1 . Indirectly 1 | . . . 1 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 11 | . . . 4 7 . Max in Single Turn 4 | . . . 1 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 13 | . 1 1 6 2 3 Terminals 12 | . 1 . 6 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 34 | . 2 10 12 6 4 Successful 17 | . . 10 5 1 1 Failed 17 | . 2 . 7 5 3 Catastrophic 4 | . 1 . 2 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 2 . 12 6 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 10 | . . 10 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 5 1 1 Prototype ID Bank 1 | . . . . 1 . Open Door 3 | . . . 3 . . Alert Level 1 | . . . . . 1 Locate Traps 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . 10 . . . Insert Component 5 | . . 5 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 1 5 2 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 5 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 5 . . . Part Schematics Acquired 5 | . . 5 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 5 | . . . 5 . . EXPLORE 4 | . . . 4 . . RETURN 1 | . . . 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 12 | . . . 10 . 2 Drone Recoveries 8 | . . . 7 . 1 Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3368 | 71 158 79 1451 739 870 Spaces Moved 2050 | 55 151 75 623 427 719 Core 196 | 7 . . 2 47 140 Treads . | . . . . . . Legs 1288 | . . . 520 380 388 Wheels 375 | 48 151 75 101 . . Hover . | . . . . . . Flight 191 | . . . . . 191 Fastest Speed 40 | 50 90 90 90 50 40 Average Speed 111 | 86 90 90 137 126 87 Slowest Speed 330 | 100 90 90 300 260 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 28 8 73 35 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 138 | . . . 104 31 3 Melee 2 | . . . . . 2 Projectile 12 | . . . . 11 1 AOE 124 | . . . 104 20 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2832 | 69 168 86 1075 558 876 Wait 421 | . 13 9 321 38 40 Move 2046 | 54 150 74 622 427 719 Hop . | . . . . . . Pick Up 43 | 3 1 2 14 10 13 Fast Attach 35 | 6 1 . 6 7 15 Attach 25 | . . . 5 7 13 Detach 6 | . . . 1 2 3 Swap 26 | . 1 . 21 2 2 Drop 47 | . . 1 14 18 14 Fire 169 | 6 2 . 71 47 43 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 14) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Utility x2 230 | -9/Materials | Discovered new exit (range 15) 304 | -9/Materials | Build established: Mutant 309 | -9/Materials | Entered Storage 578 | -9/Storage | Garrison activated, responded to threat 850 | -9/Storage | Lost 3 parts (1n1u1w) 1163 | -9/Storage | Build established: Scavenger-Mutant 1521 | -9/Storage | Core integrity fell below 50% 1742 | -9/Storage | Discovered new exit (range 15) 1760 | -9/Storage | Entered Materials 1760 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2469 | -8/Materials | Lost 3 parts (1p2n) 2474 | -8/Materials | Released all parts (5) 2485 | -8/Materials | Core integrity fell below 50% 2493 | -8/Materials | Discovered new exit (range 12) 2499 | -8/Materials | Entered Factory 2499 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2753 | -7/Factory | Build established: Mutant 3118 | -7/Factory | Lost 4 parts (1n1u2w) 3229 | -7/Factory | Cargo convoy interrupted 3275 | -7/Factory | Released all parts (6) 3278 | -7/Factory | Core integrity fell below 50% 3302 | -7/Factory | Lost 5 parts (1p3n1w) 3336 | -7/Factory | Core integrity fell below 20% 3369 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03303_ W-25 Informer sends out distress signal. 03306_ Penetrated by Slug. 03309_ Slug penetrates Wall. 03326_ Acquired Titanium Leg. 03338_ Drone released from Drone Bay. 03342_ Drone destroyed. 03343_ Sneak attack on R-06 Scavenger. 03343_ Destroyed Com. Wheel. 03343_ R-06 Scavenger destroyed. 03343_ Drone retrieved by Drone Bay. 03344_ Acquired 70 matter. 03348_ W-25 Informer sends out distress signal. 03350_ Slug penetrates Wall. 03352_ System corrupted: Energy discharge (-46). 03352_ Lgt. Nuclear Core destroyed. 03353_ Slug penetrates Wall. 03354_ Dropped Drone Bay. 03355_ Dropped Titanium Leg. 03356_ Slug penetrates Wall. 03366_ Y-54 Guardian Lgt. Treads severed. Map ----- +----------------------------------------------------+ | ????????## """"" ** #?????????????????????? | | ?????????# ** #?????????????????????? | | ?????????# * #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????###### #?????????????????????? | | ??????#######?###### #?????????????????????? | | ??????# ######## #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# [ #?????????????????????? | | ??????# #######+### ####?????????????????????? | | ????#####/#### # #????????????????????????? | | ????# # # #????????????????????????? | | ????# # " # #????????????????????????? | | ????# # " *#!#????????????????????????? | | ????# # " /!#????????????????????????? | | ????# # " =# #????????????????????????? | | ????# # " # #########????????????????? | | ????# # " % # ?????????? | | ????# # " #=#########????????????????? | | ????# " " * #!#????????????????????????? | | ????#####"#### " * #=#????????????????????????? | | ????????###??# * # #???????######???????????? | | ?????????????# ih# #### % ????????????? | | ?????????????# h p@Y/ "" = ????????????? | | ?????????????# ###### "" = ????????????? | | ?????????????# #????????? ?????????????? | | ?????????????# #??????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 23 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 62 Target Analysis 5 Core Analysis 6 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalCoilTreads Manual? 0 Play Time 00:57:27 Cumulative 71.2 hours Start 2024.08.04 @ 13:23:29 End 2024.08.04 @ 14:21:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 39 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2833b6b-cacf-4ddd-a6a2-f9234ca6c5d9