Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 01:43:15 Player: Ayera Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (111) 555 Value Destroyed (3526) 3526 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6521 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 57/100 System Corruption 9% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (4) ------ Advanced Targeting Computer Improved Melee Analysis Suite Improved Power Shielding > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (5) ---- Cesium-ion Thruster Improved Signal Interpreter Energy Filter Recalibrator Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Layered Light Armor Plating Recalibrator > --- WEAPON ----------- Gatling Laser Gauss Cannon Chainsword > --- INVENTORY -------- Improved Hover Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Energy Filter Particle Charger ECM Suite Improved Power Shielding High-powered Tractor Beam Recalibrator Field Recycling Unit Gatling Laser Advanced Assault Cannon Remote Datajack Great Axe [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 96 | 6 13 19 27 31 Power 12 | 1 2 . 4 5 Engine 8 | 1 2 . 3 2 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 36 | 2 5 8 9 12 Treads 10 | 2 . 3 . 5 Leg 7 | . . 3 4 . Wheel 3 | . 2 1 . . Hover 7 | . 3 . . 4 Flight 9 | . . 1 5 3 Utility 19 | 1 2 3 6 7 Device 6 | . . 2 1 3 Storage 3 | 1 1 . 1 . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 7 | . . . 4 3 Artifact . | . . . . . Weapon 29 | 2 4 8 8 7 Energy Gun 7 | . 2 1 . 4 Energy Cannon 2 | . . 2 . . Ballistic Gun 10 | 2 . 4 4 . Ballistic Cannon 6 | . 1 1 2 2 Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 4 1 2 Parts Lost 31 | . 3 1 5 22 Power 5 | . . . 1 4 Propulsion 8 | . 1 . 1 6 Utility 10 | . . 1 2 7 Weapon 8 | . 2 . 1 5 Highest Loss Streak 6 | . 3 1 3 6 To Critical Strikes . | . . . . . Average Backups 9 | . 4 5 11 12 Power . | . . . 1 . Propulsion 1 | . . 1 2 . Utility 4 | . . 1 5 9 Weapon 2 | . 3 2 1 2 Tool/Special . | . . . . . Unused Backups 17 | . 1 2 4 10 Power 1 | . . . 1 . Propulsion 3 | . 1 . 1 1 Utility 9 | . . . 1 8 Weapon 2 | . . 2 . . Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 92 | . 89 98 97 75 Engine 9 | . 14 11 8 8 Treads 6 | . 1 13 . 6 Leg 12 | . . 11 24 . Wheel 2 | . 2 8 . . Hover 3 | . 23 . . 7 Flight 4 | . . . 9 3 Device 6 | . . 9 6 3 Storage 9 | . 14 11 9 6 Processor 9 | . 9 11 9 7 Protection 6 | . . . 11 8 Energy Gun 2 | . 15 . . 6 Ballistic Gun 8 | . 1 15 8 . Ballistic Cannon 3 | . 1 3 5 2 Launcher 1 | . 5 . 1 . Slashing Weapon 1 | . . . 1 5 Peak Build Rating 47 | 6 11 26 40 47 Average Rating 27 | 4 9 20 35 34 On Entrance 16 | . 6 11 26 37 Avg Prop Armor Cover (%) 8 | . . 12 4 7 Naked Turns . | . . . . . Heaviest Build 89 | 12 89 20 50 59 Greatest Support 76 | 40 40 60 69 76 Greatest Overweight (x) 13 | . 6 1 8 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 15 15 Average Capacity 11 | 7 8 8 14 14 Most Carried 15 | 4 6 8 15 15 Average Carried 9 | . 4 5 11 12 Final Capacity 15 | 8 8 8 15 5 Final Carried 11 | . 4 5 11 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2901 | 216 131 842 1080 632 Remotely 68 | . . . . 68 Salvage Created 3882 | . 346 1235 1434 867 Parts 223 | . 23 80 84 36 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 81 | . 7 33 26 15 Melee 5 | . . . 1 4 Guns 42 | . 3 19 14 6 Cannons 26 | . . 12 10 4 AOE 7 | . 4 2 1 . Classes Destroyed 13 | . 5 2 4 2 Worker 4 | . 2 1 1 . Builder 5 | . 2 . 3 . Hauler 1 | . . . . 1 Recycler 6 | . . . 3 3 Operator 1 | . 1 . . . Watcher 13 | . 3 5 4 1 Swarmer 17 | . . 9 4 4 Grunt 35 | . 7 14 10 4 Sentry 19 | . . 10 7 2 Specialist 2 | . . . 2 . Hunter 3 | . . . 2 1 Programmer 4 | . . . . 4 Heavy 1 | . . . 1 . Best Kill Streak 6 | . 5 5 6 3 Combat Bots Only 5 | . 2 4 5 3 Max Kills in Single Turn 4 | . 4 3 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . 1 2 1 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 630 | . 30 153 172 275 Missed 161 | . 7 51 35 68 Hits 469 | . 23 102 137 207 Melee 18 | . . . . 18 Projectile 451 | . 23 102 137 189 Critical Strikes 18 | . . 2 7 9 Actively Blocked 1 | . . . . 1 Part Disruptions 1 | . . . . 1 Damage Taken 6159 | . 290 926 1993 2950 Core 1070 | . 49 161 140 720 Absorbed by Shields 546 | . . 192 354 . Redirected to Shielding 140 | . . . 20 120 Regen/Repaired (Parts) 67 | . . . 67 . Core Remaining (%) 78 | 100 80 59 74 . Volleys Fired 318 | . 24 92 113 89 Largest 2 | . 2 2 2 2 Hottest 135 | . 90 90 77 135 Shots Fired 512 | . 42 169 192 109 Gun 354 | . 34 98 145 77 Cannon 142 | . 4 68 38 32 Launcher 16 | . 4 3 9 . Special . | . . . . . Kinetic 355 | . 4 131 183 37 Thermal 107 | . . 35 . 72 Explosive 16 | . 4 3 9 . Electromagnetic 34 | . 34 . . . Robot Hit Streak 14 | . 14 7 14 14 Robot Miss Streak 6 | . 4 6 5 6 Penetration Max 1 | . . . 1 . Secondary Targets 5 | . . 3 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 361 | . 32 97 137 95 Core Hits 181 | . 25 51 62 43 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 7 | . . 2 2 3 Destroy 2 | . . 1 1 . Blast 3 | . . 1 1 1 Sever 2 | . . . . 2 Melee Attacks 20 | . . . 2 18 Impact . | . . . . . Slashing 20 | . . . 2 18 Piercing . | . . . . . Sneak Attacks 4 | . . . 1 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8348 | . 1145 1879 2913 2411 Guns 4541 | . 426 1086 1836 1193 Cannons 1813 | . 20 615 612 566 Explosions 1219 | . 699 178 336 6 Melee 732 | . . . 90 642 Ramming 43 | . . . 39 4 Kinetic 4509 | . 20 1402 2448 639 Thermal 1726 | . 307 299 . 1120 Explosive 906 | . 392 178 336 . Electromagnetic 432 | . 426 . . 6 Impact . | . . . . . Slashing 732 | . . . 90 642 Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 207 | . 33 7 57 110 Projectiles 40 | . . . 33 7 Explosions 44 | . 33 7 4 . Melee 123 | . . . 20 103 Knockbacks 11 | . . 5 5 1 Impact . | . . . . . Kinetic 9 | . . 4 4 1 Secondary 2 | . . 1 1 . Self-Inflicted Damage 37 | . . 21 3 13 Shots 2 | . . 1 . 1 Rammed 10 | . . . 3 7 Targets Rammed 24 | . . . 17 7 Kicked 14 | . . . 14 . Crushed . | . . . . . Highest Temperature 390 | . 241 326 111 390 Average Temperature 90 | . 76 66 24 153 Received Heat Transfer 1461 | . 168 240 564 489 Effects 12 | . . . . 12 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . . . . 7 Heat Transferred 3253 | . 350 629 . 2274 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 90 | 100 100 86 86 100 Level 1 9 | . . 13 13 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 334 | . 79 334 280 117 Initial 133 | . . 13 133 117 Average 105 | . 36 159 120 28 Influence Increases 2548 | . 269 943 817 519 Destroy 0b10 Robot/C 1620 | . 140 660 520 300 Destroy 0b10 Robot/NC 150 | . 40 30 55 25 Destroy Leader 496 | . 46 200 158 92 Successful Hack 3 | . . . 3 . Disable Machine 45 | . . . 15 30 Destroy Structure 159 | . 43 38 66 12 Lose Combat Pursuer 75 | . . 15 . 60 Influence Decreases 2480 | . 236 660 874 710 Entered New Map 345 | . . 20 183 142 Time Decay 1869 | . 206 630 641 392 Lost Part 266 | . 30 10 50 176 Squads Dispatched 16 | . 1 4 5 6 Investigation 3 | . . 2 1 . Extermination 3 | . . . . 3 Reinforcement 7 | . 1 2 4 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 13 43 38 34 Peak Tracking Total 6 | . 3 5 4 6 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 9 | . . . 9 . Successful 8 | . . . 8 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 82 | . . . 82 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6657 | 70 528 2180 2402 1477 Spaces Moved 4048 | 46 510 1372 1344 776 Core 65 | 13 . . . 52 Treads 829 | 33 5 489 . 302 Legs 1455 | . . 487 968 . Wheels 434 | . 38 396 . . Hover 768 | . 467 . . 301 Flight 497 | . . . 376 121 Fastest Speed 35 | 50 56 90 111 35 Average Speed 125 | 128 65 131 132 142 Slowest Speed 755 | 160 416 200 680 755 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 91 98 82 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 170 | . 51 34 75 10 Melee . | . . . . . Projectile 20 | . . . 10 10 AOE 150 | . 51 34 65 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5119 | 57 661 1618 1781 1002 Wait 414 | . 87 92 211 24 Move 4042 | 45 509 1371 1343 774 Hop 1 | . . . . 1 Pick Up 110 | 6 17 22 36 29 Fast Attach 5 | . . . 2 3 Attach 51 | 6 4 6 12 23 Detach 5 | . . 2 . 3 Swap 62 | . 11 16 20 15 Drop 67 | . 9 17 25 16 Fire 318 | . 24 92 113 89 Melee 20 | . . . 2 18 Ram 4 | . . . 3 1 Kick 14 | . . . 14 . Crush 6 | . . . . 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 8) 252 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 8) 430 | -10/Materials | Lost 3 parts (1n2w) 493 | -10/Materials | Discovered new exit (range 5) 581 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Discovered new exit (range 4) 1671 | -9/Materials | Discovered new exit (range 15) 2034 | -9/Materials | Discovered new exit (range 16) 2506 | -9/Materials | Discovered new exit (range 4) 2779 | -9/Materials | Entered another Materials area 2779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2873 | -8/Materials | Repaired Titanium Leg 3169 | -8/Materials | Discovered new exit (range 13) 4008 | -8/Materials | Discovered new exit (range 10) 4065 | -8/Materials | Lost 3 parts (2u1w) 4757 | -8/Materials | Discovered new exit (range 14) 5066 | -8/Materials | Repaired Xenon Bombardment Thruster 5181 | -8/Materials | Entered Factory 5181 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5284 | -7/Factory | Lost 4 parts (1n1u2w) 6191 | -7/Factory | Lost 3 parts (1n1u1w) 6296 | -7/Factory | Garrison activated, responded to threat 6379 | -7/Factory | Core integrity fell below 50% 6401 | -7/Factory | Lost 5 parts (1p2n1u1w) 6557 | -7/Factory | Lost 6 parts (2p1n2u1w) 6601 | -7/Factory | Core integrity fell below 20% 6658 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06573_ Acquired Imp. Power Shielding. 06577_ Acquired Reaction Control System. 06586_ System corrupted: Component data lost. 06597_ Acquired 40 matter. 06602_ Acquired Med. Treads. 06610_ Target Analyzer melted. 06610_ Remote Datajack melted. 06610_ P-60 Hacker destroyed. 06613_ Acquired Med. Treads. 06617_ System corrupted: Matter fused (-9). 06617_ Acquired Arm. Treads. 06618_ W-25 Informer sends out distress signal. 06619_ R-06 Scavenger collects Mic. Nuclear Core. 06640_ System corrupted: Component data lost. 06649_ Slammed into L-41 Fighter. 06650_ Reaction Control System destroyed. 06650_ Slammed into L-41 Fighter. 06656_ Arm. Treads severed. 06657_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | |=#??????????????????????????????????????????????? | | |=#??????????????????????????????????????????????? | | = #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????######### #???? ###???????????? | | ????????? ## = #?? ??????????? | | ????????? ## = # ??????????? | | ???????? ## = lm + ?????????????? | | ?????? ## b # ?????????????? | | ???????"""" ## b [ #???????????????????? | | ???? ?""""" ## % @ #???????????????????? | | ????? """ !## | l #???????????????????? | | ?????? ## #???????????????????? | | ???? """"" ## #???????????????????? | | ???? """"" #######+#######???????????????????? | | ??# """ #?????#%#?????????????????????????? | | ??# #?????# #?????????????????????????? | | ##############+####### ##### ????????????? | | !! ????????????? | | ! ????????????? | | !! T ????????????? | | " """ """ T ?????????????? | | " """ """ ??????????????? | | " """ """ ??????????????? | | ?????????????? | | " """ """ """ ######+#### ??????????????? | | " """ """ """ #??????????#######??????????????? | | " """ """ """ #???????????????????????????????? | | #???????????????????????????????? | | " """ """ """ #???????????????????????????????? | | " """ """ """ #???????????????????????????????? | | " """ """ """ #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #####+############???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 73% | -8/Materials Xenon Bombardment Thruster | 6% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion That Tickles Challenges ------------ None Game ------ Seed BurstLightningNetwork Manual? 0 Play Time 01:15:01 Cumulative 26.1 hours Start 2025.11.28 @ 00:19:29 End 2025.11.28 @ 01:43:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dd7818c-b250-4919-a279-e0d820c8ddea