Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 23:39:19 Player: Megaknight51 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (33) 165 Value Destroyed (796) 796 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4739) 4739 TOTAL SCORE: 12940 Bonus ------- High Alert Combat Kills 11 Registered with UFD 300 Win 3000 Win Speed 1428 Cogmind --------- Core Integrity 1508/1600 Matter 190/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (14) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Heavy Antimatter Reactor Light Particle Reactor Light Quantum Reactor Advanced ECM Suite Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Heavy Antimatter Reactor Cesium-ion Thruster Heavy Flail [Rating: 104] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flail Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 . . . 4 2 2 2 . 2 2 Power 2 | . . . . . . . 1 . 1 . . . . Propulsion 4 | . . 2 . . . . . . 1 1 . . . Utility 12 | . . . 2 . . . 3 2 . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 70 | 7 4 7 . 14 1 6 8 6 2 5 2 5 3 Power 11 | 2 . 1 . 1 . . 1 1 1 . 1 2 1 Engine 6 | 2 . 1 . 1 . . 1 . . . . . 1 Core 2 | . . . . . . . . 1 1 . . . . Reactor 3 | . . . . . . . . . . . 1 2 . Propulsion 18 | 2 . 3 . 4 1 4 . . . 2 . 1 1 Treads . | . . . . . . . . . . . . . . Leg 8 | 2 . 3 . 2 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . 2 . 4 . . . 2 . 1 1 Utility 28 | 1 1 . . 5 . 1 7 5 1 3 1 2 1 Device 12 | . . . . 3 . . 3 3 . 2 . 1 . Storage 2 | 1 . . . . . 1 . . . . . . . Processor 8 | . 1 . . 1 . . 3 1 . . . 1 1 Hackware 5 | . . . . . . . 1 1 1 1 1 . . Protection 1 | . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 3 3 . 4 . 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . Ballistic Cannon 5 | . 2 2 . 1 . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 . 1 . . . . 1 . . Parts Lost 33 | . . 4 . 5 . . . . 2 6 2 11 3 Power 4 | . . . . . . . . . . 1 1 1 1 Propulsion 14 | . . 3 . 3 . . . . . 4 . 3 1 Utility 14 | . . . . 2 . . . . 2 1 1 7 1 Weapon 1 | . . 1 . . . . . . . . . . . Highest Loss Streak 5 | . . 2 . 3 . . . . 2 5 2 5 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 1 3 5 7 7 7 9 5 4 3 2 2 3 4 Power 1 | . 1 1 1 1 1 1 2 2 1 1 1 1 3 Propulsion . | . . . . . . . 1 1 . . . . . Utility 1 | . 1 2 3 2 1 2 . . 1 . . . . Weapon 3 | . 1 2 3 4 5 4 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . . . 1 1 . 1 3 1 . . . . . Power 2 | . . . . 1 . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . 1 . . . . . . . . . . Weapon 4 | . . . . . . 1 3 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 84 63 88 91 99 88 87 89 82 69 55 23 Engine 8 | . 14 11 9 9 9 9 13 9 5 4 5 4 . Leg 11 | . 28 29 18 21 11 10 . . . . . . . Flight 16 | . . . . 6 18 25 26 23 26 21 14 11 3 Device 13 | . . . . 15 17 18 19 17 14 12 9 6 1 Storage 6 | . 14 11 9 9 9 9 . . . . . . . Processor 6 | . 12 11 9 7 . . 9 17 15 14 14 11 7 Hackware 2 | . . . . . . . 5 10 11 14 17 12 5 Protection 4 | . . . . . 9 9 5 . . . . . . Ballistic Gun 4 | . 2 . . 7 9 8 . . . . . . . Ballistic Cannon 2 | . 20 14 11 2 . . . . . . . . . Impact Weapon 4 | . . . . 7 9 8 . . . . . . . Slashing Weapon 1 | . . . . . . . 5 5 5 4 4 3 4 Peak Build Rating 104 | 6 7 12 10 30 30 39 46 58 71 82 85 104 45 Average Rating 33 | 5 6 8 9 24 27 32 44 51 66 76 75 76 26 On Entrance 34 | . 6 7 9 10 26 30 35 46 56 63 77 73 38 Avg Prop Armor Cover (%) 4 | . . . . 1 3 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 45 | 12 16 19 19 23 24 40 43 22 29 31 24 45 18 Greatest Support 50 | 20 20 40 20 36 25 25 21 23 29 39 40 50 17 Greatest Overweight (x) 3 | . . . . 1 1 2 2 . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 10 6 5 5 5 5 5 5 Most Carried 15 | 3 4 8 8 8 8 15 14 5 5 5 3 4 5 Average Carried 6 | 1 3 5 7 7 7 9 4 4 3 2 2 3 4 Final Capacity 15 | 8 8 8 8 8 8 15 5 5 5 5 5 5 5 Final Carried 15 | 3 4 7 8 8 8 15 4 5 5 2 2 4 5 Class Distribution -------------------- 64% | Mutant 10% | Assassin 9% | Hacker-Scout 6% | Hacker-Sprinter 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Assassin | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Assassin | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Ninja | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Matter Collected 1279 | 282 74 152 . 201 65 277 70 . 94 . . 9 55 Remotely . | . . . . . . . . . . . . . . Salvage Created 790 | 44 88 475 . 70 . . . . . . . . 113 Parts 61 | 5 5 42 . 2 . . . . . . . . 7 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 3 | 1 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 17 | . 3 11 . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . 1 Cannons 4 | . . 4 . . . . . . . . . . . AOE 10 | . 3 7 . . . . . . . . . . . Classes Destroyed 10 | 1 3 5 . 1 . . . . . . . . . Worker 2 | . 1 . . 1 . . . . . . . . . Builder 8 | . . 6 . 1 . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 2 | . 1 1 . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . Swarmer 6 | . 3 . . . . . . . . . . . 3 Grunt 7 | . . 7 . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . . Best Kill Streak 8 | 1 4 8 . 1 . . . . . . . . 4 Combat Bots Only 6 | . 3 6 . . . . . . . . . . 3 Max Kills in Single Turn 4 | 1 3 4 . 1 . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 291 | . 5 90 . 47 . . 9 7 17 47 4 43 22 Missed 138 | . 4 34 . 19 . . 4 3 7 34 3 23 7 Hits 153 | . 1 56 . 28 . . 5 4 10 13 1 20 15 Projectile 153 | . 1 56 . 28 . . 5 4 10 13 1 20 15 Critical Strikes 4 | . . 3 . . . . . . . . 1 . . Damage Taken 3988 | . 10 820 . 675 . . 37 96 177 400 240 1201 332 Core 885 | . . 169 . 82 . . 10 . 72 143 65 252 92 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 100 57 . . . 85 98 100 93 . 84 82 94 Volleys Fired 53 | 13 3 29 2 6 . . . . . . . . . Largest 2 | 2 2 2 1 2 . . . . . . . . . Hottest 100 | 40 60 100 100 100 . . . . . . . . . Shots Fired 97 | 26 6 53 2 8 2 . . . . . . . . Gun 32 | 26 . . . 4 2 . . . . . . . . Cannon 37 | . 3 32 . 2 . . . . . . . . . Launcher 24 | . 3 20 . 1 . . . . . . . . . Special 4 | . . 1 2 1 . . . . . . . . . Kinetic 69 | 26 3 32 . 6 2 . . . . . . . . Thermal 4 | . . 1 2 1 . . . . . . . . . Explosive 24 | . 3 20 . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | 3 . 10 . 1 . . . . . . . . . Robot Miss Streak 3 | 3 . 1 . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 49 | 14 . 23 . 2 . . 2 . . . . . 8 Core Hits 47 | 6 5 32 1 2 . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 . . . . . . . . . . 1 Blast 1 | . . 1 . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 Melee Attacks 107 | . . . . 29 . . 5 7 19 . 10 27 10 Impact 37 | . . . . 29 . . . . . . . . 8 Slashing 70 | . . . . . . . 5 7 19 . 10 27 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 . . 2 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 Damage Inflicted 2105 | 105 255 998 7 203 . . 130 . . . . . 407 Guns 121 | 104 . . . 17 . . . . . . . . . Cannons 333 | . 20 313 . . . . . . . . . . . Explosions 935 | . 213 685 . 37 . . . . . . . . . Melee 686 | . . . . 149 . . 130 . . . . . 407 Ramming 30 | 1 22 . 7 . . . . . . . . . . Kinetic 454 | 104 20 313 . 17 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 935 | . 213 685 . 37 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 490 | . . . . 149 . . . . . . . . 341 Slashing 196 | . . . . . . . 130 . . . . . 66 Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . 5 5 . . . . 1 5 30 . Average Corruption 5 | . . . . 4 5 . . . . 1 2 18 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 20 | . . . . 3 13 . . . . . . 4 . Message Errors 7 | . . . . 2 3 . . . . . . 2 . Matter Fused 5 | . . . . . 3 . . . . . . 2 . Heat Flow Errors 2 | . . . . . 2 . . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . Misfires 3 | . . . . 1 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 253 | . 13 4 . 127 . . 10 . . . . . 99 Projectiles . | . . . . . . . . . . . . . . Explosions 25 | . 13 4 . 8 . . . . . . . . . Melee 228 | . . . . 119 . . 10 . . . . . 99 Knockbacks 4 | . 1 2 . 1 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic 3 | . 1 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . 87 . 42 . . . . . . . . . Shots 5 | . . 4 . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 6 | 1 2 1 2 . . . . . . . . . . Kicked 6 | 1 2 1 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 199 | . . 48 . . 199 . . . 170 34 . . . Average Temperature 35 | . . 16 . . 86 . . . 63 12 . . . Received Heat Transfer 622 | . . 387 . 81 . . . 18 18 27 37 54 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 2 | . . . . 1 . . . . . . . . 1 Impact Corruptions 7 | . . . . 4 . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Maximum Alert Level 2 | . . 2 . . . . . . . . . . . Low Security (%) 93 | 100 100 37 100 100 100 . 100 100 100 100 100 100 100 Level 1 5 | . . 51 . . . . . . . . . . . Level 2 1 | . . 11 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 416 | 5 168 416 151 50 6 . 15 147 63 15 32 89 69 Initial 136 | . . 62 136 50 . . . . 58 . . 12 1 Average 45 | . 40 264 134 8 . . . 62 38 1 8 30 39 Influence Increases 1413 | 10 184 472 15 120 6 . 17 214 62 27 55 102 129 Destroy 0b10 Robot/C 340 | . 60 220 . . . . . . . . . . 60 Destroy 0b10 Robot/NC 80 | 10 10 40 . 15 . . . . . . . . 5 Destroy Leader 84 | . 10 62 . 2 . . . . . . . . 10 Successful Hack 133 | . 6 . . 13 6 . . 7 8 12 15 42 24 Disable Machine 180 | . 30 45 15 45 . . 15 15 . . 15 . . Destroy Structure 236 | . 38 105 . 30 . . 2 12 24 . 10 15 . Partial Spotted 210 | . . . . . . . . 75 30 15 15 45 30 Lose Combat Pursuer 150 | . 30 . . 15 . . . 105 . . . . . Influence Decreases 1344 | 10 36 296 218 241 6 . 17 93 183 27 33 121 63 Entered New Map 420 | . . 86 188 71 . . . . 63 . . 10 2 Time Decay 739 | 10 36 170 30 151 6 . 17 93 67 27 30 51 51 Lost Part 146 | . . 40 . 19 . . . . 14 . 3 60 10 Purge Threat 39 | . . . . . . . . . 39 . . . . Squads Dispatched 12 | . . 1 . 1 . . 2 2 . 2 . 3 1 Investigation 2 | . . . . 1 . . . . . . . . 1 Extermination 6 | . . . . . . . 1 2 . 2 . 1 . Reinforcement 4 | . . 1 . . . . 1 . . . . 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Distress Signals 5 | . 1 . 1 . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 109 | . 5 19 2 10 . . 5 9 6 20 5 22 6 Peak Tracking Total 11 | . 4 7 2 5 . . 2 4 6 11 5 11 5 Tactical Retreats 15 | . 1 . . 1 . . . 3 . 3 1 5 1 ECM-based Alert Blocks 36 | . . . . . . . . . . 11 5 19 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Traps Triggered 3 | . . . . 2 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Machines Disabled 12 | . 2 3 1 3 . . 1 1 . . 1 . . Max in Single Turn 2 | . 2 1 1 1 . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Machines Accessed 17 | . 1 . . 3 1 1 . 3 1 2 2 1 2 Terminals 13 | . 1 . . 3 1 . . 1 1 2 1 1 2 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 41 | . 1 . . 7 1 2 . 5 8 5 5 3 4 Successful 19 | . 1 . . 3 1 2 . 2 4 1 2 2 1 Failed 21 | . . . . 4 . . . 2 4 4 3 1 3 Catastrophic 1 | . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . Manual 15 | . 1 . . 4 1 . . 2 1 3 . 3 . Terminals 34 | . 1 . . 7 1 . . 2 8 5 3 3 4 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 2 . . 2 . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . . . . 3 1 2 . 1 4 1 1 2 1 Record 1 | . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 3 | . . . . . . 1 . . . . 1 . 1 Level Access Points 2 | . . . . . . . . . 1 . . 1 . Branch Access Points 5 | . . . . 1 . . . 1 1 1 . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 1 . . 1 . . Retrieve Study 2 | . . . . . . . . 1 . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . 3 . . . 2 1 2 1 1 2 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 1 . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Total Allies 1 | . 1 . . . . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . . . . Initial UFD Resources 35 | . . . . . . . 23 26 28 30 30 33 35 Total Orders 1 | . 1 . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Active Infowar (turns) 3757 | . . . . 749 557 1330 241 269 149 164 81 191 26 Optics 1056 | . . . . . . . 240 269 149 164 81 153 . Sensors 1356 | . . . . 626 . . 237 269 138 . . 86 . Terrain 2927 | . . . . 382 557 1330 241 269 148 . . . . Structural 2968 | . . . . 306 522 1330 241 269 149 151 . . . Seismic 222 | . . . . . . . . . . 136 81 5 . ECM 460 | . . . . . . . 1 . . 161 81 191 26 Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Turns Passed 4666 | 146 237 348 69 749 557 1330 241 269 149 164 81 191 135 Spaces Moved 5133 | 85 179 200 40 347 337 1121 255 884 381 579 161 304 260 Core 5 | 4 . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . Legs 1533 | 81 179 200 40 347 337 349 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3595 | . . . . . . 772 255 884 381 579 161 304 259 Fastest Speed 24 | 50 120 120 120 120 105 104 27 27 24 24 32 32 40 Average Speed 74 | 116 120 120 120 122 159 116 82 27 24 25 32 34 40 Slowest Speed 200 | 120 120 120 120 190 190 192 181 27 24 32 32 120 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . 1 5 1 4 . 5 6 Potential Cave-ins 43 | . . . . 19 . . . . 2 . 2 20 . Cave-ins Triggered 5 | . . . . 2 . . . . . . 1 2 . Exploration Rate (%) 26 | 4 32 25 6 45 66 76 9 30 13 21 21 14 9 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . 1 1 . . . . . . . Scrap Searched 10 | . . . . . . 10 . . . . . . . Spaces Dug 84 | . . . . 23 . . 2 6 19 . 8 26 . Terrain Destroyed 249 | . 36 116 . 36 . . 2 6 19 . 8 26 . Melee 84 | . . . . 23 . . 2 6 19 . 8 26 . Projectile . | . . . . . . . . . . . . . . AOE 165 | . 36 116 . 13 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Res Acc Total 5688 | 107 193 248 54 619 356 1143 284 900 408 588 174 345 269 Wait 259 | . 5 2 7 211 17 . 2 . 4 6 . 4 1 Move 5075 | 84 178 199 39 345 336 1120 252 873 378 571 160 293 247 Hop 20 | . . . . . . . 1 5 1 3 . 4 6 Pick Up 29 | 2 1 4 2 7 1 7 1 2 1 1 . . . Fast Attach 37 | 6 1 3 . 5 1 2 1 5 1 3 2 4 3 Attach 26 | . . 1 . 3 1 . 8 . 3 3 1 5 1 Detach 18 | . . . . 1 . 2 3 2 1 . 1 6 2 Swap 27 | 1 3 8 1 6 . 5 1 1 . . . 1 . Drop 31 | . . 1 1 5 . 7 10 5 . 1 . . 1 Fire 53 | 13 3 29 2 6 . . . . . . . . . Melee 105 | . . . . 29 . . 5 7 19 . 10 27 8 Ram . | . . . . . . . . . . . . . . Kick 6 | 1 2 1 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . 1 . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 383 | -10/Materials | Identified exit to Materials 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Propulsion x2 718 | -9/Materials | Discovered new exit (range 13) 731 | -9/Materials | Identified exit to Materials 732 | -9/Materials | Entered another Materials area 732 | -8/Materials | Evolved 2 slots: Utility x2 777 | -8/Materials | Discovered new exit (range 12) 788 | -8/Materials | Identified exit to Storage 801 | -8/Materials | Entered Storage 985 | -8/Storage | Identified exit to Recycling 1227 | -8/Storage | Build established: Assassin 1427 | -8/Storage | Crushed by falling debris 1450 | -8/Storage | Crushed by falling debris 1481 | -8/Storage | Lost 3 parts (1n2u) 1503 | -8/Storage | Allied Derelicts emerged from ambush trap array 1543 | -8/Storage | Used back door to open Recycling access 1550 | -8/Storage | Entered Recycling 1720 | -8/Recycling | Build established: Mutant 1856 | -8/Recycling | Discovered new exit (range 14) 2063 | -8/Recycling | Scanned before Scraplab entrance 2075 | -8/Recycling | Discovered new exit (range 11) 2078 | -8/Recycling | Entered Scraplab 2107 | -8/Recycling | Entered Scraptown 2107 | -8/Scraptown | System corruption cleaned by C-Scrubber 2314 | -8/Scraptown | Visited Shadow of the Wyrm 2333 | -8/Scraptown | Visited Spacefarers 2393 | -8/Scraptown | Visited Red Mages 2439 | -8/Scraptown | Visited Bundlers 2622 | -8/Scraptown | Discovered new exit (range 11) 2774 | -8/Scraptown | Visited Cyclists 2813 | -8/Scraptown | Visited Fellowship of the Rings 2820 | -8/Scraptown | Visited CPS Storage 2852 | -8/Scraptown | Visited UFD Registry 2853 | -8/Scraptown | Registered with UFD as "Alphasink" 2881 | -8/Scraptown | Visited Chapter 10 2915 | -8/Scraptown | Visited Observation Area 2966 | -8/Scraptown | Visited Junk Cannon Lab 3127 | -8/Scraptown | Visited Scrap Suit Storage 3154 | -8/Scraptown | Visited Derelict Rescue Squad 3181 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3200 | -8/Scraptown | Found DCF Scrap (28 items) 3260 | -8/Scraptown | Visited Abandonware Association 3294 | -8/Scraptown | Visited Science Guys 3314 | -8/Scraptown | Visited Sword Containment 3342 | -8/Scraptown | Found Prototype Slashing Weapon 3342 | -8/Scraptown | Identified Companion Sword 3433 | -8/Scraptown | Discovered new exit (range 3) 3437 | -8/Scraptown | Entered Factory 3437 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 3677 | -6/Factory | Discovered new exit (range 5) 3678 | -6/Factory | Identified exit to Factory 3678 | -6/Factory | Entered another Factory area 3678 | -5/Factory | Evolved 2 slots: Utility x2 3847 | -5/Factory | Central database locked down 3924 | -5/Factory | Identified exit to Upper Caves 3933 | -5/Factory | Build established: Hacker-Scout 3943 | -5/Factory | Discovered new exit (range 15) 3947 | -5/Factory | Identified exit to Factory 3947 | -5/Factory | Entered another Factory area 3947 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4057 | -4/Factory | Identified exit to Upper Caves 4057 | -4/Factory | Identified exit to Extension 4057 | -4/Factory | Identified exit to Research 4096 | -4/Factory | Entered Research 4096 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4128 | -3/Research | Spotted B-86 Titan 4182 | -3/Research | Identified exit to Armory 4182 | -3/Research | Identified exit to Quarantine 4254 | -3/Research | Spotted B-90 Cyclops 4260 | -3/Research | Entered Quarantine 4261 | -3/Quarantine | Spotted Alpha 7 4289 | -3/Quarantine | Lost 5 parts (1p3n1u) 4313 | -3/Quarantine | Crushed by falling debris 4330 | -3/Quarantine | Cryocooling Duct disabled 4340 | -3/Quarantine | Discovered new exit (range 5) 4341 | -3/Quarantine | Identified exit to Research 4341 | -3/Quarantine | Entered Research 4341 | -2/Research | Evolved 2 slots: Utility x2 4359 | -2/Research | Identified exit to Testing 4359 | -2/Research | Identified exit to Access 4398 | -2/Research | Build established: Hacker-Sprinter 4441 | -2/Research | Crushed by falling debris 4441 | -2/Research | System corruption reached 10% 4472 | -2/Research | Lost 5 parts (1p1n3u) 4494 | -2/Research | Crushed by falling debris 4495 | -2/Research | System corruption reached 30% 4532 | -2/Research | Entered Access 4532 | -1/Access | Evolved 2 slots: Utility x2 4550 | -1/Access | Lost 5 parts (2n3u) 4592 | -1/Access | Lost 3 parts (1p1n1u) 4665 | -1/Access | Discovered new exit (range 5) 4667 | -1/Access | Identified exit to Surface 4667 | *** | Escaped! Last Messages --------------- 04571_ U-05 Engineer suffers critical hit (Smash). 04571_ U-05 Engineer destroyed. 04574_ Acquired Xenon Bombardment Thruster. 04576_ Acquired 24 matter. 04577_ Acquired Lgt. Ion Engine. 04578_ Dropped Lgt. Ion Engine. 04583_ Acquired 31 matter. 04584_ Connecting with Terminal... 04584_ ALERT: Suspicious activity at Terminal A023. Dispatching Investigation squad. 04598_ Connecting with Fabricator... 04635_ K-01 Serf cleans the Repair Station. 04657_ K-01 Serf cleans the Terminal. 04664_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04665_ The Access Shell folds into the floor. 04665_ EXIT=FOUND 04667_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????# ## ##### # | | ????????????????????############ #???# # | | ??????????????????????????######+##### # " | | ??????????????????????????# # # """ | | ??????????????????????????# # # """ | | ??????????????????????????# + # " | | ??????????????????????????# " # # | | ??????????????????????????# """ # # | | ??????????????????????????# """ # + | | ??????????????????????????# " =# ########## | | ??????????????????????????# # # | | ??????????????????????????# # # [ | | ??????????????????????????# " + # | | ??????????????????????????# """ # # """ | | ??????????????????????????# """ # # T" | | ??????????????????????????# " # + """ | | ??????????????????????????# ??? # # | | ??????????????????????????# ??? # # | | ????????????????????????????????###### ######+### | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" k #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 52 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 150 Evasion (%) 65 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -5/Factory | Hacked Field Propulsion Array | -3/Quarantine | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Knowing Is Half The Battle Challenges ------------ None Game ------ Seed FlakBraceFlail Manual? 0 Play Time 00:45:10 Cumulative 68.8 hours Start 2026.02.13 @ 22:56:28 End 2026.02.13 @ 23:39:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3116948-1ade-4fbc-b66b-8c63f7813b0e