Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 00:09:22 Player: JackZewap Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (208) 1040 Value Destroyed (8532) 8532 Prototype IDs (54) 1080 Alien Tech Used (4) 800 Bonus (3900) 3900 TOTAL SCORE: 23252 Bonus ------- High Alert Combat Kills 400 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 1229/1600 Matter 70/300 Energy 22/600 System Corruption 4% Temperature Cool (1) Movement Flying (45) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Field Propulsion Drive > --- UTILITY (12) ----- Advanced Energy Well Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Transmission Jammer Graphene Brace Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Advanced Melee Analysis Suite Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Weapon Mount Advanced Phase Shifter Improved Heavy Armor Plating Layered Medium Armor Plating Centrium Medium Armor Plating Advanced Powered Armor Advanced EM Disruption Field > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heat Sink Advanced Phase Shifter Point Defense Array Advanced Component Analysis Suite Mini Drone Bay Advanced Drone Bay Enhanced Quantum Rifle Enhanced Quantum Rifle HERF Cannon Gamma Bomb Array Fusion Bomb Launcher Hellfire Missile Launcher Gravity Flail [Rating: 189] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Gravmag System Flight Unit Improved Q-thruster Utility Machine Analyzer Device Advanced Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Advanced Powered Armor Weapon Phasing Sabre Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Impact Weapon Gravity Flail Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 2 . 2 . . 2 Power 2 | . . 1 . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . . 2 1 . . 2 . . 1 . . . Utility 10 | . . 1 2 2 . . . 1 . . . 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 483 | 6 11 11 42 22 3 30 41 14 70 . 13 12 7 149 6 8 38 Power 79 | 1 2 4 8 6 . 7 7 2 15 . 1 3 2 16 1 2 2 Engine 29 | 1 2 3 4 2 . 6 5 1 5 . . . . . . . . Core 24 | . . 1 4 4 . 1 2 1 7 . 1 2 . 1 . . . Reactor 26 | . . . . . . . . . 3 . . 1 2 15 1 2 2 Propulsion 111 | 2 3 1 9 2 1 8 10 1 21 . 2 1 3 35 . 1 11 Treads 28 | 2 3 1 9 2 1 3 1 . . . . . . 6 . . . Leg 8 | . . . . . . . . . 8 . . . . . . . . Wheel 2 | . . . . . . . 1 . . . 1 . . . . . . Hover 22 | . . . . . . 3 8 1 3 . 1 1 . 5 . . . Flight 51 | . . . . . . 2 . . 10 . . . 3 24 . 1 11 Utility 176 | 1 3 1 18 10 . 8 10 8 26 . 5 7 2 52 3 4 18 Device 85 | . . 1 8 3 . 3 7 1 10 . 4 4 2 30 2 . 10 Storage 13 | 1 1 . 1 1 . . . 1 . . 1 . . 4 . 2 1 Processor 37 | . 1 . 7 2 . 3 2 4 5 . . 1 . 6 1 2 3 Hackware 20 | . 1 . . 1 . 2 . 2 6 . . 2 . 3 . . 3 Protection 21 | . . . 2 3 . . 1 . 5 . . . . 9 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 117 | 2 3 5 7 4 2 7 14 3 8 . 5 1 . 46 2 1 7 Energy Gun 13 | . 1 . 2 . . . 1 . . . . 1 . 8 . . . Energy Cannon 5 | . . . . . . . 2 . . . 2 . . 1 . . . Ballistic Gun 21 | 2 2 1 3 2 1 . . . . . . . . 10 . . . Ballistic Cannon 15 | . . 4 1 1 . 4 3 . . . . . . 1 . 1 . Launcher 26 | . . . . 1 1 2 4 2 1 . 1 . . 14 . . . Special Weapon 2 | . . . . . . . . 1 1 . . . . . . . . Impact Weapon 9 | . . . 1 . . . . . . . . . . 6 2 . . Slashing Weapon 16 | . . . . . . . 1 . 6 . 2 . . 6 . . 1 Piercing Weapon 10 | . . . . . . 1 3 . . . . . . . . . 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 2 . 4 1 1 1 . 1 1 . 13 4 2 2 Corrupted Parts 2 | . . . . . . . . . 1 . . . . 1 . . . System Corruption 4 | . . . . . . . . . 1 . . . . 3 . . . Parts Lost 123 | . . . 15 1 5 4 11 8 18 2 6 . 1 26 1 2 23 Power 18 | . . . 4 . . . 3 . 3 1 1 . . 3 . . 3 Propulsion 35 | . . . 3 . . 2 3 3 5 . 1 . . 5 . . 13 Utility 56 | . . . 5 1 4 2 3 3 9 1 3 . 1 15 1 1 7 Weapon 14 | . . . 3 . 1 . 2 2 1 . 1 . . 3 . 1 . Highest Loss Streak 20 | . . . 9 1 5 2 5 7 4 2 5 . 1 8 1 1 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 96 91 99 74 46 90 72 83 87 71 79 77 75 78 88 88 Engine 4 | . 14 12 9 3 4 2 12 3 1 . . . . . . . . Core 3 | . . 7 5 11 5 . . . 6 5 8 9 6 . . . . Reactor 3 | . . . . . . . . . . 4 . 1 6 10 9 13 11 Treads 9 | . 28 21 17 14 11 2 2 . . . . . . 8 . . . Leg 1 | . . . . . . . . . 10 . . . . . . . . Hover 3 | . . . . . . 5 15 20 . 17 15 13 . . . . . Flight 5 | . . . . . . . . . 12 . . . 12 11 30 30 28 Device 11 | . . 11 9 8 5 5 24 14 6 . 2 7 7 14 25 22 22 Storage 4 | . 14 11 8 7 5 . . 2 . . 4 . . 1 4 7 5 Processor 12 | . 5 . 17 25 17 14 17 17 20 16 6 8 9 5 . 6 7 Hackware 7 | . 7 11 3 3 . 3 2 4 7 23 20 21 23 9 4 4 7 Protection 3 | . . . 2 7 10 . . . 3 5 1 . . 5 . . 1 Energy Gun 1 | . 4 . 3 . . . . . . . . 2 4 1 . . . Ballistic Gun 3 | . 23 4 2 10 4 . . . . . . . . . . . . Ballistic Cannon 3 | . . 16 10 3 4 6 2 . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 5 10 11 4 4 4 . . . . Naked Turns 56 | . . . 14 . 39 3 . . . . . . . . . . . Heaviest Build 176 | 12 18 32 42 51 54 27 48 25 55 33 36 40 47 176 64 64 67 Greatest Support 315 | 40 46 46 46 46 46 40 60 40 75 63 75 49 49 315 64 64 65 Greatest Overweight (x) 15 | . . . 1 1 2 2 4 2 9 . 2 . 2 15 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 20 5 5 5 Average Capacity 8 | 7 8 10 9 10 8 5 5 5 5 5 5 5 5 11 5 5 5 Most Carried 20 | 1 10 10 10 10 10 5 5 5 5 5 5 5 5 20 5 5 5 Average Carried 7 | . 6 9 9 9 8 4 4 4 4 5 4 4 4 8 4 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 1 10 10 10 10 5 5 5 5 5 5 5 5 5 5 4 5 2 Class Distribution -------------------- 45% | Mutant 8% | Scavenger-Mutant 7% | Wizard-Mutant 7% | Infiltrator-Mutant 5% | Scavenger-Sprinter 4% | Scavenger-Gladiator 3% | Hacker-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Scavenger-Gladiator | -5/Extension Hacker-Gladiator | -5/Cetus Hacker-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -3/DSF Mutant | -2/Research Scavenger-Sprinter | -2/Quarantine Scavenger-Sprinter | -2/Section 7 Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Matter Collected 7741 | 247 343 410 621 643 . 736 908 70 715 . 55 125 9 2605 149 32 73 Remotely 259 | . . . 19 . . 206 . . . . . . 9 . . . 25 Salvage Created 8276 | . 436 477 688 632 . 322 683 318 1429 . 245 125 83 2705 75 . 58 Parts 420 | . 39 35 44 33 . 19 31 17 69 . 13 5 2 107 3 . 3 Haulers Intercepted 8 | . 1 1 1 . . 1 . . . . . 1 . 3 . . . Recyclers Shooed 7 | . . 1 2 . . 1 . 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Combat Hostiles Destroyed 150 | . 9 12 17 11 . 8 14 9 24 . 9 . 1 36 . . . Melee 41 | . . . 1 . . . 2 . 24 . 4 . . 10 . . . Guns 25 | . 9 1 2 7 . . . . . . . . 1 5 . . . Cannons 42 | . . 11 13 4 . 4 6 . . . 1 . . 3 . . . AOE 32 | . . . . . . 4 4 9 . . 3 . . 12 . . . Classes Destroyed 19 | . 6 4 2 2 . 1 . . . . . . 1 2 1 . . Worker 8 | . . . 1 . . 1 1 . . . . 1 . 3 . . 1 Builder 7 | . 1 . 1 . . 2 . . . . . . . 3 . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . Hauler 8 | . 1 1 1 . . 1 . . . . . 1 . 3 . . . Recycler 9 | . . 1 2 1 . 1 1 1 1 . . . . 1 . . . Mechanic 2 | . . 1 . 1 . . . . . . . . . . . . . Operator 6 | . 1 1 1 1 . . . . 1 . . . . . . . 1 Watcher 16 | . 3 2 2 . . . 1 1 2 . . . . 5 . . . Swarmer 44 | . 3 3 4 . . 3 4 9 9 . 9 . . . . . . Grunt 42 | . 6 4 10 2 . 2 6 . 8 . . . . 4 . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . Duelist 3 | . . 1 . . . . 2 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . Sentry 16 | . . 4 2 2 . 1 . . 3 . . . . 4 . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . Hunter 14 | . . . . 2 . 1 . . . . . . . 11 . . . Programmer 22 | . . . . 4 . 1 2 . . . . . . 15 . . . Striker 1 | . . . . . . . . . . . . . . 1 . . . Thug 3 | . . . . . . . . . 3 . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 4 3 6 2 . 6 6 11 7 . 5 1 1 6 1 . 1 Combat Bots Only 9 | . 4 3 5 2 . 4 6 9 7 . 5 . 1 6 . . . Max Kills in Single Turn 7 | . 1 1 1 1 . 2 2 7 1 . 1 1 1 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . 1 2 7 . . 1 . . 2 . . . Melee 1 | . . . 1 . . . 1 . 1 . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Hostile Shots Fired 1930 | . 43 48 222 87 6 104 139 61 228 10 79 12 22 520 28 65 256 Missed 695 | . 8 13 50 26 1 36 43 25 59 7 27 9 3 194 18 44 132 Damage Taken 22990 | . 401 382 2546 620 221 911 1948 553 2697 344 728 54 312 8657 253 459 1904 Core 3698 | . 62 62 421 45 149 379 352 128 519 82 137 . 118 681 99 93 371 Absorbed by Shields 876 | . . 131 106 . . . . . 159 . . . 42 30 . . 408 Reduced by Siege Mode 84 | . . . . . . . . . . . . . . 84 . . . Redirected to Shielding 88 | . . . . . . . . . . . . . . . . . 88 Ignored by Resistances 833 | . . . 6 40 . . . . 398 . . . . 389 . . . Regen/Repaired (Parts) 695 | . 75 114 244 46 . . . . . . . 194 . 22 . . . Core Remaining (%) 60 | 100 75 84 23 . . 18 58 . . 27 88 . 90 . . 29 76 Volleys Fired 421 | . 43 39 75 50 5 32 40 5 . . 13 1 2 116 . . . Largest 2 | . 2 2 2 2 2 2 2 1 . . 1 1 1 2 . . . Hottest 188 | . 40 78 109 73 73 96 138 39 . . 98 94 94 188 . . . Shots Fired 656 | . 86 78 124 98 10 40 45 5 . . 13 1 2 154 . . . Gun 330 | . 86 19 44 80 5 . 13 . . . . 1 2 80 . . . Cannon 264 | . . 59 80 18 5 31 24 . . . 8 . . 39 . . . Launcher 62 | . . . . . . 9 8 5 . . 5 . . 35 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 455 | . 86 78 84 98 10 31 13 . . . . . . 55 . . . Thermal 104 | . . . 40 . . . . . . . 8 1 2 53 . . . Explosive 27 | . . . . . . 9 7 1 . . . . . 10 . . . Electromagnetic 70 | . . . . . . . 25 4 . . 5 . . 36 . . . Robot Hit Streak 39 | . 12 14 12 39 37 12 13 3 . . 8 . 10 13 . . . Robot Miss Streak 13 | . 3 2 6 1 . 3 13 . . . 2 . . 5 . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Capacitor 7 | . . . . . . . . . . . 7 . . . . . . Shots Hit Robots 592 | . 62 54 87 88 8 26 41 3 63 . 16 5 2 132 1 . 4 Core Hits 375 | . 23 23 62 27 1 24 39 13 33 . 10 2 2 115 . . 1 Critical Kills 4 | . 1 . . 1 . . . . . . . . . 2 . . . Critical Parts Destroyed 7 | . . . . 1 . . . . . . . . . 6 . . . Critical Strikes 27 | . 1 2 1 3 . 1 2 . 4 . 1 . . 12 . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . Destroy 6 | . 1 . . 2 . . . . . . . . . 3 . . . Blast 4 | . . 2 . 1 . 1 . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . 5 . . . Sever 9 | . . . . . . . . . 4 . 1 . . 4 . . . Impale 2 | . . . . . . . 2 . . . . . . . . . . Melee Attacks 343 | . . . 1 . . 8 38 11 140 12 18 11 . 80 6 . 18 Kinetic 2 | . . . . . . . . . . . . . . . 2 . . Impact 42 | . . . 1 . . . . . . . . . . 37 4 . . Slashing 252 | . . . . . . . 9 11 140 12 18 11 . 43 . . 8 Piercing 47 | . . . . . . 8 29 . . . . . . . . . 10 Sneak Attacks 24 | . . . . . . . 1 . 13 . . 2 . 5 1 . 2 Combat Hostiles 7 | . . . . . . . . . 4 . . . . 3 . . . Follow-up Attacks 10 | . . . . . . . . . 3 . 1 . . 6 . . . Damage Inflicted 24356 | . 793 1097 1662 1678 170 955 2205 886 3298 . 807 341 59 9943 166 . 296 Guns 4589 | . 793 181 521 1254 63 . 211 . . . . . 59 1507 . . . Cannons 5121 | . . 916 1091 424 107 498 479 . . . 133 . . 1473 . . . Explosions 6797 | . . . . . . 457 1173 798 . . 345 . . 4024 . . . Melee 7493 | . . . 33 . . . 342 88 3298 . 329 341 . 2615 166 . 281 Ramming 356 | . . . 17 . . . . . . . . . . 324 . . 15 Kinetic 7410 | . 793 1097 1155 1678 170 498 236 . . . . . . 1617 166 . . Thermal 2654 | . . . 457 . . . 654 79 . . 133 . 59 1272 . . . Explosive 3960 | . . . . . . 438 461 534 . . . . . 2527 . . . Electromagnetic 2649 | . . . . . . 19 512 185 . . 345 . . 1588 . . . Impact 1395 | . . . 33 . . . . . . . . . . 1362 . . . Slashing 5365 | . . . . . . . 56 88 3298 . 329 341 . 1253 . . . Piercing 567 | . . . . . . . 286 . . . . . . . . . 281 Highest Corruption 37 | . . . . . 18 20 3 . 1 5 . 3 3 34 37 25 4 Average Corruption 11 | . . . . . 11 18 1 . 1 1 . 2 3 14 33 25 2 Corruption Purged 7 | . . . . . . . . . . . . . . 7 . . . Corruption Blocked 30 | . . . . . . . . . . . . . . 30 . . . Effects 193 | . . . . . 6 35 8 . . . . 6 . 117 9 12 . Message Errors 38 | . . . . . 2 8 2 . . . . 1 . 24 . 1 . Matter Fused 43 | . . . . . 1 9 3 . . . . 3 . 25 1 1 . Heat Flow Errors 18 | . . . . . . 2 . . . . . . . 14 1 1 . Energy Discharges 19 | . . . . . 2 3 1 . . . . . . 12 . 1 . Parts Rejected 4 | . . . . . . . . . . . . . . 4 . . . Parts Fused 5 | . . . . . . 1 . . . . . . . 4 . . . Data Loss (minor) 18 | . . . . . . 4 1 . . . . 1 . 11 . 1 . Data Loss (major) 12 | . . . . . . 4 . . . . . 1 . 5 2 . . Misfires 7 | . . . . . . 2 1 . . . . . . 4 . . . Alerts 2 | . . . . . . . . . . . . . . 2 . . . Misdirections 22 | . . . . . 1 1 . . . . . . . 8 5 7 . Weapon Failures 5 | . . . . . . 1 . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1777 | . . . . 3 . 3 137 24 292 . 3 21 . 1162 66 . 66 Projectiles 255 | . . . . 3 . . . . . . . . . 252 . . . Explosions 261 | . . . . . . 3 137 24 . . 3 . . 94 . . . Melee 1261 | . . . . . . . . . 292 . . 21 . 816 66 . 66 Knockbacks 55 | . . 1 21 2 . 4 7 . . . . . . 20 . . . Impact 9 | . . . . . . . . . . . . . . 9 . . . Kinetic 43 | . . 1 21 2 . 4 6 . . . . . . 9 . . . Secondary 3 | . . . . . . . 1 . . . . . . 2 . . . Self-Inflicted Damage 822 | . . . . . . . 217 . . . . . . 598 . . 7 Shots 45 | . . . . . . . 3 . . . . . . 42 . . . Rammed 37 | . . . 4 . . . . . . . . . . 32 . . 1 Targets Rammed 42 | . . . 5 . . . . . . . . . . 36 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 . . . . . . . . . . 4 . . . Highest Temperature 391 | . 20 229 203 206 92 189 210 . 21 . 334 48 35 391 193 189 181 Average Temperature 61 | . 8 62 63 49 50 73 53 . 6 . 118 27 19 80 125 58 38 Received Heat Transfer 3320 | . 222 93 1502 99 . 114 342 9 525 9 . . 83 246 9 18 49 Effects 4 | . . 1 . . . . . . . . . . . 3 . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . Siege Activations 2 | . . . . . . . . . . . . . . 2 . . . Total Turns 15 | . . . . . . . . . . . . . . 15 . . . Longest Duration 12 | . . . . . . . . . . . . . . 12 . . . Robots Corrupted 7 | . . . . . . . 2 . . . 1 . . 4 . . . Combat Hostiles 7 | . . . . . . . 2 . . . 1 . . 4 . . . Parts Fried 16 | . . . . . . . 2 1 . . 3 . . 10 . . . Impact Corruptions 21 | . . . . . . . . . . . . . . 21 . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . Heat Transferred 3416 | . . . 1147 . . . 450 100 . . 200 . 74 1445 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 2 . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Peak Influence 954 | . 233 248 306 279 30 310 421 320 307 194 380 265 253 954 725 747 912 Initial 553 | . . . 97 138 23 21 31 159 156 100 105 199 198 141 553 407 448 Average 221 | . 70 142 153 127 19 132 257 148 192 155 232 225 209 347 624 560 566 Maximum Alert Level 3 | . 1 1 1 1 . 1 2 1 1 . 1 1 1 3 3 3 3 Low Security (%) 56 | 100 84 73 65 90 100 73 32 84 66 100 22 8 45 31 . . . Level 1 33 | . 15 26 34 9 . 26 59 15 33 . 77 91 54 46 . . . Level 2 4 | . . . . . . . 8 . . . . . . 1 86 73 86 Level 3 5 | . . . . . . . . . . . . . . 20 13 26 13 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . 1 6 . 3 8 1 2 . 1 . . 12 1 . 10 Investigation 12 | . . . . 1 . 1 2 1 1 . . . . 2 . . 4 Extermination 13 | . . . . 3 . 1 2 . . . 1 . . 5 . . 1 Reinforcement 19 | . 1 . 1 2 . 1 4 . 1 . . . . 4 1 . 4 Assault 2 | . . . . . . . . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Distress Signals 20 | . 2 . 4 . . 1 2 1 3 1 1 . . 4 1 . . Communications Jammed 3 | . . . . . . . 3 . . . . . . . . . . Distress Signals 3 | . . . . . . . 3 . . . . . . . . . . Times Spotted 391 | . 16 16 33 13 6 19 32 17 36 6 17 2 3 74 9 33 59 Peak Tracking Total 24 | . 6 3 11 3 6 7 8 10 10 5 8 2 2 24 6 18 19 Tactical Retreats 54 | . 1 . 8 . . 6 8 2 5 1 3 . 2 3 1 4 10 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Traps Triggered 21 | . . . 1 3 . 2 1 1 6 . . 1 3 1 1 . 1 Indirectly 1 | . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Machines Disabled 25 | . . 1 . . . 2 10 2 1 . 2 . . 1 3 . 3 Max in Single Turn 5 | . . 1 . . . 1 5 2 1 . 1 . . 1 1 . 1 Garrison Access 6 | . . . 1 1 . 1 . . . . . . . 1 . . 2 Energy Cycler 3 | . . . . . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 1 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Machines Accessed 65 | . 6 5 4 6 . 4 6 3 4 . 2 6 . 7 2 3 7 Terminals 39 | . 5 3 1 3 . 2 1 1 4 . 1 4 . 4 2 3 5 Fabricators 7 | . . . . . . 1 2 2 . . 1 1 . . . . . Repair Stations 6 | . 1 1 1 1 . . . . . . . 1 . 1 . . . Recycling Units 7 | . . 1 1 1 . . 2 . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 1 . 1 1 . . . . . . 1 . . 1 Total Hacks 157 | . 18 13 16 11 . 11 12 3 8 . 4 17 . 20 2 4 18 Successful 80 | . 9 11 9 8 . 6 6 . 4 . 3 10 . 7 2 . 5 Failed 76 | . 8 2 7 3 . 5 6 3 4 . 1 7 . 13 . 4 13 Catastrophic 21 | . 1 . . . . 2 2 3 1 . . . . 2 . 3 7 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 68 | . 16 10 5 8 . 2 . . 3 . 1 2 . 12 1 2 6 Terminals 103 | . 16 9 4 7 . 7 2 1 8 . 3 13 . 13 2 4 14 Fabricators 10 | . . . . . . 2 3 2 . . 1 2 . . . . . Repair Stations 17 | . 2 2 6 2 . . . . . . . 2 . 3 . . . Recycling Units 15 | . . 2 3 1 . . 5 . . . . . . 3 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 3 1 . 2 2 . . . . . . 1 . . 3 Terminal Hacks 27 | . 3 4 . 1 . 2 1 . 3 . 1 5 . 3 2 . 2 Record 3 | . . . . . . . 1 . . . . . . . 2 . . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . 1 . . . 1 . . . . 1 2 . 1 . . 1 Open Door 1 | . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . 1 Security Status 1 | . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . 1 . . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 2 . . . 1 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . Build 4 | . . . . . . 1 1 . . . 1 1 . . . . . Repair Station Hacks 16 | . 2 2 6 2 . . . . . . . 2 . 2 . . . Scan Component 8 | . 1 1 3 1 . . . . . . . 1 . 1 . . . Repair 8 | . 1 1 3 1 . . . . . . . 1 . 1 . . . Recycling Unit Hacks 4 | . . 1 . . . . 3 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 3 | . . 1 . . . . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . 1 . . . . . . . 1 . . 1 Seal Access 5 | . . . 1 1 . 1 . . . . . . . 1 . . 1 Unauthorized Hacks 23 | . 4 4 2 4 . 2 . . 1 . 1 2 . 1 . . 2 Terminals 20 | . 4 3 1 3 . 2 . . 1 . 1 2 . 1 . . 2 Track 2 | . . . . 1 . . . . . . . . . . . . 1 Botnet 18 | . 4 3 1 2 . 2 . . 1 . 1 2 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 1 1 . . . . . . . . . . . . . Reject 3 | . . 1 1 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 3 3 3 . 3 3 3 4 . 1 5 . 4 . 3 7 Full Trace Events 9 | . . . . 1 . 1 1 . 1 . . . . 2 . . 3 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 286 | . . . . . . . 134 . . . 152 . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . 53 . . . . . 139 . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . Parts Repaired 8 | . 1 1 3 1 . . . . . . . 1 . 1 . . . Time 269 | . 26 32 96 60 . . . . . . . 22 . 33 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . 3 . . . . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Total Allies 9 | . . . . . . . 3 . 6 . . . . . . . . Largest Group 3 | . . . . . . . 3 . 2 . . . . . . . . Highest-Rated Group 90 | . . . . . . . 90 . 62 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 30 . 31 . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 28 | . . . . . . . 19 . 9 . . . . . . . . Total Damage 671 | . . . . . . . 523 . 148 . . . . . . . . Kills 4 | . . . . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Turns Passed 14509 | 77 1139 719 1488 1619 175 853 1414 602 1641 119 252 301 90 3388 118 86 428 Spaces Moved 12758 | 43 571 321 438 784 130 912 1223 682 1453 69 256 404 86 3020 425 362 1579 Core 474 | 1 . . 25 . 88 257 . . 103 . . . . . . . . Treads 3151 | 42 571 321 413 784 42 66 50 . . . . . . 862 . . . Legs 348 | . . . . . . . . . 348 . . . . . . . . Wheels 229 | . . . . . . . 200 . . . 29 . . . . . . Hover 2986 | . . . . . . 463 973 682 139 69 227 404 14 15 . . . Flight 5570 | . . . . . . 126 . . 863 . . . 72 2143 425 362 1579 Fastest Speed 12 | 50 160 160 50 160 50 35 48 48 23 52 52 57 39 18 18 18 12 Average Speed 74 | 157 160 160 155 163 112 67 81 54 62 52 60 57 44 70 18 18 18 Slowest Speed 1170 | 160 160 160 240 240 240 180 260 160 765 52 130 57 205 1170 18 19 88 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . 2 . . . . 11 . 13 9 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . 1 . . . Teleports 3 | . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 39 | 4 77 34 35 21 92 33 31 14 85 21 6 14 78 37 56 25 43 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . . 1 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . . . . 1 1 . . 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 134 | . . . 2 2 . 6 30 9 43 12 1 3 . 17 2 . 7 Terrain Destroyed 453 | . . . 2 3 . 33 180 16 43 12 4 3 . 148 2 . 7 Melee 110 | . . . . . . 6 16 9 43 12 1 3 . 11 2 . 7 Projectile 29 | . . . 2 3 . 3 . . . . 3 . . 18 . . . AOE 314 | . . . . . . 24 164 7 . . . . . 119 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Cet Fac Res DSF Res Qua Sec Acc Total 16563 | 49 716 452 1113 1057 153 1100 1539 875 1982 133 318 454 137 3981 452 366 1686 Wait 1956 | . 64 64 522 170 7 84 146 145 195 53 11 22 1 444 7 3 18 Move 12679 | 42 570 320 437 784 129 911 1222 681 1448 67 255 403 85 2999 424 340 1562 Hop 26 | . . . . . . . . . 2 . . . . 9 . 8 7 Pick Up 137 | 1 14 6 13 12 . 12 15 3 3 . 1 . 4 40 3 1 9 Fast Attach 292 | 6 4 7 29 9 . 20 23 10 46 . 7 10 6 79 7 6 23 Attach 94 | . 1 1 8 4 . 9 3 5 5 . 5 1 . 37 4 . 11 Detach 103 | . 2 1 6 4 1 5 6 4 10 . 5 1 . 42 . 3 13 Swap 105 | . 6 3 5 9 3 2 15 . 19 . 1 1 1 34 . 2 4 Drop 259 | . 12 11 12 15 8 17 31 2 33 . 3 4 12 75 1 3 20 Fire 421 | . 43 39 75 50 5 32 40 5 . . 13 1 2 116 . . . Melee 314 | . . . 1 . . 8 38 11 122 12 17 11 . 70 6 . 18 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 41 | . . . 5 . . . . . . . . . . 36 . . . Escape Stasis 105 | . . . . . . . . . 78 1 . . 26 . . . . Rewire 7 | . . . . . . . . . 7 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 23 | . . . . . . . . 9 14 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory -3/Research -3/DSF -2/Research -2/Quarantine -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 13) 678 | -10/Materials | Repaired Assault Rifle 824 | -10/Materials | Central database locked down 1175 | -10/Materials | Discovered new exit (range 11) 1217 | -10/Materials | Entered another Materials area 1217 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1596 | -9/Materials | Repaired Imp. Light Cannon 1714 | -9/Materials | Discovered new exit (range 16) 1877 | -9/Materials | Discovered new exit (range 16) 1936 | -9/Materials | Entered another Materials area 1936 | -8/Materials | Evolved 2 slots: Utility x2 1988 | -8/Materials | Repaired Shield Generator 2022 | -8/Materials | Repaired Imp. Treads 2055 | -8/Materials | Repaired Imp. Treads 2227 | -8/Materials | Build established: Scavenger-Mutant 2521 | -8/Materials | Released all parts (7) 2548 | -8/Materials | Lost 9 parts (3p2n2u2w) 2582 | -8/Materials | Core integrity fell below 50% 3075 | -8/Materials | Build established: Scavenger-Skirmisher 3339 | -8/Materials | Discovered new exit (range 16) 3406 | -8/Materials | Identified exit to Factory 3424 | -8/Materials | Entered Factory 3424 | -7/Factory | Evolved 2 slots: Utility x2 3538 | -7/Factory | Build established: Mutant 4606 | -7/Factory | Repaired Enh. Autogun 5017 | -7/Factory | Discovered new exit (range 16) 5043 | -7/Factory | Sucked down chute 5043 | -7/Factory | Entered Waste 5058 | -7/Waste | EMP discharged 5063 | -7/Waste | Spotted C-40 Crusher 5146 | -7/Waste | Spotted C-40 Crusher 5158 | -7/Waste | EMP discharged 5158 | -7/Waste | System corruption reached 10% 5161 | -7/Waste | Spotted C-40 Crusher 5164 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5167 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5170 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5176 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5179 | -7/Waste | Crushed by Compactor (1 part destroyed) 5185 | -7/Waste | Spotted C-40 Crusher 5190 | -7/Waste | Spotted C-40 Crusher 5209 | -7/Waste | Spotted C-40 Crusher 5210 | -7/Waste | Lost 5 parts (4u1w) 5210 | -7/Waste | Discovered new exit (range 16) 5218 | -7/Waste | Entered Factory 5303 | -7/Factory | Core integrity fell below 50% 5376 | -7/Factory | Fabricated Antigrav System? 5921 | -7/Factory | Discovered new exit (range 16) 5926 | -7/Factory | Identified exit to Factory 5951 | -7/Factory | Core integrity fell below 20% 6071 | -7/Factory | Entered another Factory area 6071 | -6/Factory | Evolved 2 slots: Propulsion x2 6358 | -6/Factory | Build established: Infiltrator-Mutant 6496 | -6/Factory | Fabricated L-41 Fighter? 6792 | -6/Factory | Lost 3 parts (1p1n1u) 7180 | -6/Factory | Discovered new exit (range 4) 7183 | -6/Factory | Identified exit to Lower Caves 7409 | -6/Factory | Discovered new exit (range 15) 7443 | -6/Factory | Discovered exit to Lower Caves (range 6) 7485 | -6/Factory | Entered another Factory area 7485 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7515 | -5/Factory | Lost 5 parts (2p1n1u1w) 8025 | -5/Factory | Destroyed 9 combat bots 8027 | -5/Factory | Lost 7 parts (3n3u1w) 8083 | -5/Factory | Discovered new exit (range 5) 8087 | -5/Factory | Entered Extension 8142 | -5/Extension | Rescued a captive Derelict 8143 | -5/Extension | Rescued a captive Derelict 8238 | -5/Extension | Lost 3 parts (1p2u) 8468 | -5/Extension | Spotted B-75 Beast 8475 | -5/Extension | Spotted B-75 Beast 8585 | -5/Extension | Build established: Scavenger-Gladiator 8625 | -5/Extension | Energy Cycler disabled 8625 | -5/Extension | Rescued a captive Derelict 8625 | -5/Extension | Rescued a captive Derelict 8626 | -5/Extension | Rescued a captive Derelict 8627 | -5/Extension | Rescued a captive Derelict 8629 | -5/Extension | Rescued a captive Derelict 8790 | -5/Extension | Disrupted transfer network 8825 | -5/Extension | Core integrity fell below 50% 8870 | -5/Extension | Destroyed 7 combat bots 8873 | -5/Extension | Lost 4 parts (1p1n2u) 9266 | -5/Extension | Identified exit to Factory 9266 | -5/Extension | Identified exit to Cetus 9479 | -5/Extension | Build established: Scavenger-Scout 9649 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9728 | -5/Extension | Entered Cetus 9742 | -5/Cetus | Spotted Cetus Guard 9742 | -5/Cetus | Spotted Cetus Guard 9831 | -5/Cetus | Crushed by falling debris 9835 | -5/Cetus | Spotted Cetus Guard 9838 | -5/Cetus | Discovered exit to Factory (range 17) 9847 | -5/Cetus | Entered Factory 9847 | -4/Factory | Evolved 2 slots: Propulsion x2 9923 | -4/Factory | Found Quantum Capacitor 9930 | -4/Factory | Spotted B-86 Titan 10097 | -4/Factory | Discovered new exit (range 2) 10099 | -4/Factory | Entered Research 10099 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10109 | -3/Research | Lost 5 parts (1p1n2u1w) 10241 | -3/Research | Repaired Antigrav Array 10400 | -3/Research | Identified exit to DSF 10400 | -3/Research | Entered DSF 10440 | -3/DSF | Discovered new exit (range 21) 10441 | -3/DSF | Additional patrols routed to DSF 10472 | -3/DSF | Build established: Wizard-Mutant 10490 | -3/DSF | Entered Research 10490 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11000 | -2/Research | Cargo convoy interrupted 11086 | -2/Research | Found Gamma Bomb Array 11106 | -2/Research | Found Prototype Hackware 11106 | -2/Research | Identified Exp. System Shield 11162 | -2/Research | Repaired Diametric Drive 11292 | -2/Research | Lost 6 parts (1p2n3u) 11295 | -2/Research | System corruption reached 10% 11379 | -2/Research | Found Adv. Powered Armor 11399 | -2/Research | Found Prototype Launcher 11399 | -2/Research | Identified Hellfire Missile Launcher 11432 | -2/Research | Found Prototype Launcher 11432 | -2/Research | Identified Mni. Smartbomb Launcher 11675 | -2/Research | Found Prototype Device 11675 | -2/Research | Identified Adv. EM Disruption Field 12046 | -2/Research | Found Fusion Bomb Launcher 12347 | -2/Research | Build established: Mutant 13240 | -2/Research | Crushed by falling debris 13292 | -2/Research | Spotted Striker 13333 | -2/Research | Destroyed Striker 13387 | -2/Research | Lost 8 parts (2n4u2w) 13445 | -2/Research | System corruption reached 30% 13769 | -2/Research | First assault squad dispatched 13865 | -2/Research | Spotted B-90 Cyclops 13877 | -2/Research | Discovered new exit (range 8) 13878 | -2/Research | Entered Quarantine 13880 | -2/Quarantine | Found Alien Artifact 13880 | -2/Quarantine | Identified Transdimensional Reconstructor 13880 | -2/Quarantine | Warped through subspace 13881 | -2/Quarantine | Core integrity fell below 50% 13893 | -2/Quarantine | Found Transdimensional Reconstructor 13894 | -2/Quarantine | Found Alien Artifact 13894 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 13894 | -2/Quarantine | Warped through subspace 13896 | -2/Quarantine | Warped through subspace 13945 | -2/Quarantine | Found Alien Artifact 13945 | -2/Quarantine | Identified Subatomic Replicator 13954 | -2/Quarantine | Found Alien Impact Weapon 13954 | -2/Quarantine | Identified Core Stripper 13981 | -2/Quarantine | Spotted Fortress 13995 | -2/Quarantine | Discovered new exit (range 6) 13996 | -2/Quarantine | Entered Section 7 14041 | -2/Section 7 | Build established: Scavenger-Sprinter 14048 | -2/Section 7 | Found Prototype Processor 14048 | -2/Section 7 | Identified Exp. Targeting Computer 14075 | -2/Section 7 | Discovered new exit (range 16) 14082 | -2/Section 7 | Entered Access 14082 | -1/Access | Evolved 2 slots: Utility x2 14332 | -1/Access | Search patrols dispatched 14350 | -1/Access | Found Unknown Piercing Weapon 14350 | -1/Access | Identified Enh. Force Lance 14420 | -1/Access | Spotted B-99 Colossus 14423 | -1/Access | Found Nanosword 14436 | -1/Access | Spotted B-99 Colossus 14436 | -1/Access | Spotted B-99 Colossus 14471 | -1/Access | Spotted B-99 Colossus 14472 | -1/Access | Spotted B-99 Colossus 14509 | -1/Access | Discovered new exit (range 2) 14510 | *** | Escaped! Last Messages --------------- 14495_ Acquired 4 matter. 14497_ Field Propulsion Drive destroyed. 14498_ P-80 Master resets P-80 Master, system corruption cleaned. 14498_ S-43 Plague knocked back. 14498_ S-43 Plague destroyed. 14498_ Penetrated by Slug. 14498_ Adv. Heat Sink destroyed. 14498_ Slug penetrates Sealed Heavy Doors. 14500_ B-99 Colossus activates siege mode. 14501_ Field Propulsion Drive destroyed. 14502_ Knocked back. 14502_ S-43 Plague destroyed. 14502_ Slug penetrates P-80 Master. 14502_ Slug penetrates S-43 Plague. 14502_ Slug penetrates Sealed Heavy Doors. 14504_ S-43 Plague destroyed. 14506_ Main Access Shell breached. 14509_ EXIT=FOUND [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ???????????????????????????????????###########+### | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????########### ## | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????+ #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ????????????????????"###????##???#########?# + | | ????????????????????" ???? "??" #?# # | | ????????????????????" ???? "??" #?# # | | ????????????????????" """""" "??" ### # | | ????????????????????" " " "??" hhh ## | | ????????????????????" " "" " "??" "# | | ????????????????????" s @" " "??" ## | | ????????????????????" " " "??" BB *% #? | | ????????????????????" """""" "??" BBBB""%""### | | ????????????????????" =""""[= BB " | | ????????????????????" %%==%%[ "% = | | ????????????????????"##################### "" | | ?????????????????????????????????????????#""" | | ?????????????????????????????????????????#"T | | ????????????????????????????????????????##""" | | ????????????????????????????????????????#" "" | | ????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 72 Energy Capacity 1120 Matter Stores 305 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 20 Corruption Containment 12 Corruption Block 8 Armor Coverage 1600 Resistance: KI 25 Resistance: EM 50 Utility Shielding 66 Phase Shifting 15 Evasion (%) 83 Targeting Accuracy 32 Melee Accuracy 12 Launcher Accuracy 30 Target Analysis 11 Core Analysis 9 Recoil Reduction 8 Particle Charging 30 Offensive Hacking 42 Defensive Hacking 44 Item Schematics ----------------- Adv. Plasma Rifle | -2/Quarantine | Archive Nanosword | -2/Quarantine | Archive Adv. Kinecellerator | -2/Quarantine | Archive Particle Accelerator | -2/Quarantine | Archive Gravity Neutralizer | -2/Quarantine | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Quarantine | Archive Fabricated ------------ Antigrav System | x2 | -7/Factory | Preloaded L-41 Fighter | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Core Stripper Achievements -------------- 20k Club A New Friend Epsilon Run Nope Ooh, Shiny! Rockin' Loadout Turtlemind Challenges ------------ None Game ------ Seed VortexImprovedClaw Manual? 0 Play Time 03:01:09 Cumulative 97.5 hours Start 2024.06.26 @ 20:30:05 End 2024.06.27 @ 00:09:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 105 Adventurer 6 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f07cf239-870c-4bf4-b79d-00dbd9dfa3ea