Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 22:28:33 Player: SNACKS Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (558) 558 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2653 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Mace > --- INVENTORY (10) --- Light Ion Engine Light Treads Light Treads Advanced Weight Redist. System Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Improved Light Cannon Mace > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Heavy Assault Rifle Grenade Launcher Mace Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Mace Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 34 | 7 10 8 1 2 6 Power 4 | 1 2 . . . 1 Engine 4 | 1 2 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 5 2 . 1 . Treads . | . . . . . . Leg 8 | 2 3 2 . 1 . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 2 . 1 3 Device 3 | . 1 . . 1 1 Storage 2 | 1 . 1 . . . Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 2 4 1 . 2 Energy Gun 5 | 3 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 2 | . . 1 . . 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 2 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 3 . . 1 7 Power 2 | . . . . 1 1 Propulsion 5 | . 2 . . . 3 Utility 2 | . . . . . 2 Weapon 2 | . 1 . . . 1 Highest Loss Streak 7 | . 2 . . 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 98 100 89 87 Engine 11 | . 14 11 11 8 7 Leg 27 | . 23 32 33 27 21 Wheel 1 | . 4 . . . . Device 13 | . 13 11 11 18 16 Storage 11 | . 14 11 11 9 9 Processor 8 | . . 11 11 9 15 Energy Gun 9 | . 25 6 . . . Ballistic Gun 1 | . 1 4 . . . Ballistic Cannon 1 | . . 3 . . 6 Launcher 2 | . . . 9 9 1 Impact Weapon 6 | . . 6 12 9 9 Naked Turns . | . . . . . . Heaviest Build 21 | 11 12 18 19 20 21 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 8 | 6 8 8 10 10 10 Most Carried 10 | 4 8 9 10 9 10 Average Carried 8 | 2 7 7 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 4 8 9 10 9 6 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 539 | 231 133 130 18 12 15 Remotely . | . . . . . . Salvage Created 617 | . 310 148 . 43 116 Parts 25 | . 14 5 . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 18 | . 11 3 . 1 3 Melee 4 | . . 1 . . 3 Guns 12 | . 11 1 . . . Cannons 1 | . . 1 . . . Classes Destroyed 5 | . 2 2 . . 1 Recycler 1 | . . 1 . . . Swarmer 6 | . 6 . . . . Grunt 9 | . 5 2 . 1 1 Duelist 1 | . . . . . 1 Sentry 2 | . . 1 . . 1 Best Kill Streak 3 | . 3 3 . 1 2 Combat Bots Only 3 | . 3 2 . 1 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 2090 | . 480 184 . 206 1220 Core 661 | . 61 48 . 19 533 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 111 | . . 111 . . . Core Remaining (%) 87 | 100 75 . 88 . . Volleys Fired 56 | . 41 15 . . . Largest 2 | . 2 2 . . . Hottest 90 | . 90 89 . . . Shots Fired 110 | . 82 28 . . . Gun 95 | . 82 13 . . . Cannon 15 | . . 15 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 19 | . 4 15 . . . Thermal 91 | . 78 13 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 8 9 . . . Robot Miss Streak 4 | . 4 2 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 91 | . 52 27 . 3 9 Core Hits 28 | . 18 7 . . 3 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 2 . . . Burn 3 | . 2 1 . . . Smash 1 | . . 1 . . . Melee Attacks 38 | . . 11 . 7 20 Impact 38 | . . 11 . 7 20 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . 2 . . . Damage Inflicted 1456 | . 600 498 . 95 263 Guns 724 | . 600 124 . . . Cannons 159 | . . 159 . . . Explosions . | . . . . . . Melee 573 | . . 215 . 95 263 Ramming . | . . . . . . Kinetic 177 | . 18 159 . . . Thermal 706 | . 582 124 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 573 | . . 215 . 95 263 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 41 | . . . . 21 20 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 41 | . . . . 21 20 Knockbacks 5 | . . 3 . 1 1 Impact 2 | . . . . 1 1 Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 380 | . 380 264 . . 14 Average Temperature 129 | . 131 130 . . 5 Received Heat Transfer 687 | . 144 75 . 81 387 Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 4 | . . 1 . 1 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 7 1 . . . Heat Transferred 2142 | . 1698 444 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 250 | . 250 136 7 85 135 Initial 35 | . . 35 7 2 31 Average 55 | . 78 59 7 31 98 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 93 100 100 100 100 Level 1 1 | . 6 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 14 7 . 6 8 Peak Tracking Total 7 | . 4 4 . 4 7 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered 2 | . . . . . 2 Most Traps Carried 3 | . . . 3 3 3 Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 6 | . 2 3 . 1 . Terminals 4 | . 2 1 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 18 | . 5 10 . 3 . Successful 9 | . . 9 . . . Failed 9 | . 5 1 . 3 . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 9 | . 4 2 . 3 . Terminals 10 | . 5 2 . 3 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 2 . 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1689 | 61 504 443 322 139 220 Spaces Moved 1011 | 43 268 260 254 91 95 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 956 | 37 219 260 254 91 95 Wheels 49 | . 49 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 Average Speed 117 | 110 112 120 120 120 122 Slowest Speed 260 | 120 120 120 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 37 22 70 16 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 9 | . . 2 . 3 4 Terrain Destroyed 9 | . . 2 . 3 4 Melee 9 | . . 2 . 3 4 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1335 | 53 391 346 272 108 165 Wait 138 | . 46 44 11 9 28 Move 1006 | 42 267 259 253 90 95 Hop . | . . . . . . Pick Up 34 | 4 16 5 4 . 5 Fast Attach 15 | 6 2 4 . . 3 Attach 8 | . 3 2 . 1 2 Detach 2 | . . 2 . . . Swap 11 | 1 5 2 1 1 1 Drop 26 | . 11 4 3 . 8 Fire 56 | . 41 15 . . . Melee 36 | . . 9 . 7 20 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 3) 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 652 | -9/Materials | Repaired Med. Laser 686 | -9/Materials | Repaired Aluminum Leg 1004 | -9/Materials | Discovered new exit (range 5) 1009 | -9/Materials | Entered Mines 1044 | -9/Mines | Discovered new exit (range 16) 1166 | -9/Mines | Learned Materials emergency access door positions 1288 | -9/Mines | Found a hidden stash of uninstalled traps 1321 | -9/Mines | Discovered new exit (range 8) 1331 | -9/Mines | Entered Materials 1331 | -8/Materials | Evolved 2 slots: Utility x2 1449 | -8/Materials | Discovered new exit (range 13) 1470 | -8/Materials | Entered Storage 1671 | -8/Storage | Core integrity fell below 50% 1684 | -8/Storage | Core integrity fell below 20% 1690 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01659_ L-31 Rogue knocked back. 01659_ U-05 Engineer lays Concrete. 01661_ Imp. Light Cannon severed. 01662_ L-31 Rogue destroyed. 01662_ U-05 Engineer lays Concrete. 01665_ U-05 Engineer builds a Wall. 01666_ K-01 Serf collects debris. 01666_ Mace destroyed. 01669_ The unstable cave ceiling collapses. 01669_ K-01 Serf collects debris. 01669_ U-05 Engineer builds a Wall. 01670_ Imp. Terrain Scanner destroyed. 01670_ Critical hit (Burn: +37). 01671_ G-47 Trooper destroyed. 01674_ K-01 Serf collects debris. 01677_ Destroyed Heat Sink. 01677_ Y-45 Defender system corrupted by crushing effect. 01678_ K-01 Serf collects debris. 01684_ Seismic Detector destroyed. 01685_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????###?#?#?????????????????? | | ?????????????????????????#??##???????????????????? | | ???????????????????"??????#?#??#???????? ????????? | | ?????????????????? ??????##?#?##????#????????????? | | ?????????????????????? ?##???#?#????????????????? | | ????????????????#? ???? #???????##?????#????????? | | ??????????????????#?#??##??#?####?????##??#??????? | | ???????????????##??#?##?####?##?###?##???????????? | | ????????????????#??####??#?#####????????#??#?????? | | ????????????????####?###?####??#?#?#?#???????????? | | ????????????? ???##?##?#??#?##??##????#????#?????? | | ???????????? ?###??####?##?##???##??##???#???????? | | ??????????? ????#?## ###########?#?##??????#???? | | ????????????#???#### # #####? ???? ?????? | | ????????????#####??# # """"" ""#?## "?? ??????? | | ??????????????###### # """"" T"#??????? ?"????? | | ????????????#?????## # """"" ""###"?? "???????? | | ??????? ???##?###??# + #####T? ?????????? | | ????### ##?##?#??#?# # """"" ###?#" ??"?????? | | ???? #??#?##?#?# # """" ###?# ? ???????? | | ???? ???????#### # """" ####? ? ?????? | | ???? ?##?#?##### #==%[ ##???###?#???????? | | ?? # ######?##?# ##### ###?#?#???#?##????? | | ? ?# ?###??##### !Y# ######## ?????????? | | ????# #?###??##### Y%%r #### ?????????? | | ????# #??######### @ k ##???""???????? | | ?##?# ############ #?#???"???????? | | #??## #?###?###### !%Y ###? ?????????? | | ??### #?########## # ###? ?????????? | | ??#?# #?#?##?##### + ##??+#????????? | | ?##?# ############ # + ?????????? | | ?#### # + ############### ??????????? | | ??#?#[ # ####+#####? ? ####??# ?????????? | | #####%= # # #???????#? ? ??????????? | | [! # # """"" # T??##?#? ????????????? | | + """""" # """"" #?" ?###? ????????????? | | # "!!!*" # """"" #?? ??????????????????? | | ######### " ]= " # #? +? ???????????????? | | ###???### """ "" # """"" # ???????????????????? | | ##?####?# # """"" /????#?????????????????? | | ###??#?###########?"""?? # ?????????????????????? | | ##?#??#?######??#? ???? #???#??????????????????? | | ???##?#?#?#?##?#??##????# ##?????????????????????? | | ???#?##??####?###?###?#??#####??#????????????????? | | #####??#?####?#?####????##???????????????????????? | | ###?##??#???#???#####?#?#???#????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 55 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronRestorationBrace Manual? 0 Play Time 00:54:25 Cumulative 106.6 hours Start 2022.04.21 @ 21:29:16 End 2022.04.21 @ 22:28:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fe9922d-d7a5-4a44-a511-b5831dbb2b04