Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.06 @ 23:44:29 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by as-65374 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (7) 35 Value Destroyed (13) 13 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 48 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (40) Movement Treading (160) Location -11/Scrapyard Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Terrain Scanner Tractor Beam > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Terrain Scanner Tractor Beam > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Tractor Beam Device Tractor Beam Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 ------- Run | Scr Slots Evolved 3 | 3 Power . | . Propulsion 1 | 1 Utility 1 | 1 Weapon 1 | 1 Parts Attached 7 | 7 Power 1 | 1 Engine 1 | 1 Core . | . Reactor . | . Propulsion 2 | 2 Treads 2 | 2 Leg . | . Wheel . | . Hover . | . Flight . | . Utility 2 | 2 Device 2 | 2 Storage . | . Processor . | . Hackware . | . Protection . | . Artifact . | . Weapon 2 | 2 Energy Gun 1 | 1 Energy Cannon . | . Ballistic Gun 1 | 1 Ballistic Cannon . | . Launcher . | . Special Weapon . | . Impact Weapon . | . Slashing Weapon . | . Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Highest Loss Streak . | . Average Slot Usage (%) . | . Naked Turns . | . Heaviest Build 10 | 10 Greatest Support 45 | 45 Greatest Overweight (x) . | . Average Overweight (x) . | . Largest Inventory Capacity 2 | 2 Average Capacity 1 | 1 Most Carried . | . Average Carried . | . Final Capacity 2 | 2 Final Carried . | . Class Distribution -------------------- None Dominant Class ---------------- None Resources | -11 ----------- Run | Scr Matter Collected 301 | 301 Remotely 180 | 180 Salvage Created 173 | 173 Parts 4 | 4 Haulers Intercepted . | . Recyclers Shooed . | . Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Kills | -11 ------- Run | Scr Combat Hostiles Destroyed 5 | 5 Guns 5 | 5 Classes Destroyed 3 | 3 Tunneler 1 | 1 Recycler 1 | 1 Assembled 5 | 5 Best Kill Streak 4 | 4 Combat Bots Only 4 | 4 Max Kills in Single Turn 2 | 2 Gunslinging 1 | 1 Exploded . | . Melee . | . Uniques/NPCs Destroyed . | . Combat | -11 -------- Run | Scr Damage Taken 855 | 855 Core 703 | 703 Absorbed by Shields . | . Redirected to Core 537 | 537 Core Remaining (%) . | . Volleys Fired 31 | 31 Largest 2 | 2 Hottest 60 | 60 Shots Fired 54 | 54 Gun 54 | 54 Cannon . | . Launcher . | . Special . | . Kinetic 31 | 31 Thermal . | . Explosive . | . Electromagnetic 23 | 23 Robot Hit Streak 9 | 9 Robot Miss Streak 2 | 2 Penetration Max . | . Secondary Targets 4 | 4 Max Gunslinging Chain 1 | 1 Shots Hit Robots 40 | 40 Core Hits 17 | 17 Critical Hits . | . Critical Kills . | . Critical Parts Destroyed . | . Melee Attacks . | . Impact . | . Slashing . | . Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 421 | 421 Guns 421 | 421 Cannons . | . Explosions . | . Melee . | . Ramming . | . Kinetic 171 | 171 Thermal . | . Explosive . | . Electromagnetic 250 | 250 Impact . | . Slashing . | . Piercing . | . Highest Corruption . | . Average Corruption . | . Corruption Purged . | . Overload Shots . | . Overflow Damage . | . Projectiles . | . Explosions . | . Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage . | . Shots . | . Rammed . | . Targets Rammed . | . Kicked . | . Crushed . | . Highest Temperature 60 | 60 Average Temperature 32 | 32 Received Heat Transfer 140 | 140 Siege Activations . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried 1 | 1 Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted . | . Heat Transferred . | . Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions . | . Missiles Intercepted . | . Alert | -11 ------- Run | Scr Peak Influence 10 | 10 Initial . | . Average 1 | 1 Maximum Alert Level . | . Low Security (%) 100 | 100 Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Construction Impeded . | . Haulers Reinforced . | . Stealth | -11 --------- Run | Scr Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted 7 | 7 Peak Tracking Total 3 | 3 Tactical Retreats 1 | 1 Traps | -11 ------- Run | Scr Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -11 ---------- Run | Scr Machines Disabled . | . Max in Single Turn . | . Machines Sabotaged . | . Garrisons Compromised . | . Overloaded Fab Kills . | . Fab Network Shutdowns . | . Hacking | -11 --------- Run | Scr Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Matter . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Matter . | . Time . | . Total Part Build Rating . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -11 ------------ Run | Scr Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -11 -------- Run | Scr Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -11 ------- Run | Scr Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -11 ------------- Run | Scr Turns Passed 2108 | 2108 Spaces Moved 63 | 63 Core 3 | 3 Treads 60 | 60 Legs . | . Wheels . | . Hover . | . Flight . | . Fastest Speed 50 | 50 Average Speed 154 | 154 Slowest Speed 160 | 160 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Cave-ins Triggered . | . Exploration Rate (%) 7 | 7 Regions Visited . Branch Regions . Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug . | . Terrain Destroyed . | . Melee . | . Projectile . | . AOE . | . Terrain Rammed . | . Walls Destroyed . | . Machines Disabled . | . Actions | -11 --------- Run | Scr Total 2023 | 2023 Wait 1917 | 1917 Move 63 | 63 Hop . | . Pick Up . | . Fast Attach 7 | 7 Attach . | . Detach . | . Swap . | . Drop . | . Fire 31 | 31 Melee . | . Ram . | . Kick . | . Crush . | . Escape Stasis . | . Rewire . | . Trap . | . Miscellaneous 5 | 5 Route ------- -11/Scrapyard (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 1864 | -11/Scrapyard | Assembled infested the area 2059 | -11/Scrapyard | Core integrity fell below 50% 2100 | -11/Scrapyard | Core integrity fell below 20% 2109 | -11/Scrapyard | Destroyed by as-65374 with Assembled Blade Last Messages --------------- 02051_ Switching to secondary target: as-55557. 02052_ Acquired 6 matter. 02055_ Acquired 1 matter. 02057_ as-55557 destroyed. 02057_ Switching to secondary target: as-99702. 02058_ Acquired 1 matter. 02068_ as-93953 destroyed. 02068_ Switching to secondary target: as-99702. 02068_ as-99702 destroyed. 02069_ Acquired 1 matter. 02073_ Used Protomatter to restore core integrity (+39, depleted) 02078_ Used Protomatter to restore core integrity (+54, depleted) 02088_ Acquired 1 matter. 02090_ as-35532 destroyed. 02090_ Switching to secondary target: as-65374. 02091_ Acquired 1 matter. 02094_ EM Pulse Gun severed. 02097_ Acquired 1 matter. 02108_ Destroyed Asb. Hover Unit. 02109_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?#???????????????????????? | | ???????????????????###?###?#####?????????????????? | | ?????????????????#?##??####??####?##?????????????? | | ???????????????############?######???????????????? | | ?????????????####?#######?##? ? # ##???????????? | | ???????????????########?#### ? ?## #?#??#??????? | | ???????????#?#?##### ####### # #??#???#????? | | ??????????######## ####### #??#????????? | | ???????????? ### ########## # ##?#????????? | | ??????????#?################ # ##????##????? | | ?????????### ##################### ####??#?????? | | ????????##### ################## #????????? | | ?????????### ##### ##### #????????? | | ????????#### ##### ##### #######??? | | ????????#### ##### ##### % #??? | | ??????????## = * =! = #??? | | ???????##?## ===% =% ####?????? | | ????????####### ### [ !##### % < #????????? | | ???????#?# # = ##### ##???????? | | ??????#?## # %* ##############???#????? | | ????????#? #### ## ##############????????? | | ?????????# #### #@% ##########???????? | | ?????????# #### #aa ##########???????? | | ???????### ####! #########????????? | | ?????????? ####%|# #########?????#??? | | ?????????? ####!=# ## ####????????? | | ?????????? #### ######### ####????????? | | ??????????############ ######### ####????????? | | ???????????########### ## # ###?????????? | | ???????????? # ## ## ####????????? | | ???????????? ## # ##??????????? | | ???????????? # ### # # ##??????????? | | ????????????## # ## # #???????????? | | ??????????????######## ## # ?????????????? | | ???????????????# # ### #######?????????????? | | ?????????????? ?# ?#??????????????? | | ??????????????????### ##????????????????? | | ????????????????????#?# #######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 17 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 --------- Run | Scr Levels Raised . | . XP Earned 3000 | 3000 XP Spent 2900 | 2900 Upgrades 10 | 10 Propulsion Slot 1 | 1 Utility Slot 1 | 1 Weapon Slot 1 | 1 Mass Support 1 | 1 Inventory Capacity 2 | 2 Sight Range 1 | 1 Terrain Scan Density 1 | 1 Hack Attack % 1 | 1 Hack Defense % 1 | 1 Protomatter Created 44 | 44 Integrity Restored 93 | 93 Core 93 | 93 Protomatter Decayed 7 | 7 Game ------ Seed MobileForceBay Manual? 0 Play Time 00:06:22 Cumulative 320.9 hours Start 2020.10.06 @ 23:41:22 End 2020.10.06 @ 23:44:29 Sessions 0 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 84 Gallery% 90 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e498a4b-0751-4bee-92c7-d774e9b476a0