Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.31 @ 18:05:33 Player: Demise Result: Destroyed by as-56280 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (2792) 2792 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (-793) -793 TOTAL SCORE: 7474 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 1373 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -3632 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Treading (170) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (8) ------ Experimental Heat Sink Experimental Heat Sink Large Storage Unit Zionite Weapon Casing Zionite Weapon Casing > --- WEAPON (2) ------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY (10) --- Medium Treads Zionite Laser-S CR-A16's Pointy Stick Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Improved Utility Shielding Remote Force Field Army-in-a-Box > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle > --- INVENTORY -------- Heavy Armor Plating Heavy Armor Plating [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Army-in-a-Box Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 195 | 6 14 3 4 3 40 24 16 38 4 14 . 29 Power 17 | 1 2 . 1 2 5 1 1 2 . 1 . 1 Engine 11 | 1 2 . 1 . 5 1 . . . 1 . . Core 5 | . . . . 2 . . 1 2 . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 36 | 2 2 . . . 11 2 6 9 . 1 . 3 Treads 33 | 2 2 . . . 11 2 4 8 . 1 . 3 Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . Hover 2 | . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . Utility 77 | 2 4 1 . 1 12 11 6 10 2 9 . 19 Device 30 | . 1 . . . 2 3 2 5 1 5 . 11 Storage 19 | 2 3 1 . 1 5 2 1 1 . 1 . 2 Processor 3 | . . . . . . . . 1 . 2 . . Hackware 3 | . . . . . 1 1 . 1 . . . . Protection 22 | . . . . . 4 5 3 2 1 1 . 6 Artifact . | . . . . . . . . . . . . . Weapon 65 | 1 6 2 3 . 12 10 3 17 2 3 . 6 Energy Gun 16 | . 2 . 2 . 4 1 1 1 . . . 5 Energy Cannon 6 | . . . . . 4 1 . . . . . 1 Ballistic Gun 26 | 1 4 1 . . 3 7 1 8 1 . . . Ballistic Cannon 9 | . . . . . . . . 7 1 1 . . Launcher 4 | . . . . . 1 1 1 . . 1 . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 1 . . . 1 . 8 Parts Lost 26 | . 2 . . . 4 . 6 2 . 6 . 6 Power 4 | . . . . . 1 . 1 1 . 1 . . Propulsion 3 | . . . . . 1 . 1 . . 1 . . Utility 9 | . . . . . . . 2 . . 2 . 5 Weapon 10 | . 2 . . . 2 . 2 1 . 2 . 1 Highest Loss Streak 6 | . 1 . . . 2 . 6 1 . 3 . 6 Average Slot Usage (%) 81 | . 98 100 100 100 97 98 46 57 59 77 92 88 Engine 4 | . 14 14 14 8 7 7 . . . . 7 1 Core 2 | . . . . 5 1 . 1 6 7 1 . . Treads 16 | . 28 28 28 28 17 15 6 13 15 14 15 15 Device 9 | . 3 . . . 7 7 11 7 7 16 23 25 Storage 17 | . 24 28 28 28 28 30 2 7 7 13 15 8 Processor 2 | . . . . . . . . 3 . 7 15 4 Hackware 2 | . . . . . 4 14 . . . . . . Protection 6 | . . . . . 12 5 7 2 6 11 7 13 Energy Gun 6 | . 3 . 5 28 13 1 6 4 . . . 7 Ballistic Gun 6 | . 23 27 12 . 2 12 6 4 5 1 . . Ballistic Cannon 1 | . . . . . . . . 3 5 1 . . Slashing Weapon 1 | . . . . . . . . . 1 5 7 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 14 31 39 43 43 102 119 120 114 117 117 53 110 Greatest Support 50 | 40 40 40 40 40 42 50 50 40 40 48 48 48 Greatest Overweight (x) 32 | . . . 1 1 4 2 32 5 2 2 1 2 Average Overweight (x) 1 | . . . . 1 1 1 4 2 2 . 1 . Largest Inventory Capacity 32 | 8 14 16 16 16 30 32 32 10 10 16 16 16 Average Capacity 15 | 6 8 15 16 16 24 30 5 10 10 15 16 11 Most Carried 32 | 4 10 16 16 16 30 32 32 10 10 16 16 16 Average Carried 14 | 2 7 14 15 16 24 30 5 9 9 13 15 11 Final Capacity 32 | 8 14 16 16 16 30 32 10 10 10 16 16 10 Final Carried 32 | 4 10 16 16 16 30 32 10 10 10 16 16 5 Class Distribution -------------------- 55% | Mutant 20% | Hauler-Mutant 10% | Derelict-Gladiator 7% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Derelict-Gladiator | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 3977 | 267 203 56 28 60 516 404 300 1191 107 503 32 310 Remotely 137 | . . . . . . . . . . 137 . . Salvage Created 4458 | 80 570 66 . 209 1386 392 197 670 34 684 . 170 Parts 226 | 6 45 5 . 5 80 22 11 29 1 18 . 4 Haulers Intercepted 8 | . 2 . . . 5 . . 1 . . . . Recyclers Shooed 5 | . 2 1 . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 4 11 5 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 76 | . 14 1 . 12 19 6 . 13 1 10 . . Melee 5 | . . . . 3 . . . 1 . 1 . . Guns 54 | . 14 1 . 9 15 3 . 11 1 . . . Cannons 4 | . . . . . 1 . . . . 3 . . AOE 11 | . . . . . 2 2 . 1 . 6 . . Classes Destroyed 18 | 2 5 1 . 1 2 2 1 1 . 3 . . Worker 1 | . . . . . . 1 . . . . . . Builder 3 | . . 1 . 1 . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 8 | . 2 . . . 5 . . 1 . . . . Recycler 5 | 1 . . . 1 1 . . 2 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Operator 3 | . 1 . . . . 1 . 1 . . . . Watcher 7 | . 1 . . . 5 1 . . . . . . Swarmer 20 | . 6 . . . 4 . . 7 . 3 . . Grunt 29 | . 8 1 . . 9 3 . 4 1 3 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 3 | . . . . . 1 . . . . 2 . . Sentry 7 | . . . . . 5 1 . . . 1 . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 3 | . . . . . . 2 . 1 . . . . Enhanced Grunt 2 | . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . 1 . . Assembled 12 | . . . . 12 . . . . . . . . Wasp 1 | . . . . . . . 1 . . . . . Thug 3 | . . . . . . . 1 . . 2 . . Savage 1 | . . . . . . . . . . 1 . . Martyr 2 | . . . . . . . 2 . . . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | 2 3 2 . 3 6 3 . 6 1 8 . . Combat Bots Only 8 | . 3 1 . 3 6 3 . 4 1 8 . . Max Kills in Single Turn 4 | 1 1 1 . 2 1 2 3 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . 1 2 . 1 . 4 . . Melee 1 | . . . . 1 . . . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Damage Taken 7702 | . 545 10 . 372 1350 653 438 1611 5 1371 . 1347 Core 1049 | . 77 . . 88 181 64 130 110 . 120 . 279 Absorbed by Shields 121 | . . . . . . . 6 . . . . 115 Core Remaining (%) 67 | 100 . . . 34 67 . . . . . . . Volleys Fired 446 | 7 69 6 . 24 91 31 12 112 4 45 . 45 Largest 2 | 1 2 2 . 2 2 2 2 2 2 2 . 2 Hottest 160 | 20 70 100 . 126 160 103 64 98 76 76 . 120 Shots Fired 724 | 7 128 11 . 46 170 59 14 169 6 51 . 63 Gun 581 | 7 128 10 . 46 154 53 10 112 2 6 . 53 Cannon 132 | . . . . . 16 3 . 57 4 42 . 10 Launcher 10 | . . . . . . 3 4 . . 3 . . Special 1 | . . 1 . . . . . . . . . . Kinetic 408 | 7 98 10 . . 55 42 2 140 6 48 . . Thermal 134 | . 21 1 . 46 28 3 . . . . . 35 Explosive 7 | . . . . . . . 4 . . 3 . . Electromagnetic 147 | . 9 . . . 87 14 8 29 . . . . Phasic 28 | . . . . . . . . . . . . 28 Robot Hit Streak 17 | 7 10 3 . 7 17 11 9 12 2 10 . 14 Robot Miss Streak 11 | . 5 1 . 3 4 11 3 6 4 6 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . . 2 . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . Shots Hit Robots 487 | 7 78 7 4 24 129 45 13 81 2 53 . 44 Core Hits 235 | 4 32 3 . 21 59 29 12 30 2 31 . 12 Critical Hits 5 | . . . . . 1 . 1 2 . 1 . . Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 . . Melee Attacks 61 | . . . 4 . . . . 6 . 28 23 . Impact . | . . . . . . . . . . . . . Slashing 57 | . . . . . . . . 6 . 28 23 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . 4 . . . . . . 11 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11685 | 62 711 50 . 485 2365 945 1003 1338 65 3394 . 1267 Guns 6467 | 62 651 50 . 463 1862 682 246 1051 36 97 . 1267 Cannons 1078 | . . . . . 177 . . 164 29 708 . . Explosions 2057 | . 56 . . . 309 263 757 90 . 582 . . Melee 2007 | . . . . . . . . . . 2007 . . Ramming 76 | . 4 . . 22 17 . . 33 . . . . Kinetic 3185 | 62 376 50 . . 440 554 72 761 65 805 . . Thermal 2189 | . 241 . . 463 641 . 349 90 . . . 405 Explosive 990 | . . . . . . . 408 . . 582 . . Electromagnetic 2376 | . 90 . . . 1267 391 174 454 . . . . Impact . | . . . . . . . . . . . . . Slashing 2007 | . . . . . . . . . . 2007 . . Piercing . | . . . . . . . . . . . . . Phasic 862 | . . . . . . . . . . . . 862 Highest Corruption 6 | . . . . . . 4 3 6 6 6 6 6 Average Corruption 4 | . . . . . . 3 3 4 6 6 6 6 Corruption Purged 2 | . . . . . . 2 . . . . . . Effects 299 | . . . . . . 21 25 92 26 42 42 51 Message Errors 79 | . . . . . . 6 9 24 9 11 12 8 Matter Fused 74 | . . . . . . 4 6 26 4 7 9 18 Heat Flow Errors 35 | . . . . . . 2 3 14 5 3 5 3 Energy Discharges 42 | . . . . . . 4 4 13 3 7 5 6 Parts Rejected 2 | . . . . . . 1 . . . . . 1 Data Loss (minor) 28 | . . . . . . 3 3 7 2 3 4 6 Data Loss (major) 11 | . . . . . . . . . 2 3 2 4 Misfires 5 | . . . . . . . . 1 . 2 . 2 Targeting Errors 21 | . . . . . . . . 7 1 5 5 3 Weapon Failures 2 | . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 646 | . . . . . 32 . 78 14 . 522 . . Projectiles 25 | . . . . . . . . 14 . 11 . . Explosions 155 | . . . . . 32 . 78 . . 45 . . Melee 466 | . . . . . . . . . . 466 . . Knockbacks 10 | . . . . . . . . 2 . 8 . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 2 . 7 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 539 | . . . . . 214 30 191 41 . 63 . . Shots 13 | . . . . . 4 2 4 1 . 2 . . Rammed 13 | . 2 . . 7 2 . . 2 . . . . Targets Rammed 16 | . 2 . . 8 2 . . 4 . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . . 2 . . . . Highest Temperature 344 | . 191 20 . 344 326 208 190 264 238 313 226 231 Average Temperature 80 | . 69 10 . 88 82 62 90 69 72 92 87 120 Received Heat Transfer 1685 | . 207 6 . 40 477 213 4 273 . 279 . 186 Effects 3 | . . . . 3 . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . Parts Fried 19 | . 1 . . . 9 2 4 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 3877 | . 655 . . 999 983 . 450 50 . . . 740 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 4 . 1 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Peak Influence 1024 | 10 228 107 . 87 328 216 29 1024 . . . . Initial 120 | . 6 29 . . . 120 26 . . . . . Average 229 | 4 104 23 . 10 163 48 3 591 . . . . Maximum Alert Level 3 | . 1 . . . 1 1 . 3 . . . . Low Security (%) 61 | 100 88 100 . 100 55 97 100 6 . . . . Level 1 15 | . 11 . . . 44 2 . 17 . . . . Level 2 11 | . . . . . . . . 38 . . . . Level 3 11 | . . . . . . . . 36 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 5 1 . . 2 2 . 16 . 1 . . Investigation 14 | . 4 1 . . 2 . . 7 . . . . Extermination 7 | . . . . . . 2 . 5 . . . . Reinforcement 4 | . 1 . . . . . . 3 . . . . Assault 2 | . . . . . . . . 1 . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 3 | . . . . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 189 | . 20 2 . 20 31 13 5 68 2 20 1 7 Peak Tracking Total 14 | . 4 2 . 3 5 5 2 5 1 14 1 3 Tactical Retreats 19 | . . . . 5 6 1 . 1 . 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 9 | . 1 . . . . 4 . 4 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 11 | . . . . . 3 . . 6 . . . 2 Max in Single Turn 2 | . . . . . 2 . . 1 . . . . Garrison Access 4 | . . . . . 1 1 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 57 | . 8 1 2 . 15 9 . 20 1 1 . . Terminals 32 | . 6 . . . 9 6 . 11 . . . . Fabricators 4 | . . . . . . 1 . 3 . . . . Repair Stations 4 | . . . . . 2 1 . 1 . . . . Recycling Units 5 | . 2 . . . 1 . . 2 . . . . Scanalyzers 3 | . . . . . 2 . . 1 . . . . Garrison Access 4 | . . . . . 1 1 . 2 . . . . Total Hacks 180 | . 28 1 2 . 63 32 . 52 1 1 . . Successful 109 | . 15 1 2 . 49 19 . 21 1 1 . . Failed 69 | . 13 . . . 13 13 . 30 . . . . Catastrophic 15 | . . . . . 2 1 . 12 . . . . Database Lockouts 2 | . . . . . 1 . . 1 . . . . Manual 109 | . 24 . 1 . 26 22 . 34 . . 2 . Terminals 112 | . 21 . . . 36 24 . 31 . . . . Fabricators 13 | . . . . . . 4 . 9 . . . . Repair Stations 17 | . . . . . 14 2 . 1 . . . . Recycling Units 14 | . 7 . . . 3 . . 4 . . . . Scanalyzers 10 | . . . . . 8 . . 2 . . . . Garrison Access 9 | . . . . . 2 2 . 5 . . . . Terminal Hacks 38 | . 5 1 2 . 16 8 . 4 1 1 . . Record 2 | . . . 1 . . 1 . . . . . . Part Schematic 5 | . . . . . 1 3 . 1 . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 5 | . 3 . . . 1 1 . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . Open Door 3 | . . 1 . . . . . . 1 1 . . Level Access Points 2 | . . . . . 2 . . . . . . . Branch Access Points 3 | . . . . . 1 1 . 1 . . . . Terminal Index 3 | . 1 . . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . 2 . . . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . 3 . . . . Load Schematic 3 | . . . . . . 1 . 2 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 16 | . . . . . 14 2 . . . . . . Scan Component 8 | . . . . . 7 1 . . . . . . Repair 8 | . . . . . 7 1 . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . 1 . . . . Retrieve Components 3 | . 2 . . . . . . 1 . . . . Scanalyzer 10 | . . . . . 8 . . 2 . . . . Insert Component 5 | . . . . . 4 . . 1 . . . . Analyze 5 | . . . . . 4 . . 1 . . . . Garrison Access Hacks 4 | . . . . . 1 1 . 2 . . . . Seal Access 4 | . . . . . 1 1 . 2 . . . . Unauthorized Hacks 34 | . 8 . . . 10 7 . 9 . . . . Terminals 28 | . 7 . . . 9 6 . 6 . . . . Track 4 | . 1 . . . 2 1 . . . . . . Assimilate 3 | . . . . . 1 . . 2 . . . . Botnet 17 | . 4 . . . 5 4 . 4 . . . . Disrupt 1 | . 1 . . . . . . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . Fabricators 3 | . . . . . . 1 . 2 . . . . Siphon 3 | . . . . . . 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 8 . . . 11 8 . 16 . . . . Full Trace Events 12 | . 3 . . . 2 . . 7 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 5 2 . 2 . . . . Parts Built 2 | . . . . . . . . 2 . . . . Matter 126 | . . . . . . . . 126 . . . . Time 42 | . . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired 7 | . . . . . 6 1 . . . . . . Time 336 | . . . . . 292 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 18 | . 8 . . . . . . 10 . . . . Parts Scanalyzed 5 | . . . . . 4 . . 1 . . . . Part Schematics Acquired 5 | . . . . . 4 . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total Allies 27 | . . 3 . . 1 . 18 1 . 2 2 . Largest Group 18 | . . 3 3 3 1 1 18 14 . 2 4 4 Highest-Rated Group 446 | . . 40 40 40 10 10 446 328 . 48 236 236 Highest-Rated Ally 94 | . . 16 16 16 10 10 35 33 . 32 94 94 Total Orders 44 | . . 2 3 2 4 2 5 9 2 2 2 11 STAY 13 | . . 1 1 1 2 1 . . . 1 1 5 FOLLOW 14 | . . 1 2 1 2 1 . . . 1 1 5 RETURN 17 | . . . . . . . 5 9 2 . . 1 Ally Attacks 538 | . . 2 . 28 . . 191 225 9 1 1 81 Total Damage 16751 | . . 28 . 220 . . 5317 5586 198 44 . 5358 Kills 94 | . . 1 . 7 . . 13 50 1 1 . 21 Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total 5 | . 3 . . . 1 1 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 2 1 . Drone Launches 172 | . . . . . . . 66 80 11 . . 15 Drone Recoveries 145 | . . . . . . . 59 72 11 . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 20783 | 96 1022 935 950 1268 2986 1839 1771 4307 923 1611 1469 1606 Spaces Moved 9708 | 51 492 562 571 648 1217 883 652 1897 430 793 753 759 Core 18 | 11 . . . . . . 7 . . . . . Treads 9459 | 40 492 562 571 648 1217 883 645 1666 430 793 753 759 Legs . | . . . . . . . . . . . . . Wheels 231 | . . . . . . . . 231 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 172 50 130 210 165 185 165 Average Speed 190 | 136 160 160 163 180 193 188 254 202 210 175 185 184 Slowest Speed 1650 | 160 160 160 180 180 240 192 1650 270 210 210 185 205 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 68 | 6 79 99 69 97 69 21 97 50 66 88 79 74 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . 1 . 1 1 1 . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . . . 3 6 1 . Spaces Dug 47 | . . 1 . . 4 . . 19 1 9 6 7 Terrain Destroyed 157 | . 2 1 . . 45 . 7 49 1 28 6 18 Melee 20 | . . . . . . . . 6 . 8 6 . Projectile 66 | . . 1 . . 8 . . 33 1 5 . 18 AOE 71 | . 2 . . . 37 . 7 10 . 15 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total 11262 | 71 625 587 588 699 1699 998 748 2198 445 906 785 913 Wait 505 | 1 17 6 . 14 258 45 45 71 3 7 4 34 Move 9697 | 50 491 561 570 647 1216 883 651 1896 429 792 752 759 Hop . | . . . . . . . . . . . . . Pick Up 135 | 7 14 8 2 . 43 6 12 23 . 5 3 12 Fast Attach 85 | 3 3 . . 1 15 3 12 16 4 8 . 20 Attach 33 | 3 2 . 2 . 4 2 2 6 . 4 . 8 Detach 22 | . 2 . 1 . 3 1 4 6 1 1 . 3 Swap 78 | . 9 3 2 2 22 19 2 16 . 2 . 1 Drop 163 | . 16 3 7 3 45 8 8 34 4 1 3 31 Fire 446 | 7 69 6 . 24 91 31 12 112 4 45 . 45 Melee 61 | . . . 4 . . . . 6 . 28 23 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 16 | . 2 . . 8 2 . . 4 . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire 13 | . . . . . . . . . . 13 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 12) 949 | -10/Materials | Discovered new exit (range 16) 1086 | -10/Materials | Build established: Scavenger-Mutant 1098 | -10/Materials | Discovered new exit (range 8) 1119 | -10/Materials | Entered Mines 1132 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1268 | -10/Mines | Met a Derelict shopkeep closing up shop 1527 | -10/Mines | Build established: Mutant 1712 | -10/Mines | Discovered new exit (range 9) 1850 | -10/Mines | Discovered new exit (range 10) 2044 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2044 | -10/Mines | Discovered new exit (range 5) 2054 | -10/Mines | Entered Exiles 2054 | -10/Exiles | Accompanied by 3 allies 2055 | -10/Exiles | Identified exit to Mines 2094 | -10/Exiles | Met 8R-AWN 2144 | -10/Exiles | Met EX-HEX 2234 | -10/Exiles | Met EX-DEC 2260 | -10/Exiles | Learned location of Zion (-7) 2289 | -10/Exiles | Met EX-BIN 2311 | -10/Exiles | Aligned with FarCom system 2313 | -10/Exiles | Given EX-Vault access code 2349 | -10/Exiles | Opened EX-Vault 2405 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2837 | -10/Exiles | Found Army-in-a-Box 3004 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3004 | -10/Exiles | Entered Mines 3004 | -9/Mines | Accompanied by 3 allies 3011 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3109 | -9/Mines | Discovered new exit (range 5) 3110 | -9/Mines | Learned location of Storage (-9) 3305 | -9/Mines | Assembled infested the area 3310 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3824 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3880 | -9/Mines | Core integrity fell below 50% 3978 | -9/Mines | Discovered new exit (range 15) 4039 | -9/Mines | Learned Materials interactive machine intel 4272 | -9/Mines | Entered Materials 4272 | -8/Materials | Evolved 4 slots: Utility x4 4273 | -8/Materials | Loaded intel: 19 interactive machine locations 4694 | -8/Materials | Build established: Skirmisher 5061 | -8/Materials | Build established: Hauler-Mutant 5327 | -8/Materials | Discovered new exit (range 16) 5632 | -8/Materials | Identified exit to Factory 5742 | -8/Materials | Repaired Hvy. Assault Rifle 6151 | -8/Materials | Central database locked down 6628 | -8/Materials | Repaired Imp. Weapon Shielding 6667 | -8/Materials | Repaired Insulated Plating 6706 | -8/Materials | Repaired Hrd. Medium Armor Plating 6733 | -8/Materials | Repaired Lgt. Treads 6778 | -8/Materials | Repaired Plasma Cannon 7258 | -8/Materials | Entered Factory 7258 | -7/Factory | Accompanied by 1 ally 7258 | -7/Factory | Evolved 2 slots: Utility x2 7599 | -7/Factory | P-60 Hacker assimilated allied Technician 3a 7878 | -7/Factory | Identified exit to Lower Caves 8565 | -7/Factory | Repaired Remote Datajack 9097 | -7/Factory | Sucked down chute 9097 | -7/Factory | Entered Waste 9109 | -7/Waste | Spotted C-40 Crusher 9133 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9138 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9141 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9144 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9158 | -7/Waste | Allies destroyed C-40 Crusher 9175 | -7/Waste | Lost 6 parts (1p1n2u2w) 9220 | -7/Waste | Spotted C-40 Crusher 9229 | -7/Waste | Spotted C-40 Crusher 9235 | -7/Waste | Allies destroyed C-40 Crusher 9243 | -7/Waste | Allies destroyed C-40 Crusher 9268 | -7/Waste | Spotted C-40 Crusher 9282 | -7/Waste | Allies destroyed C-40 Crusher 9321 | -7/Waste | Spotted C-40 Crusher 9357 | -7/Waste | Spotted C-40 Crusher 9402 | -7/Waste | Build established: Mutant 9482 | -7/Waste | Allies destroyed C-40 Crusher 9549 | -7/Waste | Allies destroyed C-40 Crusher 9730 | -7/Waste | Warlord forces began an assault 9941 | -7/Waste | Discovered new exit (range 11) 10868 | -7/Waste | Entered Factory 10868 | -7/Factory | Accompanied by 14 allies 11419 | -7/Factory | P-60 Hacker assimilated allied HR-KMP(m) 11952 | -7/Factory | Discovered exit to Lower Caves (range 11) 12894 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 13668 | -7/Factory | First assault squad dispatched 14503 | -7/Factory | Fabricated Greatsword (x2) 14589 | -7/Factory | Central database locked down 15175 | -7/Factory | Entered Lower Caves 15334 | -7/Lower Caves | Encountered a Warlord checkpoint 15383 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15707 | -7/Lower Caves | Identified exit to Lower Caves 15766 | -7/Lower Caves | Learned location of 1 exit from Factory 16098 | -7/Lower Caves | Entered another Lower Caves area 16145 | -7/Lower Caves | Spotted B-75 Beast 16406 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16419 | -7/Lower Caves | Core integrity fell below 50% 16460 | -7/Lower Caves | Lost 3 parts (2u1w) 16465 | -7/Lower Caves | Destroyed 8 combat bots 16822 | -7/Lower Caves | Learned Factory emergency access door positions 16896 | -7/Lower Caves | Encountered a Warlord checkpoint 17020 | -7/Lower Caves | Build established: Gladiator 17024 | -7/Lower Caves | Learned Factory stockpile data 17215 | -7/Lower Caves | Discovered new exit (range 4) 17295 | -7/Lower Caves | Identified exit to Zion 17564 | -7/Lower Caves | Build established: Derelict-Gladiator 17709 | -7/Lower Caves | Entered Zion 17709 | -7/Zion | Accompanied by 2 allies 17857 | -7/Zion | Found CR-A16's Pointy Stick 17871 | -7/Zion | Discovered new exit (range 11) 18221 | -7/Zion | Received a visual enhancement algorithm 18519 | -7/Zion | Discovered new exit (range 5) 18697 | -7/Zion | Learned location of 1 exit from Proximity Caves 18834 | -7/Zion | Given A8's code to call for help 19110 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19119 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19166 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19170 | -7/Zion | Identified exit to Deep Caves 19178 | -7/Zion | Entered Deep Caves 19178 | -7/Deep Caves | Accompanied by 4 allies 19530 | -7/Deep Caves | Z-Facility disabled 19568 | -7/Deep Caves | Attacked by Z-Imprinter 19578 | -7/Deep Caves | Allies destroyed Z-Imprinter 19633 | -7/Deep Caves | Found Prototype Protection 19633 | -7/Deep Caves | Identified Zio. Weapon Casing 19747 | -7/Deep Caves | Found Zio. Weapon Casing 19848 | -7/Deep Caves | Found Prototype Device 19848 | -7/Deep Caves | Identified Exp. Thermal Shield 19938 | -7/Deep Caves | Build established: Scavenger-Mutant 20105 | -7/Deep Caves | Found Prototype Protection 20105 | -7/Deep Caves | Identified Zio. Heavy Carapace 20373 | -7/Deep Caves | Discovered new exit (range 7) 20717 | -7/Deep Caves | Spotted as-56280 20760 | -7/Deep Caves | Core integrity fell below 20% 20784 | -7/Deep Caves | Destroyed by as-56280 with Assembled Focal Cannon Last Messages --------------- 20502_ Acquired 11 matter. 20504_ Acquired 12 matter. 20526_ System corrupted: Energy discharge (-37). 20563_ System corrupted: Matter fused (-6). 20618_ System corrupted: Energy discharge (-39). 20664_ System corrupted: Heat flow error (+282). 20683_ System corrupted: Energy discharge (-27). 20698_ System corrupted: Matter fused (-9). 20719_ System corrupted: Matter fused (-8). 20719_ as-56280: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 20743_ Zio. Heavy Carapace destroyed. 20746_ Zio. Light Carapace destroyed. 20751_ System corrupted: Arm. Treads rejected. 20755_ System corrupted: Zio. Phaser-S targeting data glitched. 20756_ Force Field destroyed. 20758_ System corrupted: Zio. Phaser-S targeting data glitched. 20769_ System corrupted: Substantial component data lost. 20770_ Adv. Particle Charger destroyed. 20770_ Zio. Phaser-S destroyed. 20784_ Zio. Biocell destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ## #??# #?? | | ????????????????????????????????# ## ### #?? | | ???????????????????????????????## ## #?? | | ??????????????????????????????## ## ###?? | | ????????????????????????? ??# ####???? | | ?????????????????????? ??# ##??????? | | ???????????????????? ??# " ##??????? | | ?????????????????? #?# """ #??????? | | ???????????????! [ ### "" #??????? | | ????????????? ## ##?????? | | ??????????? !!b ## #?????? | | ??????????? ### #?????# | | ?????????? = ### ##????# | | ?????????? = ! #?## ###### | | ????????? ! ! #?## # | | ????????? ### " | | ????????? ! ! ### " | | ????????""" ! #?# " | | ????????" #?# " | | ?????????" ### ##?# | | ????????" #?## ## ###?## | | ?????????" ##??###### #???# | | ????????" #G# #????????###??# | | ????????" #### ## ;# ##?????????????# | | ????????""" ???????# ?# ;###??????????????###### | | ???????????????????#??#@; #????????????????????? | | ??????????????????????#;###????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 50 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 1600 Resistance: TH 30 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Arm. Treads | -7/Factory | Scanalyzed Greatsword | -7/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Greatsword | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalColdRipper Manual? 0 Play Time 02:12:50 Cumulative 172.4 hours Start 2020.12.31 @ 09:20:12 End 2020.12.31 @ 18:05:33 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5ee3c02-6790-4f62-adfa-9d7b378eabe8