Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 22:46:09 Player: WetterLettuce Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (73) 365 Value Destroyed (2984) 2984 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3028) 3028 TOTAL SCORE: 14417 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 1891 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 69% Temperature Cool (37) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav System Improved Antigrav System Combat Linear Gravjet Improved Focal Shield Advanced Shield Generator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Armor Integrity Analyzer Armor Integrity Analyzer Improved Heavy Armor Plating Improved Heavy Armor Plating Advanced Focal Shield > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Compact HERF Cannon > --- INVENTORY -------- Antigrav System Improved Antigrav System Improved Heavy Armor Plating Improved Focal Shield Advanced Shield Generator Enhanced Quantum Rifle Railgun [Rating: 154] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Experimental Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Wave Gun Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Special Weapon RU-N14's Throwing Claymores Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Slots Evolved 14 | . . . 2 . . . 6 . . . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . 2 1 . Utility 7 | . . . 1 . . . 4 . . . . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 174 | 6 2 1 6 7 10 9 20 4 13 . . . 15 25 2 1 9 3 41 Power 16 | 1 . . . 1 1 1 2 . 2 . . . 1 1 . . . . 6 Engine 6 | 1 . . . 1 1 . 1 . 2 . . . . . . . . . . Core 3 | . . . . . . 1 1 . . . . . . . . . . . 1 Reactor 7 | . . . . . . . . . . . . . 1 1 . . . . 5 Propulsion 49 | 2 2 . 5 3 3 2 5 . 2 . . . 6 3 . . 3 1 12 Treads 2 | . . . . . . 2 . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . . . Wheel 8 | 2 . . . 3 3 . . . . . . . . . . . . . . Hover 35 | . 2 . 2 . . . 5 . 2 . . . 6 3 . . 3 1 11 Flight 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 65 | 1 . 1 1 1 4 1 7 2 8 . . . 4 15 1 1 4 2 12 Device 27 | . . 1 1 1 4 1 1 . 3 . . . 1 6 . . . 2 6 Storage 8 | 1 . . . . . . . . 1 . . . 1 1 1 . 3 . . Processor 6 | . . . . . . . 3 . . . . . . . . 1 . . 2 Hackware 3 | . . . . . . . 1 . . . . . . 1 . . 1 . . Protection 21 | . . . . . . . 2 2 4 . . . 2 7 . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . . . 2 2 5 6 2 1 . . . 4 6 1 . 2 . 11 Energy Gun 13 | 1 . . . . . 3 2 . 1 . . . 1 2 . . . . 3 Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . . 1 Ballistic Gun 20 | 1 . . . 2 1 . 2 2 . . . . 2 3 1 . 1 . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 8 | . . . . . 1 2 1 . . . . . 1 1 . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . 3 . 1 . 5 . . . 2 2 1 . 2 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . . . . . . . . 12 Parts Lost 64 | . . . 2 2 . 9 1 . 2 . . . 6 5 . . 2 . 35 Power 9 | . . . . 1 . 2 . . 1 . . . . 1 . . . . 4 Propulsion 16 | . . . 2 . . 2 . . . . . . 2 1 . . 1 . 8 Utility 26 | . . . . . . 3 . . 1 . . . 2 3 . . 1 . 16 Weapon 13 | . . . . 1 . 2 1 . . . . . 2 . . . . . 7 Highest Loss Streak 18 | . . . 1 2 . 4 1 . 2 . . . 3 3 . . 1 . 18 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 96 92 92 100 96 79 84 89 93 93 93 93 89 77 79 92 92 79 Engine 5 | . 14 14 11 10 11 3 4 . 2 6 6 6 3 . . . . . . Core 1 | . . . . . . 6 1 6 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 2 4 5 5 5 4 6 Treads 2 | . . . . . . 9 8 . . . . . . . . . . . . Wheel 11 | . 6 . . 19 33 20 . . . . . . . . . . . . . Hover 12 | . 21 28 18 . . . 9 20 20 20 20 20 21 22 23 23 30 33 29 Device 16 | . . 10 18 15 22 21 5 6 7 6 6 6 9 21 17 17 15 16 13 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 5 6 5 9 9 4 Processor 4 | . . . . . . . 16 13 13 13 13 13 10 4 . 2 5 4 5 Protection 5 | . . . . . . . 1 11 17 20 20 20 18 10 11 11 10 4 4 Energy Gun 4 | . 14 14 11 4 . 7 10 . 4 6 6 6 2 1 5 5 5 4 3 Ballistic Gun 14 | . 14 14 11 17 21 14 4 20 15 13 13 13 15 14 5 5 7 4 4 Peak Build Rating 154 | 6 9 18 20 12 27 39 71 72 75 72 72 72 78 97 94 89 115 122 154 Average Rating 52 | 4 8 15 17 10 18 29 46 64 69 72 72 72 72 89 81 85 111 120 117 On Entrance 54 | . 6 9 18 9 12 22 22 71 67 72 72 72 72 78 80 82 89 105 122 Naked Turns 24 | . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 87 | 13 13 14 15 14 21 21 48 38 38 38 38 38 42 56 50 50 59 49 87 Greatest Support 103 | 20 20 14 30 30 30 48 48 40 44 44 44 44 52 53 53 53 73 73 103 Greatest Overweight (x) 7 | . . . 1 . . . 1 . 7 . . . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 Average Carried 7 | 1 7 8 6 7 7 7 5 7 7 7 8 8 7 7 6 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 8 8 8 8 7 8 8 8 8 5 8 8 8 7 5 Class Distribution -------------------- 41% | Scavenger-Mutant 26% | Messiah-Tank 15% | Mutant 6% | Tank 4% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Tank | -6/Waste Messiah-Tank | -6/Factory Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Data Miner Messiah-Tank | -5/Proximity Caves Messiah-Tank | -5/Factory Messiah-Mutant | -5/Waste Messiah-Mutant | -5/Factory Messiah-Tank | -4/Factory Messiah-Tank | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Matter Collected 3139 | 225 44 35 64 118 100 120 151 99 110 122 . . 456 659 . 182 . . 654 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2810 | . 111 . 240 181 . 415 . . 145 112 . . 300 460 . . 224 . 622 Parts 138 | . 3 . 13 14 . 14 . . 6 7 . . 8 23 . . 11 . 39 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . 1 18 . . . 12 . . 27 . . . . . . Prevented 8 | . . . . . . 7 . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Combat Hostiles Destroyed 57 | . 3 . 5 8 . 13 . . . 2 . . 5 3 . . 6 . 12 Guns 35 | . 2 . 5 8 . 2 . . . 2 . . 3 2 . . 2 . 9 Cannons 3 | . . . . . . 1 . . . . . . 1 1 . . . . . AOE 17 | . . . . . . 10 . . . . . . 1 . . . 4 . 2 Classes Destroyed 19 | . 1 . 2 2 . 4 . . 2 1 . . 1 4 . . 1 . 1 Worker 4 | . . . . . . . . . . . . . . 3 . . 1 . . Builder 2 | . . . . . . . . . . . . . . 2 . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . 1 . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 Watcher 4 | . . . . . . . . . 1 . . . . 2 . . 1 . . Swarmer 11 | . . . . 4 . 1 . . . 1 . . . . . . 4 . 1 Cutter 5 | . . . . . . . . . . . . . . . . . . . 5 Saboteur 1 | . . . . . . 1 . . . . . . . . . . . . . Grunt 18 | . 3 . 2 1 . 6 . . . . . . 3 1 . . 2 . . Brawler 3 | . . . 1 1 . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . . . . . 1 Sentry 6 | . . . 2 . . 1 . . . . . . . 1 . . . . 2 Hunter 4 | . . . . . . 1 . . . . . . 2 . . . . . 1 Programmer 4 | . . . . . . 1 . . . . . . . 1 . . . . 2 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 10 | . 2 . 3 4 . 10 . . 1 1 . . 2 4 . . 5 . 4 Combat Bots Only 10 | . 2 . 3 4 . 10 . . . 1 . . 2 1 . . 4 . 4 Max Kills in Single Turn 5 | . 1 . 1 1 . 4 . . 1 1 . . 2 3 . . 5 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . 1 . . . 2 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Hostile Shots Fired 780 | . 20 . 32 66 . 88 . . . 15 . . 68 76 . . 35 . 380 Missed 313 | . 8 . 15 19 . 33 . . . 8 . . 34 38 . . 20 . 138 Damage Taken 11361 | . 129 . 233 450 . 929 . . 448 145 . . 1011 1201 . . 370 . 6445 Core 1913 | . 30 . 39 79 . 171 . . 87 . . . 126 45 . . 23 . 1313 Absorbed by Shields 19 | . . . . . . . . . . . . . . 19 . . . . . Ignored by Resistances 219 | . . . . . . . . . . . . . . 17 . . 35 . 167 Core Remaining (%) 80 | 100 . 88 . . . 27 . . . . . . 74 . . 95 98 . . Volleys Fired 248 | . 14 . 20 37 . 32 . . 9 5 . . 36 38 . . 14 . 43 Largest 3 | . 2 . 2 2 . 2 . . 3 3 . . 3 3 . . 3 . 3 Hottest 175 | . 70 . 70 70 . 60 . . 90 90 . . 105 147 . . 147 . 175 Shots Fired 572 | . 28 . 40 73 . 59 . . 22 15 . . 88 112 . . 33 . 102 Gun 550 | . 28 . 40 73 . 54 . . 22 15 . . 87 109 . . 31 . 91 Cannon 8 | . . . . . . . . . . . . . . . . . . . 8 Launcher . | . . . . . . . . . . . . . . . . . . . . Special 14 | . . . . . . 5 . . . . . . 1 3 . . 2 . 3 Kinetic 428 | . 14 . 20 56 . 51 . . 18 10 . . 84 103 . . 17 . 55 Thermal 108 | . 14 . 20 17 . . . . 4 5 . . 3 6 . . 14 . 25 Explosive 14 | . . . . . . 5 . . . . . . 1 3 . . 2 . 3 Electromagnetic 22 | . . . . . . 3 . . . . . . . . . . . . 19 Robot Hit Streak 12 | . 12 . 8 6 . 6 . . 9 3 . . 11 12 . . 10 . 5 Robot Miss Streak 6 | . 5 . 3 3 . 6 . . 4 2 . . 5 4 . . 2 . 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . . 1 Secondary Targets 6 | . . . 1 3 . . . . . . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . 1 . . . . 1 Shots Hit Robots 316 | . 18 . 29 40 . 30 . . 7 8 . . 54 60 . . 18 . 52 Core Hits 169 | . 6 . 11 18 . 34 . . 3 2 . . 19 32 . . 11 . 33 Critical Kills 3 | . . . . . . . . . . . . . 1 2 . . . . . Critical Parts Destroyed 5 | . . . . 1 . . . . . . . . 2 . . . . . 2 Critical Strikes 19 | . 2 . 2 3 . 1 . . . . . . 3 3 . . . . 5 Burn 7 | . 2 . 2 2 . . . . . . . . . . . . . . 1 Destroy 8 | . . . . 1 . . . . . . . . 3 2 . . . . 2 Sever 4 | . . . . . . 1 . . . . . . . 1 . . . . 2 Melee Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10575 | . 187 . 291 384 . 1923 . . 160 222 . . 1461 2551 . . 1503 . 1893 Guns 5920 | . 187 . 291 380 . 267 . . 160 222 . . 1261 1538 . . 421 . 1193 Cannons 16 | . . . . . . . . . . . . . . . . . . . 16 Explosions 3943 | . . . . . . 1512 . . . . . . 165 901 . . 1047 . 318 Melee 17 | . . . . . . . . . . . . . . . . . . . 17 Ramming 313 | . . . . 4 . . . . . . . . . . . . . . 309 Kinetic 4816 | . 62 . 128 268 . 246 . . 132 164 . . 1233 1439 . . 232 . 912 Thermal 1504 | . 125 . 163 112 . . . . 28 58 . . 28 99 . . 689 . 202 Explosive 3443 | . . . . . . 1512 . . . . . . 165 901 . . 547 . 318 Electromagnetic 116 | . . . . . . 21 . . . . . . . . . . . . 95 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 383 | . . . . . . 144 . . . . . . 35 112 . . 35 . 57 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 69 | . . . . . . 2 . . . . . . 4 11 11 11 . . 69 Average Corruption 11 | . . . . . . 1 . . . . . . 4 6 11 11 . . 32 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 59 | . . . . . . 7 . . . . . . 4 7 2 1 . . 38 Message Errors 8 | . . . . . . 2 . . . . . . 1 1 . . . . 4 Matter Fused 12 | . . . . . . 2 . . . . . . . 4 . 1 . . 5 Heat Flow Errors 4 | . . . . . . 1 . . . . . . 1 . 1 . . . 1 Energy Discharges 4 | . . . . . . 2 . . . . . . . 1 . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 22 | . . . . . . . . . . . . . . . 1 . . . 21 Weapon Failures 3 | . . . . . . . . . . . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 189 | . . . . . . 66 . . . . . . . 40 . . 79 . 4 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 185 | . . . . . . 66 . . . . . . . 40 . . 79 . . Melee 4 | . . . . . . . . . . . . . . . . . . . 4 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . 3 Impact 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 284 | . . . . 2 . . . . . . . . . . . . 136 . 146 Shots 2 | . . . . . . . . . . . . . . . . . 2 . . Rammed 36 | . . . . 1 . . . . . . . . . . . . . . 35 Targets Rammed 36 | . . . . 1 . . . . . . . . . . . . . . 35 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 226 . 52 10 . 180 . . 7 20 . . 263 45 220 . 92 . 285 Average Temperature 48 | . 85 . 15 4 . 56 . . 3 9 . . 79 16 122 . 37 . 53 Received Heat Transfer 1185 | . 72 . 102 48 . 165 . . . 12 . . 174 202 . . 54 . 356 Effects 2 | . 2 . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . 2 . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 2 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 4 . 1 3 . . . . . 1 . . . . . . . . 1 Heat Transferred 2785 | . 518 . 629 481 . . . . 37 74 . . 37 93 . . 546 . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Peak Influence 1040 | . 115 44 172 216 . . 107 33 34 . . . . 978 372 260 587 307 1040 Initial 342 | . . 44 16 66 . . 107 33 23 . . . . 44 342 260 127 307 168 Average 276 | . 56 44 99 172 . . 103 33 20 . . . . 390 350 260 229 307 646 Maximum Alert Level 3 | . . . . 1 . . . . . . . . . 3 1 1 2 1 3 Low Security (%) 64 | 100 100 100 100 86 . . 100 100 100 . . . . 47 . . 67 . 9 Level 1 10 | . . . . 13 . . . . . . . . . 18 100 100 16 100 7 Level 2 9 | . . . . . . . . . . . . . . 5 . . 16 . 36 Level 3 15 | . . . . . . . . . . . . . . 28 . . . . 45 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 1 . . 1 1 . 1 . . . 1 3 . . 1 . 6 Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 Reinforcement 7 | . 1 . 1 . . . . . 1 . . . . . . . 1 . 3 Assault 4 | . . . . . . 1 . . . . . . 1 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Distress Signals 7 | . 1 . 1 . . . . . . . . . . 2 . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 6 . 7 11 . 25 . . 2 5 . . 19 35 3 . 15 1 86 Peak Tracking Total 24 | . 5 . 2 4 . 14 1 . 1 4 . . 7 11 3 . 6 2 24 Tactical Retreats 22 | . 1 . . 2 . . . . . . . . 1 3 . . 2 . 13 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Traps Triggered 4 | . . . . . . . 1 . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Machines Disabled 20 | . . . . . . 1 . . . . . . . 5 . . 9 . 5 Max in Single Turn 8 | . . . . . . 1 . . . . . . . . . . 8 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Machines Accessed 16 | . 2 1 2 . . . 1 . . . . 3 . 2 . 2 2 . 1 Terminals 4 | . 1 1 2 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . 2 . 1 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . Total Hacks 51 | . 8 2 6 . . . 1 . . . . 23 . 2 . 4 3 . 2 Successful 37 | . 3 1 4 . . . . . . . . 23 . 2 . 1 2 . 1 Failed 14 | . 5 1 2 . . . 1 . . . . . . . . 3 1 . 1 Catastrophic 2 | . . 1 . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 68 | . 7 1 5 . 1 . 4 . 6 . . . . 12 . 3 7 . 22 Terminals 14 | . 6 2 6 . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . 2 . 3 1 . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 . . Terminal Hacks 25 | . . 1 1 . . . . . . . . 23 . . . . . . . Record 2 | . . . . . . . . . . . . 2 . . . . . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . 1 . . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . 2 . 3 . . . . . . . . . . 2 . . 1 . 1 Terminals 4 | . 1 . 3 . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . 2 . . 1 . 1 Fabnet 4 | . . . . . . . . . . . . . . 2 . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 2 . . . 1 . . . . . . . . 1 2 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 3 . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . . . 15 . . . . . . 12 . . . . . . 25 Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 2 . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . 2 . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . 6 5 5 Autooverrided 4 | . . . . . . . . . . . . . . . . . 2 . 2 Robots Rewired 7 | . . . . . . . . . . . . . 2 1 . . . . 4 Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Total Allies 34 | . . . . . 4 . 3 . 3 . . . 2 9 . . 3 . 10 Largest Group 6 | . . . . . 4 4 3 3 5 5 5 5 5 6 . . 1 . 4 Highest-Rated Group 363 | . . . . . 155 155 210 210 350 350 350 350 350 363 . . 116 . 200 Highest-Rated Ally 116 | . . . . . 41 41 70 70 70 70 70 70 70 85 . . 116 . 50 Zionite Dispatches 9 | . . . . . . . 1 . 1 . . . . 3 . . 1 . 3 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . Light 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Total Orders 3 | . . . . . . . . . . . . . . . . . 1 . 2 DROP 2 | . . . . . . . . . . . . . . . . . 1 . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 250 | . . . . . . 34 . . 2 16 . . 80 64 . . 7 . 47 Total Damage 7444 | . . . . . . 745 . . . 306 . . 1800 2520 . . 121 . 1952 Kills 54 | . . . . . . 7 . . . 2 . . 11 24 . . . . 10 Allies Corrupted 4 | . . . . . . . . . . . . . 1 1 . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 1 1 . . . 2 . . 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . 1 . . . . 1 . . . . 3 Prototype Stockpiles 2 | . . . . . . . . . 1 . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Turns Passed 7218 | 60 134 230 199 309 1477 1313 334 178 276 180 156 63 483 794 39 39 243 18 693 Spaces Moved 8288 | 60 127 409 136 214 1582 864 248 312 323 297 282 109 604 1104 69 76 426 31 1015 Core 89 | 3 . . . . . . . . 5 . . . . . . . . . 81 Treads 416 | . . . . . . 324 92 . . . . . . . . . . . . Legs 97 | . . . 42 55 . . . . . . . . . . . . . . . Wheels 2369 | 57 31 . . 159 1582 540 . . . . . . . . . . . . . Hover 5317 | . 96 409 94 . . . 156 312 318 297 282 109 604 1104 69 76 426 31 934 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 56 56 52 80 80 80 52 52 52 52 52 52 48 48 48 48 40 40 31 Average Speed 65 | 78 61 56 81 90 80 111 113 52 57 52 52 52 51 52 48 48 43 41 41 Slowest Speed 400 | 80 80 56 120 120 80 165 165 52 400 52 52 52 116 122 48 48 44 44 154 Overloaded Moves 83 | . . . . . . . . . . . . . . . . . . . 83 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 1 . . . . . Exploration Rate (%) 43 | 3 27 80 19 43 90 85 7 96 9 51 44 68 70 24 61 3 16 2 62 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 1 1 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . . . . . . . . 1 1 1 . Scrap Searched 19 | . . 1 . . 2 4 . . . 9 . . 3 . . . . . . Spaces Dug 15 | . . . . . . 15 . . . . . . . . . . . . . Terrain Destroyed 199 | . . . . . . 64 . . 1 1 . . 14 29 . . 49 . 41 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 17 | . . . . . . 1 . . 1 1 . . 3 3 . . 3 . 5 AOE 182 | . . . . . . 63 . . . . . . 11 26 . . 46 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Res Arm Total 9586 | 69 155 409 189 268 1793 1163 304 326 397 312 290 114 711 1242 75 77 456 35 1201 Wait 624 | . 9 . 21 . 187 248 4 4 41 10 9 6 31 41 . . 3 . 10 Move 8270 | 59 126 408 135 213 1581 863 248 311 322 296 281 108 603 1103 68 75 425 30 1015 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 82 | 4 4 . 4 5 6 4 13 . 1 1 . . 9 7 3 1 3 2 15 Fast Attach 77 | 6 . 1 1 2 2 6 8 2 9 . . . 6 12 . . 3 . 19 Attach 54 | . . . 5 2 . 1 11 . 1 . . . 6 6 2 1 4 3 12 Detach 13 | . . . 1 . 1 1 3 1 . . . . 1 1 2 . 1 . 1 Swap 44 | . 2 . . 3 8 2 2 2 3 . . . 3 7 . . 2 . 10 Drop 89 | . . . 2 5 8 6 15 2 11 . . . 7 16 . . 1 . 16 Fire 248 | . 14 . 20 37 . 32 . . 9 5 . . 36 38 . . 14 . 43 Melee 3 | . . . . . . . . . . . . . . . . . . . 3 Ram 37 | . . . . 1 . . . . . . . . . . . . . . 36 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . . . Rewire 44 | . . . . . . . . 4 . . . . 9 10 . . . . 21 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 11) 195 | -10/Materials | Entered Mines 196 | -10/Mines | Learned location of Storage (-9) 248 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 249 | -10/Mines | Found Prototype Device 249 | -10/Mines | Identified Exp. Sensor Array 276 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 371 | -10/Mines | Identified exit to Exiles 413 | -10/Mines | Discovered new exit (range 10) 425 | -10/Mines | Entered Materials 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 534 | -9/Materials | Discovered new exit (range 15) 624 | -9/Materials | Entered Mines 625 | -9/Mines | Assembled infested the area 895 | -9/Mines | Discovered new exit (range 16) 930 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 933 | -9/Mines | Entered Zion 950 | -7/Zion | Identified exit to Proximity Caves 982 | -7/Zion | Given the Hacking Drone Bay 983 | -7/Zion | Found Prototype Device 1065 | -7/Zion | Found Prototype Device 1066 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1087 | -7/Zion | Build established: Scavenger-Mutant 1369 | -7/Zion | Met Imprinter 1382 | -7/Zion | Imprinted 1384 | -7/Zion | Declared Zion's savior 1466 | -7/Zion | Received a visual enhancement algorithm 1867 | -7/Zion | Found Prototype Special Weapon 1867 | -7/Zion | Identified RU-N14's Throwing Claymores 1868 | -7/Zion | Identified Hacking Drone Bay 1874 | -7/Zion | Found RU-N14's Throwing Claymores 1878 | -7/Zion | Found RU-N14's Throwing Claymores 1882 | -7/Zion | Found RU-N14's Throwing Claymores 2341 | -7/Zion | Given A8's code to call for help 2410 | -7/Zion | Entered Proximity Caves 2410 | -6/Proximity Caves | Accompanied by 4 allies 2854 | -6/Proximity Caves | Ambushed by research squad 2867 | -6/Proximity Caves | Core integrity fell below 50% 2905 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 3370 | -6/Proximity Caves | Learned Factory stockpile data 3696 | -6/Proximity Caves | Discovered new exit (range 8) 3700 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3723 | -6/Proximity Caves | Entered Factory 3723 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3736 | -6/Factory | Destroyed 10 combat bots 3743 | -6/Factory | Lost 4 parts (1p1n2u) 3918 | -6/Factory | Zion Light squad teleported in 4057 | -6/Factory | Sucked down chute 4057 | -6/Factory | Entered Waste 4057 | -6/Waste | The area was eerily silent 4102 | -6/Waste | 3 allies followed down the chute 4152 | -6/Waste | Discovered new exit (range 16) 4230 | -6/Waste | Identified exit to Factory 4235 | -6/Waste | Entered Factory 4235 | -6/Factory | Accompanied by 3 allies 4292 | -6/Factory | Build established: Tank 4320 | -6/Factory | Discovered new exit (range 10) 4328 | -6/Factory | Found Prototype Protection 4328 | -6/Factory | Identified Zio. Weapon Casing 4457 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 4458 | -6/Factory | Zion Light squad teleported in 4506 | -6/Factory | Identified exit to Lower Caves 4511 | -6/Factory | Entered Lower Caves 4511 | -6/Lower Caves | Accompanied by 5 allies 4521 | -6/Lower Caves | Spotted B-75 Beast 4531 | -6/Lower Caves | Destroyed B-75 Beast 4537 | -6/Lower Caves | Found DCF Scrap (13 items) 4548 | -6/Lower Caves | Encountered a Warlord checkpoint 4574 | -6/Lower Caves | Learned Factory security intel 4628 | -6/Lower Caves | Build established: Messiah-Tank 4681 | -6/Lower Caves | Discovered new exit (range 8) 4684 | -6/Lower Caves | Identified exit to Lower Caves 4691 | -6/Lower Caves | Entered another Lower Caves area 4691 | -6/Lower Caves | Accompanied by 5 allies 4835 | -6/Lower Caves | Discovered new exit (range 16) 4839 | -6/Lower Caves | Encountered a Warlord checkpoint 4842 | -6/Lower Caves | Identified exit to Data Miner 4847 | -6/Lower Caves | Entered Data Miner 4847 | -6/Data Miner | Accompanied by 5 allies 4847 | -6/Data Miner | Discovered new exit (range 6) 4857 | -6/Data Miner | Met Data Miner 4884 | -6/Data Miner | Received God Mode back door access code from Data Miner 4889 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4903 | -6/Data Miner | Identified exit to Proximity Caves 4910 | -6/Data Miner | Entered Proximity Caves 4910 | -5/Proximity Caves | Accompanied by 5 allies 5010 | -5/Proximity Caves | Learned Factory emergency access door positions 5110 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5149 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5223 | -5/Proximity Caves | Crushed by falling debris 5333 | -5/Proximity Caves | Lost 3 allies 5353 | -5/Proximity Caves | Lost 3 parts (2n1w) 5386 | -5/Proximity Caves | Discovered new exit (range 13) 5392 | -5/Proximity Caves | Identified exit to Factory 5393 | -5/Proximity Caves | Entered Factory 5393 | -5/Factory | Evolved 2 slots: Utility x2 5394 | -5/Factory | Identified exit to Extension 5634 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 5635 | -5/Factory | Zion Light squad teleported in 5789 | -5/Factory | Zion Hacker squad teleported in 5913 | -5/Factory | Lost 6 allies 5914 | -5/Factory | Zion Heavy squad teleported in 5983 | -5/Factory | Found Prototype Protection 5983 | -5/Factory | Identified Zio. Heavy Carapace 5993 | -5/Factory | First assault squad dispatched 6082 | -5/Factory | Incoming assault squad redirected 6096 | -5/Factory | Crushed by falling debris 6097 | -5/Factory | System corruption reached 10% 6127 | -5/Factory | Lost 3 parts (1p2u) 6187 | -5/Factory | Sucked down chute 6187 | -5/Factory | Entered Waste 6201 | -5/Waste | Spotted C-40 Crusher 6202 | -5/Waste | Spotted C-40 Crusher 6211 | -5/Waste | Spotted C-40 Crusher 6215 | -5/Waste | Spotted C-40 Crusher 6218 | -5/Waste | Discovered new exit (range 15) 6226 | -5/Waste | Entered Factory 6236 | -5/Factory | Discovered new exit (range 14) 6265 | -5/Factory | Entered another Factory area 6265 | -4/Factory | Evolved 2 slots: Propulsion x2 6292 | -4/Factory | Zion Resource Resupply teleported in 6489 | -4/Factory | Spotted B-86 Titan 6495 | -4/Factory | Discovered new exit (range 16) 6508 | -4/Factory | Entered Research 6508 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6522 | -3/Research | Discovered new exit (range 8) 6526 | -3/Research | Entered Armory 6630 | -3/Armory | Retrieved Zion intel report: Trap Installations 6631 | -3/Armory | Zion Hover Resupply teleported in 6821 | -3/Armory | First assault squad dispatched 6912 | -3/Armory | System corruption reached 10% 6946 | -3/Armory | Lost 11 parts (2p1n6u2w) 7023 | -3/Armory | Retrieved Zion intel report: Prototype Schematics 7024 | -3/Armory | Zion Fire squad teleported in 7038 | -3/Armory | Spotted B-86 Titan 7075 | -3/Armory | Lost 3 allies 7088 | -3/Armory | Retrieved Zion intel report: Component Schematics 7089 | -3/Armory | Zion Recon squad teleported in 7098 | -3/Armory | System corruption reached 30% 7110 | -3/Armory | Incoming investigation squad redirected 7197 | -3/Armory | Core integrity fell below 50% 7208 | -3/Armory | Core integrity fell below 20% 7219 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- System corrupted by crushing effect (+2). Knocked back. Slammed into L-61 Swordsman. Slammed into P-80 Master. Slammed into Y-72 Warden. Destabilizing: System corrupted (+1). Slammed into Y-72 Warden. Penetrated by Slug. Slammed into Y-72 Warden. Slammed into L-61 Swordsman. Slammed into B-74 Champion. Knocked back. Acquired 48 matter. Slammed into B-74 Champion. Destabilizing: System corrupted (+2). Slammed into B-74 Champion. Knocked back. Slammed into B-74 Champion. Slammed into G-67 Veteran. Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?######/#### #??????# """ #? | | # ?# #??????# """ #? | | # # #??????# """ #? | | # / +??????# """ ]#? | | # # #??????# ? #? | | # # ###????# ? #? | | # ?# + ? #? | | # ??# ############?##?#+#####? | | ###???# #????????????^?????????? | | ## ##?# #??????????????????????? | | # ?# #??????????????????????? | | # """ # #??????????????????????? | | # "Y # #??????????????????????? | | # """ + +??????????????????????? | | # # #??????????????????????? | | ?###### ##?????????????????????? | | ?????# #######???????????????? | | ?????# ????????? | | ?????# #########?????????????? | | ?????## ## #?????????????? | | ??????# ## """ #?????????????? | | ??????# ## """ #?????????????? | | ??????# ## """ #?????????????? | | ??????# ## ####??????????? | | ??????#g## """ ""#??????????? | | ??????#@## """ "#??????????? | | ??????#g## """ ! #??????????? | | ??????#g##= #??????????? | | ??????#b##! " ! #??????????? | | ??????#b##/"T* = "" #??????????? | | ??????#b##%""* #####?????????? | | ??????#=##![ %! ## #?????????? | | ??????#b##/######## #?????????? | | ??????#[l!!|== #?????????? | | ??????##%######## ####?????????? | | ??????#%##???# #????????????? | | ?????# #?????# #???????^^^^?? | | ?????##??????# ###???^????????? | | ?????????????####?????^????????? | | ????????????????????^^?????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????^ | | ????????????????????^^?????????? | | ???????????????????????^???????? | | ????????????????????????^??????^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 45 Energy Capacity 770 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 30 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 68 Armor Integrity Analysis 40 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Spear | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Exp. Weapon Shielding | -3/Armory | Z-intel Cld. Antigrav System | -3/Armory | Z-intel Stealth Drone Bay | -3/Armory | Z-intel Exp. ECM Suite | -3/Armory | Z-intel Adv. Matter Compressor | -3/Armory | Z-intel Exp. Cooling System | -3/Armory | Z-intel Imp. Energy Well | -3/Armory | Z-intel Adv. KE Penetrator | -3/Armory | Z-intel Electron Diverter | -3/Armory | Z-intel Helical Railgun | -3/Armory | Z-intel Graphene Brace | -3/Armory | Z-intel Linear Gravjet | -3/Armory | Z-intel Imp. Component Analysis Suite | -3/Armory | Z-intel Adv. Thermal Generator | -3/Armory | Z-intel Antigrav Array | -3/Armory | Z-intel Hvy. Treads | -3/Armory | Z-intel Imp. Signal Interpreter | -3/Armory | Z-intel Mic. Fission Core | -3/Armory | Z-intel Imp. System Guard | -3/Armory | Z-intel Force Field | -3/Armory | Z-intel Com. HERF Cannon | -3/Armory | Z-intel Imp. Plasma Cutter | -3/Armory | Z-intel Matter Filter | -3/Armory | Z-intel Quantum Rifle | -3/Armory | Z-intel Com. Wheel | -3/Armory | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive I-36 Angel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed VampiricInertialClaws Manual? 0 Play Time 02:03:16 Cumulative 54.4 hours Start 2025.02.05 @ 20:36:25 End 2025.02.05 @ 22:46:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7aec55fb-af0d-40ae-ab3b-37596c658798