Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 07:19:55 Player: Kite Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (283) 1415 Value Destroyed (10671) 10671 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3926) 3926 TOTAL SCORE: 21052 Bonus ------- High Alert Combat Kills 1445 Follower Combat Kills 1511 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -1130 Cogmind --------- Core Integrity 233/850 Matter 300/300 Energy 23/100 System Corruption 4% Temperature Cool (0) Movement Rolling (225) Ox9 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (9) ------ Cargo Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Microactuators Force Booster Makeshift Transmission Jammer Makeshift System Shield > --- WEAPON (2) ------- Katana Ripper > --- INVENTORY (30) --- Cold Fusion Reactor Huge Storage Unit Matter Compressor (250) Enhanced Optical Array Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Tactical Coordination Suite Launcher Guidance Computer Phase Shifter EM Disruption Field Remote Shield Authchip [Propulsion] Drone Bay (2/2) Z-Drone Bay (1/2) Bore Cannon Remote Datajack Katana Makeshift Sword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Cargo Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Melee Analysis Suite Makeshift Transmission Jammer Makeshift System Shield Z-Drone Bay > --- WEAPON ----------- Katana Ripper > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Huge Storage Unit Matter Compressor Enhanced Optical Array Improved Sensor Array Improved Sensor Array Tactical Coordination Suite Launcher Guidance Computer Microactuators Microactuators Force Booster Force Booster Phase Shifter Improved Medium Armor Plating Medium Reactive Plating EM Shield EM Shield Force Field Remote Shield Authchip [Propulsion] Drone Bay Bore Cannon Remote Datajack Katana Makeshift Sword CR-A16's Behemoth Slayer [Rating: 68] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Force Field Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Katana Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 7 | . . . 1 . 2 . . 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 181 | 6 10 6 27 1 8 42 7 7 10 15 5 3 5 2 27 Power 13 | 1 2 . 3 . . 3 1 . 2 . . . . . 1 Engine 8 | 1 1 . 3 . . 2 . . 1 . . . . . . Core 4 | . 1 . . . . 1 1 . . . . . . . 1 Reactor 1 | . . . . . . . . . 1 . . . . . . Propulsion 49 | 2 2 1 9 . 3 15 2 . 1 3 2 1 . 1 7 Treads 23 | 2 . . 7 . 3 8 . . 1 . 2 . . . . Leg 5 | . 2 1 2 . . . . . . . . . . . . Wheel 21 | . . . . . . 7 2 . . 3 . 1 . 1 7 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 82 | 1 3 3 7 . 5 16 3 6 3 11 1 2 3 . 18 Device 35 | . . 1 1 . 2 8 1 2 1 2 1 1 2 . 13 Storage 5 | 1 2 . 1 . . . . . . . . . 1 . . Processor 14 | . . 1 2 . 1 2 . 1 1 2 . 1 . . 3 Hackware 6 | . . . . . . . 1 1 . 3 . . . . 1 Protection 22 | . 1 1 3 . 2 6 1 2 1 4 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 3 2 8 1 . 8 1 1 4 1 2 . 2 1 1 Energy Gun 6 | . . 1 . . . 5 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 2 . . . . . . . 2 . . . . . . Ballistic Cannon 10 | . . 1 4 . . 1 . . 2 . . . 2 . . Launcher 5 | . 1 . 2 . . 1 . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . 1 1 . . . 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . System Corruption 7 | . . . . 7 . . . . . . . . . . . Parts Lost 53 | . 3 . 3 . . 12 3 1 . 1 2 2 . 2 24 Power 7 | . 1 . 1 . . 3 . . . . . . . . 2 Propulsion 18 | . 1 . 1 . . 2 1 . . . 1 . . 1 11 Utility 23 | . 1 . 1 . . 3 2 1 . 1 1 1 . 1 11 Weapon 5 | . . . . . . 4 . . . . . 1 . . . Highest Loss Streak 7 | . 2 . 1 . . 4 1 1 . 1 2 1 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 19 | 2 13 15 16 19 19 19 19 18 19 18 16 17 20 26 26 Power . | . . . . . . . 1 1 . . . . . . . Propulsion 4 | 1 3 4 3 8 8 8 5 5 5 4 4 4 4 5 3 Utility 8 | . 2 3 4 5 4 7 10 10 11 10 9 9 10 13 17 Weapon 5 | . 7 8 7 6 6 3 2 2 2 3 2 2 4 7 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 70 | . 4 . 22 1 5 7 1 . 3 6 . . . . 21 Power 2 | . . . . . 1 . . . . . . . . . 1 Propulsion 10 | . 1 . 3 . . 3 . . . . . . . . 3 Utility 39 | . . . 7 . 3 4 1 . 3 6 . . . . 15 Weapon 18 | . 3 . 11 1 1 . . . . . . . . . 2 Tool/Special 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 99 99 99 99 96 97 98 98 94 98 99 92 92 86 Engine 4 | . 8 . 10 10 9 4 . . . . . . . . . Core 1 | . 5 14 . . . 2 8 7 4 . . . . . 1 Reactor 2 | . . . . . . . . . 1 7 7 7 7 7 4 Treads 12 | . 21 . 17 33 27 23 . . 1 5 1 4 6 6 . Leg 3 | . 6 28 14 . . . . . . . . . . . . Wheel 8 | . . . . . . 2 26 23 20 11 19 18 15 15 14 Device 9 | . . . . . 15 14 9 9 8 13 13 16 11 15 18 Storage 9 | . 15 21 11 11 9 9 9 7 7 7 7 7 7 7 6 Processor 11 | . . . 10 11 9 9 9 14 15 14 15 9 15 15 19 Hackware 1 | . . . . . . . 3 12 15 10 . . . . 4 Protection 9 | . 5 5 10 11 11 11 12 7 5 5 15 18 11 7 1 Ballistic Gun 2 | . 26 22 . . . . . . . . . . . . . Ballistic Cannon 9 | . . 5 21 21 18 6 . . 5 9 . . 8 14 . Slashing Weapon 4 | . . . . . . 2 11 14 6 5 14 14 6 . 11 Peak Build Rating 68 | 6 10 14 22 20 26 38 34 42 57 57 50 51 54 58 68 Average Rating 35 | 4 8 11 19 19 24 29 31 39 43 53 47 50 50 53 59 On Entrance 32 | . 6 10 14 19 20 26 30 34 41 57 46 50 51 54 54 Avg Prop Armor Cover (%) 8 | . 7 . 5 . . 7 . . 13 14 7 7 7 7 14 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 206 | 10 33 35 63 64 73 68 67 66 76 105 102 103 206 187 190 Greatest Support 70 | 40 40 20 60 60 60 60 36 34 70 40 40 36 36 34 48 Greatest Overweight (x) 13 | . 2 1 1 1 1 1 2 1 6 7 8 4 8 7 13 Average Overweight (x) 2 | . . 1 . 1 1 . 1 1 1 4 2 2 6 6 4 Largest Inventory Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 30 30 30 Average Capacity 21 | 6 14 15 16 20 20 20 20 20 20 20 20 20 28 30 30 Most Carried 30 | 4 15 15 20 20 20 20 20 20 20 20 20 20 28 29 30 Average Carried 19 | 2 13 15 16 19 19 19 19 18 19 19 18 19 21 27 27 Final Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 30 30 30 Final Carried 28 | 4 15 15 20 20 20 14 20 20 20 20 19 19 28 27 20 Class Distribution -------------------- 34% | Mutant 15% | Hauler-Mutant 13% | Scavenger-Mutant 12% | Scavenger-Gladiator 7% | Hauler-Gladiator 6% | Hacker-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 8675 | 146 565 210 1784 307 216 1188 260 36 468 841 624 299 229 468 1034 Remotely 31 | . . . 31 . . . . . . . . . . . . Salvage Created 9975 | . 483 129 2089 355 272 1097 846 107 515 1064 605 245 . 315 1853 Parts 538 | . 29 8 140 19 12 58 48 14 2 61 26 16 . 20 85 Haulers Intercepted 14 | . 1 . 6 . 1 . 2 . . 3 . . . . 1 Recyclers Shooed 5 | . . 1 3 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . 20 16 . 19 . Prevented 10 | . . . . . . . . . . . . . . 10 . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 197 | . 14 3 44 5 6 29 16 8 2 16 19 11 . 6 18 Melee 42 | . . . . . . 4 8 1 . 8 1 3 . . 17 Guns 25 | . 14 3 3 . . 5 . . . . . . . . . Cannons 52 | . . . 25 . 6 9 . . . 7 . . . 5 . AOE 71 | . . . 16 3 . 10 6 7 2 1 18 8 . . . Classes Destroyed 20 | . 4 . 7 . . 3 1 . 2 1 1 . . 1 . Worker 27 | . 2 . 15 2 . . 2 . . 2 . . . . 4 Builder 15 | . . . 6 . . . 3 . . 3 . . . . 3 Tunneler 4 | . . . 1 2 . . 1 . . . . . . . . Hauler 14 | . 1 . 6 . 1 . 2 . . 3 . . . . 1 Recycler 12 | . . . 6 1 . . . . . 1 . . . . 4 Mechanic 2 | . . . 1 . . . 1 . . . . . . . . Operator 4 | . . . . . . . 2 . . 2 . . . . . Watcher 4 | . . . 4 . . . . . . . . . . . . Swarmer 50 | . 6 . 12 . . 4 2 7 . 1 8 7 . 1 2 Grunt 72 | . 8 3 20 4 3 4 10 . . 4 5 2 . 4 5 Brawler 2 | . . . . . . 1 . . . . . 1 . . . Duelist 8 | . . . 2 1 . 3 1 . . . 1 . . . . Sentry 30 | . . . 10 . 3 9 2 1 . 1 1 1 . . 2 Specialist 4 | . . . . . . . . . . 4 . . . . . Hunter 10 | . . . . . . 3 1 . . 1 . . . . 5 Programmer 12 | . . . . . . 5 . . . 4 . . . . 3 Behemoth 2 | . . . . . . . . . . . . . . 1 1 Compactor 2 | . . . . . . . . . 2 . . . . . . Thug 6 | . . . 1 . . . . . . 2 3 . . . . Savage 1 | . . . . . . . . . . 1 . . . . . Martyr 1 | . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 4 3 11 3 3 5 11 4 2 4 4 6 . 3 9 Combat Bots Only 8 | . 3 3 8 3 3 5 6 4 2 4 4 6 . 3 4 Max Kills in Single Turn 7 | . 1 1 7 1 1 3 3 3 1 4 3 4 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 1 . 3 1 3 1 1 3 4 . . . Melee 1 | . . . . . . 1 1 1 . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 1219 | . 78 12 137 14 20 227 53 43 . 129 74 42 . 45 345 Missed 322 | . 22 4 42 2 4 49 12 14 . 43 27 7 . 18 78 Hits 897 | . 56 8 95 12 16 178 41 29 . 86 47 35 . 27 267 Melee 28 | . . . . 2 . 22 . . . 1 . 3 . . . Projectile 869 | . 56 8 95 10 16 156 41 29 . 85 47 32 . 27 267 AOE 4 | . . . . . . 2 . . . 2 . . . . . Critical Strikes 33 | . 2 . 3 1 1 8 1 . . 6 1 . . 2 8 Part Disruptions 4 | . . . . . . 2 . . . . . . . . 2 Damage Taken 11742 | . 570 85 1143 273 196 2754 356 268 . 1337 558 454 . 466 3282 Core 1723 | . 88 22 123 49 27 329 79 43 . 135 69 74 . 68 617 Absorbed by Shields 2050 | . . . . . 75 313 274 61 . 532 312 174 . 133 176 Ignored by Resistances 607 | . . . . . . . . . . 153 76 40 . . 338 Regen/Repaired (Parts) 1015 | . . . 49 . 42 . . . 72 29 . . 823 . . Core Remaining (%) 55 | 100 . 56 . 57 . . 20 . . . . . . 44 . Volleys Fired 491 | . 60 12 140 27 18 68 8 9 14 58 25 8 . 23 21 Largest 2 | . 2 2 2 2 2 2 1 1 1 2 1 1 . 2 1 Hottest 150 | . 40 57 70 70 70 150 30 33 33 80 33 33 . 88 48 Shots Fired 826 | . 118 23 272 37 36 111 8 9 14 97 26 8 . 46 21 Gun 195 | . 117 22 20 . . 36 . . . . . . . . . Cannon 517 | . . 1 244 21 36 62 . . . 91 . . . 46 16 Launcher 108 | . 1 . 8 16 . 13 8 9 14 5 26 8 . . . Special 6 | . . . . . . . . . . 1 . . . . 5 Kinetic 676 | . 117 23 264 21 36 62 . . . 91 . . . 46 16 Thermal 14 | . . . . . . 14 . . . . . . . . . Explosive 86 | . 1 . 7 . . 8 8 9 14 5 26 8 . . . Electromagnetic 44 | . . . 1 16 . 27 . . . . . . . . . Robot Hit Streak 21 | . 21 14 12 9 8 12 3 . 6 4 3 4 . 2 3 Robot Miss Streak 6 | . 5 2 4 2 1 3 1 . 1 6 2 . . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . Shots Hit Robots 639 | . 80 17 154 17 26 78 49 4 9 72 12 7 . 20 94 Core Hits 400 | . 31 6 95 11 10 42 33 14 10 44 28 18 . 9 49 Critical Kills 10 | . . 1 . . . . 3 . . 2 . . . 4 . Critical Parts Destroyed 12 | . . . . . . . 4 . . 3 . . . 5 . Critical Strikes 60 | . . 1 6 2 3 4 9 1 . 13 . . . 9 12 Destroy 15 | . . 1 . . . . . . . 5 . . . 9 . Blast 14 | . . . 6 2 3 3 . . . . . . . . . Smash 8 | . . . . . . . 8 . . . . . . . . Sever 23 | . . . . . . 1 1 1 . 8 . . . . 12 Melee Attacks 291 | . . . . . . 26 59 6 6 53 9 5 . 4 123 Impact 44 | . . . . . . 11 33 . . . . . . . . Slashing 242 | . . . . . . 15 26 6 6 53 9 5 . . 122 Piercing 5 | . . . . . . . . . . . . . . 4 1 Sneak Attacks 37 | . . . . . . . 13 . 4 5 . . . . 15 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks 28 | . . . . . . 2 11 1 . 2 . 1 . . 11 Damage Inflicted 26245 | . 845 212 4554 596 526 3074 2902 665 2056 3494 1844 1102 . 599 3776 Guns 1610 | . 841 212 166 . . 391 . . . . . . . . . Cannons 6704 | . . . 3304 217 526 1033 . . . 1126 . . . 498 . Explosions 8919 | . . . 1072 379 . 988 571 533 1796 914 1581 959 . . 126 Melee 8996 | . . . . . . 662 2331 132 260 1454 263 143 . 101 3650 Ramming 16 | . 4 . 12 . . . . . . . . . . . . Kinetic 7923 | . 841 212 3470 217 526 1033 . . . 1126 . . . 498 . Thermal 865 | . . . 222 . . 311 . . . 332 . . . . . Explosive 7398 | . . . 716 . . 660 571 533 1796 582 1581 959 . . . Electromagnetic 1047 | . . . 134 379 . 408 . . . . . . . . 126 Impact 1555 | . . . . . . 270 1285 . . . . . . . . Slashing 7340 | . . . . . . 392 1046 132 260 1454 263 143 . . 3650 Piercing 101 | . . . . . . . . . . . . . . 101 . Highest Corruption 13 | . 2 2 . 7 3 8 8 . . 6 11 13 13 . 4 Average Corruption 5 | . 2 2 . 7 2 6 8 . . 3 7 12 13 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 268 | . 23 5 . 39 3 73 25 . . 13 46 30 1 . 10 Message Errors 65 | . 6 2 . 9 . 13 10 . . 3 12 7 1 . 2 Matter Fused 66 | . 3 . . 10 . 25 7 . . 5 8 7 . . 1 Heat Flow Errors 36 | . 4 . . 5 1 9 1 . . 1 8 5 . . 2 Energy Discharges 29 | . 2 . . 3 2 8 3 . . 1 8 1 . . 1 Parts Rejected 5 | . 1 . . . . 1 1 . . . . . . . 2 Parts Fused 1 | . 1 . . . . . . . . . . . . . . Data Loss (minor) 32 | . 4 1 . 5 . 7 2 . . 2 5 6 . . . Data Loss (major) 20 | . . 1 . 4 . 6 1 . . . 2 4 . . 2 Misfires 5 | . 1 . . 1 . 2 . . . . 1 . . . . Alerts 4 | . . . . 1 . . . . . 1 2 . . . . Weapon Failures 5 | . 1 1 . 1 . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1248 | . . . 147 2 . 121 469 9 31 166 137 12 . 15 139 Projectiles 177 | . . . 66 2 . 33 . . . 61 . . . 15 . Explosions 344 | . . . 81 . . 86 . 9 . 41 115 12 . . . Melee 727 | . . . . . . 2 469 . 31 64 22 . . . 139 Knockbacks 70 | . . . 19 3 12 19 5 . . 6 . . . 6 . Impact 6 | . . . . . . 2 4 . . . . . . . . Kinetic 55 | . . . 19 3 8 13 . . . 6 . . . 6 . Secondary 9 | . . . . . 4 4 1 . . . . . . . . Self-Inflicted Damage 676 | . . . . 63 . 220 . 40 . 49 49 171 . . 84 Shots 26 | . . . . 5 . 10 . 1 . 1 1 5 . . 3 Rammed 4 | . 3 . . . . . . . . 1 . . . . . Targets Rammed 7 | . 3 . 3 . . . . . . 1 . . . . . Kicked 2 | . . . 2 . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 276 | . 236 9 198 262 139 246 241 . . 267 244 276 . 143 162 Average Temperature 55 | . 50 2 37 72 57 75 125 . . 23 84 107 . 60 83 Received Heat Transfer 2377 | . 249 48 513 81 97 354 162 12 . 184 92 56 . 130 399 Effects 3 | . . . . . . . . . . 1 . 2 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Robots Corrupted 5 | . . . . 2 . 1 2 . . . . . . . . Combat Hostiles 5 | . . . . 2 . 1 2 . . . . . . . . Parts Fried 9 | . . . . 3 . 1 5 . . . . . . . . Impact Corruptions 12 | . . . . . . 1 11 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 2 . . . . . . . 1 . Heat Transferred 974 | . . . 200 . . 550 . . . 224 . . . . . Parts Sabotaged 9 | . . . . . . 9 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . 1 . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 5 | . . . 3 1 . 5 4 2 1 3 . . . . 1 Low Security (%) 46 | 100 100 100 27 79 100 2 . . 90 27 . . . . 82 Level 1 15 | . . . 20 20 . 30 . . 9 4 . . . . 17 Level 2 13 | . . . 35 . . 6 . 100 . 22 . . . . . Level 3 13 | . . . 16 . . 7 70 . . 44 . . . . . Level 4 7 | . . . . . . 32 29 . . . . . . . . Level 5 3 | . . . . . . 19 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2231 | . 147 60 958 370 63 2231 1182 695 237 871 . . . . 280 Initial 1087 | . . 31 . 369 . . 1087 534 236 . . . . . . Average 426 | . 43 15 407 118 23 1030 1002 628 77 526 . . . . 68 Influence Increases 9573 | . 453 70 1711 150 176 2531 609 241 65 1748 425 280 . 356 758 Destroy 0b10 Robot/C 4660 | . 280 60 880 100 120 920 320 160 . 740 300 220 . 200 360 Destroy 0b10 Robot/NC 415 | . 15 . 195 25 5 . 55 . . 55 5 . . . 60 Destroy Leader 856 | . 52 10 220 20 42 30 74 30 . 186 30 30 . 40 92 Allied During Kill 547 | . . . . . . 98 . . . 393 . . . 56 . Successful Hack 72 | . 7 . 6 . 2 . . . . 57 . . . . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . Disable Machine 450 | . 15 . 45 . . 30 30 15 . 210 . . . . 105 Anti-Garrison Action 1300 | . . . . . . 1300 . . . . . . . . . Destroy Structure 418 | . 9 . 65 5 7 93 40 36 65 77 . . . . 21 Lose Combat Pursuer 735 | . 15 . 240 . . 60 90 . . 30 90 30 . 60 120 Influence Decreases 9343 | . 371 152 762 1099 176 300 1666 740 740 882 879 441 251 356 528 Entered New Map 3505 | . . 51 . 580 . . 1144 640 439 . 321 79 251 . . Time Decay 4606 | . 341 101 735 519 176 . 342 90 222 562 538 342 . 296 342 Lost Part 463 | . 30 . 27 . . 120 30 10 . 10 20 20 . 20 176 Lost Ally 469 | . . . . . . 180 . . 79 160 . . . 40 10 Purge Threat 300 | . . . . . . . 150 . . 150 . . . . . Squads Dispatched 44 | . 3 2 4 . . . 4 . . 25 . . . . 6 Investigation 11 | . 3 2 3 . . . . . . 2 . . . . 1 Extermination 7 | . . . . . . . . . . 4 . . . . 3 Reinforcement 17 | . . . . . . . 3 . . 12 . . . . 2 Assault 3 | . . . 1 . . . 1 . . 1 . . . . . Garrison 6 | . . . . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 10 | . . . 4 . 1 . 4 . . 1 . . . . . Communications Jammed 10 | . . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . . 10 Times Spotted 321 | . 14 3 75 5 8 51 25 8 12 47 16 14 . 13 30 Peak Tracking Total 7 | . 3 2 7 3 3 7 5 4 6 5 4 7 . 4 6 Tactical Retreats 44 | . 1 . 16 . . 4 4 . 2 2 5 1 . 4 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 19 | . 1 . . . 3 11 . 1 . 2 . . . . 1 Indirectly 2 | . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 43 | . 2 . 3 . . 14 2 1 . 14 . . . . 7 Max in Single Turn 4 | . 1 . 1 . . 2 1 1 . 4 . . . . 4 Garrison Relay 10 | . . . . . . 10 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 32 | . 6 2 7 . 4 . 2 1 . 9 . . . . 1 Terminals 15 | . 4 1 2 . 2 . 1 1 . 4 . . . . . Fabricators 4 | . . . . . . . . . . 3 . . . . 1 Repair Stations 4 | . . . 1 . 1 . 1 . . 1 . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 85 | . 11 5 19 . 6 . 5 2 . 34 . . . . 3 Successful 38 | . 4 1 12 . 4 . 2 . . 13 . . . . 2 Failed 47 | . 7 4 7 . 2 . 3 2 . 21 . . . . 1 Catastrophic 8 | . 1 1 2 . 1 . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 50 | . 11 4 10 . 2 . 2 . . 12 . . . . 9 Terminals 37 | . 9 4 6 . 2 . 2 2 . 12 . . . . . Fabricators 17 | . . . . . . . . . . 14 . . . . 3 Repair Stations 14 | . . . 2 . 3 . 3 . . 6 . . . . . Recycling Units 6 | . 2 . 4 . . . . . . . . . . . . Scanalyzers 9 | . . . 7 . . . . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 10 | . 2 1 1 . 1 . 1 . . 4 . . . . . Part Schematic 2 | . 1 . . . . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 3 . . . . 1 Network Status 1 | . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . 2 . 2 . 1 . . 2 . . . . . Scan Component 5 | . . . 1 . 1 . 1 . . 2 . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 7 . . . . . . 2 . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Retrieve Study 5 | . . . 3 . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 2 . . . . . . 2 . . . . 1 Terminals 1 | . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Prioritize 1 | . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 1 4 . 2 . 2 1 . 9 . . . . 1 Full Trace Events 5 | . 1 1 1 . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . 25 . . . . . Total Part Build Rating 1 | . . . . . . . . . . 1 . . . . . Part Studies Acquired 5 | . . . 3 . . . . . . 2 . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . . . Time 70 | . . . 38 . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 1 . . . . 3 Non-combat 4 | . . . . . . . . . . 1 . . . . 3 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . 1 . . . . 3 find_chute 1 | . . . . . . . . . . . . . . . 1 find_fabricator 2 | . . . . . . . . . . 1 . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 40 | . . . . . . 40 . . . . . . . . . Machine Destruction 40 | . . . . . . 40 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 12 . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 35 | . . . . . . 12 . . 19 . . . 4 . . Largest Group 19 | . . . . . . 8 . . 19 12 . . 4 4 . Highest-Rated Group 465 | . . . . . . 72 . . 465 308 . . 152 152 . Highest-Rated Ally 40 | . . . . . . 21 . . 35 31 . . 40 40 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . 1 Initial Warlord ECA Mod 17 | . . . . . . . 17 16 16 16 16 16 16 . . Total Orders 2 | . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . 2 Ally Attacks 452 | . . . . . . 107 . . 131 184 . . . 30 . Total Damage 6830 | . . . . . . 1489 . . 1942 2886 . . . 513 . Kills 51 | . . . . . . 20 . . 6 21 . . . 4 . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 9260 | . . 1 146 . . . . 176 865 1623 1250 741 1000 2406 1052 Sensors 7313 | . . . . . . . . 176 586 201 1250 741 1000 2406 953 Terrain 2711 | . . . . . . . . . 279 1493 . . . . 939 Traps 161 | . . . . . . . . . . . . . . . 161 T.N.C. 146 | . . . 146 . . . . . . . . . . . . Machine Analysis 53 | . . 1 . . . . . . . . . . . . 52 Triangulation 1 | . . . . . . . . . . . . . . . 1 Jamming 603 | . . . . . . . . . . . . . . . 603 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . 1 . 3 3 . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 23520 | 85 1894 324 3855 1884 404 2986 773 188 865 1879 1522 764 2400 2406 1291 Spaces Moved 11420 | 47 743 136 1522 709 117 1317 512 129 584 949 1064 541 1283 1220 547 Core 2 | 2 . . . . . . . . . . . . . . . Treads 3429 | 45 663 . 823 709 117 1071 . . 1 . . . . . . Legs 915 | . 80 136 699 . . . . . . . . . . . . Wheels 7074 | . . . . . . 246 512 129 583 949 1064 541 1283 1220 547 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 120 240 240 95 91 91 91 98 113 110 125 151 128 Average Speed 169 | 155 183 190 210 240 240 187 95 91 105 150 123 124 180 184 145 Slowest Speed 275 | 160 260 190 240 240 240 240 110 91 240 185 200 140 200 185 275 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 57 | 3 75 19 97 88 17 95 43 4 95 29 82 67 90 95 21 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 8 | . 2 . 2 1 . . . . . . 1 . 1 1 . Known Exits Taken 6 | . . . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . Scrap Searched 10 | . . . . 3 . . . . . . 1 1 4 1 . Spaces Dug 43 | . . . 1 1 . 1 1 1 2 10 3 1 . 5 17 Terrain Destroyed 825 | . 8 . 81 5 4 154 57 48 80 80 199 64 . 23 22 Melee 29 | . . . . . . 1 1 1 2 8 3 1 . . 12 Projectile 92 | . . . 24 5 4 . . . . 29 . . . 23 7 AOE 704 | . 8 . 57 . . 153 56 47 78 43 196 63 . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Total 14364 | 56 1166 179 1906 855 211 1681 709 179 814 1221 1224 611 1360 1318 874 Wait 1373 | . 320 14 124 101 49 62 115 21 175 85 89 45 34 65 74 Move 11408 | 46 742 135 1521 708 117 1316 511 129 583 949 1063 540 1282 1219 547 Hop . | . . . . . . . . . . . . . . . . Pick Up 172 | 4 18 . 34 5 9 21 9 2 7 16 2 2 13 . 30 Fast Attach 96 | 6 6 8 14 2 . 22 7 1 5 6 5 . 3 1 10 Attach 67 | . 1 . 5 . 2 18 . 3 1 6 4 2 3 2 20 Detach 8 | . . . 1 . . 3 . . . 1 1 . 1 1 . Swap 202 | . 5 1 19 6 6 26 6 8 7 27 17 10 17 3 44 Drop 200 | . 11 9 45 6 10 34 8 1 16 23 8 . 7 . 22 Fire 491 | . 60 12 140 27 18 68 8 9 14 58 25 8 . 23 21 Melee 252 | . . . . . . 23 45 5 6 50 9 4 . 4 106 Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . . . . . . Crush 4 | . 3 . 1 . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . . . . Rewire 79 | . . . . . . 78 . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Derelicts attacked the area 1028 | -10/Materials | Discovered new exit (range 13) 1237 | -10/Materials | Discovered new exit (range 16) 1980 | -10/Materials | Entered Mines 2135 | -10/Mines | Met a Derelict shopkeep closing up shop 2195 | -10/Mines | Discovered new exit (range 9) 2304 | -10/Mines | Entered Materials 2304 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2555 | -9/Materials | Build established: Scavenger-Mutant 3073 | -9/Materials | Discovered new exit (range 9) 3123 | -9/Materials | Build established: Mutant 3251 | -9/Materials | Repaired Assault Cannon 3389 | -9/Materials | Destroyed 8 combat bots 4247 | -9/Materials | Discovered new exit (range 5) 4851 | -9/Materials | Discovered new exit (range 16) 5368 | -9/Materials | Discovered new exit (range 14) 5904 | -9/Materials | First assault squad dispatched 6159 | -9/Materials | Entered Mines 6177 | -9/Mines | Met a Derelict bent on vengeance 6397 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6408 | -9/Mines | Discovered new exit (range 16) 7075 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7430 | -9/Mines | Discovered new exit (range 9) 7762 | -9/Mines | Learned location of Zion (-7) 8043 | -9/Mines | Entered Materials 8043 | -8/Materials | Evolved 2 slots: Utility x2 8369 | -8/Materials | Repaired EMP Blaster 8447 | -8/Materials | Identified exit to Garrison 8447 | -8/Materials | Entered Garrison 8508 | -8/Garrison | Lost 4 parts (2u2w) 8527 | -8/Garrison | Phase Generator disabled 8587 | -8/Garrison | Build established: Scavenger-Mutant 8665 | -8/Garrison | Triggered checkpoint 8774 | -8/Garrison | Garrison Relay disabled 8869 | -8/Garrison | Triggered checkpoint 8891 | -8/Garrison | Triggered checkpoint 9043 | -8/Garrison | Triggered checkpoint 9137 | -8/Garrison | Triggered checkpoint 9429 | -8/Garrison | Triggered checkpoint 9437 | -8/Garrison | Triggered checkpoint 9468 | -8/Garrison | Lost 4 allies 9506 | -8/Garrison | Lost 3 allies 9681 | -8/Garrison | Garrison Relay disabled 9681 | -8/Garrison | Garrison Relay disabled 9699 | -8/Garrison | Garrison Relay disabled 9823 | -8/Garrison | Triggered checkpoint 9850 | -8/Garrison | Garrison Relay disabled 9888 | -8/Garrison | Discovered new exit (range 10) 10088 | -8/Garrison | Garrison Relay disabled 10089 | -8/Garrison | Triggered checkpoint 10211 | -8/Garrison | Discovered new exit (range 12) 10285 | -8/Garrison | Lost 4 parts (1p1n1u1w) 10681 | -8/Garrison | Discovered new exit (range 10) 10729 | -8/Garrison | Triggered checkpoint 10819 | -8/Garrison | Triggered checkpoint 10837 | -8/Garrison | Garrison Relay disabled 11093 | -8/Garrison | Triggered checkpoint 11165 | -8/Garrison | Garrison Relay disabled 11187 | -8/Garrison | Garrison Relay disabled 11201 | -8/Garrison | Lost 4 allies 11213 | -8/Garrison | Triggered checkpoint 11223 | -8/Garrison | Core integrity fell below 50% 11433 | -8/Garrison | Entered Materials 11563 | -8/Materials | Build established: Gladiator 11615 | -8/Materials | Discovered new exit (range 13) 11833 | -8/Materials | First assault squad dispatched 12206 | -8/Materials | Entered Factory 12206 | -7/Factory | Evolved 2 slots: Utility x2 12394 | -7/Factory | Sucked down chute 12394 | -7/Factory | Entered Waste 12422 | -7/Waste | Spotted C-40 Crusher 12501 | -7/Waste | Build established: Hacker-Gladiator 12532 | -7/Waste | Spotted C-40 Crusher 12532 | -7/Waste | Spotted C-40 Crusher 12589 | -7/Waste | Spotted C-40 Crusher 12658 | -7/Waste | Spotted C-40 Crusher 12672 | -7/Waste | Spotted C-40 Crusher 12704 | -7/Waste | Discovered new exit (range 12) 12811 | -7/Waste | Warlord forces began an assault 12823 | -7/Waste | Allies destroyed C-40 Crusher 12832 | -7/Waste | Destroyed C-40 Crusher 12838 | -7/Waste | Destroyed C-40 Crusher 12839 | -7/Waste | Allies destroyed C-40 Crusher 12846 | -7/Waste | Allies destroyed C-40 Crusher 12861 | -7/Waste | Allies destroyed C-40 Crusher 12891 | -7/Waste | Lost 6 allies 12897 | -7/Waste | Found Imp. Powered Armor 12918 | -7/Waste | Build established: Hacker-Mutant 13259 | -7/Waste | Entered Factory 13259 | -7/Factory | Accompanied by 12 allies 13824 | -7/Factory | Garrison activated, responded to threat 13975 | -7/Factory | P-60 Hacker assimilated allied E0-PX4(g) 14110 | -7/Factory | Cargo convoy interrupted 14202 | -7/Factory | Garrison activated, responded to threat 14210 | -7/Factory | Fabricated Cargo Storage Unit (x1) 14348 | -7/Factory | Identified exit to Storage 14348 | -7/Factory | Identified exit to Lower Caves 14642 | -7/Factory | Discovered new exit (range 16) 14801 | -7/Factory | Specialist reinforcements revealed to be Infiltrators 14859 | -7/Factory | First assault squad dispatched 15138 | -7/Factory | Entered Lower Caves 15161 | -7/Lower Caves | Met a Warlord Commander 15162 | -7/Lower Caves | Learned location of Warlord (-5) 15163 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15426 | -7/Lower Caves | Learned 4 Factory zone layouts 15634 | -7/Lower Caves | Build established: Scavenger-Gladiator 15635 | -7/Lower Caves | Found Unknown Device 15635 | -7/Lower Caves | Identified Encrypted Comm Array 16083 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16260 | -7/Lower Caves | Attacked by a faux Warlord 16284 | -7/Lower Caves | Crushed by falling debris 16284 | -7/Lower Caves | System corruption reached 10% 16585 | -7/Lower Caves | Discovered new exit (range 15) 16608 | -7/Lower Caves | Identified exit to Lower Caves 16660 | -7/Lower Caves | Entered another Lower Caves area 16662 | -7/Lower Caves | Discovered new exit (range 9) 16686 | -7/Lower Caves | Identified exit to Factory 16881 | -7/Lower Caves | Encountered a Warlord checkpoint 16956 | -7/Lower Caves | Build established: Scavenger-Mutant 16970 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17300 | -7/Lower Caves | Discovered new exit (range 6) 17422 | -7/Lower Caves | Identified exit to Zion 17424 | -7/Lower Caves | Entered Zion 17474 | -7/Zion | System corruption cleaned by Quarantine Array 17501 | -7/Zion | Identified exit to Deep Caves 17561 | -7/Zion | Discovered new exit (range 14) 17588 | -7/Zion | Build established: Scavenger-Gladiator 17935 | -7/Zion | Found CR-A16's Pointy Stick 18065 | -7/Zion | Build established: Hauler-Mutant 18150 | -7/Zion | Received a hallucinogenic algorithm 18212 | -7/Zion | Visited the Megawrench Repair Shop 18356 | -7/Zion | Learned location of 1 exit from Factory 18887 | -7/Zion | Megawrench repaired 10 parts 19124 | -7/Zion | Build established: Hauler-Gladiator 19147 | -7/Zion | Met Imprinter 19181 | -7/Zion | Imprinted 19183 | -7/Zion | Declared Zion's savior 19423 | -7/Zion | Learned location of Quarantine (-3) 19810 | -7/Zion | Identified exit to Proximity Caves 19824 | -7/Zion | Entered Proximity Caves 19824 | -6/Proximity Caves | Accompanied by 4 allies 19853 | -6/Proximity Caves | Build established: Hauler-Mutant 20409 | -6/Proximity Caves | Spotted B-75 Beast 20417 | -6/Proximity Caves | Core integrity fell below 50% 20427 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 20430 | -6/Proximity Caves | Destroyed B-75 Beast 20652 | -6/Proximity Caves | Learned Factory emergency access door positions 20945 | -6/Proximity Caves | Discovered exit to Factory (range 14) 21287 | -6/Proximity Caves | Learned Factory terminal intel 22230 | -6/Proximity Caves | Entered Factory 22230 | -6/Factory | Evolved 2 slots: Utility x2 22231 | -6/Factory | Identified exit to Factory 22234 | -6/Factory | Loaded intel: 26 terminal locations 22299 | -6/Factory | Discovered exit to Factory (range 16) 22354 | -6/Factory | Spotted B-75 Beast 22396 | -6/Factory | Destroyed B-75 Beast 22426 | -6/Factory | Lost 4 parts (2n2u) 22861 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 22862 | -6/Factory | Zion Recon squad teleported in 22918 | -6/Factory | Build established: Hauler-Gladiator 23277 | -6/Factory | Lost 7 parts (1p4n2u) 23484 | -6/Factory | Core integrity fell below 50% 23521 | -6/Factory | Self-destructed Last Messages --------------- 23506_ R-10 Processor collects Carbon-fiber Leg. 23506_ Penetrated by Slug. 23506_ K-01 Serf suffers critical hit (Destroy). 23506_ K-01 Serf destroyed. 23508_ K-01 Serf collects debris. 23510_ System corrupted: Substantial component data lost. 23511_ Penetrated by Slug. 23511_ Sneak attack on K-01 Serf. 23511_ K-01 Serf destroyed. 23512_ K-01 Serf collects debris. 23514_ Penetrated by Slug. 23514_ Com. Wheel+ destroyed. 23515_ K-01 Serf collects debris. 23515_ Destroyed Hvy. Assault Rifle. 23517_ Ripper follow-up attack on H-66 Slayer. 23517_ Com. Wheel+ destroyed. 23518_ K-01 Serf collects debris. 23520_ Penetrated by Slug. 23520_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #?#?##?????# ??????????? | | ############ #################### | | + % #??????# #??? | | # #??????# """ #??? | | # ######## """ #??? | | ! + # """ #??? | | # """ """ """ = # #??? | | # """"" """"" """"" |% # """ #??? | | ! + """"" """"" """"" ^^! ^ # """ #??? | | ######### # """ #??? | | ! # """ """ """ # #??? | | # """"" """"" """"" ###+######??? | | # """"" """"" """"" ###### | | !!! # | | !!! + """ """ """ ###### | | !!! # """"" """"" """"" #????? | | # """"" """"" """"" #????? | | # #????? | | "" """ # """ """= """ #????? | | "" """ # """""%"""""t" """ #### #????? | | "" """ + """"" """""%""" " = #### #????? | | # =!%[k [![ ##?# ###### | | ######### =k!%=! ! *[=! ##?# # | | ####?##################%**k ####=####?# # | | #?######## ############[%=* ####[##?### # | | ###?#?##?##############![@m ####[#?#?## # | | ??##?##### ? ? # =h ####+######? ? #????? | | #???####?# """ """ # + %%|[= # ?? ?????? | | #?#?###?#?? """ """ # #[ [!!= # ?? ?????? | | ?#??###### """ """ # #%|[=*= #? ???????? | | ####??##?#? ? #% #%= % #? ????????? | | ####?##### """ """ # k#!!== #??????????? | | #??????##? """ """ # #%! #??????????? | | ??###?##? """ ""? ?# ^^ [#* #??????????? | | ????#?####??? ?#u^ ^# # ??? ?????? | | ?????#?#?? ? ? + + #??? ??????? | | ?????##?## ??? ?? # # #??????????? | | ????????#? ???? ? !# # #??????????? | | ???????????????#??#?#?# # #??????????? | | ??????????????????? ? h # # ?????????? | | ??????????????????? ? # #??????????? | | ?????????????????? # #??????????? | | ???????????????????? ? # #??????????? | | ???????????????????????? ########/##??????????? | | ?????????????????????? ???? ???????? ????????????? | | ????????????????????????????????!????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Core Shielding 20 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Particle Charging 20 Force Boost 20 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Repaired ---------- Assault Cannon | 67% | -9/Materials EMP Blaster | 40% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Katana | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombAdvancedFocus Manual? 0 Play Time 02:02:37 Cumulative 796.5 hours Start 2026.11.02 @ 04:50:55 End 2026.11.02 @ 07:19:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 581 Rogue 581 Adventurer 0 Explorer 0 Win Type - Total 35 Types 18/4/6/1/0/0/0/4/0/2 Lore% 73 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 29% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78e24c99-fdb8-4605-a7e8-86edf6bb67df