Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 12:50:53 Player: Drago Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (750) 750 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1520 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Autogun Makeshift Spear > --- INVENTORY (15) --- Compact Wheel Small Matter Pod (0) Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Scrap Shield System Shield Subdweller Laser Autogun Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Compact Wheel Small Matter Pod Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Autogun Grenade Launcher Hammer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 10 1 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 1 | 1 . . . Leg . | . . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 3 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 8 | 2 5 1 . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . 1 . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 3 3 . Power 2 | . 1 1 . Propulsion 2 | . 1 1 . Utility 1 | . 1 . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . 3 2 . To Critical Strikes . | . . . . Average Backups 7 | . 6 9 9 Power . | . . . . Propulsion . | . 1 1 1 Utility 3 | . 2 5 5 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 10 | . 2 . 8 Power . | . . . . Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 4 | . 2 . 2 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 95 89 71 Engine 7 | . 10 6 . Treads 11 | . 14 12 . Wheel 13 | . 12 14 14 Device 7 | . 1 13 14 Storage 14 | . 14 14 14 Protection 6 | . 12 1 . Energy Gun 3 | . 5 . . Ballistic Gun 16 | . 15 21 14 Launcher 1 | . 1 2 . Impact Weapon 3 | . 5 . . Piercing Weapon 3 | . . 4 14 Peak Build Rating 11 | 7 11 11 11 Average Rating 9 | 5 8 9 10 On Entrance 7 | . 7 11 10 Avg Prop Armor Cover (%) 11 | 13 9 13 . Naked Turns . | . . . . Heaviest Build 36 | 13 36 36 26 Greatest Support 20 | 10 20 16 16 Greatest Overweight (x) 2 | 2 2 2 1 Average Overweight (x) . | 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 9 15 15 Most Carried 11 | 1 10 11 11 Average Carried 7 | . 6 10 10 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 1 10 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 740 | 275 257 14 194 Remotely . | . . . . Salvage Created 670 | 79 553 38 . Parts 50 | 3 39 8 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 28 | . 21 7 . Melee 6 | . 5 1 . Guns 6 | . 6 . . AOE 16 | . 10 6 . Classes Destroyed 7 | 2 4 1 . Tunneler 1 | 1 . . . Recycler 2 | 1 1 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 16 | . 9 7 . Grunt 9 | . 9 . . Subdweller 3 | . 3 . . Best Kill Streak 7 | 2 7 4 . Combat Bots Only 6 | . 6 4 . Max Kills in Single Turn 3 | 1 3 2 . Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 142 | . 72 59 11 Missed 41 | . 17 22 2 Hits 101 | . 55 37 9 Projectile 101 | . 55 37 9 Damage Taken 1101 | . 776 253 72 Core 253 | . 154 64 35 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 57 | 5 38 14 . Largest 2 | 2 2 2 . Hottest 76 | 70 76 46 . Shots Fired 85 | 10 60 15 . Gun 61 | 10 49 2 . Cannon . | . . . . Launcher 24 | . 11 13 . Special . | . . . . Kinetic 39 | 5 32 2 . Thermal 22 | 5 17 . . Explosive 24 | . 11 13 . Electromagnetic . | . . . . Robot Hit Streak 7 | 5 7 2 . Robot Miss Streak 2 | 2 2 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 68 | 7 57 3 1 Core Hits 47 | 3 28 16 . Critical Kills 2 | . 2 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 4 . . Burn 1 | . 1 . . Smash 3 | . 3 . . Melee Attacks 31 | . 22 2 7 Impact 22 | . 22 . . Slashing . | . . . . Piercing 9 | . . 2 7 Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2257 | 88 1557 583 29 Guns 590 | 88 485 17 . Cannons . | . . . . Explosions 1142 | . 611 531 . Melee 520 | . 461 30 29 Ramming 5 | . . 5 . Kinetic 351 | 37 297 17 . Thermal 239 | 51 188 . . Explosive 1142 | . 611 531 . Electromagnetic . | . . . . Impact 461 | . 461 . . Slashing . | . . . . Piercing 59 | . . 30 29 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 141 | . 88 50 3 Projectiles . | . . . . Explosions 65 | . 15 50 . Melee 76 | . 73 . 3 Knockbacks 2 | . 2 . . Impact 2 | . 2 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . 7 36 . Shots 5 | . 3 2 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | 18 207 . . Average Temperature 73 | 9 82 . . Received Heat Transfer 402 | . 300 102 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 3 | . 3 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 703 | 148 555 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 85 . 100 Level 1 10 | . 14 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 345 | 10 345 . 119 Initial 111 | . . . 111 Average 91 | . 102 . 82 Influence Increases 942 | 10 619 295 18 Destroy 0b10 Robot/C 540 | . 360 180 . Destroy 0b10 Robot/NC 20 | 10 10 . . Destroy Leader 82 | . 72 10 . Successful Hack 28 | . 10 . 18 Disable Machine 45 | . 45 . . Destroy Structure 47 | . 47 . . Lose Combat Pursuer 180 | . 75 105 . Influence Decreases 913 | 10 298 383 222 Entered New Map 277 | . . 155 122 Time Decay 566 | 10 268 198 90 Lost Part 60 | . 30 30 . Lost Ally 10 | . . . 10 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 32 10 1 Peak Tracking Total 5 | . 4 5 1 Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 7 | . 3 4 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 11 . 7 Successful 10 | . 5 . 5 Failed 8 | . 6 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 7 . 4 Terminals 18 | . 11 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Robot Analysis 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 6 | . 4 . 2 Assimilate 1 | . 1 . . Botnet 3 | . 2 . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 9 9 Highest-Rated Ally 10 | . 10 9 9 Total Orders 1 | . . 1 . STAY 1 | . . 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 661 | 4 79 387 191 Seismic 661 | 4 79 387 191 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1360 | 65 701 403 191 Spaces Moved 906 | 38 423 303 142 Core 8 | 8 . . . Treads 33 | . 33 . . Legs . | . . . . Wheels 865 | 30 390 303 142 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 115 115 Average Speed 112 | 102 111 115 115 Slowest Speed 160 | 150 160 130 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 65 30 30 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 93 | . 50 43 . Melee 2 | . 2 . . Projectile . | . . . . AOE 91 | . 48 43 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1103 | 50 554 337 162 Wait 50 | . 36 10 4 Move 903 | 37 422 302 142 Hop . | . . . . Pick Up 17 | 1 14 1 1 Fast Attach 10 | 7 2 1 . Attach 3 | . 2 1 . Detach . | . . . . Swap 16 | . 12 4 . Drop 7 | . 6 1 . Fire 57 | 5 38 14 . Melee 31 | . 22 2 7 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 8 | . . . 8 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 378 | -10/Materials | Lost 3 parts (1p1n1u) 419 | -10/Materials | Discovered new exit (range 20) 508 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Discovered new exit (range 3) 666 | -10/Materials | Derelicts attacked the area 720 | -10/Materials | Core integrity fell below 50% 747 | -10/Materials | Discovered new exit (range 9) 767 | -10/Materials | Entered Subcaves 767 | -10/Subcaves | Accompanied by 1 ally 769 | -10/Subcaves | Learned Materials trap positions 874 | -10/Subcaves | Learned 4 Materials zone layouts 876 | -10/Subcaves | Learned location of Zion (-6) 876 | -10/Subcaves | Met a Zionite searching for "candidates" 953 | -10/Subcaves | Discovered new exit (range 12) 973 | -10/Subcaves | Core integrity fell below 20% 994 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 999 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1170 | -10/Subcaves | Entered Recycling 1170 | -8/Recycling | Accompanied by 1 ally 1361 | -8/Recycling | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 5A layout... Downloaded map data. >>Inventory(Components) Retrieving component inventory records... No registered component stockpiles. 01216_ Acquired 62 matter. 01221_ Acquired 69 matter. 01222_ Acquired 63 matter. 01229_ Acquired System Shield. 01332_ Attempting to rewire G-47 Trooper. 01338_ S-10 Pest springs to life. 01338_ Attempting to rewire G-47 Trooper. 01344_ Technician 1a destroyed. 01350_ R-06 Scavenger collects Hacking Suite. 01357_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#########??????????????????????###?? | | ??????????????# ????????????????###### ### | | ??????????????# !g##############??# # | | ??????????????# ] s % #??# # | | ??????????????# [= ! ! #@ r #??# # | | ??????????????# ! # #??# # | | ??????????????+ ?/ #??# # | | ??????????????# ! ?############ #??# # | | ??????????????#! ????????????## #### # | | ??????????????###+####????????????# # # | | ??????????????????????????????????# # # | | ??????????????????????????????????# / # | | ??????????????????????????????????# # # | | ??????????????????????????????????# # # | | ????????????????????????????##????## ## # | | ??????????????????????????### ####?# ## # | | ??????????????????????????# ?# ## # | | ??????????????????????????# ?# ## # | | ??????????????????????????# ## ## # | | ??????????????????????????# ## ## # | | ??????????????????????????# ## #### ###### | | ??????????????????????????# ## #??###????? | | ??????????????????????????# ## #?????????? | | ??????????????????????????# ## ##????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# + #????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Challenges ------------ None Game ------ Seed MakeshiftCannonPenetrator Manual? 0 Play Time 00:18:05 Cumulative 134.3 hours Start 2026.02.10 @ 12:32:26 End 2026.02.10 @ 12:50:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4182f580-60f0-42cf-8352-cd3590f83398