Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 13:41:07 Player: impermanentSelf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (26) 130 Value Destroyed (823) 823 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 7553 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Triangulator Advanced Signal Interpreter Transmission Jammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Cryofiber Web Coolant Injector Triangulator Advanced Signal Interpreter Transmission Jammer Improved Force Field Improved System Shield Advanced System Shield > --- WEAPON ----------- Autogun Autogun KE Penetrator > --- INVENTORY -------- Triangulator Advanced Signal Interpreter Transmission Jammer EM Disruption Field [Rating: 87] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Gravmag System Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Targeting Computer Device Triangulator Processor Targeting Computer Hackware Improved System Shield Protection Reflective Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Special Weapon Plasma Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 . . 2 . Power 2 | . . . 1 . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . 1 . . 1 . Utility 6 | . . . 1 . . . 1 1 . . 1 1 . . 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . Parts Attached 77 | 5 2 1 6 4 . 5 4 7 . 4 4 22 7 1 1 4 Power 17 | 1 . . 2 1 . 3 1 1 . . 1 3 3 . . 1 Engine 9 | 1 . . 2 1 . 3 . . . . . 1 1 . . . Core 7 | . . . . . . . 1 1 . . 1 2 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 18 | 2 . . . 2 . 1 . 2 . 2 1 6 2 . . . Treads 2 | . . . . . . . . . . 2 . . . . . . Leg 2 | . . . . . . . . 2 . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 1 6 2 . . . Flight 3 | . . . . 2 . 1 . . . . . . . . . . Utility 23 | . 2 . 2 1 . 1 1 3 . . 2 9 . 1 1 . Device 17 | . 2 . 1 1 . 1 1 2 . . 2 6 . . 1 . Storage . | . . . . . . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . . . . 1 . . Hackware 3 | . . . . . . . . . . . . 3 . . . . Protection 1 | . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 19 | 2 . 1 2 . . . 2 1 . 2 . 4 2 . . 3 Energy Gun 9 | 2 . . 1 . . . 1 1 . 1 . 1 . . . 2 Energy Cannon 3 | . . . 1 . . . 1 . . 1 . . . . . . Ballistic Gun 5 | . . . . . . . . . . . . 2 2 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 41 | . . . 3 . . 1 7 . 4 1 . 2 8 . . 15 Power 12 | . . . 1 . . . 2 . 2 . . . 3 . . 4 Propulsion 9 | . . . 1 . . . 2 . . 1 . . 2 . . 3 Utility 13 | . . . . . . 1 3 . 2 . . 1 1 . . 5 Weapon 7 | . . . 1 . . . . . . . . 1 2 . . 3 Highest Loss Streak 12 | . . . 3 . . 1 4 . 1 1 . 1 2 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 1 4 5 4 5 4 4 3 2 4 3 4 4 4 3 3 4 Power . | . 1 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . 1 . . 1 1 . . . Utility 1 | . 1 2 2 2 2 2 1 . . . 2 2 3 3 3 3 Weapon 1 | . 1 1 1 2 2 2 1 2 3 3 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . 1 1 . . 1 . . . . 3 . . . 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . . . . Utility 6 | . . . . 1 . . 1 . . . . 1 . . . 3 Weapon . | . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 81 100 87 80 85 88 64 56 46 45 6 86 85 85 79 63 Engine 6 | . 14 14 18 15 19 22 13 . . . . . 3 5 5 2 Core 6 | . . . . . . . 2 14 4 . 2 14 12 11 10 6 Leg 1 | . . . . . . . . 9 10 6 . . . . . . Wheel 3 | . 28 28 15 1 . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 2 21 16 17 15 11 Flight 3 | . . . . 16 22 22 14 . . . . . . . . . Device 18 | . 10 28 22 22 22 22 16 11 9 6 . 22 28 23 22 19 Processor 4 | . . . 10 11 11 11 9 7 7 6 . . . 2 5 5 Hackware 4 | . . . . . . . . . . . . 10 11 11 10 10 Energy Gun 6 | . 28 22 14 10 11 11 7 10 6 5 . 1 . . . 3 Ballistic Gun 3 | . . . . . . . . . . . . 7 10 11 10 3 Peak Build Rating 87 | 5 7 11 13 13 11 12 16 31 31 21 17 85 81 74 81 87 Average Rating 36 | 4 5 8 10 10 11 11 11 23 19 18 6 75 69 71 76 65 On Entrance 25 | . 5 7 11 12 11 11 11 7 31 10 1 11 81 69 74 81 Avg Prop Armor Cover (%) 6 | . . . . . . . 5 . . 7 . . . . . . Naked Turns 119 | . . . . . . . . . . 11 108 . . . . . Heaviest Build 50 | 8 10 12 20 20 11 11 12 35 35 22 7 35 38 38 50 50 Greatest Support 42 | 26 26 26 26 14 14 14 14 38 38 40 10 42 40 40 40 40 Greatest Overweight (x) 8 | . . . 1 6 . . 3 8 1 1 2 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 4 3 5 5 5 5 5 3 4 5 Average Carried 4 | 1 4 5 4 4 4 4 3 2 4 3 4 4 4 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 4 4 3 3 5 3 5 5 3 3 4 3 Class Distribution -------------------- 55% | Mutant 40% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Matter Collected 1182 | 198 . 67 87 40 . 29 111 . 55 . 35 20 451 10 . 79 Remotely 20 | . . . . . . . . . . . . 20 . . . . Salvage Created 865 | . . . 214 10 . 70 167 . . . . 20 111 . . 273 Parts 51 | . . . 7 . . 11 7 . . . . 5 8 . . 13 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 1 . . . 9 . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Combat Hostiles Destroyed 24 | . . . 6 1 . 3 6 . . . . . 4 . . 4 Guns 16 | . . . 2 . . 2 4 . . . . . 4 . . 4 Cannons 6 | . . . 4 1 . . 1 . . . . . . . . . AOE 1 | . . . . . . 1 . . . . . . . . . . Classes Destroyed 6 | . . . 3 1 . 1 . . . . . 1 . . . . Worker 1 | . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . Swarmer 12 | . . . . 1 . 3 3 . . . . . 4 . . 1 Grunt 10 | . . . 4 . . . 3 . . . . . . . . 3 Brawler 1 | . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | . . . 2 1 . 4 6 . . . . 1 3 . . 2 Combat Bots Only 6 | . . . 2 1 . 3 6 . . . . . 3 . . 2 Max Kills in Single Turn 2 | . . . 1 1 . 2 1 . . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Hostile Shots Fired 579 | . 6 . 42 23 . 27 56 3 48 27 12 40 96 . . 199 Missed 254 | . 2 . 15 10 . 15 24 1 21 5 9 23 54 . . 75 Hits 325 | . 4 . 27 13 . 12 32 2 27 22 3 17 42 . . 124 Melee 7 | . . . . . . . . . 7 . . . . . . . Projectile 318 | . 4 . 27 13 . 12 32 2 20 22 3 17 42 . . 124 Critical Strikes 11 | . . . . . . . . . 2 3 . 1 . . . 5 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . Damage Taken 4922 | . 30 7 411 112 . 108 420 24 526 348 31 278 664 . . 1963 Core 1814 | . 17 . 122 19 . 8 144 . 122 137 12 . 77 . . 1156 Absorbed by Shields 180 | . . . . . . . . . . . . . . . . 180 Ignored by Resistances 15 | . . . . . . . . 4 11 . . . . . . . Regen/Repaired (Parts) 67 | . . . . . . . 67 . . . . . . . . . Core Remaining (%) 83 | 100 . 93 . . . 62 73 . . 63 98 . . 92 . . Volleys Fired 92 | . . . 20 4 . 7 20 . . 1 . 1 25 . . 14 Largest 2 | . . . 2 2 . 1 2 . . 2 . 2 2 . . 2 Hottest 144 | . . . 140 125 . 40 138 . . 144 . 70 95 . . 104 Shots Fired 139 | . . . 38 8 . 8 24 . . 2 . 2 32 . . 25 Gun 115 | . . . 23 4 . 8 20 . . 1 . 2 32 . . 25 Cannon 14 | . . . 5 4 . . 4 . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 10 | . . . 10 . . . . . . . . . . . . . Kinetic 44 | . . . . . . . . . . . . 2 31 . . 11 Thermal 71 | . . . 23 8 . . 24 . . 2 . . . . . 14 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . 15 . . 8 . . . . . . 1 . . . Robot Hit Streak 8 | . . . 7 1 . 4 8 . . . . 2 5 . . 6 Robot Miss Streak 6 | . . . 2 3 . 2 2 . . 2 . . 6 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 Shots Hit Robots 89 | . . . 26 3 . 4 19 . . . . 4 14 . . 19 Core Hits 45 | . . . 12 1 . 3 8 . . . . 1 9 . . 11 Critical Kills 2 | . . . . . . . . . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . 3 . . . 1 . . . . 1 1 . . . Burn 4 | . . . 3 . . . 1 . . . . . . . . . Destroy 2 | . . . . . . . . . . . . 1 1 . . . Melee Attacks 2 | . . . . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1631 | . . 14 424 100 . 143 336 . . . . 16 212 . . 386 Guns 1102 | . . . 168 25 . 44 286 . . . . 16 194 . . 369 Cannons 250 | . . . 125 75 . . 50 . . . . . . . . . Explosions 126 | . . . 27 . . 99 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 49 | . . 14 . . . . . . . . . . 18 . . 17 Kinetic 389 | . . . . . . . . . . . . 16 194 . . 179 Thermal 1031 | . . . 306 100 . 99 336 . . . . . . . . 190 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 162 | . . . 118 . . 44 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 1 1 . . . 2 . . . . . . Average Corruption 1 | . 1 1 1 1 1 1 . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 9 | . . 2 2 2 1 2 . . . . . . . . . . Message Errors 1 | . . 1 . . . . . . . . . . . . . . Matter Fused 4 | . . . 2 . 1 1 . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 13 | . . . . . . 13 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 13 | . . . . . . 13 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . 7 . . . . . . . . . . 8 . . 7 Shots . | . . . . . . . . . . . . . . . . . Rammed 8 | . . 1 . . . . . . . . . . 2 . . 5 Targets Rammed 8 | . . 1 . . . . . . . . . . 2 . . 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 455 | . . . 90 156 . 98 455 . . 187 . 30 4 . . 200 Average Temperature 88 | . . . 29 80 . 53 168 . . 85 . 15 3 . . 84 Received Heat Transfer 1192 | . . . 156 . . . 198 18 81 312 9 36 81 . . 301 Effects 3 | . . . . . . . 3 . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Melted 3 | . . . 1 . . . 2 . . . . . . . . . Heat Transferred 2801 | . . . 1417 185 . 100 777 . . . . . . . . 322 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . . 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 137 | . . . 64 68 . 137 122 28 . . 14 69 . . . 90 Initial 37 | . . . . 18 . . 37 28 . . . . . . . . Average 19 | . . . 28 36 . 73 51 4 . . . 12 . . . 22 Influence Increases 1355 | . . . 218 90 . 157 206 . 60 . 14 185 210 . . 215 Destroy 0b10 Robot/C 480 | . . . 120 20 . 60 120 . . . . . 80 . . 80 Destroy 0b10 Robot/NC 10 | . . . . . . 5 . . . . . 5 . . . . Destroy Leader 60 | . . . 20 . . 10 20 . . . . . 10 . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . . Successful Hack 50 | . . . 18 9 . . 4 . . . 14 5 . . . . Disable Machine 60 | . . . 30 . . 15 . . . . . . . . . 15 Destroy Structure 10 | . . . . 1 . 7 2 . . . . . . . . . Partial Spotted 75 | . . . . . . . 15 . . . . 30 . . . 30 Lose Combat Pursuer 600 | . . . 30 60 . 60 45 . 60 . . 135 120 . . 90 Influence Decreases 1270 | . . . 170 70 68 60 241 62 60 . 14 135 260 . . 130 Entered New Map 211 | . . . . 30 68 . 60 34 . . . . 19 . . . Time Decay 725 | . . . 140 40 . 50 111 28 40 . 14 115 187 . . . Lost Part 334 | . . . 30 . . 10 70 . 20 . . 20 54 . . 130 Squads Dispatched 8 | . . . 3 . . . 2 . . . . 3 . . . . Investigation 1 | . . . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 2 . . . . Reinforcement 5 | . . . 2 . . . 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Distress Signals 1 | . 1 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 119 | . 5 3 17 7 . 8 16 2 9 5 3 15 10 . . 19 Peak Tracking Total 14 | . 5 3 7 4 . 3 7 2 8 5 5 7 6 . . 14 Tactical Retreats 24 | . . . 2 1 . 2 2 . 3 . . 6 7 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Traps Triggered 9 | . 1 . 2 . . . . . . . . 1 . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Machines Disabled 4 | . . . 2 . . 1 . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Machines Accessed 18 | . 1 . 3 1 1 . 1 . . . 4 5 . . 2 . Terminals 11 | . . . 3 1 . . . . . . 3 3 . . 1 . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 67 | . 2 . 8 7 23 . 8 . . . 5 11 . . 3 . Successful 50 | . 2 . 6 4 23 . 5 . . . 3 5 . . 2 . Failed 16 | . . . 2 2 . . 3 . . . 2 6 . . 1 . Catastrophic 1 | . . . . 1 . . . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 28 | . . . 8 7 . . . . . . 4 7 . . 2 . Fabricators 4 | . . . . . . . . . . . . 4 . . . . Repair Stations 8 | . . . . . . . 8 . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Terminal Hacks 40 | . . . 6 4 23 . . . . . 2 4 . . 1 . Record 26 | . . . . 3 23 . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . 1 1 . . 1 . Emergency Access Points 3 | . . . 2 . . . . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . 1 . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . . 5 . . . . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 1 . . 1 . . . 3 4 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . Time 52 | . . . . . . . 52 . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . . . Recycled Matter 31 | . 31 . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Active Infowar (turns) 2165 | . . . 95 99 194 110 155 . . . . 495 664 32 83 238 Sensors 497 | . . . 95 99 194 109 . . . . . . . . . . Traps 156 | . . . . . . 1 155 . . . . . . . . . Triangulation 1512 | . . . . . . . . . . . . 495 664 32 83 238 Jamming 1101 | . . . . . . . . . . . . 84 664 32 83 238 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Turns Passed 3911 | 58 139 157 306 99 194 113 254 218 372 215 223 508 664 32 83 276 Spaces Moved 5099 | 50 148 171 220 145 516 228 237 131 296 141 358 1043 961 58 134 262 Core 362 | 1 . . . 2 . . 27 13 . 22 208 . . . . 89 Treads 101 | . . . . . . . . . . 101 . . . . . . Legs 432 | . . . . . . . . 118 296 18 . . . . . . Wheels 588 | 49 148 171 220 . . . . . . . . . . . . . Hover 2519 | . . . . . . . . . . . 150 1043 961 58 134 173 Flight 1097 | . . . . 143 516 228 210 . . . . . . . . . Fastest Speed 37 | 50 90 90 90 37 37 37 37 125 120 50 50 38 45 52 52 50 Average Speed 62 | 88 90 90 100 51 37 37 54 158 125 146 54 39 49 52 60 57 Slowest Speed 450 | 90 90 90 115 360 37 40 200 450 190 250 150 108 56 52 102 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . 2 . 1 5 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 29 43 25 28 80 65 34 3 59 17 12 24 83 11 4 41 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 8 | . . 1 . 2 . 2 . . 1 . . . 1 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 11 | . . . . 1 . 7 1 . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 2 | . . . . 1 . . 1 . . . . . . . . . AOE 7 | . . . . . . 7 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Gar Total 5673 | 61 152 173 263 158 518 247 333 138 297 145 386 1128 1114 58 135 367 Wait 283 | 4 . . 11 . . 2 70 . . . 14 35 120 . . 27 Move 5066 | 49 147 170 219 140 515 225 227 130 295 140 357 1042 960 57 133 260 Hop 7 | . . . . 2 . 1 4 . . . . . . . . . Pick Up 30 | 3 3 . 4 1 . 1 1 1 . . 4 10 . . 1 1 Fast Attach 60 | 5 2 1 2 4 . 3 5 6 . 2 2 18 5 1 1 3 Attach 24 | . . . 3 . 2 1 1 1 . 2 4 5 2 . . 3 Detach 17 | . . . 1 1 1 1 2 . 2 . 3 2 . . . 4 Swap 5 | . . . 1 1 . 2 . . . . . 1 . . . . Drop 32 | . . 1 2 5 . 4 3 . . . 2 12 . . . 3 Fire 92 | . . . 20 4 . 7 20 . . 1 . 1 25 . . 14 Melee 2 | . . . . . . . . . . . . 2 . . . . Ram 8 | . . 1 . . . . . . . . . . 2 . . 5 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . . . . . . . . 47 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Gar / DSF) -4/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 14) 198 | -10/Materials | Entered Mines 245 | -10/Mines | Learned Materials interactive machine intel 280 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 303 | -10/Mines | Build established: Mutant 331 | -10/Mines | Discovered new exit (range 15) 355 | -10/Mines | Entered Materials 355 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 356 | -9/Materials | Loaded intel: 18 interactive machine locations 505 | -9/Materials | Lost 3 parts (1p1n1w) 642 | -9/Materials | Discovered new exit (range 9) 661 | -9/Materials | Entered Mines 702 | -9/Mines | Central database locked down 732 | -9/Mines | Learned location of Storage (-8) 758 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 758 | -9/Mines | Discovered new exit (range 5) 760 | -9/Mines | Entered Exiles 772 | -9/Exiles | Met 8R-AWN 779 | -9/Exiles | Met EX-HEX 794 | -9/Exiles | Met EX-DEC 797 | -9/Exiles | Learned location of Zion (-6) 808 | -9/Exiles | Discovered new exit (range 14) 844 | -9/Exiles | Visited The Gauntlet 907 | -9/Exiles | Discovered new exit (range 14) 954 | -9/Exiles | Entered Mines 1062 | -8/Mines | Discovered new exit (range 12) 1067 | -8/Mines | Entered Materials 1067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1105 | -8/Materials | Repaired EM Pulse Gun 1133 | -8/Materials | Repaired Lgt. Ion Engine 1275 | -8/Materials | Discovered new exit (range 15) 1282 | -8/Materials | Lost 4 parts (1p1n2u) 1321 | -8/Materials | Entered Factory 1321 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1345 | -7/Factory | Lost 3 parts (1p1n1u) 1472 | -7/Factory | Discovered new exit (range 14) 1539 | -7/Factory | Entered Lower Caves 1561 | -7/Lower Caves | Spotted B-75 Beast 1641 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1906 | -7/Lower Caves | Discovered new exit (range 4) 1911 | -7/Lower Caves | Entered another Lower Caves area 2101 | -7/Lower Caves | Ambushed by wild Derelicts 2115 | -7/Lower Caves | Released all parts (6) 2122 | -7/Lower Caves | Discovered new exit (range 9) 2126 | -7/Lower Caves | Entered Factory 2126 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2201 | -6/Factory | Identified exit to DSF 2346 | -6/Factory | Discovered new exit (range 5) 2349 | -6/Factory | Discovered new exit (range 9) 2349 | -6/Factory | Entered another Factory area 2349 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2654 | -5/Factory | Build established: Hacker-Mutant 2795 | -5/Factory | Spotted B-75 Beast 2849 | -5/Factory | Discovered new exit (range 15) 2857 | -5/Factory | Entered Upper Caves 3071 | -5/Upper Caves | Learned Factory emergency access door positions 3253 | -5/Upper Caves | Encountered a Warlord checkpoint 3393 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3455 | -5/Upper Caves | Learned Factory terminal intel 3519 | -5/Upper Caves | Discovered new exit (range 4) 3521 | -5/Upper Caves | Entered another Upper Caves area 3543 | -5/Upper Caves | Discovered new exit (range 5) 3545 | -5/Upper Caves | Identified exit to Factory 3553 | -5/Upper Caves | Entered Factory 3553 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3555 | -4/Factory | Loaded intel: 25 terminal locations 3601 | -4/Factory | Identified exit to DSF 3631 | -4/Factory | Identified exit to Garrison 3636 | -4/Factory | Entered Garrison 3750 | -4/Garrison | Triggered checkpoint 3811 | -4/Garrison | Lost 3 parts (1p2u) 3840 | -4/Garrison | Triggered checkpoint 3844 | -4/Garrison | Triggered checkpoint 3849 | -4/Garrison | Triggered checkpoint 3851 | -4/Garrison | Triggered checkpoint 3868 | -4/Garrison | Discovered new exit (range 11) 3873 | -4/Garrison | Identified exit to Factory 3873 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3880 | -4/Garrison | Triggered checkpoint 3887 | -4/Garrison | Core integrity fell below 50% 3900 | -4/Garrison | Core integrity fell below 20% 3912 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 68. Critical hit (Burn: +36). Field strength at 47. S-27 Virus destroyed. Field strength at 33. Triangulator destroyed. Field strength at 21. Stasis field depleted. Slammed into S-27 Virus. Slammed into P-80 Master. Destabilizing: System interference. Adv. Signal Interpreter temporarily disabled. Slammed into P-80 Master. Slammed into G-67 Veteran. Destabilizing: Core damaged (-23). Slammed into G-67 Veteran. 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