Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.07 @ 12:55:34 Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1164) 1164 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 6069 Bonus ------- Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 700/700 Matter 227/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (8) --- Light Treads Light Treads > --- UTILITY (3) ------ Structural Scanner Medium Armor Plating Tech Extrapolator > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (5) ---- Light Treads Heavy Assault Rifle Barrage Gun Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cargo Storage Unit Structural Scanner > --- WEAPON ----------- Subdweller Machine Gun Barrage Gun > --- INVENTORY -------- Light Treads Light Treads Scrap Shield Subdweller Beam Cannon Light Assault Rifle Heavy Assault Rifle Hammer SUBCON Basin [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Tech Extrapolator Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 7 | . 1 . . . 6 Power . | . . . . . . Propulsion 6 | . . . . . 6 Utility 1 | . 1 . . . . Weapon . | . . . . . . Parts Attached 43 | 7 5 . 13 18 . Power 3 | 2 . . . 1 . Engine 3 | 2 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 1 4 . Treads 7 | 2 . . 1 4 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 . 6 4 . Device 5 | . 1 . 3 1 . Storage 2 | 1 . . 1 . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 4 | . 1 . 1 2 . Artifact . | . . . . . . Weapon 20 | 2 3 . 6 9 . Energy Gun 5 | 1 . . . 4 . Energy Cannon 2 | . . . 2 . . Ballistic Gun 10 | 1 2 . 4 3 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . 1 . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Highest Loss Streak 2 | . . . 1 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 95 100 90 85 . Engine 11 | . 12 12 12 9 . Treads 24 | . 25 25 25 24 . Device 6 | . 8 12 6 4 . Storage 12 | . 12 12 14 8 . Processor 3 | . . . 3 8 . Protection 5 | . 11 12 3 3 . Energy Gun 2 | . 7 . . 4 . Energy Cannon 2 | . . . 1 6 . Ballistic Gun 17 | . 16 12 22 12 . Impact Weapon 1 | . . 12 . 1 . Peak Build Rating 30 | 6 8 9 30 29 . Average Rating 16 | 4 7 8 18 20 . On Entrance 11 | . 6 8 9 29 18 Naked Turns . | . . . . . . Heaviest Build 162 | 18 23 23 162 158 . Greatest Support 40 | 40 40 40 40 40 . Greatest Overweight (x) 7 | . . . 4 7 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 30 | 10 10 10 30 30 . Average Capacity 17 | 8 10 10 18 23 . Most Carried 23 | 1 7 8 23 23 . Average Carried 10 | . 4 7 14 11 . Final Capacity 30 | 10 10 10 30 5 5 Final Carried 23 | . 7 8 23 5 5 Class Distribution -------------------- 58% | Hacker-Mutant 39% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1193 | 199 221 . 431 342 . Remotely . | . . . . . . Salvage Created 1693 | . 675 22 606 390 . Parts 101 | . 44 3 39 15 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 30 | . 11 . 15 4 . Guns 26 | . 10 . 12 4 . Cannons 3 | . . . 3 . . AOE 1 | . 1 . . . . Classes Destroyed 10 | . 6 . 3 1 . Builder 7 | . 7 . . . . Tunneler 2 | . 1 1 . . . Hauler 1 | . 1 . . . . Recycler 2 | . . . . 2 . Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 6 | . 2 . 4 . . Grunt 12 | . 9 . 3 . . Sentry 5 | . . . 1 4 . Subdweller 7 | . . . 7 . . Best Kill Streak 5 | . 5 1 4 1 . Combat Bots Only 4 | . 2 . 4 1 . Max Kills in Single Turn 2 | . 2 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 213 | . 43 . 112 58 . Missed 69 | . 15 . 43 11 . Damage Taken 1480 | . 249 . 806 425 . Core 225 | . 41 . 92 92 . Absorbed by Shields . | . . . . . . Ignored by Resistances 905 | . 156 . 490 259 . Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 156 | . 47 2 65 42 . Largest 2 | . 2 1 2 2 . Hottest 110 | . 60 20 110 80 . Shots Fired 283 | . 95 2 118 68 . Gun 268 | . 95 2 107 64 . Cannon 15 | . . . 11 4 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 247 | . 74 2 107 64 . Thermal 15 | . . . 11 4 . Explosive . | . . . . . . Electromagnetic 21 | . 21 . . . . Robot Hit Streak 57 | . 52 54 57 27 . Robot Miss Streak 2 | . 1 . 2 1 . Penetration Max . | . . . . . . Secondary Targets 6 | . 4 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 231 | . 80 2 95 54 . Core Hits 80 | . 36 1 33 10 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 2 | . . . 1 1 . Meltdown 1 | . . . 1 . . Smash 1 | . . . . 1 . Melee Attacks 7 | . 1 . . 6 . Impact 7 | . 1 . . 6 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3454 | . 1067 20 1376 991 . Guns 2913 | . 898 20 1068 927 . Cannons 308 | . . . 308 . . Explosions 169 | . 169 . . . . Melee 42 | . . . . 42 . Ramming 22 | . . . . 22 . Kinetic 2631 | . 616 20 1068 927 . Thermal 477 | . 169 . 308 . . Explosive . | . . . . . . Electromagnetic 282 | . 282 . . . . Impact 42 | . . . . 42 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . 1 5 16 9 . Message Errors 9 | . . 1 5 3 . Matter Fused 10 | . . 1 5 4 . Heat Flow Errors 3 | . . 1 2 . . Energy Discharges 4 | . . 1 2 1 . Data Loss (minor) 3 | . . 1 1 1 . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 47 | . . . 5 42 . Projectiles 5 | . . . 5 . . Explosions . | . . . . . . Melee 42 | . . . . 42 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 41 | . 41 . . . . Shots 2 | . 2 . . . . Rammed 3 | . . . . 3 . Targets Rammed 3 | . . . . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | . 98 255 183 160 . Average Temperature 35 | . 25 129 34 32 . Received Heat Transfer 825 | . 171 . 411 243 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 4 | . 3 . . 1 . Impact Corruptions 2 | . . . . 2 . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 607 | . 200 . 407 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 237 | . 237 46 . 130 . Initial 315 | . . 46 . 52 315 Average 41 | . 50 41 . 37 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 99 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 19 . 18 4 . Peak Tracking Total 4 | . 3 . 4 1 . Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 16 | . 16 . . . . Reused 7 | . 7 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 9 | . 7 . 2 . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 24 | . 10 . 2 12 . Terminals 14 | . 8 . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 2 . . 6 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 84 | . 43 . 2 39 . Successful 59 | . 27 . 2 30 . Failed 25 | . 16 . . 9 . Catastrophic 3 | . 2 . . 1 . Database Lockouts . | . . . . . . Manual 54 | . 31 . . 23 . Terminals 63 | . 40 . . 23 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 19 | . 3 . . 16 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 28 | . 17 . 2 9 . Robot Analysis 9 | . 6 . . 3 . Prototype ID Bank 9 | . 5 . . 4 . Open Door 1 | . . . 1 . . Locate Traps 2 | . 2 . . . . Reprogram Traps 3 | . 3 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . . . 2 . Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 9 | . 2 . . 7 . Retrieve Components 9 | . 2 . . 7 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 8 . . 14 . Terminals 14 | . 7 . . 7 . Botnet 4 | . 2 . . 2 . Skim 10 | . 5 . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 1 . . 7 . Reject 2 | . 1 . . 1 . Mask 1 | . . . . 1 . Tunnel 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 8 . . 9 . Full Trace Events 3 | . 2 . . 1 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 35 | . 13 . . 22 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total 9 | . 6 . . 3 . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 6294 | 81 1177 448 2630 1958 . Spaces Moved 2436 | 46 640 28 1112 610 . Core 2 | 2 . . . . . Treads 2434 | 44 640 28 1112 610 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 . Average Speed 219 | 155 160 160 218 292 . Slowest Speed 720 | 160 160 160 480 720 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 94 9 74 91 . Regions Visited 5 Branch Regions 3 Pre-discovered Areas 12 | . 3 . 2 7 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 16 | . 16 . . . . Melee 1 | . 1 . . . . Projectile . | . . . . . . AOE 15 | . 15 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 3094 | 53 705 429 1205 702 . Wait 412 | . 5 399 . 8 . Move 2431 | 45 639 27 1111 609 . Hop . | . . . . . . Pick Up 16 | . 6 1 4 5 . Fast Attach 17 | 6 3 . 3 5 . Attach 7 | . . . 5 2 . Detach 2 | . . . 2 . . Swap 19 | 1 2 . 5 11 . Drop 21 | 1 2 . 7 11 . Fire 156 | . 47 2 65 42 . Melee 7 | . 1 . . 6 . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 3 | . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / Scr) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Utility x1 278 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Discovered exit to Mines (range 10) 316 | -10/Materials | Build established: Hacker-Mutant 622 | -10/Materials | Loaded intel: 21 trap records 727 | -10/Materials | Learned location of Recycling (-9) 744 | -10/Materials | Learned location of 2 exits from Subcaves 751 | -10/Materials | Learned location of Mines (-9) 798 | -10/Materials | Learned location of 2 exits from Mines 880 | -10/Materials | Learned location of 1 exit from Recycling 948 | -10/Materials | Identified exit to Materials 948 | -10/Materials | Discovered exit to Materials (range 16) 1107 | -10/Materials | Discovered exit to Materials (range 16) 1259 | -10/Materials | Entered Mines 1260 | -10/Mines | Identified exit to Subcaves 1707 | -10/Mines | Entered Subcaves 1708 | -10/Subcaves | Identified exit to Materials 1720 | -10/Subcaves | Learned location of Zion (-7) 2817 | -10/Subcaves | Met a Zionite searching for "candidates" 2857 | -10/Subcaves | Core integrity fell below 50% 2903 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2942 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3291 | -10/Subcaves | Found SUBCON Basin 3591 | -10/Subcaves | Build established: Hauler-Mutant 4106 | -10/Subcaves | Learned Materials security intel 4282 | -10/Subcaves | Identified exit to Recycling 4282 | -10/Subcaves | Discovered exit to Recycling (range 11) 4337 | -10/Subcaves | Entered Recycling 4338 | -9/Recycling | Identified exit to Factory 4837 | -9/Recycling | Scanned before Scraplab entrance 4881 | -9/Recycling | Identified exit to Scraptown 4881 | -9/Recycling | Discovered exit to Scraptown (range 11) 4944 | -9/Recycling | Entered Scraplab 5195 | -9/Recycling | Learned location of Mines (-8) 5264 | -9/Recycling | Learned location of Storage (-9) 5372 | -9/Recycling | Learned Materials terminal intel 5411 | -9/Recycling | Learned location of 3 exits from Materials 5482 | -9/Recycling | Learned location of 2 exits from Materials 5532 | -9/Recycling | Learned Materials trap positions 5842 | -9/Recycling | Core integrity fell below 20% 6076 | -9/Recycling | Build established: Hacker-Mutant 6295 | -9/Recycling | Entered Factory 6295 | -7/Factory | Evolved 6 slots: Propulsion x6 6295 | -7/Factory | Self-destructed Last Messages --------------- >>Prototypes Downloading prototype IDs... Imp. EM Shotgun Hvy. Particle Gun 06169_ Acquired 89 matter. 06185_ Dropped Hvy. EM Pulse Gun. 06186_ Acquired Unknown Energy Gun. 06186_ Identified EM Shotgun. 06187_ Dropped EM Shotgun. 06189_ Dropped Scrap Shield. 06190_ Acquired Med. Armor Plating. 06193_ Tech Extrapolator generates new schematic "Humpback". Influences: Huge Storage Unit, Cargo Storage Unit. 06195_ Acquired Hvy. EM Pulse Gun. 06214_ Acquired Rocket Launcher. 06228_ Acquired 69 matter. PARAMETERS=PROPULSION+6 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????# #######?????????????????? | | ??????????#######+############?????????????????? | | ?????????? ##?????????????????? | | ?????????? ##?????????????????? | | ?????????? @ ##?????????????????? | | ?????????? ##?????????????????? | | ?????????? ##?????????????????? | | ??????????+#############+#####?????????????????? | | ?????????? ###### #?????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Barrage Gun | -9/Recycling | Extrapolated Humpback | -9/Recycling | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed spreadbattleautogun Manual? 1 Play Time 00:28:43 Cumulative 510.1 hours Start 2024.10.07 @ 12:26:34 End 2024.10.07 @ 12:55:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 70 Rogue 6 Adventurer 6 Explorer 58 Win Type - Total 35 Types 13/7/2/5/1/1/1/3/2 Lore% 85 Gallery% 85 Achievement% 90 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c298acf-2e08-4cab-8fed-8fdf1236a7d8