Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.02.02 @ 22:20:47 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (141) 705 Value Destroyed (5858) 5858 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (3360) 3360 TOTAL SCORE: 17983 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 131 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1248 Friendly Fire -203 Cogmind --------- Core Integrity 940/1150 Matter 35/300 Energy 535/535 System Corruption 21% Temperature Warm (179) Movement Core (2100) Ox41 Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core Antimatter Reactor > --- PROPULSION (6) --- Wheel Wheel Compact Wheel > --- UTILITY (8) ------ Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Makeshift Armor Plating Improved Hacking Suite > --- WEAPON (4) ------- Heavy Gauss Cannon > --- INVENTORY (25) --- Vortex Chain Reactor Wheel Wheel Compact Wheel Experimental Matter Compressor (257) Advanced Kinecellerator Improved Weapon Cycler Improved Energy Mantle Improved Field Recycling Unit (0) HERF Cannon HERF Cannon HERF Cannon HERF Cannon High-powered Shotgun Coil Gun Coil Gun Rocket Launcher Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Kinecellerator Improved Weapon Cycler Makeshift Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Helical Railgun Bore Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Vortex Chain Reactor Medium Treads Medium Treads Experimental Matter Compressor Improved Transmission Jammer Improved Energy Mantle Improved Hacking Suite System Mapper Makeshift System Shield Improved Field Recycling Unit HERF Cannon HERF Cannon HERF Cannon HERF Cannon High-powered Shotgun Coil Gun Coil Gun Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Rocket Launcher Dirty Bomb Trap Dirty Bomb Trap [Rating: 120] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . 2 Utility 6 | . . . 1 . . . 1 1 . . . . 2 . 1 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 170 | 7 . 2 17 . 1 . 6 23 11 . . 3 2 13 20 5 5 10 12 33 Power 14 | 1 . . 2 . . . . 2 1 . . . . 1 3 . . . . 4 Engine 8 | 1 . . 2 . . . . 2 1 . . . . . 2 . . . . . Core 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . 3 Propulsion 46 | 2 . . 5 . . . 4 5 1 . . . . 6 3 1 . 2 2 15 Treads 38 | 2 . . 4 . . . 4 5 1 . . . . 6 3 1 . 2 2 8 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . . . . 7 Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 63 | 2 . . 5 . 1 . 2 11 2 . . 1 2 4 8 . 3 8 5 9 Device 26 | 1 . . . . . . 1 3 1 . . 1 . . 6 . 1 4 3 5 Storage 5 | 1 . . 1 . 1 . . . . . . . . . . . 1 1 . . Processor 5 | . . . 1 . . . 1 2 . . . . . . 1 . . . . . Hackware 8 | . . . 2 . . . . 2 . . . . . . . . . . . 4 Protection 19 | . . . 1 . . . . 4 1 . . . 2 4 1 . 1 3 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 . 2 5 . . . . 5 7 . . 2 . 2 6 4 2 . 5 5 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 28 | 2 . 1 5 . . . . 3 5 . . 1 . 1 4 2 . . 3 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 Launcher 10 | . . . . . . . . 1 1 . . . . 1 . 2 1 . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 1 . . 1 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 1 . . . . . . . 1 5 1 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . 1 1 2 System Corruption 15 | . . . . . . . . . . . . . . . . . . 1 3 11 Parts Lost 58 | . . 6 1 . . . 1 . 2 . . . . 6 9 . . 1 7 25 Power 7 | . . 1 1 . . . . . . . . . . 1 2 . . . 1 1 Propulsion 18 | . . 1 . . . . . . 1 . . . . 2 1 . . 1 . 12 Utility 15 | . . . . . . . 1 . . . . . . 2 3 . . . 3 6 Weapon 18 | . . 4 . . . . . . 1 . . . . 1 3 . . . 3 6 Highest Loss Streak 8 | . . 6 1 . . . 1 . 1 . . . . 6 8 . . 1 3 7 Average Slot Usage (%) 95 | . 100 89 92 100 100 100 98 99 99 100 100 100 100 87 86 100 100 99 89 86 Engine 6 | . 14 12 10 11 11 11 9 6 7 7 7 7 6 2 3 5 5 5 3 . Core 2 | . . . . . . . . . . . . . . 4 3 5 5 5 5 3 Treads 26 | . 28 25 29 33 33 33 35 30 30 30 30 30 26 23 22 23 22 22 22 19 Device 12 | . 14 12 . . . . 5 4 7 7 7 7 6 . 13 29 26 21 16 17 Storage 6 | . 14 12 6 11 11 11 9 7 7 7 7 7 6 6 5 5 5 5 5 5 Processor 7 | . . . 4 . . . 9 7 7 7 7 7 6 6 7 11 11 11 10 5 Hackware 6 | . . . 20 22 22 22 10 9 7 7 7 7 6 6 4 . . . . . Protection 4 | . . . . . . . . 7 6 7 7 7 20 16 4 . . 4 4 7 Ballistic Gun 15 | . 28 24 19 22 22 22 18 22 22 23 23 22 20 16 12 10 8 5 7 4 Ballistic Cannon 4 | . . . . . . . . . . . . . . . 3 5 10 11 11 9 Launcher 1 | . . . . . . . . . . . . . . 2 . . 2 5 1 2 Naked Turns 73 | . . 56 17 . . . . . . . . . . . . . . . . . Heaviest Build 179 | 13 13 13 23 23 53 53 57 68 69 68 68 68 78 85 95 107 152 171 169 179 Greatest Support 154 | 40 40 40 60 60 60 60 80 88 88 88 88 88 88 88 101 101 101 101 109 154 Greatest Overweight (x) 16 | . . . . . . . . . . . . . . 1 1 1 1 1 1 16 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 2 Largest Inventory Capacity 25 | 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 19 | 7 8 7 8 10 16 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 Most Carried 25 | 6 8 8 10 10 10 10 20 20 20 20 20 20 19 20 20 20 25 25 25 25 Average Carried 18 | 4 6 7 7 10 10 10 15 19 19 19 20 20 18 17 17 19 24 24 24 21 Final Capacity 25 | 8 8 5 10 10 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 6 8 5 10 10 10 10 20 20 20 20 20 20 19 20 20 20 25 25 23 20 Class Distribution -------------------- 21% | Skirmisher 21% | Scavenger-Mutant 17% | Hacker-Mutant 15% | Scavenger-Gunner 9% | Mutant 5% | Scavenger-Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Matter Collected 5596 | 217 . 96 603 40 . 18 331 338 226 220 . 15 . 321 379 500 170 618 545 959 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6443 | 25 . 125 816 64 . . 690 506 174 188 . . . 392 180 486 238 812 433 1314 Parts 291 | 2 . 15 57 3 . . 32 21 7 8 . . . 21 12 21 10 25 15 42 Haulers Intercepted 5 | . . . 1 . . . 2 1 . . . . . . . . . . . 1 Recyclers Shooed 6 | . . . . . . . 3 1 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . 7 12 . . . . . 14 7 46 7 . Prevented 48 | . . . . . . . . . . . . . . . . 10 3 27 8 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 113 | . . 5 13 2 . . 10 8 5 3 . . . 9 3 11 7 11 10 16 Guns 58 | . . 5 13 2 . . 10 4 2 3 . . . 6 2 5 1 . 2 3 Cannons 11 | . . . . . . . . . . . . . . . 1 3 . . 2 5 AOE 32 | . . . . . . . . 4 3 . . . . 3 . 2 5 6 4 5 Classes Destroyed 20 | 1 . 2 5 . . . 2 1 . 1 . . . 3 . . . 2 1 2 Worker 9 | . . . 1 . . . 2 . . . . . . . . . . . . 6 Builder 2 | . . . . . . . . . . . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 1 . . . 2 1 . . . . . . . . . . . 1 Recycler 4 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Swarmer 24 | . . 3 . 1 . . . . . . . . . . . 5 6 2 4 3 Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . . Grunt 48 | . . 2 6 1 . . 6 7 3 3 . . . 2 . 5 . 7 . 6 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . Sentry 12 | . . . 7 . . . 2 . . . . . . . . 1 . . 1 1 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . Hunter 13 | . . . . . . . 1 . 1 . . . . 2 2 . 1 . 4 2 Programmer 5 | . . . . . . . . 1 . . . . . . . . . . . 4 Heavy 2 | . . . . . . . . . . . . . . 1 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 1 . 3 4 1 . . 5 4 4 3 . . . 3 1 5 4 11 4 6 Combat Bots Only 11 | . . 3 4 1 . . 5 4 4 3 . . . 3 1 5 4 11 4 4 Max Kills in Single Turn 3 | 1 . 1 2 1 . . 1 1 2 1 . . . 2 1 2 1 3 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 2 . . . . 2 . 1 1 2 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Damage Taken 12565 | . . 821 814 97 . . 497 350 444 31 . . . 1682 2035 281 183 465 1980 2885 Core 1281 | . . 196 56 27 . . 40 15 65 . . . . 76 198 38 . 33 327 210 Absorbed by Shields 498 | . . . . . . . 148 . . . . . . . . 102 68 109 71 . Core Remaining (%) 73 | 100 . 21 . . . 79 92 . . . . 88 . 91 . . . . 40 . Volleys Fired 349 | 9 . 19 58 2 1 . 36 24 8 7 . . . 28 24 18 15 6 32 62 Largest 4 | 2 . 2 2 2 2 . 2 3 3 3 . . . 3 3 3 4 1 4 4 Hottest 217 | 40 . 80 50 50 50 . 50 75 83 78 . . . 83 103 103 164 46 164 217 Shots Fired 777 | 18 . 33 116 4 2 . 72 62 17 21 . . . 77 66 48 18 6 86 131 Gun 571 | 18 . 28 116 4 2 . 72 57 13 21 . . . 74 53 28 2 . 40 43 Cannon 153 | . . 5 . . . . . . . . . . . . 13 16 3 . 38 78 Launcher 53 | . . . . . . . . 5 4 . . . . 3 . 4 13 6 8 10 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 719 | 18 . 28 116 4 2 . 72 57 13 21 . . . 74 66 44 5 . 78 121 Thermal 5 | . . 5 . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . . 5 4 . . . . 3 . . . . . . Electromagnetic 41 | . . . . . . . . . . . . . . . . 4 13 6 8 10 Robot Hit Streak 30 | 5 . 5 8 3 . . 29 30 4 5 . . . 7 22 16 3 7 11 9 Robot Miss Streak 5 | 3 . 3 4 . . . 2 4 1 1 . . . 2 4 4 2 . 5 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 6 | . . 1 1 . . . 1 . . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . 1 . . . . . . Shots Hit Robots 485 | 12 . 20 76 3 . . 57 38 8 13 . . . 59 49 31 6 5 47 61 Core Hits 261 | 2 . 11 26 2 . . 26 23 14 7 . . . 27 12 20 7 23 25 36 Critical Kills 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 5 | . . . . . . . . . . 1 . . . . 1 . . . 2 1 Critical Strikes 18 | . . . 2 . . . . . . 1 . . . 1 1 1 . . 4 8 Destroy 10 | . . . 2 . . . . . . 1 . . . 1 1 . . . 2 3 Blast 8 | . . . . . . . . . . . . . . . . 1 . . 2 5 Melee Attacks 4 | . . . . . . . . 1 1 . . 2 . . . . . . . . Impact 4 | . . . . . . . . 1 1 . . 2 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14482 | 101 . 212 1355 58 . . 1015 1030 442 231 . . . 1265 857 1096 443 1619 1627 3131 Guns 7050 | 101 . 146 1355 53 . . 987 603 113 231 . . . 974 681 420 18 . 508 860 Cannons 2747 | . . 53 . . . . . . . . . . . . 176 364 35 . 672 1447 Explosions 4567 | . . . . . . . . 400 329 . . . . 291 . 312 390 1619 447 779 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 118 | . . 13 . 5 . . 28 27 . . . . . . . . . . . 45 Kinetic 9744 | 101 . 146 1355 53 . . 987 603 113 231 . . . 974 857 784 53 . 1180 2307 Thermal 469 | . . 53 . . . . . . . . . . . . . . . 265 . 151 Explosive 1020 | . . . . . . . . 400 329 . . . . 291 . . . . . . Electromagnetic 3131 | . . . . . . . . . . . . . . . . 312 390 1354 447 628 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 1 1 1 1 1 . 3 . . . 1 4 21 Average Corruption 2 | . . . . . . . . 1 1 1 1 1 . 2 . . . 1 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 57 | . . . . . . . . 6 1 2 . 4 . 7 . . . . 15 22 Message Errors 16 | . . . . . . . . 3 . 1 . 1 . 2 . . . . 5 4 Matter Fused 7 | . . . . . . . . . . . . . . 1 . . . . 2 4 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . 1 4 Energy Discharges 10 | . . . . . . . . 1 1 . . 2 . . . . . . 3 3 Data Loss (minor) 11 | . . . . . . . . 2 . 1 . 1 . 1 . . . . 3 3 Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . 3 . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 122 | . . . . . . . . . . . . . . . . 15 32 6 . 69 Projectiles 71 | . . . . . . . . . . . . . . . . 12 10 . . 49 Explosions 46 | . . . . . . . . . . . . . . . . 3 22 6 . 15 Melee 5 | . . . . . . . . . . . . . . . . . . . . 5 Knockbacks 26 | . . . . . . . 1 . . . . . . . 1 4 . . 5 15 Impact 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Kinetic 24 | . . . . . . . . . . . . . . . 1 4 . . 5 14 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 181 | . . . . . . . . . 49 . . . . . . . 12 . 43 77 Shots 7 | . . . . . . . . . 1 . . . . . . . 1 . 2 3 Rammed 15 | . . 4 1 2 . . 5 2 . . . . . . . . . . . 1 Targets Rammed 16 | . . 4 1 2 . . 6 2 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 457 | . . 70 23 11 6 . 18 140 39 55 . . . 211 91 36 70 14 425 457 Average Temperature 67 | . . 25 7 5 4 . 7 46 16 25 . . . 70 39 14 33 9 169 117 Received Heat Transfer 1368 | . . 68 339 42 . . 195 135 36 18 . . . 45 . 68 . 138 52 232 Effects 10 | . . . . . . . . . . . . . . . . . . . 3 7 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . 1 3 Interference 5 | . . . . . . . . . . . . . . . . . . . 2 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . . . . . 1 1 5 2 3 Combat Hostiles 12 | . . . . . . . . . . . . . . . . 1 1 5 2 3 Parts Fried 24 | . . . . . . . . . . . . . . . . 2 3 7 3 9 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 561 | . . 111 . . . . . . . . . . . . . . . 350 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . 1 4 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Peak Influence 573 | 5 3 140 299 254 . . 165 193 . . . . 16 175 115 . . . . 573 Initial 114 | . 3 . . 114 . . . 72 . . . . . 14 91 . . . . 4 Average 117 | 1 3 95 151 148 . . 78 78 . . . . 6 110 82 . . . . 232 Maximum Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . 2 Low Security (%) 83 | 100 100 100 61 75 . 100 100 100 . . . . 100 100 100 . . . . 49 Level 1 11 | . . . 38 24 . . . . . . . . . . . . . . . 15 Level 2 5 | . . . . . . . . . . . . . . . . . . . . 35 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . Squads Dispatched 16 | . . . 3 . . . . 3 . . . . . 2 1 . . . . 7 Investigation 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Reinforcement 9 | . . . 2 . . . . 1 . . . . . 2 1 . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Distress Signals 5 | . . . 3 . . . 1 . . . . . . . . . . . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 182 | . . 18 27 6 . . 14 13 5 3 . . . 9 4 11 8 32 10 22 Peak Tracking Total 18 | . . 7 5 3 . . 5 4 4 3 . . . 3 2 5 3 18 4 6 Tactical Retreats 4 | . . 1 2 . . . . . . . . . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Traps Triggered 9 | . . . . . . . 1 3 . . . . . 1 . . . . . 4 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . 2 . 10 . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Machines Disabled 19 | . . . 1 . 1 . . . . . . . . . . . . . . 17 Max in Single Turn 3 | . . . 1 . 1 . . . . . . . . . . . . . . 3 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Machines Accessed 24 | . . 1 4 1 2 . 2 6 . . 3 . 2 . . 1 1 . . 1 Terminals 10 | . . 1 3 1 . . 2 2 . . . . 1 . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 83 | . . 2 19 1 2 . 5 14 . . 25 . 7 . . 1 1 . . 6 Successful 55 | . . 1 13 1 2 . 3 5 . . 25 . 3 . . 1 1 . . . Failed 27 | . . 1 5 . . . 2 9 . . . . 4 . . . . . . 6 Catastrophic 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 16 | . . . 10 . 1 . . 2 . . . . 2 . . . . 1 . . Terminals 28 | . . 2 13 1 . . 5 4 . . . . 3 . . . . . . . Fabricators 9 | . . . . . . . . 5 . . . . 4 . . . . . . . Repair Stations 8 | . . . 6 . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 3 . . . . . . . . . . . 6 Terminal Hacks 42 | . . 1 6 1 2 . 3 1 . . 25 . 1 . . 1 1 . . . Record 7 | . . . . . 1 . . . . . 6 . . . . . . . . . Part Schematic 13 | . . . 2 . . . . . . . 11 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 7 | . . . 6 . . . . 1 . . . . . . . . . . . . Scan Component 4 | . . . 3 . . . . 1 . . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Fabnet 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . 1 3 1 . . 2 5 . . . . 2 . . . . . . 1 Full Trace Events 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 2 . . . . . . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . . . . . Time 114 | . . . 114 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . 2 3 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . 2 3 . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . 3 3 3 4 4 4 4 1 1 Autooverrided 6 | . . . . . . . . . . . . . . . . . 2 3 . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Total Allies 10 | . . . 1 3 . . . . . . . . . . . . 2 3 . 1 Largest Group 3 | . . . 1 3 2 2 2 . . . . . . . . . 1 1 . 1 Highest-Rated Group 56 | . . . 10 40 32 32 32 . . . . . . . . . 41 50 . 56 Highest-Rated Ally 56 | . . . 10 16 16 16 16 . . . . . . . . . 41 50 . 56 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . 15 . . 3 . . . . . . . . . 5 7 . 2 Total Damage 665 | . . . . 195 . . 17 . . . . . . . . . 79 217 . 157 Kills 5 | . . . . 4 . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . 2 . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Turns Passed 12854 | 146 132 518 1072 579 433 102 574 1078 711 298 130 757 200 300 481 742 1169 1181 1314 937 Spaces Moved 5817 | 68 82 354 532 333 253 61 256 534 290 166 81 248 122 113 200 389 460 457 489 329 Core 146 | 1 . 113 32 . . . . . . . . . . . . . . . . . Treads 5415 | 67 82 241 391 333 253 61 256 534 290 166 81 248 122 113 200 389 460 457 489 182 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 147 | . . . . . . . . . . . . . . . . . . . . 147 Hover 109 | . . . 109 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 50 170 170 170 166 163 162 162 162 162 162 162 167 170 170 247 247 110 Average Speed 183 | 158 160 124 140 170 170 170 166 165 162 162 162 162 162 173 184 171 245 249 247 197 Slowest Speed 320 | 160 160 160 170 170 170 170 167 167 165 162 162 162 162 243 250 250 250 250 247 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 11 60 50 72 64 17 27 19 41 40 69 47 7 70 4 53 58 54 72 13 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . 1 . . . . . 1 . . . Known Exits Taken 4 | . . . 1 . . . . 1 . . . 1 1 . . . . . . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 14 | . . 1 . 2 . 1 . . 2 1 . 1 . . . . 5 . 1 . Spaces Dug 23 | . . . . . . . . 1 9 . . 2 . . 2 . 5 4 . . Terrain Destroyed 199 | . . . . . . . . 21 30 . . 2 . 12 4 6 6 15 19 84 Melee 4 | . . . . . . . . 1 1 . . 2 . . . . . . . . Projectile 92 | . . . . . . . . . . . . . . . 4 6 2 . 19 61 AOE 103 | . . . . . . . . 20 29 . . . . 12 . . 4 15 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Total 7446 | 89 83 399 763 343 255 60 341 689 512 183 80 599 124 167 265 443 492 501 559 499 Wait 926 | . . 17 132 5 . . 20 80 200 7 . 344 . . 14 20 1 4 17 65 Move 5797 | 67 81 353 531 332 252 60 255 533 289 165 80 247 121 112 199 388 459 456 488 329 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 6 2 . 14 1 . . 15 11 2 2 . 1 1 7 6 6 7 7 5 6 Fast Attach 69 | 7 . . 14 . . . 4 5 3 . . . . 3 8 . 3 8 2 12 Attach 46 | . . 2 2 . . . 2 5 2 . . . 2 6 6 1 1 1 4 12 Detach 10 | . . . 1 . . . . 4 . . . . . 1 1 . . 1 . 2 Swap 56 | . . . 1 . 1 . . 13 6 . . 3 . 4 6 4 2 1 6 9 Drop 69 | . . . 9 1 1 . 3 11 1 2 . 2 . 6 1 6 3 17 5 1 Fire 349 | 9 . 19 58 2 1 . 36 24 8 7 . . . 28 24 18 15 6 32 62 Melee 4 | . . . . . . . . 1 1 . . 2 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . 4 1 2 . . 6 2 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . . . Trap 4 | . . 4 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 449 | -10/Mines | Discovered new exit (range 6) 484 | -10/Mines | Learned location of Zion (-6) 507 | -10/Mines | Learned Materials garrison access intel 693 | -10/Mines | Assembled infested the area 698 | -10/Mines | Assisted by a Guerilla fighting off Assembled 699 | -10/Mines | Found a hidden stash of uninstalled traps 735 | -10/Mines | Core integrity fell below 50% 741 | -10/Mines | Released all parts (3) 770 | -10/Mines | Lost 6 parts (1p1n4w) 797 | -10/Mines | Entered Materials 797 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1072 | -9/Materials | Identified exit to Mines 1106 | -9/Materials | Build established: Hacker-Mutant 1109 | -9/Materials | Discovered new exit (range 15) 1404 | -9/Materials | Central database locked down 1509 | -9/Materials | Repaired Minigun 1549 | -9/Materials | Repaired Minigun 1588 | -9/Materials | Repaired Arm. Treads 1680 | -9/Materials | Discovered new exit (range 5) 1869 | -9/Materials | Entered Mines 1905 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1980 | -9/Mines | Discovered new exit (range 7) 2047 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2276 | -9/Mines | Discovered new exit (range 7) 2436 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2437 | -9/Mines | Discovered new exit (range 5) 2448 | -9/Mines | Entered Exiles 2448 | -9/Exiles | Accompanied by 2 allies 2494 | -9/Exiles | Met 8R-AWN 2516 | -9/Exiles | Met EX-HEX 2644 | -9/Exiles | Met EX-BIN 2669 | -9/Exiles | Aligned with FarCom system 2671 | -9/Exiles | Given EX-Vault access code 2713 | -9/Exiles | Opened EX-Vault 2754 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2782 | -9/Exiles | Exiles lab attacked by MAIN.C 2867 | -9/Exiles | Discovered new exit (range 10) 2881 | -9/Exiles | Entered Mines 2881 | -8/Mines | Accompanied by 2 allies 2975 | -8/Mines | Discovered new exit (range 5) 2983 | -8/Mines | Entered Materials 2983 | -8/Materials | Accompanied by 2 allies 2983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2984 | -8/Materials | Loaded intel: 1 garrison access location 3265 | -8/Materials | Discovered new exit (range 16) 3412 | -8/Materials | Build established: Mutant 3474 | -8/Materials | Identified exit to Storage 3557 | -8/Materials | Entered Factory 3557 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3558 | -7/Factory | Identified exit to Lower Caves 4121 | -7/Factory | Build established: Skirmisher 4262 | -7/Factory | Discovered new exit (range 14) 4284 | -7/Factory | Identified exit to Factory 4635 | -7/Factory | Entered Lower Caves 5329 | -7/Lower Caves | Discovered new exit (range 9) 5346 | -7/Lower Caves | Entered another Lower Caves area 5584 | -7/Lower Caves | Learned Factory garrison access intel 5617 | -7/Lower Caves | Discovered new exit (range 15) 5644 | -7/Lower Caves | Entered Data Miner 5644 | -7/Data Miner | Discovered new exit (range 6) 5675 | -7/Data Miner | Met Data Miner 5716 | -7/Data Miner | Learned location of Section 7 (-2) 5716 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5737 | -7/Data Miner | Received God Mode back door access code from Data Miner 5774 | -7/Data Miner | Entered Proximity Caves 6274 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6404 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6531 | -6/Proximity Caves | Entered Factory 6531 | -6/Factory | Evolved 2 slots: Utility x2 6532 | -6/Factory | Loaded intel: 4 garrison access locations 6731 | -6/Factory | Identified exit to DSF 6731 | -6/Factory | Entered DSF 6792 | -6/DSF | Additional patrols routed to DSF 6836 | -6/DSF | Discovered new exit (range 15) 6867 | -6/DSF | Lost 6 parts (1p2n2u1w) 6954 | -6/DSF | Sterilization system engaged 6974 | -6/DSF | Ambient heat levels rising (+10) 6989 | -6/DSF | Ambient heat levels rising (+10) 7004 | -6/DSF | Ambient heat levels rising (+10) 7019 | -6/DSF | Ambient heat levels rising (+10) 7031 | -6/DSF | Entered Factory 7031 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7032 | -5/Factory | Identified exit to Extension 7235 | -5/Factory | Lost 8 parts (1p1n3u3w) 7489 | -5/Factory | Discovered new exit (range 11) 7512 | -5/Factory | Entered Upper Caves 7852 | -5/Upper Caves | Build established: Scavenger-Gunner 8163 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8238 | -5/Upper Caves | Discovered new exit (range 5) 8254 | -5/Upper Caves | Entered another Upper Caves area 8303 | -5/Upper Caves | Found Alien Artifact 8303 | -5/Upper Caves | Identified Core Expander 8303 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 8448 | -5/Upper Caves | Discovered new exit (range 18) 9220 | -5/Upper Caves | Discovered new exit (range 16) 9259 | -5/Upper Caves | Build established: Scavenger-Mutant 9284 | -5/Upper Caves | Learned location of Warlord (-5) 9423 | -5/Upper Caves | Entered Warlord 9480 | -5/Warlord | Discovered new exit (range 16) 10036 | -5/Warlord | Met Warlord 10058 | -5/Warlord | Opened Warlord's prototype stash 10061 | -5/Warlord | Warlord's base attacked by MAIN.C 10072 | -5/Warlord | Found Prototype Device 10072 | -5/Warlord | Identified Thermal Barrier 10102 | -5/Warlord | Found Prototype Hackware 10113 | -5/Warlord | Found Prototype Device 10113 | -5/Warlord | Identified Exp. Cloaking Device 10130 | -5/Warlord | Found Prototype Reactor 10411 | -5/Warlord | Warlord forces counterattacked 10449 | -5/Warlord | Spotted Executioner 10494 | -5/Warlord | Spotted Executioner 10499 | -5/Warlord | Spotted Striker 10510 | -5/Warlord | Destroyed Striker 10532 | -5/Warlord | Destroyed 11 combat bots 10540 | -5/Warlord | Found Corrupted Prototype Device 10540 | -5/Warlord | Identified Adv. Kinecellerator 10604 | -5/Warlord | Entered Proximity Caves 10699 | -4/Proximity Caves | Learned Research emergency access door positions 10816 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11123 | -4/Proximity Caves | Build established: Scavenger-Gunner 11460 | -4/Proximity Caves | Core integrity fell below 50% 11711 | -4/Proximity Caves | Build established: Scavenger-Mutant 11771 | -4/Proximity Caves | Spotted B-86 Titan 11796 | -4/Proximity Caves | Destroyed B-86 Titan 11814 | -4/Proximity Caves | Lost 3 parts (2u1w) 11873 | -4/Proximity Caves | Discovered new exit (range 13) 11918 | -4/Proximity Caves | Entered Factory 11918 | -4/Factory | Evolved 2 slots: Propulsion x2 12380 | -4/Factory | Found Prototype Hackware 12380 | -4/Factory | Identified Exp. System Shield 12391 | -4/Factory | Lost 5 parts (4n1u) 12398 | -4/Factory | Identified System Mapper 12426 | -4/Factory | Identified Vortex Chain Reactor 12460 | -4/Factory | Lost 7 parts (1p3n1u2w) 12460 | -4/Factory | System corruption reached 10% 12541 | -4/Factory | Lost 6 parts (2n2u2w) 12668 | -4/Factory | First assault squad dispatched 12695 | -4/Factory | Incoming assault squad redirected 12847 | -4/Factory | Incoming investigation squad redirected 12855 | -4/Factory | Self-destructed Last Messages --------------- 12842_ K-01 Serf collects debris. 12844_ Slug penetrates Y-64 Sentinel. 12844_ Slug penetrates Manufacturing Mainframe. 12844_ Manufacturing Mainframe disabled. 12844_ Penetrated by Slug. 12845_ Wheel destroyed. 12846_ K-01 Serf collects debris. 12847_ ALERT: Higher priority target reported, redirecting investigation. 12847_ Penetrated by Slug. 12847_ Critical hit (Destroy). 12847_ Helical Railgun destroyed. 12848_ K-01 Serf collects debris. 12849_ Com. Wheel destroyed. 12849_ K-01 Serf collects debris. 12851_ Med. Treads destroyed. 12851_ Y-64 Sentinel destroyed. 12852_ K-01 Serf collects debris. 12853_ G-67 Veteran suffers critical hit (Blast). 12853_ G-67 Veteran destroyed. 12853_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # # "%" """ #####################?#?? | | # # ""% %%% ############?##########?? | | ## # % %% ##############?#######?#? | | # # % % % ####################?#??? | | # # %% ##############?##? | | # =/ ################?? | | # =# % ################?? | | # *% %!# #################? | | # % # % ! ##############?### | | # # ^ ###########+#+################## | | !+% % # #####! ############?# | | !# * # ##### ###########?## | | ##=% # ##### ##########?#?? | | *# % # ##### !! """ #########?###? | | ## #w ##### ! """ ##########??#? | | ############# ##### ! """ #########?#### | | ####### ##### ##### #########?##?? | | ############# ##### """ """ """ ###########?## | | % ##### """ """ """ ###########?#? | | ############# ######### """ """ """ #########?##?? | | ############# ####?#### #########?##?? | | ############# ###########"################?##??#?# | | #######?##### ############################ ?? ? | | ############# ######## ######?# ? ? | | ############# ##### ""G"" ######## ??? | | ############# ##### "@" """ ######?# ? ??? | | ############# ##### % % """" # + ? ??? | | % # k k"""" # ###?## ???? | | # % %%k """" # ###### ?? ? | | /w #?###### ?? ?? | | w # " ""%" "" # ####?#? ?? ?? | | #A " ""kR" " #?#####? ?????? | | ##########+######+#### """"k "" +?###?##????? ?? | | # # ?# k"""" """" # ##???????????? | | #??" # ## AC # ?#?##?#??????? | | "" ?# ?? !!!# ##########+####?####??#??????? | | "" ????" !! ? #??#??#### #???????#??#??????? | | ?? ??? !! #? ######?###C?##? #??#?????????? | | ????? ? ? ? ?########?i#?##?? ?? ????????? | | ??????? #? ? ?? ### #####?###?????????? | | ??????? ??? ??# #? ?? ##? ##?#???#??????????? | | ??? ?????#?#??# ? " ### ##????#???????????? | | ???????#????#?# ? ? ? " ?# ? ? ? ?????????????? | | ?????????##?????? ? # ? " ?? ???? ???????????????? | | ?????????#?#?#??????#" " ?/? ??"???????????????? | | ?????????????#???#??????" ???????????????????????? | | ?????????????#????#??? ??????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 200 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 825 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed WarpClaymoresMegatreads Manual? 0 Play Time 01:24:11 Cumulative 456.1 hours Start 2022.02.01 @ 18:19:28 End 2022.02.02 @ 22:20:47 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 234 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8655d276-ac43-45f5-8320-a979b2a7962f