Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 23:24:50 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (193) 965 Value Destroyed (8275) 8275 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (3017) 3017 TOTAL SCORE: 19217 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 1823 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -289 Cogmind --------- Core Integrity 945/1150 Matter 213/300 Energy 340/340 System Corruption 1% Temperature Cool (0) Movement Core (2100) Ox41 Location -4/Factory Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Amulet of Y3-NDR > --- WEAPON (7) ------- KE Penetrator Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (25) --- Reinforced Fission Core Light Antimatter Reactor Armored Treads Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor (25) Precision Matter Filter Enhanced Scrap Shield Advanced Hacking Suite Improved System Shield Improved Corruption Screen Improved Corruption Screen Improved Field Recycling Unit (0) Hacking Drone Bay Transdimensional Reconstructor Magnetic Acceleration Cannon Hardcell Cannon Precision Rocket Launcher Precision Rocket Launcher Makeshift Hammer DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Energy Well System Guard Amulet of Y3-NDR > --- WEAPON ----------- Heavy Laser KE Penetrator Improved KE Penetrator Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Armored Treads Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Precision Matter Filter Experimental Weapon Shielding Enhanced Scrap Shield Advanced Hacking Suite Improved Corruption Screen Improved Field Recycling Unit Hacking Drone Bay Transdimensional Reconstructor Improved KE Penetrator Improved KE Penetrator Magnetic Acceleration Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Precision Rocket Launcher Precision Rocket Launcher Makeshift Hammer DRS Beacon [Rating: 116] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor System Guard Hackware Authchip [Propulsion] Protection Scrap Shield Weapon Magnetic Acceleration Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 8 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 3 . . . . 1 . . . . . Utility 2 | . . . . . 2 . . . . . . . . . . Weapon 5 | . . . . . 3 . . . . 1 . . . . 1 Parts Attached 136 | 5 5 23 4 1 33 4 2 2 11 15 3 7 6 7 8 Power 16 | 1 . 4 . 1 2 1 . . 2 2 . 1 1 . 1 Engine 8 | 1 . 4 . 1 1 . . . 1 . . . . . . Core 4 | . . . . . . 1 . . 1 2 . . . . . Reactor 4 | . . . . . 1 . . . . . . 1 1 . 1 Propulsion 28 | 2 . 3 1 . 10 . . . 4 1 1 3 . 3 . Treads 28 | 2 . 3 1 . 10 . . . 4 1 1 3 . 3 . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 44 | 1 3 3 2 . 10 3 2 1 1 7 1 3 4 . 3 Device 20 | . . . . . 4 2 2 1 . 5 1 2 2 . 1 Storage 6 | 1 1 . . . 2 . . . . 1 . . . . 1 Processor 2 | . . . . . . . . . . . . 1 1 . . Hackware 6 | . 1 . 1 . 2 . . . . 1 . . . . 1 Protection 10 | . 1 3 1 . 2 1 . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 48 | 1 2 13 1 . 11 . . 1 4 5 1 . 1 4 4 Energy Gun 13 | 1 1 6 . . . . . . 1 2 1 . 1 . . Energy Cannon 3 | . . 3 . . . . . . . . . . . . . Ballistic Gun 16 | . 1 2 1 . 4 . . 1 3 2 . . . . 2 Ballistic Cannon 10 | . . . . . 4 . . . . . . . . 4 2 Launcher 5 | . . 1 . . 3 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 1 1 . 1 3 . . 4 . 1 Corrupted Parts 6 | . . . 1 . 1 . . . . . . 1 . 3 . System Corruption 35 | . . . 2 . 1 . . . . . . 6 . 26 . Parts Lost 64 | . . 5 2 . 14 1 . . 12 8 4 1 . 3 14 Power 7 | . . 2 . . 1 . . . 2 . 1 . . . 1 Propulsion 27 | . . 2 1 . 7 1 . . 4 4 . 1 . 1 6 Utility 5 | . . . . . 1 . . . 2 . 1 . . . 1 Weapon 25 | . . 1 1 . 5 . . . 4 4 2 . . 2 6 Highest Loss Streak 12 | . . 2 2 . 5 1 . . 8 4 2 1 . 3 12 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Backups 13 | 1 6 5 12 11 13 19 20 22 19 19 17 19 21 22 21 Power . | . 1 . . . 1 1 1 1 . . 1 1 2 2 2 Propulsion 1 | . . . 1 2 3 5 5 5 3 . . . . . 1 Utility 5 | . 2 1 6 5 5 7 7 8 8 8 8 9 10 9 9 Weapon 5 | 1 3 3 4 3 2 6 7 7 6 10 8 8 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 31 | . . 7 1 3 5 1 . . . 1 . . . 4 9 Power 5 | . . 1 . . 2 . . . . . . . . 1 1 Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 14 | . . 1 . 3 2 . . . . 1 . . . 2 5 Weapon 10 | . . 5 . . 1 1 . . . . . . . 1 2 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 84 88 94 93 87 88 87 79 69 65 65 63 97 88 Engine 6 | . 14 13 14 8 1 . . . 1 5 1 . . . . Core 1 | . . . . . . 4 5 5 4 8 5 2 . . . Reactor 1 | . . . . . 4 5 5 5 2 . . 2 5 5 7 Treads 26 | . 28 27 25 28 29 26 27 27 26 21 13 22 29 32 24 Device 6 | . . . . . 6 15 16 16 12 12 13 13 12 11 9 Storage 6 | . 14 3 14 14 6 5 5 5 5 6 5 5 5 5 6 Hackware 2 | . 11 . 1 14 6 . . . . . . . . . . Protection 4 | . 2 11 4 . 3 . . . 2 . . . . . 1 Energy Gun 8 | . 14 21 4 . . . . . . 6 4 5 6 15 4 Ballistic Gun 10 | . 14 1 23 28 14 15 11 11 14 4 12 11 . 10 15 Ballistic Cannon 3 | . . . . . 12 11 11 10 3 . . . . 2 14 Launcher 1 | . . 2 . . 1 . . . . 1 5 . . 4 . Impact Weapon 1 | . . . . . 2 . 4 5 1 . . . . . . Peak Build Rating 116 | 5 11 15 18 21 66 77 79 78 82 101 83 73 94 99 116 Average Rating 43 | 3 9 11 14 18 53 74 76 75 73 91 70 65 61 95 104 On Entrance 52 | . 5 11 15 18 21 66 76 76 76 72 81 65 73 94 98 Avg Prop Armor Cover (%) 5 | . . . . . . 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 167 | 12 30 37 33 37 135 150 143 147 148 141 131 111 134 150 167 Greatest Support 160 | 40 40 40 40 40 112 103 103 103 119 149 73 124 124 160 160 Greatest Overweight (x) 4 | . . 1 1 . 1 1 1 1 1 2 2 1 1 1 4 Average Overweight (x) . | . . . . . . 1 1 1 . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 16 | 6 12 7 15 15 17 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 14 15 15 21 23 23 25 25 25 22 24 25 25 25 Average Carried 14 | 1 6 6 14 13 14 21 22 24 23 21 19 21 23 24 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 14 14 15 15 21 22 23 25 18 22 19 23 24 23 22 Class Distribution -------------------- 25% | Mutant 12% | Commander-Mutant 11% | Subdweller-Mutant 7% | Skirmisher 7% | Scavenger-Executioner 7% | Tank 5% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Derelict-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Executioner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 7430 | 219 155 748 276 26 1721 395 137 174 963 574 373 349 114 292 914 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8934 | . 387 931 723 . 1598 266 96 . 941 1810 691 229 231 216 815 Parts 399 | . 30 59 26 . 78 7 4 . 32 64 32 9 7 10 41 Haulers Intercepted 5 | . 1 . . . 1 . . . . 3 . . . . . Recyclers Shooed 4 | . . . 3 . . . . . . 1 . . . . . Parts Field Recycled 59 | . . . . . 32 3 . 24 . . . . . . . Retrieved Matter 423 | . . . . . 164 101 . 158 . . . . . . . Parts Self-Destructed 111 | . . 22 . . . 7 1 . 33 . 24 4 2 18 . Prevented 50 | . . . . . . . . . . . 6 19 2 23 . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 164 | . 10 23 4 . 34 5 4 . 25 24 17 2 . 4 12 Melee 1 | . . . . . 1 . . . . . . . . . . Guns 93 | . 8 16 4 . 12 3 . . 18 18 6 2 . 3 3 Cannons 40 | . . 7 . . 18 2 . . 3 . . . . 1 9 AOE 28 | . 2 . . . 1 . 4 . 4 6 11 . . . . Classes Destroyed 19 | . 6 3 . . 5 2 . . 3 . . . . . . Worker 7 | . . . . . 2 . . . . 4 . . . . 1 Builder 4 | . 1 . . . 2 . . . . . . . . . 1 Hauler 5 | . 1 . . . 1 . . . . 3 . . . . . Recycler 10 | . 1 . 7 . . . . . . 2 . . . . . Operator 2 | . 1 . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . 2 . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 24 | . 6 3 . . . . 4 . 4 . 4 . . 2 1 Grunt 77 | . 4 . . . 25 3 . . 9 19 10 1 . 1 5 Brawler 5 | . . . . . 1 . . . 4 . . . . . . Duelist 6 | . . . . . . . . . 3 . 2 . . . 1 Protector 1 | . . . . . . . . . 1 . . . . . . Sentry 10 | . . 1 4 . 2 1 . . 1 . 1 . . . . Hunter 3 | . . . . . 2 . . . . 1 . . . . . Programmer 12 | . . . . . 4 . . . . 4 . . . . 4 Behemoth 5 | . . . . . . 1 . . 1 . . 1 . 1 1 Artisan 1 | . . 1 . . . . . . . . . . . . . Subdweller 19 | . . 19 . . . . . . . . . . . . . Samaritan 6 | . . . . . . 1 3 . . . . 2 . . . Best Kill Streak 12 | . 5 3 8 . 12 2 4 . 8 12 6 1 . 2 3 Combat Bots Only 10 | . 4 3 1 . 10 2 4 . 8 8 6 1 . 2 3 Max Kills in Single Turn 5 | . 2 2 1 . 2 1 2 . 3 5 3 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . 1 . . . . Exploded 4 | . 1 . . . 1 . 2 . 3 4 3 . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 951 | . 35 62 45 . 258 71 5 . 164 105 36 9 . 24 137 Missed 270 | . 11 14 10 . 77 22 2 . 38 31 10 5 . 5 45 Hits 681 | . 24 48 35 . 181 49 3 . 126 74 26 4 . 19 92 Melee 10 | . . . . . . . . . 6 . 4 . . . . Projectile 671 | . 24 48 35 . 181 49 3 . 120 74 22 4 . 19 92 AOE 4 | . 1 1 2 . . . . . . . . . . . . Critical Strikes 37 | . 1 1 2 . 9 3 . . 13 4 . . . . 4 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . 1 . . . 1 . . . . . Damage Taken 12936 | . 362 1115 550 . 2491 687 58 . 2398 1417 787 170 . 579 2322 Core 999 | . 82 7 114 . 96 66 9 . 119 58 220 9 . 14 205 Absorbed by Shields 948 | . . . 21 . 182 363 59 . 323 . . . . . . Redirected to Shielding 164 | . 5 . . . . . . . . . . . . . 159 Regen/Repaired (Parts) 430 | . 24 . . . 138 . . . . 268 . . . . . Core Remaining (%) 63 | 100 . . . 18 . . . . 65 . . . . 69 . Volleys Fired 497 | . 28 148 46 . 80 20 5 . 58 40 16 11 7 11 27 Largest 7 | . 2 2 2 . 5 5 5 . 5 3 5 3 2 6 7 Hottest 375 | . 85 145 120 . 190 176 176 . 283 375 192 135 130 320 343 Shots Fired 1308 | . 56 206 88 . 306 90 14 . 171 69 37 35 12 52 172 Gun 947 | . 56 153 88 . 159 60 6 . 135 65 28 35 12 39 111 Cannon 319 | . . 37 . . 145 30 5 . 29 . . . . 12 61 Launcher 42 | . . 16 . . 2 . 3 . 7 4 9 . . 1 . Special . | . . . . . . . . . . . . . . . . Kinetic 934 | . 28 42 64 . 304 90 11 . 152 13 21 23 . 29 157 Thermal 268 | . 15 145 20 . . . . . 12 32 7 12 . 10 15 Explosive 26 | . . . . . 2 . 3 . 7 4 9 . . 1 . Electromagnetic 80 | . 13 19 4 . . . . . . 20 . . 12 12 . Robot Hit Streak 22 | . 5 15 22 . 16 9 4 . 10 7 7 12 9 12 7 Robot Miss Streak 10 | . 6 2 3 . 6 2 1 . 10 10 3 1 1 4 5 Penetration Max 2 | . . . . . 2 . . . 1 . 2 1 . . 1 Secondary Targets 11 | . . 1 . . . 1 . . 4 . 4 . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 . 1 . . 1 . Shots Hit Robots 745 | . 27 87 67 . 172 58 6 . 109 49 25 26 10 33 76 Core Hits 441 | . 16 35 24 . 80 19 12 . 79 85 32 8 4 13 34 Critical Kills 16 | . . . . . 3 . . . 2 1 2 . . . 8 Critical Parts Destroyed 23 | . . . . . 6 3 . . 4 . 1 1 . 3 5 Critical Strikes 64 | . 1 3 . . 14 4 . . 6 1 3 2 . 7 23 Burn 8 | . 1 3 . . . . . . . . . 1 . . 3 Destroy 47 | . . . . . 7 3 . . 6 1 3 1 . 7 19 Blast 7 | . . . . . 5 1 . . . . . . . . 1 Smash 2 | . . . . . 2 . . . . . . . . . . Melee Attacks 20 | . . 2 . . 17 . . 1 . . . . . . . Impact 20 | . . 2 . . 17 . . 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25321 | . 706 1700 1155 . 4865 1558 715 . 4631 4185 1893 694 174 692 2353 Guns 15247 | . 390 1335 1134 . 1831 928 83 . 2763 3008 620 694 174 487 1800 Cannons 4717 | . . 365 . . 2392 630 66 . 559 . . . . 152 553 Explosions 5024 | . 312 . . . 334 . 566 . 1309 1177 1273 . . 53 . Melee 281 | . . . . . 281 . . . . . . . . . . Ramming 52 | . 4 . 21 . 27 . . . . . . . . . . Kinetic 13012 | . 166 270 750 . 4223 1558 149 . 2168 155 505 518 . 364 2186 Thermal 6258 | . 206 1318 352 . . . . . 1154 2636 115 176 . 134 167 Explosive 4930 | . 218 . . . 334 . 566 . 1309 1177 1273 . . 53 . Electromagnetic 788 | . 112 112 32 . . . . . . 217 . . 174 141 . Impact 281 | . . . . . 281 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 2 . 2 2 2 2 . 4 7 13 13 24 1 Average Corruption 4 | . . . 2 . 1 2 2 2 . 3 5 9 6 13 1 Corruption Purged 7 | . . . . . . . . . . . . . 7 . . Corruption Blocked 8 | . . . . . . . . . . . . 8 . . . Effects 165 | . . . 5 . 21 18 9 2 . 17 24 40 7 20 2 Message Errors 33 | . . . 1 . 5 3 . 1 . 6 3 8 2 4 . Matter Fused 45 | . . . 2 . 2 6 2 . . 3 8 15 2 5 . Heat Flow Errors 15 | . . . . . . 1 2 1 . 2 3 3 . 3 . Energy Discharges 19 | . . . . . 6 3 1 . . 1 3 3 . 2 . Parts Fused 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 21 | . . . . . 2 3 2 . . 1 3 5 3 . 2 Data Loss (major) 6 | . . . . . 2 1 1 . . 1 . . . 1 . Misfires 11 | . . . 2 . 2 . 1 . . 2 1 2 . 1 . Alerts 8 | . . . . . . 1 . . . . 2 4 . 1 . Weapon Failures 6 | . . . . . 2 . . . . . 1 . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 334 | . 25 . . . 126 25 85 . 26 . 7 . . 40 . Projectiles 133 | . . . . . 23 25 59 . 26 . . . . . . Explosions 98 | . 25 . . . . . 26 . . . 7 . . 40 . Melee 103 | . . . . . 103 . . . . . . . . . . Knockbacks 26 | . . . . . 16 2 . . 6 . . . . . 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . 14 2 . . 6 . . . . . 2 Secondary 2 | . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 313 | . 85 3 . . . . 66 . 113 . . . . 46 . Shots 7 | . 1 1 . . . . 1 . 3 . . . . 1 . Rammed 12 | . 4 . 5 . 3 . . . . . . . . . . Targets Rammed 13 | . 4 . 5 . 4 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 360 | . 126 99 207 2 355 360 194 253 359 300 232 127 . 150 174 Average Temperature 76 | . 35 16 65 2 73 125 63 129 85 103 90 52 . 56 52 Received Heat Transfer 2863 | . 105 246 129 . 729 143 . . 755 435 111 33 . 36 141 Effects 13 | . . . . . 4 2 . 1 1 5 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . 2 . . . . . Interference 8 | . . . . . 3 . . 1 1 3 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . . . . . 1 . . Combat Hostiles 3 | . . . . . 2 . . . . . . . 1 . . Parts Fried 6 | . . . . . 2 . . . . . . . 1 2 1 Impact Corruptions 3 | . . . . . 3 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 14 | . . 2 . . . . . . 2 8 . . . . 2 Heat Transferred 9569 | . 383 1973 432 . . . . . 1625 3750 222 407 . 259 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . . . . 2 . . . . 3 . . . . 2 Low Security (%) 50 | 100 100 . 100 . 28 . . . . . . . . . 43 Level 1 21 | . . . . . 32 . . . . 30 . . . . 49 Level 2 22 | . . . . . 38 . . . . 40 . . . . 6 Level 3 5 | . . . . . . . . . . 29 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 793 | . 140 . 146 . 555 . . . . 793 . . . . 444 Initial 499 | . . . 4 . . . . . . 499 . . . . 143 Average 242 | . 73 . 35 . 293 . . . . 509 . . . . 240 Influence Increases 6741 | . 368 90 444 . 1286 150 90 . 497 1362 610 473 21 608 742 Destroy 0b10 Robot/C 3720 | . 200 80 80 . 720 100 80 . 440 480 460 260 . 400 420 Destroy 0b10 Robot/NC 190 | . 20 . 50 . 30 . . . 15 45 . . 15 . 15 Destroy Leader 572 | . 52 10 . . 174 20 10 . 40 86 30 30 . 30 90 Allied During Kill 422 | . . . 4 . 12 . . . 2 . 60 153 6 103 82 Successful Hack 301 | . 27 . 100 . 116 . . . . 55 . . . . 3 Select Force Hacks 210 | . . . 210 . . . . . . . . . . . . Disable Machine 300 | . 45 . . . 60 . . . . 120 . . . . 75 Destroy Structure 246 | . 24 . . . 54 . . . . 126 . . . . 42 Advance Influence 450 | . . . . . . . . . . 450 . . . . . Lose Combat Pursuer 330 | . . . . . 120 30 . . . . 60 30 . 75 15 Influence Decreases 6410 | . 338 110 326 128 748 608 170 . 419 703 718 624 499 380 639 Entered New Map 1351 | . . 15 6 128 . 200 16 . . 29 274 120 478 . 85 Time Decay 3914 | . 338 85 320 . 553 398 154 . 269 494 404 434 21 190 254 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . Lost Part 568 | . . 10 . . 138 10 . . 110 80 40 10 . 30 140 Lost Ally 477 | . . . . . 57 . . . 40 . . 60 . 160 160 Squads Dispatched 26 | . 2 . . . 11 . . . 1 7 . . . 1 4 Investigation 12 | . 1 . . . 5 . . . . 3 . . . 1 2 Extermination 6 | . . . . . 3 . . . . 2 . . . . 1 Reinforcement 7 | . 1 . . . 3 . . . . 2 . . . . 1 Assault 1 | . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . 1 . . . . . . . 1 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 244 | . 21 24 7 . 50 7 4 . 32 28 23 8 . 15 25 Peak Tracking Total 10 | . 5 4 3 . 10 4 4 . 7 7 8 5 . 4 6 Tactical Retreats 17 | . . 1 . . 7 1 . . . . 3 1 . 3 1 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 2 | . . . . . . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 28 | . 3 1 . . 4 . . . 2 8 1 . 1 3 5 Max in Single Turn 6 | . 1 1 . . 1 . . . 1 6 1 . 1 . 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 55 | . 7 2 13 1 15 1 . 1 . 8 . . 4 1 2 Terminals 28 | . 6 . 6 . 9 . . . . 5 . . . 1 1 Fabricators 3 | . . . . . 2 . . . . . . . . . 1 Repair Stations 4 | . 1 . . . 2 . . . . 1 . . . . . Recycling Units 8 | . . . 7 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . 1 . . . . . Total Hacks 180 | . 19 14 43 5 44 1 . 4 . 22 . . 16 3 9 Successful 115 | . 11 14 26 5 21 1 . 4 . 11 . . 16 3 3 Failed 63 | . 7 . 17 . 22 . . . . 11 . . . . 6 Catastrophic 10 | . 1 . 2 . 1 . . . . 4 . . . . 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . Manual 60 | . 12 . 21 . 19 . . . . 4 . . . . 4 Terminals 86 | . 17 . 22 . 27 . . . . 12 . . . 3 5 Fabricators 14 | . . . . . 10 . . . . . . . . . 4 Repair Stations 10 | . 2 . . . 3 . . . . 5 . . . . . Recycling Units 24 | . . . 21 . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 4 . . . . 2 . . . . . Terminal Hacks 71 | . 4 14 10 5 8 1 . 4 . 5 . . 16 3 1 Record 20 | . . 13 . . . . . . . . . . 4 3 . Part Schematic 15 | . . . 3 . 3 . . 4 . 1 . . 4 . . Robot Analysis 17 | . 1 . 6 5 1 . . . . . . . 4 . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . 4 . . Open Door 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . 1 Terminal Index 2 | . . . . . 1 . . . . 1 . . . . . Fabricator Index 2 | . . . . . 1 . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 7 . . . . . . . . . 1 Network Status 1 | . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . 3 . . . . . . . . . 1 Build 3 | . . . . . 3 . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . 2 . . . . 3 . . . . . Scan Component 4 | . 1 . . . 1 . . . . 2 . . . . . Repair 3 | . 1 . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 8 | . . . 7 . . . . . . 1 . . . . . Retrieve Components 8 | . . . 7 . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 20 | . 5 . 9 . 3 . . . . 2 . . . . 1 Terminals 13 | . 5 . 2 . 3 . . . . 2 . . . . 1 Assimilate 2 | . 1 . . . . . . . . 1 . . . . . Botnet 10 | . 3 . 2 . 3 . . . . 1 . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . . . . . . . . Tunnel 7 | . . . 7 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . 6 . 13 . . . . 8 . . . 1 3 Full Trace Events 16 | . 1 . 5 . 5 . . . . 3 . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 3 . 3 . . 19 . 1 . . 4 . . Parts Built 5 | . . . . . 5 . . . . . . . . . . Authchips 2 | . . . . . 2 . . . . . . . . . . Time 171 | . . . . . 171 . . . . . . . . . . Total Part Build Rating 13 | . . . . . 13 . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . . . . 1 . . . . . Time 61 | . 26 . . . 16 . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . 24 . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . 7 . . . . . 2 . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 39 | . 1 . 7 . . . . . 2 . 6 7 . 6 10 Largest Group 7 | . 1 . 7 6 6 . . . 2 . 6 5 5 5 4 Highest-Rated Group 383 | . 10 . 99 91 91 . . . 79 . 383 353 353 353 324 Highest-Rated Ally 81 | . 10 . 27 27 27 . . . 49 . 81 81 81 81 81 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 242 | . . . 14 . 15 . . . 5 . 20 61 . 57 70 Total Damage 6758 | . . . 93 . 258 . . . 170 . 444 2022 . 2521 1250 Kills 50 | . . . 1 . 2 . . . . . 7 11 . 18 11 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 1825 | . . . . . . . 862 5 477 . 481 . . . . IFF 1825 | . . . . . . . 862 5 477 . 481 . . . . Robot Analysis Total 17 | . 1 . 6 5 1 . . . . . . . 4 . . Derelict Logs Recovered 17 | . . 3 . 4 . 2 1 1 2 . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 26184 | 64 855 8678 1505 1898 2439 954 1030 2422 1504 1309 975 1076 321 599 555 Spaces Moved 12454 | 36 459 4710 747 1179 1106 349 412 985 526 486 321 466 169 294 209 Core 3 | 3 . . . . . . . . . . . . . . . Treads 12451 | 33 459 4710 747 1179 1106 349 412 985 526 486 321 466 169 294 209 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 244 244 244 164 163 243 162 162 160 160 Average Speed 186 | 150 160 161 164 160 176 247 244 244 238 220 277 220 163 182 195 Slowest Speed 480 | 160 160 260 260 160 248 248 244 244 248 325 325 243 242 242 480 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 56 | 4 73 98 97 86 28 51 66 82 72 15 56 65 60 49 8 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 20 | . . 1 7 3 . 1 1 2 1 . . . 3 1 . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 24 | . . 10 . 4 . 1 1 4 1 . 2 1 . . . Spaces Dug 74 | . . 18 . . 8 . 48 . . . . . . . . Terrain Destroyed 626 | . 26 234 . . 57 8 55 . 65 65 80 2 . 19 15 Melee 5 | . . 2 . . 3 . . . . . . . . . . Projectile 95 | . . 15 . . 46 8 7 . 9 . . 2 . 3 5 AOE 523 | . 26 217 . . 8 . 48 . 55 65 80 . . 16 8 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 14347 | 43 520 5550 943 1194 1385 391 427 1005 627 595 376 489 202 328 272 Wait 800 | . 11 594 22 . 102 8 3 7 11 28 . . . . 14 Move 12437 | 35 458 4709 746 1178 1105 348 411 982 525 485 320 465 168 293 209 Hop 1 | . . . . . . . . 1 . . . . . . . Pick Up 122 | 3 13 21 5 9 27 3 1 4 6 9 1 2 5 8 5 Fast Attach 63 | 5 1 9 3 1 11 1 1 . 3 11 2 3 8 1 3 Attach 64 | . 1 4 1 . 18 4 . 2 10 7 3 2 4 3 5 Detach 11 | . . 2 . . 3 2 . . . 1 . 1 2 . . Swap 76 | . 3 24 4 . 7 3 5 2 5 7 2 4 1 4 5 Drop 85 | . 1 21 4 6 11 2 1 6 4 7 2 1 7 8 4 Fire 497 | . 28 148 46 . 80 20 5 . 58 40 16 11 7 11 27 Melee 20 | . . 2 . . 17 . . 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 13 | . 4 . 5 . 4 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 142 | . . . 107 . . . . . 5 . 30 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 16 | . . 16 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 314 | -10/Materials | Repaired EM Pulse Gun 519 | -10/Materials | Discovered new exit (range 8) 567 | -10/Materials | Central database locked down 714 | -10/Materials | Discovered new exit (range 5) 765 | -10/Materials | Derelicts attacked the area 858 | -10/Materials | Discovered new exit (range 8) 906 | -10/Materials | Discovered new exit (range 9) 920 | -10/Materials | Entered Subcaves 925 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1055 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1073 | -10/Subcaves | Learned location of Zion (-6) 1073 | -10/Subcaves | Met a Zionite searching for "candidates" 1537 | -10/Subcaves | Disturbed a concealed Subdweller 1721 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1873 | -10/Subcaves | Discovered new exit (range 5) 1878 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2062 | -10/Subcaves | Visited 4L-MR0's lab 2104 | -10/Subcaves | Discovered new exit (range 14) 2916 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4338 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4580 | -10/Subcaves | Discovered new exit (range 11) 4977 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5306 | -10/Subcaves | Build established: Subdweller-Mutant 5396 | -10/Subcaves | Learned Materials stockpile data 5446 | -10/Subcaves | Learned Materials stockpile data 5865 | -10/Subcaves | Visited Clippyterm 5870 | -10/Subcaves | Learned Factory trap positions 6321 | -10/Subcaves | Visited triangular shrine 7014 | -10/Subcaves | Ambushed by Subdweller buried in earth 8569 | -10/Subcaves | Build established: Mutant 8683 | -10/Subcaves | Found Prototype Device 9202 | -10/Subcaves | Found Power Bank 9598 | -10/Subcaves | Entered Recycling 9816 | -9/Recycling | Core integrity fell below 50% 10223 | -9/Recycling | Build established: Commander-Mutant 10254 | -9/Recycling | Discovered new exit (range 16) 10436 | -9/Recycling | Core integrity fell below 20% 10570 | -9/Recycling | Scanned before Scraplab entrance 11076 | -9/Recycling | Entered Scraplab 11090 | -9/Recycling | Discovered new exit (range 3) 11103 | -9/Recycling | Entered Scraptown 11103 | -9/Scraptown | Accompanied by 6 allies 11103 | -9/Scraptown | System corruption cleaned by C-Scrubber 11188 | -9/Scraptown | Delivered Prototype Device to T0-NE2 in exchange for information 11337 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 11340 | -9/Scraptown | Learned location of Warlord (-4) 11342 | -9/Scraptown | Learned location of Armory (-4) 11343 | -9/Scraptown | Learned location of Extension (-5) 11345 | -9/Scraptown | Learned 12 Research zone layouts 11391 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11797 | -9/Scraptown | Visited Assassins FH 11847 | -9/Scraptown | Visited Awakened 11869 | -9/Scraptown | Visited Comm Corps 11938 | -9/Scraptown | Visited Spacefarers 12011 | -9/Scraptown | Visited Symbiants 12037 | -9/Scraptown | Visited IN-MT5's Study 12056 | -9/Scraptown | Visited The Evicted 12107 | -9/Scraptown | Visited UFD Registry 12107 | -9/Scraptown | Registered with UFD as "Flakhead" 12314 | -9/Scraptown | Visited Research Penetration Think Tank 12349 | -9/Scraptown | Visited Junk Repository 12438 | -9/Scraptown | Delivered Scrap Shield to a Scientist 12539 | -9/Scraptown | Visited Derelict Rescue Squad 12548 | -9/Scraptown | Found DRS Beacon 12577 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12583 | -9/Scraptown | Found DCF Scrap (29 items) 12681 | -9/Scraptown | Visited Supply Room 12722 | -9/Scraptown | Visited Science Guys 12770 | -9/Scraptown | Visited Analyses Database 12905 | -9/Scraptown | Met Optimus 12905 | -9/Scraptown | Accepted into 0bPrime 12991 | -9/Scraptown | Discovered new exit (range 3) 13001 | -9/Scraptown | Entered Factory 13001 | -6/Factory | Accompanied by 6 allies 13001 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x2, Weapon x3 13002 | -6/Factory | Loaded intel: 109 trap records 13410 | -6/Factory | Lost 4 allies 13633 | -6/Factory | Build established: Derelict-Tank 13745 | -6/Factory | Lost 5 parts (2n1u2w) 13754 | -6/Factory | Destroyed 10 combat bots 14285 | -6/Factory | Identified exit to Lower Caves 14373 | -6/Factory | Discovered new exit (range 16) 14438 | -6/Factory | Fabricated Arm. Treads (x2) 14522 | -6/Factory | Fabricated Arm. Treads (x2) 14617 | -6/Factory | Build established: Gunner 14903 | -6/Factory | Fabricated Huge Storage Unit (x1) 14930 | -6/Factory | Build established: Scavenger-Gunner 14955 | -6/Factory | Central database locked down 15344 | -6/Factory | Repaired Imp. Treads 15440 | -6/Factory | Entered Lower Caves 15442 | -6/Lower Caves | UFD Scientist delivered a prototype 15444 | -6/Lower Caves | Found Prototype Protection 15444 | -6/Lower Caves | Identified Enh. Scrap Shield 15501 | -6/Lower Caves | Attached Power Bank, gained temporary slots: Power x3 15603 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15835 | -6/Lower Caves | Build established: Scavenger-Tank 16194 | -6/Lower Caves | Spotted B-75 Beast 16246 | -6/Lower Caves | Destroyed B-75 Beast 16361 | -6/Lower Caves | Discovered new exit (range 10) 16379 | -6/Lower Caves | Encountered a Warlord checkpoint 16380 | -6/Lower Caves | Learned Factory stockpile data 16394 | -6/Lower Caves | Entered another Lower Caves area 16396 | -6/Lower Caves | Discovered new exit (range 11) 16468 | -6/Lower Caves | Prototype Device suddenly appears! 16484 | -6/Lower Caves | Found Prototype Device 16484 | -6/Lower Caves | Identified Amulet of Y3-NDR 16773 | -6/Lower Caves | Build established: Tank 17390 | -6/Lower Caves | Discovered new exit (range 5) 17424 | -6/Lower Caves | Entered Zion 17534 | -6/Zion | System corruption cleaned by Quarantine Array 17595 | -6/Zion | Given the Hacking Drone Bay 17595 | -6/Zion | Found Prototype Device 17684 | -6/Zion | Discovered new exit (range 14) 18383 | -6/Zion | Build established: Skirmisher 18423 | -6/Zion | Received a visual enhancement algorithm 18757 | -6/Zion | Given A8's code to call for help 19782 | -6/Zion | Found Prototype Energy Gun 19846 | -6/Zion | Entered Proximity Caves 20026 | -5/Proximity Caves | Spotter reported a threat 20152 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 20274 | -5/Proximity Caves | Spotter reported a threat 20319 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20345 | -5/Proximity Caves | Spotter reported a threat 20382 | -5/Proximity Caves | Destroyed 8 combat bots 20800 | -5/Proximity Caves | Build established: Machinist-Gunner 20938 | -5/Proximity Caves | Lost 8 parts (2p2n4w) 21147 | -5/Proximity Caves | Spotted B-75 Beast 21150 | -5/Proximity Caves | Identified Storm Laser 21189 | -5/Proximity Caves | Destroyed B-75 Beast 21324 | -5/Proximity Caves | Discovered new exit (range 8) 21350 | -5/Proximity Caves | Entered Factory 21350 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 21524 | -5/Factory | Identified exit to Upper Caves 21524 | -5/Factory | Identified exit to Extension 21630 | -5/Factory | Repaired Arm. Treads 21650 | -5/Factory | Search patrols dispatched 21651 | -5/Factory | Build established: Scavenger-Executioner 22293 | -5/Factory | Destroyed 8 combat bots 22299 | -5/Factory | Lost 4 parts (2n2w) 22565 | -5/Factory | Build established: Executioner 22659 | -5/Factory | Entered Upper Caves 22905 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22932 | -5/Upper Caves | Learned 4 Factory zone layouts 23101 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23147 | -5/Upper Caves | Joined by bewildered Wizard 23147 | -5/Upper Caves | Crushed by falling debris 23148 | -5/Upper Caves | Joined by bewildered Wizard 23152 | -5/Upper Caves | Joined by bewildered Wizard 23153 | -5/Upper Caves | Joined by bewildered Wizard 23209 | -5/Upper Caves | Learned 4 Factory zone layouts 23441 | -5/Upper Caves | Build established: Gunner 23584 | -5/Upper Caves | Encountered a Warlord checkpoint 23595 | -5/Upper Caves | Discovered new exit (range 16) 23634 | -5/Upper Caves | Entered another Upper Caves area 23634 | -5/Upper Caves | Accompanied by 5 allies 23762 | -5/Upper Caves | Discovered new exit (range 8) 23982 | -5/Upper Caves | Learned 4 Factory zone layouts 24011 | -5/Upper Caves | Joined by bewildered Wizard 24190 | -5/Upper Caves | Spotted B-75 Beast 24192 | -5/Upper Caves | Build established: Scavenger-Gunner 24202 | -5/Upper Caves | Joined by bewildered Wizard 24204 | -5/Upper Caves | Joined by bewildered Wizard 24205 | -5/Upper Caves | Destroyed B-75 Beast 24260 | -5/Upper Caves | System corruption reached 10% 24567 | -5/Upper Caves | Joined by bewildered Wizard 24570 | -5/Upper Caves | Joined by bewildered Wizard 24570 | -5/Upper Caves | Joined by bewildered Wizard 24597 | -5/Upper Caves | Joined by bewildered Wizard 24689 | -5/Upper Caves | Discovered new exit (range 11) 24710 | -5/Upper Caves | Entered Zhirov 24710 | -5/Zhirov | Accompanied by 5 allies 24714 | -5/Zhirov | Discovered new exit (range 3) 24743 | -5/Zhirov | Met Zhirov 24780 | -5/Zhirov | Learned location of Testing (-2) 24790 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24817 | -5/Zhirov | Found Alien Artifact 24817 | -5/Zhirov | Identified Integrated Dissipator 24817 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24951 | -5/Zhirov | Found Alien Artifact 25031 | -5/Zhirov | Entered Proximity Caves 25031 | -4/Proximity Caves | Accompanied by 5 allies 25218 | -4/Proximity Caves | Attracted the attention of an 0b10 base 25236 | -4/Proximity Caves | Lost 5 allies 25250 | -4/Proximity Caves | Joined by bewildered Wizard 25257 | -4/Proximity Caves | Joined by bewildered Wizard 25259 | -4/Proximity Caves | Joined by bewildered Wizard 25261 | -4/Proximity Caves | Joined by bewildered Wizard 25290 | -4/Proximity Caves | Lost 3 allies 25311 | -4/Proximity Caves | Learned 8 Factory zone layouts 25311 | -4/Proximity Caves | Learned Armory trap positions 25320 | -4/Proximity Caves | Build established: Scavenger-Executioner 25341 | -4/Proximity Caves | Joined by bewildered Wizard 25498 | -4/Proximity Caves | Spotted B-86 Titan 25551 | -4/Proximity Caves | Destroyed B-86 Titan 25578 | -4/Proximity Caves | Lost 3 parts (1n2w) 25616 | -4/Proximity Caves | Learned location of 1 exit from Research 25619 | -4/Proximity Caves | Discovered new exit (range 6) 25630 | -4/Proximity Caves | Entered Factory 25630 | -4/Factory | Accompanied by 1 ally 25630 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 25631 | -4/Factory | Identified exit to Armory 25632 | -4/Factory | Identified exit to Research 25703 | -4/Factory | Joined by bewildered Wizard 25704 | -4/Factory | Joined by bewildered Wizard 25706 | -4/Factory | Joined by bewildered Wizard 25887 | -4/Factory | Joined by bewildered Wizard 25887 | -4/Factory | Joined by bewildered Wizard 25889 | -4/Factory | Joined by bewildered Wizard 25956 | -4/Factory | Identified exit to Upper Caves 25994 | -4/Factory | Joined by bewildered Wizard 26037 | -4/Factory | Joined by bewildered Wizard 26037 | -4/Factory | Joined by bewildered Wizard 26122 | -4/Factory | Lost 3 allies 26126 | -4/Factory | Spotted B-86 Titan 26181 | -4/Factory | Destroyed B-86 Titan 26185 | -4/Factory | Self-destructed Last Messages --------------- 26178_ Slug penetrates B-86 Titan. 26178_ Destroyed Hvy. Reflective Plating. 26178_ HV Slug penetrates B-86 Titan. 26178_ U-05 Engineer lays Concrete. 26179_ K-01 Serf collects debris. 26179_ Slug penetrates U-05 Engineer. 26180_ U-05 Engineer lays Concrete. 26181_ Penetrated by Slug. 26181_ U-05 Engineer lays Concrete. 26181_ Knocked back. 26181_ Penetrated by Slug. 26181_ B-86 Titan destroyed. 26182_ U-05 Engineer lays Concrete. 26182_ K-01 Serf collects debris. 26182_ Penetrated by Slug. 26183_ K-01 Serf collects debris. 26184_ U-05 Engineer lays Concrete. 26184_ Penetrated by Slug. 26184_ Imp. KE Penetrator destroyed. 26185_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????#???# ????????????????????????? | | ??????????????????? ??+ ????????######??????????? | | ???????????????????? ??# ???????? ??????????? | | ???????????????????? ?# #####?? #?????????? | | ?????????????????? ?? ?# #?? #?????????? | | ????????????????? ""?? # #? #?????????? | | ????????????????" """? +! +? #?????????? | | ????????????????" """ ?;*=[ # ##????????? | | ????????????????? #%[%* # ;#????????? | | ??????????????????""" #%[! ; ;# ???????? | | ????????????????????? ; = ;;;;;;;%%??????? | | ?????????????????????? # %% %% ??????? | | ?????????????????????? # @ ??????? | | ??????????????????????#; /[% !!!??????? | | ??????????????????????#;=%%!| !! ??????? | | ????????????????#?????## !![ k!! ??????? | | ????????????????# ????#; ???????? | | ????????????????# #####; k ???????? | | ????????????????# ! uu ???????? | | ????????????????# ! u ???????? | | ????????????????+ ""* = ???????? | | ????????????????# "" [ ??????? | | ????????????????# = ??????? | | ????????????????##### = R ??????? | | ???????????????????#; =[% ??????? | | ???????????????????#; [| ??????? | | ???????????????????#"!%! h %% ???????? | | ???????????????????#" [ ???????? | | ???????????????????#" ????????? | | ???????????????????## ????????? | | ????????????????????# [ % """########????????? | | ????????????????????# !% %# ##?????#?????????? | | ????????????????????# % % ## ##??## ##????????? | | ????????????????????# % % !#"####"=!!"######???? | | ????????????????????# % % " %==% /#??? | | ?????################ % %[ #??? | | ?????# """ # # # ## ! %* "% % """?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 45 Energy Capacity 830 Matter Stores 540 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Corruption Containment 8 Corruption Block 1 Armor Coverage 800 Utility Shielding 33 Weapon Shielding 90 Evasion (%) 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Arm. Treads | -9/Recycling | Hacked Minigun | -9/Recycling | Hacked Lightning Gun | -9/Recycling | Hacked Huge Storage Unit | -6/Factory | Hacked Hcp. Storage Unit | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Imp. Reaction Control System | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Arm. Medium Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Arm. Treads | x2 | -6/Factory | Authchip Arm. Treads | x2 | -6/Factory | Authchip Huge Storage Unit | x1 | -6/Factory Repaired ---------- EM Pulse Gun | 46% | -10/Materials Imp. Treads | 10% | -6/Factory Arm. Treads | 10% | -5/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Rodney's Helpers Challenges ------------ None Game ------ Seed MetafiberHeartMachine Manual? 0 Play Time 02:15:28 Cumulative 374.4 hours Start 2025.12.02 @ 20:20:35 End 2025.12.02 @ 23:24:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 376 Adventurer 3 Explorer 1 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbe395ae-26df-4cc8-9ffa-e0f35a5b14c6