Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 04:20:11 Player: Miwa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (160) 800 Value Destroyed (4212) 4212 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 9888 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 40/100 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Targeting Computer Melee Analysis Suite Microactuators > --- WEAPON (2) ------- Heavy Laser Gauss Cannon > --- INVENTORY (10) --- Heavy Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Spiked Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Targeting Computer Melee Analysis Suite Matter Filter Insulated Plating Drone Bay > --- WEAPON ----------- Coil Gun Gauss Cannon > --- INVENTORY -------- Medium Treads Insulated Plating Ripper [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Spiked Medium Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 5 | . . 2 . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 156 | 7 8 29 19 21 10 38 10 13 . 1 Power 26 | 1 1 3 3 2 5 9 1 1 . . Engine 12 | 1 . 2 3 . 1 5 . . . . Core 14 | . 1 1 . 2 4 4 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 42 | 2 4 6 3 9 1 9 3 5 . . Treads 8 | 2 2 . . . . . 3 1 . . Leg 25 | . 2 4 3 6 . 6 . 4 . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . 3 . . . . Flight 6 | . . 2 . 3 1 . . . . . Utility 42 | 2 1 9 4 4 4 10 4 4 . . Device 20 | 1 . 4 1 3 1 5 2 3 . . Storage 7 | 1 1 3 1 . . 1 . . . . Processor 6 | . . 1 2 . 1 1 1 . . . Hackware 2 | . . . . . 2 . . . . . Protection 7 | . . 1 . 1 . 3 1 1 . . Artifact . | . . . . . . . . . . . Weapon 46 | 2 2 11 9 6 . 10 2 3 . 1 Energy Gun 14 | 2 1 . 2 5 . 3 . . . 1 Energy Cannon 6 | . . 2 2 . . 2 . . . . Ballistic Gun 14 | . 1 6 1 1 . 3 1 1 . . Ballistic Cannon 9 | . . 3 4 . . . 1 1 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . Unidentified Prototypes 7 | . . 2 4 . 1 . . . . . Parts Lost 67 | . 2 3 8 7 . 26 9 7 . 5 Power 12 | . . . 1 1 . 6 2 1 . 1 Propulsion 14 | . . . 2 3 . 6 1 1 . 1 Utility 23 | . . 2 2 1 . 8 4 4 . 2 Weapon 18 | . 2 1 3 2 . 6 2 1 . 1 Highest Loss Streak 18 | . 2 1 3 3 . 18 6 2 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 90 94 79 94 82 79 79 93 88 Engine 4 | . 10 5 7 4 1 2 5 . . . Core 4 | . 3 5 3 4 8 5 3 2 6 5 Treads 4 | . 21 . . . . . 5 12 . . Leg 14 | . 5 16 21 15 . 16 15 9 26 25 Flight 2 | . . 5 . 4 22 1 . . . . Device 12 | . 14 11 4 7 15 17 13 15 20 17 Storage 7 | . 14 11 11 7 . . 6 6 6 6 Processor 12 | . . 9 20 16 14 10 11 13 13 13 Protection 4 | . . 3 2 1 7 8 4 5 6 5 Energy Gun 4 | . 23 3 . 7 15 5 . . . . Energy Cannon 1 | . . 1 4 4 . . . . . . Ballistic Gun 5 | . 4 10 . 2 . 5 9 6 6 5 Ballistic Cannon 4 | . . 6 17 3 . . 3 1 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 13 18 28 29 24 22 40 40 41 37 37 Greatest Support 71 | 40 40 26 26 39 24 71 56 65 65 65 Greatest Overweight (x) 6 | 1 . 3 1 1 . 6 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 5 10 10 10 10 10 Average Capacity 8 | 7 9 9 8 7 5 5 10 10 10 10 Most Carried 10 | 5 10 10 10 8 5 5 4 9 2 2 Average Carried 5 | 3 7 8 7 6 4 2 2 6 2 1 Final Capacity 10 | 8 10 10 8 5 5 10 10 10 10 10 Final Carried 10 | 4 10 9 7 5 5 3 2 2 2 1 Class Distribution -------------------- 46% | Scavenger-Mutant 26% | Mutant 16% | Derelict-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Matter Collected 4023 | 260 165 750 1182 459 72 715 270 150 . . Remotely . | . . . . . . . . . . . Salvage Created 6622 | 153 637 963 1229 640 375 1921 199 505 . . Parts 348 | 9 30 71 75 33 13 82 12 23 . . Haulers Intercepted 7 | . 1 2 3 . 1 . . . . . Recyclers Shooed 26 | 1 3 3 5 3 2 9 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 12 18 . 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 88 | . 9 19 21 13 . 13 6 7 . . Melee 5 | . . . . . . . . 5 . . Guns 38 | . 9 9 . 6 . 9 4 1 . . Cannons 43 | . . 8 21 7 . 4 2 1 . . AOE 1 | . . 1 . . . . . . . . Classes Destroyed 17 | 3 3 4 . 1 . 3 . 3 . . Worker 10 | 2 . 2 2 1 . 3 . . . . Builder 11 | . . 6 4 . . 1 . . . . Tunneler 3 | 1 . 1 . . . 1 . . . . Hauler 7 | . 1 2 3 . 1 . . . . . Recycler 23 | 1 2 . 7 2 4 7 . . . . Minesweeper 2 | . . . . . . . . 2 . . Mechanic 1 | . . . . . . 1 . . . . Operator 3 | . . . . 1 1 1 . . . . Watcher 12 | . 3 4 2 . 1 2 . . . . Swarmer 15 | . . 4 3 4 . . 4 . . . Grunt 50 | . 9 12 12 8 . 6 . 3 . . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . Sentry 12 | . . 2 6 1 . 3 . . . . Hunter 7 | . . . . . . 3 2 2 . . Programmer 1 | . . . . . . 1 . . . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 11 | 2 3 9 11 6 4 8 4 3 . . Combat Bots Only 6 | . 2 6 6 4 . 3 4 3 . . Max Kills in Single Turn 2 | 1 1 2 2 1 1 2 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Damage Taken 9648 | . 471 900 1058 1223 . 3226 957 827 . 986 Core 1385 | . 46 120 147 216 . 484 72 86 . 214 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 102 | . . 91 11 . . . . . . . Regen/Repaired (Parts) 137 | . 33 104 . . . . . . . . Core Remaining (%) 74 | 100 81 . 33 60 100 . . . . . Volleys Fired 569 | 11 80 91 133 59 22 127 26 12 . 8 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 Hottest 144 | 80 80 96 112 138 138 144 78 81 . 117 Shots Fired 1075 | 21 151 179 248 109 44 239 49 19 . 16 Gun 670 | 21 151 105 . 63 44 220 45 13 . 8 Cannon 405 | . . 74 248 46 . 19 4 6 . 8 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 601 | . 30 143 207 38 . 107 49 19 . 8 Thermal 460 | 21 121 22 41 71 44 132 . . . 8 Explosive . | . . . . . . . . . . . Electromagnetic 14 | . . 14 . . . . . . . . Robot Hit Streak 18 | 5 7 9 10 11 7 18 15 7 . 4 Robot Miss Streak 6 | 1 5 4 6 4 3 4 3 1 . 2 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 633 | 15 74 103 105 61 24 178 33 31 . 9 Core Hits 256 | 5 32 45 41 26 9 72 10 15 . 1 Critical Kills 3 | . 1 1 . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . 1 1 3 . . Critical Strikes 26 | . 1 5 3 3 2 3 2 7 . . Burn 7 | . . . . 3 2 2 . . . . Destroy 8 | . 1 1 . . . 1 1 4 . . Blast 9 | . . 4 3 . . . 1 1 . . Sever 2 | . . . . . . . . 2 . . Melee Attacks 19 | . . . . . . . . 19 . . Impact . | . . . . . . . . . . . Slashing 19 | . . . . . . . . 19 . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12246 | 165 815 1759 2557 1269 508 3581 444 968 . 180 Guns 6481 | 165 815 688 . 653 508 3143 355 62 . 92 Cannons 4800 | . . 1009 2515 616 . 372 89 111 . 88 Explosions 132 | . . 62 35 . . 35 . . . . Melee 793 | . . . . . . . . 793 . . Ramming 40 | . . . 7 . . 31 . 2 . . Kinetic 6492 | . 107 1318 2328 555 . 1479 444 173 . 88 Thermal 4614 | 165 708 204 187 714 508 2036 . . . 92 Explosive 70 | . . . 35 . . 35 . . . . Electromagnetic 237 | . . 237 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 793 | . . . . . . . . 793 . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 1 . . 1 1 1 1 1 Average Corruption 1 | . . 1 1 . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . 7 9 . . 2 11 10 1 3 Message Errors 10 | . . 2 3 . . . 3 2 . . Matter Fused 10 | . . 2 2 . . . 4 2 . . Heat Flow Errors 3 | . . 1 . . . . . 2 . . Energy Discharges 11 | . . 1 2 . . 2 3 1 . 2 Data Loss (minor) 5 | . . 1 1 . . . . 1 1 1 Data Loss (major) 2 | . . . 1 . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 235 | . . 9 15 20 . 15 4 164 . 8 Projectiles 72 | . . 9 15 20 . 15 4 1 . 8 Explosions . | . . . . . . . . . . . Melee 163 | . . . . . . . . 163 . . Knockbacks 25 | . . 7 14 3 . . 1 . . . Impact . | . . . . . . . . . . . Kinetic 24 | . . 7 14 2 . . 1 . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 101 | . . 26 . . . 75 . . . . Shots 3 | . . 1 . . . 2 . . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 8 | . . . 5 . . 2 . 1 . . Kicked 6 | . . . 5 . . 1 . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 442 | 90 442 246 315 383 186 355 . 257 . 1 Average Temperature 101 | 32 114 78 110 124 54 100 . 72 . 1 Received Heat Transfer 2730 | . 258 321 474 594 . 654 . 327 . 102 Effects 26 | . 9 3 6 6 . 2 . . . . Shutdowns 4 | . 3 . . . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 12 | . . 3 6 3 . . . . . . Matter Decay 5 | . 2 . . 2 . 1 . . . . Short Circuit 2 | . 1 . . 1 . . . . . . Damage (major) 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . 2 . 1 1 2 4 . . . . Heat Transferred 9640 | 375 1625 425 333 1628 1147 3922 . . . 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Peak Influence 484 | 20 204 441 484 474 303 360 . . . . Initial 204 | . 13 85 185 204 174 148 . . . . Average 227 | 8 73 233 324 310 197 207 . . . . Maximum Alert Level 2 | . 1 2 2 2 1 1 . . . . Low Security (%) 44 | 100 86 31 24 . 62 57 . . . . Level 1 42 | . 13 59 34 80 37 42 . . . . Level 2 13 | . . 8 40 19 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 2 3 6 1 1 6 . . . 1 Investigation 5 | . 1 1 1 . . 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 11 | . 1 2 4 1 1 2 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . 1 2 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Distress Signals 15 | . 2 5 4 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 164 | . 19 28 26 19 8 28 6 15 . 15 Peak Tracking Total 8 | . 5 7 7 8 5 6 4 4 . 7 Tactical Retreats 17 | . 1 2 . 2 1 2 . 7 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Traps Triggered 8 | . . 3 3 . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Machines Disabled 16 | . . 1 6 2 . 6 . 1 . . Max in Single Turn 4 | . . 1 1 1 . 4 . 1 . . Garrison Access 1 | . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Machines Accessed 25 | . 1 5 9 2 . 3 1 . 4 . Terminals 15 | . . 3 7 2 . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 81 | . 6 12 21 2 . 10 1 . 29 . Successful 62 | . 5 10 10 2 . 5 1 . 29 . Failed 19 | . 1 2 11 . . 5 . . . . Catastrophic 2 | . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . 3 . . . . . . . . Terminals 34 | . . 5 17 2 . 10 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 11 | . 6 5 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . Terminal Hacks 49 | . . 4 8 2 . 5 1 . 29 . Record 13 | . . 1 . . . 1 . . 11 . Part Schematic 12 | . . 1 . . . . . . 11 . Robot Schematic 6 | . . . 2 . . . . . 4 . Prototype ID Bank 5 | . . . 1 . . 1 . . 3 . Open Door 3 | . . . 2 . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 3 | . . 1 1 . . 1 . . . . Emergency Access Points 3 | . . 1 . 1 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . 5 4 . . . . . . . . Scan Component 5 | . 3 2 . . . . . . . . Repair 4 | . 2 2 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 5 6 . . 3 . . . . Full Trace Events 3 | . 1 . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . 2 . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . 2 . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 2 2 . . . . . . . . Time 110 | . 52 58 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 22 Total Damage 631 | . . . . . . . . . . 631 Kills 3 | . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . Drone Launches 5 | . . . . . . 2 2 1 . . Drone Recoveries 2 | . . . . . . 1 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Turns Passed 9069 | 187 727 1116 1445 534 386 1279 1484 1575 110 226 Spaces Moved 5385 | 92 283 467 521 328 734 845 968 886 92 169 Core 17 | 12 . . . . . 5 . . . . Treads 1529 | 80 202 . . . . . 378 869 . . Legs 2475 | . 81 354 521 147 . 504 590 17 92 169 Wheels . | . . . . . . . . . . . Hover 195 | . . . . . . 195 . . . . Flight 1169 | . . 113 . 181 734 141 . . . . Fastest Speed 32 | 50 120 37 120 32 32 32 120 120 120 120 Average Speed 121 | 150 148 134 179 92 32 91 141 159 120 120 Slowest Speed 350 | 160 160 260 190 190 32 350 190 160 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 7 33 37 72 24 14 17 92 76 70 31 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 2 | . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . 3 4 . . Spaces Dug 6 | . . . 6 . . . . . . . Terrain Destroyed 146 | . . 19 47 2 . 72 2 1 . 3 Melee . | . . . . . . . . . . . Projectile 65 | . . 17 40 2 . . 2 1 . 3 AOE 81 | . . 2 7 . . 72 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Total 6834 | 120 442 784 776 453 841 1111 1029 1009 91 178 Wait 491 | . 63 151 75 12 55 57 16 62 . . Move 5371 | 91 282 466 520 327 729 844 967 885 91 169 Hop 2 | . . . . . 2 . . . . . Pick Up 141 | 11 9 27 12 18 10 33 9 12 . . Fast Attach 9 | . 1 . . 2 4 2 . . . . Attach 90 | 7 3 11 9 11 2 27 9 10 . 1 Detach 1 | . . . 1 . . . . . . . Swap 57 | . 4 18 10 8 4 9 1 3 . . Drop 71 | . . 20 6 16 13 10 1 5 . . Fire 569 | 11 80 91 133 59 22 127 26 12 . 8 Melee 19 | . . . . . . . . 19 . . Ram 1 | . . . . . . 1 . . . . Kick 6 | . . . 5 . . 1 . . . . Crush 1 | . . . . . . . . 1 . . Escape Stasis 5 | . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 619 | -10/Materials | Repaired Lgt. Treads 647 | -10/Materials | Repaired Lgt. Treads 823 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Entered another Materials area 915 | -9/Materials | Evolved 2 slots: Utility x2 1047 | -9/Materials | Build established: Scavenger-Mutant 1119 | -9/Materials | Identified exit to Mines 1119 | -9/Materials | Identified exit to Storage 1559 | -9/Materials | Repaired Hvy. Assault Rifle 1582 | -9/Materials | Build established: Mutant 1587 | -9/Materials | Repaired Lgt. Ion Engine 2031 | -9/Materials | Entered Storage 2524 | -9/Storage | Lost 3 parts (1p2w) 2660 | -9/Storage | Garrison activated, responded to threat 2666 | -9/Storage | Core integrity fell below 50% 2690 | -9/Storage | Identified exit to Recycling 2973 | -9/Storage | Build established: Scavenger-Mutant 3464 | -9/Storage | Discovered new exit (range 6) 3476 | -9/Storage | Entered Materials 3476 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3719 | -8/Materials | Lost 3 parts (1n1u1w) 3795 | -8/Materials | Lost 3 parts (1p1n1w) 3981 | -8/Materials | Discovered new exit (range 16) 4010 | -8/Materials | Entered Factory 4010 | -7/Factory | Evolved 2 slots: Utility x2 4162 | -7/Factory | Build established: Scavenger-Sprinter 4290 | -7/Factory | Discovered new exit (range 14) 4396 | -7/Factory | Entered another Factory area 4396 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4446 | -6/Factory | Identified exit to Lower Caves 4600 | -6/Factory | Lost 4 parts (1n2u1w) 4748 | -6/Factory | Lost 18 parts (5p3n5u5w) 4847 | -6/Factory | Build established: Scavenger-Mutant 4933 | -6/Factory | Core integrity fell below 50% 5573 | -6/Factory | Lost 3 parts (1p1n1u) 5675 | -6/Factory | Entered Lower Caves 6161 | -6/Lower Caves | Lost 6 parts (1n4u1w) 6191 | -6/Lower Caves | Learned Factory stockpile data 6291 | -6/Lower Caves | Discovered new exit (range 14) 6359 | -6/Lower Caves | Lost 3 parts (2p1w) 7159 | -6/Lower Caves | Entered another Lower Caves area 7226 | -6/Lower Caves | Learned 4 Factory zone layouts 7359 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7486 | -6/Lower Caves | Build established: Derelict-Mutant 8622 | -6/Lower Caves | Discovered new exit (range 13) 8734 | -6/Lower Caves | Entered Data Miner 8734 | -6/Data Miner | Discovered new exit (range 6) 8757 | -6/Data Miner | Met Data Miner 8785 | -6/Data Miner | Learned location of Section 7 (-2) 8785 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8808 | -6/Data Miner | Received God Mode back door access code from Data Miner 8844 | -6/Data Miner | Entered Proximity Caves 8930 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9004 | -5/Proximity Caves | Build established: Scavenger-Mutant 9045 | -5/Proximity Caves | Core integrity fell below 20% 9070 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Flexi-carbon Leg destroyed. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-66 Slayer. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates H-66 Slayer. Penetrated by Slug. Lgt. Fission Core destroyed. Penetrated by Slug. Insulated Plating destroyed. Penetrated by Slug. Destroyed Phase Shifter. Slug penetrates G-50 Soldier. Slug penetrates Wall. Penetrated by Slug. Slug penetrates H-66 Slayer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ####???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????? ?????????????????? | | ##??????????????????????? ??????????????????? | | #???????????????????????# ??????????????????? | | ##?????????????????????# #??????????????????? | | ##??????????????????## ##?????????????????? | | #??##????????????## ##????????????????? | | ### #??????????### #??#?????????????? | | #??# ## #??????????# ## #?????????????? | | ????###? #??????????? ;#??????????????? | | ???????? #???????????# #??????????????? | | ???????? #???????????? ;#??????????????? | | ???????? #????????????# h h ## ##???????????? | | ???????# ############## #???????????? | | ###????# ## ## @ % ????????? | | #?#### ## gg ????????? | | ### # ## ###### g #?????????? | | ### ### #??# #?????????? | | ## # # ##??# ### #?????????? | | ###???## ## ###??????????????? | | # # #??????##### #####????????????????? | | # # # ####??????????#####????????????????????? | | ## ##??????????????????????????????????????? | | #### ###???????????????????????????????????????? | | ???# # ?????????????????????????????????????????? | | ???## #????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 26 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Mni. Drone Bay | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked T-07 Excavator | -9/Storage | Hacked B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed PoweredReflectiveMapper Manual? 0 Play Time 01:45:36 Cumulative 17.0 hours Start 2022.05.18 @ 02:31:14 End 2022.05.18 @ 04:20:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a38ba55b-7769-4bc4-9eaa-2f646236af49