Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 01:22:35 Player: AF_C2_5001 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (190) 950 Value Destroyed (7778) 7778 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (1839) 1839 TOTAL SCORE: 18087 Bonus ------- High Alert Combat Kills 438 Follower Combat Kills 560 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -259 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Fusion Reactor Large Storage Unit System Restoration Module Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Core Shielding Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Neutron Cannon > --- INVENTORY -------- Fusion Reactor Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Large Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Particle Charger Improved Weapon Cycler Improved Light Armor Plating Layered Light Armor Plating Makeshift Armor Plating Layered Medium Armor Plating Experimental Thermal Shield Force Field System Restoration Module Drone Bay Drone Bay Hacking Drone Bay Transdimensional Reconstructor Neutron Cannon [Rating: 85] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . Utility 7 | . . 1 1 2 . . . . 1 . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 189 | 4 8 5 38 10 3 9 5 3 17 3 36 4 9 . 6 7 3 5 5 9 Power 23 | 1 . 2 4 3 . . . . 3 . 3 2 1 . 1 1 . . 1 1 Engine 15 | 1 . 2 4 2 . . . . 2 . 2 1 1 . . . . . . . Core 6 | . . . . 1 . . . . . . 1 1 . . . 1 . . 1 1 Reactor 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Propulsion 33 | 2 2 . 11 3 1 2 . . 2 1 5 . . . . . 1 1 . 2 Treads 1 | . . . 1 . . . . . . . . . . . . . . . . . Leg 18 | 2 2 . 7 3 . 2 . . . . 2 . . . . . . . . . Wheel 14 | . . . 3 . 1 . . . 2 1 3 . . . . . 1 1 . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 59 | 1 1 3 4 2 . 1 5 . 5 . 14 1 5 . 2 6 . . 4 5 Device 18 | . . . . 1 . . 2 . 3 . 5 . 3 . . 2 . . 1 1 Storage 8 | 1 . 1 1 . . . . . 2 . . . 1 . . 1 . . 1 . Processor 9 | . 1 . 2 . . . 1 . . . 2 1 . . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . Protection 23 | . . 2 1 1 . 1 2 . . . 7 . 1 . 2 1 . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 74 | . 5 . 19 2 2 6 . 3 7 2 14 1 3 . 3 . 2 4 . 1 Energy Gun 8 | . 2 . 4 . . . . . 2 . . . . . . . . . . . Energy Cannon 42 | . . . 6 2 2 3 . 2 5 . 13 . 3 . 1 . 1 3 . 1 Ballistic Gun 7 | . 3 . 4 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Launcher 15 | . . . 5 . . 3 . 1 . 1 1 . . . 2 . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . . 1 . 2 . 1 . . . . 1 . . 4 1 Parts Lost 69 | . 2 . 17 . . 4 . 3 2 2 14 1 2 . 5 . . 4 . 13 Power 8 | . . . 2 . . . . . 1 . 2 . 1 . 1 . . . . 1 Propulsion 15 | . 1 . 6 . . . . 1 . 1 1 . . . . . . 1 . 4 Utility 19 | . . . 2 . . 2 . 1 . 1 5 . . . 2 . . 1 . 5 Weapon 27 | . 1 . 7 . . 2 . 1 1 . 6 1 1 . 2 . . 2 . 3 Highest Loss Streak 8 | . 2 . 8 . . 2 . 3 2 2 4 1 1 . 4 . . 4 . 4 Average Slot Usage (%) 86 | . 88 87 81 99 98 88 88 80 82 80 83 85 84 86 84 87 87 85 83 70 Engine 7 | . 14 11 6 6 7 7 7 7 10 13 10 6 11 13 11 . . . . . Core 1 | . . . . . . . . . . . 1 5 . . . 4 5 5 7 9 Leg 10 | . 26 22 22 29 27 15 15 13 . . 2 . . . . . . . . . Wheel 7 | . . . 1 . 1 7 7 7 12 11 11 13 13 13 13 11 10 10 11 9 Device 6 | . . . . 6 7 2 3 7 17 15 10 6 6 6 6 10 11 11 11 5 Storage 13 | . 14 11 9 7 7 7 7 7 17 20 18 13 15 20 20 17 17 17 17 15 Processor 14 | . 8 11 22 23 23 20 15 15 8 6 6 12 13 13 13 16 17 14 11 10 Protection 6 | . . 10 2 7 7 11 15 5 . . 6 13 10 6 5 4 . . 1 7 Energy Cannon 9 | . . . 8 15 15 14 15 14 9 6 11 9 6 6 5 5 7 10 11 4 Ballistic Gun 1 | . 6 22 4 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 9 15 30 31 39 42 49 58 58 90 90 97 97 105 94 99 99 90 90 90 87 Greatest Support 56 | 20 20 20 43 48 48 28 28 28 56 56 56 56 56 56 56 56 56 56 56 56 Greatest Overweight (x) 7 | . 1 1 7 . 1 3 2 2 1 3 3 1 1 1 1 1 1 3 1 2 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 22 | 6 6 10 10 10 10 10 10 10 16 16 16 16 22 22 22 22 22 22 22 22 Average Capacity 14 | 4 6 9 10 10 10 10 10 10 14 16 16 16 17 22 22 22 22 22 22 20 Most Carried 22 | 4 6 10 10 10 10 10 10 10 16 16 16 16 21 21 22 22 22 22 22 22 Average Carried 13 | 2 4 9 7 9 10 9 9 9 13 15 14 15 17 21 20 21 21 20 21 18 Final Capacity 22 | 6 6 10 10 10 10 10 10 10 16 16 16 16 22 22 22 22 22 22 22 4 Final Carried 22 | 4 6 10 10 10 10 10 10 10 16 16 16 16 21 21 20 22 21 21 22 4 Class Distribution -------------------- 44% | Mutant 19% | Hauler-Mutant 13% | Skirmisher 12% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 3244 | 212 73 178 716 96 30 244 50 57 160 158 355 142 283 . 161 . 37 182 . 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7780 | . 187 306 1278 436 135 643 . 126 577 384 1695 523 485 . 292 13 55 331 . 314 Parts 340 | . 10 22 80 15 4 15 . 5 35 15 60 16 19 . 13 1 7 11 . 12 Haulers Intercepted 7 | . . 2 . 2 . . . . 1 . 2 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . 3 17 . 10 . . . 7 8 . 14 . 6 10 . 5 Prevented 35 | . . . . . 3 4 . 4 . . . 9 8 . . . . . . 7 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 158 | . 7 7 34 4 2 16 . 4 7 12 24 8 9 . 7 1 4 7 . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 28 | . 5 7 14 . . . . . 2 . . . . . . . . . . . Cannons 68 | . . . 5 3 1 5 . 1 4 6 18 7 7 . 2 . . 6 . 3 AOE 52 | . 2 . 13 . . 11 . 3 1 5 5 . 1 . 5 1 4 1 . . Classes Destroyed 15 | . 2 2 6 1 1 1 . . 1 . 1 . . . . . . . . . Worker 11 | . . . 6 1 . . . . 2 . 2 . . . . . . . . . Builder 5 | . . . 3 . . . . . 2 . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler 7 | . . 2 . 2 . . . . 1 . 2 . . . . . . . . . Recycler 4 | . . . 2 . . . . . . . 2 . . . . . . . . . Operator 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Watcher 2 | . . . 1 1 . . . . . . . . . . . . . . . . Swarmer 43 | . 3 4 15 . . 3 . 2 2 7 2 . . . . . 4 . . 1 Grunt 70 | . 4 1 12 4 . 6 . 2 4 4 13 6 5 . 3 . . 3 . 3 Brawler 5 | . . . . . . 1 . . . . 2 1 . . . . . 1 . . Duelist 8 | . . . 1 . . 3 . . . . 1 1 2 . . . . . . . Sentry 18 | . . 2 6 . 1 2 . . . . 3 . 1 . 1 . . 1 . 1 Hunter 7 | . . . . . 1 1 . . . 1 . . . . 3 1 . . . . Programmer 6 | . . . . . . . . . . . 3 . 1 . . . . 2 . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 3 4 9 2 1 6 . 4 4 8 7 2 3 . 3 1 4 5 . 2 Combat Bots Only 8 | . 3 4 8 2 1 6 . 4 3 8 4 2 3 . 3 1 4 5 . 2 Max Kills in Single Turn 4 | . 2 1 3 1 1 3 . 3 1 3 4 1 2 . 3 1 4 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 . . 3 . 3 1 3 1 . 1 . 3 1 4 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Damage Taken 13159 | . 261 229 2156 192 105 600 . 550 614 357 2240 409 685 . 720 43 30 606 . 3362 Core 2079 | . 39 7 403 20 20 23 . 20 135 55 274 15 52 . 44 . . 102 . 870 Absorbed by Shields 228 | . . . . . . . . . . . 48 76 104 . . . . . . . Core Remaining (%) 71 | 100 84 98 26 . . . . 88 . . . . . . 32 . . . . . Volleys Fired 411 | . 11 20 106 19 5 18 . 9 21 20 70 20 29 . 16 3 7 16 . 21 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 2 2 . 2 2 1 2 . 2 Hottest 200 | . 100 46 140 125 138 138 . 138 129 129 200 138 147 . 147 129 90 180 . 171 Shots Fired 728 | . 22 40 170 37 10 25 . 16 41 38 131 37 55 . 29 4 7 31 . 35 Gun 166 | . 22 40 96 . . . . . 5 3 . . . . . . . . . . Cannon 514 | . . . 55 37 10 15 . 13 36 33 127 37 55 . 24 3 6 28 . 35 Launcher 48 | . . . 19 . . 10 . 3 . 2 4 . . . 5 1 1 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 166 | . 3 40 60 . . . . . . 15 . 9 29 . 10 . . . . . Thermal 203 | . 19 . 40 . . . . . . . 79 . 4 . 14 3 6 24 . 14 Explosive 48 | . . . 19 . . 10 . 3 . 2 4 . . . 5 1 1 3 . . Electromagnetic 311 | . . . 51 37 10 15 . 13 41 21 48 28 22 . . . . 4 . 21 Robot Hit Streak 25 | . 4 6 14 25 3 5 . 12 15 7 15 12 10 . 12 . . 7 . 11 Robot Miss Streak 5 | . 3 3 3 1 1 2 . 2 2 4 5 3 5 . 2 . . 2 . 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 496 | . 12 25 126 33 7 14 . 13 30 25 95 27 32 . 16 . . 18 . 23 Core Hits 329 | . 10 12 78 16 1 26 . 9 18 26 61 14 14 . 15 2 4 13 . 10 Critical Hits 18 | . . . 1 . . . . . . . 1 1 10 . 4 . . 1 . . Critical Kills 5 | . . . . . . . . . . . . . 4 . 1 . . . . . Critical Parts Destroyed 12 | . . . . . . . . . . . 1 1 6 . 3 . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19581 | . 492 411 3722 1162 195 1363 . 915 1146 1078 4104 754 945 . 1019 142 284 1068 . 781 Guns 1891 | . 157 411 1122 . . . . . 135 66 . . . . . . . . . . Cannons 10325 | . . . 909 913 195 377 . 245 650 569 2790 754 945 . 458 . . 759 . 761 Explosions 7325 | . 335 . 1691 229 . 986 . 670 361 443 1314 . . . 561 142 284 309 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 40 | . . . . 20 . . . . . . . . . . . . . . . 20 Kinetic 1876 | . 15 411 643 . . . . . . 209 . 99 412 . 87 . . . . . Thermal 5301 | . 142 . 575 229 . . . . 193 . 2612 . 137 . 371 . . 624 . 418 Explosive 5912 | . 335 . 1647 . . 986 . 670 168 443 367 . . . 561 142 284 309 . . Electromagnetic 6452 | . . . 857 913 195 377 . 245 785 426 1125 655 396 . . . . 135 . 343 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 2 2 7 7 . . . 1 1 1 1 1 . . 1 1 15 Average Corruption 2 | . . . . 2 2 4 7 . . . 1 1 1 1 1 . . 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 49 | . . . . 4 3 16 1 . . . 2 1 4 . 2 . . 4 . 12 Message Errors 18 | . . . . . 1 7 1 . . . . . 2 . . . . 2 . 5 Matter Fused 4 | . . . . . . 4 . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . Data Loss (minor) 9 | . . . . 2 2 1 . . . . . 1 2 . 1 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 5 | . . . . 1 . . . . . . 1 . . . . . . 1 . 2 Weapon Failures 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 590 | . 14 . 109 14 2 89 . 42 1 12 196 8 . . 19 . . 84 . . Projectiles 188 | . . . 26 14 2 . . . 1 . 34 8 . . 19 . . 84 . . Explosions 402 | . 14 . 83 . . 89 . 42 . 12 162 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . 1 . . . . . 6 . 2 5 . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . 6 . 2 4 . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 1435 | . 127 . 164 46 . 79 . 53 165 . 715 . . . 42 . . 34 . 10 Shots 28 | . 2 . 5 1 . 2 . 2 2 . 10 . . . 3 . . 1 . . Rammed 4 | . . . . 2 . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . 2 . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 614 | . 117 1 283 153 132 251 . 218 36 18 614 443 367 . 144 18 18 240 . 188 Average Temperature 109 | . 45 1 75 47 72 109 . 70 11 5 149 204 130 . 62 12 8 92 . 24 Received Heat Transfer 2507 | . 30 27 801 63 . 18 . 90 78 81 463 142 240 . 93 . . 135 . 246 Effects 31 | . . . . . . 2 . . . . 9 13 4 . . . . 3 . . Shutdowns 7 | . . . . . . . . . . . 3 3 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . Interference 15 | . . . . . . 2 . . . . . 7 3 . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 3 | . . . . . . . . . . . 1 2 . . . . . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 2 1 1 . . . . 1 1 1 1 . . . . . . 1 Combat Hostiles 9 | . . . 2 1 1 . . . . 1 1 1 1 . . . . . . 1 Parts Fried 35 | . . . 5 6 3 2 . . 2 3 8 3 1 . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . 2 . . . . . . . 2 . . . . . . . . . Heat Transferred 6341 | . 407 . 1234 350 . . . . 200 . 2825 . 200 . 500 . . 350 . 275 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 3 . . . . 2 . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 753 | . 227 177 753 386 . . . . 471 575 724 . . . . 273 . . . . Initial 301 | . . 95 12 294 . . . . 143 196 301 . . . . 44 . . . . Average 296 | . 116 105 470 285 . . . . 294 392 313 . . . . 124 . . . . Maximum Alert Level 3 | . 1 . 3 1 . . . . 2 2 3 . . . . 1 . . . . Low Security (%) 31 | 100 67 100 6 4 . . . . 9 25 33 . . . . 63 . . . . Level 1 47 | . 32 . 29 95 . . . . 76 16 47 . . . . 36 . . . . Level 2 16 | . . . 53 . . . . . 13 57 8 . . . . . . . . . Level 3 4 | . . . 10 . . . . . . . 10 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 1 4 . . 1 . . 5 . 12 . . . . . . . . . Investigation 6 | . 1 1 1 . . . . . 1 . 2 . . . . . . . . . Extermination 3 | . . . . . . . . . 1 . 2 . . . . . . . . . Reinforcement 7 | . . . 3 . . . . . 2 . 2 . . . . . . . . . Assault 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 4 | . . 1 3 . . . . . . . . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . 1 . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 246 | . 12 11 49 10 3 20 . 9 9 11 35 12 23 . 8 1 3 7 . 23 Peak Tracking Total 10 | . 4 5 9 3 1 7 . 7 3 4 4 4 4 . 3 1 4 5 . 10 Tactical Retreats 35 | . 2 . 5 3 . . . 1 1 . 2 5 11 . . . . 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 9 | . . 1 . 1 . . . . 1 4 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . 1 Triggered 4 | . . . 1 . . . . . . . . 1 1 . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 48 | . 3 . 2 4 . 1 . . 5 2 22 . . . . 9 . . . . Max in Single Turn 14 | . 2 . 1 3 . 1 . . 2 1 14 . . . . 5 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 31 | . 4 2 4 6 . . . . 1 . 5 . . 4 . 1 . . 4 . Terminals 19 | . 4 2 4 4 . . . . . . 4 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . Total Hacks 116 | . 15 4 19 14 . . . . 3 . 13 . . 28 . 3 . . 17 . Successful 77 | . 6 3 9 7 . . . . 1 . 5 . . 28 . 1 . . 17 . Failed 39 | . 9 1 10 7 . . . . 2 . 8 . . . . 2 . . . . Catastrophic 5 | . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 10 1 7 4 . . . . . . 4 . . . . . . . . . Terminals 61 | . 15 4 19 10 . . . . . . 10 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . 3 . 3 . . . . . . . . . Terminal Hacks 64 | . 4 2 7 3 . . . . . . 2 . . 28 . 1 . . 17 . Record 16 | . . . . . . . . . . . . . . 11 . . . . 5 . Part Schematic 13 | . 1 . . . . . . . . . . . . 8 . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . . . 1 . . . . . . . . . . 3 . . . . 4 . Branch Access Points 4 | . . . 2 1 . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . 1 1 . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 1 2 1 . . . . . . 3 . . . . . . . . . Terminals 9 | . 2 1 2 1 . . . . . . 3 . . . . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . Botnet 5 | . 1 1 1 1 . . . . . . 1 . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 2 4 4 . . . . 1 . 4 . . . . 1 . . . . Full Trace Events 4 | . 1 . . . . . . . 1 . 2 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . . . . . . 8 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 8 . . . . . . . . . . Machine Destruction 8 | . . . . . . . . . . 8 . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 10 | . . . . 3 . 2 3 . . . 1 . . . 1 . . . . . Largest Group 5 | . . . . 3 3 3 5 5 4 . 1 . . . 1 . . . . . Highest-Rated Group 118 | . . . . 93 93 93 118 118 89 . 26 . . . 94 . . . . . Highest-Rated Ally 94 | . . . . 31 31 32 32 32 32 . 26 . . . 94 . . . . . Total Orders 2 | . . . . . . . . . 1 . 1 . . . . . . . . . RETURN 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Ally Attacks 122 | . . . . 20 13 31 . 30 17 . . . . . 11 . . . . . Total Damage 2387 | . . . . 233 181 636 . 631 279 . . . . . 427 . . . . . Kills 16 | . . . . 3 1 4 . 5 2 . . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . . . 1 1 1 1 . . . . 1 . 1 . . 1 . . Drone Launches 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . 7 . . . . Traps 4 | . . . . . . . . . . . . . . . . 4 . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 10945 | 53 277 463 935 909 344 728 1073 249 522 320 1459 620 511 86 497 312 326 600 196 465 Spaces Moved 7816 | 38 177 267 403 646 275 535 916 173 380 197 999 456 312 79 399 254 278 473 166 393 Core 102 | 2 . . 9 . . . . . . . . . . . . . . . . 91 Treads 25 | . . . 25 . . . . . . . . . . . . . . . . . Legs 1703 | 36 177 267 356 646 219 2 . . . . . . . . . . . . . . Wheels 5986 | . . . 13 . 56 533 916 173 380 197 999 456 312 79 399 254 278 473 166 302 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 93 120 110 110 110 110 100 110 110 110 110 110 110 110 110 110 110 50 Average Speed 114 | 116 122 146 135 120 117 110 111 117 109 112 112 110 110 110 110 110 110 110 110 96 Slowest Speed 400 | 120 150 150 400 120 120 210 120 120 110 130 130 110 110 110 110 110 110 130 110 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 47 29 45 20 47 70 84 38 13 47 27 57 41 68 65 8 50 65 62 55 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 8 | . . . . . . . 2 . . . . . . 1 1 . . 1 3 . Known Exits Taken 13 | . . . 1 1 1 . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . . . . . . . . . . . . Scrap Searched 23 | . . . . . 2 3 2 . . . . 9 2 . 1 . 1 2 . 1 Spaces Dug 7 | . . . . . . . . . . . . . . . . 2 5 . . . Terrain Destroyed 630 | . 34 . 104 6 . 106 . 35 59 23 81 4 6 . 61 24 27 57 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 39 | . . . 2 . . . . . . . 2 4 6 . 8 2 6 6 . 3 AOE 591 | . 34 . 102 6 . 106 . 35 59 23 79 . . . 53 22 21 51 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 9060 | 45 216 300 615 745 284 646 970 201 444 258 1173 537 421 78 426 282 289 512 180 438 Wait 388 | . 7 . 46 54 . 43 40 16 7 3 32 55 63 . . . . 15 . 7 Move 7797 | 37 176 266 402 645 274 534 915 172 380 196 998 455 311 78 398 253 277 472 165 393 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | 4 9 5 11 6 . 3 3 1 9 3 16 1 7 . 3 6 1 4 4 2 Fast Attach 67 | 4 3 3 14 2 1 . 4 . 8 . 14 3 2 . 3 1 . . 4 1 Attach 63 | . 4 . 10 3 . 3 . 1 7 1 15 1 1 . 3 2 1 3 2 6 Detach 8 | . . . 2 . . . . . 3 . 2 . . . 1 . . . . . Swap 61 | . 1 2 14 5 2 6 1 2 2 2 7 . 6 . . 4 2 2 . 3 Drop 84 | . 5 4 10 9 2 2 7 . 7 1 19 2 2 . 2 4 1 . 5 2 Fire 411 | . 11 20 106 19 5 18 . 9 21 20 70 20 29 . 16 3 7 16 . 21 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . 2 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . 32 . . . . . 8 . . . . Rewire 38 | . . . . . . 37 . . . . . . . . . 1 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 14) 208 | -10/Materials | Discovered new exit (range 14) 329 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 342 | -9/Materials | Discovered new exit (range 15) 761 | -9/Materials | Discovered new exit (range 16) 794 | -9/Materials | Entered another Materials area 794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -8/Materials | Destroyed 8 combat bots 915 | -8/Materials | Lost 4 parts (1p1n1u1w) 1123 | -8/Materials | Core integrity fell below 50% 1157 | -8/Materials | Lost 8 parts (4n1u3w) 1707 | -8/Materials | Discovered new exit (range 15) 1728 | -8/Materials | Identified exit to Factory 1729 | -8/Materials | Entered Factory 1729 | -7/Factory | Evolved 2 slots: Utility x2 1784 | -7/Factory | Repaired Imp. Aluminum Leg 1925 | -7/Factory | Identified exit to Lower Caves 2033 | -7/Factory | Build established: Skirmisher 2314 | -7/Factory | Allied Derelicts emerged from ambush trap array 2317 | -7/Factory | Discovered new exit (range 15) 2638 | -7/Factory | Entered Lower Caves 2638 | -7/Lower Caves | Accompanied by 3 allies 2731 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2976 | -7/Lower Caves | Discovered new exit (range 4) 2979 | -7/Lower Caves | Identified exit to Lower Caves 2982 | -7/Lower Caves | Entered another Lower Caves area 2982 | -7/Lower Caves | Accompanied by 3 allies 3047 | -7/Lower Caves | Discovered new exit (range 3) 3361 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3539 | -7/Lower Caves | Build established: Mutant 3566 | -7/Lower Caves | Learned Factory emergency access door positions 3677 | -7/Lower Caves | Discovered new exit (range 6) 3710 | -7/Lower Caves | Entered Zion 3710 | -7/Zion | Accompanied by 2 allies 3761 | -7/Zion | System corruption cleaned by Quarantine Array 3787 | -7/Zion | Discovered new exit (range 11) 3989 | -7/Zion | Learned location of Warlord (-4) 4238 | -7/Zion | Given the Hacking Drone Bay 4241 | -7/Zion | Found Prototype Device 4241 | -7/Zion | Identified Hacking Drone Bay 4352 | -7/Zion | Learned location of Quarantine (-3) 4532 | -7/Zion | Build established: Derelict-Mutant 4659 | -7/Zion | Gained Derelict followers 4783 | -7/Zion | Entered Proximity Caves 4783 | -6/Proximity Caves | Accompanied by 5 allies 4825 | -6/Proximity Caves | Spotted B-75 Beast 4847 | -6/Proximity Caves | Allies destroyed B-75 Beast 4952 | -6/Proximity Caves | Discovered new exit (range 13) 5001 | -6/Proximity Caves | Learned Factory security intel 5011 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5032 | -6/Proximity Caves | Entered Factory 5032 | -6/Factory | Accompanied by 4 allies 5032 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5210 | -6/Factory | Spotted B-75 Beast 5236 | -6/Factory | Destroyed B-75 Beast 5382 | -6/Factory | First assault squad dispatched 5554 | -6/Factory | Identified exit to Garrison 5554 | -6/Factory | Entered Garrison 5624 | -6/Garrison | Triggered checkpoint 5635 | -6/Garrison | Garrison Relay disabled 5708 | -6/Garrison | Triggered checkpoint 5710 | -6/Garrison | Destroyed 8 combat bots 5786 | -6/Garrison | Garrison Relay disabled 5794 | -6/Garrison | Triggered checkpoint 5821 | -6/Garrison | Discovered new exit (range 12) 5874 | -6/Garrison | Entered Factory 5980 | -6/Factory | Build established: Mutant 6687 | -6/Factory | Garrison activated, responded to threat 6802 | -6/Factory | Lost 4 parts (1p1n2w) 7088 | -6/Factory | Build established: Scavenger-Mutant 7171 | -6/Factory | Core integrity fell below 50% 7201 | -6/Factory | Lost 3 parts (2u1w) 7280 | -6/Factory | Identified exit to Lower Caves 7280 | -6/Factory | Identified exit to Extension 7327 | -6/Factory | Found Prototype Processor 7327 | -6/Factory | Identified Exp. Targeting Computer 7333 | -6/Factory | Entered Lower Caves 7470 | -6/Lower Caves | Build established: Mutant 7925 | -6/Lower Caves | Discovered new exit (range 12) 7952 | -6/Lower Caves | Identified exit to Lower Caves 7953 | -6/Lower Caves | Entered another Lower Caves area 8199 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8458 | -6/Lower Caves | Learned Factory terminal intel 8458 | -6/Lower Caves | Discovered new exit (range 6) 8462 | -6/Lower Caves | Identified exit to Data Miner 8464 | -6/Lower Caves | Entered Data Miner 8464 | -6/Data Miner | Discovered new exit (range 6) 8485 | -6/Data Miner | Met Data Miner 8510 | -6/Data Miner | Learned location of Section 7 (-3) 8510 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8524 | -6/Data Miner | Received God Mode back door access code from Data Miner 8547 | -6/Data Miner | Identified exit to Proximity Caves 8550 | -6/Data Miner | Entered Proximity Caves 8562 | -5/Proximity Caves | Escorted by Enhanced Grunt 8604 | -5/Proximity Caves | Build established: Hauler-Mutant 8635 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8923 | -5/Proximity Caves | Build established: Scavenger-Mutant 8960 | -5/Proximity Caves | Found Prototype Device 8967 | -5/Proximity Caves | Lost 4 parts (1p1u2w) 9039 | -5/Proximity Caves | Discovered new exit (range 8) 9046 | -5/Proximity Caves | Identified exit to Factory 9047 | -5/Proximity Caves | Entered Factory 9047 | -5/Factory | Evolved 2 slots: Utility x2 9048 | -5/Factory | Identified exit to Upper Caves 9049 | -5/Factory | Loaded intel: 20 terminal locations 9177 | -5/Factory | Identified Exp. Thermal Shield 9351 | -5/Factory | Discovered exit to Upper Caves (range 3) 9355 | -5/Factory | Build established: Hauler-Mutant 9359 | -5/Factory | Entered Upper Caves 9666 | -5/Upper Caves | Discovered new exit (range 10) 9677 | -5/Upper Caves | Identified exit to Upper Caves 9685 | -5/Upper Caves | Entered another Upper Caves area 10000 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10052 | -5/Upper Caves | Lost 4 parts (1n1u2w) 10094 | -5/Upper Caves | Learned location of Armory (-3) 10162 | -5/Upper Caves | Encountered a Warlord checkpoint 10251 | -5/Upper Caves | Discovered new exit (range 8) 10283 | -5/Upper Caves | Identified exit to Zhirov 10285 | -5/Upper Caves | Entered Zhirov 10285 | -5/Zhirov | Discovered new exit (range 3) 10290 | -5/Zhirov | Identified exit to Proximity Caves 10306 | -5/Zhirov | Met Zhirov 10356 | -5/Zhirov | Learned location of Testing (-2) 10356 | -5/Zhirov | Learned location of Command (-1) 10362 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10380 | -5/Zhirov | Found Alien Artifact 10380 | -5/Zhirov | Identified Integrated Dissipator 10380 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10394 | -5/Zhirov | Found Alien Artifact 10481 | -5/Zhirov | Entered Proximity Caves 10576 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10802 | -4/Proximity Caves | Identified Transdimensional Reconstructor 10802 | -4/Proximity Caves | Warped through subspace 10833 | -4/Proximity Caves | System corruption reached 10% 10898 | -4/Proximity Caves | Core integrity fell below 50% 10898 | -4/Proximity Caves | Released all parts (7) 10926 | -4/Proximity Caves | Core integrity fell below 20% 10929 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 10946 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10891_ L5SWWODAZ 5SG VN0D%L/1XE08EI%1&%J8OK 10893_ Mak. Armor Plating destroyed. 10894_ Arm. Huge Wheel destroyed. 10894_ Mic. Fission Core destroyed. 10896_ Slammed into P-70 Sage. 10898_ Arm. Huge Wheel destroyed. 10898_ Released Lrg. Storage Unit. 10898_ Released Adv. Signal Interpreter. 10898_ Released Lrg. Storage Unit. 10898_ Released 0b10 Decoder Chip [Scout]. 10898_ Released Hacking Suite. 10898_ Released Lrg. Storage Unit. 10898_ Released Mic. Fission Core. 10898_ Acquired 0b10 Decoder Chip [Skirmisher]. 10901_ Acquired 10 matter. 10924_ Slammed into S-27 Virus. 10924_ S-27 Virus destroyed. 10924_ Destabilizing: System interference. 10924_ 0b10 Decoder Chip [Skirmisher] temporarily disabled. 10932_ J>%OPFLLSESVBRMU:H<6HVMM3YOO6U Map ----- +----------------------------------------------------+ | #??###?????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####????????????????######?############??????????? | | ##?????????????????## ### ## ##?????????? | | ??????????????????# # #%[= # #?????????? | | ?????????????????### ## # #%* ##?????????? | | ????????????????## ##### #?????????? | | ????????????????# ##???## ##?????????? | | ????????????????# # ## ##?????###??????????? | | ????????????????## ##???????????????????? | | ?????????? ?????## ## ###????????????????????? | | ????????? ?????# #### #?????????????????????? | | ##??????## ?????# ##??##?????????????????????? | | #??????# ?????## # #?????????????????????????? | | ##?????## ?????## ##?????????????????????????? | | ###???## ??#### ###?????????????????????????? | | ##??# ?## ##????????????????????????? | | #??## ## # #?##?????????????????????? | | #??# # # # #? ##????????????????????? | | ##???# # #####? ?????????????????????? | | !#????# # # ##????? ##???????????????????? | | !!#????## # ##?????? # #???????????????????? | | !!#?????## # #####??## ##??????????????????? | | !!#??????## ## #### #??????????????????? | | !###?????# ## # # ##????????????????? | | *!!"####### ### @ #????????????????? | | !!%" % ### ### #????????????????? | | " # # ###??????#????????????????? | | ######## # #p #?????????????????????????? | | #?????# # # # #???????????????????????? | | ?????# ##s ## #??????????????????????? | | ????# ########### #??????????????????????? | | ????## ?????????? ##??????????????????????? | | # ????## ????????? #??????????????????????? | | ?###?????#####????????? # #??????????????????????? | | ???????????????????????? ?#??????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 34 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MiningCloakRedistributor Manual? 0 Play Time 01:53:48 Cumulative 491.0 hours Start 2020.09.17 @ 22:09:35 End 2020.09.18 @ 01:22:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 312 Adventurer 0 Explorer 0 Win Type - Total 33 Types 21/1/6/5/0/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74043342-773c-4cfb-b0d6-492322f3f9dc