Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 14:57:49 Player: LandRaider Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1737) 1737 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 4684 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 177 Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/400 Matter 206/300 Energy 237/280 System Corruption 0% Temperature Critical (619) Movement Treading (240) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Light Treads Light Treads Light Treads VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Medium Storage Unit High-capacity Matter Pod (200) ECM Suite Hacking Drone Bay Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Bore Cannon Heavy Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Makeshift Hammer > --- INVENTORY -------- Light Treads Light Treads Light Treads VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit High-capacity Matter Pod Seismic Detector ECM Suite Hacking Drone Bay Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Improved Medium Laser Improved Medium Laser Bore Cannon Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 60 | 8 2 41 4 3 2 Power 9 | 1 1 7 . . . Engine 9 | 1 1 7 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 . 14 1 . . Treads 11 | . . 10 1 . . Leg 5 | 2 . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 17 | 2 1 11 2 1 . Device 6 | 1 . 3 1 1 . Storage 4 | 1 1 2 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 6 | . . 5 1 . . Artifact . | . . . . . . Weapon 17 | 3 . 9 1 2 2 Energy Gun 12 | 3 . 7 . . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 6 . . . Parts Lost 4 | . . 1 . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 3 | . . 1 . . 3 To Critical Strikes . | . . . . . . Average Backups 17 | 4 9 15 20 19 19 Power . | . 1 . . . . Propulsion 7 | 2 3 5 9 8 8 Utility 5 | . 4 5 5 5 5 Weapon 5 | . . 4 6 6 6 Tool/Special . | . . . . . . Unused Backups 17 | 1 . 3 . 2 11 Power . | . . . . . . Propulsion 10 | 1 . 2 . 1 6 Utility 4 | . . 1 . . 3 Weapon 3 | . . . . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 99 Engine 11 | . 14 10 11 11 11 Treads 19 | . . 16 22 22 22 Leg 3 | . 28 5 . . . Device 11 | . 14 10 11 11 10 Storage 11 | . 14 11 11 11 11 Processor 10 | . . 10 11 11 11 Protection 10 | . . 10 11 11 11 Energy Gun 12 | . 28 20 13 4 11 Launcher 4 | . . . 8 7 5 Impact Weapon 4 | . . 1 . 9 4 Peak Build Rating 25 | 7 8 22 22 25 25 Average Rating 20 | 5 7 19 20 24 23 On Entrance 13 | . 7 8 22 20 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 64 | 14 19 62 62 64 64 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 2 | 1 . 2 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 Average Capacity 18 | 7 9 16 20 20 20 Most Carried 20 | 7 10 20 20 20 20 Average Carried 17 | 4 9 15 20 19 19 Final Capacity 20 | 8 10 20 20 20 20 Final Carried 20 | 6 10 20 20 20 19 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1315 | 269 21 715 250 20 40 Remotely . | . . . . . . Salvage Created 2669 | 103 . 2392 108 . 66 Parts 159 | 10 . 134 15 . . Haulers Intercepted 6 | . . 6 . . . Recyclers Shooed 4 | 1 . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 46 | . . 39 6 . 1 Guns 39 | . . 38 . . 1 AOE 7 | . . 1 6 . . Classes Destroyed 13 | 2 . 11 . . . Worker 8 | . . 7 1 . . Builder 2 | . . 1 1 . . Tunneler 4 | 3 . 1 . . . Hauler 6 | . . 6 . . . Recycler 3 | 1 . 2 . . . Operator 1 | . . 1 . . . Watcher 5 | . . 5 . . . Swarmer 10 | . . 7 3 . . Grunt 20 | . . 18 2 . . Brawler 3 | . . 3 . . . Duelist 3 | . . 1 1 . 1 Protector 1 | . . 1 . . . Sentry 9 | . . 9 . . . Best Kill Streak 9 | 4 . 9 3 . 1 Combat Bots Only 7 | . . 7 3 . 1 Max Kills in Single Turn 3 | 1 . 2 3 . 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 1 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 207 | . . 174 6 . 27 Missed 66 | . . 53 2 . 11 Hits 141 | . . 121 4 . 16 Melee 3 | . . 3 . . . Projectile 138 | . . 118 4 . 16 Critical Strikes 4 | . . 4 . . . Actively Blocked 1 | . . 1 . . . Damage Taken 2188 | . . 1638 108 . 442 Core 418 | . . 294 19 . 105 Absorbed by Shields . | . . . . . . Redirected to Shielding 73 | . . 73 . . . Regen/Repaired (Parts) 551 | . . 58 . 493 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 182 | 6 . 141 22 . 13 Largest 2 | 2 . 2 2 . 2 Hottest 112 | 90 . 112 101 . 112 Shots Fired 313 | 12 . 254 23 . 24 Gun 288 | 12 . 251 2 . 23 Cannon 3 | . . 3 . . . Launcher 22 | . . . 21 . 1 Special . | . . . . . . Kinetic . | . . . . . . Thermal 231 | 12 . 197 1 . 21 Explosive 22 | . . . 21 . 1 Electromagnetic 60 | . . 57 1 . 2 Robot Hit Streak 14 | 5 . 14 13 . 4 Robot Miss Streak 6 | 1 . 6 1 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 206 | 8 . 176 6 . 16 Core Hits 115 | 5 . 93 11 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . 10 . . 3 Burn 13 | . . 10 . . 3 Melee Attacks 23 | . . 3 . 20 . Impact 23 | . . 3 . 20 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4006 | 93 . 3040 503 . 370 Guns 3235 | 93 . 2803 11 . 328 Cannons 21 | . . 21 . . . Explosions 750 | . . 216 492 . 42 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 2494 | 93 . 2113 . . 288 Explosive 534 | . . . 492 . 42 Electromagnetic 978 | . . 927 11 . 40 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 225 | . . 162 63 . . Shots 6 | . . 4 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 628 | 90 . 315 12 . 628 Average Temperature 95 | 48 . 74 8 . 320 Received Heat Transfer 639 | . . 525 24 . 90 Effects 13 | . . 1 . . 12 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 2 | . . 1 . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 16 | . . 16 . . . Heat Transferred 6466 | 248 . 5404 . . 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 4 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 3 | . . 3 1 . . Low Security (%) 22 | 100 100 17 2 . . Level 1 52 | . . 40 97 . . Level 2 23 | . . 38 . . . Level 3 1 | . . 3 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 738 | 10 30 738 387 . . Initial 284 | . . 8 284 . . Average 304 | 2 . 368 285 . . Influence Increases 1867 | 20 30 1317 448 . 52 Destroy 0b10 Robot/C 1020 | . . 760 220 . 40 Destroy 0b10 Robot/NC 150 | 20 . 120 10 . . Destroy Leader 242 | . . 202 40 . . Allied During Kill 19 | . . . 7 . 12 Successful Hack 53 | . . 53 . . . Select Force Hacks 30 | . . 30 . . . Disable Machine 135 | . . 75 60 . . Destroy Structure 113 | . . 17 96 . . Lose Combat Pursuer 105 | . 30 60 15 . . Influence Decreases 1867 | 20 10 607 928 250 52 Entered New Map 708 | . . 12 446 250 . Time Decay 1149 | 20 10 585 482 . 52 Lost Part 10 | . . 10 . . . Squads Dispatched 7 | . 1 6 . . . Investigation 5 | . 1 4 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 1 53 9 . 4 Peak Tracking Total 8 | . 2 8 3 . 3 Tactical Retreats 5 | . 1 3 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 1 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 9 | . . 5 4 . . Max in Single Turn 3 | . . 1 3 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 12 | . 1 11 . . . Terminals 7 | . 1 6 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 33 | . 2 31 . . . Successful 19 | . 1 18 . . . Failed 14 | . 1 13 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 13 | . 2 10 . 1 . Terminals 22 | . 2 20 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 3 | . . 3 . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 4 . . . Prototype ID Bank 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 5 | . . 5 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 6 . . . Terminals 4 | . 1 3 . . . Botnet 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Patch 1 | . . 1 . . . Recycling Units 2 | . . 2 . . . Reject 1 | . . 1 . . . Tunnel 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 8 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired 1 | . . 1 . . . Time 51 | . . 51 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 4 Highest-Rated Group 155 | . . . 31 155 155 Highest-Rated Ally 39 | . . . 31 39 39 Total Orders . | . . . . . . Ally Attacks 42 | . . . 21 . 21 Total Damage 1019 | . . . 338 . 681 Kills 6 | . . . 5 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2613 | 38 380 216 . 1523 456 Seismic 2613 | 38 380 216 . 1523 456 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 7876 | 93 380 2602 1241 3094 466 Spaces Moved 3720 | 47 261 1116 573 1512 211 Core 5 | 5 . . . . . Treads 3120 | . . 824 573 1512 211 Legs 595 | 42 261 292 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 200 200 200 Average Speed 185 | 118 120 174 200 200 200 Slowest Speed 320 | 190 120 320 200 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 5 34 87 94 91 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 1 2 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . 1 3 . Spaces Dug 22 | . . 2 . 20 . Terrain Destroyed 239 | . . 12 203 20 4 Melee 22 | . . 2 . 20 . Projectile . | . . . . . . AOE 217 | . . 10 203 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4347 | 69 328 1510 648 1563 229 Wait 260 | . 59 136 47 18 . Move 3715 | 46 260 1115 572 1511 211 Hop . | . . . . . . Pick Up 42 | 8 5 24 . 5 . Fast Attach 28 | 6 . 22 . . . Attach 2 | 1 . . . . 1 Detach . | . . . . . . Swap 44 | 1 2 29 4 4 4 Drop 51 | 1 2 40 3 5 . Fire 182 | 6 . 141 22 . 13 Melee 23 | . . 3 . 20 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x2 965 | -9/Materials | Destroyed 7 combat bots 1093 | -9/Materials | Repaired Imp. Medium Laser? 1399 | -9/Materials | Build established: Scavenger-Mutant 1571 | -9/Materials | Discovered new exit (range 10) 1747 | -9/Materials | Discovered new exit (range 14) 1786 | -9/Materials | Identified exit to Mines 2126 | -9/Materials | Build established: Mutant 2474 | -9/Materials | First assault squad dispatched 2574 | -9/Materials | Discovered new exit (range 10) 2590 | -9/Materials | Identified exit to Materials 2642 | -9/Materials | Core integrity fell below 50% 3076 | -9/Materials | Entered Mines 3079 | -9/Mines | Received a Mining Laser from a helpful Derelict 3191 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3198 | -9/Mines | Identified exit to Zion 3216 | -9/Mines | Learned location of Zion (-7) 3409 | -9/Mines | Discovered exit to Materials (range 14) 4317 | -9/Mines | Entered Zion 4580 | -7/Zion | Discovered new exit (range 9) 4596 | -7/Zion | Identified exit to Proximity Caves 4632 | -7/Zion | Given the Hacking Drone Bay 4634 | -7/Zion | Found Prototype Device 5244 | -7/Zion | Received a hallucinogenic algorithm 5244 | -7/Zion | Ran a hallucination algorithm 5408 | -7/Zion | Learned location of Warlord (-5) 5640 | -7/Zion | Visited the Megawrench Repair Shop 5640 | -7/Zion | Megawrench repaired 7 parts 6981 | -7/Zion | Met Imprinter 7017 | -7/Zion | Imprinted 7019 | -7/Zion | Declared Zion's savior 7411 | -7/Zion | Entered Proximity Caves 7411 | -6/Proximity Caves | Accompanied by 4 allies 7457 | -6/Proximity Caves | Spotted B-75 Beast 7630 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7636 | -6/Proximity Caves | Core integrity fell below 20% 7877 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07857_ B-75 Beast suffers critical hit (Burn). 07860_ Overheating: Imp. Medium Laser damaged (-59). 07863_ B-75 Beast suffers critical hit (Burn). 07864_ B-75 Beast misfires. 07866_ Overheating: Hvy. Ion Engine damaged (-66). 07867_ Power failure, Hvy. Ion Engine shutdown. 07867_ Seismic Detector destroyed. 07869_ Overheating: Hrd. Light Armor Plating damaged (-85). 07869_ Overheating: Hcp. Storage Unit damaged (-219). 07869_ Overheating: Lgt. Treads+ damaged (-39). 07869_ Overheating: Imp. Signal Interpreter damaged (-14). 07870_ Lgt. Treads+ broken. 07870_ Overheating: Short circuit. 07870_ Imp. Medium Laser destroyed. 07871_ Overheating: Matter decay (-69). 07872_ Overheating: System interference. 07872_ Imp. Signal Interpreter temporarily disabled. 07874_ Imp. Medium Laser destroyed. 07875_ Power failure, Hvy. Ion Engine shutdown. 07876_ Overheating: Energy bleed (-47). 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BB ???????? | | ?## ##???## ##### ##% BB ????????? | | ## #??#### ####???# ==%! ????????? | | #### ##??????## %!!* ????????? | | # ## #????????##;%@ %% ????????? | | ### #?????????##% #???????????????? | | ??## ###???????# ; ??????????? | | ???## ####????# ## #?????????? | | ????## #????##??# ## ##?????????? | | ?????# ##?????????####?? ####??????????? | | ?????# ########?????????????????##?????????????? | | ?????#####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Matter Filter | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Medium Laser | 35% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Flail | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerBiocellWyrmscale Manual? 0 Play Time 00:51:39 Cumulative 127.4 hours Start 2026.08.30 @ 14:05:09 End 2026.08.30 @ 14:57:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 105 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81f3ecde-1983-4a3e-bb53-9203a2219229