Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 06:09:46 Player: kway_side Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (107) 535 Value Destroyed (2859) 2859 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (740) 740 TOTAL SCORE: 5854 Bonus ------- High Alert Combat Kills 740 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 160/160 System Corruption 0% Temperature Cool (33) Movement Rolling (175) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Terrain Scan Processor Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Pulse Rifle Advanced Beam Cannon > --- INVENTORY (25) --- Airjet Airjet Airjet Airjet Aerolev Unit Aerolev Unit Weight Redist. System Signal Interpreter Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Light Cannon > --- INVENTORY -------- Light Treads Light Treads Airjet Airjet Airjet Airjet Aerolev Unit Aerolev Unit Aerolev Unit Improved Heat Sink Weight Redist. System Signal Interpreter Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved EM Shotgun Advanced Beam Cannon Minigun Light Cannon Mining Claw [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 102 | . 19 53 30 Power 8 | . 1 4 3 Engine 7 | . 1 4 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 30 | . 8 16 6 Treads 23 | . 4 14 5 Leg . | . . . . Wheel 6 | . 4 1 1 Hover 1 | . . 1 . Flight . | . . . . Utility 26 | . 7 11 8 Device 7 | . 4 1 2 Storage 3 | . 3 . . Processor 4 | . . 2 2 Hackware 1 | . . . 1 Protection 11 | . . 8 3 Artifact . | . . . . Weapon 38 | . 3 22 13 Energy Gun 12 | . 1 8 3 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | . . 1 1 Ballistic Cannon 14 | . 2 7 5 Launcher 7 | . . 6 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 21 | . 1 3 17 Power 3 | . . . 3 Propulsion 6 | . . 1 5 Utility 6 | . 1 2 3 Weapon 6 | . . . 6 Highest Loss Streak 13 | . 1 1 13 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 98 | . 99 99 92 Engine 11 | . 14 10 7 Treads 23 | . 17 26 24 Leg 1 | . 4 . . Wheel 5 | . 5 6 . Device 7 | . 13 4 6 Storage 11 | . 14 11 9 Processor 6 | . . 8 14 Protection 6 | . . 8 10 Energy Gun 4 | . 7 2 5 Ballistic Gun 3 | . 7 2 . Ballistic Cannon 14 | . 13 15 10 Naked Turns . | . . . . Heaviest Build 102 | 14 99 101 102 Greatest Support 63 | 20 40 60 63 Greatest Overweight (x) 33 | . 30 33 5 Average Overweight (x) 3 | . 2 3 1 Largest Inventory Capacity 25 | . 25 25 25 Average Capacity 23 | . 20 25 25 Most Carried 25 | . 25 25 25 Average Carried 21 | . 17 24 22 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 24 25 14 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2634 | 200 378 1602 454 Remotely . | . . . . Salvage Created 4148 | . 623 2782 743 Parts 236 | . 45 157 34 Haulers Intercepted 7 | . 2 4 1 Recyclers Shooed . | . . . . Parts Field Recycled 10 | . 10 . . Retrieved Matter 91 | . 91 . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 87 | . 17 50 20 Guns 30 | . 11 12 7 Cannons 43 | . 6 24 13 AOE 14 | . . 14 . Classes Destroyed 13 | . 4 9 . Worker 4 | . . 4 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 7 | . 2 4 1 Recycler 6 | . . 5 1 Mechanic 1 | . . 1 . Operator 6 | . . 6 . Watcher 5 | . 2 3 . Swarmer 17 | . 6 5 6 Grunt 53 | . 11 33 9 Brawler 2 | . . 1 1 Duelist 5 | . . 3 2 Sentry 10 | . . 8 2 Best Kill Streak 13 | . 5 13 6 Combat Bots Only 9 | . 4 9 6 Max Kills in Single Turn 5 | . 2 5 1 Gunslinging 1 | . 1 1 . Exploded 4 | . . 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5787 | . 587 1919 3281 Core 872 | . 74 233 565 Absorbed by Shields . | . . . . Redirected to Shielding 64 | . . 64 . Regen/Repaired (Parts) 215 | . . 215 . Core Remaining (%) 70 | 100 70 41 . Volleys Fired 260 | . 45 147 68 Largest 2 | . 2 2 2 Hottest 131 | . 85 91 131 Shots Fired 499 | . 90 285 124 Gun 212 | . 70 95 47 Cannon 259 | . 20 163 76 Launcher 28 | . . 27 1 Special . | . . . . Kinetic 342 | . 55 212 75 Thermal 94 | . 27 23 44 Explosive . | . . . . Electromagnetic 63 | . 8 50 5 Robot Hit Streak 24 | . 24 16 20 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 332 | . 52 191 89 Core Hits 160 | . 28 94 38 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 14 | . 3 8 3 Burn 6 | . 3 1 2 Destroy 1 | . . 1 . Blast 7 | . . 6 1 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6588 | . 799 4171 1618 Guns 2357 | . 621 1053 683 Cannons 3015 | . 178 1904 933 Explosions 1181 | . . 1179 2 Melee . | . . . . Ramming 35 | . . 35 . Kinetic 3738 | . 448 2404 886 Thermal 1447 | . 301 486 660 Explosive . | . . . . Electromagnetic 1368 | . 50 1246 72 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 2 7 . Average Corruption 3 | . 1 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 88 | . 14 74 . Message Errors 22 | . 2 20 . Matter Fused 23 | . 7 16 . Heat Flow Errors 9 | . 1 8 . Energy Discharges 13 | . 1 12 . Parts Rejected 1 | . . 1 . Data Loss (minor) 9 | . 2 7 . Data Loss (major) 5 | . 1 4 . Misfires 3 | . . 3 . Alerts 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles 17 | . . 17 . Explosions . | . . . . Melee . | . . . . Knockbacks 30 | . 2 16 12 Impact 1 | . . 1 . Kinetic 29 | . 2 15 12 Secondary . | . . . . Self-Inflicted Damage 147 | . . 144 3 Shots 10 | . . 9 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 534 | . 192 335 534 Average Temperature 85 | . 53 62 148 Received Heat Transfer 2322 | . 201 609 1512 Effects 11 | . . 3 8 Shutdowns 3 | . . 1 2 Energy Bleed 1 | . . 1 . Interference 3 | . . 1 2 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 4 | . . 3 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 1 1 Heat Transferred 3423 | . 925 1016 1482 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . . 8 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 1249 | . 168 1249 779 Initial 521 | . . 13 521 Average 411 | . 34 570 651 Maximum Alert Level 4 | . . 4 3 Low Security (%) 56 | . 100 43 . Level 1 3 | . . 6 . Level 2 12 | . . 6 81 Level 3 14 | . . 22 18 Level 4 12 | . . 21 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . 1 . Squads Dispatched 21 | . 4 13 4 Investigation 10 | . 4 6 . Extermination . | . . . . Reinforcement 8 | . . 6 2 Assault 3 | . . 1 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 3 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 132 | . 24 77 31 Peak Tracking Total 8 | . 4 8 7 Tactical Retreats 7 | . 1 5 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 8 | . 5 3 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . . 6 3 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 21 | . 10 10 1 Terminals 15 | . 8 6 1 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 78 | . 29 46 3 Successful 47 | . 13 33 1 Failed 30 | . 15 13 2 Catastrophic 5 | . 3 . 2 Database Lockouts 1 | . 1 . . Manual 30 | . 15 15 . Terminals 47 | . 25 19 3 Fabricators . | . . . . Repair Stations 11 | . 2 9 . Recycling Units 3 | . 2 1 . Scanalyzers 17 | . . 17 . Garrison Access . | . . . . Terminal Hacks 16 | . 8 7 1 Robot Analysis 5 | . 2 3 . Prototype ID Bank 2 | . 1 1 . Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Transport Status 1 | . . 1 . Recall Investigation 2 | . 1 1 . Hauler Manifests 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 1 8 . Scan Component 5 | . 1 4 . Repair 4 | . . 4 . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . 1 . . Scanalyzer 16 | . . 16 . Insert Component 7 | . . 7 . Analyze 9 | . . 9 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Operators 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 19 | . 10 9 . Full Trace Events 8 | . 3 5 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 4 . Time 110 | . . 110 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 5 | . 2 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 7316 | . 2296 4180 840 Spaces Moved 2918 | 1 1074 1608 235 Core 3 | . 2 1 . Treads 1246 | . 429 594 223 Legs 164 | 1 163 . . Wheels 1505 | . 480 1013 12 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 175 175 Average Speed 203 | 120 189 206 246 Slowest Speed 1700 | 120 1550 1700 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 2 99 84 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 34 | . . 31 3 Melee 1 | . . . 1 Projectile 2 | . . . 2 AOE 31 | . . 31 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3809 | . 1240 2204 365 Wait 367 | . 62 288 17 Move 2915 | . 1073 1607 235 Hop . | . . . . Pick Up 80 | . 25 50 5 Fast Attach 24 | . 6 11 7 Attach 28 | . 2 11 15 Detach 7 | . 2 2 3 Swap 50 | . 11 31 8 Drop 75 | . 14 56 5 Fire 260 | . 45 147 68 Melee 2 | . . . 2 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 793 | -10/Materials | Discovered new exit (range 5) 1008 | -10/Materials | Discovered new exit (range 8) 1375 | -10/Materials | Discovered new exit (range 5) 1417 | -10/Materials | Central database locked down 1787 | -10/Materials | Discovered new exit (range 15) 2297 | -10/Materials | Entered another Materials area 2297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2328 | -9/Materials | Repaired Lgt. Treads 2360 | -9/Materials | Repaired Particle Gun 2587 | -9/Materials | Discovered new exit (range 12) 3301 | -9/Materials | Build established: Scavenger-Mutant 3479 | -9/Materials | Discovered new exit (range 15) 3686 | -9/Materials | Build established: Mutant 3920 | -9/Materials | Discovered new exit (range 12) 4579 | -9/Materials | Repaired Lgt. Cannon 4606 | -9/Materials | Repaired Lgt. Treads 4679 | -9/Materials | Destroyed 9 combat bots 5030 | -9/Materials | Discovered new exit (range 16) 5897 | -9/Materials | First assault squad dispatched 5980 | -9/Materials | Core integrity fell below 50% 6120 | -9/Materials | Sterilization system engaged 6120 | -9/Materials | Non-combat units ordered to evacuate 6220 | -9/Materials | Combat units ordered to evacuate 6420 | -9/Materials | Ambient heat levels rising (+10) 6477 | -9/Materials | Entered another Materials area 6477 | -8/Materials | Evolved 2 slots: Utility x2 6546 | -8/Materials | Discovered new exit (range 16) 6877 | -8/Materials | First assault squad dispatched 6902 | -8/Materials | Discovered new exit (range 11) 7244 | -8/Materials | Core integrity fell below 50% 7266 | -8/Materials | Core integrity fell below 20% 7309 | -8/Materials | Lost 13 parts (2p4n3u4w) 7317 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07278_ Hvy. Particle Cannon destroyed. 07279_ K-01 Serf collects debris. 07282_ U-05 Engineer builds a Wall. 07283_ K-01 Serf collects debris. 07283_ G-47 Trooper destroyed. 07283_ K-01 Serf destroyed. 07284_ K-01 Serf collects debris. 07289_ Y-45 Defender destroyed. 07292_ Acquired 6 matter. 07292_ K-01 Serf collects debris. 07293_ C-30 ARC bursts open, deploying its payload. 07293_ G-50 Soldier unfolds itself. 07293_ B-36 Bruiser unfolds itself. 07293_ G-47 Trooper unfolds itself. 07293_ I-25 Savior unfolds itself. 07294_ Critical hit (Burn: +37). 07295_ R-06 Scavenger collects Med. Matter Pod. 07295_ K-01 Serf collects debris. 07299_ R-06 Scavenger collects Melee Analysis Suite. 07299_ K-01 Serf collects debris. 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" ??##?####[% % / ? ??? | | ????????"?"? ?######% % # ? ? | | ??????????? ???##?##?#*![###/#### ? ? ? | | ????????? ?? ? ?###??#%=*# ## ?? | | ??????????? ? ###???#[%=# """ ## ? ? ? | | ????????? ? #?##??#^^^# """ ?? ? ??# | | ??????????##?#??##?#??#^^^# """ #??####??? | | ???????????##??#??#?#?# % # ? ????##???? | | ?????????????????##?#?# #] ?##???????? | | ?????????????#??##?##?# #???#??#???#???? | | ????????????#?????????# # ?#????????? | | ????????????????#??##?# #? ?#????????? | | ????????????????????#?# #??? ?????????#? | | ???????????????? #?##? # ? ?????????? | | ??????????????????????? # ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteAssembledRefractor Manual? 0 Play Time 01:34:20 Cumulative 79.8 hours Start 2022.05.04 @ 03:42:32 End 2022.05.04 @ 06:09:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bff9f81-2798-4944-883a-5d50ae854614