Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 01:01:05 Player: WarMechanic Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1355) 1355 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3235 Bonus ------- None Cogmind --------- Core Integrity 468/550 Matter 286/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Shield Generator > --- WEAPON (4) ------- Medium Laser High-powered Shotgun > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Compact Wheel Huge Storage Unit Structural Scanner Power Shielding Hacking Suite Hacking Suite System Shield Tractor Beam EM Shotgun Medium Laser Medium Laser Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Sensor Array Shield Generator > --- WEAPON ----------- Medium Laser Medium Laser High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Compact Wheel Huge Storage Unit Structural Scanner Power Shielding Hacking Suite Hacking Suite Tractor Beam EM Shotgun Medium Laser Medium Laser Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Datajack Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 40 | 8 9 22 1 Power 6 | 1 2 3 . Engine 3 | 1 2 . . Core 3 | . . 3 . Reactor . | . . . . Propulsion 10 | 3 3 4 . Treads 6 | 1 2 3 . Leg . | . . . . Wheel 4 | 2 1 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 2 1 Device 5 | 1 1 2 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 2 13 . Energy Gun 7 | 2 1 4 . Energy Cannon . | . . . . Ballistic Gun 9 | . 1 8 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 3 3 6 Power 2 | . 1 . 1 Propulsion 4 | . 1 1 2 Utility 4 | . 1 1 2 Weapon 2 | . . 1 1 Highest Loss Streak 6 | . 2 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 96 83 Engine 8 | . 13 2 . Core 3 | . . 8 7 Treads 12 | . 14 11 8 Wheel 11 | . 13 10 7 Device 16 | . 13 19 26 Storage 12 | . 14 11 9 Energy Gun 17 | . 20 13 17 Ballistic Gun 12 | . 7 18 9 Peak Build Rating 19 | 7 9 18 19 Average Rating 12 | 5 8 16 17 On Entrance 8 | . 7 9 17 Naked Turns . | . . . . Heaviest Build 96 | 14 90 95 96 Greatest Support 40 | 16 40 40 16 Greatest Overweight (x) 30 | 1 5 5 30 Average Overweight (x) 4 | . 4 4 5 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 25 | 8 25 25 25 Average Carried 21 | 3 19 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 24 25 25 Class Distribution -------------------- 54% | Mutant 36% | Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1064 | 237 334 493 . Remotely . | . . . . Salvage Created 1726 | 121 748 803 54 Parts 115 | 9 52 51 3 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . 4 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 20 17 1 Guns 38 | . 20 17 1 Classes Destroyed 7 | 2 4 1 . Tunneler 2 | 2 . . . Recycler 4 | 1 2 1 . Operator 3 | . 1 2 . Watcher 5 | . 2 3 . Swarmer 9 | . 9 . . Grunt 25 | . 11 14 . Sentry 4 | . . 3 1 Best Kill Streak 5 | 2 5 4 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 238 | . 100 85 53 Missed 59 | . 15 27 17 Damage Taken 2136 | . 874 759 503 Core 382 | . 158 142 82 Absorbed by Shields 55 | . . . 55 Regen/Repaired (Parts) 247 | . 134 113 . Core Remaining (%) 66 | 100 36 64 . Volleys Fired 134 | 10 77 44 3 Largest 3 | 2 2 3 3 Hottest 125 | 90 90 125 125 Shots Fired 292 | 20 138 127 7 Gun 291 | 20 138 126 7 Cannon . | . . . . Launcher 1 | . . 1 . Special . | . . . . Kinetic 119 | . 48 70 1 Thermal 172 | 20 90 56 6 Explosive 1 | . . 1 . Electromagnetic . | . . . . Robot Hit Streak 28 | 3 28 7 2 Robot Miss Streak 5 | 4 4 5 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 178 | 10 85 79 4 Core Hits 89 | 4 43 40 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2534 | 128 1089 1264 53 Guns 2534 | 128 1089 1264 53 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1235 | . 385 833 17 Thermal 1299 | 128 704 431 36 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 . . Average Corruption 4 | . 4 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Matter Fused 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 446 | 250 446 306 100 Average Temperature 99 | 111 116 81 53 Received Heat Transfer 1044 | . 390 378 276 Effects 10 | . 7 3 . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 5 | . 2 3 . Matter Decay 2 | . 2 . . Damage (major) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 4 3 . Heat Transferred 3844 | 323 2078 1332 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 294 | 15 214 294 159 Initial 124 | . 9 68 124 Average 124 | 5 98 166 129 Maximum Alert Level 1 | . 1 1 . Low Security (%) 78 | 100 95 53 100 Level 1 21 | . 4 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 4 4 1 Investigation 5 | . 3 2 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 36 28 7 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 7 . Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 49 | . 22 27 . Successful 21 | . 10 11 . Failed 26 | . 11 15 . Catastrophic 2 | . 2 . . Database Lockouts 2 | . 1 1 . Manual 37 | . 13 24 . Terminals 37 | . 13 24 . Fabricators . | . . . . Repair Stations 12 | . 9 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Part Schematic 2 | . 1 1 . Level Access Points 1 | . 1 . . Terminal Index 2 | . 1 1 . Dispatch Records 2 | . . 2 . Patrol Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 6 2 . Scan Component 4 | . 3 1 . Repair 4 | . 3 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 4 . Terminals 5 | . 1 4 . Botnet 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 7 . Full Trace Events 6 | . 3 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 3 1 . Time 91 | . 78 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2552 | 96 1302 1059 95 Spaces Moved 978 | 45 452 443 38 Core 5 | 4 . . 1 Treads 16 | . 3 13 . Legs . | . . . . Wheels 957 | 41 449 430 37 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 175 175 Average Speed 174 | 98 174 179 211 Slowest Speed 1550 | 100 320 480 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 51 45 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1570 | 75 829 620 46 Wait 336 | . 266 67 3 Move 975 | 44 451 442 38 Hop . | . . . . Pick Up 53 | 11 21 20 1 Fast Attach 12 | 5 3 4 . Attach 24 | 3 5 15 1 Detach 10 | 1 2 7 . Swap 5 | . 1 4 . Drop 21 | 1 3 17 . Fire 134 | 10 77 44 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 425 | -10/Materials | Repaired Med. Laser 452 | -10/Materials | Repaired Lgt. Treads 480 | -10/Materials | Repaired Ion Engine 739 | -10/Materials | Core integrity fell below 50% 1050 | -10/Materials | Central database locked down 1333 | -10/Materials | Identified exit to Materials 1399 | -10/Materials | Entered another Materials area 1399 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1528 | -9/Materials | Repaired Lgt. Treads 1686 | -9/Materials | Build established: Skirmisher 1723 | -9/Materials | Discovered new exit (range 5) 1806 | -9/Materials | Central database locked down 2458 | -9/Materials | Entered another Materials area 2458 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2553 | -8/Materials | Self-destructed Last Messages --------------- 02364_ Acquired 14 matter. 02368_ Acquired Lgt. Treads. 02426_ Atomic Centrifuge disabled. 02444_ U-05 Engineer builds a Wall. 02451_ U-05 Engineer lays Concrete. 02452_ U-05 Engineer builds a Wall. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 02473_ Acquired System Shield. 02524_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 02531_ Com. Wheel destroyed. 02531_ Y-45 Defender destroyed. 02532_ Lgt. Nuclear Core destroyed. 02546_ Lgt. Treads destroyed. 02546_ Sensor Array destroyed. 02549_ Med. Laser destroyed. 02550_ Critical hit (Burn: +37). 02551_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????# ?? ?????????????????? | | ????? ???"###?????###??#####?????????????????? | | ?????+####???"###??? ?? ##?????????????????? | | ????? ?? ???? ? ##?????????????????? | | ?????? ?? ??? ##?????????????????? | | ??? """ """ """ """ "" ##?????????????????? | | ??? """ """ """ """ G" ##?????????????????? | | ????""" """ """ """ "" ##?????????????????? | | ???? gw ##?????????????????? | | ????? ##?????????????????? | | ????? gg ##?????? #??????? | | ?????## #########+####?????? | | ?????## ####### ##?????? | | ?????## u ?????? | | ?????## ??????? | | ?????## Y ??????? | | ?????#####+######+####### #######????????????? | | ?????### # #### ###### ## ??????????? | | ??????## """ # ####@ ow## ???? # ??????????? | | ??????## """ # """ #### ##????[ # ??????????? | | ??????## """ + """ #### [## ? + ??????????? | | ??????## # """ #### !%## # ??????????? | | ??????## ! # + * + ! # ??????????? | | ??????#################### ## ! !# ??????????? | | ??????#################### ##########??????????? | | ????????????????????????## #######??????????? | | ????????????????????????##! !##???????????????? | | ????????????????????????###!!!!###???????????????? | | ????????????????????????##########???????????????? | | ?????????????????????????########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked EMP Blaster | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadLightCompressor Manual? 0 Play Time 00:35:56 Cumulative 12.8 hours Start 2025.02.25 @ 00:10:00 End 2025.02.25 @ 01:01:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70ac2216-e8de-46a1-b88b-56953629fa69