Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 11:31:43 Player: Rompcat Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (4954) 4954 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 10682 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 933 Friendly Fire -144 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Triangulator Enhanced Optical Array Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Coil Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Light Fission Core Light Fission Core > --- PROPULSION ------- Heavy Treads Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System Improved Particle Charger Improved Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Arc Projector Improved Heavy Laser Heavy Battle Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Heavy Treads Power Shielding [Rating: 78] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Matter Pod Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Slots Evolved 8 | . . 2 2 . 2 2 . . Power 3 | . . . 1 . 1 1 . . Propulsion 1 | . . 1 . . . . . . Utility 2 | . . . 1 . . 1 . . Weapon 2 | . . 1 . . 1 . . . Parts Attached 229 | 7 14 37 30 22 36 43 18 22 Power 45 | 1 2 3 6 6 11 7 2 7 Engine 29 | 1 2 3 4 2 9 6 1 1 Core 16 | . . . 2 4 2 1 1 6 Reactor . | . . . . . . . . . Propulsion 48 | 2 3 14 4 2 6 10 5 2 Treads 5 | . . 1 . . . . 2 2 Leg 36 | 2 3 10 4 2 6 9 . . Wheel . | . . . . . . . . . Hover 4 | . . 3 . . . 1 . . Flight 3 | . . . . . . . 3 . Utility 55 | 2 3 8 7 5 5 11 6 8 Device 24 | . 1 1 2 2 3 8 4 3 Storage 4 | 2 1 . . . 1 . . . Processor 5 | . 1 . . . . 1 . 3 Hackware . | . . . . . . . . . Protection 22 | . . 7 5 3 1 2 2 2 Artifact . | . . . . . . . . . Weapon 81 | 2 6 12 13 9 14 15 5 5 Energy Gun 41 | 1 2 7 7 6 9 7 2 . Energy Cannon 4 | . . . 1 1 1 1 . . Ballistic Gun 24 | 1 2 3 5 2 3 3 2 3 Ballistic Cannon 2 | . . . . . . 1 . 1 Launcher 8 | . 1 2 . . . 3 1 1 Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 14 | . . . 3 5 1 2 2 1 Parts Lost 67 | . . 6 13 2 10 13 8 15 Power 13 | . . . 2 . 3 4 1 3 Propulsion 14 | . . 2 2 2 1 4 1 2 Utility 17 | . . 1 3 . 3 2 4 4 Weapon 23 | . . 3 6 . 3 3 2 6 Highest Loss Streak 14 | . . 2 7 1 6 5 8 14 Average Slot Usage (%) 87 | . 99 96 87 98 94 81 57 68 Engine 10 | . 14 10 8 9 12 14 5 4 Core 4 | . . . 5 9 7 1 4 13 Leg 18 | . 28 26 26 26 22 11 3 . Hover 1 | . . 4 . . . 3 . . Device 9 | . 12 1 8 8 9 13 10 10 Storage 2 | . 14 1 . . 2 2 . . Processor 1 | . . 1 . . . 5 . 2 Protection 9 | . . 15 14 18 8 2 7 9 Energy Gun 9 | . 8 15 6 6 11 10 8 5 Energy Cannon 2 | . . . 2 4 6 1 . . Ballistic Gun 8 | . 10 9 10 16 8 6 3 5 Launcher 3 | . 8 7 4 . . 2 4 3 Naked Turns 105 | . . . . . . . 85 20 Heaviest Build 70 | 13 42 44 34 41 51 69 70 65 Greatest Support 90 | 20 20 51 51 49 60 46 70 90 Greatest Overweight (x) 17 | . 2 6 . . 1 17 3 1 Average Overweight (x) . | . 1 . . . . 1 . . Largest Inventory Capacity 14 | 8 14 12 4 4 4 4 4 4 Average Capacity 5 | 6 11 5 4 4 4 4 4 4 Most Carried 12 | 6 12 12 4 4 4 4 4 4 Average Carried 4 | 3 9 4 2 3 3 3 2 3 Final Capacity 12 | 8 12 4 4 4 4 4 4 4 Final Carried 11 | 5 11 3 3 4 3 4 2 3 Class Distribution -------------------- 22% | Mutant 18% | Scavenger-Gunner 17% | Tank 13% | Scavenger-Tank 7% | Generator-Gunner 7% | Commander-Tank 5% | Generator-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Waste Generator-Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Matter Collected 4632 | 283 120 743 506 877 784 672 418 229 Remotely . | . . . . . . . . . Salvage Created 5600 | 135 306 1063 617 1076 1185 1098 . 120 Parts 309 | 6 24 68 48 54 62 42 . 5 Haulers Intercepted 6 | . . 1 2 2 1 . . . Recyclers Shooed 6 | . . 1 . 2 2 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Combat Hostiles Destroyed 104 | . 7 25 17 15 20 14 . 6 Guns 64 | . 6 12 6 13 16 10 . 1 Cannons 12 | . . . . 2 2 3 . 5 AOE 28 | . 1 13 11 . 2 1 . . Classes Destroyed 13 | 3 3 3 2 . 1 1 . . Worker 11 | 1 . 2 2 . 5 1 . . Builder 8 | . . . 4 1 3 . . . Tunneler 3 | 1 . 2 . . . . . . Hauler 6 | . . 1 2 2 1 . . . Recycler 10 | 1 1 3 1 2 . 2 . . Watcher 11 | . 3 3 1 1 2 1 . . Swarmer 20 | . 3 4 5 . 5 . . 3 Grunt 59 | . 4 14 6 10 13 9 . 3 Brawler 2 | . . 1 . . . 1 . . Duelist 2 | . . . . . 2 . . . Sentry 16 | . . 6 3 5 . 2 . . Hunter 4 | . . . 3 . 1 . . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 9 | 1 4 9 8 3 6 4 . 3 Combat Bots Only 6 | . 3 4 6 3 5 3 . 3 Max Kills in Single Turn 5 | 1 2 5 2 1 3 2 . 1 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . 1 3 2 . 2 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Damage Taken 10675 | . 434 1328 1890 899 1939 1382 257 2546 Core 1648 | . 62 161 259 115 189 185 129 548 Absorbed by Shields 43 | . . . . . . . 35 8 Core Remaining (%) 67 | 100 75 59 . 32 73 . . . Volleys Fired 369 | 13 31 50 58 77 61 51 4 24 Largest 4 | 2 2 3 3 3 4 4 3 4 Hottest 286 | 60 65 160 172 176 286 234 180 166 Shots Fired 933 | 26 57 121 125 215 163 166 12 48 Gun 729 | 26 50 96 86 192 125 113 12 29 Cannon 126 | . . . 9 23 35 40 . 19 Launcher 75 | . 7 25 30 . . 13 . . Special 3 | . . . . . 3 . . . Kinetic 499 | 13 30 36 56 136 78 112 . 38 Thermal 263 | 13 20 46 25 51 66 30 4 8 Explosive 63 | . 7 25 30 . . 1 . . Electromagnetic 105 | . . 14 14 28 16 23 8 2 Robot Hit Streak 16 | 8 6 8 12 10 12 16 7 4 Robot Miss Streak 11 | 2 5 8 4 4 11 9 1 6 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 8 | . 1 2 . 1 4 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . Shots Hit Robots 571 | 17 32 81 71 108 105 116 10 31 Core Hits 388 | 6 19 78 49 41 100 79 2 14 Critical Hits 5 | . . 1 . 2 . 2 . . Critical Kills 4 | . . . . 2 . 2 . . Critical Parts Destroyed 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13043 | 177 527 2406 2321 1965 2238 2579 111 719 Guns 6966 | 177 313 833 680 1498 1549 1559 111 246 Cannons 2034 | . . . 44 466 422 649 . 453 Explosions 4012 | . 208 1572 1597 . 264 371 . . Melee . | . . . . . . . . . Ramming 31 | . 6 1 . 1 3 . . 20 Kinetic 5152 | 68 154 284 379 956 926 1717 . 668 Thermal 3248 | 109 159 526 266 778 838 435 106 31 Explosive 3026 | . 208 1227 1511 . . 80 . . Electromagnetic 1586 | . . 368 165 230 471 347 5 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 4 1 . . . 2 2 5 Average Corruption 2 | . 3 1 . . . 2 2 2 Corruption Purged . | . . . . . . . . . Effects 30 | . 12 2 . . . . 6 10 Message Errors 13 | . 7 . . . . . 2 4 Matter Fused 1 | . 1 . . . . . . . Heat Flow Errors 2 | . 1 . . . . . 1 . Energy Discharges 3 | . 1 . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . 2 . . . . 2 2 Targeting Errors 4 | . 2 . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 264 | . 10 83 89 . 32 12 . 38 Projectiles 73 | . . . . . 32 3 . 38 Explosions 191 | . 10 83 89 . . 9 . . Melee . | . . . . . . . . . Knockbacks 16 | . . . . . . 12 . 4 Impact 1 | . . . . . . . . 1 Kinetic 15 | . . . . . . 12 . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 740 | . 66 289 270 . 60 50 . 5 Shots 31 | . 4 11 10 . 3 3 . . Rammed 7 | . . . . . 1 . . 6 Targets Rammed 10 | . 1 1 . 1 1 . . 6 Kicked 3 | . 1 1 . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 563 | 80 91 469 507 391 563 430 301 386 Average Temperature 150 | 38 27 127 187 125 221 111 134 133 Received Heat Transfer 2793 | . 117 387 414 360 630 528 . 357 Effects 80 | . . 9 22 . 37 1 . 11 Shutdowns 37 | . . 5 7 . 20 . . 5 Energy Bleed 5 | . . 2 1 . 2 . . . Interference 17 | . . 2 7 . 3 . . 5 Matter Decay 4 | . . . . . 3 . . 1 Short Circuit 7 | . . . 1 . 5 1 . . Damage (minor) 5 | . . . 2 . 3 . . . Damage (major) 5 | . . . 4 . 1 . . . Siege Activations 1 | . . . . . . . . 1 Total Turns 4 | . . . . . . . . 4 Longest Duration 4 | . . . . . . . . 4 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 5635 | 250 355 917 557 1295 1410 666 148 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . 4 2 . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Peak Influence 780 | 15 228 318 513 563 490 266 54 780 Initial 242 | . 9 . 131 85 242 225 54 . Average 223 | 7 85 139 296 287 368 185 15 386 Maximum Alert Level 3 | . 1 1 2 2 2 1 . 3 Low Security (%) 45 | 100 75 67 44 24 8 41 100 28 Level 1 35 | . 24 32 21 52 50 58 . . Level 2 19 | . . . 34 23 41 . . 70 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 37 | . . 7 5 4 6 5 . 10 Investigation 12 | . . 4 . 1 3 2 . 2 Extermination 2 | . . . . . 1 1 . . Reinforcement 17 | . . 3 2 3 2 2 . 5 Assault 1 | . . . . . . . . 1 Garrison 5 | . . . 3 . . . . 2 Intercept . | . . . . . . . . . Construction Impeded 5 | . . . 1 1 . 1 . 2 Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Distress Signals 7 | . . 3 1 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 192 | . 15 31 27 28 32 22 6 31 Peak Tracking Total 6 | . 4 4 6 4 5 4 6 6 Tactical Retreats 18 | . 3 2 2 3 1 4 . 3 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Traps Triggered 13 | . 3 1 . 1 2 4 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Machines Disabled 32 | . . 6 4 4 6 4 . 8 Max in Single Turn 4 | . . 4 1 1 4 2 . 1 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Machines Accessed 31 | . 5 9 3 2 4 5 . 3 Terminals 15 | . 4 6 1 1 1 1 . 1 Fabricators 2 | . . . . . 1 . . 1 Repair Stations 5 | . . 1 1 . . 3 . . Recycling Units 4 | . 1 1 . 1 . 1 . . Scanalyzers 3 | . . 1 . . 1 . . 1 Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 75 | . 15 22 8 3 8 12 . 7 Successful 44 | . 9 14 7 2 4 5 . 3 Failed 31 | . 6 8 1 1 4 7 . 4 Catastrophic 9 | . 2 2 . . 2 1 . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 35 | . 13 12 2 1 2 3 . 2 Fabricators 3 | . . . . . 2 . . 1 Repair Stations 17 | . . 5 5 . . 7 . . Recycling Units 9 | . 2 3 . 2 . 2 . . Scanalyzers 9 | . . 2 . . 3 . . 4 Garrison Access 2 | . . . 1 . 1 . . . Terminal Hacks 17 | . 7 5 2 1 2 . . . Record 3 | . 3 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . Unreport Threat 4 | . 1 1 2 . . . . . Dispatch Records 1 | . . 1 . . . . . . Surveillance Status 1 | . . 1 . . . . . . Assault Status 1 | . . . . . 1 . . . Hauler Manifests 3 | . 1 1 . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 12 | . . 5 4 . . 3 . . Scan Component 7 | . . 3 2 . . 2 . . Repair 4 | . . 2 2 . . . . . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks 7 | . 2 2 . 1 . 2 . . Recycle Component 1 | . . 1 . . . . . . Process 1 | . . 1 . . . . . . Report Inventory 2 | . 1 . . . . 1 . . Retrieve Components 3 | . 1 . . 1 . 1 . . Scanalyzer 6 | . . 2 . . 2 . . 2 Insert Component 3 | . . 1 . . 1 . . 1 Analyze 3 | . . 1 . . 1 . . 1 Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 27 | . 4 7 3 2 4 5 . 2 Full Trace Events 7 | . . 2 . . 2 2 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 1 . . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 2 2 . . . . . Time 122 | . . 58 64 . . . . . Parts Recycled 1 | . . 1 . . . . . . Recycled Matter 171 | . . 171 . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . 3 . . 10 . 2 . . Parts Scanalyzed 3 | . . 1 . . 1 . . 1 Part Schematics Acquired 3 | . . 1 . . 1 . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . Non-combat 1 | . . . . . 1 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . 2 . . . parse_system 1 | . . . . . 1 . . . no_distress 1 | . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Total Allies 30 | . . . . 10 . . 20 . Largest Group 19 | . . . . 10 5 . 19 9 Highest-Rated Group 696 | . . . . 173 93 . 696 317 Highest-Rated Ally 50 | . . . . 29 29 . 50 50 Total Orders 4 | . . . . 1 . . . 3 FOLLOW 1 | . . . . 1 . . . . EXPLORE 2 | . . . . . . . . 2 RETURN 1 | . . . . . . . . 1 Ally Attacks 203 | . . . . 53 11 . 62 77 Total Damage 6943 | . . . . 651 127 . 3173 2992 Kills 37 | . . . . 8 2 . 7 20 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Turns Passed 7792 | 184 821 1052 647 910 1404 1480 599 695 Spaces Moved 4514 | 105 404 664 289 527 841 715 443 526 Core 506 | 4 . 4 . . . 29 187 282 Treads 446 | . . . . . . . 202 244 Legs 3409 | 101 404 553 289 527 841 640 54 . Wheels . | . . . . . . . . . Hover 153 | . . 107 . . . 46 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 52 120 123 126 120 50 50 Average Speed 132 | 117 161 118 125 124 132 171 115 101 Slowest Speed 900 | 120 180 350 130 130 160 900 200 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 7 79 58 27 58 28 21 89 19 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . 5 . . 1 . . . Terrain Destroyed 391 | . 40 137 157 3 7 37 . 10 Melee . | . . . . . . . . . Projectile 23 | . . . 1 3 7 2 . 10 AOE 368 | . 40 137 156 . . 35 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Total 5697 | 142 525 839 488 672 1009 848 527 647 Wait 252 | 6 38 28 70 1 34 4 36 35 Move 4507 | 104 403 663 288 526 840 715 442 526 Hop . | . . . . . . . . . Pick Up 172 | 12 21 34 27 21 18 17 15 7 Fast Attach 41 | . . 2 5 3 5 12 4 10 Attach 84 | 7 3 17 16 3 11 11 12 4 Detach 5 | . 2 1 . . . . 1 1 Swap 104 | . 11 18 9 16 20 20 2 8 Drop 138 | . 15 25 15 23 19 18 11 12 Fire 369 | 13 31 50 58 77 61 51 4 24 Melee . | . . . . . . . . . Ram 5 | . . . . . . . . 5 Kick 4 | . 1 1 . 1 1 . . . Crush 1 | . . . . . . . . 1 Escape Stasis 14 | . . . . . . . . 14 Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Discovered new exit (range 14) 622 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Entered another Materials area 1006 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1230 | -9/Materials | Discovered new exit (range 5) 1429 | -9/Materials | Discovered new exit (range 11) 1750 | -9/Materials | Discovered new exit (range 16) 1756 | -9/Materials | Build established: Scavenger-Tank 1816 | -9/Materials | Repaired Rnf. Ion Engine 1850 | -9/Materials | Repaired Lgt. Armor Plating 2058 | -9/Materials | Entered another Materials area 2058 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2099 | -8/Materials | Garrison activated, responded to threat 2244 | -8/Materials | Lost 7 parts (2p1n1u3w) 2254 | -8/Materials | Identified exit to Garrison 2535 | -8/Materials | Repaired Lgt. Ion Engine 2574 | -8/Materials | Repaired Imp. Light Armor Plating 2693 | -8/Materials | Discovered new exit (range 7) 2705 | -8/Materials | Entered Storage 2794 | -8/Storage | Core integrity fell below 50% 3114 | -8/Storage | Build established: Tank 3247 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3425 | -8/Storage | Discovered new exit (range 13) 3525 | -8/Storage | Build established: Commander-Tank 3615 | -8/Storage | Entered Factory 3615 | -7/Factory | Accompanied by 5 allies 3615 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3653 | -7/Factory | Discovered new exit (range 4) 4206 | -7/Factory | Build established: Tank 4479 | -7/Factory | Lost 6 parts (2p3u1w) 4759 | -7/Factory | Build established: Scavenger-Gunner 4946 | -7/Factory | Discovered new exit (range 6) 5019 | -7/Factory | Entered another Factory area 5019 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5348 | -6/Factory | Build established: Generator-Gunner 5466 | -6/Factory | Discovered new exit (range 16) 5563 | -6/Factory | Lost 5 parts (4p1n) 6165 | -6/Factory | Build established: Scavenger-Gunner 6499 | -6/Factory | Sucked down chute 6499 | -6/Factory | Entered Waste 6500 | -6/Waste | Met a frightened Derelict 6517 | -6/Waste | Spotted C-40 Crusher 6531 | -6/Waste | Spotted C-40 Crusher 6544 | -6/Waste | Spotted C-40 Crusher 6583 | -6/Waste | Spotted C-40 Crusher 6587 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6592 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6592 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6595 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6595 | -6/Waste | Crushed by Compactor (1 part destroyed) 6623 | -6/Waste | Crushed by Compactor (1 part destroyed) 6632 | -6/Waste | Spotted C-40 Crusher 6638 | -6/Waste | Spotted C-40 Crusher 6648 | -6/Waste | Found Quantum Capacitor 6654 | -6/Waste | Lost 8 parts (1p1n4u2w) 6689 | -6/Waste | Discovered new exit (range 13) 6695 | -6/Waste | Warlord forces began an assault 6704 | -6/Waste | Allies destroyed C-40 Crusher 6706 | -6/Waste | Allies destroyed C-40 Crusher 6709 | -6/Waste | Allies destroyed C-40 Crusher 6709 | -6/Waste | Allies destroyed C-40 Crusher 6715 | -6/Waste | Allies destroyed C-40 Crusher 6718 | -6/Waste | Allies destroyed C-40 Crusher 6819 | -6/Waste | Found Antimissile System 7098 | -6/Waste | Entered Factory 7098 | -6/Factory | Accompanied by 9 allies 7590 | -6/Factory | Core integrity fell below 50% 7648 | -6/Factory | Lost 14 parts (3p2n4u5w) 7727 | -6/Factory | Core integrity fell below 20% 7793 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07747_ Triggered Stasis Trap. 07747_ A bubble of rippling energy engulfs the area. 07747_ Field strength at 94. 07747_ Field strength at 88. 07748_ Field strength at 82. 07749_ Field strength at 76. 07750_ Field strength at 70. 07751_ Field strength at 64. 07752_ Field strength at 58. 07753_ Field strength at 52. 07754_ Field strength at 46. 07755_ Field strength at 40. 07756_ Field strength at 34. 07757_ Field strength at 28. 07758_ Field strength at 22. 07759_ Field strength at 16. 07760_ Field strength at 2. 07761_ Stasis field depleted. 07775_ System corrupted: Triangulator rejected. 07780_ Acquired Triangulator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????+###???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????" ???????????????????????? | | ????????????????""????" ???????????????????????? | | ???????????????""" """" ???????????????????????? | | ??????????????"""" """" ???????????????????????? | | ???????????????""" """" #??????????????????????? | | ????????????????"" 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"???? | | ????????????????????# @#?????????????? ???? | | ????????????????????# #??????????????? ????? | | ????????????????????# #??????????????? ????? | | ????????????????????# #???????#########+###### | | ????????????????????# ######### | | ????????????????????# # # | | ????????????????????# # # | | ????????????????????# # " " " # | | ???????????????###??# # " " " # | | ???????????????? ?# # " " " # ########## | | ????????????????? # # " " " # # | | ?????????????????? # p# " " " # # """" "" | | ??????????????????? + + " " " # # """" "" | | ????????????????????# # " " " # # """" "" | | ????????????????????# # " " " # + """" "" | | ????????????????????# # " " " #^ # | | ????????????????????# # # #! """ "" | | ????????????????????# ####+#### # """ "" | | ????????????????????# # """ "" | | ????????????????????# #? ?? | | ????????????????????# #??? ?? | | ????????????????????# #??? ?? | | ????????????????????# #???####?? | | ????????????????????##########+##########????????? | | ????????????????????????# =[ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 57 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 450 Resistance: KI 20 Power Shielding 33 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 54 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Centrium Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab The More The Merrier Challenges ------------ None Game ------ Seed MakeshiftHeatChip Manual? 0 Play Time 03:14:33 Cumulative 17.1 hours Start 2020.09.18 @ 20:21:33 End 2020.09.19 @ 11:31:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7d8f166-f791-45a4-b179-bdf3467aac51