Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.11 @ 22:58:51 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (911) 911 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 4238 Bonus ------- Follower Combat Kills 41 Aligned with FarCom 300 Friendly Fire -129 Cogmind --------- Core Integrity 472/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (178) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (28) --- Ion Engine Heavy Ion Engine Light Deuterium Engine Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Propulsion Shielding Sensor Drone Bay Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Minigun Grenade Launcher Rocket Launcher Rocket Launcher Field Lobotomy Kit Katana Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Heavy Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Propulsion Shielding Sensor Drone Bay Assault Rifle Heavy Assault Rifle Minigun Minigun Grenade Launcher Rocket Launcher Field Lobotomy Kit Hammer Heavy Hammer Longsword +1 [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 34 | 3 11 4 8 2 3 . 3 Power 4 | . 2 1 1 . . . . Engine 4 | . 2 1 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 5 2 1 . . . . Treads 9 | 2 4 2 1 . . . . Leg . | . . . . . . . . Wheel 1 | . 1 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 2 . 3 1 3 . 1 Device . | . . . . . . . . Storage 10 | 1 2 . 3 1 3 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 9 | . 2 1 3 1 . . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . 2 1 2 1 . . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 2 | . . 1 1 . . . . Power 1 | . . 1 . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . 1 . . . . Highest Loss Streak 1 | . . 1 1 . . . . Average Slot Usage (%) 95 | . 99 99 83 100 100 100 89 Engine 11 | . 14 13 11 11 11 11 9 Treads 29 | . 26 28 25 33 33 33 27 Storage 29 | . 28 28 25 33 33 33 27 Protection 2 | . . . . . . . 9 Ballistic Gun 22 | . 28 28 21 22 22 22 17 Naked Turns . | . . . . . . . . Heaviest Build 115 | 15 43 43 62 78 110 110 115 Greatest Support 65 | 40 46 46 65 65 65 65 65 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 28 | 8 16 16 22 24 28 28 28 Average Capacity 21 | 7 10 16 17 23 26 28 28 Most Carried 28 | 6 11 16 17 23 27 27 28 Average Carried 19 | 5 7 12 14 19 24 27 27 Final Capacity 28 | 8 16 16 22 24 28 28 28 Final Carried 27 | 5 11 15 17 23 27 27 27 Class Distribution -------------------- 62% | Hauler-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1292 | 248 265 230 163 98 . 96 192 Remotely . | . . . . . . . . Salvage Created 1237 | 75 258 310 293 . . 40 261 Parts 89 | 3 25 21 22 . . 4 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 9 13 8 . . 3 5 Melee 1 | . 1 . . . . . . Guns 37 | . 8 13 8 . . 3 5 Classes Destroyed 11 | 1 3 2 4 . . . 1 Worker 1 | . . . 1 . . . . Tunneler 1 | . . 1 . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . 1 . . . . Watcher 3 | . 2 . 1 . . . . Swarmer 16 | . 6 3 4 . . 3 . Grunt 11 | . 3 4 2 . . . 2 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . . . . . 2 Sentry 2 | . . . 1 . . . 1 Assembled 6 | . . 6 . . . . . Best Kill Streak 5 | 1 3 4 5 . . 3 3 Combat Bots Only 4 | . 3 4 4 . . 3 3 Max Kills in Single Turn 2 | 1 2 2 2 . . 1 1 Gunslinging 1 | . 1 1 1 . . . . Exploded . | . . . . . . . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1652 | . 567 531 156 . . 121 277 Core 199 | . 36 57 14 . . 14 78 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 . 62 . . . 93 . Volleys Fired 127 | 3 27 36 23 . . 11 27 Largest 2 | 2 2 2 2 . . 2 2 Hottest 48 | 40 46 48 48 . . 46 46 Shots Fired 253 | 6 54 72 45 . . 22 54 Gun 253 | 6 54 72 45 . . 22 54 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 253 | 6 54 72 45 . . 22 54 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 3 10 12 19 . . 5 12 Robot Miss Streak 5 | 3 5 5 3 . . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 2 4 2 . . 1 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 Shots Hit Robots 168 | 3 32 45 34 . . 14 40 Core Hits 69 | 2 13 24 15 . . 3 12 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2607 | 35 507 741 525 . . 168 631 Guns 2472 | 35 415 714 516 . . 161 631 Cannons . | . . . . . . . . Explosions 87 | . 87 . . . . . . Melee . | . . . . . . . . Ramming 48 | . 5 27 9 . . 7 . Kinetic 2472 | 35 415 714 516 . . 161 631 Thermal 87 | . 87 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 . . . . . Average Corruption 1 | . . 1 . . . . . Corruption Purged . | . . . . . . . . Effects 2 | . . 2 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Targeting Errors 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 200 | . 200 . . . . . . Shots 2 | . 2 . . . . . . Rammed 6 | . 2 3 . . . 1 . Targets Rammed 8 | . 3 3 1 . . 1 . Kicked . | . . . . . . . . Crushed 2 | . 1 . 1 . . . . Highest Temperature 16 | . 8 16 2 . . . 4 Average Temperature 4 | . 2 7 1 . . . 4 Received Heat Transfer 341 | . 78 83 45 . . . 135 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . 50 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 284 | 5 205 115 284 38 . 125 128 Initial 38 | . 3 3 . 38 . . . Average 42 | 4 75 34 153 19 . 19 13 Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 95 | 100 93 100 65 100 . 100 100 Level 1 4 | . 6 . 34 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 2 . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 14 17 16 . . 5 9 Peak Tracking Total 7 | . 3 7 4 . . 3 3 Tactical Retreats 7 | . 2 1 2 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . 2 . 1 . . . . Max in Single Turn 2 | . 2 . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 8 1 3 1 2 . 2 Terminals 10 | . 6 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 28 1 12 1 2 . 8 Successful 30 | . 14 1 6 1 2 . 6 Failed 22 | . 14 . 6 . . . 2 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 25 | . 13 . 8 . 1 . 3 Terminals 40 | . 24 . 12 . . . 4 Fabricators . | . . . . . . . . Repair Stations 7 | . 3 . . . . . 4 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 8 1 1 1 2 . 1 Record 1 | . . . . . 1 . . Robot Analysis 6 | . 5 . 1 . . . . Prototype ID Bank 1 | . . . . . . . 1 Open Door 2 | . . 1 . 1 . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . 4 Scan Component 3 | . 1 . . . . . 2 Repair 3 | . 1 . . . . . 2 Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 3 . 5 . . . 1 Terminals 9 | . 3 . 5 . . . 1 Track 2 | . . . 2 . . . . Assimilate 1 | . . . 1 . . . . Botnet 5 | . 2 . 2 . . . 1 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 7 . 3 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . . . . . 2 Time 90 | . 26 . . . . . 64 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 4 | . . . 1 3 . . . Largest Group 3 | . . . 1 3 3 3 2 Highest-Rated Group 40 | . . . 10 40 40 40 24 Highest-Rated Ally 16 | . . . 10 16 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 40 | . . . . . . 15 25 Total Damage 424 | . . . . . . 176 248 Kills 2 | . . . . . . 1 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 6 | . 5 . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 7246 | 45 1041 1206 631 770 632 1129 1792 Spaces Moved 3218 | 23 567 663 334 444 352 606 229 Core . | . . . . . . . . Treads 3157 | 11 518 663 334 444 352 606 229 Legs 12 | 12 . . . . . . . Wheels 49 | . 49 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 90 157 157 158 178 178 178 Average Speed 167 | 139 153 161 157 171 178 178 178 Slowest Speed 178 | 160 160 177 158 178 178 178 178 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 3 91 99 30 99 69 94 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 6 | . . 1 . 3 . 2 . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 32 | . 31 . 1 . . . . Melee 1 | . . . 1 . . . . Projectile . | . . . . . . . . AOE 31 | . 31 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 4828 | 29 682 724 391 450 357 634 1561 Wait 1403 | . 55 17 21 . . 17 1293 Move 3211 | 22 566 662 333 443 351 605 229 Hop . | . . . . . . . . Pick Up 26 | . 9 2 3 5 2 . 5 Fast Attach 4 | 1 1 . 1 . . . 1 Attach 5 | . . 1 3 . . . 1 Detach 1 | . . . 1 . . . . Swap 25 | 2 10 3 4 2 3 . 1 Drop 17 | 1 11 . . . 1 . 4 Fire 127 | 3 27 36 23 . . 11 27 Melee 1 | . . . 1 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . 3 3 1 . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 4) 241 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 10) 584 | -10/Materials | Repaired Lgt. Treads 803 | -10/Materials | Discovered new exit (range 7) 991 | -10/Materials | Discovered new exit (range 12) 1087 | -10/Materials | Entered Mines 1108 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1117 | -10/Mines | Discovered new exit (range 10) 1327 | -10/Mines | Learned location of Storage (-7) 1695 | -10/Mines | Assembled infested the area 2049 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2082 | -10/Mines | Discovered new exit (range 5) 2293 | -10/Mines | Entered Materials 2293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2294 | -9/Materials | Identified exit to Mines 2924 | -9/Materials | Entered Mines 3021 | -9/Mines | Build established: Hauler-Mutant 3112 | -9/Mines | Identified exit to Materials 3122 | -9/Mines | Learned location of Zion (-6) 3164 | -9/Mines | Found a hidden stash of uninstalled traps 3429 | -9/Mines | Found the Drone Emporium 3435 | -9/Mines | Found Prototype Device 3544 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3548 | -9/Mines | Found Prototype Device 3567 | -9/Mines | Discovered exit to Materials (range 15) 3590 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3685 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3685 | -9/Mines | Discovered new exit (range 5) 3694 | -9/Mines | Entered Exiles 3694 | -9/Exiles | Accompanied by 3 allies 3735 | -9/Exiles | Met 8R-AWN 3767 | -9/Exiles | Met EX-HEX 3858 | -9/Exiles | Met EX-DEC 4035 | -9/Exiles | Met EX-BIN 4060 | -9/Exiles | Aligned with FarCom system 4062 | -9/Exiles | Given EX-Vault access code 4105 | -9/Exiles | Opened EX-Vault 4119 | -9/Exiles | Found Field Lobotomy Kit 4125 | -9/Exiles | Found Longsword +1 4160 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4303 | -9/Exiles | Discovered new exit (range 15) 4326 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, Longsword +1 4326 | -9/Exiles | Entered Mines 4326 | -8/Mines | Accompanied by 3 allies 4335 | -8/Mines | Discovered exit to Materials (range 7) 4581 | -8/Mines | Discovered exit to Materials (range 9) 5455 | -8/Mines | Entered Materials 5455 | -8/Materials | Accompanied by 2 allies 5455 | -8/Materials | Evolved 2 slots: Utility x2 5519 | -8/Materials | Repaired Imp. Treads 5552 | -8/Materials | Repaired Hvy. Assault Rifle 7247 | -8/Materials | Self-destructed Last Messages --------------- 05824_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 07157_ L-31 Rogue destroyed. 07157_ Switching to secondary target: G-47 Trooper. 07159_ K-01 Serf collects debris. 07166_ Mercenary 2a destroyed. 07169_ Destroyed Particle Gun. 07169_ K-01 Serf collects debris. 07172_ U-05 Engineer lays Concrete. 07173_ K-01 Serf collects debris. 07174_ U-05 Engineer lays Concrete. 07176_ K-01 Serf collects debris. 07181_ Destroyed Particle Gun. 07183_ K-01 Serf collects debris. 07184_ Acquired 40 matter. 07188_ Acquired 7 matter. 07188_ K-01 Serf collects debris. 07191_ Acquired 25 matter. 07193_ K-01 Serf collects debris. 07195_ Dropped Hvy. Hammer. 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""""" # #?????????????????????????? | | ??????????# # ????????????????????????? | | ??????????########## ??????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ???????????????????? | | ???????????????????# ]] !!! ?gg???????????????? | | ???????????????????? ]] !!! ?????????????????? | | ???????????????????? !!! ?????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? ??????????????????? | | ????????????????????#####T## ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightWardroneWeb Manual? 0 Play Time 00:25:58 Cumulative 112.1 hours Start 2020.11.11 @ 05:31:34 End 2020.11.11 @ 22:58:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08fd671d-721d-4d2d-9c67-e7a7cccd7d9f