Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 00:23:53 Player: Awful Awful Build Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (318) 1590 Value Destroyed (14626) 14626 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (6839) 6839 TOTAL SCORE: 31615 Bonus ------- High Alert Combat Kills 803 Follower Combat Kills 1509 Entered Garrisons 1600 Used RIF Installer 4000 Friendly Fire -1073 Cogmind --------- Core Integrity 1113/1450 Matter 226/300 Energy 347/680 System Corruption 0% Temperature Danger (482) Movement Rolling (175) Ox5 Location -2/Research Parts ------- > --- POWER (3) -------- Light Particle Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- Compact Wheel Compact Wheel > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Quantum Capacitor Experimental Force Field Relay Coupler [NC] (1) Relay Coupler [C] (33) Relay Coupler [C] (42) Relay Coupler [Sentry] (7) Relay Coupler [Hunter] (16) Relay Coupler [Heavy] (9) Improved System Backup Module > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Armored Heavy Treads Experimental Power Amplifier Experimental Power Amplifier Experimental Energy Well (600) Improved Power Shielding Experimental Hardlight Generator Relay Coupler [NC] (35) Relay Coupler [NC] (35) Relay Coupler [C] (47) Relay Coupler [C] (21) Improved System Backup Module Improved System Backup Module Improved System Backup Module System Restoration Module System Restoration Module Heavy Disruptor Cannon Enhanced Nova Cannon Improved Potential Cannon Railgun Hypervelocity Mass Driver Advanced Remote Datajack Gravity Flail Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Heavy Siege Treads Wheel > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Huge Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Focal Shield System Shield Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Armored Wheel Coolant Network Improved Medium Armor Plating Experimental Hardlight Generator Advanced Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] System Restoration Module System Restoration Module Wave Gun Hypervelocity Mass Driver Improved Remote Datajack Gravity Flail [Rating: 171] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Hunter] Protection Improved Medium Armor Plating Weapon Advanced Datajack Energy Gun Wave Gun Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Slots Evolved 16 | . . 2 . . 2 . . . 2 . 2 . 2 . 2 . . . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 12 | . . 2 . . 1 . . . 2 . 2 . 2 . 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 572 | 9 39 18 22 3 52 4 5 29 4 38 7 19 35 33 39 37 7 34 21 13 104 Power 69 | 1 5 2 2 . 7 . . 6 . 4 1 2 4 1 6 4 . 4 4 . 16 Engine 25 | 1 5 2 2 . 5 . . 3 . 1 . 2 1 . . . . . . . 3 Core 17 | . . . . . 2 . . 3 . 3 1 . 3 1 1 3 . . . . . Reactor 27 | . . . . . . . . . . . . . . . 5 1 . 4 4 . 13 Propulsion 100 | 2 6 5 5 . 8 . 2 8 . 5 . . 3 8 9 1 . 8 5 . 25 Treads 28 | . 3 2 . . . . . 1 . . . . 1 2 4 1 . 4 2 . 8 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel 70 | . 3 3 5 . 8 . 2 7 . 5 . . 2 6 5 . . 4 3 . 17 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 197 | 3 9 5 7 3 13 . 2 6 3 9 4 8 14 13 13 22 2 11 8 9 33 Device 84 | 3 5 1 7 2 7 . . 2 . 3 1 2 7 . 5 8 . . 7 5 19 Storage 8 | . 1 1 . . 1 . 1 . . . . . . . . . . . . 2 2 Processor 7 | . 2 . . . 3 . . . . . . . 1 . . . . . . . 1 Hackware 54 | . . . . . . . 1 2 3 2 2 3 3 3 4 9 1 9 1 2 9 Protection 44 | . 1 3 . 1 2 . . 2 . 4 1 3 3 10 4 5 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 206 | 3 19 6 8 . 24 4 1 9 1 20 2 9 14 11 11 10 5 11 4 4 30 Energy Gun 29 | 2 8 3 . . . . . . . 3 . 1 1 3 2 . 1 2 . 1 2 Energy Cannon 65 | . 4 2 5 . 23 2 . 4 . 6 . 3 5 . 2 . . . . . 9 Ballistic Gun 32 | 1 4 . . . 1 . . 3 . 3 1 2 4 6 3 1 . . . . 3 Ballistic Cannon 18 | . 2 1 2 . . . . . . . . . . . . 3 2 4 2 . 2 Launcher 16 | . . . . . . 2 . 1 1 5 . 1 1 . . 3 . 2 . . . Special Weapon 11 | . 1 . . . . . . . . . . . . . . . . . . . 10 Impact Weapon 7 | . . . . . . . . . . . . . . . . . . 1 1 1 4 Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 27 | . . . . . . . 1 1 . 3 1 2 3 2 4 3 2 2 1 2 . Unidentified Prototypes 13 | . . 1 2 . 1 . . . . . . . . . . . . . 1 4 4 Corrupted Parts 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . System Corruption 9 | . 1 . . . . . . . . . . . . . . . . 8 . . . Parts Lost 87 | . 3 1 . 2 15 . . 5 . 9 . 1 3 5 2 15 . 4 . . 22 Power 24 | . 2 1 . . 4 . . 2 . 3 . 1 . 1 . 4 . . . . 6 Propulsion 19 | . . . . . 4 . . 1 . 1 . . 2 . . 1 . 1 . . 9 Utility 31 | . 1 . . 2 5 . . . . 3 . . 1 3 2 7 . 3 . . 4 Weapon 13 | . . . . . 2 . . 2 . 2 . . . 1 . 3 . . . . 3 Highest Loss Streak 12 | . 1 1 . 2 7 . . 2 . 6 . 1 3 4 1 12 . 2 . . 7 Average Slot Usage (%) 95 | . 98 99 99 100 98 100 100 99 100 98 99 95 98 95 90 88 93 94 98 99 87 Engine 5 | . 13 10 11 11 10 9 9 13 15 9 4 3 3 . . . . . 2 . . Core 3 | . . . . . 6 9 9 4 . 4 8 8 6 10 4 2 5 4 . . . Reactor 2 | . . . . . . . . . . . . . . . 5 5 5 5 9 14 9 Treads 2 | . 13 5 . . . . . 1 . . . . . 1 1 3 5 6 . . 1 Wheel 10 | . 12 16 22 22 17 18 18 16 15 14 13 13 10 6 3 1 . 2 12 14 12 Device 14 | . 14 11 32 32 24 9 8 7 . 2 3 7 19 11 11 21 15 11 13 10 15 Storage 7 | . 7 11 11 11 13 18 18 10 7 7 6 6 5 5 5 5 5 5 4 6 5 Processor 3 | . . . . . 3 9 9 9 7 7 2 . 1 5 5 5 5 5 4 4 4 Hackware 17 | . . . . . . . . 9 24 25 33 24 25 20 29 24 31 30 33 33 27 Protection 8 | . 4 22 . . 3 9 9 9 13 7 13 17 8 17 12 7 9 10 4 4 1 Energy Gun 3 | . 19 2 . . . . . . . 2 . 2 2 2 1 . 4 3 . . . Energy Cannon 4 | . 1 19 6 11 15 17 17 9 7 4 . 1 4 . . 1 . . . . . Ballistic Gun 2 | . 6 . . . . . . 6 . 4 12 1 2 4 6 . . . . . . Ballistic Cannon 1 | . . . 14 . . . . . . . . . . . . 4 1 2 3 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . 4 . 2 . 3 4 3 3 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 8 34 98 112 112 121 120 120 123 120 116 112 114 120 125 150 157 137 144 163 163 182 Greatest Support 98 | 20 40 40 20 20 26 26 26 24 24 24 24 24 24 70 70 70 70 70 32 32 98 Greatest Overweight (x) 17 | 1 2 4 5 5 10 4 5 11 4 7 4 4 4 10 5 5 1 14 7 5 17 Average Overweight (x) 3 | . . 1 4 4 4 4 4 4 4 3 4 4 4 3 3 1 1 4 4 4 3 Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 10 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 22 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 9 15 24 23 21 25 24 24 24 24 24 23 24 23 24 24 24 24 24 24 23 Final Capacity 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 22 24 22 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 Class Distribution -------------------- 50% | Botlord-Mutant 38% | Mutant 5% | Bothacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Botlord-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Matter Collected 9724 | 303 690 217 716 50 475 39 . 724 . 1168 24 394 249 723 526 667 . 695 346 . 1718 Remotely 258 | 222 36 . . . . . . . . . . . . . . . . . . . . Salvage Created 15094 | 126 1006 912 850 248 2351 86 . 835 . 1621 24 526 242 729 1014 739 24 972 283 . 2506 Parts 706 | 18 71 54 43 19 122 5 . 42 . 49 2 11 10 32 46 24 1 31 14 . 112 Haulers Intercepted 13 | . 2 1 5 . 5 . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . 1 . . . . . . . . . . . 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Combat Hostiles Destroyed 227 | . 15 12 13 10 40 6 . 15 . 27 1 10 6 10 10 17 . 10 4 . 21 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Guns 59 | . 15 . . . . . . 8 . 3 1 5 1 10 9 . . 4 . . 3 Cannons 119 | . . 11 13 10 34 . . 4 . 9 . 1 5 . 1 8 . 6 4 . 13 AOE 35 | . . . . . . 5 . 3 . 14 . 3 . . . 9 . . . . 1 Classes Destroyed 18 | 2 7 2 . . 3 . . 1 . . . . 2 1 . . . . . . . Worker 22 | . 6 1 1 . 5 . . . . . . . . . 1 . 1 . 1 . 6 Builder 15 | . 4 1 . . 5 . . . . . . . . . . . . . . . 5 Tunneler 5 | 4 . . . . . . . . . . . . . . 1 . . . . . . Hauler 13 | . 2 1 5 . 5 . . . . . . . . . . . . . . . . Recycler 19 | 1 2 4 2 . 1 . . . . . . . . . 2 . . . . . 7 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . Watcher 11 | . 3 . . . 5 . . . . . . . . . 1 . . . . . 2 Swarmer 50 | . 6 . . 4 10 4 . 7 . 7 1 3 . 3 . 3 . . . . 2 Grunt 105 | . 9 7 3 5 24 2 . 6 . 12 . 8 . 5 2 10 . 8 3 . 1 Brawler 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . Duelist 6 | . . 1 . 1 . . . . . . . . . . . 3 . . . . 1 Sentry 32 | . . 4 10 . 4 . . 1 . 5 . . 1 1 3 1 . 1 . . 1 Demolisher 2 | . . . . . . . . . . . . . 2 . . . . . . . . Hunter 5 | . . . . . 1 . . . . 2 . . . 1 . . . 1 . . . Programmer 23 | . . . . . . . . . . . . . 3 . 4 . . 1 1 . 14 Heavy 4 | . . . . . 1 . . . . . . . . . 1 . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Best Kill Streak 7 | 3 5 5 4 5 6 6 . 5 . 6 1 3 2 3 3 7 1 3 2 . 5 Combat Bots Only 7 | . 3 3 3 5 6 6 . 5 . 6 1 3 2 3 3 7 . 3 2 . 3 Max Kills in Single Turn 3 | 1 2 2 2 1 2 2 . 3 . 3 1 3 1 1 1 2 1 1 1 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 . 3 . 3 . . . 2 . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Damage Taken 17636 | . 692 323 645 343 1569 99 159 835 . 1548 113 269 680 1202 1393 2805 . 1028 190 . 3743 Core 2140 | . 133 10 14 64 170 . 48 95 . 249 . 29 148 118 198 416 . 100 11 . 337 Absorbed by Shields 3537 | . . . . . . . . . . 9 44 101 220 441 431 261 . . 177 . 1853 Reduced by Siege Mode 369 | . . . . . . . . . . . . . . 23 51 29 . 10 3 . 253 Core Remaining (%) 70 | 100 46 . . 78 . . . 43 . 64 . 96 . 73 . . . 37 . 99 . Volleys Fired 1097 | 13 82 34 67 21 122 6 2 67 . 191 5 19 26 66 85 53 9 59 14 2 154 Largest 2 | 2 2 2 2 1 2 2 2 2 . 2 2 2 2 2 2 2 1 2 2 1 2 Hottest 200 | 60 136 136 136 100 200 132 132 132 . 169 56 144 156 81 110 132 81 132 132 81 200 Shots Fired 1587 | 26 149 68 134 21 183 8 4 130 . 239 10 24 46 98 120 60 9 77 17 2 162 Gun 808 | 26 141 10 . . . . . 115 . 188 10 15 17 98 109 1 6 42 . 2 28 Cannon 702 | . 4 58 134 21 183 4 4 14 . 40 . 8 28 . 11 48 3 34 17 . 91 Launcher 30 | . . . . . . 4 . 1 . 11 . 1 1 . . 11 . 1 . . . Special 47 | . 4 . . . . . . . . . . . . . . . . . . . 43 Kinetic 766 | 13 61 3 118 . . . . 115 . 179 10 8 10 67 61 17 3 34 17 . 50 Thermal 543 | 13 63 55 16 21 78 . . 3 . 25 . 15 35 31 50 32 6 42 . 2 56 Explosive 26 | . . . . . . 4 . 1 . 11 . 1 1 . . 7 . 1 . . . Electromagnetic 209 | . 25 10 . . 105 4 4 11 . 24 . . . . 9 4 . . . . 13 Robot Hit Streak 36 | 6 12 13 13 9 15 8 . 36 . 33 1 15 16 32 34 10 3 11 6 . 18 Robot Miss Streak 8 | 2 5 2 5 6 7 . . 2 . 8 4 1 2 1 2 3 3 3 1 . 3 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 1 . . . . . 1 Secondary Targets 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . Capacitor 120 | . . . . . . . . . . . . . . . 49 32 . . . . 39 Shots Hit Robots 1281 | 15 101 49 70 17 145 6 1 112 . 207 4 33 36 91 106 48 5 59 14 3 159 Core Hits 564 | 9 44 20 22 10 73 9 . 53 . 117 1 15 13 30 38 40 1 18 5 . 46 Critical Kills 28 | . . 1 . . . . . . . 1 . . . 1 . 3 . 5 4 . 13 Critical Parts Destroyed 36 | . . . . . . . . 1 . 1 . . . . 1 3 . 9 2 . 19 Critical Strikes 79 | . 2 1 2 . . . . 1 . 2 . . 1 1 4 8 . 18 6 . 33 Burn 10 | . 2 . . . . . . . . . . . 1 . 3 . . 4 . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . Destroy 61 | . . . . . . . . 1 . 2 . . . 1 1 8 . 14 6 . 28 Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 155 | . . . 1 . 7 . 1 4 . 3 1 19 6 16 8 14 2 18 4 7 44 Impact 52 | . . . . . . . . . . . . . . . . . . 4 1 4 43 Slashing 8 | . . . 1 . 7 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . . . 5 . . . . . 1 1 2 . 3 . . 3 1 3 23 Combat Hostiles 19 | . . . . . . . . . . . . 1 1 . . . . 3 1 . 13 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35568 | 142 1338 974 1585 607 5161 691 . 1561 . 5529 66 653 854 1573 2336 2395 72 1455 160 . 8416 Guns 10759 | 142 1248 118 . . . . . 1081 . 2435 66 243 281 1573 2156 . 72 723 . . 621 Cannons 14577 | . 62 848 1585 607 4594 114 . 301 . 1010 . 125 573 . 167 895 . 358 160 . 3178 Explosions 6006 | . . . . . . 577 . 179 . 2084 . 285 . . . 1500 . . . . 1381 Melee 4145 | . . . . . 567 . . . . . . . . . . . . 374 . . 3204 Ramming 81 | . 28 8 . . . . . . . . . . . . 13 . . . . . 32 Kinetic 9889 | 85 456 67 1377 . . . . 1081 . 2314 66 129 160 1069 1151 214 . 358 160 . 1202 Thermal 12989 | 57 613 781 208 607 2325 . . 63 . 624 . 239 694 504 1005 705 72 723 . . 3769 Explosive 4105 | . . . . . . 577 . 179 . 2084 . 285 . . . 980 . . . . . Electromagnetic 4359 | . 241 118 . . 2269 114 . 238 . 507 . . . . 167 496 . . . . 209 Impact 3578 | . . . . . . . . . . . . . . . . . . 374 . . 3204 Slashing 567 | . . . . . 567 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 4 4 4 . . . . . . . . 2 2 4 4 . 8 2 . 16 Average Corruption 3 | . 1 3 4 4 . . . . . . . . 1 2 2 3 . 8 1 . 8 Corruption Purged 41 | . . . . . . . . . . . . . . . . 4 . . 3 . 34 Effects 155 | . 11 14 28 5 . . . . . . . . 2 10 21 2 . 9 1 . 52 Message Errors 46 | . 4 4 12 2 . . . . . . . . . 2 6 . . 2 . . 14 Matter Fused 22 | . . 3 6 1 . . . . . . . . . . 1 . . 1 . . 10 Heat Flow Errors 16 | . 2 1 . . . . . . . . . . 1 1 5 1 . . . . 5 Energy Discharges 26 | . 2 3 5 1 . . . . . . . . 1 3 4 . . 3 . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 30 | . 3 3 5 1 . . . . . . . . . 3 4 1 . 1 1 . 8 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 1 . . 5 Misfires 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1910 | . . 12 82 . 218 86 . . . 38 . . . . . 36 . 119 . . 1319 Projectiles 505 | . . 12 82 . 115 8 . . . . . . . . . . . . . . 288 Explosions 389 | . . . . . . 78 . . . 38 . . . . . 36 . . . . 237 Melee 1016 | . . . . . 103 . . . . . . . . . . . . 119 . . 794 Knockbacks 35 | . 1 1 3 . . . . . . . . . . . . . . 1 1 . 28 Impact 8 | . 1 . . . . . . . . . . . . . . . . . . . 7 Kinetic 23 | . . 1 3 . . . . . . . . . . . . . . 1 1 . 17 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 991 | . . . . . . . . 40 . 183 . 17 67 . . 328 . . . . 356 Shots 21 | . . . . . . . . 1 . 3 . 1 2 . . 10 . . . . 4 Rammed 12 | . 5 2 . . . . . . . . . . . . 2 . . . . . 3 Targets Rammed 14 | . 7 2 . . . . . . . . . . . . 2 . . . . . 3 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | 20 212 248 75 48 279 63 54 335 . 323 . 294 84 237 223 214 40 57 29 111 533 Average Temperature 84 | 9 70 82 25 16 59 38 27 123 . 112 . 85 34 42 82 109 23 21 14 53 142 Received Heat Transfer 3225 | . 267 84 243 102 504 18 54 369 . 339 . 114 12 130 160 323 . 350 31 . 125 Effects 18 | . 3 . . . 1 . . . . 5 . . . . . . . . . . 9 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 5 | . 1 . . . 1 . . . . 1 . . . . . . . . . . 2 Interference 8 | . 2 . . . . . . . . 4 . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 19 | . . . . . . . . . . . . . . 3 4 1 . 1 1 . 9 Total Turns 724 | . . . . . . . . . . . . . . 55 148 21 . 8 4 . 488 Longest Duration 271 | . . . . . . . . . . . . . . 35 99 21 . 8 4 . 271 Robots Corrupted 10 | . . 1 . . 6 1 . . . 1 . . . . . . . . . . 1 Combat Hostiles 9 | . . 1 . . 5 1 . . . 1 . . . . . . . . . . 1 Parts Fried 46 | . . . 1 . 24 . . . . 5 . . . . . . . . . . 16 Impact Corruptions 25 | . . . . . . . . . . . . . . . . . . 2 . . 23 Robots Melted 3 | . . 1 . . 1 . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 32 | . 1 3 2 . 2 . . . . . . 1 1 1 7 1 1 6 . . 6 Heat Transferred 16621 | 125 1573 1369 370 675 2775 . . 75 . 875 . 407 999 777 1665 525 111 1406 . . 2894 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Peak Influence 959 | 25 171 175 433 219 381 388 189 507 296 933 489 470 298 360 566 959 485 634 430 107 486 Initial 489 | . 16 36 40 41 106 247 189 55 266 207 489 234 246 21 189 320 485 282 356 70 59 Average 284 | 18 61 83 200 124 185 334 105 296 281 571 432 365 119 184 233 691 368 482 321 83 196 Maximum Alert Level 3 | . . . 2 1 1 1 . 2 1 3 2 2 1 1 2 3 2 2 2 . 2 Low Security (%) 42 | 100 100 100 51 74 48 . 100 22 . . . . 75 55 46 . . . 5 100 57 Level 1 29 | . . . 44 25 51 100 . 38 100 30 29 51 24 44 21 16 85 6 89 . 36 Level 2 21 | . . . 4 . . . . 39 . 43 70 48 . . 31 23 14 93 4 . 6 Level 3 6 | . . . . . . . . . . 25 . . . . . 59 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 4 1 3 . 12 . . . 1 . 2 . 4 . 9 . 1 . 3 1 9 Investigation 12 | . 3 . . . 4 . . . 1 . . . 1 . 2 . 1 . . . . Extermination 7 | . . . . . . . . . . . 1 . 1 . 2 . . . . . 3 Reinforcement 30 | . 1 1 2 . 8 . . . . . 1 . 2 . 5 . . . 3 1 6 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Distress Signals 20 | . 4 2 5 . 5 . . . . . . . 1 . 1 . . . . . 2 Communications Jammed 211 | . . . . . . . . . . . . . 12 . 110 . . . 3 . 86 Distress Signals 190 | . . . . . . . . . . . . . 12 . 110 . . . 3 . 65 Times Spotted 446 | . 26 22 18 11 70 9 4 16 . 27 4 25 11 24 29 37 2 24 13 . 74 Peak Tracking Total 12 | . 4 5 3 6 6 7 4 4 . 5 2 4 2 4 4 12 1 4 3 . 9 Tactical Retreats 21 | . 1 . . 1 3 . . . . 2 1 . . 1 . 2 . 1 1 . 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Traps Triggered 49 | . 5 3 1 . 1 . . 5 . 5 . 1 1 6 . 6 2 8 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . . . . . . . . . 3 . 3 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . 3 . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Machines Disabled 33 | . . 3 3 . 1 . 2 2 . 3 . 2 3 3 . 4 . 4 . 2 1 Max in Single Turn 1 | . . 1 1 . 1 . 1 1 . 1 . 1 1 1 . 1 . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Relay 17 | . . . . . . . . 2 . 3 . 2 . 3 . 4 . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Machines Accessed 52 | . 9 3 6 . 8 . 3 . 1 . 2 . 3 . 6 . 4 . 4 . 3 Terminals 33 | . 6 3 5 . 6 . 1 . . . 1 . 1 . 4 . 2 . 2 . 2 Fabricators 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Repair Stations 3 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 Total Hacks 132 | . 17 10 11 . 24 . 9 . 2 . 3 . 5 . 17 . 14 . 12 . 8 Successful 66 | . 7 1 8 . 11 . 4 . 2 . 2 . 4 . 9 . 6 . 8 . 4 Failed 65 | . 9 9 3 . 13 . 5 . . . 1 . 1 . 8 . 8 . 4 . 4 Catastrophic 7 | . 1 1 . . 1 . . . . . . . . . 1 . 1 . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 63 | . 12 9 7 . 7 . 3 . 1 . . . 1 . 7 . 9 . 1 . 6 Terminals 92 | . 14 10 8 . 18 . 5 . . . 1 . 1 . 12 . 8 . 9 . 6 Fabricators 5 | . . . . . . . . . . . . . . . 2 . 3 . . . . Repair Stations 4 | . 1 . . . . . 2 . . . . . . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . . . . . . . 2 . . . . . . . . Garrison Access 24 | . . . 3 . 3 . 2 . 2 . 2 . 2 . 3 . 3 . 2 . 2 Terminal Hacks 32 | . 5 1 4 . 7 . 1 . . . . . . . 6 . 3 . 5 . . Record 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 . 2 . 1 . . . . . . . 1 . 1 . 1 . . Locate Traps 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 6 | . 1 . . . 1 . . . . . . . . . 1 . 1 . 2 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 15 | . . . 1 . 2 . 2 . 1 . 2 . 1 . 1 . 1 . 2 . 2 Unlock Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Coupler Status 5 | . . . . . 1 . 1 . . . 1 . . . . . . . 1 . 1 Unauthorized Hacks 14 | . 2 . 3 . 1 . . . 1 . . . 1 . 2 . 2 . . . 2 Terminals 5 | . . . 2 . . . . . . . . . . . . . 1 . . . 2 Botnet 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 Operators 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . . . 1 . . . 1 . 1 . 1 . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . . . Eject 5 | . . . . . 1 . . . 1 . . . 1 . 1 . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 6 3 2 . 6 . 2 . . . 2 . 3 . 6 . 4 . 3 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Used RIF Installer 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 114 | . . . . . . . 1 2 . 3 2 15 3 13 7 10 2 14 7 2 33 Non-combat 12 | . . . . . . . . . . . 1 . 1 . 3 . 1 . . 2 4 Combat 102 | . . . . . . . 1 2 . 3 1 15 2 13 4 10 1 14 7 . 29 Autooverrided 28 | . . . . . . . . . . . 1 2 . 4 . . . 4 4 . 13 Robot Hacks Applied 100 | . . . . . . . 1 2 . 3 1 16 5 9 8 11 2 10 3 2 27 find_chute 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . 1 drop_inventory 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . 2 map_route 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 find_garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . . 1 . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . 1 . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . 1 . . . wipe_record 5 | . . . . . . . . . . 1 . 1 . . 1 . . . . . 2 reboot_system 7 | . . . . . . . . . . . . 1 1 . . . . 2 . . 3 overwrite_iff 39 | . . . . . . . . 2 . 2 . 9 . 7 1 4 . 5 . . 9 streamctrl_high 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . formatsys_high 29 | . . . . . . . 1 . . . . 3 1 1 3 7 1 2 3 . 7 Relay Couplers Released 84 | . . . . . 3 . . 6 4 9 . 8 3 12 4 17 4 10 . . 4 Ejected 15 | . . . . . 3 . . . 4 . . . . . 4 . 4 . . . . Machine Destruction 66 | . . . . . . . . 6 . 9 . 8 3 12 . 17 . 10 . . 1 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 Attached 52 | . . . . . . . 1 2 3 2 2 3 3 3 3 9 1 9 1 2 8 Crosswired 12 | . . . . . . . . . . . . . . . . . . 10 . . 2 Robots Rewired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Total Allies 107 | . . . 10 . . . 1 2 . 6 1 14 1 13 4 10 1 11 7 . 26 Largest Group 10 | . . . 10 3 . . 1 1 . 2 1 2 1 2 2 3 1 2 2 1 3 Highest-Rated Group 174 | . . . 88 24 . . 15 29 . 40 12 58 29 58 112 73 49 96 94 64 174 Highest-Rated Ally 171 | . . . 16 8 . . 15 29 . 32 12 47 29 41 56 49 49 58 64 64 171 Total Orders 16 | . . . 10 . 3 . . . . . . . . . . . . 3 . . . STAY 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . ROAM 2 | . . . 2 . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . 3 . . . . . . . . . . . . . . 1 . . . EXPLORE 7 | . . . 4 . 3 . . . . . . . . . . . . . . . . Ally Attacks 370 | . . . 27 15 . . . 11 . 12 5 42 5 39 7 66 . 32 23 6 80 Total Damage 8387 | . . . 235 133 . . . 169 . 374 72 629 57 696 389 1244 . 946 687 261 2495 Kills 50 | . . . 6 1 . . . 3 . 1 . 4 . 6 1 8 . 4 2 1 13 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches 9 | . . . 5 . 4 . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Turns Passed 27839 | 183 2490 1309 1520 283 2917 134 184 992 44 1847 565 851 1623 1900 2194 2146 342 2761 910 220 2424 Spaces Moved 11068 | 118 1618 387 644 141 933 77 104 434 23 630 335 358 737 644 758 679 118 757 499 110 964 Core 76 | 76 . . . . . . . . . . . . . . . . . . . . . Treads 2033 | . 556 122 . . . . . . . . . . . 209 21 537 118 448 . . 22 Legs 99 | 42 57 . . . . . . . . . . . . . . . . . . . . Wheels 8860 | . 1005 265 644 141 933 77 104 434 23 630 335 358 737 435 737 142 . 309 499 110 942 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 140 140 135 150 150 150 150 135 150 150 150 145 160 160 260 160 128 143 122 Average Speed 164 | 83 118 133 154 154 156 150 152 158 150 149 150 150 150 188 163 257 260 285 148 149 145 Slowest Speed 360 | 120 160 260 155 155 230 150 155 245 150 195 150 150 150 260 260 360 260 360 190 158 335 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 98 39 94 35 76 30 10 52 . 74 12 60 23 72 20 81 5 89 14 21 27 Regions Visited 21 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 107 | . 1 . 1 . . 14 . 8 . 42 . 15 11 . 1 1 1 . 1 2 9 Terrain Destroyed 325 | . 4 . 7 . . 15 . 8 . 81 1 16 12 2 3 69 1 8 3 2 93 Melee 11 | . . . 1 . . . . . . . . . . . . . . . 1 2 7 Projectile 49 | . 4 . 6 . . . . . . 1 1 1 1 2 3 12 1 2 2 . 13 AOE 265 | . . . . . . 15 . 8 . 80 . 15 11 . . 57 . 6 . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Total 19084 | 176 2030 1114 1039 174 2157 86 127 648 34 1276 385 630 1207 1224 1659 1052 144 1281 652 159 1830 Wait 5360 | 27 247 642 267 10 986 . . 50 . 309 33 188 364 418 714 208 . 339 91 13 454 Move 11050 | 117 1617 386 643 140 932 76 104 433 22 629 335 356 737 643 757 678 118 756 498 109 964 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 268 | 8 19 16 15 . 27 . 7 9 4 16 2 7 13 16 19 28 3 19 5 3 32 Fast Attach 178 | 5 17 5 7 . 19 . . 8 1 7 2 4 8 7 12 13 2 5 10 6 40 Attach 190 | 3 4 6 5 2 14 . 2 8 2 10 2 8 12 12 24 16 1 10 3 4 42 Detach 88 | 1 5 4 . . 5 . . 4 1 2 1 7 4 3 10 4 1 1 2 2 31 Swap 204 | 1 18 7 10 1 19 4 3 13 1 21 3 7 15 14 3 8 4 19 8 3 22 Drop 273 | 1 14 12 24 . 26 . 8 12 3 13 1 6 21 11 24 17 2 18 14 10 36 Fire 1097 | 13 82 34 67 21 122 6 2 67 . 191 5 19 26 66 85 53 9 59 14 2 154 Melee 155 | . . . 1 . 7 . 1 4 . 3 1 19 6 16 8 14 2 18 4 7 44 Ram 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crush 11 | . 5 2 . . . . . . . . . . . . 2 . . . . . 2 Escape Stasis 153 | . . . . . . . . 40 . 40 . 8 . 18 . 6 2 31 . . 8 Rewire 48 | . . . . . . . . . . 35 . 1 1 . 1 4 . 3 3 . . Trap 6 | . . . . . . . . . . . . . . . . 3 . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac / [*Upp x2] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Discovered new exit (range 12) 984 | -10/Materials | Core integrity fell below 50% 1429 | -10/Materials | Discovered new exit (range 8) 1483 | -10/Materials | Discovered new exit (range 17) 1678 | -10/Materials | Discovered new exit (range 5) 1910 | -10/Materials | Central database locked down 2674 | -10/Materials | Entered another Materials area 2674 | -9/Materials | Evolved 2 slots: Utility x2 2689 | -9/Materials | Identified exit to Mines 2689 | -9/Materials | Identified exit to Storage 3983 | -9/Materials | Entered Storage 4196 | -9/Storage | Garrison activated, responded to threat 4598 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4881 | -9/Storage | Build established: Commander-Mutant 5031 | -9/Storage | Discovered new exit (range 16) 5322 | -9/Storage | Identified exit to Garrison 5503 | -9/Storage | Entered Garrison 5503 | -9/Garrison | Accompanied by 3 allies 5670 | -9/Garrison | Triggered checkpoint 5752 | -9/Garrison | Discovered new exit (range 9) 5775 | -9/Garrison | Installed Relay Interface Framework 5786 | -9/Garrison | Entered Materials 5786 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5808 | -8/Materials | Build established: Mutant 6409 | -8/Materials | Lost 7 parts (2p2n2u1w) 7315 | -8/Materials | Lost 5 parts (1p1n3u) 7779 | -8/Materials | Discovered new exit (range 9) 7871 | -8/Materials | Build established: Scavenger-Mutant 8205 | -8/Materials | Build established: Mutant 8688 | -8/Materials | Identified exit to Garrison 8703 | -8/Materials | Entered Garrison 8711 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 8822 | -8/Garrison | Discovered new exit (range 11) 8837 | -8/Garrison | Entered Materials 9021 | -8/Materials | Identified exit to Garrison 9021 | -8/Materials | Entered Garrison 9021 | -8/Garrison | Accompanied by 1 ally 9031 | -8/Garrison | Expanded RIF knowledge: Robot Detection 9108 | -8/Garrison | Triggered checkpoint 9128 | -8/Garrison | Triggered checkpoint 9194 | -8/Garrison | Triggered checkpoint 9383 | -8/Garrison | Core integrity fell below 50% 9506 | -8/Garrison | Discovered new exit (range 15) 9584 | -8/Garrison | Triggered checkpoint 9623 | -8/Garrison | Garrison Relay disabled 9831 | -8/Garrison | Discovered new exit (range 8) 9890 | -8/Garrison | Triggered checkpoint 9933 | -8/Garrison | Garrison Relay disabled 10013 | -8/Garrison | Entered Factory 10013 | -7/Factory | Evolved 2 slots: Utility x2 10035 | -7/Factory | Identified exit to Garrison 10057 | -7/Factory | Entered Garrison 10084 | -7/Garrison | Triggered checkpoint 10127 | -7/Garrison | Garrison Relay disabled 10227 | -7/Garrison | Build established: Bothacker-Mutant 10264 | -7/Garrison | Triggered checkpoint 10349 | -7/Garrison | Discovered new exit (range 14) 10584 | -7/Garrison | Triggered checkpoint 10844 | -7/Garrison | Triggered checkpoint 10863 | -7/Garrison | Garrison Relay disabled 10942 | -7/Garrison | Lost 6 parts (2p1n1u2w) 11041 | -7/Garrison | Discovered new exit (range 11) 11296 | -7/Garrison | Triggered checkpoint 11472 | -7/Garrison | Discovered new exit (range 9) 11495 | -7/Garrison | Expanded RIF knowledge: Autooverride 11543 | -7/Garrison | Garrison Relay disabled 11800 | -7/Garrison | Build established: Botlord-Mutant 11904 | -7/Garrison | Entered Factory 11904 | -6/Factory | Evolved 2 slots: Utility x2 12094 | -6/Factory | Discovered new exit (range 16) 12348 | -6/Factory | Discovered new exit (range 16) 12469 | -6/Factory | Identified exit to Garrison 12469 | -6/Factory | Entered Garrison 12514 | -6/Garrison | Triggered checkpoint 12556 | -6/Garrison | Garrison Relay disabled 12874 | -6/Garrison | Triggered checkpoint 12934 | -6/Garrison | Discovered new exit (range 9) 13042 | -6/Garrison | Triggered checkpoint 13129 | -6/Garrison | Discovered new exit (range 10) 13152 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 13186 | -6/Garrison | Triggered checkpoint 13249 | -6/Garrison | Garrison Relay disabled 13320 | -6/Garrison | Entered Factory 13320 | -5/Factory | Evolved 2 slots: Utility x2 13694 | -5/Factory | Lost 3 parts (2n1u) 14642 | -5/Factory | Discovered new exit (range 22) 14812 | -5/Factory | Discovered new exit (range 4) 14841 | -5/Factory | Discovered new exit (range 20) 14943 | -5/Factory | Identified exit to Garrison 14943 | -5/Factory | Entered Garrison 14943 | -5/Garrison | Accompanied by 1 ally 14990 | -5/Garrison | Triggered checkpoint 15038 | -5/Garrison | Garrison Relay disabled 15276 | -5/Garrison | Spotted B-75 Beast 15460 | -5/Garrison | Triggered checkpoint 15762 | -5/Garrison | Destroyed B-75 Beast 15857 | -5/Garrison | Discovered new exit (range 10) 15932 | -5/Garrison | Triggered checkpoint 16003 | -5/Garrison | Garrison Relay disabled 16132 | -5/Garrison | Triggered checkpoint 16399 | -5/Garrison | Discovered new exit (range 8) 16516 | -5/Garrison | Expanded RIF knowledge: Hotswap 16590 | -5/Garrison | Triggered checkpoint 16613 | -5/Garrison | Build established: Mutant 16652 | -5/Garrison | Lost 4 parts (1p3u) 16702 | -5/Garrison | Garrison Relay disabled 16843 | -5/Garrison | Entered Factory 16843 | -4/Factory | Evolved 2 slots: Utility x2 16931 | -4/Factory | Found Quantum Capacitor 18225 | -4/Factory | Cargo convoy interrupted 18616 | -4/Factory | Discovered new exit (range 18) 18737 | -4/Factory | Build established: Botlord-Mutant 19026 | -4/Factory | Identified exit to Garrison 19037 | -4/Factory | Entered Garrison 19037 | -4/Garrison | Accompanied by 1 ally 19074 | -4/Garrison | Triggered checkpoint 19136 | -4/Garrison | Garrison Relay disabled 19423 | -4/Garrison | Triggered checkpoint 19503 | -4/Garrison | Destroyed 7 combat bots 19531 | -4/Garrison | Lost 12 parts (2p1n6u3w) 19876 | -4/Garrison | Triggered checkpoint 19882 | -4/Garrison | Core integrity fell below 50% 20052 | -4/Garrison | Triggered checkpoint 20096 | -4/Garrison | Garrison Relay disabled 20166 | -4/Garrison | Discovered new exit (range 19) 20405 | -4/Garrison | Discovered new exit (range 11) 20510 | -4/Garrison | Triggered checkpoint 20554 | -4/Garrison | Garrison Relay disabled 20752 | -4/Garrison | Triggered checkpoint 20936 | -4/Garrison | Discovered new exit (range 10) 20997 | -4/Garrison | Expanded RIF knowledge: Autooverride 21183 | -4/Garrison | Entered Factory 21522 | -4/Factory | Identified exit to Garrison 21525 | -4/Factory | Entered Garrison 21525 | -4/Garrison | Accompanied by 1 ally 21566 | -4/Garrison | Triggered checkpoint 21651 | -4/Garrison | Garrison Relay disabled 22222 | -4/Garrison | Triggered checkpoint 22272 | -4/Garrison | Triggered checkpoint 22279 | -4/Garrison | Triggered checkpoint 22356 | -4/Garrison | Discovered new exit (range 21) 22664 | -4/Garrison | Triggered checkpoint 22952 | -4/Garrison | Discovered new exit (range 10) 23017 | -4/Garrison | Expanded RIF knowledge: Crosswire 23739 | -4/Garrison | Discovered new exit (range 10) 23828 | -4/Garrison | Triggered checkpoint 23904 | -4/Garrison | Garrison Relay disabled 24094 | -4/Garrison | Triggered checkpoint 24137 | -4/Garrison | Garrison Relay disabled 24286 | -4/Garrison | Entered Research 24286 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24311 | -3/Research | Spotted B-86 Titan 25058 | -3/Research | Discovered new exit (range 5) 25144 | -3/Research | Identified exit to Testing 25196 | -3/Research | Entered Testing 25196 | -3/Testing | Accompanied by 1 ally 25308 | -3/Testing | Found Prototype Energy Cannon 25318 | -3/Testing | Discovered new exit (range 22) 25392 | -3/Testing | Found Prototype Device 25392 | -3/Testing | Identified Exp. Hardlight Generator 25416 | -3/Testing | Entered Research 25416 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25651 | -2/Research | Discovered new exit (range 20) 25656 | -2/Research | Spotted B-90 Cyclops 25669 | -2/Research | Identified Imp. Potential Cannon 25902 | -2/Research | System corruption reached 10% 25926 | -2/Research | Lost 7 parts (3p3n1u) 27080 | -2/Research | Found Prototype Device 27080 | -2/Research | Identified Exp. Force Field 27084 | -2/Research | Found Exp. Force Field 27116 | -2/Research | Spotted B-90 Cyclops 27154 | -2/Research | Destroyed B-90 Cyclops 27297 | -2/Research | Lost 3 parts (2n1w) 27404 | -2/Research | Found Quantum Capacitor 27509 | -2/Research | P-80 Master assimilated allied Enforcer 9c 27840 | -2/Research | Self-destructed Last Messages --------------- 27824_ U-05 Engineer builds a Door. 27830_ Slug penetrates H-88 Terminator. 27830_ Slug penetrates Wall. 27830_ Slug penetrates Repair Station. 27830_ Penetrated by Slug. 27830_ Slug penetrates Warden 9a. 27833_ H-88 Terminator destroyed. 27833_ Slug penetrates Reaction Chamber. 27833_ Penetrated by Slug. 27833_ Com. Wheel destroyed. 27833_ Penetrated by Slug. 27836_ Imp. Remote Datajack destroyed. 27837_ U-05 Engineer builds a Wall. 27838_ Power failure, Lgt. Particle Reactor shutdown. 27838_ Power failure, Quantum Reactor shutdown. 27839_ Overheating: System interference. 27839_ Enh. Nova Cannon temporarily disabled. 27839_ Adv. Heat Sink temporarily disabled. 27839_ Slug penetrates H-88 Terminator. 27840_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????Y????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????%# | | ????????????????????????????############### =# | | ????????????????????????????# [ | | ????????????????????????????# % | | ???????????????############## [ | | ???????????????# # | | ???????????????# # ###########???? | | ???????????????# """"" # # #???????? | | ???????????????# ""R"" # # #???????? | | ???????????????# " " ; + #???????? | | ???????????????# ; # #???????? | | ???????????????# @ h# # #???????? | | ???????????????# !! " *[; #? #???????? | | ???????????????# /! """%/# #? #???????? | | ???????????????# ! ""Y!# = #?? #???????? | | ???????????????# + % #?? #???????? | | ???????????????# ####|#??? #???????? | | ???????????????###### #######??# #??? #???????? | | ????????????????????##?????????# #???? #???????? | | ???????????????????????????????# #????##???????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????#g#?????????????? | | ??????????????????????########?# #?????????????? | | ??????????????????????# ! ###g###???????????? | | ??????????????????????# ### #"#########???? | | ??????????????????????# / " o "## !#???? | | ??????????????????????# "= g "## T" #???? | | ??????????????????????# " = "" =#???? | | ??????????????????????# / " ! "## #???? | | ????????###################### * "## ]#???? | | ????????# # # ## "##### ###???? | | ????????# # + ## # # ####### | | ????????# # #= !## + # | | ????????# # # ## # ######### | | ????????# # # ## # #???????? | | ????????# # # = ## # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 100 Energy Generation 113 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 60 Power Amplification 80 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 25 Core Shielding 30 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 218 Relay Coupler Value 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalForceCutter Manual? 0 Play Time 02:55:30 Cumulative 2075.5 hours Start 2021.08.06 @ 19:09:12 End 2021.08.07 @ 00:23:53 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2632 Rogue 2624 Adventurer 0 Explorer 8 Win Type - Total 233 Types 45/31/88/3/3/5/55/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ec2c251-46a9-4de0-8001-d3418ef917f3