Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.10 @ 14:08:01 Player: Storyteller Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (768) 768 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2018 Bonus ------- None Cogmind --------- Core Integrity 241/400 Matter 44/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Drone Bay (2/2) > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (6) ---- Ion Engine Improved Ion Engine High-capacity Storage Unit Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg High-capacity Storage Unit Medium Armor Plating Medium Armor Plating [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 6 13 6 9 Power 7 | 1 3 . 3 Engine 5 | 1 2 . 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads . | . . . . Leg 7 | 2 2 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 7 2 4 Energy Gun 4 | . 4 . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 2 . 3 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 7 1 5 Power 2 | . 1 . 1 Propulsion 4 | . 2 1 1 Utility 1 | . . . 1 Weapon 6 | . 4 . 2 Highest Loss Streak 4 | . 3 1 4 Average Slot Usage (%) 90 | . 93 98 87 Engine 7 | . 7 . 10 Core 3 | . 6 11 1 Leg 34 | . 27 43 34 Device 5 | . . . 9 Storage 11 | . 14 11 11 Processor 2 | . 12 . . Protection 2 | . . 10 . Energy Gun 2 | . 8 5 . Ballistic Gun 14 | . 13 . 19 Launcher 3 | . . 16 1 Naked Turns . | . . . . Heaviest Build 24 | 10 13 24 24 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 6 6 6 Average Carried 5 | 2 5 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 4 6 4 5 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 687 | 192 322 88 85 Remotely . | . . . . Salvage Created 932 | 90 505 112 225 Parts 60 | 3 27 11 19 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 20 | . 10 4 6 Guns 17 | . 10 3 4 AOE 3 | . . 1 2 Classes Destroyed 9 | 1 2 4 2 Worker 1 | . . 1 . Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Operator 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 6 | . . 3 3 Grunt 11 | . 10 . 1 Sentry 3 | . . 1 2 Best Kill Streak 6 | 1 2 3 6 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1600 | . 826 224 550 Core 304 | . 145 25 134 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 42 . . Volleys Fired 136 | 1 65 11 59 Largest 2 | 2 2 2 2 Hottest 80 | 40 60 80 43 Shots Fired 182 | 2 89 18 73 Gun 149 | 2 89 10 48 Cannon . | . . . . Launcher 18 | . . 8 10 Special 15 | . . . 15 Kinetic 105 | 2 55 . 48 Thermal 40 | . 15 10 15 Explosive 18 | . . 8 10 Electromagnetic 19 | . 19 . . Robot Hit Streak 14 | 2 14 5 5 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | 2 70 12 15 Core Hits 48 | 2 25 8 13 Critical Hits 2 | . 1 . 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1750 | 20 816 389 525 Guns 1103 | 20 816 66 201 Cannons . | . . . . Explosions 643 | . . 319 324 Melee . | . . . . Ramming 4 | . . 4 . Kinetic 765 | 20 544 . 201 Thermal 176 | . 110 66 . Explosive 643 | . . 319 324 Electromagnetic 162 | . 162 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . . 11 Projectiles . | . . . . Explosions 11 | . . . 11 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 155 | . . 49 106 Shots 6 | . . 3 3 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 124 | . 124 120 7 Average Temperature 39 | . 37 50 5 Received Heat Transfer 567 | . 411 27 129 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 400 | . 250 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 232 | 5 147 232 209 Initial 43 | . 3 43 21 Average 55 | 2 48 143 36 Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 55 87 Level 1 14 | . . 44 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 18 7 7 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts 17 | . 17 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 6 | . . 4 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 7 | . 2 2 3 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 4 4 13 Successful 20 | . 4 4 12 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 12 | . 4 1 7 Fabricators . | . . . . Repair Stations 8 | . . 3 5 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 4 1 6 Record 7 | . 1 . 6 Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 3 5 Scan Component 4 | . . 2 2 Repair 3 | . . 1 2 Refit 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 96 | . . 26 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2788 | 98 590 448 1652 Spaces Moved 934 | 70 309 330 225 Core 2 | 2 . . . Treads . | . . . . Legs 932 | 68 309 330 225 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 118 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 42 32 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 118 | . . 52 66 Melee . | . . . . Projectile . | . . . . AOE 118 | . . 52 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2416 | 80 439 364 1533 Wait 1256 | . 16 11 1229 Move 931 | 69 308 329 225 Hop . | . . . . Pick Up 24 | 4 11 2 7 Fast Attach 16 | 6 4 3 3 Attach 13 | . 7 3 3 Detach 5 | . 3 2 . Swap 5 | . 2 . 3 Drop 11 | . 5 2 4 Fire 136 | 1 65 11 59 Melee 1 | . 1 . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 17 | . 17 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 323 | -10/Materials | Lost 3 parts (1p2w) 562 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Core integrity fell below 50% 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x2 830 | -9/Materials | Discovered new exit (range 13) 917 | -9/Materials | Build established: Scavenger-Mutant 980 | -9/Materials | Discovered new exit (range 15) 1026 | -9/Materials | Discovered new exit (range 7) 1137 | -9/Materials | Entered Storage 1157 | -9/Storage | Repaired Lgt. Nuclear Core 1189 | -9/Storage | Repaired Med. Armor Plating? 1303 | -9/Storage | Garrison activated, responded to threat 1322 | -9/Storage | Lost 4 parts (1p1u2w) 2789 | -9/Storage | Self-destructed Last Messages --------------- 01360_ K-01 Serf collects debris. 01360_ U-05 Engineer lays Concrete. 01364_ K-01 Serf collects debris. 01365_ Acquired 6 matter. 01365_ U-05 Engineer lays Concrete. 01366_ U-05 Engineer builds a Wall. 01371_ U-05 Engineer lays Concrete. 01376_ Acquired Drone Bay. 01377_ U-05 Engineer lays Concrete. 01378_ U-05 Engineer builds a Wall. 01380_ Acquired Drone Bay. 01382_ Dropped Med. Armor Plating. 01382_ U-05 Engineer builds a Wall. 01382_ Acquired Drone Bay. 01386_ U-05 Engineer lays Concrete. 01905_ U-05 Engineer destroyed. 01915_ Dropped Med. Armor Plating. 01917_ Acquired Welding Torch. 01970_ Acquired 28 matter. 02001_ Dropped Welding Torch. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | *"""#????????????????????????????????????????????? | | R"#????????????????????????????????????????????? | | """#????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | #?????????????????????#####??????????+##????????? | | #?????????????????????#!|!#????????? +????????? | | #????????????????????##!=!##????#### #????????? | | #?###???????????????###!! #????# #????????? | | ###T#???????????????###!@ ###??# #????????? | | ### "???????????????# ##"### #??# ??????????? | | ??# "????########???# # #??# ????????????? | | ??# ###### #???## #+#######+##????????????? | | ?## # #????# / ^ #????????????? | | ## !##! #???#### # ""#????????????? | | %+ #???# # Y"#????????????? | | [!##! #???# # ""#????????????? | | # ##### + #????????????? | | #### + # ! #????????????? | | ??# # # # ######## # %= #????????????? | | ??## ## #?????## # =%" #????????????? | | ???## ###/ #?????## # %== #????????????? | | ????# #?# #?????## # * #????????????? | | ????# #?# #??????##### = != #????????????? | | ????# #?# #?? ## #%###????????????? | | ????# #?###+####?? # #####?????????????? | | ????# ??? ???# ?####?????????????????? | | ????+ ? ???? ???????????????????????? | | ????# ? ?????? ???????????????????????? | | ????# #######????? ????????????????????????? | | ????# #???????????? ?????????????????????????? | | ????# ??????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaGaussLeg Manual? 0 Play Time 00:29:51 Cumulative 17.9 hours Start 2021.09.10 @ 13:39:07 End 2021.09.10 @ 14:08:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e0572e9-37b0-4172-a0f2-b67fd7f044e1