Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 02:58:45 Player: GregoriusTechneticies Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (1569) 1569 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1541) 1541 TOTAL SCORE: 9340 Bonus ------- High Alert Combat Kills 41 Entered DSFs 1000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 17/300 Energy 89/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Improved Target Analyzer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Improved Signal Interpreter Cloaking Device Hypervelocity Railgun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Advanced Visual Processing Unit Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Experimental Thermal Shield Improved Hacking Suite > --- WEAPON ----------- Minigun > --- INVENTORY -------- Improved Signal Interpreter Advanced Datajack Advanced Datajack Welding Torch Mace [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Wheel Treads Improved Heavy Treads Wheel Wheel Flight Unit Impulse Thruster Array Utility Advanced Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Weapon Minigun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Special Weapon Welding Torch Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Slots Evolved 14 | . . 2 2 2 2 . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 14 | . . 2 2 2 2 . 2 2 . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 116 | 10 6 24 21 20 3 3 4 . 6 18 1 Power 16 | 1 2 3 2 2 . 1 1 . . 3 1 Engine 10 | 1 2 2 1 2 . . . . . 2 . Core 4 | . . 1 1 . . 1 1 . . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 26 | 3 2 8 4 6 . . 1 . 1 1 . Treads 1 | . . . . . . . . . 1 . . Leg . | . . . . . . . . . . . . Wheel 24 | 3 2 8 4 6 . . 1 . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 33 | 4 . 4 6 6 2 1 . . 4 6 . Device 18 | 3 . 2 2 5 2 . . . . 4 . Storage 2 | 1 . 1 . . . . . . . . . Processor 12 | . . 1 4 1 . . . . 4 2 . Hackware 1 | . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 2 9 9 6 1 1 2 . 1 8 . Energy Gun 3 | 2 . 1 . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . Ballistic Gun 22 | . . 7 8 2 . . 2 . . 3 . Ballistic Cannon 4 | . . . . 2 . . . . . 2 . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . 1 . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 5 | . . . 1 2 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . Unidentified Prototypes 3 | . . . 1 . . . . . . 1 1 Parts Lost 45 | . 3 3 2 9 . 8 5 . 1 13 1 Power 5 | . . 1 . . . 1 1 . . 2 . Propulsion 10 | . 2 1 . 4 . . 1 . . 2 . Utility 21 | . . 1 1 4 . 5 2 . . 7 1 Weapon 9 | . 1 . 1 1 . 2 1 . 1 2 . Highest Loss Streak 6 | . 3 2 1 6 . 6 3 . 4 6 1 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 69 | . 98 91 99 75 73 63 39 15 21 34 13 Engine 3 | . 14 7 1 7 6 1 . . . 1 . Core 2 | . . 1 7 . . 2 4 . . . . Wheel 10 | . 28 20 18 7 . . 1 . . . . Device 9 | . 14 17 8 12 26 15 . . . 1 . Storage 6 | . 14 11 9 7 6 5 . . . . . Processor 19 | . . 11 35 24 20 20 13 5 8 19 13 Hackware 1 | . . . . . . 5 5 5 5 1 . Energy Gun 1 | . 17 1 . . . . . . . . . Energy Cannon 1 | . 9 2 . . . . . . . . . Ballistic Gun 8 | . . 16 17 6 . . 11 5 . 2 . Slashing Weapon 1 | . . . . 3 13 11 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 23 | 11 19 20 20 22 23 23 11 3 3 14 . Greatest Support 75 | 20 20 20 20 20 12 12 10 3 75 75 3 Greatest Overweight (x) 5 | . 5 1 . 5 1 5 3 . . 3 . Average Overweight (x) . | . . . . . 1 2 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 4 4 5 5 5 Average Carried 6 | 4 7 7 7 7 8 7 2 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 8 6 8 8 8 8 5 4 4 5 5 5 Class Distribution -------------------- 48% | Mutant 44% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Matter Collected 2283 | 291 101 542 764 205 29 94 64 . . 193 . Remotely . | . . . . . . . . . . . . Salvage Created 3224 | 193 321 1011 1175 218 29 34 64 . . 179 . Parts 218 | 21 17 69 76 13 3 5 5 . . 9 . Haulers Intercepted 5 | . . 2 3 . . . . . . . . Recyclers Shooed 6 | . 1 1 2 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Combat Hostiles Destroyed 40 | . 5 17 12 4 . 2 . . . . . Melee 3 | . . . . 1 . 2 . . . . . Guns 31 | . . 16 12 3 . . . . . . . Cannons 6 | . 5 1 . . . . . . . . . Classes Destroyed 13 | 3 2 6 . 1 . 1 . . . . . Worker 19 | 2 1 6 8 2 . . . . . . . Builder 6 | . . 1 1 1 . . 1 . . 2 . Tunneler 9 | 5 . . 3 . 1 . . . . . . Hauler 5 | . . 2 3 . . . . . . . . Recycler 9 | 1 2 . 5 . . . . . . 1 . Mechanic 1 | . . 1 . . . . . . . . . Watcher 5 | . . 1 3 . . . 1 . . . . Swarmer 12 | . 2 . 8 2 . . . . . . . Cutter 2 | . . . . . . 2 . . . . . Grunt 18 | . 3 13 1 1 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 6 | . . 3 3 . . . . . . . . Best Kill Streak 14 | 6 5 12 14 2 1 1 1 . . 2 . Combat Bots Only 6 | . 3 6 5 2 . 1 . . . . . Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Hostile Shots Fired 675 | . 66 63 96 108 . 63 32 . 58 152 37 Missed 217 | . 10 21 19 34 . 31 7 . 11 68 16 Damage Taken 7252 | . 600 550 765 1132 . 638 518 . 823 1766 460 Core 2971 | . 203 196 150 320 . 364 191 . 241 868 438 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 63 | 100 18 51 72 54 . 57 80 . 79 . . Volleys Fired 256 | 17 20 61 83 37 . . 9 . . 29 . Largest 2 | 2 2 2 2 2 . . 2 . . 2 . Hottest 136 | 80 136 100 50 64 . . 50 . . 82 . Shots Fired 453 | 34 35 117 165 49 . . 18 . . 35 . Gun 392 | 34 8 107 165 38 . . 18 . . 22 . Cannon 55 | . 27 6 . 11 . . . . . 11 . Launcher . | . . . . . . . . . . . . Special 6 | . . 4 . . . . . . . 2 . Kinetic 352 | . . 87 165 49 . . 18 . . 33 . Thermal 101 | 34 35 30 . . . . . . . 2 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 5 6 9 15 8 . . 5 . . 8 . Robot Miss Streak 5 | 2 4 2 5 5 . . 4 . . 4 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 272 | 21 17 79 87 31 1 5 9 . 1 21 . Core Hits 131 | 9 8 47 43 13 . 2 4 . . 5 . Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . Critical Strikes 6 | . . . . 4 . . . . . 2 . Destroy 3 | . . . . 2 . . . . . 1 . Blast 2 | . . . . 1 . . . . . 1 . Sever 1 | . . . . 1 . . . . . . . Melee Attacks 27 | . . . 1 7 1 11 . . 1 6 . Impact 6 | . . . . . . . . . . 6 . Slashing 20 | . . . 1 7 1 11 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . Damage Inflicted 4922 | 244 332 1304 1585 555 84 214 163 . . 422 19 Guns 3819 | 244 24 1222 1585 357 . . 163 . . 224 . Cannons 707 | . 308 82 . 125 . . . . . 192 . Explosions . | . . . . . . . . . . . . Melee 354 | . . . . 73 84 197 . . . . . Ramming 38 | . . . . . . 17 . . . 2 19 Kinetic 3662 | . . 1016 1585 482 . . 163 . . 416 . Thermal 868 | 244 332 288 . . . . . . . 4 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 354 | . . . . 73 84 197 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . 10 . . . . . 5 6 Average Corruption 7 | . . . . 9 . . . . . 4 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . . . . 17 . . . . . 3 3 Message Errors 7 | . . . . 5 . . . . . 2 . Matter Fused 6 | . . . . 6 . . . . . . . Heat Flow Errors 3 | . . . . 1 . . . . . 1 1 Energy Discharges 3 | . . . . 1 . . . . . . 2 Parts Rejected 1 | . . . . 1 . . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 67 | . . . . . 54 7 . . . 6 . Projectiles 6 | . . . . . . . . . . 6 . Explosions . | . . . . . . . . . . . . Melee 61 | . . . . . 54 7 . . . . . Knockbacks 6 | . . . . 3 . . . . . 3 . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . 3 . . . . . 3 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . 8 . . . . 8 Shots . | . . . . . . . . . . . . Rammed 9 | . 1 . . . . 1 . . 1 2 4 Targets Rammed 9 | . 1 . . . . 1 . . 1 2 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 568 | 74 568 138 31 251 . . . . 27 251 152 Average Temperature 71 | 25 236 35 3 67 . . . . 18 118 92 Received Heat Transfer 1586 | . 180 297 144 108 . 36 171 . 264 328 58 Effects 12 | . 11 . . . . . . . . 1 . Shutdowns 2 | . 2 . . . . . . . . . . Energy Bleed 3 | . 2 . . . . . . . . 1 . Interference 4 | . 4 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1834 | 550 605 629 . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Peak Influence 510 | 40 161 465 510 349 175 162 95 29 40 160 223 Initial 205 | . 26 67 150 205 170 122 63 29 20 22 84 Average 176 | 20 66 232 348 245 173 142 80 29 24 45 154 Maximum Alert Level 2 | . . 2 2 1 . . . . . . 1 Low Security (%) 60 | 100 100 39 16 6 100 100 100 100 100 100 75 Level 1 31 | . . 55 45 93 . . . . . . 24 Level 2 8 | . . 4 37 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 1 3 . 2 . 2 1 . 1 4 5 Investigation 10 | . . 2 . 1 . . 1 . . 2 4 Extermination . | . . . . . . . . . . . . Reinforcement 8 | . 1 1 . 1 . 2 . . 1 1 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Distress Signals 4 | . . 1 1 . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 11 24 28 14 . 9 7 . 5 29 17 Peak Tracking Total 14 | . 7 4 6 6 . 5 6 . 3 14 13 Tactical Retreats 19 | . . 2 4 2 . 1 . . 2 7 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Traps Triggered 5 | . . . . 3 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Machines Disabled 3 | . . . 2 . . . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Machines Accessed 19 | . . 3 5 1 1 . 1 1 . 3 4 Terminals 19 | . . 3 5 1 1 . 1 1 . 3 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 64 | . . 12 13 4 2 . 4 1 . 11 17 Successful 31 | . . 7 8 3 1 . 1 1 . 4 6 Failed 33 | . . 5 5 1 1 . 3 . . 7 11 Catastrophic 12 | . . 2 1 1 . . . . . 4 4 Database Lockouts . | . . . . . . . . . . . . Manual 38 | . . 9 10 1 . . 4 . . 8 6 Terminals 64 | . . 12 13 4 2 . 4 1 . 11 17 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 21 | . . 5 4 3 1 . . 1 . 3 4 Record 10 | . . . . 3 . . . . . 3 4 Robot Analysis 3 | . . 2 1 . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . Level Access Points 2 | . . 1 1 . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . . 2 4 . . . 1 . . 1 2 Terminals 10 | . . 2 4 . . . 1 . . 1 2 Assimilate 1 | . . . . . . . . . . . 1 Botnet 9 | . . 2 4 . . . 1 . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . . 3 5 1 1 . 1 . . 3 4 Full Trace Events 10 | . . 3 . 1 . . . . . 2 4 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Robot Analysis Total 3 | . . 2 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Turns Passed 3296 | 172 230 596 662 387 19 177 184 2 84 614 169 Spaces Moved 2758 | 123 174 431 488 241 12 91 118 3 63 722 292 Core 689 | 1 1 . . 52 12 91 48 3 25 164 292 Treads 164 | . . . . . . . . . 38 126 . Legs . | . . . . . . . . . . . . Wheels 1473 | 122 173 431 488 189 . . 70 . . . . Hover . | . . . . . . . . . . . . Flight 432 | . . . . . . . . . . 432 . Fastest Speed 45 | 50 80 80 80 80 100 50 50 50 50 45 50 Average Speed 81 | 79 81 81 80 97 100 155 129 50 116 68 50 Slowest Speed 300 | 80 300 95 80 300 100 300 200 50 160 200 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . 11 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 5 26 34 39 8 . 73 3 . 74 22 33 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 11 | . . 4 1 5 . . . . . 1 . Terrain Destroyed 14 | . . 4 1 5 . . . . . 4 . Melee 7 | . . . 1 5 . . . . . 1 . Projectile 7 | . . 4 . . . . . . . 3 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Total 3343 | 166 228 563 625 331 15 106 133 2 71 787 316 Wait 64 | . 23 13 11 . . 2 1 . . . 14 Move 2728 | 122 173 430 487 240 11 90 117 2 63 701 292 Hop 9 | . . . . . . . . . . 9 . Pick Up 51 | 11 1 15 8 5 . . 2 . 1 7 1 Fast Attach 47 | 7 2 4 4 6 2 3 1 . 6 11 1 Attach 21 | . 2 3 3 4 . . 3 . . 6 . Detach 6 | . . . 1 . . . . . . 5 . Swap 48 | 3 2 17 14 10 1 . . . . 1 . Drop 62 | 6 4 20 13 6 . . . . . 10 3 Fire 256 | 17 20 61 83 37 . . 9 . . 29 . Melee 26 | . . . 1 7 1 10 . . 1 6 . Ram 8 | . 1 . . . . 1 . . . 2 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . . . 16 . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Build established: Mutant 383 | -10/Materials | Core integrity fell below 50% 393 | -10/Materials | Core integrity fell below 20% 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Utility x2 419 | -9/Materials | Lost 3 parts (2n1w) 470 | -9/Materials | Identified exit to Materials 663 | -9/Materials | Build established: Scavenger-Mutant 999 | -9/Materials | Entered another Materials area 999 | -8/Materials | Evolved 2 slots: Utility x2 1063 | -8/Materials | Identified exit to Factory 1661 | -8/Materials | Entered Factory 1661 | -7/Factory | Evolved 2 slots: Utility x2 1719 | -7/Factory | System corruption reached 10% 1749 | -7/Factory | Lost 6 parts (2n3u1w) 2029 | -7/Factory | Discovered new exit (range 20) 2048 | -7/Factory | Entered another Factory area 2048 | -6/Factory | Evolved 2 slots: Utility x2 2067 | -6/Factory | Identified exit to DSF 2067 | -6/Factory | Entered DSF 2091 | -6/DSF | Additional patrols routed to DSF 2228 | -6/DSF | Discovered new exit (range 19) 2244 | -6/DSF | Entered Factory 2244 | -5/Factory | Evolved 2 slots: Utility x2 2268 | -5/Factory | Lost 6 parts (1p3u2w) 2309 | -5/Factory | Discovered new exit (range 18) 2428 | -5/Factory | Entered another Factory area 2428 | -4/Factory | Evolved 2 slots: Utility x2 2430 | -4/Factory | Identified exit to DSF 2430 | -4/Factory | Entered DSF 2457 | -4/DSF | Additional patrols routed to DSF 2467 | -4/DSF | Discovered new exit (range 19) 2469 | -4/DSF | Lost 4 parts (1p1n2w) 2491 | -4/DSF | Build established: Mutant 2514 | -4/DSF | Entered Research 2514 | -3/Research | Evolved 2 slots: Utility x2 2592 | -3/Research | Found Prototype Device 2592 | -3/Research | Identified Exp. Thermal Shield 2790 | -3/Research | Garrison activated, responded to threat 2853 | -3/Research | Lost 6 parts (1p1n3u1w) 3023 | -3/Research | Lost 4 parts (1p3u) 3053 | -3/Research | Core integrity fell below 50% 3124 | -3/Research | Discovered new exit (range 7) 3128 | -3/Research | Entered Testing 3136 | -3/Testing | Lost 3 parts (1n1u1w) 3279 | -3/Testing | Core integrity fell below 20% 3293 | -3/Testing | Scanned by Researcher 3297 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 03276_ Slammed into G-67 Veteran. 03278_ Adv. Targeting Computer destroyed. 03285_ Slammed into Y-72 Warden. 03286_ Destabilizing: Core damaged (-39). 03286_ Penetrated by Slug. 03286_ Slug penetrates Wall. 03291_ Slammed into K-01 Serf. 03291_ Destabilizing: System corrupted (+1). 03291_ K-01 Serf sends out distress signal. 03292_ System corrupted: Energy discharge (-26). 03293_ C-55 Analyst calls for reinforcements. 03293_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03293_ Held in stasis. 03293_ C-55 Analyst is analyzing... 03293_ ALERT: Encountered unknown unique technology, formulating response. 03296_ Slug penetrates Wall. 03297_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????????#####?# # """ #?????? | | ???? ?????????????????# ### T # """ #?????? | | ???? ?????????????????# "" / #?????? | | ???# ?????????????????# ### # """ #?????? | | ???# ????????########### ##?# # """ #?????? | | ???# #????????# # #??###/### """ #?????? | | #??# #????????# # ##### # """ #?????? | | #??# #????????# # + #] """ #?????? | | #??# #????????# # ## ! # #?????? | | #??# #????????##+#####+## ## ########?????? | | #??# #?????????# ## #????????????? | | #??# #####+##### ######## ] #????????????? | | #??# ## ## #??????# #????????????? | | #??# ## """ + k #??????# * #????????????? | | #?## ## """ ########g#??????# #????????????? | | ### # """ #??????# #?????#######????????????? | | # " #??????#c#????? ??????????????????? | | + #??????# #???? #??????????????????? | | ## # """ #??????#Y##### #??????????????????? | | ####### "?" #??????#Y #??????????????????? | | #?????# "?" #?######g h #??????????????????? | | ##?????# ? #?# #g #####??????????????? | | ???????# ? #?# + h +?????????????? | | ???????#########?# # ######?????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# + @ #??????????????????? | | ?????????????????# ####### #??????????????????? | | ?????????????????# #?????? #??????????????????? | | ?????????????????# #???????#??????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Back For More Cya! Origins Challenges ------------ None Game ------ Seed IonDiametricMatrix Manual? 0 Play Time 01:05:12 Cumulative 37.0 hours Start 2024.04.18 @ 01:49:41 End 2024.04.18 @ 02:58:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 35 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43132b8-7fa8-43ff-9d51-82f797aaf4a1