Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.09 @ 22:21:11 Player: Runia Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (187) 935 Value Destroyed (8686) 8686 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 18247 Bonus ------- High Alert Combat Kills 706 Cogmind --------- Core Integrity 0/1600 Matter 2/300 Energy 99/100 System Corruption 7% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced ECM Suite Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Centrium Heavy Treads Armored Huge Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Melee Analysis Suite Melee Analysis Suite Advanced Target Analyzer Layered Light Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Railgun Railgun Power Sword Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Centrium Heavy Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Centrium Wheel Advanced Sensor Array Nanoactuators Reaction Control System Phase Shifter Improved Medium Armor Plating EM Shield Force Field Improved Field Recycling Unit Advanced Drone Bay [Rating: 133] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Advanced Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Melee Analysis Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . 2 . . Utility 11 | . . 1 . 1 1 2 1 . . 1 . . . 2 2 Weapon 2 | . . . . . 1 . 1 . . . . . . . . Parts Attached 283 | . 14 6 5 38 21 5 15 12 44 6 1 4 57 49 6 Power 28 | . 2 1 . 2 . . 3 1 6 . 1 . 8 4 . Engine 9 | . 2 1 . 2 . . 1 . 3 . . . . . . Core 4 | . . . . . . . 2 . 2 . . . . . . Reactor 15 | . . . . . . . . 1 1 . 1 . 8 4 . Propulsion 76 | . 5 3 . 6 4 . 1 4 19 . . . 19 11 4 Treads 23 | . 2 2 . 4 2 . 1 3 3 . . . 5 . 1 Leg 27 | . 2 . . . . . . . 11 . . . 7 7 . Wheel 19 | . 1 1 . 2 2 . . 1 5 . . . 7 . . Hover 5 | . . . . . . . . . . . . . . 4 1 Flight 2 | . . . . . . . . . . . . . . . 2 Utility 91 | . 3 2 . 9 8 3 7 . 15 6 . 1 23 12 2 Device 47 | . 1 1 . 3 4 1 6 . 4 3 . . 18 5 1 Storage 6 | . 1 . . . 1 . . . 1 . . . 1 2 . Processor 16 | . . . . . . 2 . . 7 1 . 1 2 2 1 Hackware 2 | . . 1 . . 1 . . . . . . . . . . Protection 20 | . 1 . . 6 2 . 1 . 3 2 . . 2 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 88 | . 4 . 5 21 9 2 4 7 4 . . 3 7 22 . Energy Gun 40 | . 2 . 1 13 4 . 2 3 2 . . . 3 10 . Energy Cannon 5 | . . . . . 3 1 . . . . . . 1 . . Ballistic Gun 23 | . 1 . 2 1 . . 2 . 1 . . 3 2 11 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 16 | . 1 . 2 7 2 1 . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 4 2 . . . . . . . 4 . . Corrupted Parts 7 | . . . . . . . . . . . . . . 7 . System Corruption 59 | . . . . . . . . . . . . . . 59 . Parts Lost 135 | . 3 . 1 9 2 . 2 15 24 . 1 2 35 38 3 Power 20 | . 1 . . 1 . . . 1 4 . . 1 7 5 . Propulsion 47 | . 1 . . 3 1 . 1 3 12 . . . 10 13 3 Utility 46 | . 1 . . 4 1 . 1 6 7 . . 1 12 13 . Weapon 22 | . . . 1 1 . . . 5 1 . 1 . 6 7 . Highest Loss Streak 15 | . 1 . 1 3 1 . 1 15 8 . 1 2 14 11 1 Average Slot Usage (%) 77 | . 97 100 98 96 99 99 99 41 65 68 65 73 76 68 7 Engine 3 | . 14 11 11 8 7 6 2 . 2 . . . . . . Reactor 1 | . . . . . . . . . . . . 5 5 3 . Treads 7 | . 9 22 22 17 15 13 12 6 3 . . . 3 . . Leg 3 | . 10 . . . . . . . 8 . . . 2 13 . Wheel 8 | . 8 11 11 18 15 13 9 4 4 10 10 10 10 . . Device 8 | . 4 15 11 10 9 12 18 7 4 5 5 5 7 8 . Storage 6 | . 14 11 11 9 7 6 5 3 4 5 5 5 3 7 . Processor 10 | . . . . . . 6 11 4 21 17 21 20 19 15 3 Hackware 1 | . . 6 11 2 5 6 1 . . . . . . . . Protection 5 | . 7 . . 12 14 13 7 1 1 12 10 10 5 1 . Energy Gun 7 | . 18 11 9 12 16 13 14 3 2 5 2 . 1 5 . Energy Cannon 1 | . . . . . 5 5 5 1 . . . . . . . Ballistic Gun 4 | . 8 11 9 4 . . 2 1 . . . 8 7 5 . Slashing Weapon 1 | . . . . . . . . . 4 5 5 5 2 . . Naked Turns 93 | . . . . . . . . . . . . . . 60 33 Heaviest Build 114 | 10 50 50 52 68 80 69 92 92 77 85 85 97 114 90 . Greatest Support 130 | 20 20 12 12 24 24 24 24 28 70 56 56 56 130 130 13 Greatest Overweight (x) 13 | . 4 4 4 2 3 2 7 7 4 1 1 1 2 13 . Average Overweight (x) 1 | . 1 3 4 2 2 2 3 1 . 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 10 5 Average Capacity 16 | 8 12 20 20 20 20 20 20 14 19 20 20 20 18 9 5 Most Carried 20 | 5 14 20 20 20 20 20 20 20 19 20 20 20 20 9 5 Average Carried 12 | 5 9 17 19 18 19 18 19 12 8 16 19 19 14 3 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 20 20 20 20 10 5 5 Final Carried 20 | 4 14 20 19 20 20 20 20 5 17 20 20 20 5 . 3 Class Distribution -------------------- 46% | Mutant 20% | Scavenger-Mutant 15% | Tank 10% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 3369 | 200 188 86 . 579 90 . 240 127 355 46 . 81 587 787 3 Remotely 197 | . . . . . . . . . 50 . . . 147 . . Salvage Created 9489 | . 377 124 78 1308 899 . 596 263 1329 46 . 81 3052 1336 . Parts 452 | . 30 10 5 65 28 . 15 1 59 5 . 2 162 70 . Haulers Intercepted 4 | . . . . 2 1 . 1 . . . . . . . . Recyclers Shooed 5 | . . . . 2 . . . . 1 . . . . 2 . Parts Field Recycled 11 | . . . . . 11 . . . . . . . . . . Retrieved Matter 217 | . . . . . 217 . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 154 | . 11 2 3 32 18 . 8 1 22 . . 1 38 18 . Melee 60 | . . . . . . . . 1 22 . . 1 36 . . Guns 60 | . 8 2 1 14 14 . 6 . . . . . 2 13 . Cannons 6 | . . . . . 3 . 1 . . . . . . 2 . AOE 23 | . 3 . 2 18 . . . . . . . . . . . Classes Destroyed 15 | . 5 1 . 6 1 . . 1 1 . . . . . . Worker 10 | . 3 . . 1 1 . . . . . . . 4 1 . Builder 3 | . . . . . . . . . 1 . . . 2 . . Tunneler 2 | . . . . 1 . . . . 1 . . . . . . Hauler 4 | . . . . 2 1 . 1 . . . . . . . . Recycler 5 | . . . . 2 . . . . 2 . . . 1 . . Operator 3 | . 1 . . 2 . . . . . . . . . . . Watcher 6 | . 1 1 . 1 . . . . . 1 . . 2 . . Swarmer 26 | . 3 . . 9 3 . . . 9 . . . 2 . . Grunt 63 | . 8 . 3 9 11 . . . 9 . . . 20 3 . Brawler 2 | . . . . 1 . . . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 26 | . . 2 . 9 3 . 3 . 2 . . 1 4 2 . Hunter 11 | . . . . 3 . . 1 . 1 . . . 3 3 . Programmer 24 | . . . . . 1 . 4 . 1 . . . 9 9 . Compactor 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 7 2 3 8 4 . 2 1 5 1 . 1 6 4 . Combat Bots Only 6 | . 4 1 3 6 3 . 2 1 4 . . 1 5 4 . Max Kills in Single Turn 3 | . 3 1 2 2 1 . 1 1 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 2 . 2 2 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Damage Taken 24326 | . 679 237 212 1873 1064 . 453 779 3518 . 102 237 7840 5485 1847 Core 4797 | . 86 44 59 273 113 . 17 253 641 . . 24 874 795 1618 Absorbed by Shields 205 | . . . . . . . . . 16 . . . 189 . . Core Remaining (%) 65 | 100 65 . 74 50 83 100 . . 8 . . 97 32 45 . Volleys Fired 334 | . 41 20 7 83 62 1 19 8 . . . 1 13 79 . Largest 4 | . 2 2 2 2 3 1 4 4 . . . 2 2 4 . Hottest 312 | . 80 60 76 135 190 30 246 224 . . . 70 165 312 . Shots Fired 813 | . 78 40 11 146 186 1 76 19 . . . 2 21 233 . Gun 672 | . 74 40 9 125 137 . 57 14 . . . 2 20 194 . Cannon 111 | . . . . . 49 . 19 3 . . . . 1 39 . Launcher 30 | . 4 . 2 21 . 1 . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 212 | . 19 20 3 34 . . 10 3 . . . 2 7 114 . Thermal 526 | . 55 20 6 91 186 . 66 14 . . . . 12 76 . Explosive 30 | . 4 . 2 21 . 1 . 2 . . . . . . . Electromagnetic 45 | . . . . . . . . . . . . . 2 43 . Robot Hit Streak 24 | . 6 7 2 11 19 . 11 19 . . . . 24 11 . Robot Miss Streak 7 | . 4 3 3 3 4 . 3 1 . . . . 1 7 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 3 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . 1 . Shots Hit Robots 741 | . 45 23 4 98 131 . 57 22 72 1 . 5 152 131 . Core Hits 356 | . 30 9 6 69 40 . 23 6 32 1 . 2 92 46 . Critical Kills 2 | . . . . . . . 1 . . . . . . 1 . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . 6 . Critical Strikes 61 | . . . . 7 4 . 3 . 5 . . . 28 14 . Burn 16 | . . . . 7 4 . 2 . . . . . 2 1 . Destroy 8 | . . . . . . . 1 . . . . . . 7 . Blast 6 | . . . . . . . . . . . . . . 6 . Sever 10 | . . . . . . . . . 5 . . . 5 . . Puncture 21 | . . . . . . . . . . . . . 21 . . Melee Attacks 276 | . . . . . . . . 5 79 1 . 7 184 . . Impact . | . . . . . . . . . . . . . . . . Slashing 144 | . . . . . . . . 5 79 1 . 7 52 . . Piercing 132 | . . . . . . . . . . . . . 132 . . Sneak Attacks 16 | . . . . . . . . . 7 . . . 9 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . 19 . . Damage Inflicted 24743 | . 1054 232 207 3026 2731 . 1529 721 3865 48 . 212 7246 3867 5 Guns 8680 | . 457 232 50 1268 1722 . 1092 402 . . . . 324 3133 . Cannons 2229 | . . . . . 1009 . 437 97 . . . . . 686 . Explosions 2669 | . 597 . 157 1758 . . . 124 . . . . . 33 . Melee 11145 | . . . . . . . . 98 3865 48 . 212 6922 . . Ramming 20 | . . . . . . . . . . . . . . 15 5 Kinetic 2502 | . 94 76 7 197 . . 180 71 . . . . 154 1723 . Thermal 7908 | . 573 156 74 1071 2731 . 1349 428 . . . . 170 1356 . Explosive 2428 | . 387 . 126 1758 . . . 124 . . . . . 33 . Electromagnetic 740 | . . . . . . . . . . . . . . 740 . Impact . | . . . . . . . . . . . . . . . . Slashing 5736 | . . . . . . . . 98 3865 48 . 212 1513 . . Piercing 5409 | . . . . . . . . . . . . . 5409 . . Highest Corruption 80 | . . . . 5 . . 2 2 4 . . . 22 80 7 Average Corruption 16 | . . . . 5 . . 1 2 2 . . . 13 46 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 162 | . . . . 5 . . 1 2 16 . . . 55 80 3 Message Errors 34 | . . . . . . . . . 8 . . . 10 16 . Matter Fused 35 | . . . . 2 . . . . 1 . . . 15 16 1 Heat Flow Errors 17 | . . . . 2 . . . . 1 . . . 7 6 1 Energy Discharges 18 | . . . . . . . . 1 3 . . . 7 7 . Parts Rejected 4 | . . . . . . . . . . . . . 1 3 . Data Loss (minor) 17 | . . . . . . . 1 1 3 . . . 7 5 . Data Loss (major) 5 | . . . . . . . . . . . . . 2 2 1 Misfires 4 | . . . . . . . . . . . . . 1 3 . Alerts 1 | . . . . . . . . . . . . . 1 . . Misdirections 8 | . . . . . . . . . . . . . 4 4 . Weapon Failures 19 | . . . . 1 . . . . . . . . . 18 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 920 | . 98 . . 189 7 . . 13 479 . . . 125 9 . Projectiles 16 | . . . . . 7 . . . . . . . . 9 . Explosions 300 | . 98 . . 189 . . . 13 . . . . . . . Melee 604 | . . . . . . . . . 479 . . . 125 . . Knockbacks 5 | . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . 4 . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 813 | . 166 . 72 333 . . . 97 . . . . . 143 2 Shots 19 | . 4 . 2 9 . . . 2 . . . . . 2 . Rammed 6 | . . . . . . . . . . . . . . 5 1 Targets Rammed 6 | . . . . . . . . . . . . . . 5 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 530 | . 214 2 13 375 339 . 414 272 191 . . 33 241 530 232 Average Temperature 100 | . 80 2 5 83 80 . 126 133 96 . . 17 92 154 128 Received Heat Transfer 3867 | . 198 81 81 666 474 . 27 . 787 . . 54 1049 360 90 Effects 13 | . . . . 3 . . . . . . . . 3 7 . Shutdowns 3 | . . . . 1 . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Interference 4 | . . . . 1 . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . Siege Activations 2 | . . . . . . . . . . . . . 2 . . Total Turns 49 | . . . . . . . . . . . . . 49 . . Longest Duration 39 | . . . . . . . . . . . . . 39 . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . Parts Fried 3 | . . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . 2 . . . . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . . . Parts Melted 24 | . 1 . . 6 10 . 5 . . . . . 1 1 . Heat Transferred 14476 | . 925 350 161 2867 5063 . 2169 721 . . . . 518 1702 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Peak Influence 911 | . 287 213 109 523 911 452 256 56 333 173 60 58 647 535 289 Initial 445 | . . 113 34 42 231 445 221 56 . 151 60 31 30 324 199 Average 231 | . 164 130 98 275 284 449 182 16 106 162 44 38 317 363 208 Maximum Alert Level 3 | . 1 1 . 2 3 2 1 . 1 . . . 2 2 1 Low Security (%) 47 | 100 49 86 100 41 46 . 57 100 77 100 100 100 36 . 33 Level 1 34 | . 50 13 . 25 29 . 42 . 22 . . . 27 64 66 Level 2 16 | . . . . 33 10 100 . . . . . . 36 35 . Level 3 1 | . . . . . 13 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 1 . 8 7 . 2 . 4 . . . 7 4 5 Investigation 12 | . 2 . . 2 1 . . . 2 . . . 2 . 3 Extermination 13 | . . . . . 2 . 2 . 1 . . . 4 3 1 Reinforcement 13 | . 1 1 . 3 4 . . . 1 . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 21 | . 3 4 . 2 3 . . . 3 . . . 3 3 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 302 | . 24 11 3 43 28 . 9 5 50 2 5 2 75 31 14 Peak Tracking Total 11 | . 6 3 3 6 5 1 2 4 9 2 5 1 11 5 8 Tactical Retreats 37 | . . 3 . . 4 . . . 9 1 . . 14 2 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 12 | . 2 . . . . . 1 . 3 1 . . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 2 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 12 | . 4 . 1 3 . . . . . . . . 1 3 . Max in Single Turn 3 | . 3 . 1 3 . . . . . . . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 51 | . 6 5 . 6 7 3 4 . 8 . . 2 3 1 6 Terminals 35 | . 5 4 . 4 5 1 1 . 4 . . 2 3 1 5 Fabricators 5 | . . . . . . 1 2 . 2 . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 1 1 . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . 1 . . . . . 1 Total Hacks 112 | . 13 11 . 22 15 3 9 . 16 . . 2 10 2 9 Successful 44 | . 8 4 . 10 7 . 5 . 4 . . . 4 1 1 Failed 68 | . 5 7 . 12 8 3 4 . 12 . . 2 6 1 8 Catastrophic 17 | . . 1 . 3 2 1 . . 5 . . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . 9 1 . 2 8 1 5 . 3 . . . 1 . 2 Terminals 83 | . 10 9 . 16 12 1 4 . 10 . . 2 10 2 7 Fabricators 7 | . . . . . . 1 4 . 2 . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . 1 1 1 . 1 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . Garrison Access 11 | . . . . 4 2 . . . 3 . . . . . 2 Terminal Hacks 28 | . 3 3 . 8 5 . . . 4 . . . 3 1 1 Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 1 . . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 5 | . . 1 . 1 2 . . . . . . . . 1 . Unreport Threat 5 | . . . . 2 2 . . . . . . . 1 . . Locate Traps 3 | . . . . 1 . . . . 1 . . . 1 . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . . 2 . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 9 | . 5 . . . 1 . 2 . . . . . 1 . . Terminals 5 | . 3 . . . . . 1 . . . . . 1 . . Botnet 1 | . . . . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Search 3 | . 2 . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . Mask 2 | . 1 . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 4 . 6 5 3 3 . 8 . . 2 2 1 6 Full Trace Events 6 | . . . . 2 . . . . 2 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Built 4 | . . . . . . . 4 . . . . . . . . Matter 358 | . . . . . . . 358 . . . . . . . . Time 179 | . . . . . . . 179 . . . . . . . . Total Part Build Rating 18 | . . . . . . . 18 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total Allies 19 | . . . . . 18 . . . . . 1 . . . . Largest Group 16 | . . . . . 16 . . . . . 1 . . . . Highest-Rated Group 645 | . . . . . 645 . . . . . 46 . . . . Highest-Rated Ally 74 | . . . . . 74 . . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . 60 . . . . . 5 . . . . Total Damage 1794 | . . . . . 1652 . . . . . 142 . . . . Kills 16 | . . . . . 16 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 10252 | 1 768 533 64 995 997 168 932 159 1373 198 100 189 1677 1298 800 Spaces Moved 6462 | 1 451 305 18 547 566 133 393 86 729 152 86 135 783 642 1435 Core 408 | . . . . . . . . . . . . . 2 116 290 Treads 228 | . 1 . . . . . . . 226 . . . 1 . . Legs 876 | 1 154 . . . . . . . 91 . . . 107 523 . Wheels 3802 | . 296 305 18 547 566 133 393 86 412 152 86 135 673 . . Hover 789 | . . . . . . . . . . . . . . 3 786 Flight 359 | . . . . . . . . . . . . . . . 359 Fastest Speed 40 | 120 105 135 150 120 120 120 135 100 100 115 115 115 50 50 40 Average Speed 110 | 120 124 146 150 120 120 120 147 124 136 115 115 115 113 127 52 Slowest Speed 700 | 120 200 150 150 120 135 120 195 195 280 115 115 115 160 700 60 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 75 38 11 59 18 5 9 72 25 4 71 5 26 15 35 Regions Visited 15 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 22 | . . . . . . . . . 3 . . 1 16 2 . Terrain Destroyed 331 | . 53 . 27 146 3 6 6 4 3 . . 1 16 66 . Melee 18 | . . . . . . . . . 3 . . 1 14 . . Projectile 35 | . . . . . 3 . 6 . . . . . 2 24 . AOE 278 | . 53 . 27 146 . 6 . 4 . . . . . 42 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total 8552 | 2 585 356 43 744 737 139 715 116 987 174 87 155 1296 944 1472 Wait 919 | . 51 14 14 37 66 . 265 1 81 5 . 5 249 125 6 Move 6436 | . 450 304 17 546 565 132 393 85 728 152 85 134 782 641 1422 Hop 6 | . . . . . . . . . . . . . . . 6 Pick Up 211 | . 20 9 . 22 11 1 10 3 47 8 1 2 26 36 15 Fast Attach 23 | . . . . 1 1 . 1 . 1 . . 3 16 . . Attach 166 | . 7 2 1 13 6 2 4 12 40 3 1 1 31 37 6 Detach 3 | . . . . . . . . 1 1 . . . . . 1 Swap 94 | . 7 4 4 24 14 3 10 . 3 3 . . 10 12 . Drop 95 | 2 9 3 . 18 12 . 13 1 4 2 . 2 13 8 8 Fire 334 | . 41 20 7 83 62 1 19 8 . . . 1 13 79 . Melee 248 | . . . . . . . . 5 79 1 . 7 156 . . Ram 7 | . . . . . . . . . . . . . . 6 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 3 . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 722 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -9/Materials | Discovered new exit (range 16) 1192 | -9/Materials | Discovered new exit (range 12) 1303 | -9/Materials | Entered Mines 1352 | -9/Mines | Discovered new exit (range 9) 1367 | -9/Mines | Entered Materials 1367 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1692 | -8/Materials | Lost 3 parts (1n1u1w) 1778 | -8/Materials | Lost 3 parts (1n2u) 1965 | -8/Materials | Garrison activated, responded to threat 2342 | -8/Materials | Discovered new exit (range 16) 2362 | -8/Materials | Entered Factory 2362 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2667 | -7/Factory | Build established: Tank 3119 | -7/Factory | Cargo convoy interrupted 3345 | -7/Factory | Discovered new exit (range 8) 3359 | -7/Factory | Entered another Factory area 3359 | -6/Factory | Evolved 2 slots: Utility x2 3499 | -6/Factory | Discovered new exit (range 15) 3527 | -6/Factory | Identified exit to Factory 3527 | -6/Factory | Entered another Factory area 3527 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3833 | -5/Factory | Fabricated Imp. Weapon Cycler (x2) 4071 | -5/Factory | Spotted B-75 Beast 4171 | -5/Factory | Fabricated Imp. Heat Sink (x2) 4217 | -5/Factory | Build established: Gunner 4230 | -5/Factory | Discovered new exit (range 4) 4246 | -5/Factory | Identified exit to Upper Caves 4459 | -5/Factory | Sucked down chute 4459 | -5/Factory | Entered Waste 4490 | -5/Waste | Spotted C-40 Crusher 4499 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4502 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4513 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4516 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4519 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4531 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4532 | -5/Waste | Destroyed C-40 Crusher 4541 | -5/Waste | Spotted C-40 Crusher 4541 | -5/Waste | Spotted C-40 Crusher 4549 | -5/Waste | Crushed by Compactor (1 part destroyed) 4552 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4555 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4558 | -5/Waste | Crushed by Compactor (1 part destroyed) 4561 | -5/Waste | Crushed by Compactor (1 part destroyed) 4590 | -5/Waste | Spotted C-40 Crusher 4592 | -5/Waste | Lost 15 parts (1p3n6u5w) 4596 | -5/Waste | Spotted C-40 Crusher 4607 | -5/Waste | Discovered new exit (range 11) 4618 | -5/Waste | Entered Factory 4794 | -5/Factory | Build established: Mutant 4981 | -5/Factory | Core integrity fell below 50% 5044 | -5/Factory | Lost 8 parts (2p5n1u) 5337 | -5/Factory | Build established: Scavenger-Mutant 5719 | -5/Factory | Lost 3 parts (1p1u1w) 5731 | -5/Factory | Core integrity fell below 20% 5877 | -5/Factory | Discovered new exit (range 12) 5958 | -5/Factory | Lost 7 parts (1p3n3u) 5991 | -5/Factory | Entered another Factory area 5991 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6189 | -4/Factory | Sucked down chute 6189 | -4/Factory | Entered Waste 6190 | -4/Waste | Met a frightened Derelict 6199 | -4/Waste | Spotted C-40 Crusher 6200 | -4/Waste | Spotted C-40 Crusher 6201 | -4/Waste | Spotted C-40 Crusher 6234 | -4/Waste | Spotted C-40 Crusher 6235 | -4/Waste | Crushed by Compactor (1 part destroyed) 6241 | -4/Waste | Spotted C-40 Crusher 6250 | -4/Waste | Build established: Mutant 6254 | -4/Waste | Spotted C-40 Crusher 6270 | -4/Waste | Discovered new exit (range 13) 6288 | -4/Waste | Identified exit to Factory 6289 | -4/Waste | Entered Factory 6401 | -4/Factory | Discovered new exit (range 11) 6476 | -4/Factory | Identified exit to Research 6478 | -4/Factory | Entered Research 6478 | -3/Research | Evolved 2 slots: Propulsion x2 6918 | -3/Research | Found Prototype Processor 6918 | -3/Research | Identified Exp. Melee Analysis Suite 7022 | -3/Research | Found Enh. Force Lance 7434 | -3/Research | System corruption reached 10% 7485 | -3/Research | Lost 3 parts (1p2u) 7611 | -3/Research | Lost 4 parts (1p1n1u1w) 7753 | -3/Research | Lost 3 parts (1p1n1w) 7884 | -3/Research | Lost 14 parts (3p4n5u2w) 7925 | -3/Research | Core integrity fell below 50% 7991 | -3/Research | Lost 6 parts (3n2u1w) 8139 | -3/Research | Discovered new exit (range 9) 8147 | -3/Research | Identified exit to Research 8155 | -3/Research | Entered another Research area 8155 | -2/Research | Evolved 2 slots: Utility x2 8280 | -2/Research | Lost 5 parts (3n2u) 8342 | -2/Research | Build established: Scavenger-Gunner 8590 | -2/Research | System corruption reached 10% 8607 | -2/Research | Lost 10 parts (1p4n3u2w) 8688 | -2/Research | System corruption reached 30% 8698 | -2/Research | Lost 3 parts (1n1u1w) 8730 | -2/Research | Spotted B-90 Cyclops 8852 | -2/Research | Spotted B-90 Cyclops 8952 | -2/Research | Lost 4 parts (1p1n1u1w) 9056 | -2/Research | Lost 3 parts (1p1n1u) 9343 | -2/Research | Lost 11 parts (1p3n4u3w) 9393 | -2/Research | Released all parts (11) 9406 | -2/Research | Core integrity fell below 50% 9443 | -2/Research | Discovered new exit (range 16) 9453 | -2/Research | Entered Access 9453 | -1/Access | Evolved 2 slots: Utility x2 9621 | -1/Access | Spotted B-99 Colossus 9689 | -1/Access | Build established: Mutant 10042 | -1/Access | Spotted B-99 Colossus 10173 | -1/Access | Core integrity fell below 50% 10195 | -1/Access | Spotted B-99 Colossus 10211 | -1/Access | Core integrity fell below 20% 10253 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Slug penetrates Wall. Acquired 3 matter. Slug penetrates Wall. Slug penetrates P-80 Master. Penetrated by Slug. Slug penetrates Wall. Q-thruster destroyed. System corrupted: Matter fused (-6). Wave Collapse Detector explodes. R-10 Processor destroyed. U-05 Engineer lays Concrete. Knocked back. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Heat flow error (+284). Penetrated by Slug. Door malfunctions. System corrupted: Substantial component data lost. P-80 Master resets G-73 Enforcer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ^ ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ####????????????????????????????????????? | | #???????????????????????????????????????? | | ########???????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????#/##??????????????????? | | ??????????????????????????? +??????????????????? | | ??????????????????????????? ########???????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ???????? | | ??????????????????????????? ?????? | | ??????????????????????????# ?????? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ?????????????????????####+# R ##??? | | ?????????????????????# #??? | | ?????????????????????# @ #???# ???? | | ??????????????????#### #???# ?????? | | ??????????????????# #???# ??????? | | ??????????????????# ##### #???# ???????? | | ????????????????????????# #???# ????????? | | ????????????????????????# #???# ?????????? | | ????????????????????????# #???# #??????????? | | ????????????????????????# #???# #??????????? | | ????????????????????????# #???# #??? ##?? | | ????????????????????????# #####/##+#??# | | ????????????????????????# # #??# | | ????????????????????????# # #??# | | ????????????????????????# # " #??# | | ????????????????????????# ggg# """ #??# | | ????????????????????????# gg """ #??# ] | | ?????????????######?????# # " #??# | | ?????????????# ####### # #??# | | ?????????????# + # #??# | | ?????????????# ########## # #??# | | ?????????????# #????????# #####+####??# | | ?????????????# #????????# #?### ###???# | | ?????????????# #????????# #?# ##### | | ?????????????# ########## ### | | ?????????????# / | | ?????????????# ##### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 43 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 1500 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 30 Target Analysis 8 Recoil Reduction 2 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Weapon Cycler | x2 | -5/Factory | Preloaded Imp. Heat Sink | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed StealthDispersionFilter Manual? 0 Play Time 01:29:35 Cumulative 199.1 hours Start 2021.06.09 @ 20:43:07 End 2021.06.09 @ 22:21:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9673f23-afba-4078-a8df-7a1b508910e6