Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 00:42:55 Player: Mogwok Wargfriend Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (3450) 3450 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1448) 1448 TOTAL SCORE: 9183 Bonus ------- High Alert Combat Kills 300 Follower Combat Kills 414 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -266 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 390/390 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Medium Treads Aluminum Leg (fused) Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Small Battery Advanced Visual Processing Unit Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (2) ------- High-powered Shock Rifle Autogun > --- INVENTORY (5) ---- Light Nuclear Core Pulse Rifle Phase Cannon Heavy Flak Cannon Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Wheel VTOL Module VTOL Module > --- UTILITY ---------- Compact Battery Advanced Visual Processing Unit Improved Melee Analysis Suite Armor Integrity Analyzer Layered Light Armor Plating Makeshift System Shield > --- WEAPON ----------- Autogun Makeshift Spear > --- INVENTORY -------- High-powered Shock Rifle Plasma Cannon Phase Cannon Heavy Flak Cannon Datajack [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 4 | . . 1 2 . . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 122 | 8 12 18 4 23 5 17 18 7 . 10 Power 13 | 1 2 4 . 2 . . 2 . . 2 Engine 10 | 1 2 4 . 2 . . . . . 1 Core 3 | . . . . . . . 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 35 | 2 3 7 . 8 2 5 4 3 . 1 Treads 2 | . . . . . . . . 1 . 1 Leg 29 | 2 3 7 . 8 2 5 . 2 . . Wheel 2 | . . . . . . . 2 . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . 2 . . . Utility 40 | 2 3 2 4 10 2 5 8 . . 4 Device 14 | 1 2 1 2 3 1 1 1 . . 2 Storage 4 | 1 1 . . . . . 1 . . 1 Processor 9 | . . . 2 . . 2 4 . . 1 Hackware 4 | . . . . 2 . 1 1 . . . Protection 9 | . . 1 . 5 1 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 34 | 3 4 5 . 3 1 7 4 4 . 3 Energy Gun 14 | 3 3 1 . . 1 3 1 . . 2 Energy Cannon 5 | . . 3 . 1 . . . 1 . . Ballistic Gun 10 | . 1 1 . 2 . 4 1 . . 1 Ballistic Cannon 2 | . . . . . . . . 2 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . 1 . . . . Parts Lost 38 | . 1 2 . 9 . 16 5 4 . 1 Power 7 | . 1 1 . 2 . 1 1 1 . . Propulsion 13 | . . 1 . 3 . 5 1 3 . . Utility 10 | . . . . 2 . 5 2 . . 1 Weapon 8 | . . . . 2 . 5 1 . . . Highest Loss Streak 15 | . 1 1 . 5 . 15 4 4 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 98 99 99 100 88 62 93 84 92 Engine 7 | . 14 11 9 8 9 6 . . . . Leg 23 | . 28 32 27 26 27 26 . 8 15 15 Flight 1 | . . . . . . . 6 10 . . Device 9 | . 14 11 18 9 9 6 3 . . 6 Storage 8 | . 14 11 9 9 9 6 1 7 7 7 Processor 11 | . . . 17 9 9 10 22 23 23 22 Hackware 4 | . . . . 8 9 6 6 7 7 . Protection 5 | . . 10 . 8 9 6 1 7 7 7 Energy Gun 4 | . 18 4 . . 8 6 . . . 5 Energy Cannon 4 | . . 6 9 9 . . . . . . Ballistic Gun 8 | . 9 11 9 8 9 6 2 7 7 6 Piercing Weapon 1 | . . . . . . . 6 5 7 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 14 19 28 29 33 33 44 19 16 10 24 Greatest Support 62 | 20 20 45 30 45 42 62 12 28 28 48 Greatest Overweight (x) 4 | 4 1 . . 1 . 2 3 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 9 5 5 5 5 Most Carried 10 | 7 10 10 10 10 10 10 5 5 5 5 Average Carried 8 | 4 9 9 9 9 9 8 2 4 5 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 7 10 10 10 10 10 . 5 5 5 5 Class Distribution -------------------- 54% | Scavenger-Mutant 18% | Mutant 13% | Derelict-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Matter Collected 2265 | 280 158 293 90 570 98 215 232 157 . 172 Remotely . | . . . . . . . . . . . Salvage Created 3589 | 190 787 677 183 837 235 457 94 85 . 44 Parts 213 | 13 47 53 5 46 8 23 8 5 . 5 Haulers Intercepted 5 | . 2 2 1 . . . . . . . Recyclers Shooed 4 | . . 1 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 4 5 . 18 Prevented 2 | . . . . . . . . . . 2 Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 70 | . 12 17 . 24 2 7 4 2 . 2 Melee 4 | . . . . . . . 4 . . . Guns 47 | . 12 11 . 12 2 7 . 1 . 2 Cannons 15 | . . 5 . 9 . . . 1 . . Classes Destroyed 12 | 3 4 1 . 2 . 2 . . . . Worker 5 | 2 2 1 . . . . . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 5 | 4 1 . . . . . . . . . Hauler 5 | . 2 2 1 . . . . . . . Recycler 8 | 1 2 1 1 . 1 2 . . . . Watcher 6 | . 2 1 1 . 1 1 . . . . Swarmer 32 | . 3 10 . 10 . 3 4 . . 2 Grunt 26 | . 9 5 . 9 . 1 . 2 . . Duelist 1 | . . . . 1 . . . . . . Sentry 3 | . . 2 . . 1 . . . . . Hunter 6 | . . . . 4 1 1 . . . . Programmer 2 | . . . . . . 2 . . . . Guerrilla 1 | . . . . 1 . . . . . . Best Kill Streak 6 | 4 4 4 1 6 2 4 4 1 . 2 Combat Bots Only 6 | . 3 4 . 6 1 3 4 1 . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 1 . 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Hostile Shots Fired 639 | . 52 78 . 197 16 190 51 34 . 21 Missed 181 | . 9 29 . 56 3 50 15 9 . 10 Damage Taken 6346 | . 496 495 . 1781 195 2258 456 484 . 181 Core 1176 | . 108 109 . 188 51 427 193 62 . 38 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 21 | . . 21 . . . . . . . . Core Remaining (%) 71 | 100 56 72 . . 56 . . . . . Volleys Fired 406 | 17 85 78 10 138 12 50 1 7 . 8 Largest 2 | 2 2 2 2 2 2 2 1 2 . 2 Hottest 103 | 90 90 91 91 96 103 103 50 76 . 83 Shots Fired 756 | 34 163 156 20 235 24 93 1 13 . 17 Gun 545 | 34 163 99 10 97 24 93 1 7 . 17 Cannon 211 | . . 57 10 138 . . . 6 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 311 | . 43 78 10 97 12 50 . 13 . 8 Thermal 432 | 34 120 78 10 138 12 39 1 . . . Explosive . | . . . . . . . . . . . Electromagnetic 13 | . . . . . . 4 . . . 9 Robot Hit Streak 9 | 7 9 7 5 8 2 9 . 6 . 3 Robot Miss Streak 6 | 4 5 6 4 5 4 5 1 2 . 5 Penetration Max 1 | . . . . 1 . 1 . . . . Secondary Targets 2 | . . . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 Shots Hit Robots 381 | 19 99 85 12 91 10 44 5 9 . 7 Core Hits 168 | 8 39 34 5 36 6 21 4 12 . 3 Critical Kills 5 | . 2 . . 3 . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . 1 Critical Strikes 22 | . 8 6 . 4 . 2 1 . . 1 Burn 13 | . 6 6 . . . 1 . . . . Meltdown 3 | . . . . 3 . . . . . . Destroy 4 | . 2 . . 1 . . . . . 1 Corrupt 1 | . . . . . . 1 . . . . Impale 1 | . . . . . . . 1 . . . Melee Attacks 25 | . . . . . . . 20 5 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 25 | . . . . . . . 20 5 . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6263 | 219 1085 1145 209 1954 226 933 150 224 . 118 Guns 4124 | 219 1073 671 106 749 226 916 . 46 . 118 Cannons 1884 | . . 474 103 1137 . . . 170 . . Explosions 63 | . . . . 63 . . . . . . Melee 150 | . . . . . . . 150 . . . Ramming 42 | . 12 . . 5 . 17 . 8 . . Kinetic 2397 | . 228 464 106 749 99 489 . 216 . 46 Thermal 3470 | 219 845 681 103 1137 127 358 . . . . Explosive 63 | . . . . 63 . . . . . . Electromagnetic 141 | . . . . . . 69 . . . 72 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 150 | . . . . . . . 150 . . . Highest Corruption 7 | . . . . . . 1 1 6 6 7 Average Corruption 2 | . . . . . . 1 1 2 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . . . . 3 10 7 3 27 Message Errors 6 | . . . . . . . 2 1 . 3 Matter Fused 13 | . . . . . . . 5 2 2 4 Heat Flow Errors 6 | . . . . . . 1 . 1 1 3 Energy Discharges 6 | . . . . . . 1 . 1 . 4 Parts Rejected 2 | . . . . . . . . 1 . 1 Parts Fused 3 | . . . . . . . . . . 3 Data Loss (minor) 8 | . . . . . . . 3 1 . 4 Data Loss (major) 2 | . . . . . . 1 . . . 1 Misfires 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 22 | . . . 3 19 . . . . . . Projectiles 22 | . . . 3 19 . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . 1 . 8 . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 11 | . 3 . . 1 . 7 . . . . Kicked 10 | . 3 . . 1 . 6 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 416 | 120 262 52 110 199 182 416 . 194 170 135 Average Temperature 62 | 49 54 12 43 72 66 107 . 60 87 36 Received Heat Transfer 1569 | . 282 144 . 315 18 603 . 207 . . Effects 2 | . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . 1 . 3 . . . . . . Combat Hostiles 4 | . . 1 . 3 . . . . . . Parts Melted 24 | 4 6 6 1 4 . 3 . . . . Heat Transferred 8284 | 571 2758 1961 185 1921 222 666 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Peak Influence 1506 | 35 219 285 160 1506 854 348 . . . . Initial 733 | . 22 16 102 14 733 303 . . . . Average 314 | 12 70 160 40 657 803 243 . . . . Maximum Alert Level 4 | . 1 1 . 4 3 1 . . . . Low Security (%) 53 | 100 99 54 100 10 . 33 . . . . Level 1 25 | . . 45 . 38 . 66 . . . . Level 2 3 | . . . . 9 12 . . . . . Level 3 10 | . . . . 17 87 . . . . . Level 4 7 | . . . . 24 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 3 . . 1 3 . . . . Investigation 2 | . 1 . . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . . 3 . . . . . . . . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Distress Signals 2 | . . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 19 36 1 38 6 33 5 7 . 12 Peak Tracking Total 11 | . 4 4 1 8 3 11 4 4 . 4 Tactical Retreats 10 | . . 3 . 3 . 2 1 1 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Traps Triggered 10 | . 1 . . 9 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Machines Disabled 11 | . . 1 1 7 1 1 . . . . Max in Single Turn 2 | . . 1 1 2 1 1 . . . . Garrison Relay 4 | . . . . 4 . . . . . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Machines Accessed 36 | . 10 8 4 4 1 3 1 1 4 . Terminals 23 | . 7 7 3 4 1 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . 1 1 . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 103 | . 29 16 14 5 3 6 1 1 28 . Successful 59 | . 9 6 7 4 . 3 1 1 28 . Failed 44 | . 20 10 7 1 3 3 . . . . Catastrophic 8 | . 5 . 1 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 21 12 9 . 3 1 . . . . Terminals 55 | . 19 14 13 5 3 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 9 | . 2 2 . . . 5 . . . . Recycling Units 8 | . 8 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 42 | . 2 2 4 4 . . 1 1 28 . Record 12 | . . . . . . . . 1 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 6 | . 1 2 3 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . Security Stations 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 1 1 . . . 2 . . . . Scan Component 4 | . 1 1 . . . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 10 | . 4 3 2 . . 1 . . . . Terminals 6 | . 1 3 2 . . . . . . . Assimilate 3 | . . 2 1 . . . . . . . Operators 3 | . 1 1 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Recompile 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Reject 2 | . 2 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 10 8 3 2 1 2 . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 14 | . . . . 14 . . . . . . Machine Destruction 14 | . . . . 14 . . . . . . Attached 2 | . . . . 1 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Total Allies 3 | . . . . 2 . . . . . 1 Largest Group 2 | . . . . 2 . . . . . 1 Highest-Rated Group 96 | . . . . 70 . . . . . 96 Highest-Rated Ally 96 | . . . . 39 . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 66 | . . . . 41 . . . . . 25 Total Damage 1286 | . . . . 492 . . . . . 794 Kills 14 | . . . . 7 . . . . . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Robot Analysis Total 5 | . 1 2 2 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Turns Passed 10328 | 246 1420 1166 1356 2376 458 953 1040 384 117 812 Spaces Moved 6526 | 136 885 716 420 1529 322 609 1045 336 98 430 Core 183 | 16 . . . . . 18 149 . . . Treads 336 | . . . . . . . . 12 . 324 Legs 4834 | 120 885 716 420 1529 322 591 . 47 98 106 Wheels 1143 | . . . . . . . 868 275 . . Hover . | . . . . . . . . . . . Flight 30 | . . . . . . . 28 2 . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 95 120 120 Average Speed 116 | 128 120 120 120 121 122 117 90 100 120 150 Slowest Speed 250 | 250 190 120 120 190 123 150 200 160 120 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 6 98 43 16 99 26 14 95 59 79 58 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 4 | . . . 1 . 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 . 1 . Scrap Searched 8 | . . . . . . . 4 3 . 1 Spaces Dug 10 | . . . . . . . 7 3 . . Terrain Destroyed 97 | . . . . 87 . . 7 3 . . Melee 10 | . . . . . . . 7 3 . . Projectile 3 | . . . . 3 . . . . . . AOE 84 | . . . . 84 . . . . . . Terrain Rammed 2 | . . . . . . . . 2 . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Total 8510 | 170 1092 891 1255 1826 363 760 1111 361 97 584 Wait 1239 | 2 83 48 817 66 16 59 20 1 . 127 Move 6515 | 135 884 715 419 1527 321 608 1044 335 97 430 Hop . | . . . . . . . . . . . Pick Up 62 | 7 9 11 2 16 3 5 5 2 . 2 Fast Attach 60 | 7 3 7 3 5 1 6 17 4 . 7 Attach 29 | 1 1 4 1 11 1 8 1 1 . . Detach 16 | 1 . 1 . 4 . 4 3 . . 3 Swap 33 | . 8 7 . 7 3 3 . 2 . 3 Drop 77 | . 16 20 3 16 6 10 . 2 . 4 Fire 406 | 17 85 78 10 138 12 50 1 7 . 8 Melee 25 | . . . . . . . 20 5 . . Ram 3 | . . . . . . 1 . 2 . . Kick 10 | . 3 . . 1 . 6 . . . . Crush . | . . . . . . . . . . . Escape Stasis 35 | . . . . 35 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 247 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 669 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 13) 1396 | -10/Materials | Build established: Scavenger-Mutant 1520 | -10/Materials | Discovered new exit (range 15) 1667 | -10/Materials | Entered another Materials area 1667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2758 | -9/Materials | Discovered new exit (range 12) 2769 | -9/Materials | Build established: Mutant 2833 | -9/Materials | Entered another Materials area 2833 | -8/Materials | Evolved 2 slots: Utility x2 3191 | -8/Materials | Build established: Skirmisher 4181 | -8/Materials | Identified exit to Garrison 4189 | -8/Materials | Entered Garrison 4264 | -8/Garrison | Triggered checkpoint 4500 | -8/Garrison | Lost 5 parts (2n1u2w) 4579 | -8/Garrison | Garrison Relay disabled 4748 | -8/Garrison | Build established: Scavenger-Mutant 4867 | -8/Garrison | Discovered new exit (range 10) 4877 | -8/Garrison | Identified exit to Materials 5033 | -8/Garrison | Triggered checkpoint 5054 | -8/Garrison | Rescued a captive Derelict 5055 | -8/Garrison | Rescued a captive Derelict 5115 | -8/Garrison | Installed Relay Interface Framework 5217 | -8/Garrison | Garrison Relay disabled 5374 | -8/Garrison | Triggered checkpoint 5396 | -8/Garrison | Triggered checkpoint 5490 | -8/Garrison | Triggered checkpoint 5555 | -8/Garrison | Learned Materials security intel 5566 | -8/Garrison | Triggered checkpoint 5653 | -8/Garrison | Garrison Relay disabled 5705 | -8/Garrison | Phase Generator disabled 5834 | -8/Garrison | Discovered exit to Materials (range 8) 5846 | -8/Garrison | Triggered checkpoint 5934 | -8/Garrison | Discovered exit to Materials (range 3) 6090 | -8/Garrison | Triggered checkpoint 6124 | -8/Garrison | Garrison Relay disabled 6199 | -8/Garrison | Discovered exit to Materials (range 48) 6199 | -8/Garrison | Discovered exit to Materials (range 74) 6199 | -8/Garrison | Discovered exit to Materials (range 13) 6199 | -8/Garrison | Discovered exit to Materials (range 56) 6565 | -8/Garrison | Entered Materials 6965 | -8/Materials | First assault squad dispatched 6984 | -8/Materials | Discovered new exit (range 15) 7021 | -8/Materials | Identified exit to Factory 7023 | -8/Materials | Entered Factory 7023 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7529 | -7/Factory | Discovered new exit (range 5) 7534 | -7/Factory | Identified exit to Lower Caves 7885 | -7/Factory | Cargo convoy interrupted 7947 | -7/Factory | Core integrity fell below 50% 7976 | -7/Factory | Entered Lower Caves 7998 | -7/Lower Caves | Lost 15 parts (1p5n4u5w) 8334 | -7/Lower Caves | Build established: Derelict-Mutant 8356 | -7/Lower Caves | Encountered a Warlord checkpoint 8569 | -7/Lower Caves | Core integrity fell below 20% 8599 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 8737 | -7/Lower Caves | Spotted B-75 Beast 8875 | -7/Lower Caves | Build established: Scavenger-Mutant 8960 | -7/Lower Caves | Discovered new exit (range 8) 9016 | -7/Lower Caves | Entered another Lower Caves area 9019 | -7/Lower Caves | Encountered a Warlord checkpoint 9027 | -7/Lower Caves | Discovered new exit (range 9) 9118 | -7/Lower Caves | Identified exit to Data Miner 9323 | -7/Lower Caves | Lost 4 parts (1p3n) 9400 | -7/Lower Caves | Entered Data Miner 9400 | -7/Data Miner | Discovered new exit (range 6) 9418 | -7/Data Miner | Met Data Miner 9466 | -7/Data Miner | Learned location of Section 7 (-3) 9466 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9489 | -7/Data Miner | Received God Mode back door access code from Data Miner 9517 | -7/Data Miner | Entered Proximity Caves 9578 | -6/Proximity Caves | Build established: Derelict-Mutant 9741 | -6/Proximity Caves | Escorted by Enhanced Grunt 10063 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10188 | -6/Proximity Caves | Learned Factory stockpile data 10209 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 10324 | -6/Proximity Caves | Spotted B-75 Beast 10329 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10188_ Enhanced Grunt destroyed. 10188_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 10205_ System corrupted: Aluminum Leg fused. 10209_ ALERT: Cargo recovery in progress. Unregistered derelicts vacate Proximity Caves. 10228_ D|NP5ZVAHFFMUCBXG48BUNO5JSZ VMAMT=KR 10244_ Dropped Mak. Spear. 10245_ Acquired Axe. 10246_ System corrupted: Heat flow error (+135). 10257_ Dropped Lgt. Nuclear Core. 10261_ Dropped Plasma Cannon. 10262_ Acquired Lgt. Nuclear Core. 10286_ System corrupted: Matter fused (-7). 10313_ System corrupted: FCS attempts to trigger Autogun. 10313_ System corrupted: Autogun misfires. 10320_ Penetrated by Slug. 10320_ Lyr. Light Armor Plating destroyed. 10328_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ????## ##??????????????????????????????????????? | | ???## #??????????????????????????????????????? | | ???# ] #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# ##??????????????????????????????????????? | | ???# ###??????????????????????????????????????? | | ???# ## #??????????????????????????????????????? | | ???# ##?????????????????????????????????????? | | ???# /## #?????????????????????????????????????? | | ???## #################?????????????????????? | | ????### #?????????????????????? | | ??????### ############### #?????????????????????? | | ????????# #?????????????# #?????????????????????? | | #???????# #?????????????# #?????????????????????? | | #?????### #?????????????# #?????????????????????? | | #?????# #?????????????# #?????????????????????? | | #?????## ####?????????## #?????????????????????? | | ???????## ##????????# #?????????????????????? | | ??####??## #???????### #????????#????????????? | | ?## ##??# #??????## #?????? #????????????? | | ?# #### #????### ###### ##???????????? | | ?# ##??## @ #???????????? | | ## ## ##?# hh #???????? | | ### #### ## # #### #???????? | | # #### ## #???????### #???????? | | # ##### ## ### # ???????????????????? | | ## ##???# ?????????????????? | | % #### ## #???# #### # ???????????????? | | ]! #??# ## #???##???# ## ?????????????? | | %=%! #??# #????????####?? ???????????? | | %!*! #??#### #??????????????? #??????????? | | % ## ##????? #??????????????? #####??????????? | | % ### ???? #???????????????? ??????????????? | | #?## ####???# #?????????????????##?????????????? | | ##??# #?????? ????????????????????????????????? | | ##???# #?????? #????????????????????????????????? | | ?????# #?????? ????????????????????????????????? | | ?????# #?????? #????????????????????????????????? | | ?????# ?????? ????????????????????????????????? | | ?????###?????? ##????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 19 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Core Shielding 20 Evasion (%) 57 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 11 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneTitaniumGravjet Manual? 0 Play Time 01:03:52 Cumulative 134.3 hours Start 2024.03.31 @ 17:34:08 End 2024.04.01 @ 00:42:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9363f630-d6d4-4eb9-b8ad-67beeb97185a